Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:12:28 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (734) 734 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2669 Bonus ------- None Cogmind --------- Core Integrity 367/550 Matter 150/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- High-powered Shotgun Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Heat Sink Large Matter Pod (0) Improved Signal Interpreter Field Laser Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Heat Sink Large Matter Pod Improved Signal Interpreter Field Laser Gauss Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 31 | 6 5 4 . 16 Power 6 | 1 1 . . 4 Engine 4 | 1 1 . . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 1 | . . . . 1 Leg 2 | . . . . 2 Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . . 3 Device 2 | . 1 . . 1 Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 2 4 . 5 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 4 . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 1 7 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 88 81 97 Engine 10 | . 14 11 11 7 Treads 1 | . . . . 4 Leg 5 | . . . . 12 Wheel 17 | . 28 22 15 9 Device 9 | . 9 11 11 9 Storage 11 | . 14 11 11 9 Processor 1 | . 3 . . . Protection 3 | . . . . 7 Energy Gun 8 | . 23 3 . . Ballistic Gun 23 | . 4 29 33 35 Naked Turns . | . . . . . Heaviest Build 35 | 10 13 20 20 35 Greatest Support 26 | 26 26 26 26 10 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 6 8 8 8 10 Average Carried 7 | 3 7 7 8 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 9 | 6 8 8 8 9 Class Distribution -------------------- 38% | Mutant 35% | Tank 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 916 | 240 70 173 48 385 Remotely . | . . . . . Salvage Created 816 | . 124 173 48 471 Parts 33 | . 7 6 5 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 3 5 4 12 Guns 23 | . 3 5 4 11 AOE 1 | . . . . 1 Classes Destroyed 6 | . 1 2 1 2 Worker 1 | . . 1 . . Recycler 2 | . . . . 2 Swarmer 9 | . . . 4 5 Grunt 12 | . 3 4 . 5 Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 2 3 4 3 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 133 | . 11 20 10 92 Missed 45 | . 5 5 6 29 Damage Taken 1411 | . 68 206 34 1103 Core 243 | . 24 36 . 183 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 90 . 91 . Volleys Fired 55 | . 12 14 3 26 Largest 4 | . 2 3 3 4 Hottest 94 | . 80 69 69 94 Shots Fired 167 | . 24 42 9 92 Gun 163 | . 24 42 9 88 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 139 | . . 42 9 88 Thermal 24 | . 24 . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 6 9 4 8 Robot Miss Streak 8 | . 2 3 2 8 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 112 | . 18 31 6 57 Core Hits 61 | . 7 12 4 38 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 2 | . . . 1 1 Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1915 | . 201 489 96 1129 Guns 1631 | . 201 489 96 845 Cannons . | . . . . . Explosions 284 | . . . . 284 Melee . | . . . . . Ramming . | . . . . . Kinetic 1430 | . . 489 96 845 Thermal 201 | . 201 . . . Explosive 284 | . . . . 284 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 17 | . 2 17 . 12 Average Temperature 4 | . 2 12 . 4 Received Heat Transfer 369 | . 36 117 . 216 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 450 | . 450 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 353 | . 160 180 150 353 Initial 70 | . . . 70 58 Average 119 | . 82 49 111 181 Maximum Alert Level 1 | . . . . 1 Low Security (%) 85 | 100 100 100 100 64 Level 1 14 | . . . . 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 10 7 4 24 Peak Tracking Total 6 | . 3 3 4 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1278 | 61 424 117 160 516 Spaces Moved 891 | 50 355 50 119 317 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 890 | 49 355 50 119 317 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 110 Average Speed 98 | 91 90 90 93 113 Slowest Speed 125 | 100 90 90 95 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 47 6 44 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . . 8 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1167 | 62 434 92 161 418 Wait 158 | . 59 15 40 44 Move 887 | 49 354 49 118 317 Hop . | . . . . . Pick Up 19 | 7 1 4 . 7 Fast Attach 11 | 5 3 2 . 1 Attach 7 | 1 . 1 . 5 Detach 1 | . 1 . . . Swap 13 | . 2 1 . 10 Drop 16 | . 2 6 . 8 Fire 55 | . 12 14 3 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 3) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 568 | -9/Materials | Discovered new exit (range 8) 603 | -9/Materials | Entered Mines 668 | -9/Mines | Identified exit to Materials 763 | -9/Mines | Entered Materials 763 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 785 | -8/Materials | Build established: Gunner 1126 | -8/Materials | Garrison activated, responded to threat 1160 | -8/Materials | Build established: Tank 1273 | -8/Materials | Garrison activated, responded to threat 1279 | -8/Materials | Self-destructed Last Messages --------------- 01261_ R-06 Scavenger collects Aluminum Leg. 01262_ Knocked back. 01264_ Critical hit (Burn: +37). 01266_ Shotgun destroyed. 01270_ Imp. Light Armor Plating destroyed. 01270_ Critical hit (Burn: +37). 01272_ Imp. Heat Sink destroyed. 01272_ Knocked back. 01273_ G-47 Trooper calls for garrison reinforcements. 01273_ ALERT: Activating Garrison Access M001. 01273_ R-06 Scavenger destroyed. 01274_ Y-45 Defender emerges from the garrison. 01274_ W-25 Informer suffers critical hit (Burn). 01274_ Shotgun destroyed. 01274_ Deuterium Engine destroyed. 01274_ Critical hit (Blast). 01275_ G-47 Trooper destroyed. 01275_ Destroyed Particle Gun. 01278_ Neutrino Reactor explodes. 01278_ Chain reaction triggered in Prototype Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????###?##########????????????????????????????? | | ???????? #????????????????????????????? | | ??????? "T" #????????????????????????????? | | ??????? 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