Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 21:34:26 Player: HOTSOUP Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (741) 741 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3451 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 90/100 System Corruption 6% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Greatsword > --- INVENTORY (4) ---- Light Deuterium Engine Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Light Deuterium Engine Grenade Launcher Improved Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Melee Analysis Suite Device Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Weapon Shock Bomb Launcher Energy Gun EM Pulse Gun Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 38 | 2 7 6 7 9 7 Power 6 | . . 3 2 1 . Engine 6 | . . 3 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 2 . 3 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 . 3 2 . Utility 8 | . 1 1 . 5 1 Device 1 | . . 1 . . . Storage 1 | . 1 . . . . Processor 6 | . . . . 5 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 4 2 2 1 6 Energy Gun 6 | 2 1 . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 2 2 . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . . 4 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . . 1 Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 20 | . 3 2 6 5 4 Power 2 | . . . 1 1 . Propulsion 7 | . 1 1 3 2 . Utility 5 | . . 1 . 1 3 Weapon 6 | . 2 . 2 1 1 Highest Loss Streak 4 | . 3 1 4 4 4 Average Slot Usage (%) 26 | . 27 24 16 13 37 Engine 4 | . . 9 1 2 . Flight 2 | . 9 1 7 3 . Device 1 | . . 4 . . . Processor 10 | . . . . 6 33 Energy Gun 1 | . 9 . 8 1 . Launcher 4 | . 4 9 . . . Naked Turns 165 | . 2 58 57 48 . Heaviest Build 11 | 2 3 11 6 3 4 Greatest Support 10 | 3 4 10 8 8 3 Greatest Overweight (x) 3 | . . 3 . . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 6 | 4 6 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 Average Carried 2 | . 2 2 3 2 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 2 2 4 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 453 | 154 64 . 93 53 89 Remotely . | . . . . . . Salvage Created 700 | . 101 317 135 58 89 Parts 64 | . 7 27 18 5 7 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 19 | . 5 4 5 4 1 Guns 7 | . 2 . 3 2 . AOE 10 | . 3 3 2 2 . Classes Destroyed 9 | . 4 4 . . 1 Worker 2 | . 1 . 1 . . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 2 | . . 1 . . 1 Swarmer 10 | . 2 . 4 4 . Grunt 6 | . 3 3 . . . Sentry 2 | . . 1 1 . . Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 3 4 5 4 1 Combat Bots Only 5 | . 2 2 5 4 1 Max Kills in Single Turn 3 | . 2 3 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 2512 | . 192 133 602 703 882 Core 1732 | . 105 38 361 525 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 40 | 100 58 . . 4 . Volleys Fired 44 | . 17 10 11 6 . Largest 2 | . 1 1 2 1 . Hottest 90 | . 40 36 90 45 . Shots Fired 46 | . 17 10 13 6 . Gun 28 | . 9 . 13 6 . Cannon . | . . . . . . Launcher 18 | . 8 10 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 8 | . 8 . . . . Electromagnetic 38 | . 9 10 13 6 . Robot Hit Streak 5 | . 3 5 5 4 . Robot Miss Streak 7 | . 1 1 6 7 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 42 | . 10 5 8 6 13 Core Hits 39 | . 14 9 9 6 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 28 | . 3 . . . 25 Impact 24 | . . . . . 24 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2536 | . 1249 412 234 247 394 Guns 323 | . 88 . 170 65 . Cannons . | . . . . . . Explosions 1793 | . 1161 412 58 162 . Melee 394 | . . . . . 394 Ramming 26 | . . . 6 20 . Kinetic . | . . . . . . Thermal 1013 | . 727 66 58 162 . Explosive 434 | . 434 . . . . Electromagnetic 669 | . 88 346 170 65 . Impact 347 | . . . . . 347 Slashing 47 | . . . . . 47 Piercing . | . . . . . . Highest Corruption 6 | . . . . 2 6 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 364 | . 293 4 . 7 60 Projectiles . | . . . . . . Explosions 304 | . 293 4 . 7 . Melee 60 | . . . . . 60 Knockbacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 163 | . 99 8 3 53 . Shots 4 | . 1 1 . 2 . Rammed 4 | . . . 1 3 . Targets Rammed 4 | . . . 1 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 115 | . 21 4 79 25 115 Average Temperature 23 | . 8 2 36 12 64 Received Heat Transfer 615 | . 48 60 186 234 87 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 2 | . . 1 . . 1 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 850 | . 450 100 50 250 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 1 2 1 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 299 | . 252 299 260 150 292 Initial 105 | . . 105 47 101 65 Average 134 | . 102 169 184 106 95 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 69 | 100 72 53 34 100 89 Level 1 30 | . 27 46 66 . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 1 3 5 4 Investigation 6 | . . 1 1 2 2 Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 . 2 3 . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 7 | . 1 1 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 14 14 24 37 14 Peak Tracking Total 32 | . 5 5 13 32 7 Tactical Retreats 12 | . 3 3 2 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts 29 | . . . . . 29 Triggered . | . . . . . . Disarmed 3 | . . . . . 3 Reprogrammed 8 | . 6 2 . . . Reused 2 | . . 2 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 11 | . 6 2 1 1 1 Max in Single Turn 2 | . 2 1 1 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 19 | . 3 6 3 5 2 Terminals 18 | . 3 6 3 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 90 | . 19 26 11 24 10 Successful 49 | . 11 15 5 15 3 Failed 41 | . 8 11 6 9 7 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 75 | . 15 23 10 19 8 Terminals 89 | . 19 26 11 23 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 3 4 1 6 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . 1 . . Terminal Index 3 | . . 1 . 1 1 Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 1 . . . Reprogram Traps 2 | . 1 1 . . . Dispatch Records 2 | . . . . 2 . Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 33 | . 8 11 4 8 2 Terminals 33 | . 8 11 4 8 2 Track 11 | . 2 4 2 2 1 Assimilate 1 | . 1 . . . . Botnet 15 | . 3 5 2 4 1 Detonate 1 | . 1 . . . . Disrupt 3 | . 1 1 . 1 . Operators 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 2 6 3 5 2 Full Trace Events 10 | . 1 3 2 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 1 | . 1 . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders 1 | . . 1 . . . STAY 1 | . . 1 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 1553 | 29 173 622 150 145 434 Spaces Moved 1514 | 47 216 339 216 248 448 Core 1087 | 47 37 278 124 153 448 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 427 | . 179 61 92 95 . Fastest Speed 37 | 50 40 40 37 37 50 Average Speed 72 | 50 41 144 45 45 64 Slowest Speed 200 | 50 50 200 50 50 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . 2 . 2 8 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 60 32 43 43 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 114 | . 91 10 4 5 4 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 110 | . 91 10 4 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 1849 | 51 277 463 251 261 546 Wait 179 | . 30 103 13 2 31 Move 1488 | 46 211 338 211 234 448 Hop 9 | . 2 . 2 5 . Pick Up 11 | 2 3 . 3 2 1 Fast Attach 21 | 2 2 3 4 8 2 Attach 17 | . 5 3 3 1 5 Detach 13 | . 3 5 1 . 4 Swap . | . . . . . . Drop 6 | 1 1 1 2 . 1 Fire 44 | . 17 10 11 6 . Melee 28 | . 3 . . . 25 Ram 4 | . . . 1 3 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 29 | . . . . . 29 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 30 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 5) 182 | -10/Materials | Lost 3 parts (1n2w) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Accompanied by 1 ally 203 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 435 | -9/Materials | Discovered new exit (range 15) 583 | -9/Materials | Discovered new exit (range 4) 825 | -9/Materials | Entered Storage 912 | -9/Storage | Core integrity fell below 50% 952 | -9/Storage | Lost 4 parts (1p2n1w) 964 | -9/Storage | Core integrity fell below 20% 967 | -9/Storage | Discovered new exit (range 15) 975 | -9/Storage | Entered Materials 975 | -8/Materials | Evolved 2 slots: Utility x2 1054 | -8/Materials | Core integrity fell below 50% 1114 | -8/Materials | Core integrity fell below 20% 1117 | -8/Materials | Discovered new exit (range 7) 1120 | -8/Materials | Entered Factory 1120 | -7/Factory | Evolved 2 slots: Utility x2 1138 | -7/Factory | Lost 4 parts (1p2n1w) 1509 | -7/Factory | Core integrity fell below 50% 1539 | -7/Factory | Core integrity fell below 20% 1554 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01507_ CXUDVOB%HGKEVRIY UFY VE0BPVK 01516_ W-25 Informer sends out distress signal. 01518_ K-01 Serf collects debris. 01521_ Melee Analysis Suite destroyed. 01521_ Destroyed Gravmag System. 01521_ P-60 Hacker system corrupted by crushing effect. 01521_ P-60 Hacker knocked back. 01522_ System corrupted: Matter fused (-5). 01527_ P-60 Hacker IFF system glitched. 01528_ P-60 Hacker knocked back. 01534_ P-60 Hacker heat damages core (-11). 01535_ P-60 Hacker heat short circuits Lgt. Angular Momentum Engine. 01540_ K-01 Serf cleans the Pressure Siphon. 01547_ Great Maul destroyed. 01550_ Acquired Greatsword. 01551_ P-60 Hacker heat short circuits Shock Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????##+??????## ##?????????????????????? | | ??????????????# ###### #?????????????????????? | | ??????????????# p Y #?????????????????????? | | ??????????????# ## # @ #?????????????????????? | | ???????????????????# #####?????????????????????? | | ?????????????????### #?????????????????????????? | | ?????????????????# ######????????????????????? | | ?????????????????# ######## # """?????? | | ?????????????????# + """"??????? | | ?????????????????# ####### # """"??????? | | ?????????????????#^ """" #???????????????????? | | ?????????????????# """" #???????????????????? | | ?????????????????# """" #???????????????????? | | ?????? ?????????# ^ #???????????????????? | | ?????? ?????????# #???????????????????? | | ?????##+#????????# ^ #???????????????????? | | ?????? ????????# "[" #???????????????????? | | ?????? ????????# "" "" +???????????????????? | | ?????? ???????# | =! # ??????????????????? | | ??????? ???????#!% # ??????????????????? | | ??????? ???????# = #########? ?????????????????? | | ??######/######### #?????????#?????????????????? | | ??# + #???????????????????????????? | | ??# # #???????????????????????????? | | ??# !!! # #???????????????????????????? | | ??# """" [ !!! + +???????????????????????????? | | ??# """" !!! #### #???????????????????????????? | | ??# """" #??# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 280 Matter Stores 234 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 62 Melee Accuracy 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetWeldingCloak Manual? 0 Play Time 00:37:37 Cumulative 57.0 hours Start 2020.09.24 @ 20:28:45 End 2020.09.24 @ 21:34:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 47 Adventurer 22 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e42a3c7-d6d1-4313-9db6-6a68d893bd41