Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 12:46:07 Player: Dadrick Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (171) 855 Value Destroyed (6159) 6159 Prototype IDs (183) 3660 Alien Tech Used (5) 1000 Bonus (7186) 7186 TOTAL SCORE: 28260 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 1741 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -75 Cogmind --------- Core Integrity 0/1450 Matter 92/300 Energy 200/200 System Corruption 68% Temperature Cool (9) Movement Hovering (38) Location -2/Protoforge Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Experimental Antigrav System Experimental Antigrav System Gravjet Array Gravjet Array (fused) > --- UTILITY (10) ----- Concept Antigrav Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Reaction Control System Experimental Hacking Suite > --- WEAPON (3) ------- Concept XC Strikerail Concept Helical Railcannon CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Concept Phasing Heat Sink Concept Chromion Battery (800) Crosscalibrator High-powered Transdimensional Reconstructor Concept Plasma Driver Concept XC Strikerail Concept XC Strikerail Concept Miniperforator Advanced Micro-nuke Launcher Experimental Terror Saw Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Antigrav System Experimental Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit > --- UTILITY ---------- Concept Phasing Heat Sink Concept Antigrav Storage Unit Experimental Optical Array Experimental Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Reaction Control System Experimental Hacking Suite > --- WEAPON ----------- Concept XC Strikerail Advanced Micro-nuke Launcher CR-A16's Behemoth Slayer > --- INVENTORY -------- Concept Chromion Battery Advanced Sensor Array Crosscalibrator High-powered Transdimensional Reconstructor Concept Helical Railcannon Experimental Terror Saw [Rating: 208] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravjet Array Flight Unit Flightbrick Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Artifact Phase Redirector Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Core Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Slots Evolved 16 | . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . 2 . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . Utility 8 | . . . . 1 2 . . . . 1 . . . . . . 1 . . . . . 2 . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | 8 8 . 10 22 17 1 1 1 1 3 . 11 1 . 2 1 8 . . 3 . 2 12 7 4 13 36 Power 16 | 1 1 . 1 2 1 . . . . 1 . . . . . 1 2 . . 1 . . 1 . . 1 3 Engine 5 | 1 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Core 5 | . . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 3 Propulsion 36 | 2 . . 3 6 1 . . . . 1 . . . . . . 2 . . . . 1 5 1 1 4 9 Treads 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 Wheel 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 17 | . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 5 1 1 4 1 Utility 67 | 2 2 . 3 4 13 1 . 1 1 1 . 6 . . 1 . 1 . . 1 . . 4 3 3 5 15 Device 25 | 1 . . . 1 5 1 . 1 1 . . 3 . . 1 . . . . . . . 2 . 1 2 6 Storage 7 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 Processor 16 | . . . . . 3 . . . . . . 2 . . . . . . . . . . 1 1 2 2 5 Hackware 8 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 1 Protection 10 | . 1 . 3 2 2 . . . . . . 1 . . . . . . . 1 . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 53 | 3 5 . 3 10 2 . 1 . . . . 5 1 . 1 . 3 . . 1 . 1 2 3 . 3 9 Energy Gun 5 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 16 | . 4 . . 6 1 . . . . . . 1 . . . . . . . . . . . . . . 4 Ballistic Cannon 10 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . 1 . . 1 1 . 1 2 Launcher 8 | . . . 2 2 . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 Special Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unidentified Prototypes 28 | . 1 . . 2 . . . . . . . 1 1 . 1 . 1 . . 3 . . 2 5 1 5 5 Parts Lost 52 | . . . 7 9 2 . . . 1 1 . 1 . . . . . . . . . . 2 2 3 1 23 Power 7 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 3 Propulsion 17 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . 1 . 10 Utility 18 | . . . 2 1 1 . . . 1 . . . . . . . . . . . . . 2 2 2 . 7 Weapon 10 | . . . 3 3 . . . . . . . 1 . . . . . . . . . . . . . . 3 Highest Loss Streak 7 | . . . 2 4 1 . . . 1 1 . 1 . . . . . . . . . . 2 2 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 14 15 14 11 7 10 10 10 9 9 9 9 10 10 10 10 9 10 10 10 10 9 9 9 8 9 8 Power . | . 1 1 . 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . Propulsion . | . . 1 1 1 . 1 1 1 1 . . . . . . . . 1 1 1 1 . 1 2 1 . . Utility 4 | . 4 5 3 3 2 5 5 5 4 4 5 6 6 6 5 5 4 4 4 3 4 4 2 1 2 2 3 Weapon 4 | . 7 8 8 3 1 2 2 2 1 2 3 2 3 3 3 4 3 3 3 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 4 . 1 3 5 . . . . . . 2 . 1 2 . . . . . . . 2 4 . . 8 Power 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Utility 11 | . 1 . . 1 3 . . . . . . 2 . . 2 . . . . . . . 1 . . . 1 Weapon 12 | . 1 . 1 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . 6 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 99 94 63 68 68 62 68 72 77 78 77 77 77 77 79 80 80 77 80 79 81 86 80 87 77 Engine 4 | . 14 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 6 6 6 6 6 4 5 5 5 5 5 4 4 5 5 4 5 8 5 4 2 3 . Treads 3 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 28 28 25 1 . . . . . . . . . . . . . . . . . . . . . . 1 Flight 7 | . . . . . 5 6 6 6 6 11 11 11 11 11 11 11 14 15 15 15 15 17 16 16 16 26 18 Device 8 | . 6 14 1 6 9 12 12 12 11 11 11 12 11 11 11 11 15 18 19 16 15 12 12 13 9 5 8 Storage 7 | . 14 14 14 9 3 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 3 Processor 9 | . . . . . 13 18 18 18 18 16 16 16 16 16 16 16 15 15 15 15 15 13 15 16 15 24 20 Hackware 5 | . . . . . 5 6 6 6 6 6 11 11 11 11 11 11 10 10 10 10 10 9 11 14 15 8 5 Protection 5 | . 7 . 12 10 3 . . . . 4 5 3 5 5 5 4 3 1 . 2 5 3 2 . . . . Energy Gun 1 | . 7 . 1 6 . . . . . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 9 | . 18 27 18 19 7 6 6 . 6 5 5 4 4 5 5 4 . . . . . . . . . . 1 Impact Weapon 1 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 5 6 6 6 6 5 5 5 5 5 5 4 5 5 5 5 5 4 3 . . 3 . Peak Build Rating 208 | 7 14 13 17 31 66 67 71 68 72 79 79 85 98 84 90 87 103 103 105 109 109 117 144 162 165 166 208 Average Rating 69 | 5 12 12 13 27 61 66 67 63 67 76 79 79 85 84 85 85 97 102 103 102 109 114 133 148 156 153 161 On Entrance 80 | . 7 13 13 17 29 66 67 67 68 68 79 79 85 84 84 86 83 100 103 104 109 109 114 144 153 161 166 Avg Prop Armor Cover (%) 8 | . . . 7 12 . . . . . . . . . . . . . . . . . . . . . 1 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 15 41 35 45 48 48 24 23 23 24 27 27 28 29 27 27 29 36 36 36 35 35 42 44 42 37 52 71 Greatest Support 216 | 20 20 20 20 80 60 24 24 24 24 29 29 29 29 29 29 29 38 37 37 37 37 42 45 48 51 66 216 Greatest Overweight (x) 2 | 1 2 1 2 2 1 . . . . . . . . . . . . . . . . . 1 . . . 2 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 Average Capacity 11 | 7 14 15 15 15 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 Average Carried 11 | 1 14 15 14 14 7 10 9 10 9 9 9 9 10 10 9 9 9 10 10 9 10 9 9 9 9 9 8 Final Capacity 25 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 Final Carried 15 | 4 15 15 15 14 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 Class Distribution -------------------- 43% | Mutant 25% | Hacker-Mutant 9% | Hacker-Ninja 7% | Tank 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Ninja | -2/Protoforge Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Matter Collected 6596 | 280 328 . 779 1257 289 34 33 . 72 61 105 210 120 64 31 124 246 127 72 . 84 142 297 320 348 188 985 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6687 | 152 357 . 373 1524 227 . . . 46 61 . 558 24 . . 67 109 48 153 . . 303 894 379 281 263 868 Parts 385 | 8 21 . 33 76 21 . . . 5 11 . 24 . . . 1 9 7 9 . . 16 34 24 19 12 55 Haulers Intercepted 17 | . 2 . . 4 2 . . . . . . 3 . . . . 1 . . . . 1 3 . . 1 . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . 9 . . . 2 . 6 . . . . . . 6 . 9 23 . 10 . . . . . . Prevented 15 | . . . . . . . . . . . . . 1 . . 11 . 2 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Combat Hostiles Destroyed 109 | . 9 . 15 27 7 . . . 6 . . 3 . . . 1 . 3 2 . . 6 6 4 2 . 18 Melee 10 | . . . . . . . . . 2 . . 3 . . . . . . . . . 1 . . . . 4 Guns 44 | . 7 . 5 22 . . . . . . . . . . . 1 . . . . . . . . . . 9 Cannons 14 | . . . . . . . . . . . . . . . . . . 3 1 . . . 5 1 1 . 3 AOE 38 | . 2 . 10 5 7 . . . 4 . . . . . . . . . . . . 5 . 3 . . 2 Classes Destroyed 19 | 2 4 . 2 3 1 . . . 1 1 . 1 1 . . . . . 1 . . . 1 . . . 1 Worker 11 | . . . . 2 . . . . . 1 . . . . . . 3 . . . . 1 1 2 . . 1 Builder 7 | . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . 2 Tunneler 7 | 3 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . . 4 2 . . . . . . 3 . . . . 1 . . . . 1 3 . . 1 . Recycler 9 | 1 . . . 1 . . . . . . . 1 . . . . . . . . . . 2 2 1 1 . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Drone 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Watcher 6 | . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . Swarmer 34 | . 6 . 4 . 7 . . . 4 . . . . . . . . 3 . . . 4 2 4 . . . Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Grunt 25 | . 3 . . 19 . . . . . . . . . . . 1 . . 1 . . 1 . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . 1 5 . . . . . . . . . . . . . . . . . 1 . . . . 3 Hunter 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 6 Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 4 . 5 7 7 . . . 4 1 . 3 1 . . 1 4 3 2 . . 10 3 4 2 1 4 Combat Bots Only 7 | . 3 . 5 5 7 . . . 4 . . 3 . . . 1 . 3 1 . . 5 3 4 2 . 4 Max Kills in Single Turn 5 | 1 2 . 3 2 4 . . . 4 1 . 1 1 . . 1 2 1 1 . . 5 1 2 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 1 4 . . . 4 . . . . . . . . . . . . 4 . 2 . . 2 Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Hostile Shots Fired 1142 | . 22 . 100 169 79 15 . . 49 5 . 29 . 3 . 14 18 3 7 . . 20 26 23 51 53 456 Missed 469 | . 6 . 39 53 48 13 . . 31 2 . 13 . 3 . 11 13 2 3 . . 11 13 9 27 27 145 Hits 673 | . 16 . 61 116 31 2 . . 18 3 . 16 . . . 3 5 1 4 . . 9 13 14 24 26 311 Melee 14 | . . . . 6 . . . . . 1 . 6 . . . . . . . . . . . . . . 1 Projectile 659 | . 16 . 61 110 31 2 . . 18 2 . 10 . . . 3 5 1 4 . . 9 13 14 24 26 310 AOE 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 45 | . . . . 6 . . . . . . . 3 . . . . . . . . . 2 3 . 2 1 28 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 14757 | . 168 . 1228 1946 480 17 . . 305 48 42 272 . . . 168 314 13 107 . . 208 363 318 651 439 7670 Core 2013 | . 16 . 155 126 49 17 . . 18 . 21 46 . . . 23 . . . . . 19 23 69 127 44 1260 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Redirected to Shielding 268 | . . . . . . . . . . . . . . . . . . . . . . 101 167 . . . . Ignored by Resistances 41 | . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 306 | . . . . 123 . . . . . . . . . . . . . . . . . 122 15 . 46 . . Core Remaining (%) 84 | 100 . . 31 77 . . . . 88 . . . . . . 89 . . . . 100 98 . 92 . . . Volleys Fired 441 | 11 21 . 31 97 4 . 3 . 9 . . 6 1 . . 13 8 7 3 . 2 5 42 20 19 . 139 Largest 3 | 1 2 . 2 3 1 . 1 . 1 . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 . 1 Hottest 120 | 50 80 . 80 120 36 . 40 . 40 . . 44 . . . 44 47 47 47 . 47 43 55 54 54 . 90 Shots Fired 645 | 11 42 . 50 257 4 2 3 . 9 . . 7 1 . . 13 9 7 3 . 2 5 42 21 19 . 138 Gun 419 | 11 42 . 38 248 . 2 . . 1 . . 2 . . . 12 . . . . . . . . . . 63 Cannon 187 | . . . . . . . 3 . 5 . . 5 . . . 1 9 7 3 . 2 . 42 18 19 . 73 Launcher 37 | . . . 12 9 3 . . . 3 . . . . . . . . . . . . 5 . 3 . . 2 Special 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 495 | . 32 . 40 207 . 2 3 . 6 . . 7 . . . 13 9 7 3 . 2 . 42 18 19 . 85 Thermal 63 | 11 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 51 Explosive 31 | . . . 8 7 3 . . . 3 . . . . . . . . . . . . 5 . 3 . . 2 Electromagnetic 55 | . 10 . 2 43 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 5 7 . 14 12 6 . . . . . . . . . . 3 4 3 6 . 7 1 7 3 3 . 41 Robot Miss Streak 5 | 1 3 . 2 3 . . . . 3 . . 5 . . . 1 1 2 . . 1 4 2 1 4 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 8 | . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 476 | 9 29 . 38 166 8 . . . 3 4 . 16 3 . . 9 4 3 6 5 3 3 33 13 12 3 106 Core Hits 287 | 5 17 . 28 74 12 . . . 7 3 . 9 1 . . 3 10 3 4 . . 24 12 13 2 2 58 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 27 | 1 1 . . 2 . . . . . . . 1 . . . . . 1 2 . . . 1 2 1 . 15 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 8 Blast 7 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . 3 Corrupt 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 4 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 460 | . 15 . 74 8 33 7 6 . 24 10 2 37 5 19 1 13 23 6 6 5 3 9 52 23 15 26 38 Impact 95 | . 15 . 74 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing 271 | . . . . 2 33 7 6 . 24 10 2 37 5 19 1 10 22 2 3 . 3 9 45 . . 22 9 Piercing 87 | . . . . . . . . . . . . . . . . 3 1 4 3 . . . 7 23 13 4 29 Sneak Attacks 47 | . . . 1 . 5 . . . 1 1 . 4 . . . . 1 . 2 5 1 2 8 4 4 2 6 Combat Hostiles 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 21102 | 112 577 . 1229 3834 972 . . . 546 204 . 713 111 . . 174 829 100 308 . 218 1587 2107 1436 491 348 5206 Guns 5492 | 112 445 . 373 2641 . . . . . . . . . . . 139 . . . . . . . . . . 1782 Cannons 3582 | . . . . . . . . . . . . . . . . . 75 100 103 . 31 . 683 230 367 . 1993 Explosions 6143 | . 132 . 856 1193 628 . . . 414 . . . . . . . 504 . . . . 1349 . 742 . . 325 Melee 5791 | . . . . . 344 . . . 132 204 . 713 111 . . 35 250 . 205 . 187 238 1424 464 124 348 1012 Ramming 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Kinetic 7677 | . 344 . 762 2408 . . . . . . . . . . . 139 75 100 103 . 31 . 683 230 367 . 2435 Thermal 1759 | 112 132 . 56 119 . . . . . . . . . . . . . . . . . . . . . . 1340 Explosive 5267 | . . . 400 905 628 . . . 414 . . . . . . . 504 . . . . 1349 . 742 . . 325 Electromagnetic 514 | . 101 . 11 402 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4026 | . . . . . 344 . . . 132 204 . 713 111 . . . 250 . 122 . 187 238 1253 . . 348 124 Piercing 1765 | . . . . . . . . . . . . . . . . 35 . . 83 . . . 171 464 124 . 888 Highest Corruption 68 | . . . . . 2 2 2 2 2 . 8 9 9 9 9 . 1 1 1 1 1 . 3 3 2 2 68 Average Corruption 6 | . . . . . 2 2 2 2 2 . 8 8 9 9 9 . 1 1 1 1 1 . 2 3 1 2 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 189 | . . . . . 7 7 7 . 6 . 2 24 13 12 1 . 5 1 1 1 4 . 4 11 1 5 77 Message Errors 36 | . . . . . 2 . 2 . 1 . . 6 1 5 1 . . . . . 2 . 1 2 . 1 12 Matter Fused 48 | . . . . . 1 2 2 . 2 . . 9 4 3 . . 2 1 1 . . . . 4 . 1 16 Heat Flow Errors 15 | . . . . . . 1 1 . . . . 1 3 . . . 1 . . 1 . . 1 . . . 6 Energy Discharges 20 | . . . . . 1 1 . . 2 . 1 1 1 2 . . 1 . . . 1 . . 1 . 1 7 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 25 | . . . . . . 1 1 . 1 . . 5 2 1 . . . . . . . . 2 3 1 . 8 Data Loss (major) 13 | . . . . . 3 . 1 . . . . . 2 1 . . . . . . 1 . . . . 1 4 Misfires 7 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . 2 Alerts 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 4 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 915 | . . . 2 91 46 . . . 11 15 . 2 15 . . . 23 . . . 48 55 250 16 41 67 233 Projectiles 169 | . . . . . . . . . . . . . . . . . . . . . 1 . 31 16 41 . 80 Explosions 162 | . . . 2 91 9 . . . 1 . . . . . . . 4 . . . . 55 . . . . . Melee 584 | . . . . . 37 . . . 10 15 . 2 15 . . . 19 . . . 47 . 219 . . 67 153 Knockbacks 28 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 4 2 . 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 4 2 . 19 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . 11 . 107 99 . . . . 46 . . . . . . . . . . . . . . . . . . Shots 7 | . 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Kicked 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 60 42 . . 351 . 255 260 . . . . 236 224 . . . 245 7 7 238 . . 197 . 11 125 171 Average Temperature 91 | 25 16 . . 142 . 130 147 . . . . 107 97 . . . 82 3 5 148 . . 71 . 2 27 66 Received Heat Transfer 1776 | . 42 . 318 927 42 6 . . 6 . . 75 . . . 42 12 . 12 . . 9 18 12 36 18 201 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 2507 | 407 100 . . 150 . . . . . . . . . . . . . . . . . . . . . . 1850 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Maximum Alert Level 3 | . . . . 2 2 . . . . 1 . . . . . . 2 . . . . 2 3 2 2 2 1 Low Security (%) 58 | 100 100 100 . 78 36 . . . . . 100 100 . . . . 40 . . . . . . . . . 67 Level 1 23 | . . . . 15 43 . . . . 100 . . . . . . 56 . . . . 10 29 4 33 64 32 Level 2 13 | . . . . 5 19 . . . . . . . . . . . 2 . . . . 89 17 95 66 35 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 762 | 10 114 . . 414 559 . . . . 371 145 159 . . . . 405 . . . . 550 762 657 667 560 315 Initial 450 | . 3 . . 105 184 . . . . 349 134 77 . . . . . . . . . 450 240 401 354 375 315 Average 215 | 2 32 . . 140 306 . . . . 349 125 89 . . . . 214 . . . . 460 572 549 474 403 145 Influence Increases 8372 | 20 321 . 220 943 749 60 . . 115 405 47 399 5 15 . 194 663 159 245 . . 779 894 439 573 375 752 Destroy 0b10 Robot/C 2700 | . 180 . 100 540 140 . . . 80 40 . 60 . . . 120 80 100 160 . . 120 420 80 140 . 340 Destroy 0b10 Robot/NC 350 | 20 25 . . 45 20 . . . 10 15 . 25 5 . . . 35 . 5 . . 30 40 30 5 15 25 Destroy Leader 512 | . 38 . . 128 14 . . . 10 2 . 18 . . . 20 24 10 10 . . 22 100 14 50 2 50 Allied During Kill 340 | . . . . . . . . . . 2 . . . . . 24 32 49 70 . . 8 117 . 38 . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Successful Hack 241 | . 32 . . 27 61 . . . . . . 51 . . . . . . . . . 22 28 . 4 16 . Disable Machine 810 | . 15 . . 75 60 . . . . 15 . 30 . . . . 240 . . . . . 15 165 . 60 135 Destroy Structure 874 | . 16 . . 83 34 . . . . 1 47 20 . . . . 162 . . . . 52 114 120 81 57 87 Advance Influence 750 | . . . . . . . . . . 300 . . . . . . . . . . . 450 . . . . . Partial Spotted 360 | . . . . 15 60 . . . . 15 . 30 . . . . 30 . . . . 75 60 15 15 45 . Lose Combat Pursuer 1395 | . 15 . 120 30 360 60 . . 15 15 . 165 . 15 . 30 60 . . . . . . 15 240 180 75 Influence Decreases 8088 | 15 326 . 16 741 786 335 94 . 36 100 320 368 147 15 . 194 297 286 280 204 . 320 639 523 536 482 1028 Entered New Map 2577 | . 2 . . 99 222 137 19 . . 30 250 34 53 . . . . 136 46 204 . . 219 313 276 292 245 Time Decay 4626 | 15 324 . 16 552 434 198 75 . 26 60 30 324 94 15 . 144 297 150 214 . . 180 380 190 170 180 558 Search Patrol Dispatched 200 | . . . . . 100 . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 445 | . . . . 90 20 . . . 10 10 . 10 . . . . . . . . . . 20 20 30 10 225 Lost Ally 240 | . . . . . 10 . . . . . 40 . . . . 50 . . 20 . . 40 20 . 60 . . Squads Dispatched 45 | . . . . 2 6 . . . . 1 . 4 . . . . 3 . . . . 3 9 2 5 4 6 Investigation 9 | . . . . 2 1 . . . . . . 1 . . . . 1 . . . . . 1 . . 2 1 Extermination 20 | . . . . . 3 . . . . . . 1 . . . . 2 . . . . 1 3 2 2 2 4 Reinforcement 14 | . . . . . 2 . . . . . . 2 . . . . . . . . . 2 4 . 3 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 Haulers Reinforced 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Distress Signals 14 | . 1 . . 2 2 . . . . . . . . . . . 1 . . . . . 2 1 4 1 . Communications Jammed 19 | . . . . . . . . . 2 . . . . . . . . . . . 1 16 . . . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . Times Spotted 353 | . 16 . 17 40 45 4 . . 21 5 6 16 . 1 . 11 15 5 7 . 1 12 26 11 35 27 32 Peak Tracking Total 16 | . 4 . 6 7 15 3 . . 7 3 5 9 . 1 . 3 5 5 5 . 1 10 5 5 14 16 8 Tactical Retreats 60 | . 1 . 1 1 11 3 . . 4 1 . 9 . 1 . 4 3 . . . . 2 1 2 7 4 5 ECM-based Alert Blocks 46 | . . . . . 9 . . . 9 . . 12 . . . 6 . . . . . 5 2 3 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Traps Triggered 23 | . . . 2 2 1 . . . . 2 . 2 . . . . 1 . . . . . 1 1 1 1 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Traps Extracted 10 | . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Most Traps Carried 5 | . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Machines Disabled 60 | . 1 . 1 5 4 . . . . 1 . 2 1 . . . 16 . . . . . 1 11 . 4 13 Max in Single Turn 6 | . 1 . 1 1 1 . . . . 1 . 1 1 . . . 6 . . . . . 1 1 . 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Machines Accessed 99 | . 11 . 2 11 20 1 . 4 . 2 . 13 2 3 . . 6 . . 7 . 4 4 2 2 3 2 Terminals 45 | . 8 . . 9 15 . . . . 1 . 10 . . . . . . . . . . 1 . . . 1 Fabricators 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Repair Stations 7 | . 1 . . 1 . . . . . . . . . . . . . . . . . 2 1 . 1 1 . Recycling Units 7 | . 2 . . . 1 . . . . . . 2 . . . . . . . . . 1 1 . . . . Scanalyzers 10 | . . . . 1 2 . . . . 1 . . . . . . 1 . . . . . 1 2 1 1 . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . 1 1 Total Hacks 324 | . 31 . 13 33 58 1 . 29 . 2 . 45 7 7 . . 12 . . 46 . 8 14 2 5 9 2 Successful 229 | . 19 . 13 18 33 1 . 29 . 1 . 23 7 7 . . 5 . . 46 . 5 10 1 2 7 2 Failed 94 | . 12 . . 15 25 . . . . 1 . 22 . . . . 6 . . . . 3 4 1 3 2 . Catastrophic 11 | . . . . 1 3 . . . . 1 . 2 . . . . 3 . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 209 | . 15 . . 15 21 . . . . 1 . 24 1 . . . 37 . . . . 10 20 20 14 20 11 Terminals 132 | . 25 . . 27 41 . . . . 1 . 34 . . . . . . . . . . 3 . . . 1 Fabricators 12 | . . . . . . . . . . . . 7 . . . . 5 . . . . . . . . . . Repair Stations 20 | . 2 . . 4 . . . . . . . . . . . . . . . . . 5 3 . 3 3 . Recycling Units 15 | . 4 . . . 2 . . . . . . 4 . . . . . . . . . 2 3 . . . . Scanalyzers 30 | . . . . 2 12 . . . . 1 . . . . . . 2 . . . . . 5 2 2 4 . Garrison Access 12 | . . . . . 3 . . . . . . . . . . . 5 . . . . 1 . . . 2 1 Terminal Hacks 133 | . 7 . 13 4 10 1 . 29 . . . 7 7 7 . . . . . 46 . . 1 . . . 1 Record 70 | . . . 12 . . . . 11 . . . 2 6 5 . . . . . 34 . . . . . . . Part Schematic 15 | . . . . . . . . 10 . . . 1 . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 1 . . 2 2 . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . 1 . . . . . . 1 2 . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 15 | . 1 . . 4 . . . . . . . . . . . . . . . . . 4 2 . 2 2 . Scan Component 8 | . 1 . . 2 . . . . . . . . . . . . . . . . . 2 1 . 1 1 . Repair 7 | . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . 1 1 . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Scanalyzer 26 | . . . . 2 12 . . . . 1 . . . . . . 1 . . . . . 5 1 . 4 . Insert Component 6 | . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . Analyze 6 | . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Study 14 | . . . . 2 4 . . . . 1 . . . . . . 1 . . . . . 1 1 . 4 . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Seal Access 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Unauthorized Hacks 42 | . 10 . . 8 9 . . . . . . 13 . . . . 1 . . . . . 1 . . . . Terminals 39 | . 10 . . 8 9 . . . . . . 12 . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Botnet 12 | . 3 . . 2 1 . . . . . . 6 . . . . . . . . . . . . . . . Operators 4 | . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Skim 20 | . 6 . . 5 5 . . . . . . 4 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 11 . . 10 19 . . . . 2 . 11 . . . . 3 . . . . 2 4 1 2 2 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . 1 . . 5 . . . . . . 2 . . . . . . . . 5 . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 115 | . . . . . 3 . . 10 . . . 1 . . 13 . 46 . . 4 . 10 11 . . 13 4 Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Part Studies Acquired 14 | . . . . 2 4 . . . . 1 . . . . . . 1 . . . . . 1 1 . 4 . Parts Repaired 7 | . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . 1 1 . Time 273 | . . . . 58 . . . . . . . . . . . . . . . . . 78 47 . 22 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 2 . . . . . . . . . . 3 . . . . . . . . . . 9 . . . . Parts Scanalyzed 6 | . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . parse_system 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Total Allies 38 | . . . . . 2 . . . . 1 19 1 2 . 4 . 5 . . . . . 1 . 3 . . Largest Group 19 | . . . . . 1 . . . . 1 19 1 3 1 5 5 5 5 5 4 4 4 1 . 3 . . Highest-Rated Group 684 | . . . . . 26 . . . . 32 684 26 77 22 181 181 380 380 380 284 284 284 269 . 243 . . Highest-Rated Ally 269 | . . . . . 26 . . . . 32 50 26 31 22 41 41 85 85 85 85 85 85 269 . 81 . . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 225 | . . . . . . . . . . 5 76 . . . . 26 17 10 33 . 5 8 27 . 18 . . Total Damage 9538 | . . . . . . . . . . 219 3065 . . . . 872 737 262 657 . 28 312 2604 . 782 . . Kills 51 | . . . . . . . . . . 2 7 . . . . 5 6 2 6 . . 1 17 . 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Active Infowar (turns) 12711 | 13 794 446 422 . 948 413 428 40 429 138 68 761 405 419 572 435 750 306 442 125 310 377 891 380 354 367 1678 Optics 3610 | . . . . . . . . . . . . . . . . . . . . . . . 831 380 354 367 1678 Sensors 10476 | . . . . . 895 413 428 40 429 138 68 761 405 419 572 435 750 306 442 125 310 377 875 355 344 367 1222 Structural 163 | . . . . . 111 . . . . . . 52 . . . . . . . . . . . . . . . Seismic 1724 | 13 794 446 422 . 49 . . . . . . . . . . . . . . . . . . . . . . Cloaking 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Jamming 1226 | . . . . . . . . 1 119 22 . 13 . . 232 273 2 1 1 7 143 193 105 65 48 1 . ECM 1883 | . . . . . 352 30 . . 114 . . 54 . . . 83 20 . . . . 184 832 166 48 . . Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . . . . . 2 1 . 3 . . . 1 1 1 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 32 | . . . . . . . . . . . . . . . . . 9 . . . . 2 4 6 2 6 3 Main Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Component Stockpiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Turns Passed 18991 | 98 1701 446 3358 2158 1075 413 428 40 433 138 68 761 405 419 572 443 805 306 442 125 310 377 891 380 354 367 1678 Spaces Moved 21133 | 52 592 140 1477 870 1939 899 867 91 593 274 171 1212 624 1004 922 559 1098 412 495 206 383 646 1255 852 777 858 1865 Core 9 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 409 | . . . . 405 4 . . . . . . . . . . . . . . . . . . . . . . Legs 1956 | 46 592 140 1144 . . . . . . . . . . . . . . . . . . . . . . . 34 Wheels 798 | . . . 333 465 . . . . . . . . . . . . . . . . . . . . . . . Hover 527 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 527 Flight 17434 | . . . . . 1935 899 867 91 593 274 171 1212 624 1004 922 559 1098 412 495 206 383 646 1255 852 777 858 1301 Fastest Speed 8 | 50 120 190 120 117 40 40 40 40 40 34 34 34 34 34 34 34 27 34 34 34 34 29 24 22 19 8 8 Average Speed 54 | 115 207 190 195 143 40 40 40 40 40 34 34 34 34 34 34 34 33 34 34 34 34 29 25 23 22 16 23 Slowest Speed 260 | 120 260 190 260 250 163 40 40 40 40 34 34 34 34 34 34 34 34 34 34 34 34 34 100 24 27 21 150 Overloaded Moves 61 | . . . . . . . . . . . . . . . . . 1 . . . . . . 22 . 11 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . 18 . . . . . 2 11 . . . . 4 . . . . . . 2 7 2 2 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 5 92 15 70 64 62 91 91 68 72 5 84 40 76 86 84 64 33 56 60 62 50 17 34 83 24 86 30 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 21 | . 3 1 1 2 2 1 . 1 . . . . . 2 . . 5 . . 3 . . . . . . . Known Exits Taken 22 | . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . 5 . . 4 2 . 1 . . . 2 3 4 4 . 2 2 . 2 . . . . . . Spaces Dug 282 | . 8 . 22 8 24 7 7 . 20 1 2 20 . 19 . 11 25 8 2 . 1 7 41 11 10 19 9 Terrain Destroyed 694 | . 16 . 115 100 33 8 7 . 41 1 2 20 . 19 . 11 78 11 2 . 3 28 50 80 20 19 30 Melee 242 | . 8 . 22 6 24 7 6 . 16 1 2 16 . 19 . 10 18 5 2 . 1 7 29 10 9 19 5 Projectile 99 | . . . . 8 . 1 1 . 4 . . 4 . . . 1 7 6 . . 2 . 21 8 11 . 25 AOE 353 | . 8 . 93 86 9 . . . 21 . . . . . . . 53 . . . . 21 . 62 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Frg Total 27255 | 74 995 319 1750 1574 2162 940 936 93 743 303 174 1490 806 1053 1177 775 1476 557 752 260 554 808 1687 968 905 1033 2891 Wait 4492 | . 332 178 111 535 131 34 59 . 106 8 2 190 172 27 247 184 285 130 245 33 167 140 290 32 85 119 650 Move 21011 | 51 591 139 1476 869 1902 898 866 90 592 274 167 1189 623 1003 921 558 1090 411 494 205 382 644 1253 847 762 853 1861 Hop 46 | . . . . . 18 . . . . . 1 11 . . . . 3 . . . . . . 2 7 2 2 Pick Up 116 | 4 17 . 12 13 12 . . . . 3 1 7 . 2 1 . 6 . . 3 . 2 9 6 . 3 15 Fast Attach 119 | 7 1 . . 14 9 . . 1 . 1 1 4 2 . 1 . 7 . . 5 . 2 6 9 4 13 32 Attach 72 | . . . 9 7 9 . 1 . 5 3 . 5 . . . 1 3 . . 1 . 2 5 1 1 4 15 Detach 26 | . . . . . 3 . 1 . 4 . . 5 . . 1 1 . . . . . . . . . 4 7 Swap 129 | 1 10 2 29 16 7 1 . 1 3 . . 10 1 . 3 5 8 4 4 1 . 3 4 4 1 1 10 Drop 131 | . 8 . 8 15 19 . . 1 . . . 11 2 2 2 . 10 . . 7 . . 10 13 . 8 15 Fire 441 | 11 21 . 31 97 4 . 3 . 9 . . 6 1 . . 13 8 7 3 . 2 5 42 20 19 . 139 Melee 457 | . 15 . 74 8 33 7 6 . 24 10 2 37 5 19 1 13 23 5 6 5 3 9 52 23 15 26 36 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 136 | . . . . . 15 . . . . . . 15 . . . . . . . . . 1 16 11 11 . 67 Rewire 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Trap 37 | . . . . . . . . . . . . . . . . . 33 . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / Sub) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 13) 691 | -10/Materials | Discovered new exit (range 11) 699 | -10/Materials | Derelicts attacked the area 1011 | -10/Materials | Discovered new exit (range 5) 1039 | -10/Materials | Identified exit to Mines 1110 | -10/Materials | Learned location of 1 exit from Recycling 1222 | -10/Materials | Learned location of Storage (-8) 1263 | -10/Materials | Learned location of Mines (-10) 1295 | -10/Materials | Loaded intel: 1 repair station location 1339 | -10/Materials | Loaded intel: 16 trap records 1395 | -10/Materials | Identified exit to Subcaves 1800 | -10/Materials | Entered Mines 1873 | -10/Mines | Discovered exit to Subcaves (range 5) 2246 | -10/Mines | Entered Subcaves 2247 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2247 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2247 | -10/Subcaves | Approached by a straggling Scientist 2473 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2481 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2926 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2984 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4616 | -10/Subcaves | Visited Clippyterm 4624 | -10/Subcaves | Learned location of Section 7 (-2) 4847 | -10/Subcaves | Discovered new exit (range 6) 4888 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4970 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5119 | -10/Subcaves | Disturbed a concealed Subdweller 5290 | -10/Subcaves | Core integrity fell below 50% 5354 | -10/Subcaves | Visited 4L-MR0's lab 5376 | -10/Subcaves | Found Flightbrick 5604 | -10/Subcaves | Entered Materials 5604 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5647 | -8/Materials | Repaired Med. Armor Plating 5675 | -8/Materials | Repaired EM Pulse Gun 6174 | -8/Materials | Discovered new exit (range 16) 6226 | -8/Materials | Lost 4 parts (1n1u2w) 6722 | -8/Materials | Learned location of Lower Caves (-7) 6798 | -8/Materials | Learned location of 2 exits from Lower Caves 6848 | -8/Materials | Build established: Tank 6866 | -8/Materials | Learned Factory security intel 6923 | -8/Materials | Learned location of 1 exit from Extension 6972 | -8/Materials | Learned Factory emergency access door positions 7009 | -8/Materials | Learned Storage stockpile data 7057 | -8/Materials | Learned location of 2 exits from Lower Caves 7140 | -8/Materials | Discovered new exit (range 11) 7283 | -8/Materials | Discovered new exit (range 10) 7588 | -8/Materials | Build established: Scavenger-Tank 7762 | -8/Materials | Entered Factory 7762 | -7/Factory | Evolved 2 slots: Utility x2 7772 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7826 | -7/Factory | Discovered new exit (range 5) 7930 | -7/Factory | Discovered new exit (range 11) 7939 | -7/Factory | Identified exit to Lower Caves 8057 | -7/Factory | Discovered new exit (range 8) 8059 | -7/Factory | Identified exit to Factory 8157 | -7/Factory | Build established: Mutant 8258 | -7/Factory | Learned location of 2 exits from Proximity Caves 8269 | -7/Factory | Discovered exit to Factory (range 16) 8331 | -7/Factory | Learned location of Extension (-6) 8374 | -7/Factory | Destroyed 7 combat bots 8445 | -7/Factory | Learned location of Lower Caves (-6) 8562 | -7/Factory | Search patrols dispatched 8610 | -7/Factory | Learned Factory security intel 8837 | -7/Factory | Entered Lower Caves 8838 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8838 | -7/Lower Caves | Identified exit to Lower Caves 8840 | -7/Lower Caves | Learned location of Zion (-6) 8867 | -7/Lower Caves | Identified exit to Data Miner 8933 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9081 | -7/Lower Caves | Learned Factory terminal intel 9196 | -7/Lower Caves | Encountered a Warlord checkpoint 9250 | -7/Lower Caves | Entered another Lower Caves area 9653 | -7/Lower Caves | Learned Factory terminal intel 9678 | -7/Lower Caves | Entered Data Miner 9679 | -7/Data Miner | Discovered new exit (range 6) 9687 | -7/Data Miner | Met Data Miner 9694 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9701 | -7/Data Miner | Received God Mode back door access code from Data Miner 9716 | -7/Data Miner | Identified exit to Proximity Caves 9718 | -7/Data Miner | Entered Proximity Caves 9742 | -6/Proximity Caves | Spotter reported a threat 9745 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 9801 | -6/Proximity Caves | Learned Factory terminal intel 9949 | -6/Proximity Caves | Spotter reported a threat 10149 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10151 | -6/Proximity Caves | Entered Factory 10151 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10152 | -6/Factory | Identified exit to Lower Caves 10152 | -6/Factory | Identified exit to Extension 10154 | -6/Factory | Loaded intel: 27 terminal locations 10279 | -6/Factory | Garrison activated, responded to threat 10289 | -6/Factory | Sucked down chute 10289 | -6/Factory | Entered Waste 10300 | -6/Waste | Spotted C-40 Crusher 10304 | -6/Waste | EMP discharged 10309 | -6/Waste | Met Warlord forces unprepared to attack 10334 | -6/Waste | 1 allies followed down the chute 10336 | -6/Waste | Spotted C-40 Crusher 10344 | -6/Waste | Spotted C-40 Crusher 10345 | -6/Waste | Spotted C-40 Crusher 10345 | -6/Waste | Spotted C-40 Crusher 10345 | -6/Waste | Spotted C-40 Crusher 10353 | -6/Waste | Discovered new exit (range 12) 10356 | -6/Waste | Identified exit to Factory 10357 | -6/Waste | Entered Factory 10358 | -6/Factory | Loaded intel: 28 terminal locations 10704 | -6/Factory | Build established: Hacker-Mutant 11118 | -6/Factory | Entered Lower Caves 11118 | -6/Lower Caves | Accompanied by 1 ally 11119 | -6/Lower Caves | Identified exit to Lower Caves 11215 | -6/Lower Caves | Entered an active Warlord outpost 11220 | -6/Lower Caves | A Commander dispatched an escort 11238 | -6/Lower Caves | Learned Factory emergency access door positions 11238 | -6/Lower Caves | Learned Extension stockpile data 11238 | -6/Lower Caves | Learned Armory terminal intel 11270 | -6/Lower Caves | Found DCF Scrap (10 items) 11276 | -6/Lower Caves | Encountered a Warlord checkpoint 11371 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11373 | -6/Lower Caves | Learned Factory security intel 11375 | -6/Lower Caves | Found Prototype Special Weapon 11375 | -6/Lower Caves | Identified Molecular Deconstructor 11523 | -6/Lower Caves | Entered another Lower Caves area 11523 | -6/Lower Caves | Accompanied by 2 allies 11524 | -6/Lower Caves | Commander's escort returned to base 11524 | -6/Lower Caves | Identified exit to Factory 11598 | -6/Lower Caves | Entered an active Warlord outpost 11602 | -6/Lower Caves | Learned Armory terminal intel 11602 | -6/Lower Caves | Learned Research garrison access intel 11602 | -6/Lower Caves | Learned Armory garrison access intel 11630 | -6/Lower Caves | Encountered a Warlord checkpoint 11928 | -6/Lower Caves | Discovered new exit (range 9) 11931 | -6/Lower Caves | Identified exit to Zion 11942 | -6/Lower Caves | Entered Zion 11942 | -6/Zion | Accompanied by 1 ally 11957 | -6/Zion | Given A8's code to call for help 11961 | -6/Zion | System corruption cleaned by Quarantine Array 11989 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11990 | -6/Zion | Discovered new exit (range 8) 12022 | -6/Zion | Learned Factory emergency access door positions 12059 | -6/Zion | Identified exit to Deep Caves 12068 | -6/Zion | Given the Hacking Drone Bay 12069 | -6/Zion | Found Prototype Device 12080 | -6/Zion | Identified Hacking Drone Bay 12093 | -6/Zion | Found CR-A16's Pointy Stick 12213 | -6/Zion | Met Imprinter 12218 | -6/Zion | Imprinted 12220 | -6/Zion | Declared Zion's savior 12282 | -6/Zion | Identified exit to Proximity Caves 12514 | -6/Zion | Entered Proximity Caves 12514 | -5/Proximity Caves | Accompanied by 5 allies 12515 | -5/Proximity Caves | Learned Factory machine intel 12519 | -5/Proximity Caves | Spotted B-75 Beast 12539 | -5/Proximity Caves | Allies destroyed B-75 Beast 12717 | -5/Proximity Caves | Lost 3 allies 12957 | -5/Proximity Caves | Entered Factory 12957 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12960 | -5/Factory | Loaded intel: 340 machine locations 12961 | -5/Factory | Loaded intel: 26 terminal locations 12980 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13021 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13124 | -5/Factory | Fabricated Imp. VTOL Module (x1) 13230 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13324 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13325 | -5/Factory | Zion Heavy squad teleported in 13407 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13413 | -5/Factory | Retrieved Zion intel report: Trap Installations 13432 | -5/Factory | Retrieved Zion intel report: Main Access 13432 | -5/Factory | Identified exit to Factory 13549 | -5/Factory | Central database locked down 13598 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13612 | -5/Factory | Discovered new exit (range 15) 13617 | -5/Factory | Identified exit to Upper Caves 13680 | -5/Factory | Retrieved Zion intel report: Component Schematics 13681 | -5/Factory | Zion Light squad teleported in 13762 | -5/Factory | Entered Upper Caves 13762 | -5/Upper Caves | Accompanied by 5 allies 13763 | -5/Upper Caves | Encountered a Warlord checkpoint 14013 | -5/Upper Caves | Discovered new exit (range 8) 14046 | -5/Upper Caves | Identified exit to Upper Caves 14068 | -5/Upper Caves | Entered another Upper Caves area 14068 | -5/Upper Caves | Accompanied by 5 allies 14068 | -5/Upper Caves | Discovered exit to Factory (range 10) 14282 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14352 | -5/Upper Caves | Spotted B-75 Beast 14354 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 14359 | -5/Upper Caves | Destroyed B-75 Beast 14492 | -5/Upper Caves | Discovered new exit (range 8) 14494 | -5/Upper Caves | Identified exit to Zhirov 14510 | -5/Upper Caves | Entered Zhirov 14510 | -5/Zhirov | Accompanied by 4 allies 14511 | -5/Zhirov | Discovered new exit (range 3) 14517 | -5/Zhirov | Met Zhirov 14528 | -5/Zhirov | Learned location of Quarantine (-3) 14528 | -5/Zhirov | Learned location of Testing (-2) 14528 | -5/Zhirov | Learned location of Command (-1) 14531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14548 | -5/Zhirov | Found Alien Artifact 14548 | -5/Zhirov | Identified Integrated Dissipator 14548 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14555 | -5/Zhirov | Found Alien Artifact 14619 | -5/Zhirov | Identified exit to Proximity Caves 14635 | -5/Zhirov | Entered Proximity Caves 14635 | -4/Proximity Caves | Accompanied by 4 allies 14695 | -4/Proximity Caves | Spotter reported a threat 14830 | -4/Proximity Caves | Spotter reported a threat 14905 | -4/Proximity Caves | Spotter reported a threat 14918 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14945 | -4/Proximity Caves | Entered Factory 14945 | -4/Factory | Accompanied by 4 allies 14945 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14997 | -4/Factory | Repaired Reaction Control System 15018 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15034 | -4/Factory | Found Zio. Weapon Casing 15132 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15163 | -4/Factory | Discovered new exit (range 11) 15164 | -4/Factory | Discovered new exit (range 15) 15180 | -4/Factory | Identified exit to Upper Caves 15195 | -4/Factory | Search patrols dispatched 15223 | -4/Factory | Repaired Exp. Propulsion Shielding? 15244 | -4/Factory | Identified exit to Research 15251 | -4/Factory | Build established: Hacker-Sprinter 15322 | -4/Factory | Entered Research 15322 | -3/Research | Evolved 2 slots: Utility x2 15323 | -3/Research | Loaded intel: 3 garrison access locations 15384 | -3/Research | Retrieved Zion intel report: Component Stockpiles 15416 | -3/Research | Zion Experimental squad teleported in 15649 | -3/Research | Spotted B-86 Titan 15651 | -3/Research | Destroyed B-86 Titan 15692 | -3/Research | Build established: Hacker-Ninja 15734 | -3/Research | Retrieved Zion intel report: Main Access 15734 | -3/Research | Identified exit to Research 15791 | -3/Research | Repaired Broken Mic. Antimatter Reactor+ 16072 | -3/Research | First assault squad dispatched 16089 | -3/Research | Incoming assault squad redirected 16173 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16191 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16203 | -3/Research | Found Gamma Bomb Array 16211 | -3/Research | Discovered new exit (range 8) 16213 | -3/Research | Identified exit to Quarantine 16213 | -3/Research | Entered Quarantine 16217 | -3/Quarantine | Found Adv. Micro-nuke Launcher 16224 | -3/Quarantine | Found Alien Energy Cannon 16224 | -3/Quarantine | Identified Core Cannon 16238 | -3/Quarantine | Found Alien Artifact 16238 | -3/Quarantine | Identified Phase Redirector 16275 | -3/Quarantine | Discovered exit to Research (range 9) 16290 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 16296 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 16311 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 16317 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 16359 | -3/Quarantine | Found Prototype Hackware 16359 | -3/Quarantine | Identified Exp. Hacking Suite 16412 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 16477 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 16478 | -3/Quarantine | Found Exp. Hacking Suite 16526 | -3/Quarantine | Found Alien Artifact 16526 | -3/Quarantine | Identified Core Reset Matrix 16526 | -3/Quarantine | Identified Transdimensional Reconstructor 16526 | -3/Quarantine | Used Core Reset Matrix 16530 | -3/Quarantine | Detected hypermatrix surge 16530 | -3/Quarantine | Sensed 13 artifacts in vicinity 16533 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16591 | -3/Quarantine | Discovered exit to Research (range 8) 16593 | -3/Quarantine | Entered Research 16593 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16624 | -2/Research | Repaired Mic. Nuclear Core 16693 | -2/Research | Zion Hacker squad teleported in 16813 | -2/Research | Discovered new exit (range 21) 16815 | -2/Research | Retrieved Zion intel report: Active Garrisons 16825 | -2/Research | Identified exit to Access 16839 | -2/Research | Retrieved Zion intel report: Unaware Analyses 16840 | -2/Research | Spotted B-90 Cyclops 16856 | -2/Research | Destroyed B-90 Cyclops 16879 | -2/Research | Discovered exit to Access (range 8) 16879 | -2/Research | Discovered new exit (range 22) 16947 | -2/Research | Identified exit to Testing 16947 | -2/Research | Entered Testing 16958 | -2/Testing | Found Prototype Energy Gun 16958 | -2/Testing | Identified Warp Gun 16979 | -2/Testing | Retrieved Zion intel report: Active Terminals 17017 | -2/Testing | Found Prototype Processor 17017 | -2/Testing | Identified Exp. Signal Interpreter 17036 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 17130 | -2/Testing | Repaired Broken Imp. Diametric Drive 17186 | -2/Testing | Found Exp. Hacking Suite 17188 | -2/Testing | Retrieved Zion intel report: Branch Access 17196 | -2/Testing | Retrieved Zion intel report: Active Garrisons 17211 | -2/Testing | Retrieved Zion intel report: Component Schematics 17230 | -2/Testing | Discovered exit to Access (range 8) 17232 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 17274 | -2/Testing | Found Prototype Device 17274 | -2/Testing | Identified AEGIS Remote Shield 17295 | -2/Testing | Build established: Hacker-Scout 17295 | -2/Testing | Spotted Fortress 17314 | -2/Testing | Discovered new exit (range 6) 17314 | -2/Testing | Discovered new exit (range 6) 17314 | -2/Testing | Identified exit to Protoforge 17314 | -2/Testing | Entered Protoforge 17315 | -2/Protoforge | Sensed 2 artifacts in vicinity 17327 | -2/Protoforge | Spotted Hotshot 17327 | -2/Protoforge | Spotted Hotshot 17331 | -2/Protoforge | Retrieved Zion intel report: Active Garrisons 17334 | -2/Protoforge | Retrieved Zion intel report: Emergency Access 17343 | -2/Protoforge | Superfortress began startup sequence 17363 | -2/Protoforge | Incoming investigation squad redirected 17368 | -2/Protoforge | Retrieved Zion intel report: Guard Positions 17376 | -2/Protoforge | Found Prototype Launcher 17376 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 17476 | -2/Protoforge | Spotted Immortal 17476 | -2/Protoforge | Spotted Immortal 17559 | -2/Protoforge | Destroyed Immortal 17587 | -2/Protoforge | Spotted Decapitator 17587 | -2/Protoforge | Spotted Decapitator 17587 | -2/Protoforge | Spotted Decapitator 17587 | -2/Protoforge | Spotted Decapitator 17598 | -2/Protoforge | Spotted Hotshot 17598 | -2/Protoforge | Spotted Hotshot 17604 | -2/Protoforge | Destroyed Immortal 17608 | -2/Protoforge | Found Prototype Device 17609 | -2/Protoforge | Identified Exp. Cloaking Device 17611 | -2/Protoforge | Spotted Hotshot 17611 | -2/Protoforge | Spotted Hotshot 17715 | -2/Protoforge | Found Prototype Ballistic Gun 17715 | -2/Protoforge | Identified Cep. XC Strikerail 17886 | -2/Protoforge | Lost 7 parts (1p2n2u2w) 17919 | -2/Protoforge | Forge Plexus network access discovered 17929 | -2/Protoforge | Found Cep. XC Strikerail 17930 | -2/Protoforge | Found Cep. XC Strikerail 17931 | -2/Protoforge | Found Faulty Cep. XC Strikerail 17933 | -2/Protoforge | Found Crosscalibrator 18199 | -2/Protoforge | Spotted V527-q 18372 | -2/Protoforge | Build established: Ninja 18451 | -2/Protoforge | Found Exp. Terror Saw 18453 | -2/Protoforge | Spotted V601-c 18453 | -2/Protoforge | Found Exp. Terror Saw 18462 | -2/Protoforge | System corruption reached 10% 18475 | -2/Protoforge | Core integrity fell below 50% 18475 | -2/Protoforge | Warped through subspace 18499 | -2/Protoforge | Lost 5 parts (1p4n) 18506 | -2/Protoforge | Found Cep. Biometal Exoskeleton 18511 | -2/Protoforge | Found Cep. Biometal Exoskeleton 18605 | -2/Protoforge | System corruption reached 30% 18651 | -2/Protoforge | Core integrity fell below 20% 18693 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18710 | -2/Protoforge | Lost 7 parts (3n4u) 18733 | -2/Protoforge | Terminal network hard line cut 18746 | -2/Protoforge | Spotted Decapitator 18746 | -2/Protoforge | Spotted Decapitator 18746 | -2/Protoforge | Spotted Decapitator 18755 | -2/Protoforge | Destroyed Decapitator 18755 | -2/Protoforge | Destroyed Decapitator 18761 | -2/Protoforge | Destroyed Decapitator 18771 | -2/Protoforge | Found Exp. Terror Saw 18785 | -2/Protoforge | Found Cep. Antigrav Storage Unit 18787 | -2/Protoforge | Found Cep. Chromion Battery 18795 | -2/Protoforge | Spotted V930-i 18832 | -2/Protoforge | Found Prototype Ballistic Cannon 18849 | -2/Protoforge | Found Cep. Miniperforator 18852 | -2/Protoforge | Found Cep. Plasma Driver 18853 | -2/Protoforge | Spotted V860-b 18853 | -2/Protoforge | Spotted V483-m 18854 | -2/Protoforge | Found Cep. XC Strikerail 18855 | -2/Protoforge | Found Cep. XC Strikerail 18876 | -2/Protoforge | Spotted Decapitator 18889 | -2/Protoforge | Identified Cep. Helical Railcannon 18992 | -2/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18983_ Railslug penetrates P-80 Master. 18983_ Destroyed Mic. Antimatter Reactor. 18983_ P-80 Master knocked back. 18983_ Railslug penetrates P-80 Master. 18985_ Railslug penetrates Wall. 18987_ Railslug penetrates P-80 Master. 18987_ P-80 Master knocked back. 18987_ Railslug penetrates P-80 Master. 18989_ SXPXG/RXBFHX% R%H&VKUR30ZSOWNNO8QFL&BYBW 18989_ Railslug penetrates P-80 Master. 18989_ P-80 Master suffers critical hit (Destroy). 18989_ Destroyed Unknown Hover Unit. 18989_ P-80 Master knocked back. 18989_ Railslug penetrates P-80 Master. 18990_ P-80 Master resets P-80 Master, system corruption cleaned. 18991_ Railslug penetrates Wall. 18991_ Dark Matter Chamber disabled. 18992_ Slug penetrates Dark Matter Chamber. 18992_ Slug penetrates Wall. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#### #################### | | ?????????????????# "" % | | ???+?????????????# " % %% | | ????????????????????????# % * =%% | | ????????????????????????# ###+"############### | | ??????????????????????????????? k?????????????# | | ??????????????????????????????# ????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????# ??????????????????????????????????????## | | ??????? ???????????###???????????????????### | | ??????? " " ####????#;######################" | | ??????? " " ??#@""" # ""# | | ????????? " ; T" """" # ### | | ???????????????""""""" ;p p """" # """ #?? | | ???????????????""""""" %; % """" # """ #?? | | ???????????????""""""" # """" # """ #?? | | ?????????????? # # #?? | | ????????????? """"""" #;#+#+#;#########+######## | | ?????????????? """""" | | ???????????????""""""" | | ????????????? ^ | | ?????????? | | ????????? ####" "# ###;##########; #########"T# | | ??????????????#???# ???###?????????# #???????#""# | | ??????????????????# YY??????????????# ;???????#### | | ??????????????????###???????????????# # ?????????? | | ??????????????????????????????????### ##;????????? | | ??????????????????????????????????# #;######## | | ??????????????????????????????????# T" | | ??????????????????????????????????# "" | | ??????????????????????????????????# | | ??????????????????????????????????# ########## | | ??????????????????????????????????## ####????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ????????????????????################ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Armor Coverage 325 Resistance: KI 20 Propulsion Shielding 90 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Stasis Canceller | -2/Testing | Z-intel Mic. Antimatter Reactor | -2/Testing | Z-intel Dispersion Rifle | -2/Testing | Z-intel Imp. Remote Datajack | -2/Testing | Z-intel Reaction Control System | -2/Testing | Z-intel Launcher Loader | -2/Testing | Z-intel Imp. Recalibrator | -2/Testing | Z-intel Adv. Weight Redist. System | -2/Testing | Z-intel Component Analysis Suite | -2/Testing | Z-intel Hardcell Cannon | -2/Testing | Z-intel Q-thruster | -2/Testing | Z-intel Impulse Thruster Array | -2/Testing | Z-intel Particle Reactor | -2/Testing | Z-intel Hvy. Proton Cannon | -2/Protoforge | Archive Exp. Coolant Injector | -2/Protoforge | Archive Exp. Shock Absorption System | -2/Protoforge | Archive Electron Diverter | -2/Protoforge | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel M-36 Artificer | -2/Testing | Z-intel E-15 Imp | -2/Testing | Z-intel K-01 Serf | -2/Testing | Z-intel Fabricated ------------ Imp. VTOL Module | x1 | -5/Factory | Authchip Repaired ---------- Med. Armor Plating | 16% | -8/Materials EM Pulse Gun | 48% | -8/Materials Reaction Control System | 30% | -4/Factory Exp. Propulsion Shielding | 32% | -4/Factory Mic. Antimatter Reactor | 78% | -3/Research | Broken Mic. Nuclear Core | 8% | -2/Research Imp. Diametric Drive | 99% | -2/Testing | Broken Studied --------- Mic. Antimatter Reactor | -2/Testing | Hacked Impulse Thruster Array | -2/Testing | Hacked Mic. Nuclear Core | -2/Testing | Hacked Linear Accelerator | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Cannon Phase Redirector Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Collector Myspace Challenges ------------ None Game ------ Seed CoreMultitargetingBooster Manual? 0 Play Time 04:39:30 Cumulative 452.7 hours Start 2025.11.24 @ 16:27:38 End 2025.11.25 @ 12:46:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 146 Adventurer 21 Explorer 0 Win Type - Total 23 Types 13/1/5/1/0/0/0/2/0/1 Lore% 62 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 997a7b41-bdb2-4ef7-9184-d24f3e0d35b4