Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.20 @ 21:12:03 Player: Vincent Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1273) 1273 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3649 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 279/280 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Structural Scanner Improved Terrain Scanner Particle Charger Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Compact Wheel Compact Wheel Structural Scanner Particle Charger ECM Suite Medium Armor Plating EM Shotgun Particle Cannon Grenade Launcher Improved Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . . 2 . Weapon 1 | . . . 1 . . Parts Attached 64 | 6 12 1 27 2 16 Power 7 | 1 2 . 3 . 1 Engine 7 | 1 2 . 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 6 . 7 . 3 Treads 6 | . . . 5 . 1 Leg 8 | 2 4 . 2 . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 12 | 1 3 . 3 2 3 Device 7 | . 2 . 3 1 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 27 | 2 1 1 14 . 9 Energy Gun 4 | 1 . . 2 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | 1 1 . 7 . 3 Ballistic Cannon . | . . . . . . Launcher 6 | . . . 4 . 2 Special Weapon 2 | . . 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 24 | . 1 . 6 . 17 Power 1 | . . . . . 1 Propulsion 7 | . . . 2 . 5 Utility 5 | . . . 1 . 4 Weapon 11 | . 1 . 3 . 7 Highest Loss Streak 16 | . 1 . 3 . 16 Average Slot Usage (%) 97 | . 97 100 98 100 89 Engine 11 | . 14 14 11 9 8 Treads 12 | . . . 19 27 22 Leg 16 | . 27 28 12 . . Device 12 | . 12 14 10 18 14 Storage 11 | . 14 14 11 9 8 Processor 2 | . . . . 9 9 Energy Gun 5 | . 7 . 8 9 4 Ballistic Gun 16 | . 20 14 19 9 12 Launcher 2 | . . . 3 9 5 Special Weapon 3 | . . 13 1 . . Naked Turns . | . . . . . . Heaviest Build 57 | 13 42 42 50 51 57 Greatest Support 60 | 20 20 20 60 60 60 Greatest Overweight (x) 13 | . 13 2 4 . 10 Average Overweight (x) 1 | . 1 2 . . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 11 Most Carried 12 | 5 12 12 12 11 12 Average Carried 10 | 3 8 12 11 10 10 Final Capacity 12 | 6 12 12 12 12 4 Final Carried 12 | 4 12 12 12 11 3 Class Distribution -------------------- 57% | Mutant 32% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1302 | 153 188 135 570 . 256 Remotely . | . . . . . . Salvage Created 1553 | . 188 87 890 15 373 Parts 121 | . 17 12 75 2 15 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 5 | . . . 3 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 42 | . 3 6 24 . 9 Guns 23 | . 3 6 10 . 4 AOE 19 | . . . 14 . 5 Classes Destroyed 9 | . 3 1 4 . 1 Worker 6 | . . . 5 . 1 Builder 2 | . 1 . 1 . . Hauler 3 | . . . 3 . . Recycler 3 | . . . 3 . . Operator 1 | . . . . . 1 Watcher 4 | . 1 . 1 1 1 Swarmer 21 | . . 6 15 . . Grunt 17 | . 3 . 7 . 7 Sentry 4 | . . . 2 . 2 Best Kill Streak 10 | . 2 3 10 1 4 Combat Bots Only 6 | . 2 3 6 . 4 Max Kills in Single Turn 6 | . 1 1 6 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3220 | . 132 208 871 . 2009 Core 717 | . 20 37 105 . 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 77 73 . . Volleys Fired 110 | . 23 10 44 5 28 Largest 3 | . 2 2 3 2 3 Hottest 140 | . 70 120 140 68 98 Shots Fired 239 | . 46 18 108 7 60 Gun 200 | . 46 14 93 4 43 Cannon 2 | . . . . . 2 Launcher 31 | . . . 13 3 15 Special 6 | . . 4 2 . . Kinetic 139 | . 32 14 57 2 34 Thermal 22 | . 14 4 2 . 2 Explosive 31 | . . . 13 3 15 Electromagnetic 47 | . . . 36 2 9 Robot Hit Streak 33 | . 8 4 33 4 13 Robot Miss Streak 5 | . 5 4 3 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 141 | . 23 11 67 3 37 Core Hits 109 | . 11 6 59 1 32 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3806 | . 315 146 1761 107 1477 Guns 1573 | . 315 146 639 . 473 Cannons 40 | . . . . . 40 Explosions 2190 | . . . 1122 107 961 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 1048 | . 176 146 343 . 383 Thermal 179 | . 139 . . . 40 Explosive 2190 | . . . 1122 107 961 Electromagnetic 386 | . . . 296 . 90 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . . . 10 25 Projectiles . | . . . . . . Explosions 35 | . . . . 10 25 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . . . 65 . 56 Shots 5 | . . . 3 . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 301 | . 90 80 301 . 84 Average Temperature 53 | . 36 41 74 . 26 Received Heat Transfer 1065 | . 78 . 312 . 675 Effects 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 481 | . 407 . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 439 | . 107 174 439 146 269 Initial 122 | . . 4 . 122 61 Average 130 | . 30 59 236 137 147 Maximum Alert Level 2 | . . . 2 . 1 Low Security (%) 72 | 100 100 100 29 100 72 Level 1 25 | . . . 61 . 27 Level 2 2 | . . . 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . . 7 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 8 5 24 4 23 Peak Tracking Total 7 | . 3 3 7 3 7 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 2 | . . . 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 12 | . 3 . 5 . 4 Terminals 8 | . 3 . 2 . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 14 . 12 . 13 Successful 31 | . 12 . 9 . 10 Failed 8 | . 2 . 3 . 3 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 3 | . 2 . . . 1 Terminals 30 | . 14 . 5 . 11 Fabricators . | . . . . . . Repair Stations 6 | . . . 4 . 2 Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 12 . 2 . 8 Record 8 | . 4 . 1 . 3 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Alert Level 4 | . 1 . 1 . 2 Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 4 . 2 Scan Component 3 | . . . 2 . 1 Repair 3 | . . . 2 . 1 Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 3 | . . . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 4 . 2 Full Trace Events 4 | . . . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 2 . 1 Time 78 | . . . 52 . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 3299 | 68 566 827 1038 123 677 Spaces Moved 1447 | 47 235 430 453 25 257 Core 39 | 5 1 . . . 33 Treads 486 | . . . 258 25 203 Legs 901 | 42 234 430 195 . . Wheels 21 | . . . . . 21 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 150 160 110 Average Speed 167 | 112 178 180 161 160 158 Slowest Speed 700 | 120 700 180 240 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 33 80 35 6 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 161 | . . 4 75 21 61 Melee . | . . . . . . Projectile 4 | . . 4 . . . AOE 157 | . . . 75 21 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 2103 | 62 339 457 672 101 472 Wait 397 | . 40 17 104 69 167 Move 1442 | 46 234 429 452 24 257 Hop . | . . . . . . Pick Up 59 | 10 20 . 26 1 2 Fast Attach 3 | . . . 3 . . Attach 36 | 6 7 . 11 2 10 Detach . | . . . . . . Swap 25 | . 5 1 13 . 6 Drop 30 | . 10 . 19 . 1 Fire 110 | . 23 10 44 5 28 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 468 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Entered Mines 1262 | -10/Mines | Discovered new exit (range 16) 1275 | -10/Mines | Learned location of Storage (-8) 1462 | -10/Mines | Entered Materials 1462 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1779 | -9/Materials | Lost 3 parts (2n1w) 2260 | -9/Materials | Discovered new exit (range 16) 2351 | -9/Materials | Repaired Grenade Launcher 2378 | -9/Materials | Repaired Lgt. Treads 2399 | -9/Materials | Build established: Skirmisher 2500 | -9/Materials | Entered another Materials area 2500 | -8/Materials | Evolved 2 slots: Utility x2 2502 | -8/Materials | Discovered new exit (range 15) 2621 | -8/Materials | Identified exit to Storage 2623 | -8/Materials | Entered Storage 2817 | -8/Storage | Repaired Lgt. Treads 3169 | -8/Storage | Identified exit to Recycling 3243 | -8/Storage | Core integrity fell below 50% 3267 | -8/Storage | Core integrity fell below 20% 3295 | -8/Storage | Lost 16 parts (1p5n4u6w) 3300 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03248_ Penetrated by Slug. 03249_ U-05 Engineer builds a Wall. 03249_ ECM Suite destroyed. 03253_ U-05 Engineer lays Concrete. 03257_ Slug penetrates Wall. 03260_ Penetrated by Slug. 03260_ Hacking Suite destroyed. 03263_ Slug penetrates Wall. 03264_ Imp. Assault Rifle destroyed. 03267_ U-05 Engineer lays Concrete. 03269_ K-01 Serf cleans the Transfer Shaft. 03269_ Penetrated by Slug. 03269_ Transfer Shaft disabled. 03272_ K-01 Serf cleans the Transfer Shaft. 03276_ K-01 Serf collects debris. 03280_ K-01 Serf cleans the Transfer Shaft. 03284_ K-01 Serf collects debris. 03289_ Slammed into A-02 Transporter. 03294_ Penetrated by Slug. 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"""" #?? | | ? ??# # """ #?? | | ????########## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed EnhancedGuidanceNetwork Manual? 0 Play Time 00:53:15 Cumulative 21.1 hours Start 2021.07.20 @ 20:20:32 End 2021.07.20 @ 21:12:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 85x51 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc328910-ee54-4a8f-a6b7-e09f3a8063cc