Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 01:08:14 Player: Legato Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (598) 598 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2533 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 161/300 Energy 151/250 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- System Shield Small Laser Particle Gun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Advanced Visual Processing Unit Hardened Light Armor Plating Small Laser Light Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 27 | 8 1 5 6 7 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 1 1 Treads . | . . . . . Leg 6 | 2 . 2 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 . 1 2 3 Device 3 | 1 . 1 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware 2 | . . . . 2 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 10 | 3 1 1 2 3 Energy Gun 4 | 2 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 6 | . . 1 1 4 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 3 | . . . 1 2 Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 7 7 6 Power 1 | . 1 1 1 1 Propulsion 1 | 1 2 3 2 . Utility . | . . 1 . 1 Weapon 2 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 8 | . 1 1 2 4 Power 2 | . . 1 . 1 Propulsion 3 | . 1 . 2 . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 100 96 83 Engine 10 | . 14 14 11 8 Leg 28 | . 28 28 33 27 Device 9 | . 14 14 16 1 Storage 10 | . 14 14 11 8 Hackware 2 | . . . . 6 Protection 6 | . . . 2 14 Energy Gun 4 | . 1 . 4 8 Ballistic Gun 10 | . 14 14 10 8 Launcher 5 | . 12 14 6 . Peak Build Rating 19 | 9 9 9 12 19 Average Rating 11 | 4 9 8 9 14 On Entrance 7 | . 9 9 7 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 45 | . . . . 45 Heaviest Build 30 | 11 13 16 25 30 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 3 | 3 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 7 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 634 | 114 35 133 194 158 Remotely 250 | . . . 194 56 Salvage Created 588 | 13 86 11 215 263 Parts 46 | 1 5 6 21 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 3 3 10 7 Guns 15 | . . . 8 7 AOE 8 | . 3 3 2 . Classes Destroyed 5 | 1 2 1 1 . Worker 2 | . 1 . 1 . Tunneler 2 | 1 . 1 . . Swarmer 13 | . . 3 7 3 Grunt 7 | . 3 . 2 2 Sentry 3 | . . . 1 2 Best Kill Streak 5 | 1 3 3 5 3 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 227 | . 14 9 27 177 Missed 61 | . 7 3 12 39 Hits 166 | . 7 6 15 138 Projectile 166 | . 7 6 15 138 Critical Strikes 6 | . . . . 6 Damage Taken 1811 | . 91 127 193 1400 Core 629 | . . 15 56 558 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 94 86 . Volleys Fired 77 | 4 15 5 18 35 Largest 2 | 2 2 2 2 2 Hottest 85 | 60 50 50 65 85 Shots Fired 139 | 8 22 10 35 64 Gun 119 | 8 15 5 27 64 Cannon . | . . . . . Launcher 20 | . 7 5 8 . Special . | . . . . . Kinetic 70 | 4 15 5 17 29 Thermal 26 | 4 . . . 22 Explosive 20 | . 7 5 8 . Electromagnetic 23 | . . . 10 13 Robot Hit Streak 14 | 7 4 3 9 14 Robot Miss Streak 3 | 1 3 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 94 | 7 12 5 23 47 Core Hits 47 | 2 11 4 14 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks 4 | . . . 1 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1742 | 67 327 239 494 615 Guns 956 | 67 48 11 274 556 Cannons . | . . . . . Explosions 720 | . 279 221 220 . Melee . | . . . . . Ramming 66 | . . 7 . 59 Kinetic 381 | 34 48 11 132 156 Thermal 287 | 33 . . . 254 Explosive 720 | . 279 221 220 . Electromagnetic 288 | . . . 142 146 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 20 | . 3 14 3 . Projectiles . | . . . . . Explosions 20 | . 3 14 3 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 149 | . . 79 45 25 Shots 7 | . . 5 2 . Rammed 6 | . . . . 6 Targets Rammed 12 | . 1 1 . 10 Kicked 6 | . 1 1 . 4 Crushed . | . . . . . Highest Temperature 392 | 40 19 10 48 392 Average Temperature 140 | 18 8 7 19 194 Received Heat Transfer 600 | . 51 . 27 522 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 817 | 75 . . . 742 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 177 | 5 79 133 177 142 Initial 66 | . 3 19 21 66 Average 54 | . 31 96 98 33 Influence Increases 971 | 5 147 137 307 375 Destroy 0b10 Robot/C 460 | . 60 60 200 140 Destroy 0b10 Robot/NC 20 | 5 5 5 5 . Destroy Leader 90 | . 20 10 40 20 Successful Hack 13 | . 8 . . 5 Disable Machine 60 | . . 45 . 15 Destroy Structure 103 | . 24 17 62 . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 210 | . 30 . . 180 Influence Decreases 829 | . 100 133 206 390 Entered New Map 161 | . 2 33 35 91 Time Decay 610 | . 98 90 161 261 Lost Part 58 | . . 10 10 38 Squads Dispatched 7 | . 3 . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 3 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 14 3 9 30 Peak Tracking Total 12 | . 5 3 4 12 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . 3 . 1 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 3 2 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 3 . 7 9 Successful 8 | . 2 . 4 2 Failed 11 | . 1 . 3 7 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 12 | . 2 . 2 8 Terminals 17 | . 3 . 5 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 2 2 Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 2 | . . . 1 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Matter 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 657 | 5 289 181 182 . Terrain 393 | 5 289 99 . . Seismic 264 | . . 82 182 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1562 | 72 289 181 378 642 Spaces Moved 1022 | 38 198 130 241 415 Core 100 | 19 . . . 81 Treads . | . . . . . Legs 922 | 19 198 130 241 334 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 117 | 119 120 120 120 112 Slowest Speed 260 | 200 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 54 44 23 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 115 | . 24 17 74 . Melee . | . . . . . Projectile . | . . . . . AOE 115 | . 24 17 74 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1248 | 53 230 145 296 524 Wait 64 | . 10 . 15 39 Move 1018 | 37 197 129 240 415 Hop . | . . . . . Pick Up 23 | 4 5 2 7 5 Fast Attach 12 | 7 . 1 1 3 Attach 9 | . . 1 2 6 Detach 1 | . . . . 1 Swap 12 | 1 1 3 5 2 Drop 16 | . 1 3 7 5 Fire 77 | 4 15 5 18 35 Melee 4 | . . . 1 3 Ram 6 | . . . . 6 Kick 6 | . 1 1 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 391 | -10/Mines | Met a Derelict bent on vengeance 419 | -10/Mines | Found DCF Scrap (14 items) 470 | -10/Mines | Learned location of Storage (-7) 492 | -10/Mines | Discovered new exit (range 6) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -9/Materials | Discovered new exit (range 13) 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -8/Materials | Released all parts (6) 1531 | -8/Materials | Core integrity fell below 50% 1543 | -8/Materials | Core integrity fell below 20% 1563 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01506_ Lgt. Assault Rifle temporarily disabled. 01506_ Particle Gun temporarily disabled. 01506_ Released System Shield. 01506_ Released Sml. Storage Unit. 01506_ Released Imp. Ion Engine. 01506_ Released Aluminum Leg. 01506_ Released Lgt. Assault Rifle. 01506_ Released Particle Gun. 01509_ DUPH:L8UFJ>TC:KW1SU,NJKBI#SWRG2DHA 01510_ Penetrated by Slug. 01512_ Slammed into Y-45 Defender. 01529_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01532_ Slammed into W-25 Informer. 01536_ Slammed into A-02 Transporter. 01539_ Critical hit (Burn: +37). 01540_ Slammed into T-07 Excavator. 01542_ T-07 Excavator destroyed. 01551_ Acquired Hvy. Mace. 01554_ Electrolysis Chamber disabled. 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