Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 21:06:13 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (6106) 6106 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (10211) 10211 TOTAL SCORE: 21122 Bonus ------- High Alert Combat Kills 616 Follower Combat Kills 295 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3800 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 207/700 Matter 294/300 Energy 300/300 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- IFF Parser Encrypted Comm Array Heavy Ion Cannon Power Sword Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating Medium Reactive Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Titanium Leg IFF Parser Encrypted Comm Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hardened Light Armor Plating Gauss Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Mini Grenade Launcher Power Sword Power Sword Power Sword [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Slots Evolved 8 | . . 2 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 Utility 4 | . . 2 . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 102 | 1 12 8 26 6 9 8 2 2 7 21 Power 13 | . 1 3 1 2 2 . . 1 1 2 Engine 6 | . . 2 . 2 . . . 1 1 . Core 7 | . 1 1 1 . 2 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 20 | . 1 3 7 1 2 . 1 1 . 4 Treads . | . . . . . . . . . . . Leg 18 | . 1 3 7 1 2 . 1 1 . 2 Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | . 5 1 5 2 2 6 1 . 4 10 Device 19 | . 3 1 3 1 1 3 1 . 1 5 Storage 2 | . 2 . . . . . . . . . Processor 3 | . . . . . . 1 . . . 2 Hackware 2 | . . . . 1 . 1 . . . . Protection 10 | . . . 2 . 1 1 . . 3 3 Artifact . | . . . . . . . . . . . Weapon 33 | 1 5 1 13 1 3 2 . . 2 5 Energy Gun 11 | 1 . 1 8 1 . . . . . . Energy Cannon 5 | . 1 . . . 2 2 . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon 7 | . 1 . 3 . 1 . . . . 2 Launcher 4 | . 1 . 1 . . . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . 1 1 1 . . . . . . . Parts Lost 47 | . . 1 7 . 4 . . . 12 23 Power 8 | . . 1 2 . . . . . 2 3 Propulsion 10 | . . . 1 . 1 . . . 3 5 Utility 17 | . . . 2 . 1 . . . 6 8 Weapon 12 | . . . 2 . 2 . . . 1 7 Highest Loss Streak 18 | . . 1 2 . 1 . . . 11 18 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 6 8 12 14 14 14 14 15 15 13 10 Power . | 1 1 1 . . 1 2 1 1 . . Propulsion . | 4 2 2 1 . . 1 1 1 . . Utility 3 | . . 2 4 6 6 5 4 3 1 2 Weapon 7 | 1 3 5 7 7 7 6 8 8 9 7 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 3 5 5 1 1 . 1 1 . 6 Power 3 | . 1 . . . . . 1 . . 1 Propulsion 5 | . . 4 1 . . . . . . . Utility 5 | . 2 . 1 . 1 . . 1 . . Weapon 10 | . . 1 3 1 . . . . . 5 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 97 99 98 100 100 84 53 Engine 4 | . 2 . 8 8 4 . . 6 4 2 Core 2 | . 11 10 . . 3 7 7 . . 2 Leg 24 | . 28 22 27 30 32 28 28 28 22 6 Device 17 | . 12 32 21 13 16 21 21 21 14 7 Storage 8 | . 14 11 8 8 8 7 7 7 7 4 Processor 3 | . . . . . . 2 7 7 7 10 Protection 5 | . . . 5 4 7 7 7 7 8 7 Energy Gun 8 | . 12 . 15 23 19 12 . . . . Energy Cannon 8 | . 4 10 7 . 1 7 21 21 11 2 Ballistic Cannon 2 | . 3 11 3 . . . . . 5 5 Peak Build Rating 67 | 6 22 30 56 54 54 62 63 65 64 67 Average Rating 47 | 6 12 27 43 52 53 59 61 62 53 41 On Entrance 42 | 6 6 22 29 54 53 54 62 62 63 52 Avg Prop Armor Cover (%) 4 | . . . . 5 3 . . . . 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 11 32 36 48 45 52 73 73 77 79 94 Greatest Support 80 | 20 20 22 80 80 72 72 72 77 77 37 Greatest Overweight (x) 9 | . 1 1 1 . . 1 1 1 1 9 Average Overweight (x) . | . . 1 . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 12 Most Carried 15 | 6 12 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 8 12 14 14 14 14 15 15 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 12 15 13 15 15 15 15 15 12 5 Class Distribution -------------------- 35% | Mutant 25% | Skirmisher 22% | Tank 5% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -8/Storage Tank | -8/Garrison Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Matter Collected 2917 | 200 83 165 559 150 667 78 48 61 311 595 Remotely . | . . . . . . . . . . . Salvage Created 6044 | . 313 341 1330 1087 1045 212 48 39 594 1035 Parts 330 | . 24 27 80 58 63 10 2 . 17 49 Haulers Intercepted 7 | . 2 . 2 2 . 1 . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 1 3 12 . Prevented 2 | . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Combat Hostiles Destroyed 113 | . 9 11 24 14 24 1 1 1 15 13 Melee 5 | . . . . . . . . . . 5 Guns 38 | . 6 . 5 9 18 . . . . . Cannons 38 | . . 8 11 . 2 1 1 1 8 6 AOE 29 | . 3 3 7 3 4 . . . 7 2 Classes Destroyed 15 | . 4 2 4 . 4 . . . 1 . Worker 10 | . 1 . 2 2 . . . . . 5 Builder 7 | . . . 2 1 . . . . . 4 Hauler 7 | . 2 . 2 2 . 1 . . . . Recycler 7 | . . . 1 2 . 1 . . . 3 Operator 3 | . . 1 . 1 . 1 . . . . Drone 1 | . . . . . . . . . 1 . Watcher 2 | . . . 2 . . . . . . . Swarmer 27 | . 6 3 4 3 7 . . . 3 1 Grunt 42 | . 3 6 12 5 7 . . . 6 3 Brawler 4 | . . . . . 2 . . . 2 . Duelist 3 | . . . . . 1 . . . 1 1 Sentry 20 | . . 2 6 6 4 . . . 2 . Specialist 2 | . . . . . 2 . . . . . Hunter 7 | . . . 2 . . 1 1 1 . 2 Programmer 3 | . . . . . 1 . . . . 2 Thug 4 | . . . . . . . . . . 4 Best Kill Streak 13 | . 4 3 8 9 9 2 1 1 7 13 Combat Bots Only 9 | . 3 3 7 8 9 1 1 1 7 6 Max Kills in Single Turn 5 | . 2 3 5 4 3 1 1 1 2 2 Gunslinging 1 | . . . . 1 1 . . . . . Exploded 3 | . 2 3 3 1 3 . . . 2 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Hostile Shots Fired 724 | . 47 36 107 31 62 6 6 . 142 287 Missed 195 | . 12 10 36 10 22 . 1 . 43 61 Hits 529 | . 35 26 71 21 40 6 5 . 99 226 Melee 5 | . . . . . . . . . 2 3 Projectile 524 | . 35 26 71 21 40 6 5 . 97 223 AOE 1 | . . . . . . 1 . . . . Critical Strikes 21 | . 2 . 1 . 3 . . . 7 8 Damage Taken 8842 | . 353 294 1460 284 635 303 52 . 1867 3594 Core 1956 | . 93 32 256 22 106 55 12 . 172 1208 Absorbed by Shields 48 | . . . . . 48 . . . . . Ignored by Resistances 181 | . . . . . . . 25 . 59 97 Core Remaining (%) 79 | 100 100 87 . . 34 . . . 77 . Volleys Fired 279 | . 29 20 60 25 50 6 3 2 35 49 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 Hottest 195 | . 90 90 160 150 165 165 195 195 195 174 Shots Fired 637 | . 55 39 169 75 115 18 9 4 84 69 Gun 306 | . 52 . 79 75 88 12 . . . . Cannon 312 | . . 38 88 . 24 6 9 4 78 65 Launcher 19 | . 3 1 2 . 3 . . . 6 4 Special . | . . . . . . . . . . . Kinetic 135 | . 4 19 33 . 8 . . . 26 45 Thermal 260 | . 48 19 86 . 16 6 9 4 52 20 Explosive 16 | . 3 1 2 . 3 . . . 4 3 Electromagnetic 226 | . . . 48 75 88 12 . . 2 1 Robot Hit Streak 18 | . 8 9 12 14 13 7 5 1 13 18 Robot Miss Streak 5 | . 3 1 3 4 5 3 1 1 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 9 | . . . . 2 7 . . . . . Max Gunslinging Chain 2 | . . . . 2 1 . . . . . Shots Hit Robots 437 | . 34 26 112 59 74 9 6 1 58 58 Core Hits 257 | . 19 15 56 36 45 6 2 1 36 41 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . 3 2 3 . . . . . 1 5 Burn 3 | . 3 . . . . . . . . . Blast 11 | . . 2 3 . . . . . 1 5 Melee Attacks 66 | . 1 . 11 4 16 . . . . 34 Impact 32 | . 1 . 11 4 16 . . . . . Slashing 34 | . . . . . . . . . . 34 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 11957 | . 623 590 2658 1390 1619 188 163 28 2087 2611 Guns 3689 | . 407 . 996 1074 1079 133 . . . . Cannons 4810 | . . 466 1112 . 195 55 163 28 1396 1395 Explosions 2591 | . 207 124 548 173 345 . . . 691 503 Melee 832 | . . . . 126 . . . . . 706 Ramming 35 | . 9 . 2 17 . . . . . 7 Kinetic 2171 | . 6 221 481 . . . . . 470 993 Thermal 4003 | . 401 245 1255 173 355 55 163 28 926 402 Explosive 1699 | . 207 124 200 . 185 . . . 556 427 Electromagnetic 3217 | . . . 720 1074 1079 133 . . 135 76 Impact 126 | . . . . 126 . . . . . . Slashing 706 | . . . . . . . . . . 706 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 2 . . . 3 3 Average Corruption 1 | . . . 1 1 1 . . . 3 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . 3 3 9 . . . 9 6 Message Errors 8 | . . . . . 5 . . . 2 1 Matter Fused 5 | . . . 1 . 1 . . . 2 1 Heat Flow Errors 6 | . . . 1 2 1 . . . . 2 Energy Discharges 5 | . . . . . 2 . . . 1 2 Data Loss (minor) 3 | . . . . 1 . . . . 2 . Data Loss (major) 3 | . . . 1 . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 134 | . . 3 24 . 3 . . . 16 88 Projectiles 48 | . . . 13 . . . . . 16 19 Explosions 46 | . . 3 11 . 3 . . . . 29 Melee 40 | . . . . . . . . . . 40 Knockbacks 23 | . . 2 6 . . . . . 4 11 Impact . | . . . . . . . . . . . Kinetic 20 | . . 2 5 . . . . . 4 9 Secondary 3 | . . . 1 . . . . . . 2 Self-Inflicted Damage 237 | . . . 60 23 . . . . 36 118 Shots 8 | . . . 1 1 . . . . 2 4 Rammed . | . . . . . . . . . . . Targets Rammed 8 | . 3 . 2 2 . . . . . 1 Kicked 8 | . 3 . 2 2 . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 391 | . 341 4 345 381 271 18 96 126 391 368 Average Temperature 110 | . 171 2 92 160 94 12 44 57 95 123 Received Heat Transfer 2284 | . 153 72 369 117 207 . . . 718 648 Effects 5 | . . . 1 1 . . . . . 3 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 3 . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . Parts Fried 14 | . . . 4 6 3 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 3 1 1 . . . . . . 2 Heat Transferred 6678 | . 1300 518 2435 150 409 74 222 37 978 555 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 3 2 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Maximum Alert Level 5 | . . . 2 2 5 3 . . . 2 Low Security (%) 43 | 100 100 100 40 9 . . . . . 65 Level 1 24 | . . . 57 42 17 . . . . 22 Level 2 13 | . . . 2 48 24 9 . . . 11 Level 3 12 | . . . . . 30 90 . . . . Level 4 6 | . . . . . 26 . . . . . Level 5 . | . . . . . 1 . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1620 | . 87 165 447 561 1620 908 . . . 450 Initial 850 | . . . 67 185 320 850 . . . 450 Average 379 | . 40 91 201 371 846 835 . . . 217 Influence Increases 4906 | . 252 330 947 514 1340 298 30 20 310 865 Destroy 0b10 Robot/C 2460 | . 180 220 480 280 700 20 20 20 280 260 Destroy 0b10 Robot/NC 185 | . 15 5 45 40 . 15 . . 5 60 Destroy Leader 438 | . 44 50 138 94 40 12 10 . 10 40 Allied During Kill 81 | . . . 3 . 78 . . . . . Successful Hack 35 | . . 5 4 . 12 . . . . 14 Select Force Hacks 90 | . . 30 . 30 . 30 . . . . Disable Machine 120 | . . . 30 60 15 15 . . . . Anti-Garrison Action 350 | . . . . . 350 . . . . . Destroy Structure 254 | . 13 5 54 10 130 1 . . . 41 Advance Influence 450 | . . . . . . . . . . 450 Lose Combat Pursuer 75 | . . 15 15 . 15 15 . . 15 . Miscellaneous 368 | . . . 178 . . 190 . . . . Influence Decreases 4793 | . 252 170 666 462 213 1060 348 556 314 752 Entered New Map 2154 | . . . 93 256 173 770 318 540 4 . Time Decay 1837 | . 252 160 443 206 . 140 30 16 168 422 Search Patrol Dispatched 100 | . . . . . . . . . . 100 Lost Part 470 | . . 10 70 . 40 . . . 120 230 Lost Ally 82 | . . . 60 . . . . . 22 . Purge Threat 150 | . . . . . . 150 . . . . Squads Dispatched 24 | . 1 1 6 7 . 2 . . 1 6 Investigation 6 | . . 1 1 2 . 1 . . . 1 Extermination 2 | . . . . . . . . . . 2 Reinforcement 9 | . 1 . 3 1 . 1 . . . 3 Assault 2 | . . . . 1 . . . . 1 . Garrison 5 | . . . 2 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Distress Signals 8 | . . . 1 . . . . . 3 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 16 12 37 14 35 2 1 1 18 35 Peak Tracking Total 9 | . 4 4 5 6 7 2 1 1 9 8 Tactical Retreats 5 | . . 1 1 . 1 1 . . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Traps Triggered 7 | . . . 2 . 4 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Machines Disabled 19 | . . . 2 4 10 1 . . 2 . Max in Single Turn 2 | . . . 1 2 2 1 . . 1 . Garrison Relay 5 | . . . . . 5 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Machines Accessed 15 | . . 2 2 3 2 2 . . . 4 Terminals 8 | . . 1 . . 2 1 . . . 4 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 3 | . . 1 . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . Total Hacks 33 | . . 3 5 6 5 6 . . . 8 Successful 13 | . . 3 2 3 1 3 . . . 1 Failed 20 | . . . 3 3 4 3 . . . 7 Catastrophic 2 | . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 12 | . 1 1 . 2 . 6 . . . 2 Terminals 19 | . . 2 . . 5 4 . . . 8 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 4 | . . 1 . 1 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 6 | . . . 3 3 . . . . . . Terminal Hacks 6 | . . 2 . . 1 2 . . . 1 Robot Analysis 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 3 | . . 1 . 1 . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 1 . 1 . 1 . . . . Tunnel 3 | . . 1 . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 14 | . . 1 2 3 2 2 . . . 4 Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 17 . . . . 2 Machine Destruction 19 | . . . . . 17 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . 4 . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Total Allies 9 | . . . 3 . 4 . . . 2 . Largest Group 4 | . . . 3 . 4 . . . 2 . Highest-Rated Group 84 | . . . 15 . 84 . . . 49 . Highest-Rated Ally 29 | . . . 5 . 21 . . . 29 . Initial Warlord ECA Mod 8 | . . . . . . 8 8 8 7 7 Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 Dakka 1 | . . . . . . . . . . 1 Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 65 | . . . 15 . 42 . . . 8 . Total Damage 1004 | . . . 110 . 843 . . . 51 . Kills 11 | . . . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 179 | . 14 . 10 30 50 . . . 10 65 Good Acts 23 | . 1 3 4 1 9 . 1 . 2 2 Bad Acts 27 | . 1 4 5 1 4 1 . . 1 10 Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Active Infowar (turns) 1439 | . . . . 1 . 276 66 426 199 471 Sensors 844 | . . . . . . 153 66 426 199 . IFF 471 | . . . . . . . . . . 471 Seismic 161 | . . . . . . 161 . . . . ECM 1 | . . . . 1 . . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Turns Passed 7221 | 2 616 394 1107 438 1199 282 66 1431 662 1024 Spaces Moved 4058 | 1 356 161 556 232 717 181 26 1053 307 468 Core 218 | . . . . . . . . . . 218 Treads . | . . . . . . . . . . . Legs 3813 | 1 356 161 556 232 717 181 26 1053 307 223 Wheels 27 | . . . . . . . . . . 27 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 185 113 130 120 127 127 130 130 50 Average Speed 141 | 120 138 189 143 130 129 130 194 134 154 158 Slowest Speed 500 | 120 190 190 186 130 130 197 197 197 200 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 2 66 24 48 41 71 6 6 84 37 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . . 1 . 1 . 1 1 2 . . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . . 4 1 . Spaces Dug 35 | . 7 . 11 1 1 . . . . 15 Terrain Destroyed 251 | . 20 4 59 8 91 . 2 . 28 39 Melee 25 | . 1 . 11 1 1 . . . . 11 Projectile 32 | . . . 10 . . . 2 . 9 11 AOE 194 | . 19 4 38 7 90 . . . 19 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Total 4888 | 1 422 213 723 302 860 215 36 1066 420 630 Wait 95 | . 4 . 13 18 10 2 . . 32 16 Move 4048 | . 355 160 555 231 716 180 25 1052 306 468 Hop . | . . . . . . . . . . . Pick Up 72 | . 9 11 22 4 6 7 1 2 2 8 Fast Attach 36 | . 2 3 5 1 3 2 2 2 4 12 Attach 38 | . . 3 10 1 4 2 . . 5 13 Detach 12 | . . . 1 1 1 1 . . . 8 Swap 93 | 1 10 6 18 8 16 9 1 3 7 14 Drop 80 | . 9 10 26 5 6 6 4 5 . 9 Fire 279 | . 29 20 60 25 50 6 3 2 35 49 Melee 64 | . 1 . 11 4 16 . . . . 32 Ram . | . . . . . . . . . . . Kick 8 | . 3 . 2 2 . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . 12 . . . . . Rewire 51 | . . . . 2 20 . . . 29 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: [*Rec] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Discovered new exit (range 9) 356 | -10/Materials | Discovered new exit (range 8) 482 | -10/Materials | Discovered new exit (range 10) 501 | -10/Materials | Prayed at D.C.S.S. Altar Unit 501 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 551 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Energy capacity permanently improved by X0-1V1 (+200) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x2 628 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%) 756 | -9/Materials | Build established: Mutant 873 | -9/Materials | X0-1V1 enhanced Transport squad support 953 | -9/Materials | Discovered new exit (range 14) 1013 | -9/Materials | Entered another Materials area 1013 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1239 | -8/Materials | Destroyed 7 combat bots 1306 | -8/Materials | Build established: Scavenger-Gunner 1360 | -8/Materials | Discovered new exit (range 16) 1450 | -8/Materials | Discovered new exit (range 16) 1637 | -8/Materials | Discovered new exit (range 16) 1679 | -8/Materials | Build established: Tank 1720 | -8/Materials | Discovered new exit (range 10) 1775 | -8/Materials | X0-1V1 sent allied S-10 Pest (x3) 1959 | -8/Materials | Garrison activated, responded to threat 1987 | -8/Materials | Core integrity fell below 50% 1997 | -8/Materials | Lost 3 allies 2085 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 2090 | -8/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 2096 | -8/Materials | X0-1V1 sent you into danger 2120 | -8/Materials | Entered Storage 2152 | -8/Storage | Garrison activated, responded to threat 2192 | -8/Storage | Identified exit to Garrison 2391 | -8/Storage | Destroyed 8 combat bots 2485 | -8/Storage | Used back door to open Recycling access 2485 | -8/Storage | Discovered new exit (range 5) 2520 | -8/Storage | First assault squad dispatched 2558 | -8/Storage | Entered Garrison 2770 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Garrison Relay disabled 2817 | -8/Garrison | X0-1V1 activates XOMVISION 2858 | -8/Garrison | Garrison Relay disabled 2894 | -8/Garrison | Core integrity restored by X0-1V1 (+60) 2912 | -8/Garrison | Triggered checkpoint 3016 | -8/Garrison | Discovered new exit (range 12) 3024 | -8/Garrison | Triggered checkpoint 3056 | -8/Garrison | Triggered checkpoint 3058 | -8/Garrison | Garrison Relay disabled 3200 | -8/Garrison | Core integrity restored by X0-1V1 (+60) 3227 | -8/Garrison | X0-1V1 activates XOMVISION 3246 | -8/Garrison | Triggered checkpoint 3265 | -8/Garrison | X0-1V1 rewrote Commando 3d IFF filter 3281 | -8/Garrison | Garrison Relay disabled 3335 | -8/Garrison | Phase Generator disabled 3414 | -8/Garrison | Triggered checkpoint 3427 | -8/Garrison | X0-1V1 sent hostile G-34 Mercenary (x3) 3439 | -8/Garrison | Triggered checkpoint 3505 | -8/Garrison | Destroyed 9 combat bots 3614 | -8/Garrison | Triggered checkpoint 3614 | -8/Garrison | Garrison Relay disabled 3725 | -8/Garrison | Discovered new exit (range 7) 3757 | -8/Garrison | Entered Factory 3757 | -7/Factory | Evolved 2 slots: Utility x2 3793 | -7/Factory | Identified exit to Lower Caves 3863 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 4039 | -7/Factory | Entered Lower Caves 4050 | -7/Lower Caves | Met a Warlord Commander 4051 | -7/Lower Caves | Learned location of Warlord (-4) 4052 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4063 | -7/Lower Caves | Found Encrypted Comm Array 4067 | -7/Lower Caves | X0-1V1 activates XOMVISION 4090 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4103 | -7/Lower Caves | Identified exit to Zion 4105 | -7/Lower Caves | Entered Zion 4224 | -7/Zion | Build established: Skirmisher 4293 | -7/Zion | Discovered new exit (range 15) 4836 | -7/Zion | Given A8's code to call for help 5068 | -7/Zion | Learned location of Armory (-4) 5419 | -7/Zion | Received a hallucinogenic algorithm 5535 | -7/Zion | Identified exit to Proximity Caves 5536 | -7/Zion | Entered Proximity Caves 5538 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5722 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5756 | -6/Proximity Caves | Destroyed 7 combat bots 5791 | -6/Proximity Caves | Spotter reported a threat 5978 | -6/Proximity Caves | Lost 11 parts (2p3n5u1w) 6043 | -6/Proximity Caves | Spotter reported a threat 6070 | -6/Proximity Caves | Learned 4 Factory zone layouts 6094 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+115) 6173 | -6/Proximity Caves | Spotter reported a threat 6176 | -6/Proximity Caves | Discovered new exit (range 9) 6181 | -6/Proximity Caves | Build established: Mutant 6196 | -6/Proximity Caves | Identified exit to Factory 6198 | -6/Proximity Caves | Entered Factory 6198 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6199 | -6/Factory | Identified exit to Lower Caves 6200 | -6/Factory | Identified exit to Factory 6456 | -6/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 6548 | -6/Factory | Search patrols dispatched 6696 | -6/Factory | X0-1V1 mutated your Utility slot to Power slot 6738 | -6/Factory | Joined by Warlord Dakka squad 6771 | -6/Factory | Lost 3 allies 6800 | -6/Factory | X0-1V1 sent hostile Thug (x4) 6833 | -6/Factory | Cargo convoy interrupted 6842 | -6/Factory | Core integrity fell below 50% 6874 | -6/Factory | Core integrity fell below 20% 6882 | -6/Factory | X0-1V1 rescued you from certain death 6908 | -6/Factory | Lost 18 parts (3p5n4u6w) 7013 | -6/Factory | X0-1V1 rescued you from certain death 7041 | -6/Factory | Lost 4 parts (3u1w) 7150 | -6/Factory | Allied Derelicts emerged from ambush trap array 7222 | -6/Factory | Self-destructed Last Messages --------------- position, let's roll with it." 07158_ U-05 Engineer lays Concrete. 07161_ System corrupted: Heat flow error (+139). 07162_ U-05 Engineer lays Concrete. 07170_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9Z. 07175_ Acquired Imp. Carbon-fiber Leg. 07191_ =MVU =X2GGC3/NVH/Q0J1WW0E8 07209_ P-60 Hacker fails to hack 2H-Z55(g). 07209_ L-41 Fighter destroyed. 07210_ P-60 Hacker destroyed. 07211_ X0-1V1: "I find this area lacking in decorations." G-50 Soldier shuts down. 07211_ X0-1V1's Piety Tracker destroyed. 07213_ G-50 Soldier suffers critical hit (Burn). 07215_ G-50 Soldier destroyed. 07216_ Acquired 5 matter. 07218_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ! ????????????????????????????? | | ?????????????????????????????? | | " [[! """ """ ""?????????????????????????????? | | " []! """ """ """?? ?????????????????????????? | | " []! """ """ """ #????????????????????????? | | #????????????????????????? | | +????????????????????????> | | ##+###### #??????????? + ### | | ??????####+###### #??????????? ##### #?## | | ??????# ## #??????????? #???# #??# | | ??????# """ ## #??????????? #???# #??# | | ??????# """"" ## #??????????? #???# #??# | | ??????# """"" ## #??????????? #???# #??# | | ??????# ## #??????????? #???# ####+ | | ??????# ## #??????????? #??## # | | ??????# [ ! ## #????##+#???##??# # | | ??????# ## #??? #???????#T # | | ??????# ## #??? #???????## # | | ??????####+##+### =[#### #????????# # | | ?????????# #?# !%[# #????????# # """ | | ??######?# #?# = # #????????# # """ | | ??# # #?# #g #???####?# # """ | | ??#! """ # ### g % #??? #?# + """ | | ??# """ + gg % #?# ##### | | ??# """ # = @ ######### ### ## | | ??# # ########g##????????# ### # | | ??# ! ! ?# #?????? ?????????# ### # | | ??########+#######??????""""???????? + | | ?????# #???????""""""???????##### # | | ?????# ! #???????"""""" ??????????# # | | ?????# #?????? """""" ??????????########## | | ?????# #?????? ?????????????????????? | | ?????###########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 38 Energy Capacity 1275 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 525 Resistance: KI 30 Evasion (%) 55 Melee Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Energy Well | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferReflexRefractor Manual? 0 Play Time 01:01:10 Cumulative 482.0 hours Start 2026.06.23 @ 08:04:23 End 2026.06.23 @ 21:06:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 83 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b95da3ea-2d1f-4ed6-a0af-933cf3f771a3