Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 20:36:41 Player: Tom Fryers Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (697) 697 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2872 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 105/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Scrap Suit Improved Cooling System Medium Matter Pod (100) Structural Scanner Experimental Sensor Array Terrain Scanner Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Sensor Array Utility Shielding > --- WEAPON ----------- Arc Projector Arc Projector Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Scrap Suit Heat Sink Medium Matter Pod Structural Scanner Experimental Sensor Array Terrain Scanner Power Shielding EM Pulse Gun Medium Laser Light Cannon Mining Laser Great Maul Explosive Trap Explosive Trap Explosive Trap [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 27 | 6 8 . . 3 10 Power 4 | 2 . . . 1 1 Engine 4 | 2 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . 1 . Treads . | . . . . . . Leg 3 | . 2 . . 1 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 5 . . . 3 Device 3 | . 2 . . . 1 Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 10 | 2 1 . . 1 6 Energy Gun 4 | . 1 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 . . 2 14 Power 2 | . . . . . 2 Propulsion 3 | . . . . 1 2 Utility 3 | . 1 . . . 2 Weapon 9 | . . . . 1 8 Highest Loss Streak 7 | . 1 . . 2 7 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 4 5 9 11 14 14 Power 1 | . 1 2 2 2 3 Propulsion 1 | 2 1 1 1 . . Utility 4 | . . 3 5 8 6 Weapon 2 | . 1 3 3 2 3 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . . . 6 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 100 100 98 75 Engine 13 | . 14 14 14 14 7 Leg 23 | . 19 28 28 27 10 Wheel 2 | . 8 . . . . Device 2 | . 7 . . . 6 Storage 11 | . 5 14 14 14 9 Processor 10 | . 3 14 14 14 9 Protection 3 | . 10 . . . 10 Energy Gun 11 | . 5 14 14 14 13 Ballistic Gun 13 | . 22 14 14 13 . Peak Build Rating 23 | 5 8 9 9 11 23 Average Rating 9 | 4 7 8 9 10 17 On Entrance 7 | . 5 8 9 9 11 Avg Prop Armor Cover (%) 5 | . 5 . . . . Naked Turns . | . . . . . . Heaviest Build 60 | 9 50 49 49 49 60 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 17 | . 2 2 2 4 17 Average Overweight (x) 1 | . . 2 2 2 4 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 16 | 5 10 20 20 20 20 Most Carried 20 | 5 8 11 11 20 20 Average Carried 13 | 4 5 9 11 18 18 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 19 | 5 8 11 11 19 13 Class Distribution -------------------- 92% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 707 | 320 181 98 . 65 43 Remotely . | . . . . . . Salvage Created 855 | 99 294 45 . 116 301 Parts 53 | 6 17 5 . 10 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | 1 5 3 . 8 4 Guns 16 | 1 5 3 . 7 . AOE 5 | . . . . 1 4 Classes Destroyed 9 | 3 3 1 . . 2 Worker 1 | 1 . . . . . Builder 3 | . 1 . . . 2 Tunneler 2 | 2 . . . . . Recycler 3 | . . . . . 3 Operator 1 | . 1 . . . . Watcher 4 | . 2 . . . 2 Swarmer 11 | . . 3 . 8 . Grunt 8 | 1 5 . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 1 4 3 . 4 7 Combat Bots Only 4 | 1 3 3 . 4 2 Max Kills in Single Turn 3 | 1 2 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 204 | 1 18 14 . 46 125 Missed 71 | 1 3 6 . 19 42 Hits 133 | . 15 8 . 27 83 Projectile 133 | . 15 8 . 27 83 Critical Strikes 3 | . . . . . 3 Actively Blocked 1 | . . . . . 1 Damage Taken 1976 | . 204 63 . 252 1457 Core 621 | . 11 9 . 51 550 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . 15 . . . 51 Core Remaining (%) 85 | 100 . . . 71 . Volleys Fired 73 | 10 24 5 3 12 19 Largest 3 | 2 2 2 2 2 3 Hottest 149 | 40 60 60 60 60 149 Shots Fired 140 | 20 48 10 6 20 36 Gun 127 | 20 48 10 6 20 23 Cannon . | . . . . . . Launcher 12 | . . . . . 12 Special 1 | . . . . . 1 Kinetic 79 | 20 43 5 3 8 . Thermal 1 | . . . . . 1 Explosive 12 | . . . . . 12 Electromagnetic 48 | . 5 5 3 12 23 Robot Hit Streak 5 | 4 5 2 . 5 5 Robot Miss Streak 5 | 2 5 3 . 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 71 | 11 24 4 . 12 20 Core Hits 49 | 4 15 3 . 8 19 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1976 | 136 352 50 . 260 1178 Guns 827 | 136 352 50 . 167 122 Cannons . | . . . . . . Explosions 1116 | . . . . 84 1032 Melee . | . . . . . . Ramming 9 | . . . . 9 . Kinetic 569 | 136 316 40 . 77 . Thermal 182 | . . . . 84 98 Explosive 958 | . . . . . 958 Electromagnetic 258 | . 36 10 . 90 122 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 60 | . . . . . 60 Projectiles . | . . . . . . Explosions 60 | . . . . . 60 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 . 1 . Kicked 2 | . . 1 . 1 . Crushed . | . . . . . . Highest Temperature 196 | . 12 . . . 196 Average Temperature 59 | . 8 . . . 61 Received Heat Transfer 336 | . 111 . . . 225 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 300 | . . . . 150 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | 20 55 90 . 91 186 Initial 1 | . . . . . 1 Average 23 | 2 12 37 . 17 78 Influence Increases 775 | 35 156 100 . 211 273 Destroy 0b10 Robot/C 420 | 20 100 60 . 160 80 Destroy 0b10 Robot/NC 70 | 15 20 . . . 35 Destroy Leader 68 | . 24 10 . 10 24 Trap Triggered on 0b10 10 | . . . . 10 . Successful Hack 23 | . 11 . . . 12 Disable Machine 30 | . . . . . 30 Destroy Structure 79 | . 1 . . 1 77 Lose Combat Pursuer 75 | . . 30 . 30 15 Influence Decreases 774 | 35 156 70 30 205 278 Entered New Map 35 | . . . 30 . 5 Time Decay 569 | 35 146 70 . 185 133 Lost Part 170 | . 10 . . 20 140 Squads Dispatched 3 | . 1 . . . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | 1 9 5 . 12 11 Peak Tracking Total 4 | 1 3 3 . 4 4 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered 1 | . . . . 1 . Most Traps Carried 5 | . . . . 5 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 4 . . . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 14 . . . 3 Successful 12 | . 11 . . . 1 Failed 5 | . 3 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 10 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 7 . . . 1 Record 6 | . 5 . . . 1 Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 228 | . 228 . . . . Retrieved Matter 298 | . 298 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2043 | . 279 203 163 1095 303 Optics 1922 | . 158 203 163 1095 303 Sensors 339 | . 121 . . . 218 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2601 | 240 597 203 163 1095 303 Spaces Moved 1226 | 262 375 71 60 401 57 Core 63 | 54 . . . . 9 Treads . | . . . . . . Legs 793 | . 213 71 60 401 48 Wheels 370 | 208 162 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 260 260 260 260 Average Speed 188 | 73 135 260 260 260 401 Slowest Speed 900 | 80 260 260 260 400 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 13 53 20 9 87 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . . . . 1 94 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . . . . 1 94 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1374 | 287 418 79 62 432 96 Wait . | . . . . . . Move 1221 | 261 374 70 59 400 57 Hop . | . . . . . . Pick Up 36 | 10 7 3 . 11 5 Fast Attach 6 | . 5 . . 1 . Attach 21 | 5 3 . . 2 11 Detach 1 | . . . . . 1 Swap 4 | 1 . . . 1 2 Drop 9 | . 5 . . 3 1 Fire 73 | 10 24 5 3 12 19 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 241 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Entered Mines 1031 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1031 | -10/Mines | Discovered new exit (range 5) 1041 | -10/Mines | Entered Exiles 1095 | -10/Exiles | Discovered new exit (range 15) 1204 | -10/Exiles | Entered Mines 1267 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1272 | -9/Mines | Found Scrap Suit 1338 | -9/Mines | Found a hidden stash of uninstalled traps 1579 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1585 | -9/Mines | Found Prototype Device 1916 | -9/Mines | Learned Materials emergency access door positions 2204 | -9/Mines | Discovered new exit (range 11) 2299 | -9/Mines | Entered Materials 2299 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2542 | -8/Materials | Core integrity fell below 50% 2565 | -8/Materials | Lost 7 parts (1p1n1u4w) 2595 | -8/Materials | Core integrity fell below 20% 2602 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. [Achievement: Hydra] Acquired 12 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Lgt. Cannon destroyed. U-05 Engineer lays Concrete. Med. Laser destroyed. Critical hit (Destroy). Great Maul destroyed. Lgt. Ion Engine destroyed. Utility Shielding destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Mining Laser destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? 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[ | | ???????????????????????#??####?###??????????#!![ ] | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Hydra I Have A Map? One Hack Too Far Organ Harvest Shopping List Spot Them First That Tickles Tourist Challenges ------------ None Game ------ Seed EnergyJammingBarrier Manual? 0 Play Time 00:47:38 Cumulative 1.0 hours Start 2026.01.04 @ 17:50:11 End 2026.01.04 @ 20:36:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d11f5949-76c7-4e07-b3ce-5027e18c8267