Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.12 @ 06:28:07 Player: Jefffff Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (4329) 4329 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 9318 Bonus ------- Follower Combat Kills 249 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 370/370 System Corruption 0% Temperature Cool (9) Movement Walking (200) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core Light Fission Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY (6) ------ Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Target Analyzer Cloaking Device Layered Medium Armor Plating > --- WEAPON (2) ------- Powered Hammer Shock Maul > --- INVENTORY (25) --- Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Triangulator Armor Integrity Analyzer Recoil Stabilizer Phase Shifter System Shield System Shield Improved System Shield A0-MCA's Component Scanner System Guard System Restoration Module Datajack Plasma Cutter Junk Cannon (0) Heavy Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Triangulator Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating System Restoration Module > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Wheel Advanced Heat Sink Advanced Heat Sink Medium Matter Pod Structural Scanner Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Armor Integrity Analyzer Recoil Stabilizer Weapon Cycler Cloaking Device Improved Medium Armor Plating System Shield Improved System Shield A0-MCA's Component Scanner System Restoration Module Improved Field Recycling Unit Shock Rifle Heavy Laser Improved Grenade Launcher Datajack Plasma Cutter Powered Hammer [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Junk Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 3 . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 125 | 9 7 15 19 1 8 58 8 Power 20 | 1 1 1 5 . . 10 2 Engine 11 | 1 . 1 4 . . 5 . Core 9 | . 1 . 1 . . 5 2 Reactor . | . . . . . . . . Propulsion 39 | 3 . 10 2 . 2 20 2 Treads 2 | 1 . . . . . 1 . Leg 20 | 2 . 5 2 . 2 7 2 Wheel 7 | . . . . . . 7 . Hover 8 | . . 3 . . . 5 . Flight 2 | . . 2 . . . . . Utility 35 | 2 3 3 3 1 1 20 2 Device 19 | 1 . 3 3 . 1 10 1 Storage 6 | 1 2 . . 1 . 2 . Processor 3 | . 1 . . . . 2 . Hackware . | . . . . . . . . Protection 7 | . . . . . . 6 1 Artifact . | . . . . . . . . Weapon 31 | 3 3 1 9 . 5 8 2 Energy Gun 6 | 2 1 . 2 . . 1 . Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 9 | 1 1 . 3 . 2 2 . Ballistic Cannon 5 | . . . 1 . 2 2 . Launcher 1 | . . . . . . 1 . Special Weapon 4 | . 1 1 . . 1 1 . Impact Weapon 3 | . . . . . . 1 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 4 . 1 . 1 Parts Lost 41 | . 1 6 4 . . 30 . Power 8 | . . 1 1 . . 6 . Propulsion 17 | . . 3 2 . . 12 . Utility 8 | . . 1 1 . . 6 . Weapon 8 | . 1 1 . . . 6 . Highest Loss Streak 10 | . 1 4 2 . . 10 . To Critical Strikes . | . . . . . . . . Average Backups 17 | 2 12 13 14 18 19 19 19 Power 1 | . 1 1 1 1 1 . 1 Propulsion 2 | . 3 3 3 3 4 . . Utility 9 | . 5 5 5 7 9 13 13 Weapon 3 | . 1 2 4 4 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 71 | 2 1 4 11 3 16 18 16 Power 8 | . . . 4 . 3 . 1 Propulsion 5 | . . 3 . . 1 . 1 Utility 37 | 1 . . 3 1 6 14 12 Weapon 20 | 1 1 1 4 2 6 4 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 100 98 99 100 95 82 95 Engine 8 | . 2 9 10 11 11 7 . Core 3 | . 11 1 . . . 2 12 Leg 20 | . 28 14 21 22 22 11 32 Wheel 1 | . . . . . . 6 . Hover 2 | . . 7 . . . 7 . Device 18 | . 6 21 21 22 22 17 12 Storage 9 | . 14 11 11 11 11 6 6 Processor 9 | . 7 11 11 11 11 6 13 Protection 1 | . . . . . . 5 6 Energy Gun 2 | . 6 12 5 . . . . Energy Cannon 3 | . . . 8 11 3 . . Ballistic Gun 3 | . 14 8 2 . 5 . . Ballistic Cannon 3 | . . . 5 11 3 1 . Special Weapon 2 | . 7 . . . 4 3 3 Impact Weapon 1 | . . . . . . 2 6 Peak Build Rating 74 | 7 11 16 22 18 35 74 74 Average Rating 32 | 6 10 12 17 17 27 54 72 On Entrance 19 | . 7 11 16 17 18 35 54 Naked Turns . | . . . . . . . . Heaviest Build 125 | 12 30 33 39 58 65 125 121 Greatest Support 98 | 20 20 26 26 23 33 95 98 Greatest Overweight (x) 19 | 1 1 4 2 2 2 19 1 Average Overweight (x) 1 | . . 1 1 1 1 2 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 Average Capacity 19 | 7 13 15 15 19 20 22 25 Most Carried 25 | 5 15 15 15 20 20 25 23 Average Carried 17 | 2 12 13 14 18 19 20 20 Final Capacity 25 | 8 15 15 15 20 20 25 25 Final Carried 23 | 4 15 15 15 19 20 18 23 Class Distribution -------------------- 82% | Mutant 7% | Infiltrator-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Matter Collected 2674 | 222 179 203 520 10 90 1370 80 Remotely . | . . . . . . . . Salvage Created 5153 | 151 329 756 1338 . . 2285 294 Parts 223 | 9 17 49 73 . . 70 5 Haulers Intercepted 11 | . 2 2 5 . . 2 . Recyclers Shooed 7 | . . 5 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 96 | . 8 14 23 . . 45 6 Melee 5 | . . . . . . 4 1 Guns 33 | . 7 14 9 . . 3 . Cannons 32 | . . . 13 . . 18 1 AOE 10 | . . . . . . 10 . Classes Destroyed 18 | 2 4 5 1 . . 5 1 Worker 13 | . . 4 5 . . 4 . Builder 2 | . . 1 . . . 1 . Tunneler 5 | 4 . 1 . . . . . Hauler 11 | . 2 2 5 . . 2 . Recycler 7 | 1 . 1 . . . 5 . Mechanic 1 | . . . 1 . . . . Operator 3 | . . 1 1 . . 1 . Watcher 6 | . 2 2 1 . . 1 . Swarmer 24 | . 3 7 2 . . 12 . Grunt 38 | . 5 5 13 . . 10 5 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . 1 . Sentry 13 | . . 1 8 . . 4 . Specialist 6 | . . . . . . 6 . Hunter 4 | . . . . . . 4 . Programmer 7 | . . . . . . 7 . Heavy 1 | . . . . . . 1 . Best Kill Streak 9 | 3 4 9 4 . . 5 4 Combat Bots Only 6 | . 3 5 4 . . 6 4 Max Kills in Single Turn 3 | 3 1 2 2 . . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Hostile Shots Fired 911 | . 44 76 118 . . 641 32 Missed 266 | . 13 15 30 . . 201 7 Hits 645 | . 31 61 88 . . 440 25 Melee 1 | . . 1 . . . . . Projectile 644 | . 31 60 88 . . 440 25 AOE 1 | . . . . . . 1 . Critical Strikes 24 | . 2 1 3 . . 15 3 Part Disruptions 1 | . . . . . . 1 . Damage Taken 7266 | . 291 485 951 . . 5160 379 Core 1245 | . 65 134 186 . . 813 47 Absorbed by Shields 332 | . . . . . . 332 . Ignored by Resistances 2202 | . 89 153 280 . . 1575 105 Regen/Repaired (Parts) 144 | . . 49 95 . . . . Core Remaining (%) 64 | 100 74 . . . 20 . . Volleys Fired 388 | 9 49 67 91 . . 161 11 Largest 2 | 2 2 2 2 . . 1 1 Hottest 136 | 90 120 115 136 . . 75 . Shots Fired 581 | 18 90 125 176 . . 161 11 Gun 335 | 18 80 119 100 . . 18 . Cannon 127 | . . . 76 . . 51 . Launcher 25 | . . . . . . 25 . Special 94 | . 10 6 . . . 67 11 Kinetic 211 | 5 43 48 48 . . 67 . Thermal 266 | 9 47 77 128 . . 5 . Explosive 25 | . . . . . . 25 . Electromagnetic 4 | 4 . . . . . . . Impact 75 | . . . . . . 64 11 Robot Hit Streak 31 | 10 11 19 28 . . 31 9 Robot Miss Streak 3 | 1 2 2 2 . . 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 7 | . 3 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 468 | 15 62 94 130 . . 154 13 Core Hits 190 | 5 24 38 48 . . 74 1 Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 11 | . . . . . . 10 1 Critical Strikes 32 | 2 2 4 5 . . 18 1 Burn 12 | 2 2 4 4 . . . . Destroy 1 | . . . . . . 1 . Blast 4 | . . . 1 . . 3 . Smash 15 | . . . . . . 14 1 Melee Attacks 53 | . . . . . . 44 9 Impact 53 | . . . . . . 44 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 14444 | 265 713 1222 2203 . . 9215 826 Guns 3721 | 187 665 1222 1216 . . 431 . Cannons 2173 | . . . 987 . . 1186 . Explosions 2149 | 78 . . . . . 2071 . Melee 1492 | . . . . . . 1295 197 Ramming . | . . . . . . . . Kinetic 2687 | 23 290 296 504 . . 1574 . Thermal 3283 | 192 423 926 1699 . . 43 . Explosive 2071 | . . . . . . 2071 . Electromagnetic 50 | 50 . . . . . . . Impact 6353 | . . . . . . 5527 826 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 . Average Corruption 1 | . . . . . . 1 . Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 3 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 2473 | . . . . . . 2218 255 Projectiles 2126 | . . . . . . 1889 237 Explosions 5 | . . . . . . 5 . Melee 342 | . . . . . . 324 18 Knockbacks 37 | . . . 2 . . 33 2 Impact 26 | . . . . . . 24 2 Kinetic 10 | . . . 2 . . 8 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 474 | 90 474 283 426 . . 114 11 Average Temperature 83 | 32 111 84 79 . . 29 10 Received Heat Transfer 2049 | . 186 174 480 . . 1014 195 Effects 8 | . 2 3 3 . . . . Shutdowns 1 | . 1 . . . . . . Interference 6 | . . 3 3 . . . . Matter Decay 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 20 | . . . . . . 16 4 Combat Hostiles 14 | . . . . . . 10 4 Parts Fried 21 | . . . . . . 17 4 Impact Corruptions 65 | . . . . . . 57 8 Robots Melted 2 | . 1 . 1 . . . . Combat Hostiles 2 | . 1 . 1 . . . . Parts Melted 12 | . 2 5 5 . . . . Heat Transferred 8451 | 481 1210 2590 4070 . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 92 100 . 100 . Level 1 1 | . . . 7 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 303 | 15 70 100 303 60 . 169 . Initial 4 | . . 4 . . . . . Average 28 | 1 9 26 58 1 . 29 . Influence Increases 3664 | 25 295 409 1185 73 . 1537 140 Destroy 0b10 Robot/C 2100 | . 160 280 600 . . 940 120 Destroy 0b10 Robot/NC 250 | 25 20 60 70 . . 75 . Destroy Leader 546 | . 38 58 184 . . 246 20 Allied During Kill 54 | . . . 49 . . 5 . Successful Hack 158 | . 17 5 30 13 . 93 . Select Force Hacks 120 | . 30 . 30 60 . . . Disable Machine 72 | . 9 . 18 . . 45 . Anti-Garrison Action 200 | . . . 200 . . . . Destroy Structure 74 | . 6 6 4 . . 58 . Lose Combat Pursuer 90 | . 15 . . . . 75 . Influence Decreases 3624 | 25 283 421 1185 63 10 1537 100 Entered New Map 18 | . . 8 . . 10 . . Time Decay 2865 | 25 282 331 874 60 . 1193 100 Lost Part 296 | . 1 50 40 . . 205 . Lost Ally 181 | . . . 121 . . 60 . Purge Threat 264 | . . 32 150 3 . 79 . Squads Dispatched 22 | . 1 1 4 . . 16 . Investigation 7 | . 1 . 3 . . 3 . Extermination 6 | . . . . . . 6 . Reinforcement 7 | . . 1 1 . . 5 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Distress Signals 7 | . 2 1 3 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 14 23 32 . . 57 6 Peak Tracking Total 7 | . 3 6 4 . . 7 3 Tactical Retreats 6 | . 1 . . . . 5 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Traps Triggered 5 | . . . 3 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Machines Disabled 8 | . 1 . 2 . . 5 . Max in Single Turn 1 | . 1 . 1 . . 1 . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Machines Accessed 55 | . 8 5 16 8 5 12 1 Terminals 34 | . 7 3 12 6 . 5 1 Fabricators 4 | . . . . . . 4 . Repair Stations 3 | . . 1 1 . . 1 . Recycling Units 6 | . 1 . 2 2 . 1 . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 1 | . . . 1 . . . . Total Hacks 159 | . 21 18 41 17 21 40 1 Successful 112 | . 10 14 29 10 21 27 1 Failed 46 | . 10 4 12 7 . 13 . Catastrophic 2 | . . 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . . Manual 56 | . 19 8 11 12 . 6 . Terminals 93 | . 20 10 31 15 . 16 1 Fabricators 11 | . . . . . . 11 . Repair Stations 6 | . . 2 3 . . 1 . Recycling Units 10 | . 1 . 4 2 . 3 . Scanalyzers 15 | . . 6 . . . 9 . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 54 | . 4 1 17 4 21 6 1 Record 24 | . . . 2 . 20 1 1 Part Schematic 6 | . . . 5 1 . . . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 4 | . 2 . 1 . . 1 . Prototype ID Bank 3 | . 1 . 1 1 . . . Open Door 7 | . . . 7 . . . . Repair Station Index 1 | . 1 . . . . . . Unreport Threat 5 | . . 1 1 1 . 2 . Recall Reinforcements 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks 5 | . . . . . . 5 . Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 4 | . . 2 2 . . . . Scan Component 2 | . . 1 1 . . . . Repair 2 | . . 1 1 . . . . Recycling Unit Hacks 5 | . . . 3 . . 2 . Report Inventory 3 | . . . 2 . . 1 . Retrieve Components 2 | . . . 1 . . 1 . Scanalyzer 15 | . . 6 . . . 9 . Insert Component 8 | . . 3 . . . 5 . Analyze 7 | . . 3 . . . 4 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 29 | . 6 5 7 6 . 5 . Terminals 24 | . 5 5 5 4 . 5 . Track 1 | . . 1 . . . . . Botnet 22 | . 5 3 5 4 . 5 . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 1 2 . . . Tunnel 4 | . 1 . 1 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Jam 1 | . . . 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 39 | . 7 5 11 4 . 12 . Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 134 | . . . . . . 134 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired 13 | . . 3 5 1 . 4 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 84 | . . . . . . 84 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired 2 | . . 1 1 . . . . Time 64 | . . 32 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . 10 . . 1 . Parts Scanalyzed 7 | . . 3 . . . 4 . Part Schematics Acquired 7 | . . 3 . . . 4 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Total Allies 13 | . . . 10 . . 3 . Largest Group 10 | . . . 10 . . 3 . Highest-Rated Group 90 | . . . 88 . . 90 . Highest-Rated Ally 30 | . . . 16 . . 30 . Total Orders . | . . . . . . . . Ally Attacks 79 | . . . 70 . . 9 . Total Damage 758 | . . . 616 . . 142 . Kills 12 | . . . 9 . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Active Infowar (turns) 12852 | 97 655 985 2960 2193 1257 3132 1573 Sensors 3786 | . . 854 . . . 1359 1573 IFF 375 | . . . . . . 375 . Structural 5620 | . . . 2170 2193 1257 . . Seismic 752 | 97 655 . . . . . . Triangulation 2586 | . . . . . . 2586 . Cloaking 1544 | . . . . . . . 1544 ECM 3077 | . . 984 2093 . . . . Robot Analysis Total 4 | . 2 . 1 . . 1 . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Turns Passed 17098 | 206 1517 1068 2960 2193 3607 3974 1573 Spaces Moved 7424 | 128 767 409 1288 827 1677 1650 678 Core 55 | 4 . . . . . 51 . Treads . | . . . . . . . . Legs 6041 | 124 767 253 1288 827 1677 427 678 Wheels 749 | . . . . . . 749 . Hover 579 | . . 156 . . . 423 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 176 190 190 190 101 200 Average Speed 196 | 118 169 185 190 258 208 177 200 Slowest Speed 1000 | 120 190 330 260 260 260 1000 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 6 88 39 96 99 84 32 79 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 2 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 12 | . . . . . 9 . 3 Spaces Dug 30 | . 5 6 . . . 13 6 Terrain Destroyed 88 | 2 6 6 1 . . 67 6 Melee 11 | . . . . . . 7 4 Projectile 28 | . 6 6 1 . . 13 2 AOE 49 | 2 . . . . . 47 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Total 9313 | 163 886 592 1636 890 1804 2472 870 Wait 1040 | 6 43 72 195 48 74 448 154 Move 7417 | 127 766 408 1287 826 1676 1649 678 Hop . | . . . . . . . . Pick Up 140 | 8 13 14 17 9 20 49 10 Fast Attach 22 | 7 . 1 2 . 1 11 . Attach 50 | 1 1 8 3 . . 31 6 Detach 5 | . . . . . . 4 1 Swap 82 | 1 9 14 19 1 8 28 2 Drop 112 | 4 5 8 22 6 24 42 1 Fire 388 | 9 49 67 91 . . 161 11 Melee 51 | . . . . . . 44 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 207 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 4) 474 | -10/Materials | Discovered new exit (range 12) 570 | -10/Materials | Discovered new exit (range 5) 774 | -10/Materials | Central database locked down 891 | -10/Materials | Identified exit to Materials 971 | -10/Materials | Identified exit to Mines 1562 | -10/Materials | Discovered exit to Materials (range 9) 1724 | -10/Materials | Entered another Materials area 1724 | -9/Materials | Evolved 2 slots: Utility x2 1939 | -9/Materials | Repaired Particle Gun 2546 | -9/Materials | Discovered new exit (range 12) 2629 | -9/Materials | Lost 4 parts (2n1u1w) 2663 | -9/Materials | Discovered new exit (range 10) 2790 | -9/Materials | Identified exit to Storage 2792 | -9/Materials | Entered Storage 3109 | -9/Storage | Core integrity fell below 50% 3140 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3346 | -9/Storage | Lost 6 allies 3448 | -9/Storage | Build established: Commander-Mutant 3865 | -9/Storage | Build established: Infiltrator-Mutant 4070 | -9/Storage | Repaired Imp. Aluminum Leg 4528 | -9/Storage | Used back door to open Recycling access 4528 | -9/Storage | Discovered new exit (range 5) 4825 | -9/Storage | Discovered new exit (range 9) 4843 | -9/Storage | Identified exit to Materials 5194 | -9/Storage | Build established: Mutant 5751 | -9/Storage | Identified exit to Recycling 5752 | -9/Storage | Entered Recycling 6720 | -9/Recycling | Discovered new exit (range 6) 7872 | -9/Recycling | Scanned before Scraplab entrance 7906 | -9/Recycling | Discovered new exit (range 11) 7914 | -9/Recycling | Entered Scraplab 7937 | -9/Recycling | Identified exit to Scraptown 7945 | -9/Recycling | Entered Scraptown 8633 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8747 | -9/Scraptown | Visited Cave Peace 8836 | -9/Scraptown | Visited Cyclists 8919 | -9/Scraptown | Visited Spacefarers 9033 | -9/Scraptown | Visited Bundlers 9197 | -9/Scraptown | Visited Supply Room 9278 | -9/Scraptown | Visited SPCMW 9304 | -9/Scraptown | Visited CR-KLE's Repair Center 9848 | -9/Scraptown | Discovered new exit (range 11) 10021 | -9/Scraptown | Visited UFD Registry 10055 | -9/Scraptown | Registered with UFD as "Metacutter" 10127 | -9/Scraptown | Visited LU-1G1's Boring Crew 10163 | -9/Scraptown | Visited Junk Cannon Lab 10182 | -9/Scraptown | Found Prototype Special Weapon 10182 | -9/Scraptown | Identified Junk Cannon 10238 | -9/Scraptown | Visited Scrapoid Research Area 10302 | -9/Scraptown | Visited Abandonware Association 10317 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10327 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 10370 | -9/Scraptown | Visited Scrapoid Pod Storage 10412 | -9/Scraptown | Visited Science Guys 10699 | -9/Scraptown | Visited A0-MCA Data Center 10710 | -9/Scraptown | Given a C+ rating by A0-MCA 10713 | -9/Scraptown | Found A0-MCA's Component Scanner 10753 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10770 | -9/Scraptown | Found DCF Scrap (28 items) 10892 | -9/Scraptown | Visited Curators Association 11038 | -9/Scraptown | Visited Observation Area 11228 | -9/Scraptown | Entered Cyclist Reading Room 11528 | -9/Scraptown | Discovered new exit (range 3) 11530 | -9/Scraptown | Identified exit to Factory 11552 | -9/Scraptown | Entered Factory 11552 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 12265 | -6/Factory | Fabricated L-41 Fighter? 12346 | -6/Factory | Lost 3 allies 12387 | -6/Factory | Spotted B-75 Beast 12751 | -6/Factory | Lost 10 parts (2p4n2u2w) 12983 | -6/Factory | Garrison activated, responded to threat 13262 | -6/Factory | Cargo convoy interrupted 13285 | -6/Factory | Core integrity fell below 50% 13288 | -6/Factory | Garrison activated, responded to threat 13312 | -6/Factory | Lost 3 parts (3n) 13546 | -6/Factory | Build established: Scavenger-Mutant 13741 | -6/Factory | Fabricated System Restoration Module (x2) 14639 | -6/Factory | Build established: Mutant 14946 | -6/Factory | Discovered new exit (range 8) 14964 | -6/Factory | Core integrity fell below 20% 15068 | -6/Factory | Lost 8 parts (2p2n3u1w) 15384 | -6/Factory | Identified exit to Lower Caves 15526 | -6/Factory | Entered Lower Caves 15527 | -6/Lower Caves | Encountered a Warlord checkpoint 15681 | -6/Lower Caves | Learned 8 Factory zone layouts 16635 | -6/Lower Caves | Spotted B-75 Beast 17099 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16712_ Found Hvy. Hammer. 16712_ Found 54 Matter. 16716_ Acquired Hvy. Hammer. 17084_ G-50 Soldier destroyed. 17090_ Carbon-fiber Leg fries itself beyond repair. 17090_ Acquired Adv. Heat Sink. 17091_ Destroyed Plasma Rifle. 17091_ G-67 Veteran system corrupted by crushing effect. 17091_ Powered Hammer follow-up attack on G-67 Veteran. 17091_ Destroyed Adv. Heat Sink. 17091_ G-67 Veteran system corrupted by crushing effect. 17092_ G-67 Veteran system terminally corrupted. 17092_ Adv. Heat Sink fried. 17092_ Lgt. Antimatter Reactor fried. 17097_ Lgt. Angular Momentum Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ??????????????#???????????###???????## ########### | | ????????????## #######??# ##??????# | | ??????????? ### #?????## | | ??????????? % ####### ########## | | ??????????? % #???????? | | ???????????B??????# #?????? | | ??????????????????## ####### ###### | | ???????????????????## ######## | | ????????????????????## ### ### ## | | ?????????????????????###??## ####?######## | | ??????????????????????????## ##?????????## | | ??????????????????????#####; ###??????????# | | ??????????????????????# g@ % ####????????##### | | ??????????????????????# ###% #??????????## # | | ??????????????????????# #?# #??????????# # | | ??????????????????????# #?# #??????????## # | | ??????????????????????# #?# #???????##### # | | ?????????????????????## ### ##??????# | | ???????????????????### ## #??????# #### #### | | ??????????????????## ### #??????# #??####??? | | ??????????????????# ## #####??# #????####? | | ???????????????#### ### ## #### ###?## ## | | ?????????????? #??## ### | | ???????????? ####### | | ????????????##### ##### ### | | ???????????? ???# ##### ##?## | | ???????????? ??# ### ##### ## ##??# | | ?????????? ### #"" "" ""# ### #??## | | ?????????????# T ##### #???## | | ?????????????# #" #??## #????? | | ?????????????# !! # #???# ##????? | | ?????????????# % + #??# ##?????? | | ?????????????## # # #??#####??????? | | ??????????????# ?#"""" # #?????????????? | | ??????????????# ?#"""" # ##?????????????? | | ??????????????## #"""" "" # ###??????????????? | | ????????????????# ######## ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed System Restoration Module | -9/Storage | Hacked Arm. Wheel | -9/Storage | Hacked Adv. Terrain Scan Processor | -9/Storage | Hacked Com. Battery | -9/Storage | Hacked Imp. Heat Sink | -9/Storage | Hacked Imp. Treads | -9/Recycling | Hacked Plasma Cutter | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -9/Recycling | Hacked Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded System Restoration Module | x2 | -6/Factory Repaired ---------- Particle Gun | 34% | -9/Materials Imp. Aluminum Leg | 5% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneImpulseProtection Manual? 0 Play Time 01:35:04 Cumulative 243.7 hours Start 2025.05.11 @ 22:02:19 End 2025.05.12 @ 06:28:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 274 Rogue 0 Adventurer 274 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3847be8a-9f72-467a-9ba9-efb7a3dbe999