Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 22:47:26 Player: WarMechanic Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (146) 730 Value Destroyed (4085) 4085 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 8463 Bonus ------- High Alert Combat Kills 228 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 47/160 System Corruption 3% Temperature Cool (0) Movement Walking (470) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Structural Scanner Utility Shielding Shield Generator > --- WEAPON (2) ------- Heavy Laser Katana > --- INVENTORY (20) --- Heavy Ion Engine Light Angular Momentum Engine Aluminum Leg Improved Heat Sink High-capacity Matter Pod (0) Seismic Detector Transport Network Coupler Utility Shielding Improved Medium Armor Plating Hacking Suite Improved EM Shotgun Particle Gun AWS/Gauss Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Seismic Detector Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Aluminum Leg Improved Heat Sink High-capacity Matter Pod Structural Scanner Sensor Array Transport Network Coupler ECM Suite Utility Shielding Light Armor Plating Improved Light Armor Plating Shield Generator Hacking Suite Improved EM Shotgun Shock Bomb Launcher Grenade Launcher Improved Datajack Heavy Hammer [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . . . 2 . Weapon . | . . . . . . . . Parts Attached 92 | 8 8 39 7 2 . 13 15 Power 8 | 1 1 4 . . . 1 1 Engine 6 | 1 1 4 . . . . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 32 | 2 2 17 3 . . 4 4 Treads 18 | 1 1 12 2 . . 2 . Leg 6 | . . 1 . . . 1 4 Wheel 8 | 1 1 4 1 . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 3 3 7 1 1 . 6 6 Device 9 | 2 1 . 1 1 . 1 3 Storage 4 | 1 2 1 . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 13 | . . 5 . . . 5 3 Artifact . | . . . . . . . . Weapon 25 | 2 2 11 3 1 . 2 4 Energy Gun 6 | 1 1 3 . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 1 7 1 1 . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . 2 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . . Parts Lost 26 | . 5 8 1 . . 4 8 Power 3 | . 1 1 . . . 1 . Propulsion 9 | . 2 2 1 . . 1 3 Utility 7 | . 1 2 . . . 1 3 Weapon 7 | . 1 3 . . . 1 2 Highest Loss Streak 8 | . 2 2 1 . . 3 8 To Critical Strikes . | . . . . . . . . Average Backups 16 | 6 11 18 20 20 20 17 14 Power 1 | . 1 1 1 1 1 1 1 Propulsion 1 | 1 1 1 2 2 2 1 . Utility 9 | 1 5 9 12 12 12 10 8 Weapon 3 | 1 2 4 3 3 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 35 | 1 5 15 . . . 7 7 Power 8 | . 2 3 . . . 2 1 Propulsion 4 | . 1 3 . . . . . Utility 16 | 1 2 5 . . . 4 4 Weapon 5 | . . 4 . . . . 1 Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 87 | . 95 99 100 90 88 85 59 Engine 7 | . 13 10 11 11 11 2 . Core 1 | . . . . . . 3 4 Treads 17 | . 13 22 22 22 22 17 6 Leg 2 | . . . . . . 3 9 Wheel 7 | . 13 9 11 11 11 5 . Device 7 | . 13 6 7 10 11 4 4 Storage 10 | . 14 11 11 11 11 9 7 Processor 6 | . . 4 11 11 11 9 3 Protection 8 | . . 10 3 . . 16 7 Energy Gun 3 | . 10 4 4 3 . . 3 Ballistic Gun 9 | . 13 14 16 10 11 3 . Launcher 1 | . . . . . . 5 3 Impact Weapon 2 | . . 3 . . . 4 3 Peak Build Rating 35 | 8 9 18 21 30 30 35 27 Average Rating 19 | 5 8 15 19 27 30 28 18 On Entrance 17 | . 8 9 18 21 30 30 24 Avg Prop Armor Cover (%) 15 | 15 13 16 17 18 18 13 3 Naked Turns 214 | . . . . . . . 214 Heaviest Build 72 | 14 29 58 55 59 59 72 62 Greatest Support 60 | 16 16 60 40 10 10 42 42 Greatest Overweight (x) 6 | . 2 5 5 5 5 6 5 Average Overweight (x) 2 | . 1 2 3 4 5 3 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 18 | 7 12 18 20 20 20 20 17 Most Carried 20 | 8 15 20 20 20 20 20 20 Average Carried 17 | 6 11 18 19 19 20 19 15 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 8 14 20 20 20 20 19 16 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 2968 | 421 318 1134 240 . 40 325 490 Remotely . | . . . . . . . . Salvage Created 4858 | 234 460 1862 343 . 369 1118 472 Parts 277 | 15 29 122 18 . 6 60 27 Haulers Intercepted 5 | . . 4 . . . 1 . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 105 | . 13 40 8 . 6 15 23 Guns 73 | . 13 39 5 . 6 8 2 Cannons 2 | . . . . . . . 2 AOE 26 | . . . 3 . . 5 18 Classes Destroyed 14 | 3 3 4 1 . . 2 1 Worker 12 | 2 1 3 3 . . 3 . Builder 6 | . . 1 . . . 5 . Tunneler 5 | 5 . . . . . . . Hauler 5 | . . 4 . . . 1 . Recycler 5 | 1 . 1 1 . 1 1 . Mechanic 1 | . . 1 . . . . . Operator 3 | . 2 1 . . . . . Watcher 4 | . . . . . . 4 . Swarmer 28 | . 6 12 3 . . . 7 Grunt 56 | . 7 18 4 . 6 10 11 Brawler 2 | . . . 1 . . . 1 Duelist 2 | . . . . . . . 2 Sentry 14 | . . 10 . . . 4 . Hunter 3 | . . . . . . 1 2 Best Kill Streak 8 | 3 4 8 5 . 4 6 5 Combat Bots Only 6 | . 3 6 3 . 3 3 5 Max Kills in Single Turn 3 | 1 1 2 3 . 2 2 3 Gunslinging 1 | . . 1 1 . . . . Exploded 3 | . . . 2 . . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 637 | . 74 239 32 . 11 103 178 Missed 168 | . 22 48 12 . 2 29 55 Hits 469 | . 52 191 20 . 9 74 123 Melee 9 | . . . . . . . 9 Projectile 460 | . 52 191 20 . 9 74 114 AOE 1 | . 1 . . . . . . Critical Strikes 17 | . . 2 . . 1 4 10 Damage Taken 6503 | . 680 2142 218 . 158 1286 2019 Core 1081 | . 230 226 30 . 34 102 459 Absorbed by Shields 46 | . . . . . . . 46 Redirected to Shielding 57 | . . 10 . . . 8 39 Regen/Repaired (Parts) 222 | . . 156 . . . 66 . Core Remaining (%) 45 | 100 8 . . . 27 . . Volleys Fired 438 | 70 68 183 21 . . 17 79 Largest 2 | 1 2 2 2 . . 1 2 Hottest 99 | 20 60 79 68 . . 36 99 Shots Fired 717 | 70 95 313 40 . 31 77 91 Gun 641 | 70 95 313 38 . 31 60 34 Cannon 24 | . . . . . . . 24 Launcher 52 | . . . 2 . . 17 33 Special . | . . . . . . . . Kinetic 538 | 70 68 227 35 . 31 60 47 Thermal 103 | . 14 78 . . . . 11 Explosive 41 | . . . 2 . . 6 33 Electromagnetic 35 | . 13 8 3 . . 11 . Robot Hit Streak 19 | 13 13 16 14 . 19 11 11 Robot Miss Streak 5 | 3 4 5 2 . 1 3 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Autonomous 92 | . . . . . 31 61 . Shots Hit Robots 500 | 56 58 220 28 . 29 61 48 Core Hits 235 | 15 30 75 21 . 11 36 47 Critical Kills 4 | . . 3 . . 1 . . Critical Parts Destroyed 7 | . 1 3 . . . 2 1 Critical Strikes 12 | . 1 6 . . 1 2 2 Destroy 8 | . 1 5 . . 1 1 . Smash 3 | . . 1 . . . 1 1 Sever 1 | . . . . . . . 1 Melee Attacks 35 | . . 17 . . . 13 5 Impact 33 | . . 17 . . . 13 3 Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10884 | 419 576 3233 616 . 1051 2571 2418 Guns 7084 | 419 576 3044 394 . 910 1362 379 Cannons 252 | . . . . . . . 252 Explosions 2910 | . . 60 222 . 141 825 1662 Melee 602 | . . 129 . . . 369 104 Ramming 36 | . . . . . . 15 21 Kinetic 6163 | 419 351 2295 348 . 910 1362 478 Thermal 1254 | . 133 671 33 . 141 123 153 Explosive 2073 | . . . 189 . . 222 1662 Electromagnetic 756 | . 92 138 46 . . 480 . Impact 554 | . . 129 . . . 369 56 Slashing 48 | . . . . . . . 48 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . . 14 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 396 | . . 93 5 . . 202 96 Projectiles 10 | . . . . . . . 10 Explosions 84 | . . 38 5 . . 11 30 Melee 302 | . . 55 . . . 191 56 Knockbacks 5 | . . 1 . . . 2 2 Impact 4 | . . 1 . . . 2 1 Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 163 | . . 40 . . . 103 20 Shots 7 | . . 1 . . . 5 1 Rammed 10 | . . . . . . 3 7 Targets Rammed 10 | . . . . . . 3 7 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 200 | . 44 141 2 . 5 44 200 Average Temperature 38 | . 20 46 1 . 5 15 31 Received Heat Transfer 2223 | . 120 777 111 . 99 612 504 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . 1 . . . 5 1 Combat Hostiles 4 | . . 1 . . . 2 1 Parts Fried 6 | . . . . . . 3 3 Impact Corruptions 11 | . . 2 . . . 7 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 2545 | . 300 1599 50 . 150 150 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 1 1 . . 3 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . . 2 1 . . 1 3 Low Security (%) 61 | 100 100 49 47 . 100 91 7 Level 1 15 | . . 19 52 . . 8 18 Level 2 15 | . . 30 . . . . 37 Level 3 6 | . . . . . . . 36 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 829 | 10 122 639 299 . 161 221 829 Initial 244 | . . . 244 . . 41 76 Average 219 | 1 45 244 201 . 31 108 540 Influence Increases 3816 | 40 436 1382 238 . 199 688 833 Destroy 0b10 Robot/C 2100 | . 260 800 160 . 120 300 460 Destroy 0b10 Robot/NC 205 | 40 15 55 20 . 5 70 . Destroy Leader 478 | . 80 228 30 . 20 100 20 Trap Triggered on 0b10 10 | . . . . . . 10 . Successful Hack 116 | . 21 37 . . . 58 . Select Force Hacks 90 | . 30 30 . . . 30 . Disable Machine 90 | . . 45 . . 30 15 . Anti-Garrison Action 250 | . . . . . . . 250 Destroy Structure 207 | . . 22 13 . 24 75 73 Lose Combat Pursuer 270 | . 30 165 15 . . 30 30 Influence Decreases 2987 | 40 436 753 781 86 92 677 122 Entered New Map 579 | . . . 385 86 . 66 42 Time Decay 2157 | 40 386 673 386 . 92 580 . Lost Part 251 | . 50 80 10 . . 31 80 Squads Dispatched 20 | . 5 8 . . 1 6 . Investigation 12 | . 3 7 . . . 2 . Extermination . | . . . . . . . . Reinforcement 7 | . 2 1 . . 1 3 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 1 3 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 13 | . 4 7 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 27 66 8 . 5 22 24 Peak Tracking Total 7 | . 4 7 3 . 2 4 4 Tactical Retreats 13 | . 2 6 1 . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 12 | . 5 1 . . . 2 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 7 | . . 3 . . 2 1 1 Max in Single Turn 1 | . . 1 . . 1 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 35 | . 6 15 . 1 . 13 . Terminals 25 | . 5 11 . . . 9 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 2 . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 4 | . . 2 . . . 2 . Garrison Access 1 | . . . . . . 1 . Total Hacks 128 | . 18 56 . 1 . 53 . Successful 80 | . 7 35 . 1 . 37 . Failed 46 | . 10 21 . . . 15 . Catastrophic 6 | . 2 3 . . . 1 . Database Lockouts 2 | . 1 . . . . 1 . Manual 73 | . 19 32 . 1 . 21 . Terminals 77 | . 17 35 . . . 25 . Fabricators . | . . . . . . . . Repair Stations 14 | . . 9 . . . 5 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 33 | . . 12 . . . 21 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 20 | . 1 9 . 1 . 9 . Record 3 | . . 2 . . . 1 . Part Schematic 7 | . 1 4 . . . 2 . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . Terminal Index 2 | . . 1 . . . 1 . Reprogram Traps 1 | . . . . . . 1 . Zone Layout 4 | . . 2 . . . 2 . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . 6 . . . 3 . Scan Component 5 | . . 3 . . . 2 . Repair 4 | . . 3 . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 22 | . . 6 . . . 16 . Insert Component 9 | . . 2 . . . 7 . Analyze 9 | . . 2 . . . 7 . Retrieve Study 4 | . . 2 . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 28 | . 6 14 . . . 8 . Terminals 23 | . 5 12 . . . 6 . Track 7 | . . 4 . . . 3 . Botnet 5 | . 2 1 . . . 2 . Disrupt 2 | . . 1 . . . 1 . Skim 9 | . 3 6 . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . Mechanics 2 | . . 1 . . . 1 . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Extract 2 | . . 1 . . . 1 . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 5 14 . . . 11 . Full Trace Events 10 | . 2 7 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 29 | . 1 7 . . . 21 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . 2 . . . 2 . Parts Repaired 4 | . . 3 . . . 1 . Time 193 | . . 155 . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 9 | . . 2 . . . 7 . Part Schematics Acquired 9 | . . 2 . . . 7 . Parts Damaged 2 | . . 1 . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 53 | . . . 53 53 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Active Infowar (turns) 9945 | 132 1000 3145 910 722 986 2178 872 Terrain 784 | . . . 605 179 . . . Structural 126 | . . . . . . . 126 Seismic 5509 | 132 1000 1748 . 508 986 1135 . Machine Analysis 6954 | . . 1412 910 722 986 2178 746 Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 11142 | 304 1005 3145 910 722 986 2178 1892 Spaces Moved 5367 | 151 662 1501 511 460 274 894 914 Core 386 | 5 . . . . . . 381 Treads 583 | . . 154 40 . . 120 269 Legs 264 | . . . . . . . 264 Wheels 4134 | 146 662 1347 471 460 274 774 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 145 140 155 145 50 Average Speed 148 | 98 111 141 154 154 155 161 175 Slowest Speed 470 | 100 115 320 240 155 155 212 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 6 97 93 66 80 64 65 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 1 4 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 21 | . . 13 . . . 8 . Terrain Destroyed 180 | . . 17 13 . 27 91 32 Melee 17 | . . 13 . . . 4 . Projectile 57 | . . . . . 14 43 . AOE 106 | . . 4 13 . 13 44 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 7900 | 247 852 2200 590 471 835 1597 1108 Wait 1698 | 8 84 362 46 . 562 611 25 Move 5360 | 150 661 1500 510 459 273 893 914 Hop . | . . . . . . . . Pick Up 105 | 10 18 43 1 2 . 14 17 Fast Attach 28 | 5 3 1 1 3 . 6 9 Attach 36 | 2 5 11 . 1 . 7 10 Detach 3 | . . 1 . . . 2 . Swap 61 | 1 3 35 8 . . 9 5 Drop 93 | 1 10 47 3 6 . 22 4 Fire 438 | 70 68 183 21 . . 17 79 Melee 35 | . . 17 . . . 13 5 Ram 7 | . . . . . . . 7 Kick . | . . . . . . . . Crush 3 | . . . . . . 3 . Escape Stasis 33 | . . . . . . . 33 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: [*Fac x2] / [*Sto x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 414 | -10/Materials | Central database locked down 528 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 12) 848 | -10/Materials | Discovered new exit (range 14) 1079 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Core integrity fell below 20% 1286 | -10/Materials | Discovered new exit (range 16) 1310 | -10/Materials | Entered another Materials area 1310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1613 | -9/Materials | Discovered new exit (range 4) 2143 | -9/Materials | Build established: Scavenger-Mutant 2596 | -9/Materials | Repaired Broken Machine Analyzer 2849 | -9/Materials | Discovered new exit (range 14) 3123 | -9/Materials | Discovered new exit (range 3) 3344 | -9/Materials | Learned location of Zion (-6) 3395 | -9/Materials | Discovered new exit (range 8) 3424 | -9/Materials | Learned location of 1 exit from Storage 3492 | -9/Materials | Learned Storage trap positions 3550 | -9/Materials | Learned Recycling recycling unit intel 3596 | -9/Materials | Learned 4 Recycling zone layouts 3630 | -9/Materials | Learned location of Recycling (-8) 3653 | -9/Materials | Discovered new exit (range 14) 3654 | -9/Materials | Learned location of Mines (-8) 3730 | -9/Materials | Learned location of 1 exit from Recycling 3847 | -9/Materials | Loaded intel: 7 trap records 4109 | -9/Materials | Core integrity fell below 50% 4205 | -9/Materials | Repaired Imp. EM Shotgun 4257 | -9/Materials | Repaired Hvy. Ion Engine 4455 | -9/Materials | Entered Mines 4456 | -9/Mines | Identified exit to Materials 5224 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5224 | -9/Mines | Discovered new exit (range 5) 5365 | -9/Mines | Entered Exiles 5365 | -9/Exiles | Accompanied by 2 allies 5390 | -9/Exiles | Discovered new exit (range 15) 5395 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5407 | -9/Exiles | Met 8R-AWN 5434 | -9/Exiles | Met EX-HEX 5477 | -9/Exiles | Met EX-BIN 5499 | -9/Exiles | Aligned with FarCom system 5500 | -9/Exiles | Given EX-Vault access code 5538 | -9/Exiles | Opened EX-Vault 5546 | -9/Exiles | Found Prototype Device 5546 | -9/Exiles | Identified Skeleton Box 5563 | -9/Exiles | Found Prototype Ballistic Gun 5563 | -9/Exiles | Identified AWS/Gauss 5622 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5691 | -9/Exiles | Met EX-DEC 5767 | -9/Exiles | Visited The Gauntlet 6087 | -9/Exiles | Left Exiles lab with AWS/Gauss 6087 | -9/Exiles | Entered Mines 7062 | -8/Mines | Discovered exit to Materials (range 8) 7073 | -8/Mines | Entered Materials 7073 | -8/Materials | Evolved 2 slots: Utility x2 7093 | -8/Materials | Discovered new exit (range 14) 7278 | -8/Materials | Identified exit to Garrison 7369 | -8/Materials | Discovered new exit (range 10) 7385 | -8/Materials | Discovered new exit (range 9) 7672 | -8/Materials | Discovered new exit (range 9) 7855 | -8/Materials | Build established: Mutant 7974 | -8/Materials | AWS/Gauss suddenly broke down 7982 | -8/Materials | Garrison activated, responded to threat 8088 | -8/Materials | Repaired Adv. Treads 8285 | -8/Materials | Central database locked down 8466 | -8/Materials | Lost 3 parts (1p1n1w) 9251 | -8/Materials | Entered Garrison 9273 | -8/Garrison | Triggered checkpoint 9365 | -8/Garrison | Triggered checkpoint 9392 | -8/Garrison | Triggered checkpoint 9428 | -8/Garrison | Garrison Relay disabled 9699 | -8/Garrison | Triggered checkpoint 9739 | -8/Garrison | Triggered checkpoint 9811 | -8/Garrison | Discovered new exit (range 15) 9970 | -8/Garrison | Core integrity fell below 50% 9997 | -8/Garrison | Released all parts (6) 10015 | -8/Garrison | Lost 8 parts (3n3u2w) 10206 | -8/Garrison | Core integrity fell below 20% 10665 | -8/Garrison | Build established: Scavenger-Mutant 11114 | -8/Garrison | Triggered checkpoint 11143 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 10550_ KUZJKRB#>9 5P ZFCN0EMDV3HETZDIU 10608_ System corrupted: Energy discharge (-33). 10664_ Acquired Broken AWS/Gauss. 10684_ System corrupted: Matter fused (-9). 10792_ System corrupted: Heat flow error (+201). 10881_ Acquired Imp. Aluminum Leg. 10888_ System corrupted: Component data lost. 10930_ System corrupted: Heat flow error (+115). 10978_ System corrupted: Energy discharge (-62). 11051_ N UVKU#E6LVTT0YJ%XUO=|&EA&D2U|7RN<,SGN 11051_ ALERT: Garrison interior compromised. 11100_ Connecting with Garrison Terminal... 11114_ Beams of light sweep through the air. An alarm sounds. 11120_ Lgt. Cannon severed. 11123_ L-31 Rogue destroyed. 11133_ Imp. Aluminum Leg severed. 11139_ Acquired Katana. 11141_ Imp. Aluminum Leg severed. 11143_ L-31 Rogue Imp. Aluminum Leg severed. Map ----- +----------------------------------------------------+ | ???????????## # ## ##???????????????????????????? | | ???????????# # #???????????????????????????? | | ??????######## ########??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# ########???????????????? | | ??????# #???????????????? | | ??????# #######????????????????? | | ??????# #??????????????????????? | | ??????# * ##?????????????????????? | | ??????# #?????????????????????? | | ??????# < #?????????????????????? | | ??????# #?????????????????????? | | ??????# ##?????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????######### ##########??????????????????????? | | ??????????????# #????###?????? #????????????????? | | ????########### ######T##### #####????????????? | | ? @l= #????????????? | | ? =]%*% ^ #????????????? | | ????############################## #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Machine Analyzer | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Autogun | -9/Materials | Extracted Imp. Treads | -9/Materials | Hacked Utility Shielding | -9/Materials | Hacked Weapon Shielding | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. EM Shotgun | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Surge Thruster | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Hammer | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Adv. EMP Blaster | -8/Materials | Extracted Beam Cannon | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Machine Analyzer | 99% | -9/Materials | Broken Imp. EM Shotgun | 14% | -9/Materials Hvy. Ion Engine | 12% | -9/Materials Adv. Treads | 61% | -8/Materials Studied --------- Particle Gun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Construction Begets Destruction Drive-By Fishing Tech Challenges ------------ None Game ------ Seed DirectedModifiedPenetrator Manual? 0 Play Time 01:34:40 Cumulative 37.8 hours Start 2026.04.08 @ 21:09:25 End 2026.04.08 @ 22:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eabda17-51ed-46b0-8191-e2f130dcf4c2