Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 23:40:59 Player: Mechanikum Result: Destroyed by ER-DTB(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (593) 593 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2323 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 140/140 System Corruption 0% Temperature Warm (116) Movement Core (300) Ox5 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Overtuned Titanium Leg VTOL Module > --- UTILITY (2) ------ Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- Overtuned Beamcaster Subdweller Machine Gun > --- INVENTORY (5) ---- Overtuned Huge Scrapsphere Cooling System Machine Analyzer Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg VTOL Module > --- UTILITY ---------- Improved Targeting Computer ECM Suite > --- WEAPON ----------- Overtuned Beamcaster Subdweller Machine Gun > --- INVENTORY -------- Overtuned Huge Scrapsphere Cooling System Machine Analyzer Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Treads Light Treads Leg Overtuned Titanium Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Targeting Computer Device Subdweller Optics Processor Targeting Computer Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 36 | 6 6 16 5 3 Power 7 | 2 . 4 1 . Engine 7 | 2 . 4 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 4 1 1 Treads 2 | 2 . . . . Leg 1 | . . . . 1 Wheel 1 | . . 1 . . Hover . | . . . . . Flight 6 | . 2 3 1 . Utility 9 | . 3 3 2 1 Device 6 | . 1 3 1 1 Storage . | . . . . . Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 5 1 1 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 4 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . 10 1 . Power 2 | . . 2 . . Propulsion 4 | . . 3 1 . Utility 1 | . . 1 . . Weapon 4 | . . 4 . . Highest Loss Streak 4 | . . 4 1 . To Critical Strikes . | . . . . . Average Backups 3 | . 1 4 4 2 Power . | . 1 . . . Propulsion . | . . . . . Utility 2 | . . 3 4 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 4 | . 1 . 1 2 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 3 | . . . 1 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 89 93 93 Engine 13 | . 14 13 12 14 Treads 4 | . 23 . . . Flight 19 | . 4 19 23 27 Device 9 | . . 13 14 9 Processor 15 | . 23 14 14 14 Energy Gun 2 | . 11 1 . . Ballistic Gun 24 | . 16 25 28 26 Peak Build Rating 20 | 5 8 10 15 20 Average Rating 10 | 3 7 8 13 13 On Entrance 7 | . 5 7 9 15 Avg Prop Armor Cover (%) 13 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 14 | 8 8 12 13 14 Greatest Support 40 | 40 40 20 8 19 Greatest Overweight (x) 4 | 1 . 3 3 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | . 1 4 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 624 | 243 101 226 54 . Remotely . | . . . . . Salvage Created 682 | . 256 327 99 . Parts 54 | . 21 28 5 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 20 | . 7 11 2 . Guns 20 | . 7 11 2 . Classes Destroyed 5 | . 3 1 1 . Watcher 2 | . 2 . . . Swarmer 8 | . 3 5 . . Grunt 5 | . 4 . 1 . Sentry 1 | . . . 1 . Subdweller 6 | . . 6 . . Best Kill Streak 5 | . 4 5 2 . Combat Bots Only 5 | . 4 5 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 159 | . 33 119 4 3 Missed 60 | . 13 44 2 1 Hits 99 | . 20 75 2 2 Projectile 99 | . 20 75 2 2 Critical Strikes 2 | . 1 1 . . Damage Taken 1132 | . 217 844 30 41 Core 251 | . 53 157 . 41 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 105 | . . . . 105 Core Remaining (%) 100 | 100 . . . . Volleys Fired 68 | . 24 40 3 1 Largest 2 | . 2 2 2 2 Hottest 130 | . 70 60 50 130 Shots Fired 126 | . 48 71 6 1 Gun 126 | . 48 71 6 1 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 100 | . 24 69 6 1 Thermal 26 | . 24 2 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 10 20 5 6 Robot Miss Streak 3 | . 3 3 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 83 | . 25 52 5 1 Core Hits 42 | . 16 21 4 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Burn 4 | . 4 . . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 927 | . 284 545 72 26 Guns 927 | . 284 545 72 26 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 731 | . 109 524 72 26 Thermal 196 | . 175 21 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 166 | . 166 . 29 104 Average Temperature 43 | . 45 . 15 75 Received Heat Transfer 330 | . 102 186 18 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 864 | . 814 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 92 | . 92 . 30 . Initial . | . . . . . Average 8 | . 17 . 1 . Influence Increases 474 | . 194 235 45 . Destroy 0b10 Robot/C 280 | . 140 100 40 . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 44 | . 44 . . . Successful Hack 5 | . . . 5 . Lose Combat Pursuer 135 | . . 135 . . Influence Decreases 474 | . 158 271 45 . Entered New Map 18 | . . 18 . . Time Decay 398 | . 158 205 35 . Lost Part 58 | . . 48 10 . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 13 17 2 1 Peak Tracking Total 6 | . 3 6 2 1 Tactical Retreats 4 | . . 4 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 11 | . 3 . 5 3 Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 71 | . 10 . 35 26 Successful 64 | . 5 . 33 26 Failed 7 | . 5 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 9 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 62 | . 4 . 32 26 Record 57 | . 2 . 29 26 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1715 | . 620 987 31 77 Optics 1592 | . 609 952 31 . Structural 46 | . 11 35 . . ECM 77 | . . . . 77 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3865 | 87 749 1152 739 1138 Spaces Moved 3377 | 57 650 922 619 1129 Core 157 | 14 . 129 . 14 Treads 383 | 43 340 . . . Legs 2 | . . . . 2 Wheels 58 | . . 58 . . Hover . | . . . . . Flight 2777 | . 310 735 619 1113 Fastest Speed 34 | 50 37 37 37 34 Average Speed 106 | 137 101 110 114 99 Slowest Speed 280 | 160 160 200 280 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 2 . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 75 31 83 67 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3532 | 64 693 989 644 1142 Wait 14 | . . 3 11 . Move 3369 | 56 645 921 618 1129 Hop 2 | . 2 . . . Pick Up 18 | 2 10 2 3 1 Fast Attach 17 | 3 2 8 2 2 Attach 8 | 2 . 2 1 3 Detach 3 | . . . . 3 Swap 16 | 1 5 8 2 . Drop 17 | . 5 5 4 3 Fire 68 | . 24 40 3 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Met a group of wandering Federalists 276 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Discovered new exit (range 4) 835 | -10/Materials | Discovered new exit (range 7) 837 | -10/Materials | Entered Subcaves 838 | -10/Subcaves | Continued accompanying wandering Federalists (4) 838 | -10/Subcaves | Approached by a straggling Scientist 920 | -10/Subcaves | Lost 3 allies 932 | -10/Subcaves | Lost 4 parts (2n1u1w) 1036 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1107 | -10/Subcaves | Visited triangular shrine 1124 | -10/Subcaves | Found Prototype Device 1228 | -10/Subcaves | Core integrity fell below 50% 1255 | -10/Subcaves | Lost 4 parts (1p3w) 1511 | -10/Subcaves | Build established: Scavenger-Mutant 1912 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1914 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1982 | -10/Subcaves | Discovered new exit (range 10) 1985 | -10/Subcaves | Core integrity fell below 20% 1989 | -10/Subcaves | Entered Recycling 1990 | -8/Recycling | Met a Zionite searching for Scraptown 2022 | -8/Recycling | Identified V3-11A's Pendant 2383 | -8/Recycling | Build established: Mutant 2648 | -8/Recycling | Scanned before Scraplab entrance 2665 | -8/Recycling | Entered Scraplab 2677 | -8/Recycling | Discovered new exit (range 3) 2728 | -8/Recycling | Entered Scraptown 2793 | -8/Scraptown | Visited UFD Registry 2793 | -8/Scraptown | Registered with UFD as "Pulseglider" 2797 | -8/Scraptown | Visited SPCMW 2810 | -8/Scraptown | Visited CR-KLE's Repair Center 2817 | -8/Scraptown | CR-KLE repaired 5 parts 2837 | -8/Scraptown | Visited Assassins FH 3040 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 3280 | -8/Scraptown | Visited Chapter 10 3344 | -8/Scraptown | Received an X-ray algorithm 3379 | -8/Scraptown | Visited Curators Association 3606 | -8/Scraptown | Visited Derelict Rescue Squad 3650 | -8/Scraptown | Visited Research Penetration Think Tank 3687 | -8/Scraptown | Met Optimus 3687 | -8/Scraptown | Accepted into 0bPrime 3781 | -8/Scraptown | Visited Scrap Suit Storage 3786 | -8/Scraptown | Civil war broke out across Scraptown 3818 | -8/Scraptown | Visited Modified Component R&D 3854 | -8/Scraptown | Lost 5 allies 3866 | -8/Scraptown | Destroyed by ER-DTB(j) with Overtuned Pulse Rifle Last Messages --------------- Suit is present. >>Record! "SS/Size Concerns" While attempts at producing a miniaturized version of the Scrap Suit have shown some promise, this device currently remains relatively large in order to best carry out its functions, especially involving larger components. This bulkiness combined with the required tight integration with other systems also means it cannot be easily removed without effectively destroying the suit itself. M5-AR5(c) destroyed. Dropped Flight Unit. Acquired Ovr. Titanium Leg. Ovr. Titanium Leg suddenly begins malfunctioning. Acquired Ovr. Huge Scrapsphere. Acquired Ovr. Beamcaster. Machine disabled. Ovr. Beamcaster suddenly begins malfunctioning. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????#"""""""""????????????????????? | | ???????????????????#"""" ""#?????????????????????? | | ???????????????????#" " @ #?????????????????????? | | ???????????????????#"[ #+####????????????????? | | ????????????????? #" """#????????????????? | | ????????????????# #"= ="#????????????????? | | ????????????????# #""""" ""#????????????????? | | ????????????????# #####" "#????????????????? | | ????????????????# #"""""j X#????????????????? | | ????????????????# # [ ##????????????????? | | ????????????????# # = "#????????????????? | | ?????????? ?????# # "#????????????????? | | ??????????# ????# ## ###########????????????????? | | ???????#### ##### ## ##?????????????????????????? | | ?????"""""" """"" "" "#############?????????????? | | ???? "## #"""""#""#?????????????? | | ???? "## ! !! !#?????????????? | | ?? "## #?????????????? | | ?? "## #?????????????? | | ?? [ X" #?????????????? | | ??????""""""""""" "## ##"#?????????????? | | ??????????""""""" "## !!!!!#????????????????? | | #####???????###"" "## #"""""#????????????????? | | ##????????#"" "##########????????????????? | | X"#????????#"" "##"""""""#????????????????? | | " ##????????#"" ="## """"""#????????????????? | | "" X"#??????###"" !%"## ""#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Librarian Link The Feds Shopping List Strength In Numbers You May Approach The Wall Challenges ------------ None Game ------ Seed SubatomicScrapRipper Manual? 0 Play Time 00:50:45 Cumulative 2.4 hours Start 2026.07.05 @ 22:47:05 End 2026.07.05 @ 23:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11 Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcf4aff7-2757-4a0a-9cac-90f844847105