Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 10:33:53 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (125) 625 Value Destroyed (4496) 4496 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (916) 916 TOTAL SCORE: 13417 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 304 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 925/1150 Matter 210/300 Energy 310/310 System Corruption 11% Temperature Cool (0) Movement Walking (260) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (6) --- Advanced Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON (3) ------- Shock Maul Thunder Hammer Thunder Hammer > --- INVENTORY (20) --- Improved Deuterium Engine Cooled Deuterium Engine Fusion Compressor Fusion Reactor Advanced Power Amplifier Improved Cooling System Advanced Coolant Injector High-capacity Matter Pod (200) Powered Armor Graphene Brace Dimensional Node Initializer Cooled Pulse Rifle Guided Plasma Cannon Heavy Gauss Cannon Heavy Missile Launcher Improved Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite Advanced Shield Generator Hacking Suite Advanced Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Impact Mace Shock Maul Thunder Hammer > --- INVENTORY -------- Improved Deuterium Engine Cooled Deuterium Engine Fusion Compressor Fusion Reactor Advanced Power Amplifier Improved Cooling System Advanced Coolant Injector High-capacity Matter Pod Transmission Jammer Powered Armor Powered Armor Graphene Brace Dimensional Node Initializer Transdimensional Reconstructor Cooled Pulse Rifle Guided Plasma Cannon Heavy Gauss Cannon Heavy Missile Launcher Improved Plasma Cutter CPS Tube [Rating: 111] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Powered Armor Weapon Impact Mace Energy Gun Precision Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . 4 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . 2 Utility 6 | . . . . . 2 1 . . . 3 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 157 | 7 2 1 2 1 19 18 37 12 13 9 6 3 10 6 11 Power 17 | 1 1 . . . 1 2 9 1 . . 1 . 1 . . Engine 11 | 1 1 . . . 1 . 5 1 . . 1 . 1 . . Core 6 | . . . . . . 2 4 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 25 | 2 . . . . 6 1 5 1 1 1 . 1 5 1 1 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 19 | . . . . . 3 1 5 1 1 1 . . 5 1 1 Wheel 1 | . . . . . . . . . . . . 1 . . . Hover 3 | . . . . . 3 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 58 | 2 1 1 2 1 3 6 10 6 9 5 2 . 1 2 7 Device 23 | 1 . . . . 1 2 4 4 4 2 . . 1 1 3 Storage 6 | 1 1 . 2 . . 1 . . 1 . . . . . . Processor 4 | . . . . . 1 . 1 . . 2 . . . . . Hackware 2 | . . . . . . . . . . . . . . . 2 Protection 23 | . . 1 . 1 1 3 5 2 4 1 2 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | 2 . . . . 9 9 13 4 3 3 3 2 3 3 3 Energy Gun 15 | 1 . . . . 1 1 8 . 2 . 1 . . . 1 Energy Cannon 8 | . . . . . 4 2 2 . . . . . . . . Ballistic Gun 6 | 1 . . . . 2 3 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 6 | . . . . . 1 1 . . . 1 1 1 . 1 . Special Weapon 3 | . . . . . . . . 1 . . 1 . 1 . . Impact Weapon 18 | . . . . . 1 2 3 3 1 2 . 1 2 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 1 5 . . 1 . . 2 . 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . 1 . . . . . . Parts Lost 34 | . . . . . . 4 12 . . 3 1 2 . 1 11 Power 5 | . . . . . . 1 3 . . . . . . . 1 Propulsion 8 | . . . . . . . 3 . . . . 1 . . 4 Utility 14 | . . . . . . 1 4 . . 1 1 . . 1 6 Weapon 7 | . . . . . . 2 2 . . 2 . 1 . . . Highest Loss Streak 7 | . . . . . . 3 4 . . 2 1 2 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 98 97 92 95 100 95 94 97 84 100 91 Engine 10 | . 14 14 14 14 9 5 4 15 15 11 11 11 11 11 10 Core 1 | . . . . . . 7 6 . . . . . . . . Treads 3 | . 28 28 28 28 2 . . . . . . . . . . Leg 19 | . . . . . 20 23 22 23 23 22 23 18 16 23 24 Device 11 | . 14 2 . . 8 8 14 10 19 16 11 11 10 11 13 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 5 5 5 5 Processor 6 | . . . . . 8 7 3 7 4 9 11 11 11 11 8 Protection 9 | . . 11 14 14 9 13 8 7 5 11 15 17 17 17 4 Energy Gun 6 | . 14 14 14 14 1 4 9 14 6 7 1 5 . . 1 Energy Cannon 3 | . . . . . 17 9 6 . . . . . . . . Ballistic Gun 3 | . 14 14 14 14 7 3 2 . . . . . . . . Impact Weapon 5 | . . . . . . 3 3 7 11 6 7 7 3 11 11 Peak Build Rating 111 | 7 10 10 11 11 40 51 61 62 63 74 80 81 96 100 111 Average Rating 53 | 6 8 10 10 10 34 46 48 59 59 70 74 79 78 97 104 On Entrance 46 | . 7 10 10 11 11 38 45 61 59 60 70 80 78 96 100 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 102 | 15 32 34 34 34 48 80 97 84 98 102 99 99 99 102 102 Greatest Support 135 | 40 40 40 40 40 54 56 58 58 60 78 78 78 110 115 135 Greatest Overweight (x) 3 | 2 . . . . 2 1 2 1 1 1 1 3 3 . 1 Average Overweight (x) . | . . . . . . 1 1 1 . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 15 18 20 20 19 20 20 20 20 20 20 Most Carried 20 | 4 15 15 16 15 15 18 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 10 14 14 14 14 15 16 19 19 18 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 15 15 15 16 18 20 20 19 20 18 20 20 17 Class Distribution -------------------- 58% | Mutant 13% | Gladiator 13% | Tank 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Matter Collected 3431 | 527 312 83 63 30 328 306 531 240 140 216 163 76 121 154 141 Remotely 266 | . . . . . . . . . 50 216 . . . . . Salvage Created 5414 | 236 202 83 . . 785 454 1548 642 . 285 399 211 195 170 204 Parts 218 | 24 11 1 . . 35 10 72 22 . 12 18 2 . 6 5 Haulers Intercepted 5 | . . . . . 1 1 2 . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 10 1 . 5 . Prevented 7 | . . . . . . . . . . . 5 1 . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 90 | . 5 2 . . 14 7 25 2 . 6 14 5 . 7 3 Melee 8 | . . . . . . 1 2 1 . . 1 . . 1 2 Guns 25 | . 5 2 . . 5 2 11 . . . . . . . . Cannons 15 | . . . . . 5 3 7 . . . . . . . . AOE 24 | . . . . . 3 . . . . 4 9 3 . 5 . Classes Destroyed 15 | 3 3 . . . 3 2 1 . . 1 1 . . 1 . Worker 5 | 2 . . . . 1 . 1 . . . . . . . 1 Builder 3 | . . . . . . 1 . 1 . . . . . . 1 Tunneler 6 | 6 . . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 1 2 . . . . . . . 1 Recycler 9 | 1 . . . . 1 1 . 6 . . . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . Watcher 5 | . 3 . . . 2 . . . . . . . . . . Swarmer 18 | . 3 . . . 3 3 . . . . 9 . . . . Grunt 32 | . 2 2 . . 9 . 14 . . 2 . 3 . . . Brawler 2 | . . . . . . . 1 . . 1 . . . . . Sentry 15 | . . . . . 2 2 7 2 . . . 1 . 1 . Hunter 4 | . . . . . . . . . . 1 . 1 . 2 . Programmer 12 | . . . . . . 2 3 . . 2 . . . 2 3 Decomposer 1 | . . . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 4 3 2 . . 5 2 6 2 . 5 9 3 . 3 3 Combat Bots Only 9 | . 3 2 . . 3 1 6 1 . 5 9 3 . 3 1 Max Kills in Single Turn 5 | 1 1 1 . . 2 1 1 1 . 2 5 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . . 2 5 2 . 1 . Melee 1 | . . . . . . 1 1 1 . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 846 | . 23 13 . . 38 84 341 18 . 104 34 31 . 62 98 Missed 248 | . 5 2 . . 10 21 111 7 . 30 7 6 . 19 30 Damage Taken 8095 | . 185 135 . . 428 805 2197 78 . 1161 399 436 . 656 1615 Core 727 | . 28 24 . . 49 39 223 . . 53 56 33 . 63 159 Absorbed by Shields 1432 | . . . . . . 21 312 . . 422 150 154 . 245 128 Redirected to Shielding 290 | . . . . . 94 108 . . . 21 6 30 . 31 . Regen/Repaired (Parts) 812 | . . . . . . 94 . . 582 . . . . . 136 Core Remaining (%) 82 | 100 . . . 79 91 . . . 62 . . . . 79 . Volleys Fired 195 | 21 19 7 . . 34 22 55 5 . 10 7 3 . 10 2 Largest 3 | 2 2 2 . . 3 3 3 2 . 2 1 1 . 1 1 Hottest 198 | 70 70 70 . . 186 164 198 110 . 110 85 39 . 39 60 Shots Fired 448 | 42 38 14 . . 92 56 156 14 . 14 7 3 . 10 2 Gun 266 | 42 38 14 . . 31 31 83 14 . 10 2 . . . 1 Cannon 155 | . . . . . 58 24 73 . . . . . . . . Launcher 27 | . . . . . 3 1 . . . 4 5 3 . 10 1 Special . | . . . . . . . . . . . . . . . . Kinetic 124 | 21 19 7 . . 24 18 35 . . . . . . . . Thermal 244 | 21 19 7 . . 65 37 92 . . . 2 . . . 1 Explosive 27 | . . . . . 3 1 . . . 4 5 3 . 10 1 Electromagnetic 53 | . . . . . . . 29 14 . 10 . . . . . Robot Hit Streak 28 | 4 4 5 . . 18 9 23 28 . 9 2 4 . 7 . Robot Miss Streak 4 | 4 2 1 . . 3 2 3 1 . 1 2 . . 2 . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 391 | 21 22 11 . . 67 39 134 19 . 10 13 14 6 18 17 Core Hits 168 | 10 10 5 . . 31 13 46 7 . 12 12 9 . 12 1 Critical Kills 5 | . 1 . . . . 1 2 1 . . . . . . . Critical Parts Destroyed 24 | . . . . . . 1 3 1 . . 3 3 2 3 8 Critical Strikes 37 | . 3 . . . 1 2 8 3 . . 3 3 3 3 8 Burn 3 | . 2 . . . 1 . . . . . . . . . . Meltdown 2 | . . . . . . 1 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . 2 1 . . . . . . . Smash 28 | . . . . . . 1 5 2 . . 3 3 3 3 8 Melee Attacks 141 | . . . . . . 21 19 10 . 7 13 14 6 17 34 Impact 141 | . . . . . . 21 19 10 . 7 13 14 6 17 34 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 2 3 8 . . . 1 . 1 1 Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . . . Follow-up Attacks 7 | . . . . . . . . . . . . 2 . . 5 Damage Inflicted 13184 | 300 266 134 . . 1666 1037 3175 983 . 550 1166 930 627 1385 965 Guns 3115 | 300 262 134 . . 403 333 1323 170 . 154 36 . . . . Cannons 2359 | . . . . . 916 337 1106 . . . . . . . . Explosions 2590 | . . . . . 347 . . . . 337 675 416 . 815 . Melee 5107 | . . . . . . 367 746 813 . 50 455 514 627 570 965 Ramming 13 | . 4 . . . . . . . . 9 . . . . . Kinetic 1423 | 123 138 48 . . 330 213 571 . . . . . . . . Thermal 3240 | 177 124 86 . . 989 457 1371 . . . 36 . . . . Explosive 2590 | . . . . . 347 . . . . 337 675 416 . 815 . Electromagnetic 811 | . . . . . . . 487 170 . 154 . . . . . Impact 5107 | . . . . . . 367 746 813 . 50 455 514 627 570 965 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 8 13 13 1 7 7 7 7 10 11 Average Corruption 7 | . . . . . . 3 10 8 1 4 7 7 7 8 4 Corruption Purged 14 | . . . . . . . . 6 . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 219 | . . . . . . 23 64 49 . 1 25 10 8 26 13 Message Errors 53 | . . . . . . 6 16 12 . 1 8 5 1 4 . Matter Fused 54 | . . . . . . 6 11 17 . . 4 1 4 9 2 Heat Flow Errors 24 | . . . . . . 3 8 5 . . 2 . 1 2 3 Energy Discharges 24 | . . . . . . 2 7 2 . . 4 1 . 5 3 Parts Rejected 2 | . . . . . . . 2 . . . . . . . . Parts Fused 2 | . . . . . . . 1 1 . . . . . . . Data Loss (minor) 27 | . . . . . . 2 8 5 . . 2 1 2 4 3 Data Loss (major) 12 | . . . . . . 3 1 . . . 4 1 . 2 1 Misfires 10 | . . . . . . 1 3 6 . . . . . . . Alerts 9 | . . . . . . . 5 1 . . 1 1 . . 1 Misdirections 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 2255 | . . . . . 1 120 259 267 . 15 207 193 345 239 609 Projectiles 12 | . . . . . . 12 . . . . . . . . . Explosions 1 | . . . . . 1 . . . . . . . . . . Melee 2242 | . . . . . . 108 259 267 . 15 207 193 345 239 609 Knockbacks 18 | . . . . . . . 3 5 . . . 1 . 1 8 Impact 16 | . . . . . . . 3 4 . . . 1 . 1 7 Kinetic . | . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 . . . . . . 1 Self-Inflicted Damage 193 | . . . . . . . . . . 63 40 . . 53 37 Shots 6 | . . . . . . . . . . 1 2 . . 2 1 Rammed 2 | . 2 . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 327 | 54 132 216 . . 224 240 327 260 . . 215 . 229 172 196 Average Temperature 78 | 19 39 117 . . 65 65 101 76 . . 108 . 129 97 90 Received Heat Transfer 1589 | . 60 75 . . 252 42 857 18 . 74 86 107 . 18 . Effects 2 | . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . 6 2 . 2 4 2 1 1 3 Combat Hostiles 16 | . . . . . . . 4 1 . 2 4 2 1 1 1 Parts Fried 25 | . . . . . . . 7 2 . 2 7 5 . 1 1 Impact Corruptions 74 | . . . . . . 4 11 10 . 1 7 5 13 5 18 Robots Melted 3 | . . . . . 1 1 1 . . . . . . . . Combat Hostiles 3 | . . . . . 1 1 1 . . . . . . . . Parts Melted 16 | . 3 1 . . 3 1 8 . . . . . . . . Heat Transferred 6612 | 518 518 259 . . 1924 851 2442 . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Peak Influence 417 | 45 225 71 . . 173 170 417 171 . 182 . . . . 217 Initial 150 | . 29 . . . . 22 22 136 . . . . . . 150 Average 95 | 23 96 57 . . 57 54 241 50 . 81 . . . . 125 Maximum Alert Level 2 | . 1 . . . . . 2 . . . . . . . 1 Low Security (%) 86 | 100 88 100 . 100 100 100 35 100 . 100 . . . . 79 Level 1 12 | . 11 . . . . . 54 . . . . . . . 20 Level 2 1 | . . . . . . . 10 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . . 6 9 . . 4 . . . . 4 Investigation 2 | . . . . . . . . . . 2 . . . . . Extermination 8 | . . . . . . 3 3 . . 1 . . . . 1 Reinforcement 8 | . . . . . . 1 3 . . 1 . . . . 3 Assault 2 | . . . . . . . 2 . . . . . . . . Garrison 3 | . . . . . . 2 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . . . . 1 1 3 . . . . . . 1 2 Communications Jammed 12 | . . . . . . . 12 . . . . . . . . Distress Signals 12 | . . . . . . . 12 . . . . . . . . Times Spotted 140 | . 10 2 . . 17 20 41 1 . 9 18 4 . 7 11 Peak Tracking Total 6 | . 3 2 . . 3 3 6 1 . 5 5 3 . 3 5 Tactical Retreats 5 | . . . . . . 1 3 . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . 1 . . . . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . 2 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . 2 1 . . . . . . . . Triggered 4 | . . . . . . 2 1 . . . 1 . . . . Most Traps Carried 3 | . . 3 3 3 3 3 1 . . . 1 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Disabled 9 | . . 1 . . 2 . 2 1 . . 2 . . . 1 Max in Single Turn 2 | . . 1 . . 2 . 1 1 . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Accessed 45 | . 6 1 1 . 9 2 5 11 . 3 . . 4 . 3 Terminals 31 | . 6 1 . . 7 1 5 6 . 3 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . 1 Recycling Units 5 | . . . . . . . . 5 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 136 | . 24 5 1 . 28 5 9 33 . 6 . . 17 . 8 Successful 73 | . 15 1 1 . 19 3 3 11 . . . . 17 . 3 Failed 62 | . 9 3 . . 9 2 6 22 . 6 . . . . 5 Catastrophic 12 | . 1 . . . 1 . 3 3 . 4 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 84 | . 21 5 1 . 21 2 10 20 . . . . . . 4 Terminals 95 | . 24 5 . . 23 2 9 20 . 6 . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 3 . . . . . . . . 2 Recycling Units 13 | . . . . . . . . 13 . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 27 | . 2 1 1 . 5 . 1 . . . . . 17 . . Record 5 | . . . . . . . . . . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 8 | . . 1 . . 3 . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . 4 . . Open Door 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . . . . 1 Repair 2 | . . . . . . 1 . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . . 5 . . . . . . . Retrieve Components 5 | . . . . . . . . 5 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 33 | . 13 . . . 10 1 2 6 . . . . . . 1 Terminals 33 | . 13 . . . 10 1 2 6 . . . . . . 1 Assimilate 2 | . . . . . 1 . 1 . . . . . . . . Botnet 14 | . 6 . . . 4 . 1 2 . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . Skim 16 | . 6 . . . 5 1 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 1 . . 8 2 4 9 . 3 . . . . 3 Full Trace Events 6 | . 1 . . . 1 . . 2 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . 1 Time 82 | . . . . . . 38 . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . 11 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total Allies 8 | . . . . 1 1 3 3 . . . . . . . . Largest Group 3 | . . . . 1 1 3 2 . . . . . . . . Highest-Rated Group 93 | . . . . 31 31 93 62 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . 4 18 26 . . . . . . . . Total Damage 809 | . . . . . 86 300 423 . . . . . . . . Kills 9 | . . . . . 1 5 3 . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Robot Analysis Total 8 | . . 1 . . 3 . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Turns Passed 15004 | 245 801 378 463 288 1720 1723 1674 1435 2519 594 956 437 335 740 696 Spaces Moved 7317 | 109 419 219 286 179 825 719 527 699 1277 232 453 224 217 542 390 Core 10 | 10 . . . . . . . . . . . . . . . Treads 1289 | 99 419 219 286 179 87 . . . . . . . . . . Legs 5698 | . . . . . 623 719 527 699 1277 232 453 126 110 542 390 Wheels 205 | . . . . . . . . . . . . 98 107 . . Hover 115 | . . . . . 115 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 102 190 193 196 130 197 197 145 120 120 120 Average Speed 169 | 154 160 160 160 160 129 190 193 196 194 197 197 174 133 120 122 Slowest Speed 320 | 160 160 160 160 160 320 193 265 196 200 200 197 200 190 122 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 6 69 42 69 54 65 20 49 93 56 9 65 35 60 62 11 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 8 | . 2 . . 1 1 . . . . . . 1 3 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 2 . . . . 2 . 1 1 . 3 . Spaces Dug 59 | . . . . . . 12 2 . . 4 16 . . 2 23 Terrain Destroyed 345 | . . . . . 33 24 3 . . 38 55 25 . 144 23 Melee 23 | . . . . . . 12 2 . . 4 . . . 2 3 Projectile 1 | . . . . . . . 1 . . . . . . . . AOE 321 | . . . . . 33 12 . . . 34 55 25 . 142 20 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total 9284 | 141 513 234 294 182 1409 991 1021 741 1306 337 485 242 252 584 552 Wait 1307 | 1 51 . . . 500 199 363 . . 77 . . . 7 109 Move 7303 | 108 418 218 285 178 824 718 526 698 1276 232 452 223 216 541 390 Hop . | . . . . . . . . . . . . . . . . Pick Up 110 | 4 15 4 3 1 17 6 12 8 15 2 5 . 8 2 8 Fast Attach 29 | 7 . . . . 2 2 8 2 . 2 2 . 3 . 1 Attach 30 | . . . . . 2 4 8 1 . 3 2 2 3 1 4 Detach 3 | . . . . . . . . . . . . 1 2 . . Swap 100 | . 2 1 2 1 15 12 21 9 13 4 2 1 5 5 7 Drop 74 | . 6 4 4 2 15 5 8 8 2 . 3 . 9 3 5 Fire 195 | 21 19 7 . . 34 22 55 5 . 10 7 3 . 10 2 Melee 128 | . . . . . . 21 19 10 . 7 12 12 6 15 26 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 3 | . . . . . . 2 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 5) 731 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Discovered new exit (range 15) 840 | -10/Materials | Identified exit to Materials 872 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Learned 2 Mines zone layouts 924 | -10/Materials | Learned 4 Recycling zone layouts 936 | -10/Materials | Learned 2 Mines zone layouts 992 | -10/Materials | Learned location of Recycling (-7) 1047 | -10/Materials | Entered Mines 1048 | -10/Mines | Identified exit to Subcaves 1153 | -10/Mines | Central database locked down 1292 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1294 | -10/Mines | Discovered new exit (range 5) 1353 | -10/Mines | Found a hidden stash of uninstalled traps 1425 | -10/Mines | Entered Exiles 1446 | -10/Exiles | Discovered new exit (range 15) 1465 | -10/Exiles | Met 8R-AWN 1491 | -10/Exiles | Met EX-HEX 1536 | -10/Exiles | Met EX-BIN 1555 | -10/Exiles | Aligned with FarCom system 1557 | -10/Exiles | Given EX-Vault access code 1600 | -10/Exiles | Opened EX-Vault 1607 | -10/Exiles | Found Gui. Plasma Cannon 1643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1688 | -10/Exiles | Met EX-DEC 1874 | -10/Exiles | Discovered new exit (range 10) 1888 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1888 | -10/Exiles | Entered Mines 2019 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2077 | -9/Mines | Learned location of Zion (-6) 2155 | -9/Mines | Discovered new exit (range 9) 2165 | -9/Mines | Learned Materials emergency access door positions 2170 | -9/Mines | Received a Mining Laser from a helpful Derelict 2176 | -9/Mines | Entered Materials 2176 | -8/Materials | Accompanied by 1 ally 2176 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2497 | -8/Materials | Build established: Skirmisher 3775 | -8/Materials | Learned location of 1 exit from Lower Caves 3810 | -8/Materials | Learned 8 Factory zone layouts 3833 | -8/Materials | Discovered new exit (range 9) 3835 | -8/Materials | Learned 2 Storage zone layouts 3851 | -8/Materials | Learned Storage emergency access door positions 3859 | -8/Materials | Learned Storage security intel 3865 | -8/Materials | Learned location of 2 exits from Factory 3881 | -8/Materials | Learned location of 1 exit from Storage 3896 | -8/Materials | Entered Factory 3896 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3897 | -7/Factory | Identified exit to Storage 3898 | -7/Factory | Identified exit to Factory 4029 | -7/Factory | Repaired Imp. Propulsion Shielding 4106 | -7/Factory | Discovered exit to Factory (range 3) 4210 | -7/Factory | Discovered new exit (range 3) 4218 | -7/Factory | Found Powered Armor 4333 | -7/Factory | Build established: Tank 4863 | -7/Factory | Build established: Mutant 5282 | -7/Factory | Lost 3 parts (1p1u1w) 5462 | -7/Factory | Allied Derelicts emerged from ambush trap array 5462 | -7/Factory | Garrison activated, responded to threat 5619 | -7/Factory | Entered Storage 5630 | -7/Storage | Build established: Tank 6259 | -7/Storage | Garrison activated, responded to threat 6332 | -7/Storage | Lost 3 parts (1p2w) 6427 | -7/Storage | System corruption reached 10% 6475 | -7/Storage | Lost 4 parts (2n2u) 6625 | -7/Storage | Used back door to open Recycling access 6625 | -7/Storage | Discovered new exit (range 5) 7026 | -7/Storage | Met a pair of Derelict thieves 7207 | -7/Storage | Build established: Mutant 7293 | -7/Storage | Entered Recycling 7462 | -7/Recycling | Found Broken Powered Armor 7465 | -7/Recycling | Found Powered Armor 7469 | -7/Recycling | Found Powered Armor 7474 | -7/Recycling | Found Powered Armor 7952 | -7/Recycling | Scanned before Scraplab entrance 8117 | -7/Recycling | Discovered new exit (range 11) 8704 | -7/Recycling | Entered Scraplab 8720 | -7/Recycling | Discovered new exit (range 4) 8728 | -7/Recycling | Entered Scraptown 8728 | -7/Scraptown | System corruption cleaned by C-Scrubber 8738 | -7/Scraptown | System corruption cleaned by C-Scrubber 9043 | -7/Scraptown | Visited Cyclists 9065 | -7/Scraptown | Visited TADAMA 9123 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9137 | -7/Scraptown | Visited CR-KLE's Repair Center 9171 | -7/Scraptown | Visited Awakened 9218 | -7/Scraptown | Visited IN-MT5's Study 9321 | -7/Scraptown | Discovered new exit (range 13) 10152 | -7/Scraptown | Turned away by UFD registrar 10677 | -7/Scraptown | Visited Shadow of the Wyrm 10908 | -7/Scraptown | CR-KLE repaired 8 parts 11247 | -7/Scraptown | Entered Factory 11247 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11815 | -5/Factory | Discovered new exit (range 13) 11841 | -5/Factory | Entered Upper Caves 11919 | -5/Upper Caves | Found Alien Artifact 11952 | -5/Upper Caves | Build established: Gladiator 12328 | -5/Upper Caves | Destroyed 9 combat bots 12516 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12575 | -5/Upper Caves | Build established: Mutant 12709 | -5/Upper Caves | Ambushed by wild Derelicts 12760 | -5/Upper Caves | Learned Factory emergency access door positions 12766 | -5/Upper Caves | Discovered new exit (range 9) 12797 | -5/Upper Caves | Entered another Upper Caves area 12824 | -5/Upper Caves | Learned location of Armory (-4) 12976 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13219 | -5/Upper Caves | Discovered new exit (range 10) 13234 | -5/Upper Caves | Entered Zhirov 13234 | -5/Zhirov | Discovered new exit (range 3) 13268 | -5/Zhirov | Met Zhirov 13301 | -5/Zhirov | Learned location of Quarantine (-2) 13301 | -5/Zhirov | Learned location of Testing (-3) 13301 | -5/Zhirov | Learned location of Command (-1) 13310 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13339 | -5/Zhirov | Found Alien Artifact 13339 | -5/Zhirov | Identified Integrated Dissipator 13339 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13358 | -5/Zhirov | Found Alien Artifact 13569 | -5/Zhirov | Entered Proximity Caves 13749 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13757 | -4/Proximity Caves | Build established: Gladiator 13796 | -4/Proximity Caves | Spotter reported a threat 13904 | -4/Proximity Caves | Ambushed by research squad 13904 | -4/Proximity Caves | System corruption reached 10% 14100 | -4/Proximity Caves | Learned 4 Research zone layouts 14194 | -4/Proximity Caves | Discovered new exit (range 10) 14309 | -4/Proximity Caves | Entered Factory 14309 | -4/Factory | Evolved 2 slots: Propulsion x2 14472 | -4/Factory | Repaired Powered Armor 14858 | -4/Factory | Lost 4 parts (1n3u) 14873 | -4/Factory | System corruption reached 10% 14963 | -4/Factory | Noticed a derelict Sapper rigging charges 14991 | -4/Factory | Identified Transdimensional Reconstructor 14991 | -4/Factory | Warped through subspace 15005 | -4/Factory | Self-destructed Last Messages --------------- 14987_ U-05 Engineer lays Concrete. 14987_ R-10 Processor collects Corrupted Arm. Leg. 14987_ K-01 Serf collects debris. 14987_ U-05 Engineer lays Concrete. 14990_ K-01 Serf collects debris. 14990_ U-05 Engineer lays Concrete. 14990_ K-01 Serf collects debris. 14990_ U-05 Engineer lays Concrete. 14991_ Identified Transdimensional Reconstructor. 14991_ Warped through subspace. 14991_ Exp. Heat Sink destroyed. 14991_ Knocked back. 14998_ Acquired 10 matter. 14999_ Adv. Myomer Leg destroyed. 14999_ Knocked back. 15002_ Penetrated by Slug. 15002_ Hvy. Deuterium Engine destroyed. 15002_ Imp. Titanium Leg destroyed. 15003_ Adv. Myomer Leg destroyed. 15003_ Knocked back. Map ----- +----------------------------------------------------+ | #??????????????????? | | % #??????????????????? | | = #??????????????????? | | #??????????????????? | | #??????????????????? | | # ###+####################"###"#?????????????????? | | % #????????????###??##?????????????????? | | % #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #?????????????????????+??????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ##########+##????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????##### #####???????#####+#####???????????????? | | ?????# #?##????# #####T #????????? | | ?????# ###;##### ????????? | | ?????# % % ???????? | | ?????# % u ???????? | | ?????+ T % @ H ???????? | | ?????# ???????? | | ?????# h ???????? | | ?????# ####+#### ????????? | | ?????# h #???????# ########????????? | | ?????## ##???????### k###???????????????? | | ??????# #??????????# #?????????????????? | | ??????# #??????????# k#?????????????????? | | ####### #??????????# #?????????????????? | | #??????????# #?????????????????? | | #??????????# #?????????????????? | | !!! """"" #??????????# k#?????????????????? | | !!! ""T"" #??????????# #?????????????????? | | !!! #??????????# #######???????????? | | ############ ???????? | | ! ???????? | | " " """ ############# ???????? | | % %"" #???????????# ????????? | | %"" #???????????# ????????? | | ##??????????##"############?????????? | | %%" ##########???##????????????????????? | | %%% #?????????????????????????? | | % %%" #?????????????????????????? | | #?????????????????????????? | | % % %"" ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GodElectronReplica Manual? 0 Play Time 01:21:58 Cumulative 346.1 hours Start 2024.10.14 @ 09:13:49 End 2024.10.14 @ 10:33:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fbe4e63-273b-4973-983c-cecac04e874b