Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 10:32:21 Player: Exp. Geonium Core Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (235) 235 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 1942 Bonus ------- Follower Combat Kills 99 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/250 Matter 182/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Superbattery (928) 0b10 Alert Chip Hacking Suite Latent Energy Streamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Superbattery > --- WEAPON ----------- Small Laser Latent Energy Streamer > --- INVENTORY -------- Light Treads Wheel 0b10 Alert Chip Hacking Suite Medium Laser Light Assault Rifle [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | . 1 . 4 9 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . . 3 1 Treads 3 | . . . 2 1 Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 . 1 2 Device . | . . . . . Storage 4 | . 1 . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . . . . 5 Energy Gun 2 | . . . . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 . 4 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 85 82 72 57 Engine 13 | . 14 14 14 7 Treads 1 | . . . 1 12 Leg 18 | . 28 25 12 . Wheel 1 | . . . 1 14 Storage 13 | . 14 14 14 10 Energy Gun 13 | . 14 14 14 4 Ballistic Gun 13 | . 14 14 14 5 Naked Turns . | . . . . . Heaviest Build 60 | 10 20 15 45 60 Greatest Support 20 | 20 20 20 10 10 Greatest Overweight (x) 5 | . . 1 4 5 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | . 10 10 20 20 Average Capacity 10 | . 8 10 10 13 Most Carried 10 | . 7 7 10 8 Average Carried 7 | . 6 7 8 5 Final Capacity 20 | 8 10 10 20 5 Final Carried 8 | 6 7 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 248 | 200 20 17 . 11 Remotely . | . . . . . Salvage Created 371 | . 109 147 . 115 Parts 24 | . 8 11 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 14 | . 2 6 . 6 Guns 8 | . 2 6 . . Cannons 1 | . . . . 1 AOE 5 | . . . . 5 Classes Destroyed 4 | . 2 1 . 1 Operator 1 | . 1 . . . Swarmer 6 | . . 4 . 2 Grunt 4 | . 2 2 . . Assembled 4 | . . . . 4 Best Kill Streak 4 | . 2 3 . 4 Combat Bots Only 4 | . 2 3 . 4 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 1034 | . 132 225 . 677 Core 262 | . 10 67 . 185 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 38 | . 10 22 . 6 Largest 2 | . 2 2 . 2 Hottest 100 | . 60 60 . 100 Shots Fired 71 | . 20 44 . 7 Gun 65 | . 20 44 . 1 Cannon 6 | . . . . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 32 | . 10 22 . . Thermal 33 | . 10 22 . 1 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 10 | . 4 10 . 1 Robot Miss Streak 4 | . 1 2 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 33 | . 12 20 . 1 Core Hits 33 | . 7 11 . 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 714 | . 135 195 . 384 Guns 320 | . 125 195 . . Cannons 19 | . . . . 19 Explosions 365 | . . . . 365 Melee . | . . . . . Ramming 10 | . 10 . . . Kinetic 123 | . 37 86 . . Thermal 239 | . 88 109 . 42 Explosive . | . . . . . Electromagnetic 342 | . . . . 342 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 33 | . . . . 33 Projectiles . | . . . . . Explosions 33 | . . . . 33 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . . . 12 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 123 | . 58 123 . 60 Average Temperature 39 | . 23 51 . 27 Received Heat Transfer 221 | . 72 69 . 80 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . 200 250 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Latent Energy Used 196 | . . . . 196 LE Corruption 7 | . . . . 7 Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 264 | . 130 264 . 73 Initial 50 | . . 50 . . Average 113 | . 66 150 . 47 Maximum Alert Level 1 | . . 1 . . Low Security (%) 77 | . 100 62 . 100 Level 1 22 | . . 37 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 12 10 . 19 Peak Tracking Total 10 | . 4 5 . 10 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies 6 | . . 3 . 3 Largest Group 3 | . . 3 . 2 Highest-Rated Group 40 | . . 40 . 39 Highest-Rated Ally 31 | . . 16 . 31 Total Orders . | . . . . . Ally Attacks 34 | . . 30 . 4 Total Damage 364 | . . 323 . 41 Kills 6 | . . 5 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 1251 | . 206 474 455 116 Spaces Moved 797 | 1 122 318 242 114 Core 86 | . . . . 86 Treads . | . . . . . Legs 657 | 1 122 318 216 . Wheels 54 | . . . 26 28 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 140 50 Average Speed 136 | 120 120 128 184 72 Slowest Speed 190 | 120 120 190 190 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 34 71 60 29 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 8 | . . . . 8 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 897 | . 163 343 250 141 Wait 36 | . 27 4 . 5 Move 793 | . 121 317 241 114 Hop . | . . . . . Pick Up 4 | . 1 . 3 . Fast Attach 3 | . 1 . 1 1 Attach 7 | . . . 2 5 Detach 3 | . . . . 3 Swap 4 | . . . 1 3 Drop 7 | . 1 . 2 4 Fire 38 | . 10 22 . 6 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 143 | -10/Materials | Met 8R-AWN 199 | -10/Materials | Discovered new exit (range 7) 207 | -10/Materials | Entered Mines 218 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 234 | -10/Mines | Discovered new exit (range 11) 318 | -10/Mines | Build established: Mutant 506 | -10/Mines | Learned location of Storage (-8) 552 | -10/Mines | Discovered new exit (range 4) 639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 639 | -10/Mines | Discovered new exit (range 5) 681 | -10/Mines | Entered Exiles 682 | -10/Exiles | Identified exit to Mines 729 | -10/Exiles | Welcomed by 8R-AWN 761 | -10/Exiles | Met EX-HEX 814 | -10/Exiles | Met EX-BIN 835 | -10/Exiles | Aligned with FarCom system 837 | -10/Exiles | Given EX-Vault access code 883 | -10/Exiles | Opened EX-Vault 896 | -10/Exiles | Found Superbattery 899 | -10/Exiles | Found Latent Energy Streamer 906 | -10/Exiles | Found 0b10 Alert Chip 945 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1004 | -10/Exiles | Met EX-DEC 1011 | -10/Exiles | Learned location of Zion (-6) 1136 | -10/Exiles | Stole three prototypes: Superbattery, 0b10 Alert Chip, Latent Energy Streamer 1136 | -10/Exiles | Entered Mines 1167 | -9/Mines | Assembled infested the area 1208 | -9/Mines | Core integrity fell below 50% 1233 | -9/Mines | Received a Mining Laser from a helpful Derelict 1251 | -9/Mines | Core integrity fell below 20% 1252 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01195_ as-23003 destroyed. 01199_ System corrupted: Lgt. Treads rejected. 01199_ Lgt. Assault Rifle destroyed. 01199_ Dropped Wheel. 01201_ Dropped Ion Engine. 01202_ Dropped Med. Laser. 01203_ Acquired Med. Laser. 01220_ Med. Laser destroyed. 01221_ System corrupted: Matter fused (-10). 01223_ as-41297 destroyed. 01223_ as-31495 destroyed. 01231_ A derelict emerges from the shadows: "What are you doing alone down here?" 01233_ LP-WNA(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01236_ LP-WNA(g): "You're apparently new around these parts, I'll cover you." 01250_ Lgt. Treads destroyed. 01251_ The unstable cave ceiling collapses. 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