Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 22:15:09 Player: Nebula avali Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (96) 480 Value Destroyed (5485) 5485 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3700) 3700 TOTAL SCORE: 16385 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 393 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 1751/1765 System Corruption 17% Temperature Cool (0) Movement Rolling (120) Ox2 Location -4/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Superbattery Advanced Target Analyzer Relay Coupler [Heavy] (16) > --- WEAPON (5) ------- Plasma Rifle Plasma Rifle Force Lance > --- INVENTORY (20) --- Improved Ion Engine Centrium Leg Centrium Leg Armored Wheel Armored Wheel Active Sensor Suite Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Superbattery Advanced Signal Interpreter Advanced Target Analyzer Advanced Hacking Suite Relay Coupler [Heavy] > --- WEAPON ----------- Dispersion Rifle Compact HERF Cannon Compact HERF Cannon Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Active Sensor Suite Improved Phase Shifter Gamma Rifle Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Force Lance [Rating: 130] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Wheel Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 . 1 . . . . 2 . . 1 . Weapon 3 | . . . . . . 2 1 . . . . . . . . . Parts Attached 202 | . 4 . . . 14 14 8 33 9 3 2 7 13 29 35 31 Power 21 | . . . . . 3 1 1 3 . . . . 4 3 3 3 Engine 14 | . . . . . 3 1 1 3 . . . . 4 . . 2 Core 1 | . . . . . . . . . . . . . . 1 . . Reactor 6 | . . . . . . . . . . . . . . 2 3 1 Propulsion 61 | . 2 . . . 5 7 1 10 3 . . . 4 9 8 12 Treads 14 | . . . . . . 3 1 1 2 . . . 4 3 . . Leg 18 | . . . . . . . . 7 . . . . . 3 8 . Wheel 26 | . 2 . . . 5 4 . 2 1 . . . . . . 12 Hover 2 | . . . . . . . . . . . . . . 2 . . Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 48 | . 1 . . . 4 2 3 4 3 . 1 2 3 6 12 7 Device 21 | . . . . . . . . 4 2 . 1 . 2 2 6 4 Storage 5 | . . . . . 1 . . . . . . . 1 . 1 2 Processor 7 | . . . . . 1 . 1 . 1 . . . . 3 . 1 Hackware 7 | . . . . . . . . . . . . 2 . 1 4 . Protection 8 | . 1 . . . 2 2 2 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | . 1 . . . 2 4 3 16 3 3 1 5 2 11 12 9 Energy Gun 23 | . . . . . 1 . . 11 . . . . . 4 4 3 Energy Cannon 16 | . . . . . . . . 1 3 3 . 5 1 1 . 2 Ballistic Gun 15 | . . . . . . 3 . 2 . . 1 . . 5 4 . Ballistic Cannon 2 | . . . . . . . . 1 . . . . 1 . . . Launcher 2 | . . . . . . 1 1 . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 1 3 . Impact Weapon 5 | . 1 . . . 1 . 2 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . 1 1 . . . . . . . . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . 1 2 . . System Corruption 6 | . . . . . . . . . . . . . 1 5 . . Parts Lost 77 | . . . . . . 1 9 9 . . 1 . 3 11 25 18 Power 7 | . . . . . . . 1 1 . . . . . 1 2 2 Propulsion 20 | . . . . . . . 3 3 . . . . . 3 5 6 Utility 19 | . . . . . . 1 2 1 . . . . 1 3 7 4 Weapon 31 | . . . . . . . 3 4 . . 1 . 2 4 11 6 Highest Loss Streak 21 | . . . . . . 1 9 5 . . 1 . 2 7 21 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 100 100 100 96 91 95 85 98 92 87 86 76 76 80 79 Engine 4 | . 14 14 14 14 9 6 5 5 6 6 6 5 5 1 . 2 Reactor 1 | . . . . . . . . . . . . . . 2 7 6 Treads 6 | . . . . . . 4 20 2 4 13 13 11 10 9 6 . Leg 4 | . 14 . . . . . . 17 8 . . . . 1 4 7 Wheel 8 | . 14 28 28 28 34 25 4 1 11 6 6 5 . . . 11 Device 8 | . . . . . . . . 13 20 20 20 17 16 6 6 8 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 4 9 Processor 8 | . . . . . 8 7 12 10 6 6 6 5 5 13 11 5 Hackware 4 | . . . . . . . . . . . . 4 11 11 14 9 Protection 3 | . 8 14 14 14 16 12 11 . . . . . . . . . Energy Gun 9 | . 22 14 14 14 9 4 . 16 16 6 . . . 9 10 4 Energy Cannon 5 | . . . . . . . . 2 9 19 20 22 13 4 3 2 Ballistic Gun 4 | . . . . . . 9 7 4 6 6 7 5 1 4 4 2 Impact Weapon 3 | . 5 14 14 14 9 7 16 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 17 17 17 17 48 58 61 64 76 76 77 78 115 75 94 102 Greatest Support 160 | 20 20 20 20 20 46 69 99 68 28 28 28 28 140 160 160 80 Greatest Overweight (x) 9 | . . . . . 1 5 6 9 2 2 2 2 2 7 1 4 Average Overweight (x) 1 | . . . . . . 1 4 . 2 2 2 2 . . . 2 Largest Inventory Capacity 20 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | . 8 8 8 8 13 15 15 15 15 15 15 15 15 15 12 17 Most Carried 20 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 13 | . 7 8 7 8 13 14 14 14 14 15 15 14 12 11 12 14 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 20 Final Carried 15 | 6 8 8 8 8 15 15 14 15 15 15 15 15 5 15 5 12 Class Distribution -------------------- 25% | Mutant 20% | Scavenger-Gunner 20% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Bothacker-Gunner 5% | Hacker-Mutant 4% | Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Scavenger-Gunner | -5/Garrison Bothacker-Gunner | -4/Factory Scavenger-Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Matter Collected 3052 | 200 40 . . . 140 151 276 432 110 74 41 . 163 582 415 428 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5945 | . 164 50 . . 86 230 594 1238 113 295 143 . 413 645 615 1359 Parts 243 | . 10 1 . . 13 6 16 44 3 9 2 . 20 37 28 54 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 9 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Combat Hostiles Destroyed 82 | . 2 1 . . 1 3 7 22 3 5 1 . 8 12 8 9 Melee 11 | . . . . . . 1 2 . . . . . . 1 . 7 Guns 43 | . 2 1 . . 1 2 . 19 2 2 . . . 7 6 1 Cannons 19 | . . . . . . . . 1 . 3 . . 8 4 2 1 AOE 2 | . . . . . . . 2 . . . . . . . . . Classes Destroyed 18 | . 3 . . . 2 4 3 3 . 1 . . 2 . . . Worker 4 | . . . . . 1 1 1 . . . . . . . 1 . Builder 3 | . . . . . 2 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 3 | . . . . . . 1 2 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 16 | . . . . . . . 1 8 . . . . . 3 . 4 Grunt 28 | . 2 1 . . 1 . 5 7 . 2 . . 3 2 3 2 Brawler 1 | . . . . . . . . . . 1 . . . . . . Sentry 11 | . . . . . . 1 1 4 1 1 1 . . 1 1 . Specialist 3 | . . . . . . . . . . . . . 2 1 . . Hunter 10 | . . . . . . 1 . . . . . . 2 4 3 . Programmer 9 | . . . . . . 1 . . 2 1 . . . 1 1 3 Heavy 1 | . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 1 . . 2 2 3 7 1 3 1 . 6 4 5 4 Combat Bots Only 7 | . 1 1 . . 1 1 2 7 1 3 1 . 6 4 5 4 Max Kills in Single Turn 3 | . 1 1 . . 1 1 3 2 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Hostile Shots Fired 1273 | . 15 3 . . 67 39 136 134 4 54 45 . 105 167 313 191 Missed 343 | . 5 1 . . 17 13 33 29 3 15 23 . 34 40 88 42 Damage Taken 16328 | . 105 22 . . 590 495 2038 1994 16 484 179 . 1386 2247 4203 2569 Core 2412 | . 32 . . . 69 37 363 225 . 59 29 . 73 361 596 568 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 153 | . . . . . . . . . . . . . . . 153 . Redirected to Shielding 33 | . . . . . . . . . . . . . . . 33 . Regen/Repaired (Parts) 52 | . . . . . . 52 . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 87 87 94 . . . . 20 . . 56 . . Volleys Fired 267 | . 8 4 . . 17 24 5 39 5 11 5 . 12 68 41 28 Largest 5 | . 2 1 . . 1 2 2 5 5 5 5 . 5 5 5 3 Hottest 381 | . 80 40 . . 61 61 61 350 381 381 381 . 379 359 359 276 Shots Fired 679 | . 16 4 . . 17 28 6 214 23 55 22 . 50 119 79 46 Gun 469 | . 16 4 . . 17 24 1 186 16 22 7 . 4 80 53 39 Cannon 176 | . . . . . . . . 28 7 33 15 . 46 34 6 7 Launcher 9 | . . . . . . 4 5 . . . . . . . . . Special 25 | . . . . . . . . . . . . . . 5 20 . Kinetic 225 | . . . . . . 24 1 73 5 11 6 . 18 46 21 20 Thermal 355 | . . . . . 6 . . 139 18 44 16 . 20 58 38 16 Explosive 9 | . . . . . . 4 5 . . . . . . . . . Electromagnetic 65 | . 16 4 . . 11 . . 2 . . . . 12 10 . 10 Robot Hit Streak 36 | . 2 3 . . 6 3 6 29 3 8 3 . 4 15 31 36 Robot Miss Streak 5 | . 3 1 . . 3 2 . 5 2 3 3 . 4 3 3 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . Autonomous 60 | . . . . . . . . 46 . . . . 14 . . . Shots Hit Robots 482 | . 7 3 . . 14 23 13 145 9 25 10 . 27 62 57 87 Core Hits 206 | . 4 3 . . 5 9 17 61 4 9 2 . 13 24 26 29 Critical Kills 4 | . . . . . 1 1 . . 1 . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . 2 4 1 . . . . . . . 1 Critical Strikes 32 | . . . . . 1 3 4 5 1 3 . . 3 . . 12 Burn 8 | . . . . . . . . 3 . 3 . . . . . 2 Meltdown 1 | . . . . . . . . . 1 . . . . . . . Destroy 3 | . . . . . . . . 1 . . . . . . . 2 Blast 4 | . . . . . . . . 1 . . . . 3 . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 8 | . . . . . 1 3 4 . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . 7 Melee Attacks 125 | . . . . . 15 14 30 5 . . . . . . . 61 Impact 64 | . . . . . 15 14 30 5 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . . . . . 61 Sneak Attacks 7 | . . . . . 1 4 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . 1 1 . . . . . . . 3 Damage Inflicted 15512 | . 217 40 . . 344 823 1537 3832 221 843 293 . 1460 1439 1087 3376 Guns 6711 | . 129 40 . . 159 217 . 3178 181 266 68 . 26 956 912 579 Cannons 3492 | . . . . . . . . 474 40 577 225 . 1434 417 175 150 Explosions 1313 | . 88 . . . . 164 1001 . . . . . . 60 . . Melee 3984 | . . . . . 185 442 530 180 . . . . . . . 2647 Ramming 12 | . . . . . . . 6 . . . . . . 6 . . Kinetic 3967 | . . . . . . 217 . 1590 28 166 44 . 1049 400 271 202 Thermal 5892 | . 88 . . . 80 86 287 2050 193 677 249 . 229 783 816 354 Explosive 792 | . . . . . . 78 714 . . . . . . . . . Electromagnetic 865 | . 129 40 . . 79 . . 12 . . . . 182 250 . 173 Impact 1337 | . . . . . 185 442 530 180 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 2647 | . . . . . . . . . . . . . . . . 2647 Highest Corruption 17 | . . . . . . 5 1 1 1 1 1 . 1 7 5 17 Average Corruption 2 | . . . . . . 2 1 1 1 1 1 . 1 2 4 9 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . 6 . 4 4 4 1 . . 14 5 16 Message Errors 17 | . . . . . . 1 . 2 2 2 1 . . 4 1 4 Matter Fused 9 | . . . . . . 2 . 1 . . . . . 2 1 3 Heat Flow Errors 5 | . . . . . . 1 . . . 1 . . . 2 . 1 Energy Discharges 7 | . . . . . . 1 . 1 1 1 . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . 2 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . Misfires 5 | . . . . . . 1 . . . . . . . 2 . 2 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 819 | . . . . . . 188 225 . . 26 . . 64 35 . 281 Projectiles 97 | . . . . . . . . . . 26 . . 64 7 . . Explosions 69 | . . . . . . 41 . . . . . . . 28 . . Melee 653 | . . . . . . 147 225 . . . . . . . . 281 Knockbacks 11 | . . . . . 2 1 3 3 . . . . 2 . . . Impact 9 | . . . . . 2 1 3 3 . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 462 | . . . . . . 108 324 . . . . . . 30 . . Shots 10 | . . . . . . 3 6 . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . 1 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 512 | . 90 36 . . 72 261 39 340 227 497 236 . 428 512 401 368 Average Temperature 101 | . 50 19 . . 19 67 15 67 104 184 111 . 112 104 131 130 Received Heat Transfer 2675 | . 42 12 . . 216 12 450 420 . 150 66 . 387 108 469 343 Effects 16 | . . . . . . . . 2 . 2 . . 3 4 4 1 Shutdowns 6 | . . . . . . . . . . 1 . . 1 1 2 1 Energy Bleed 5 | . . . . . . . . . . 1 . . 2 2 . . Interference 2 | . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . Total Turns 25 | . . . . . . . . . . . . . . . 25 . Longest Duration 25 | . . . . . . . . . . . . . . . 25 . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 3 1 . . . . . . 3 . 1 Impact Corruptions 12 | . . . . . . 6 6 . . . . . . . . . Robots Melted 5 | . . . . . . . . 3 1 . 1 . . . . . Combat Hostiles 4 | . . . . . . . . 2 1 . 1 . . . . . Parts Melted 21 | . . . . . . . . 6 5 3 2 . . 2 3 . Heat Transferred 9073 | . 50 . . . 148 50 200 3732 310 1220 387 . 350 916 925 785 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Peak Influence 843 | . 70 47 . . 178 138 291 843 535 . . 156 352 722 539 227 Initial 442 | . . 27 . . . 18 52 126 442 . . 142 109 264 378 118 Average 294 | . 48 45 . . 91 62 159 446 433 . . 151 259 404 418 171 Maximum Alert Level 3 | . . . . . . . 1 3 2 . . . 1 3 2 1 Low Security (%) 41 | . 100 100 . 100 100 100 74 22 . . . 100 30 . 3 81 Level 1 27 | . . . . . . . 25 27 39 . . . 69 45 32 18 Level 2 27 | . . . . . . . . 34 60 . . . . 48 63 . Level 3 3 | . . . . . . . . 15 . . . . . 5 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . Squads Dispatched 19 | . . . . . . 2 6 . 4 . . . 2 . 5 . Investigation 3 | . . . . . . . 1 . . . . . . . 2 . Extermination 6 | . . . . . . 1 1 . 2 . . . . . 2 . Reinforcement 9 | . . . . . . 1 3 . 2 . . . 2 . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Distress Signals 5 | . 1 . . . 2 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 167 | . 6 1 . . 19 5 20 26 6 8 1 . 12 18 25 20 Peak Tracking Total 10 | . 4 1 . . 10 1 10 7 1 6 1 . 5 3 6 7 Tactical Retreats 17 | . . . . . 5 . 1 1 . 2 . . 4 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Traps Triggered 15 | . . . . . 2 5 . 3 . . . . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Machines Disabled 18 | . . . . . 1 2 5 4 1 . . . . 3 2 . Max in Single Turn 2 | . . . . . 1 1 2 1 1 . . . . 1 1 . Garrison Relay 4 | . . . . . . . . 2 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Machines Accessed 25 | . . . 2 . 4 4 3 2 4 . . 2 . . 4 . Terminals 18 | . . . . . 4 3 2 2 3 . . 2 . . 2 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . Total Hacks 56 | . . . 2 . 12 10 8 3 7 . . 3 . . 11 . Successful 25 | . . . 2 . 5 3 4 2 1 . . 2 . . 6 . Failed 31 | . . . . . 7 7 4 1 6 . . 1 . . 5 . Catastrophic 8 | . . . . . 2 1 . . 2 . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 48 | . . . 1 . 12 8 5 3 7 . . 2 . . 10 . Terminals 44 | . . . . . 12 8 7 3 5 . . 3 . . 6 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 4 | . . . . . . 2 . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . 3 . Terminal Hacks 6 | . . . 2 . 1 . 1 1 . . . 1 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . 2 . Unlock Access 2 | . . . . . . . 1 . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 14 | . . . . . 4 1 2 1 1 . . 1 . . 4 . Terminals 11 | . . . . . 4 1 2 1 . . . 1 . . 2 . Botnet 8 | . . . . . 3 1 2 . . . . 1 . . 1 . Detonate 1 | . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . 1 . Override 1 | . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . Report 1 | . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 4 3 2 1 4 . . 1 . . 4 . Full Trace Events 3 | . . . . . 1 . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 60 | . . . . . . 60 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . . . . . 1 . 1 Threat Obfuscator 1 | . . . . . . . . . . . . . . . . 1 Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . Robots Hacked 9 | . . . . . . . . . . . . . . 2 7 . Non-combat 2 | . . . . . . . . . . . . . . . 2 . Combat 7 | . . . . . . . . . . . . . . 2 5 . Robot Hacks Applied 13 | . . . . . . . . . . . . . . 4 9 . parse_system 1 | . . . . . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . . . . . . . 1 . amplify_resonance 2 | . . . . . . . . . . . . . . . 2 . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . overwrite_iff 2 | . . . . . . . . . . . . . . 2 . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . formatsys_low 2 | . . . . . . . . . . . . . . . 2 . formatsys_high 2 | . . . . . . . . . . . . . . 1 1 . Relay Couplers Released 17 | . . . . . . . . 8 . . . . . 9 . . Machine Destruction 17 | . . . . . . . . 8 . . . . . 9 . . Attached 5 | . . . . . . . . . . . . . . 1 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . 1 . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Total Allies 13 | . . 2 . . . . . 5 . . . . . 2 4 . Largest Group 4 | . . 2 2 2 1 . . 4 1 . . . . 2 2 . Highest-Rated Group 241 | . . 47 47 47 16 . . 241 99 . . . . 98 66 . Highest-Rated Ally 99 | . . 31 31 31 16 . . 99 99 . . . . 49 64 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . 16 . . 12 10 . . . . 7 8 . Total Damage 1558 | . . . . . 187 . . 477 407 . . . . 187 300 . Kills 10 | . . . . . 2 . . 5 . . . . . 2 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Turns Passed 8126 | . 123 71 216 92 572 570 631 1163 730 566 120 192 363 1294 832 591 Spaces Moved 4554 | 1 93 60 216 103 469 419 318 524 548 356 77 136 157 463 429 185 Core 3 | . . . . . . . . 1 . . . . . 2 . . Treads 974 | . . . . . . 5 79 83 . . . . 152 401 254 . Legs 596 | 1 25 . . . . . . 375 . . . . . 15 175 5 Wheels 2936 | . 68 60 216 103 469 414 239 65 548 356 77 136 5 . . 180 Hover 45 | . . . . . . . . . . . . . . 45 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 80 80 80 80 80 85 155 105 120 130 130 130 130 116 120 105 Average Speed 130 | 120 90 80 80 80 87 106 164 171 122 130 130 130 159 158 146 129 Slowest Speed 500 | 120 120 80 80 80 100 320 240 500 130 130 130 130 240 400 250 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 22 13 59 44 44 14 10 45 15 50 12 3 89 51 7 12 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 . 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 7 | . . . . 2 . . . . . 2 3 . . . . . Spaces Dug 17 | . . . . . 9 1 3 . . 4 . . . . . . Terrain Destroyed 155 | . 1 . . . 9 41 55 4 4 12 10 . 4 7 8 . Melee 13 | . . . . . 9 1 3 . . . . . . . . . Projectile 49 | . . . . . . . . 4 4 12 10 . 4 7 8 . AOE 93 | . 1 . . . . 40 52 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Fac DSF Gar Fac Gar Total 6089 | . 115 78 261 112 590 499 378 678 597 430 84 152 247 925 573 370 Wait 701 | . 4 12 37 10 47 23 16 43 23 58 . . 43 329 51 5 Move 4537 | . 92 59 215 102 468 418 318 522 547 355 76 135 156 461 428 185 Hop . | . . . . . . . . . . . . . . . . . Pick Up 85 | . 4 . 3 . 13 1 5 5 2 . . 3 7 17 4 21 Fast Attach 134 | . 2 . . . 8 12 2 25 6 2 2 6 7 22 26 14 Attach 45 | . 2 . . . 1 1 4 3 1 . . 1 4 5 9 14 Detach 24 | . . . . . 3 . . 3 2 . . . 1 6 5 4 Swap 24 | . . . . . 5 1 2 5 2 1 . . 2 2 1 3 Drop 114 | . 3 . 6 . 13 5 5 15 9 3 1 7 15 13 8 11 Fire 267 | . 8 4 . . 17 24 5 39 5 11 5 . 12 68 41 28 Melee 109 | . . . . . 15 14 20 3 . . . . . . . 57 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 . . . . . . 1 . . Escape Stasis 34 | . . . . . . . . 10 . . . . . . . 24 Rewire 13 | . . 3 . . . . . 5 . . . . . 1 . 4 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -5/Garrison -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 8) 124 | -10/Materials | Entered Mines 147 | -10/Mines | Learned location of Mines (-9) 153 | -10/Mines | Met a Derelict bent on vengeance 160 | -10/Mines | Received a Mining Laser from a helpful Derelict 180 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 181 | -10/Mines | Discovered new exit (range 5) 195 | -10/Mines | Entered Exiles 195 | -10/Exiles | Accompanied by 2 allies 217 | -10/Exiles | Met 8R-AWN 229 | -10/Exiles | Met EX-HEX 252 | -10/Exiles | Met EX-BIN 261 | -10/Exiles | Aligned with FarCom system 262 | -10/Exiles | Given EX-Vault access code 280 | -10/Exiles | Opened EX-Vault 288 | -10/Exiles | Found Superbattery 294 | -10/Exiles | Found AWS/Gauss 298 | -10/Exiles | Found AWS/Autocannon 316 | -10/Exiles | Warned to stay clear of 0b10 Research branches 319 | -10/Exiles | Build established: Mutant 339 | -10/Exiles | Met EX-DEC 342 | -10/Exiles | Learned location of Zion (-6) 367 | -10/Exiles | Discovered new exit (range 10) 411 | -10/Exiles | Stole three prototypes: Superbattery, AWS/Gauss, AWS/Autocannon 411 | -10/Exiles | Entered Mines 411 | -9/Mines | Accompanied by 2 allies 435 | -9/Mines | Learned Materials terminal intel 481 | -9/Mines | Discovered new exit (range 16) 491 | -9/Mines | Learned 2 Materials zone layouts 503 | -9/Mines | Entered Materials 503 | -8/Materials | Accompanied by 1 ally 503 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 505 | -8/Materials | Loaded intel: 12 terminal locations 1047 | -8/Materials | Discovered new exit (range 14) 1074 | -8/Materials | Identified exit to Factory 1075 | -8/Materials | Entered Factory 1075 | -7/Factory | Evolved 2 slots: Weapon x2 1077 | -7/Factory | FarCom data flow suspended 1578 | -7/Factory | Repaired Enh. Autogun 1597 | -7/Factory | Discovered new exit (range 9) 1609 | -7/Factory | Identified exit to Factory 1645 | -7/Factory | Entered another Factory area 1645 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2251 | -6/Factory | Garrison activated, responded to threat 2276 | -6/Factory | Identified exit to Garrison 2276 | -6/Factory | Entered Garrison 2299 | -6/Garrison | Lost 9 parts (1p3n2u3w) 2406 | -6/Garrison | Triggered checkpoint 2433 | -6/Garrison | Core integrity fell below 50% 2462 | -6/Garrison | Found embedded Infiltrators 2464 | -6/Garrison | Lost 3 parts (1n2w) 2532 | -6/Garrison | Garrison Relay disabled 2593 | -6/Garrison | Rescued a captive Derelict 2595 | -6/Garrison | Rescued a captive Derelict 2744 | -6/Garrison | Build established: Scavenger-Skirmisher 2824 | -6/Garrison | Triggered checkpoint 2828 | -6/Garrison | Triggered checkpoint 2875 | -6/Garrison | Lost 4 allies 2886 | -6/Garrison | Destroyed 7 combat bots 2910 | -6/Garrison | Spotted B-75 Beast 2966 | -6/Garrison | Destroyed B-75 Beast 2996 | -6/Garrison | Lost 5 parts (1p1n1u2w) 3017 | -6/Garrison | Identified exit to Factory 3159 | -6/Garrison | Build established: Scavenger-Gunner 3197 | -6/Garrison | Installed Relay Interface Framework 3252 | -6/Garrison | Triggered checkpoint 3277 | -6/Garrison | Garrison Relay disabled 3349 | -6/Garrison | Spotted Executioner 3351 | -6/Garrison | Spotted Striker 3361 | -6/Garrison | Destroyed Striker 3373 | -6/Garrison | Destroyed Executioner 3384 | -6/Garrison | Rewired Striker 3439 | -6/Garrison | Entered Factory 3439 | -6/Factory | Accompanied by 1 ally 3892 | -6/Factory | Build established: Scavenger-Skirmisher 4133 | -6/Factory | Discovered new exit (range 6) 4138 | -6/Factory | Identified exit to Lower Caves 4169 | -6/Factory | Entered Lower Caves 4461 | -6/Lower Caves | Learned 4 Factory zone layouts 4621 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4692 | -6/Lower Caves | Learned Factory emergency access door positions 4719 | -6/Lower Caves | Discovered new exit (range 10) 4727 | -6/Lower Caves | Encountered a Warlord checkpoint 4729 | -6/Lower Caves | Identified exit to Lower Caves 4735 | -6/Lower Caves | Entered another Lower Caves area 4737 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4783 | -6/Lower Caves | Encountered a Warlord checkpoint 4817 | -6/Lower Caves | Discovered new exit (range 7) 4827 | -6/Lower Caves | Identified exit to Factory 4855 | -6/Lower Caves | Entered Factory 4855 | -5/Factory | Evolved 2 slots: Utility x2 5046 | -5/Factory | Identified exit to DSF 5047 | -5/Factory | Entered DSF 5090 | -5/DSF | Additional patrols routed to DSF 5239 | -5/DSF | Sterilization system engaged 5253 | -5/DSF | Found Corrupted Prototype Device 5259 | -5/DSF | Ambient heat levels rising (+10) 5274 | -5/DSF | Ambient heat levels rising (+10) 5278 | -5/DSF | Discovered new exit (range 14) 5288 | -5/DSF | Build established: Hacker-Skirmisher 5289 | -5/DSF | Ambient heat levels rising (+10) 5299 | -5/DSF | Identified exit to Garrison 5304 | -5/DSF | Ambient heat levels rising (+10) 5319 | -5/DSF | Ambient heat levels rising (+10) 5334 | -5/DSF | Ambient heat levels rising (+10) 5349 | -5/DSF | Ambient heat levels rising (+10) 5364 | -5/DSF | Ambient heat levels rising (+10) 5379 | -5/DSF | Ambient heat levels rising (+10) 5394 | -5/DSF | Ambient heat levels rising (+10) 5409 | -5/DSF | Ambient heat levels rising (+10) 5410 | -5/DSF | Entered Garrison 5425 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 5629 | -5/Garrison | Build established: Hacker-Mutant 5684 | -5/Garrison | Triggered checkpoint 5706 | -5/Garrison | Triggered checkpoint 5818 | -5/Garrison | Lost 7 parts (1p2n2u2w) 5881 | -5/Garrison | Garrison Relay disabled 6325 | -5/Garrison | Build established: Scavenger-Gunner 6602 | -5/Garrison | Triggered checkpoint 6632 | -5/Garrison | Garrison Relay disabled 6672 | -5/Garrison | Discovered new exit (range 10) 6685 | -5/Garrison | Identified exit to Factory 6704 | -5/Garrison | Entered Factory 6704 | -4/Factory | Accompanied by 1 ally 6704 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6953 | -4/Factory | Build established: Bothacker-Gunner 7259 | -4/Factory | Spotted B-86 Titan 7422 | -4/Factory | Lost 21 parts (2p5n4u10w) 7510 | -4/Factory | Identified exit to Garrison 7534 | -4/Factory | Core integrity fell below 50% 7536 | -4/Factory | Entered Garrison 7566 | -4/Garrison | Lost 3 parts (2u1w) 7819 | -4/Garrison | Found Enh. Force Lance 7822 | -4/Garrison | Found Enh. Force Lance 7843 | -4/Garrison | Build established: Scavenger-Mutant 7844 | -4/Garrison | System corruption reached 10% 7935 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 8043 | -4/Garrison | Core integrity fell below 20% 8090 | -4/Garrison | Lost 13 parts (1p4n3u5w) 8108 | -4/Garrison | Spotted B-86 Titan 8127 | -4/Garrison | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08074_ Acquired Adv. Heat Sink. 08076_ Acquired 10 matter. 08080_ Acquired Plasma Rifle. 08082_ W-44 Eye sends out distress signal. 08083_ Acquired Plasma Rifle. 08086_ Acquired 20 matter. 08087_ System corrupted: Heat flow error (+262). 08088_ Acquired 10 matter. 08088_ C-30 ARC bursts open, deploying its payload. 08088_ P-70 Sage unfolds itself. 08093_ Arm. Wheel destroyed. 08102_ Imp. Phase Shifter destroyed. 08107_ P-70 Sage suffers critical hit (Burn). 08108_ Arm. Wheel blasted off. 08108_ Knocked back. 08114_ Mic. Antimatter Reactor destroyed. 08121_ P-70 Sage suffers critical hit (Burn). 08123_ Arm. Wheel destroyed. 08124_ System corrupted: Matter fused (-7). 08124_ Destroyed Imp. Remote Datajack. Map ----- +----------------------------------------------------+ | ?????????????###########?????????????????????????? | | ?????????????#""" """"#?????????????????????????? | | ?????????????#""! "#?????????????????????????? | | ?????????????#"%=! 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"?????????????????????????????? | | ???????????????? "?????????????????????????????? | | ???????????????? "?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 45 Energy Capacity 1835 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 450 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 15 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete No Signal Challenges ------------ None Game ------ Seed PrecisionShadeBattery Manual? 1 Play Time 01:59:43 Cumulative 55.9 hours Start 2024.04.28 @ 16:52:56 End 2024.04.28 @ 22:15:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 88 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d38884d-aa14-42a2-ad8f-e7d9581609b7