Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.15 @ 09:05:26 Player: rootmos Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2976) 2976 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5786 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (1700) Ox33 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Huge Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Compact Battery (200) Weight Redist. System Improved Sensor Array Improved Signal Interpreter Terrain Scanner Advanced Targeting Computer Improved Light Armor Plating EM Shotgun Heavy Particle Gun Advanced Beam Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Advanced Treads Improved Heat Sink Huge Storage Unit Compact Battery Weight Redist. System Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Particle Charger Improved Utility Shielding Medium Armor Plating EM Shotgun Pulse Rifle Advanced Beam Cannon Improved Assault Rifle [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 5 | . 1 . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . 1 . 1 1 . Weapon . | . . . . . . Parts Attached 81 | 9 11 6 17 34 4 Power 13 | 2 2 1 3 4 1 Engine 13 | 2 2 1 3 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 3 2 4 8 2 Treads 9 | . . . 3 5 1 Leg 8 | 2 1 2 1 2 . Wheel 3 | . 2 . . 1 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 26 | 3 1 2 6 13 1 Device 13 | 1 1 2 3 5 1 Storage 4 | 1 . . 2 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 7 | 1 . . 1 5 . Artifact . | . . . . . . Weapon 21 | 2 5 1 4 9 . Energy Gun 6 | . 1 1 2 2 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 7 | 2 2 . 2 1 . Ballistic Cannon 2 | . 1 . . 1 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . 1 . 3 3 . Parts Lost 20 | . . . 1 6 13 Power 5 | . . . . 2 3 Propulsion 7 | . . . . 3 4 Utility 7 | . . . 1 1 5 Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . . . 1 6 8 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | . 6 9 14 14 13 Power . | . 1 1 1 . . Propulsion . | . 1 . . . . Utility 7 | . 1 4 8 10 8 Weapon 3 | . 2 3 3 3 4 Tool/Special . | . . . . . . Unused Backups 38 | . 3 4 13 9 9 Power 5 | . . . 5 . . Propulsion 3 | . . 2 1 . . Utility 19 | . 1 1 5 5 7 Weapon 11 | . 2 1 2 4 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 94 100 99 97 66 Engine 12 | . 11 12 10 15 9 Treads 10 | . . . 2 21 14 Leg 12 | . 12 24 26 1 . Wheel 1 | . 12 . . . . Device 21 | . 20 25 30 17 11 Storage 9 | . 12 12 10 8 10 Processor 4 | . . . . 8 6 Protection 2 | . . . . 5 . Energy Gun 4 | . 4 9 10 . . Energy Cannon 1 | . . . . 3 . Ballistic Gun 6 | . 13 . 9 4 . Ballistic Cannon 2 | . 1 10 . 2 2 Launcher 1 | . 4 4 . . . Slashing Weapon 2 | . . . . 5 8 Peak Build Rating 38 | 7 14 21 30 38 34 Average Rating 27 | 5 10 20 28 34 20 On Entrance 17 | . 7 14 21 30 34 Avg Prop Armor Cover (%) 9 | . . . 12 9 . Naked Turns . | . . . . . . Heaviest Build 109 | 20 27 27 40 54 109 Greatest Support 72 | 20 24 30 72 72 60 Greatest Overweight (x) 34 | 1 1 1 1 13 34 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 25 | 10 10 10 25 15 25 Average Capacity 13 | 8 10 10 14 15 18 Most Carried 15 | . 10 10 15 15 15 Average Carried 12 | . 6 9 14 14 13 Final Capacity 25 | 10 10 10 15 15 25 Final Carried 15 | . 10 10 14 15 11 Class Distribution -------------------- 88% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1687 | 243 145 247 314 675 63 Remotely . | . . . . . . Salvage Created 3548 | . 149 172 871 1882 474 Parts 179 | . 11 7 66 78 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 78 | . 6 4 20 37 11 Melee 28 | . . . . 17 11 Guns 35 | . 4 1 20 10 . Cannons 11 | . . 3 . 8 . AOE 2 | . 2 . . . . Classes Destroyed 10 | . 2 . 3 4 1 Builder 2 | . . . . 2 . Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 4 | . . . 2 2 . Swarmer 18 | . 4 . 5 6 3 Grunt 33 | . 2 4 7 17 3 Brawler 3 | . . . . . 3 Duelist 2 | . . . . 2 . Sentry 20 | . . . 8 10 2 Hunter 2 | . . . . 2 . Best Kill Streak 11 | . 2 2 4 5 11 Combat Bots Only 11 | . 2 2 4 4 11 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 549 | . 19 8 80 293 149 Missed 123 | . 7 4 26 57 29 Hits 426 | . 12 4 54 236 120 Melee 25 | . . . . 10 15 Projectile 401 | . 12 4 54 226 105 Critical Strikes 21 | . . . . 15 6 Damage Taken 3837 | . 86 40 412 2199 1100 Core 658 | . 5 19 77 356 201 Absorbed by Shields . | . . . . . . Ignored by Resistances 2353 | . 54 24 262 1336 677 Regen/Repaired (Parts) 121 | . . . . 121 . Core Remaining (%) 90 | 100 . 90 80 . . Volleys Fired 145 | . 10 8 41 86 . Largest 2 | . 2 2 2 2 . Hottest 98 | . 60 98 88 83 . Shots Fired 255 | . 20 16 77 142 . Gun 182 | . 15 8 77 82 . Cannon 72 | . 5 7 . 60 . Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 148 | . 15 7 41 85 . Thermal 101 | . . 8 36 57 . Explosive . | . . . . . . Electromagnetic 6 | . 5 1 . . . Robot Hit Streak 44 | . 8 21 22 44 . Robot Miss Streak 2 | . 2 . 1 2 . Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 292 | . 14 15 63 172 28 Core Hits 118 | . 8 6 34 59 11 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 13 | . 1 . 1 9 2 Burn 1 | . . . 1 . . Meltdown 1 | . . . . 1 . Destroy 1 | . 1 . . . . Blast 1 | . . . . 1 . Sever 9 | . . . . 7 2 Melee Attacks 81 | . . . . 50 31 Impact . | . . . . . . Slashing 81 | . . . . 50 31 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6184 | . 247 262 1081 3742 852 Guns 2356 | . 142 122 1018 1074 . Cannons 1229 | . 35 105 . 1089 . Explosions 94 | . 59 35 . . . Melee 2426 | . . . . 1574 852 Ramming 79 | . 11 . 63 5 . Kinetic 1915 | . 122 105 558 1130 . Thermal 1674 | . 59 122 460 1033 . Explosive . | . . . . . . Electromagnetic 90 | . 55 35 . . . Impact . | . . . . . . Slashing 2426 | . . . . 1574 852 Piercing . | . . . . . . Highest Corruption 6 | . . . 1 1 6 Average Corruption 1 | . . . 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . 11 13 4 Message Errors 6 | . . . 3 2 1 Matter Fused 7 | . . . 2 5 . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 5 | . . . 2 3 . Parts Rejected 2 | . . . . . 2 Data Loss (minor) 5 | . . . 3 2 . Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 62 | . . . . 46 16 Projectiles 20 | . . . . 20 . Explosions . | . . . . . . Melee 42 | . . . . 26 16 Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . 4 . . . . Shots . | . . . . . . Rammed 4 | . 3 . . 1 . Targets Rammed 13 | . 4 . 8 1 . Kicked 9 | . 1 . 8 . . Crushed . | . . . . . . Highest Temperature 208 | . 20 17 208 186 4 Average Temperature 32 | . 15 10 77 29 4 Received Heat Transfer 2085 | . 24 36 144 1413 468 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 6 | . . . 1 5 . Heat Transferred 3171 | . 100 296 1110 1665 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | . 54 50 85 118 130 Initial 9 | . . 9 . . . Average 13 | . 5 3 12 16 68 Influence Increases 2119 | . 169 104 612 1004 230 Destroy 0b10 Robot/C 1560 | . 120 80 400 740 220 Destroy 0b10 Robot/NC 40 | . . . 15 25 . Destroy Leader 418 | . 30 20 144 214 10 Successful Hack 49 | . 15 . 19 15 . Disable Machine 8 | . . 4 4 . . Destroy Structure 14 | . 4 . . 10 . Lose Combat Pursuer 30 | . . . 30 . . Influence Decreases 2019 | . 134 139 612 1004 130 Entered New Map 26 | . . 26 . . . Time Decay 1820 | . 134 113 612 961 . Lost Part 173 | . . . . 43 130 Squads Dispatched 8 | . . 1 2 5 . Investigation 5 | . . 1 1 3 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 8 | . 1 . 2 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 16 3 35 56 13 Peak Tracking Total 6 | . 5 2 6 5 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 8 | . 5 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 4 | . 2 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 25 | . 4 1 8 12 . Terminals 22 | . 4 . 8 10 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 66 | . 9 1 20 36 . Successful 42 | . 5 1 12 24 . Failed 24 | . 4 . 8 12 . Catastrophic 4 | . . . 1 3 . Database Lockouts . | . . . . . . Manual 29 | . 4 1 7 17 . Terminals 60 | . 9 . 20 31 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 38 | . 5 1 12 20 . Record 20 | . 2 . 5 13 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Locate Traps 10 | . 3 . 2 5 . Maintenance Status 1 | . . . . 1 . Security Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 13 | . 2 . 4 7 . Full Trace Events 7 | . 1 . 2 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 4643 | 35 870 744 1759 1170 65 Sensors 4643 | 35 870 744 1759 1170 65 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 6461 | 67 875 744 1765 2808 202 Spaces Moved 3946 | 47 701 550 1274 1336 38 Core 23 | 5 . . . 16 2 Treads 1349 | . . . 101 1213 35 Legs 2178 | 42 318 538 1173 107 . Wheels 395 | . 383 12 . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 50 | 50 90 105 120 145 160 Average Speed 135 | 115 112 119 122 163 299 Slowest Speed 1750 | 190 190 190 225 700 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 96 98 83 90 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . 4 . . 7 . Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 4682 | 55 765 623 1414 1743 82 Wait 271 | . 8 43 30 184 6 Move 3941 | 46 700 549 1273 1335 38 Hop . | . . . . . . Pick Up 58 | . 14 7 22 15 . Fast Attach 29 | 7 9 . 1 11 1 Attach 9 | . . . 2 2 5 Detach . | . . . . . . Swap 68 | 2 12 7 16 30 1 Drop 67 | . 8 9 21 29 . Fire 145 | . 10 8 41 86 . Melee 81 | . . . . 50 31 Ram 3 | . 3 . . . . Kick 9 | . 1 . 8 . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Utility x1 259 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Discovered exit to Mines (range 15) 309 | -10/Materials | Build established: Hacker-Mutant 449 | -10/Materials | Identified exit to Materials 449 | -10/Materials | Discovered exit to Materials (range 16) 609 | -10/Materials | Discovered exit to Materials (range 16) 835 | -10/Materials | Discovered exit to Materials (range 16) 943 | -10/Materials | Entered Mines 948 | -10/Mines | Met a Derelict shopkeep closing up shop 1114 | -10/Mines | Discovered exit to Materials (range 7) 1269 | -10/Mines | Discovered exit to Materials (range 6) 1475 | -10/Mines | Found a hidden stash of uninstalled traps 1687 | -10/Mines | Entered Materials 1687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2428 | -9/Materials | Identified exit to Materials 2428 | -9/Materials | Discovered exit to Materials (range 16) 2836 | -9/Materials | Discovered exit to Materials (range 9) 3347 | -9/Materials | Discovered exit to Materials (range 13) 3452 | -9/Materials | Entered another Materials area 3452 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4008 | -8/Materials | Identified exit to Factory 4008 | -8/Materials | Discovered exit to Factory (range 16) 4992 | -8/Materials | Repaired Gauss Rifle 5480 | -8/Materials | Discovered exit to Factory (range 16) 5561 | -8/Materials | Core integrity fell below 50% 5593 | -8/Materials | Lost 6 parts (2p3n1u) 5949 | -8/Materials | Build established: Scavenger-Mutant 6257 | -8/Materials | Identified exit to Garrison 6260 | -8/Materials | Entered Garrison 6296 | -8/Garrison | Triggered checkpoint 6373 | -8/Garrison | Lost 5 parts (1p3u1w) 6401 | -8/Garrison | Core integrity fell below 20% 6428 | -8/Garrison | Destroyed 11 combat bots 6462 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06372_ Critical hit (Burn: +37). 06376_ G-47 Trooper Aluminum Leg severed. 06379_ Destroyed Lgt. Nuclear Core. 06381_ Flight Unit destroyed. 06381_ G-47 Trooper destroyed. 06382_ Y-45 Defender suffers critical hit (Burn). 06384_ Y-45 Defender Lgt. Treads severed. 06385_ Ion Engine destroyed. 06386_ Y-45 Defender destroyed. 06394_ Lgt. Treads destroyed. 06400_ Critical hit (Burn: +37). 06400_ G-47 Trooper destroyed. 06406_ Lgt. Deuterium Engine destroyed. 06406_ Lgt. Treads destroyed. 06407_ Y-45 Defender destroyed. 06409_ System corrupted: Substantial component data lost. 06414_ Imp. Heat Sink destroyed. 06421_ Acquired 47 matter. 06422_ Lgt. Treads destroyed. 06434_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????######### ##########???? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# ###?? | | ???????????????# ??? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# ##??? | | ???????????????# #??? | | ???????????????# #??? | | ???????????????# #??? | | ???????????????# ##??? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????# #???? | | ?????????#####?######### ##########???? | | ?????????#!*!#?????????# #????????????? | | ????## ###=%%########### ##########???? | | ????# [*!**/!%%@%Y^ | | ????# ==/%*%=[= ^ | | ????# ##############################??? | | ????# ?????????????????????????????????? | | ????#??????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 13% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactivePointSystem Manual? 0 Play Time 01:36:15 Cumulative 71.5 hours Start 2025.11.12 @ 16:56:05 End 2025.11.15 @ 09:05:26 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 27 Rogue 0 Adventurer 0 Explorer 27 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 422c23ec-5de3-4ebf-9d57-cdb4a804f150