Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 16:25:36 // Winter2019/RPGLIKE Player: Someone64 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (238) 238 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2348 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 415/415 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Faulty Experimental Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY (3) ---- EM Shotgun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY -------- EM Shotgun Grenade Launcher Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Medium Matter Pod Processor Improved Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 5 | 3 . . 2 . . Power 1 | 1 . . . . . Propulsion 2 | 1 . . 1 . . Utility 1 | 1 . . . . . Weapon 1 | . . . 1 . . Parts Attached 19 | 5 6 2 2 2 2 Power 4 | 2 . 1 . . 1 Engine 4 | 2 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . 1 . Treads 2 | 2 . . . . . Leg 3 | . 2 . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 3 . . 1 . Device 1 | . . . . 1 . Storage 1 | . 1 . . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 1 1 1 2 . 1 Energy Gun 4 | 1 . 1 1 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 95 | . 90 100 95 100 100 Engine 25 | . 28 28 24 22 22 Treads 1 | . 4 . . . . Leg 26 | . 22 28 24 33 33 Device 2 | . . . . 4 11 Storage 7 | . . 14 11 6 . Processor 13 | . 19 14 11 11 11 Energy Gun 10 | . . 9 16 11 11 Energy Cannon 5 | . . . 6 11 11 Ballistic Gun 3 | . 13 5 . . . Naked Turns . | . . . . . . Heaviest Build 20 | 10 12 12 17 17 20 Greatest Support 40 | 40 40 26 26 39 39 Greatest Overweight (x) 3 | 3 3 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 Average Capacity 3 | 3 3 3 3 3 3 Most Carried 3 | 3 3 3 3 3 3 Average Carried 2 | 2 2 3 2 2 2 Final Capacity 3 | 3 3 3 3 3 3 Final Carried 3 | 3 3 3 3 2 3 Class Distribution -------------------- 81% | Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 387 | 250 . 39 28 . 70 Remotely . | . . . . . . Salvage Created 137 | . . 39 28 . 70 Parts 12 | . 2 4 5 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | . 2 3 3 . 2 Guns 10 | . 2 3 3 . 2 Classes Destroyed 4 | . 1 1 . . 2 Swarmer 6 | . . 3 3 . . Grunt 2 | . 2 . . . . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 2 2 3 . 1 Combat Bots Only 3 | . 2 2 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1142 | . 236 149 91 . 666 Core 916 | . 192 120 73 . 531 Absorbed by Shields . | . . . . . . Redirected to Core 751 | . 143 90 52 . 466 Core Remaining (%) 66 | 100 . 48 . 50 . Volleys Fired 48 | . 17 14 7 . 10 Largest 2 | . 1 1 2 . 2 Hottest 123 | . 20 20 85 . 123 Shots Fired 65 | . 17 14 14 . 20 Gun 55 | . 17 14 14 . 10 Cannon 10 | . . . . . 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 31 | . 17 14 . . . Thermal 20 | . . . . . 20 Explosive . | . . . . . . Electromagnetic 14 | . . . 14 . . Robot Hit Streak 11 | . 6 2 6 . 11 Robot Miss Streak 5 | . 3 5 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 39 | . 10 5 8 . 16 Core Hits 13 | . 3 3 4 . 3 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 666 | . 156 84 100 . 326 Guns 507 | . 156 82 100 . 169 Cannons 157 | . . . . . 157 Explosions . | . . . . . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 238 | . 156 82 . . . Thermal 326 | . . . . . 326 Explosive . | . . . . . . Electromagnetic 100 | . . . 100 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 162 | . 1 . . . 162 Average Temperature 48 | . 1 . . . 64 Received Heat Transfer 324 | . 90 9 . . 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 555 | . . . . . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 121 | . 65 110 121 46 108 Average Influence 67 | . 22 94 105 46 68 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 5 8 3 . 8 Peak Tracking Total 5 | . 2 3 3 . 5 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 7 | . 1 . 6 . . Terminals 5 | . . . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 2 . 12 . . Successful 8 | . 2 . 6 . . Failed 6 | . . . 6 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 10 | . . . 10 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Terminal Index 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1071 | 88 234 146 366 79 158 Spaces Moved 630 | 52 139 87 205 61 86 Core 25 | 24 1 . . . . Treads 49 | 28 21 . . . . Legs 556 | . 117 87 205 61 86 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 149 126 120 120 120 120 Slowest Speed 200 | 200 200 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 32 18 28 21 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 855 | 61 180 114 312 67 121 Wait 125 | . 10 10 87 3 15 Move 625 | 51 138 86 204 60 86 Hop . | . . . . . . Pick Up 14 | 5 3 . 4 1 1 Fast Attach 13 | 3 5 1 2 . 2 Attach 5 | 2 1 . . 2 . Detach . | . . . . . . Swap 1 | . . 1 . . . Drop 14 | . 6 1 4 1 2 Fire 48 | . 17 14 7 . 10 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 9 | . . . 4 . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 28 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Entered Mines 332 | -10/Mines | Met a Derelict bent on vengeance 373 | -10/Mines | Core integrity fell below 50% 459 | -10/Mines | Discovered new exit (range 10) 468 | -10/Mines | Identified exit to Materials 469 | -10/Mines | Entered Materials 470 | -9/Materials | Core integrity fell below 50% 471 | -9/Materials | Reached level 2 471 | -9/Materials | Upgraded with Weapon slot (x1) 548 | -9/Materials | Reached level 3 664 | -9/Materials | Repaired Datajack 700 | -9/Materials | Upgraded with Propulsion slot (x1) 821 | -9/Materials | Discovered new exit (range 11) 832 | -9/Materials | Identified exit to Mines 835 | -9/Materials | Entered Mines 885 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 888 | -9/Mines | Found Prototype Device 889 | -9/Mines | Identified Exp. Sensor Array 910 | -9/Mines | Discovered new exit (range 3) 913 | -9/Mines | Identified exit to Materials 914 | -9/Mines | Entered Materials 916 | -8/Materials | Reached level 4 965 | -8/Materials | Core integrity fell below 50% 1065 | -8/Materials | Core integrity fell below 20% 1072 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00944_ Acquired EM Shotgun. 00966_ Y-45 Defender destroyed. 00969_ Acquired 70 matter. 00972_ Dropped Lgt. Ion Engine. 00973_ Acquired Imp. Ion Engine. 00977_ U-05 Engineer builds a Door. 00992_ Slug penetrates Wall. 00997_ Slug penetrates U-05 Engineer. 01003_ Penetrated by Slug. 01006_ H-55 Commando suffers critical hit. 01006_ Destroyed Carbon-fiber Leg. 01009_ Penetrated by Slug. 01018_ H-55 Commando destroyed. 01032_ C-30 ARC bursts open, deploying its payload. 01032_ L-31 Rogue unfolds itself. 01032_ G-47 Trooper unfolds itself. 01033_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01041_ K-01 Serf collects debris. 01042_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. Map ----- +----------------------------------------------------+ | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ???????????????????????##+########???#######?????? | | ???????????????????????# #???# ####### | | ???????????????????????# ##### | | ???????????????????????# """ + | | ???????????????????????# """"" ##### | | ???????????????????????# %""""" #???# ####### | | ???????????????????????# """"" #???## ##?????? | | ???????????????????????# """ #????# #??????? | | ???????????????????????# #????# #??????? | | ????????????################+########## #??????? | | ?????????? #??????? | | ?????????? #??????? | | ???????????" #??????? | | ??????????????########### #######+#######??????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????##@ ##???????????????????? | | ???????????????????????# l gg########????????????? | | ???????????????????????# t #????????????? | | ???????????????????????# g #????????????? | | ???????????????????????# g #????????????? | | ???????????????????????# #### #????????????? | | ???????????????????????#######??# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????/ #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# ????????????? | | ???????????????????????????????? ##???????????? | | ????????????????????????????????##+##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 22 Energy Capacity 415 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Levels Raised 3 | . . . 2 . 1 XP Earned 8355 | 3000 325 850 1880 500 1800 XP Spent 7470 | 3000 . . 2810 . 1660 Upgrades 21 | 6 . . 10 . 5 Power Slot 1 | 1 . . . . . Propulsion Slot 2 | 1 . . 1 . . Utility Slot 1 | 1 . . . . . Weapon Slot 1 | . . . 1 . . Core Integrity 2 | . . . . . 2 Heat Dissipation 3 | . . . 3 . . Energy Generation 1 | . . . 1 . . Inventory Capacity 3 | 3 . . . . . Sight Range 2 | . . . 2 . . Ranged Accuracy 3 | . . . 1 . 2 TH Damage % 2 | . . . 1 . 1 Protomatter Created 154 | . 69 10 30 . 45 Integrity Restored 210 | . . . 90 . 120 Core 210 | . . . 90 . 120 Protomatter Decayed 49 | . 39 10 . . . Game ------ Seed HardenedMolecularTendrils Manual? 0 Play Time 00:18:19 Cumulative 6.2 hours Start 2019.12.18 @ 16:05:29 End 2019.12.18 @ 16:25:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc1ea049-656c-4851-9eb5-f7329410c07e