Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.27 @ 19:01:45 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (945) 4725 Value Destroyed (54552) 54552 Prototype IDs (287) 5740 Alien Tech Used (13) 2600 Bonus (94534) 94534 TOTAL SCORE: 173251 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 33641 Follower Combat Kills 2295 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4616 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -918 Cogmind --------- Core Integrity 153/1600 Matter 86/300 Energy 348/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Heavy Treads Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Layered Medium Armor Plating Heavy Regenerative Plating ME-RLN's Chromatic Screen AEGIS Remote Shield > --- WEAPON ----------- Multirail Multirail Multirail Multirail Multirail Multirail > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Enhanced Armored Heavy Treads High-density Centrium Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Advanced Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield Gamma Rifle Cooled Nova Cannon Multirail Multirail Hypervelocity Linear Accelerator [Rating: 262] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Neutron Missile Launcher Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . . 1 . . Weapon 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 690 | 6 10 7 33 . 52 17 3 14 13 . 30 8 . 18 4 37 19 19 . 5 40 6 1 38 6 14 29 14 36 116 27 45 23 Power 24 | 1 1 . 2 . 2 1 . 1 1 . . 1 . . . 1 1 1 . 1 2 . . . . 2 1 . . 3 . 2 . Engine 8 | 1 1 . 2 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 . . . . . . Reactor 12 | . . . . . . . . . 1 . . 1 . . . . . 1 . 1 1 . . . . 2 . . . 3 . 2 . Propulsion 55 | 2 . 2 9 . 9 . . 1 . . 4 1 . . . 3 4 3 . 2 3 . . 2 . 2 . . 2 . 2 4 . Treads 51 | 2 . 1 9 . 9 . . 1 . . 4 1 . . . 2 3 3 . 2 3 . . 2 . 2 . . 2 . 2 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 365 | 1 5 1 8 . 24 11 1 12 4 . 19 2 . 10 3 20 11 10 . 2 34 5 . 23 6 5 20 7 25 63 11 13 9 Device 273 | . 1 1 3 . 6 8 1 10 1 . 13 2 . 4 2 14 8 5 . 2 32 4 . 16 5 4 19 6 21 61 10 10 4 Storage 9 | 1 3 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Processor 13 | . . . . . . . . . 1 . . . . 3 . 1 . . . . . . . 3 . . . . . . . 1 4 Hackware 6 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . Protection 64 | . 1 . 5 . 16 2 . 2 2 . 4 . . 3 1 4 3 5 . . . 1 . 4 1 1 1 1 4 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 246 | 2 4 4 14 . 17 5 2 . 8 . 7 4 . 8 1 13 3 5 . . 1 1 1 13 . 5 8 7 9 50 14 26 14 Energy Gun 18 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . 1 5 . 4 1 Energy Cannon 33 | . 1 1 . . . . . . . . 1 1 . 1 1 4 1 . . . . . . . . . 1 . 2 9 2 5 3 Ballistic Gun 175 | 1 2 2 13 . 12 4 1 . 7 . 6 3 . 7 . 9 2 5 . . 1 1 1 12 . 4 3 7 5 32 9 16 10 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 13 | . 1 1 1 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 3 . . . . . . . . 1 . 1 . 2 . . . . . . . 1 . 1 . . 6 10 . 1 . Corrupted Parts 13 | . . . . . . . . . . . . . . . . . 2 4 . 2 . . . 1 . . . 1 . 3 . . . System Corruption 62 | . . . . . . . . . . . . . . . . . 14 22 . 5 . . . 5 . . . 4 . 12 . . . Parts Lost 66 | . . 4 3 . 6 . . 4 1 . 3 2 . 1 . 5 2 . . . 1 3 1 8 . . . . . 3 4 1 14 Power 4 | . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Propulsion 10 | . . 2 1 . 1 . . 1 . . 1 1 . . . 1 1 . . . . . . 1 . . . . . . . . . Utility 31 | . . 1 1 . 3 . . 3 . . 2 . . . . 2 . . . . 1 2 . 4 . . . . . 2 2 . 8 Weapon 21 | . . 1 . . 1 . . . 1 . . . . 1 . 1 1 . . . . 1 1 3 . . . . . 1 2 1 6 Highest Loss Streak 8 | . . 2 2 . 1 . . 4 1 . 1 2 . 1 . 2 1 . . . 1 3 1 8 . . . . . 2 3 1 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 98 97 99 100 99 99 100 95 93 100 99 99 100 97 100 99 99 94 88 88 88 83 84 81 89 84 85 82 82 81 78 77 80 Engine 3 | . 14 14 10 11 9 7 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 7 6 5 6 6 6 4 . . 5 5 10 5 5 5 5 4 4 4 4 7 8 8 7 Treads 17 | . 28 25 21 22 26 23 23 23 23 23 25 25 26 26 26 22 19 17 11 11 10 10 10 9 10 9 9 8 7 8 8 8 7 Device 11 | . 10 8 5 . 1 15 15 14 11 7 6 6 6 5 7 5 5 5 5 5 11 14 15 13 14 14 14 16 16 17 21 22 14 Storage 6 | . 14 14 11 11 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 8 | . . . . . . . . . 3 7 6 6 6 7 13 17 17 17 17 17 13 10 10 11 15 14 14 13 13 13 10 11 17 Hackware 3 | . . . . . 8 7 7 2 . . 6 6 6 5 . 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 . . Protection 8 | . 1 5 16 22 16 7 7 7 8 15 12 13 13 12 11 10 11 10 11 11 10 5 5 5 5 3 4 4 4 4 3 4 5 Energy Cannon 1 | . 7 4 . . . . . . . . 2 5 6 . 3 1 . . . . . . . . . . . . . 2 . 1 . Ballistic Gun 22 | . 15 23 32 33 26 29 29 30 29 30 23 20 20 23 22 20 22 22 23 23 21 21 21 17 21 22 21 20 19 17 16 13 22 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 230 | 14 92 92 108 108 117 116 115 125 125 125 132 131 131 128 129 133 128 139 139 139 166 169 170 175 154 188 196 215 213 217 221 230 225 Greatest Support 180 | 40 40 40 40 40 66 64 64 64 64 64 88 96 96 96 96 110 114 160 160 160 160 160 160 160 160 160 160 160 180 180 180 180 175 Greatest Overweight (x) 9 | . 2 8 9 2 1 1 1 1 1 1 1 1 1 1 1 8 7 2 . . 1 1 1 1 . 1 1 1 1 1 1 7 1 Average Overweight (x) 1 | . . 2 2 2 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . 1 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 15 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 18 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 25 25 Average Carried 23 | . 12 16 24 25 24 23 25 22 22 25 24 24 25 24 25 24 24 24 25 24 24 22 23 23 25 24 24 24 24 24 19 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 17 18 25 25 25 25 25 22 25 25 25 25 25 25 25 24 25 25 25 25 25 23 23 25 25 25 25 25 25 25 22 25 4 Class Distribution -------------------- 26% | Tank 20% | Scavenger-Mutant 18% | Scavenger-Tank 16% | Scavenger-Gunner 11% | Scavenger-Executioner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 41664 | 236 454 223 1326 104 2116 350 171 502 394 36 1209 371 42 400 381 815 942 495 . 130 2183 299 216 2079 277 764 1336 842 1993 5905 4360 5846 4867 Remotely 19081 | . . . . . 208 . . . . . 95 . . 7 . 426 243 . . . 1648 . . 520 . . 1230 . 1303 3683 2939 5413 1366 Salvage Created 54661 | . 615 215 2091 146 3011 396 94 351 394 . 1656 199 . 182 268 877 655 502 . 316 3966 308 446 1882 378 466 1895 380 1885 10490 8038 10102 2457 Parts 2282 | . 40 23 138 9 182 22 5 17 18 . 75 4 . 17 . 36 51 26 . 27 188 8 12 50 20 20 104 7 80 365 254 335 149 Haulers Intercepted 22 | . 2 . 6 . 5 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 2 1 . . Recyclers Shooed 25 | . 1 . 5 . 5 1 . . . . 2 . . . . 2 1 . . . 4 . . . . . 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 3 17 . . . 4 . 2 . . . . . . . 8 16 . 20 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 794 | . 13 9 34 6 43 5 4 6 4 . 15 3 . 2 . 7 11 8 . . 42 4 5 34 7 5 22 4 21 146 149 159 26 Guns 426 | . 7 5 31 6 37 5 . 6 4 . 15 3 . 2 . 7 11 8 . . 42 4 5 34 7 5 22 4 20 69 21 21 25 Cannons 15 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 4 . AOE 343 | . 3 3 3 . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . 63 128 133 . Classes Destroyed 29 | . 5 2 3 1 3 1 1 1 . . . . . 1 . . . 1 . . 1 1 . 4 . . 1 . 2 1 . . . Worker 51 | . 3 2 7 1 10 2 . . . . 4 . . . . 1 . . . 3 3 . . . . 2 1 . 1 . 8 3 . Builder 28 | . . 3 . . 3 1 . . . . 1 . . . . 1 2 . . 6 2 . . . . 2 1 . . . 6 . . Tunneler 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 22 | . 2 . 6 . 5 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 2 1 . . Recycler 30 | . . . 5 . 5 1 . . . . 4 . . . . 3 . . . . 6 . . . . . 2 . 1 . 3 . . Carrier 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 8 . Mechanic 33 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 14 11 . Operator 12 | . . . 1 . 2 . . . . . 2 . . . . . 1 . . 1 2 . . . . . . 1 1 . . 1 . Watcher 34 | . 3 . 5 . 4 . . . . . 1 . . . . 1 1 1 . 1 5 . . . . . 3 . 1 4 . 4 . Swarmer 93 | . 3 7 12 4 4 2 4 . . . 3 . . . . . 6 2 . . 7 . 5 . 4 1 5 . 5 7 6 6 . Saboteur 26 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 6 13 . Grunt 260 | . 10 . 13 2 23 . . 4 . . 5 3 . . . . 1 . . . 11 3 . 19 1 2 8 1 5 55 49 45 . Brawler 47 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 1 . . . . 13 16 12 . Duelist 48 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 7 16 23 . Protector 32 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 7 14 9 . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 . . . Sentry 32 | . . . 9 . 8 1 . 1 . . . . . . . 1 2 . . . 3 . . . 1 . . 1 . 3 . 2 . Demolisher 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Specialist 9 | . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Hunter 45 | . . . . . 2 . . . . . 2 . . . . . 1 . . . 5 . . . . 2 . . 2 14 8 9 . Programmer 73 | . . . . . . 2 . . . . 3 . . . . 4 . . . . 9 . . . . . 9 . 2 15 13 16 . Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Behemoth 9 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . 1 . 2 2 . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 16 | . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . 11 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 10 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 2 4 . . . Combat Programmer 12 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 2 4 . 2 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Striker 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 11 9 . Executioner 20 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 7 9 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 44 | . 4 4 8 4 7 2 4 3 3 . 4 3 . 1 . 5 4 4 . 7 12 4 5 9 4 4 7 1 8 28 44 42 5 Combat Bots Only 37 | . 3 3 8 4 4 2 4 3 3 . 3 3 . 1 . 2 4 3 . . 9 4 5 9 4 2 7 1 8 25 37 37 5 Max Kills in Single Turn 9 | . 2 3 3 3 3 1 2 1 1 . 1 1 . 1 . 1 3 2 . 6 3 1 2 2 1 2 2 1 1 9 7 8 3 Gunslinging 2 | . . . 1 1 . . . . . . . . . . . . 1 1 . . 1 . 1 1 . . 1 . . 1 1 1 2 Exploded 8 | . 2 3 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 8 7 7 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 3 ME-RLN (-6/Zion) Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 36848 | . 375 490 1173 68 2210 122 54 695 848 46 1129 363 . 506 . 868 400 175 . 115 2169 1119 218 2393 467 130 664 264 1648 4495 5123 2570 5951 Core 2543 | . 89 43 98 8 198 . . 64 . . 62 18 . 48 . 90 23 28 . . 125 . . 265 . 11 20 . 68 242 319 99 625 Absorbed by Shields 19984 | . . . . . 48 60 20 92 . . 16 . . . . . 177 92 . 24 805 245 83 228 . 72 693 276 1461 4683 2700 2485 5724 Reduced by Siege Mode 1442 | . . . . . . . . . . . . . . . . . . . . 9 210 93 12 . 40 10 60 16 100 322 195 150 225 Ignored by Resistances 10672 | . . . 54 4 251 . . 58 . . 109 . . . . . . . . . . . . . . . . 89 838 2506 1420 1832 3511 Regen/Repaired (Parts) 13703 | . . . 257 . 408 174 . . . . . . . . . 140 . . . . 704 . . 731 . 372 . . . 3484 5511 938 984 Core Remaining (%) 69 | 100 . 47 . 73 64 . . . . 90 . . . . 84 . . . . 85 . . . . 66 . 97 . . 54 . . 9 Volleys Fired 1796 | . 50 22 109 5 150 13 6 21 17 . 73 16 15 21 16 48 30 15 . 12 101 11 10 72 11 44 75 13 60 281 151 192 136 Largest 6 | . 2 2 3 3 3 4 4 4 4 . 4 4 1 4 3 4 4 4 . 4 4 4 4 4 4 5 5 5 5 5 5 6 6 Hottest 286 | . 80 80 69 69 69 96 96 96 100 . 168 106 90 106 90 165 115 130 . 140 140 138 141 240 131 240 240 240 202 210 180 286 275 Shots Fired 5478 | . 98 42 324 16 433 52 15 84 68 . 273 43 16 85 37 126 115 59 . 42 402 46 39 166 44 156 277 53 251 743 281 461 631 Gun 4953 | . 74 37 322 16 424 52 12 84 68 . 266 36 1 85 31 104 114 59 . 42 402 46 39 166 44 156 277 53 245 594 168 344 592 Cannon 283 | . 22 3 . . . . . . . . 7 7 15 . 6 22 1 . . . . . . . . . . . 6 120 11 24 39 Launcher 242 | . 2 2 2 . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . 29 102 93 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4811 | . 52 37 322 16 424 52 12 84 68 . 266 36 1 85 31 104 114 59 . 42 402 46 39 158 44 140 255 49 245 561 168 314 585 Thermal 364 | . 44 3 . . . . . . . . 7 7 15 . 6 22 1 . . . . . . 8 . 16 22 4 6 120 11 33 39 Explosive 242 | . 2 2 2 . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . 29 102 93 . Electromagnetic 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 21 7 Robot Hit Streak 105 | . 13 4 18 8 33 13 12 19 23 . 22 31 . 14 13 26 28 20 . 8 39 17 17 66 15 28 40 40 50 64 105 72 82 Robot Miss Streak 11 | . 2 4 6 1 6 3 1 2 3 . 3 1 1 6 1 3 2 1 . 2 3 2 1 1 2 2 2 1 2 3 1 3 11 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 1 . 1 1 1 1 2 2 2 1 Secondary Targets 115 | . . . 8 3 3 . . 1 1 . 3 2 . . . 1 1 3 . . 16 1 4 9 3 . 7 . 5 15 5 10 14 Max Gunslinging Chain 2 | . . . 2 1 1 . . 1 1 . 1 1 . . . 1 1 1 . . 2 1 2 1 1 . 1 . 1 1 2 2 2 Shots Hit Robots 3682 | . 65 20 193 12 289 32 12 62 55 . 192 32 . 56 19 86 76 50 . 10 279 33 17 144 29 39 154 42 164 490 198 307 525 Core Hits 2924 | . 31 16 77 9 138 15 10 19 28 . 75 7 . 14 7 36 33 21 . 17 132 11 12 94 15 19 71 17 71 427 439 521 542 Critical Kills 75 | . . . 1 . 1 . . . 1 . 2 . . . . 1 1 3 . . 22 2 . 4 2 3 1 1 4 9 2 . 15 Critical Parts Destroyed 118 | . . . . . 2 . . 1 . . 1 . . 1 . 1 . . . 1 36 4 . 6 . . 1 . 5 15 4 8 32 Critical Strikes 229 | . . . 1 . 3 . . 2 1 . 3 . . 1 . 3 2 3 . 1 65 6 . 10 2 3 2 2 10 29 7 10 63 Destroy 227 | . . . 1 . 3 . . 2 1 . 3 . . 1 . 3 2 3 . 1 65 6 . 10 2 3 2 2 10 28 7 10 62 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 29 | . . . . . 1 4 . . 7 . . . . . . . . . . . . . . . . . . . 5 1 11 . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . 4 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 199336 | . 1024 447 3259 232 5202 581 614 1040 982 . 3775 636 . 843 359 1900 1911 1114 . 1239 9167 964 558 6038 735 1136 4762 1112 5055 34267 47331 48766 14287 Guns 95796 | . 651 230 3002 189 4370 503 169 1038 912 . 3617 636 . 843 359 1797 1870 1114 . 437 9132 964 558 6038 735 1092 4711 1112 4823 14341 5749 10958 13846 Cannons 3721 | . 225 35 . . . . . . . . 44 . . . . 80 41 . . . . . . . . . . . 46 2385 . 424 441 Explosions 98336 | . 140 166 203 . 802 . 436 . . . . . . . . . . . . 802 . . . . . . . . . 17503 40900 37384 . Melee 941 | . . . . . . 70 . . 70 . . . . . . . . . . . . . . . . . . . 164 . 637 . . Ramming 542 | . 8 16 54 43 30 8 9 2 . . 114 . . . . 23 . . . . 35 . . . . 44 51 . 22 38 45 . . Kinetic 94697 | . 427 230 3002 189 4370 503 169 1038 912 . 3617 636 . 843 359 1797 1870 1114 . 437 9132 964 558 6038 735 1092 4711 1081 4987 13322 6386 10424 13754 Thermal 8886 | . 449 35 . . . . . . . . 44 . . . . 80 41 . . . . . . . . . . 31 46 3386 1029 3304 441 Explosive 92825 | . 140 166 203 . 762 . 436 . . . . . . . . . . . . . . . . . . . . . . 16502 39871 34745 . Electromagnetic 2246 | . . . . . 40 . . . . . . . . . . . . . . 802 . . . . . . . . . 1019 . 293 92 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 140 | . . . . . . 70 . . 70 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . 2 2 3 2 2 2 . . 3 3 3 7 7 2 16 38 38 44 20 20 20 25 . 1 16 4 15 27 . . . Average Corruption 8 | . . . 2 2 2 2 2 1 . . 2 3 3 5 2 1 6 27 38 38 7 20 20 20 . 1 5 4 6 25 . . . Corruption Purged 7 | . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . 5 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Effects 742 | . . . 24 24 45 7 7 3 . . 8 26 21 12 21 3 54 30 2 22 47 46 39 3 . 1 33 2 38 224 . . . Message Errors 168 | . . . 7 6 11 3 . 1 . . 2 7 2 . 4 . 11 7 1 11 7 11 11 1 . . 5 . 10 50 . . . Matter Fused 172 | . . . 4 8 9 1 6 . . . 3 9 6 4 6 . 15 8 . 3 13 9 10 . . 1 11 . 7 39 . . . Heat Flow Errors 83 | . . . 6 1 6 1 . . . . . 2 3 3 1 1 5 4 . 2 7 3 3 2 . . 5 . 4 24 . . . Energy Discharges 88 | . . . 2 3 4 1 1 . . . . 3 2 1 6 1 8 1 1 1 7 7 10 . . . 3 1 4 21 . . . Parts Rejected 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 . . . Parts Fused 7 | . . . . 1 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . . Data Loss (minor) 79 | . . . 1 3 5 1 . 1 . . 2 3 5 2 2 . 6 3 . 1 2 8 2 . . . 1 1 4 26 . . . Data Loss (major) 31 | . . . 1 1 2 . . 1 . . . . 2 1 . . 2 3 . . 2 2 2 . . . 2 . 5 5 . . . Misfires 26 | . . . 1 1 3 . . . . . . . 1 1 1 . 1 1 . . 2 4 . . . . 1 . . 9 . . . Alerts 16 | . . . 2 . 2 . . . . . . 2 . . . 1 2 1 . . 3 . . . . . . . . 3 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 64 | . . . . . 1 . . . . . . . . . . . 3 2 . 3 4 2 1 . . . 4 . 2 42 . . . Overload Shots 27 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 4 2 . 2 1 6 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Overflow Damage 3976 | . . . 5 . . . 64 . . . 15 . . . . . . . . 54 . . . . . . . . 7 642 1517 1672 . Projectiles 80 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 71 . . . Explosions 3867 | . . . 1 . . . 60 . . . . . . . . . . . . 54 . . . . . . . . . 568 1512 1672 . Melee 29 | . . . 4 . . . 4 . . . 6 . . . . . . . . . . . . . . . . . 7 3 5 . . Knockbacks 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Impact 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . 30 . . . . . . . . . . . . . . 95 . . . . . . . . . . 171 . . Shots 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Rammed 49 | . 2 1 6 5 4 1 2 1 . . 9 . . . . 4 . . . . 5 . . . . 1 5 . . 2 1 . . Targets Rammed 60 | . 4 1 7 7 6 2 2 1 . . 9 . . . . 4 . . . . 5 . . . . 3 5 . 1 2 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . 2 . 1 2 2 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Highest Temperature 444 | . 69 43 229 272 282 177 88 30 76 . 216 193 249 322 126 193 253 183 . 253 305 357 265 444 30 276 213 300 345 228 178 178 158 Average Temperature 74 | . 21 22 57 77 57 39 47 11 34 . 65 52 90 130 45 41 59 85 . 70 61 155 49 91 22 33 81 102 108 53 104 82 68 Received Heat Transfer 4292 | . 177 . 354 15 870 . . 138 . . 117 108 . . . . 45 . . . 174 313 . 927 9 4 55 210 111 377 140 148 . Effects 11 | . . . . 1 1 . . . . . . . . 1 . . . . . . 2 1 1 1 . . . . 3 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 7 | . . . . 1 1 . . . . . . . . . . . . . . . 2 . 1 1 . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 115 | . . . . . . . . . . . . . . . . . . 1 . 1 17 1 1 3 3 4 8 3 8 24 7 10 24 Total Turns 6866 | . . . . . . . . . . . . . . . . . . 9 . 37 342 37 11 54 51 44 144 25 177 760 991 3910 274 Longest Duration 2939 | . . . . . . . . . . . . . . . . . . 9 . 37 53 37 11 44 26 22 37 13 84 280 870 2939 34 Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 . 2 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 Parts Fried 39 | . . . . . . . . . . . . . . . . . 2 . . 9 . . . . . . . . . 12 . 8 8 Impact Corruptions 7 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 7 1 . Heat Transferred 7320 | . 1147 74 . . . . . . . . . . . . . . . . . . . . . . . . . 37 37 2750 850 2317 108 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 10 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 8079 | . 210 120 559 296 648 282 . . . . 264 . . . . 80 412 1020 408 686 1150 . . . . 142 428 335 552 3835 6327 8079 . Initial 4048 | . . 5 10 151 . 206 . . . . . . . . . . 39 214 408 142 336 . . . . 13 6 198 111 247 2300 4048 . Average 1439 | . 72 42 239 93 271 121 . . . . 75 . . . . 23 161 575 408 419 762 . . . . 53 243 251 265 1778 5169 7273 . Maximum Alert Level 5 | . 1 . 2 1 2 1 . . . . 1 . . . . . 2 3 2 2 4 . . . . . 2 1 2 5 5 5 . Low Security (%) 38 | 100 98 100 37 77 31 69 . . . . 87 . . . . 100 67 1 . 14 . . . . . 100 35 41 38 8 . . . Level 1 18 | . 1 . 41 22 43 30 . . . . 12 . . . . . 31 16 . 28 8 . . . . . 53 58 39 12 . . . Level 2 8 | . . . 21 . 24 . . . . . . . . . . . . 46 100 57 28 . . . . . 11 . 22 10 . . . Level 3 3 | . . . . . . . . . . . . . . . . . . 35 . . 57 . . . . . . . . 11 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 7 . . . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 11 52 . High Security 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 88 47 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Squads Dispatched 185 | . 2 . 1 . 10 2 . . . . 12 . . . . 5 3 . . 3 13 . . . . 11 7 1 7 38 35 35 . Investigation 14 | . 2 . . . 3 . . . . . 2 . . . . 1 1 . . . . . . . . 2 . . 1 1 1 . . Extermination 20 | . . . . . . 2 . . . . 3 . . . . 2 . . . . 4 . . . . . 3 . 2 4 . . . Reinforcement 35 | . . . 1 . 7 . . . . . 2 . . . . . 2 . . . 4 . . . . 5 4 1 1 8 . . . Assault 92 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . 19 34 35 . Garrison 7 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . 3 . . . . . . . Intercept 17 | . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . 3 6 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 2 . . . Haulers Reinforced 6 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 44 | . . . 2 . . . . . . . 1 . . . . . 2 2 . 2 1 . . 3 . 5 . 6 3 2 . 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1046 | . 18 13 47 6 59 7 5 6 4 3 21 3 . 7 . 10 27 26 . 6 62 4 5 110 5 10 29 9 28 143 153 169 51 Peak Tracking Total 22 | . 4 3 8 3 5 3 4 3 3 3 2 3 . 2 . 2 6 8 . 3 6 4 5 17 4 3 5 3 8 22 17 19 6 Tactical Retreats 29 | . . 2 1 . 1 1 . . . . 2 . . 6 . . . . . . 1 . 1 2 . . 1 . 2 6 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 27 | . 2 . 1 . 5 . . . . . 3 . . . . 2 3 . . . 1 1 . . . . 3 . . 2 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 12 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 92 | . . . 1 . 3 . . . . . 2 . . . . 2 5 1 . 6 10 . . . . 1 9 1 9 27 5 6 4 Max in Single Turn 5 | . . . 1 . 1 . . . . . 1 . . . . 1 1 . . 5 2 . . . . 1 1 1 2 2 1 1 1 Garrison Access 6 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 98 | . 8 . 12 . 11 5 . . 4 . 11 . . 1 . 7 5 . . 3 9 . . . . 3 5 . 4 7 2 1 . Terminals 62 | . 6 . 9 . 8 4 . . . . 5 . . . . 4 5 . . 2 7 . . . . . 4 . 2 5 . 1 . Fabricators 7 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . 1 . . . . Repair Stations 10 | . . . 2 . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 1 . . . Total Hacks 321 | . 26 . 44 . 34 15 . . 30 . 29 . . 8 . 14 19 . . 9 29 . . . . 6 16 . 15 17 8 2 . Successful 202 | . 13 . 26 . 22 12 . . 30 . 14 . . 8 . 8 14 . . 6 17 . . . . 6 6 . 8 8 3 1 . Failed 117 | . 12 . 17 . 12 3 . . . . 15 . . . . 6 5 . . 3 12 . . . . . 10 . 7 9 5 1 . Catastrophic 12 | . 1 . 1 . 1 . . . . . 2 . . . . 1 . . . . 3 . . . . . 1 . . 1 . 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 160 | . 22 . 30 . 25 9 . . . . 13 . . . . 4 11 1 . 8 13 . . 1 . 1 7 . 5 10 . . . Terminals 201 | . 23 . 33 . 27 13 . . . . 15 . . . . 5 19 . . 8 21 . . . . . 14 . 6 15 . 2 . Fabricators 21 | . . . . . . . . . . . 10 . . . . 2 . . . . . . . . . 3 . . 6 . . . . Repair Stations 33 | . . . 9 . 5 2 . . . . 3 . . . . 4 . . . . 8 . . . . 2 . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 8 . . Garrison Access 9 | . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . 3 1 . . . Terminal Hacks 99 | . 4 . 8 . 8 5 . . 30 . 4 . . 8 . 1 10 . . 4 7 . . . . . 2 . 2 5 . 1 . Record 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 24 | . . . . . 1 . . . 11 . . . . 8 . . 3 . . . 1 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 2 . . 1 . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Branch Access Points 5 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . . . 2 . 2 1 . . . . . . . . . . 1 . . 1 1 . . . . . 1 . 1 2 . 1 . Unreport Threat 11 | . . . 1 . 3 . . . . . . . . . . . 1 . . 2 2 . . . . . . . 1 1 . . . Locate Traps 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . 2 . . 2 . . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . . . . Build 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . . . . Repair Station Hacks 25 | . . . 8 . 4 2 . . . . 1 . . . . 2 . . . . 6 . . . . 2 . . . . . . . Scan Component 13 | . . . 4 . 2 1 . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . Repair 12 | . . . 4 . 2 1 . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 3 . . Insert Component 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 3 . . Analyze 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 1 . . . Seal Access 5 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 1 . . . Unauthorized Hacks 53 | . 9 . 8 . 8 5 . . . . 4 . . . . 2 4 . . 1 4 . . . . 1 3 . 3 1 . . . Terminals 49 | . 7 . 8 . 8 5 . . . . 4 . . . . 2 4 . . 1 4 . . . . . 3 . 2 1 . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Botnet 40 | . 6 . 7 . 7 3 . . . . 3 . . . . 1 4 . . 1 3 . . . . . 2 . 2 1 . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . 1 . . . . Used 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 76 | . 6 . 10 . 11 3 . . . . 10 . . . . 5 3 1 . 2 8 . . . . 2 5 . 3 4 2 1 . Full Trace Events 10 | . . . 2 . 2 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . 2 . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . 1 . 2 . . . 11 . . . . 21 . . 3 . . . 1 . . . . . 8 . . 9 . . . Parts Built 7 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 371 | . . . . . . . . . . . 166 . . . . 106 . . . . . . . . . 53 . . 46 . . . . Total Part Build Rating 49 | . . . . . . . . . . . 24 . . . . 12 . . . . . . . . . 6 . . 7 . . . . Parts Repaired 12 | . . . 4 . 2 1 . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . Time 519 | . . . 178 . 57 26 . . . . . . . . . 60 . . . . 162 . . . . 36 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . 1 . 1 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . 3 . . . . . 12 . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 33 | . . . . 3 . 1 . . . . 3 . . . . 1 14 5 . . 1 . . 5 . . . . . . . . . Largest Group 8 | . . . . 3 3 1 1 1 . . 3 . . . . 1 8 7 5 5 3 . . 5 . . . . . . . . . Highest-Rated Group 663 | . . . . 40 40 26 26 26 . . 73 . . . . 26 358 663 472 472 255 . . 267 . . . . . . . . . Highest-Rated Ally 159 | . . . . 16 16 26 26 26 . . 32 . . . . 26 159 152 96 96 96 . . 56 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 358 | . . . . 20 32 . . . . . 13 . . . . . 147 69 . 36 17 . . 24 . . . . . . . . . Total Damage 10812 | . . . . 176 342 . . . . . 234 . . . . . 3329 3664 . 1288 545 . . 1234 . . . . . . . . . Kills 70 | . . . . 5 2 . . . . . 2 . . . . . 24 20 . 10 2 . . 5 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 137 | . 2 . 1 . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . 3 . . 1 . . . 3 2 . . . . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 56690 | 65 1385 1779 4543 1796 3967 1292 460 1365 381 617 1767 1648 1223 2904 1109 1785 2123 564 54 341 1838 870 856 1636 544 1321 1412 633 1252 3693 3270 7206 991 Spaces Moved 17134 | 43 668 472 1200 547 1252 488 187 533 122 263 548 633 479 1134 347 463 716 176 34 105 461 322 319 557 285 459 428 229 357 960 878 1276 193 Core 22 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 16971 | 31 668 458 1182 547 1252 488 187 533 122 263 548 633 479 1134 347 455 616 176 34 105 461 322 319 557 285 459 428 229 357 960 878 1275 183 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 141 | . . 14 18 . . . . . . . . . . . . 8 100 . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 215 320 225 153 233 233 233 233 235 240 240 240 240 205 205 160 160 160 240 240 240 160 160 160 240 240 240 240 160 205 50 Average Speed 241 | 129 172 332 318 320 229 232 233 233 233 233 238 240 240 240 240 240 240 185 160 160 240 240 240 216 160 212 240 240 240 240 239 234 217 Slowest Speed 480 | 160 320 480 320 320 240 233 233 233 233 233 242 242 240 240 240 246 247 330 160 160 240 240 240 240 160 240 240 240 240 240 240 240 227 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 52 | 5 98 66 96 92 92 12 43 51 80 49 19 78 63 83 59 10 86 57 58 20 22 49 53 62 52 23 71 13 48 69 24 54 16 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 31 | . 2 . . . . . 1 . 25 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 21 | . . 1 . 2 . . 2 2 . 1 . 1 1 3 3 . . . . . . 2 2 . 1 . . . . . . . . Spaces Dug 179 | . . 8 . . 1 1 . . . . 6 3 5 . 2 18 . . . 12 22 1 7 1 3 30 12 2 4 31 3 5 2 Terrain Destroyed 1647 | . 8 12 18 . 34 1 27 . . . 6 9 14 2 6 21 1 2 . 179 127 15 17 16 14 49 37 6 37 294 502 128 65 Melee 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 564 | . . . . . . . . . . . 6 9 14 2 6 21 1 2 . 16 127 15 16 16 14 45 35 6 35 108 14 32 24 AOE 1025 | . 8 12 18 . 33 . 27 . . . . . . . . . . . . 163 . . . . . . . . . 185 488 91 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 29484 | 50 802 635 1680 568 2026 615 199 612 185 270 903 740 535 1287 605 1056 1057 393 34 249 918 392 385 943 345 712 654 287 602 1952 1920 5320 553 Wait 8974 | . 46 130 270 10 495 53 2 39 18 4 200 76 41 97 238 475 222 149 1 125 304 50 55 185 44 173 105 22 106 506 815 3740 178 Move 17099 | 42 667 471 1199 546 1251 487 186 532 121 262 547 632 478 1133 346 462 715 175 33 104 460 321 318 556 284 458 427 228 356 959 877 1275 191 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 318 | 2 18 4 29 . 34 28 . 2 6 2 16 3 . 8 . 14 5 8 . 1 7 1 1 24 . 8 6 2 13 25 10 27 14 Fast Attach 119 | 6 2 1 6 . 8 2 . 3 1 . 4 . . 4 2 2 2 8 . 1 . 1 . 6 . 4 1 3 10 29 . 6 7 Attach 156 | . . 3 7 . 11 3 . 4 2 . 5 5 . 4 . 12 2 . . 2 7 3 1 14 . 3 1 1 5 18 24 8 11 Detach 34 | . . . 1 . . . . . . . . 3 . . . . . . . 1 . 1 . 3 . . . . 2 6 14 3 . Swap 430 | . 8 3 20 . 33 12 3 7 10 . 21 3 . 10 2 23 15 11 . 2 33 2 . 18 6 7 27 10 21 78 7 32 6 Drop 320 | . 7 . 32 . 37 11 . 3 3 2 16 2 . 10 1 12 8 27 . 1 1 . . 18 . 12 7 8 23 41 4 25 9 Fire 1796 | . 50 22 109 5 150 13 6 21 17 . 73 16 15 21 16 48 30 15 . 12 101 11 10 72 11 44 75 13 60 281 151 192 136 Melee 29 | . . . . . 1 4 . . 7 . . . . . . . . . . . . . . . . . . . 5 1 11 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 60 | . 4 1 7 7 6 2 2 1 . . 9 . . . . 4 . . . . 5 . . . . 3 5 . 1 2 1 . . Escape Stasis 36 | . . . . . . . . . . . 3 . . . . 4 4 . . . . . . . . . . . . 6 6 12 1 Rewire 113 | . . . . . . . . . . . 9 . 1 . . . 54 . . . . 2 . 47 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 66 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 4) 488 | -10/Materials | Discovered new exit (range 11) 552 | -10/Materials | Central database locked down 577 | -10/Materials | Discovered new exit (range 13) 755 | -10/Materials | Discovered new exit (range 9) 810 | -10/Materials | Discovered new exit (range 16) 1451 | -10/Materials | Entered Mines 1452 | -10/Mines | Assembled infested the area 1457 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1673 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1680 | -10/Mines | Found Prototype Device 2246 | -10/Mines | Discovered new exit (range 4) 2415 | -10/Mines | Identified exit to Exiles 2431 | -10/Mines | Discovered new exit (range 9) 2494 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2573 | -10/Mines | Learned Materials emergency access door positions 2945 | -10/Mines | Core integrity fell below 50% 3230 | -10/Mines | Entered Materials 3230 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3524 | -9/Materials | Build established: Gunner 3620 | -9/Materials | Destroyed 8 combat bots 3961 | -9/Materials | Build established: Tank 4883 | -9/Materials | Discovered new exit (range 8) 5131 | -9/Materials | Identified Exp. Sensor Array 5462 | -9/Materials | Discovered new exit (range 4) 5883 | -9/Materials | Discovered new exit (range 16) 5905 | -9/Materials | Identified exit to Mines 6565 | -9/Materials | Repaired Reflective Plating 6605 | -9/Materials | Repaired Reflective Plating 6657 | -9/Materials | Repaired Imp. Assault Rifle 6860 | -9/Materials | Discovered new exit (range 11) 7050 | -9/Materials | Central database locked down 7213 | -9/Materials | Repaired Imp. Assault Rifle 7773 | -9/Materials | Entered Mines 8142 | -9/Mines | Discovered new exit (range 8) 8712 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9484 | -9/Mines | Discovered new exit (range 7) 9569 | -9/Mines | Entered Materials 9569 | -8/Materials | Accompanied by 3 allies 9569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9865 | -8/Materials | Build established: Scavenger-Tank 10213 | -8/Materials | Build established: Tank 10897 | -8/Materials | Discovered new exit (range 10) 12023 | -8/Materials | Discovered new exit (range 4) 12266 | -8/Materials | Repaired Hrd. Medium Armor Plating 12829 | -8/Materials | Repaired Hrd. Medium Armor Plating 13536 | -8/Materials | Entered Factory 13536 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13537 | -7/Factory | Identified exit to Storage 13634 | -7/Factory | Identified exit to Lower Caves 13902 | -7/Factory | Repaired Huge Storage Unit 14695 | -7/Factory | Cargo convoy interrupted 14828 | -7/Factory | Entered Lower Caves 14828 | -7/Lower Caves | Accompanied by 1 ally 14990 | -7/Lower Caves | Identified exit to Lower Caves 15223 | -7/Lower Caves | Learned 4 Factory zone layouts 15288 | -7/Lower Caves | Entered another Lower Caves area 15288 | -7/Lower Caves | Accompanied by 1 ally 15327 | -7/Lower Caves | Discovered new exit (range 5) 15623 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15805 | -7/Lower Caves | Spotted B-75 Beast 15860 | -7/Lower Caves | Destroyed B-75 Beast 15885 | -7/Lower Caves | Lost 4 parts (1n3u) 16518 | -7/Lower Caves | Discovered new exit (range 13) 16653 | -7/Lower Caves | Entered Data Miner 16653 | -7/Data Miner | Discovered new exit (range 6) 16698 | -7/Data Miner | Met Data Miner 16749 | -7/Data Miner | Learned location of Section 7 (-2) 16749 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16782 | -7/Data Miner | Received God Mode back door access code from Data Miner 16809 | -7/Data Miner | Interfaced with the Data Conduit 17034 | -7/Data Miner | Entered Proximity Caves 17154 | -6/Proximity Caves | Learned Factory emergency access door positions 17641 | -6/Proximity Caves | Discovered new exit (range 6) 17651 | -6/Proximity Caves | Entered Factory 17651 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17652 | -6/Factory | Identified exit to Factory 17654 | -6/Factory | Loaded intel: 314 machine locations 17964 | -6/Factory | Build established: Scavenger-Tank 18073 | -6/Factory | Identified exit to Lower Caves 18147 | -6/Factory | Hacking Suite fried by hacking feedback 18437 | -6/Factory | Fabricated Hyp. Railgun (x2) 18502 | -6/Factory | Build established: Scavenger-Mutant 18597 | -6/Factory | Garrison activated, responded to threat 19193 | -6/Factory | Fabricated Exp. Sensor Array? 19238 | -6/Factory | Intercept squad dispatched 19252 | -6/Factory | Spotted Tracker 19261 | -6/Factory | Destroyed Tracker 19270 | -6/Factory | Spotted Combat Programmer 19283 | -6/Factory | Destroyed Combat Programmer 19357 | -6/Factory | Build established: Tank 19418 | -6/Factory | Entered Lower Caves 19840 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19951 | -6/Lower Caves | Build established: Scavenger-Mutant 21030 | -6/Lower Caves | Discovered new exit (range 8) 21066 | -6/Lower Caves | Entered another Lower Caves area 21583 | -6/Lower Caves | Spotted B-75 Beast 21738 | -6/Lower Caves | Encountered a Warlord checkpoint 22006 | -6/Lower Caves | Discovered new exit (range 3) 22289 | -6/Lower Caves | Entered Zion 22404 | -6/Zion | System corruption cleaned by Quarantine Array 22452 | -6/Zion | Discovered new exit (range 16) 22832 | -6/Zion | Build established: Scavenger-Tank 23096 | -6/Zion | Learned Factory terminal intel 23127 | -6/Zion | Learned Factory emergency access door positions 23725 | -6/Zion | Identified exit to Deep Caves 24417 | -6/Zion | Found Exp. Targeting Computer 24432 | -6/Zion | Found Exp. Signal Interpreter 24646 | -6/Zion | Attacked by Zionites 24779 | -6/Zion | ME-RLN came to Zion's defense 24830 | -6/Zion | Destroyed ME-RLN 24881 | -6/Zion | Found Prototype Device 24882 | -6/Zion | Identified ME-RLN's Chromatic Screen 24894 | -6/Zion | Found Prototype Hackware 24898 | -6/Zion | Found Prototype Hackware 24902 | -6/Zion | Found Prototype Hackware 25079 | -6/Zion | Destroyed Imprinter 25085 | -6/Zion | Extracted access codes from Imprinter's data core 25180 | -6/Zion | Build established: Tank 25190 | -6/Zion | Identified exit to Proximity Caves 25193 | -6/Zion | Entered Proximity Caves 25513 | -5/Proximity Caves | Learned Factory emergency access door positions 25616 | -5/Proximity Caves | Spotted B-75 Beast 25956 | -5/Proximity Caves | Build established: Scavenger-Mutant 26196 | -5/Proximity Caves | Discovered exit to Factory (range 15) 26260 | -5/Proximity Caves | Build established: Scavenger-Tank 26302 | -5/Proximity Caves | Entered Factory 26302 | -5/Factory | Evolved 2 slots: Utility x2 26302 | -5/Factory | Identified System Mapper (x2) 26304 | -5/Factory | Loaded intel: 271 machine locations 26305 | -5/Factory | Loaded intel: 28 terminal locations 26604 | -5/Factory | Build established: Scavenger-Gunner 26636 | -5/Factory | Discovered new exit (range 6) 26861 | -5/Factory | Repaired Enh. Autogun 27053 | -5/Factory | Build established: Scavenger-Mutant 27521 | -5/Factory | Build established: Scavenger-Gunner 27674 | -5/Factory | Fabricated Arm. Medium Treads (x2) 27801 | -5/Factory | Intercept squad dispatched 27817 | -5/Factory | Spotted Tracker 27835 | -5/Factory | Destroyed Tracker 27854 | -5/Factory | Found Prototype Device 27854 | -5/Factory | Identified Exp. Phase Shifter 27877 | -5/Factory | Spotted Combat Programmer 27885 | -5/Factory | Destroyed Combat Programmer 28082 | -5/Factory | Identified exit to Extension 28087 | -5/Factory | Entered Extension 28088 | -5/Extension | Loaded intel: 34 machine locations 28396 | -5/Extension | Rescued A7 28454 | -5/Extension | Energy Cycler disabled 28460 | -5/Extension | Rescued a captive Derelict 29511 | -5/Extension | Spotted B-75 Beast 29531 | -5/Extension | Allies destroyed B-75 Beast 29531 | -5/Extension | Spotted B-75 Beast 29541 | -5/Extension | Destroyed B-75 Beast 29552 | -5/Extension | Discovered new exit (range 15) 29575 | -5/Extension | System corruption reached 10% 30187 | -5/Extension | Discovered new exit (range 10) 30190 | -5/Extension | Discovered new exit (range 6) 30204 | -5/Extension | Identified exit to Cetus 30210 | -5/Extension | Entered Cetus 30210 | -5/Cetus | Accompanied by 4 allies (A7) 30211 | -5/Cetus | Loaded intel: 24 machine locations 30215 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 30243 | -5/Cetus | Spotted Cetus Guard 30243 | -5/Cetus | Spotted Cetus Guard 30250 | -5/Cetus | Allies destroyed Cetus Guard 30250 | -5/Cetus | Spotted Cetus Guard 30253 | -5/Cetus | Destroyed Cetus Guard 30253 | -5/Cetus | Spotted Cetus Guard 30260 | -5/Cetus | Allies destroyed Cetus Guard 30265 | -5/Cetus | Destroyed Cetus Guard 30387 | -5/Cetus | System corruption reached 30% 30426 | -5/Cetus | Started Cetus Manufacturing Module 30451 | -5/Cetus | Manufactured an Enhanced Grunt 30476 | -5/Cetus | Manufactured an Enhanced Grunt 30501 | -5/Cetus | Manufactured an Enhanced Grunt 30526 | -5/Cetus | Manufactured an Enhanced Grunt 30551 | -5/Cetus | Manufactured an Enhanced Grunt 30576 | -5/Cetus | Discovered new exit (range 15) 30633 | -5/Cetus | Spotted Cetus Guard 30633 | -5/Cetus | Spotted Cetus Guard 30636 | -5/Cetus | Allies destroyed Cetus Guard 30636 | -5/Cetus | Spotted Cetus Guard 30639 | -5/Cetus | Destroyed Cetus Guard 30642 | -5/Cetus | Destroyed Cetus Guard 30643 | -5/Cetus | Spotted Cetus Guard 30645 | -5/Cetus | Destroyed Cetus Guard 30653 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 30666 | -5/Cetus | Discovered new exit (range 15) 30674 | -5/Cetus | Met Revision 17 30769 | -5/Cetus | Identified exit to Archives 30774 | -5/Cetus | Entered Archives 30774 | -5/Archives | Accompanied by 5 allies 30775 | -5/Archives | Loaded intel: 8 machine locations 30795 | -5/Archives | Met Zhirov 30801 | -5/Archives | Reinforcements dispatched to Archives 30809 | -5/Archives | Discovered new exit (range 13) 30827 | -5/Archives | Identified exit to Hub_04(d) 30828 | -5/Archives | Entered Hub_04(d) 30828 | -5/Hub_04(d) | Accompanied by 5 allies 30829 | -5/Hub_04(d) | Loaded intel: 106 machine locations 31015 | -5/Hub_04(d) | Identified exit to Factory 31035 | -5/Hub_04(d) | Garrison activated, responded to threat 31124 | -5/Hub_04(d) | Network Hub disabled 31128 | -5/Hub_04(d) | First assault squad dispatched 31169 | -5/Hub_04(d) | Entered Factory 31169 | -4/Factory | Accompanied by 3 allies 31169 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 31171 | -4/Factory | Loaded intel: 276 machine locations 31318 | -4/Factory | Identified exit to Upper Caves 31461 | -4/Factory | Build established: Scavenger-Tank 31574 | -4/Factory | Destroyed 9 combat bots 31721 | -4/Factory | Repaired Centrium Heavy Treads 32054 | -4/Factory | Destroyed 7 combat bots 32130 | -4/Factory | Spotted B-86 Titan 32263 | -4/Factory | Repaired Centrium Heavy Treads 32362 | -4/Factory | Repaired Centrium Heavy Treads 32419 | -4/Factory | First assault squad dispatched 32763 | -4/Factory | Intercept squad dispatched 32785 | -4/Factory | Spotted Tracker 32786 | -4/Factory | Spotted Tracker 32798 | -4/Factory | Destroyed Tracker 32799 | -4/Factory | Spotted Combat Programmer 32815 | -4/Factory | System corruption reached 10% 32819 | -4/Factory | Destroyed Combat Programmer 32835 | -4/Factory | Destroyed Tracker 32837 | -4/Factory | Spotted Combat Programmer 32858 | -4/Factory | Destroyed Combat Programmer 33007 | -4/Factory | Entered Upper Caves 33065 | -4/Upper Caves | Lost 3 parts (2u1w) 33263 | -4/Upper Caves | Learned Research stockpile data 33585 | -4/Upper Caves | Discovered new exit (range 8) 33637 | -4/Upper Caves | Identified exit to Upper Caves 33877 | -4/Upper Caves | Entered another Upper Caves area 34024 | -4/Upper Caves | Identified exit to Warlord 34733 | -4/Upper Caves | Entered Warlord 34812 | -4/Warlord | System corruption cleaned by Quarantine Array 35350 | -4/Warlord | Met Warlord 35360 | -4/Warlord | Opened Warlord's prototype stash 35365 | -4/Warlord | Warlord's base attacked by MAIN.C 35373 | -4/Warlord | Found Prototype Reactor 35380 | -4/Warlord | Found Exp. Phase Shifter 35396 | -4/Warlord | Found Exp. Armor Integrity Analyzer 35702 | -4/Warlord | Spotted Executioner 35715 | -4/Warlord | Warlord forces counterattacked 35786 | -4/Warlord | Spotted Executioner 35790 | -4/Warlord | Spotted Striker 35802 | -4/Warlord | Spotted Striker 35802 | -4/Warlord | Destroyed Striker 35841 | -4/Warlord | Found Prototype Processor 35842 | -4/Warlord | Identified Exp. Core Analyzer 35937 | -4/Warlord | Destroyed 9 combat bots 35974 | -4/Warlord | Spotted B-90 Cyclops 35976 | -4/Warlord | Spotted Executioner 35980 | -4/Warlord | Spotted B-86 Titan 36040 | -4/Warlord | Warlord base infiltrated, sounded retreat 36050 | -4/Warlord | Destroyed B-90 Cyclops 36052 | -4/Warlord | Spotted Executioner 36055 | -4/Warlord | Lost 8 parts (1n4u3w) 36076 | -4/Warlord | Destroyed B-86 Titan 36091 | -4/Warlord | Found Exp. Targeting Computer 36094 | -4/Warlord | Found Exp. Core Analyzer 36105 | -4/Warlord | Spotted Executioner 36106 | -4/Warlord | Destroyed 7 combat bots 36123 | -4/Warlord | Destroyed Executioner 36161 | -4/Warlord | Destroyed 7 combat bots 36179 | -4/Warlord | Spotted Striker 36181 | -4/Warlord | Spotted Executioner 36185 | -4/Warlord | Spotted Executioner 36190 | -4/Warlord | Destroyed Executioner 36223 | -4/Warlord | Found Adv. Kinecellerator 36231 | -4/Warlord | Found Exp. Targeting Computer 36255 | -4/Warlord | Discovered new exit (range 12) 36273 | -4/Warlord | Spotted Executioner 36358 | -4/Warlord | Identified exit to Proximity Caves 36369 | -4/Warlord | Entered Proximity Caves 36404 | -3/Proximity Caves | Build established: Scavenger-Gunner 36682 | -3/Proximity Caves | Spotted B-86 Titan 36855 | -3/Proximity Caves | Discovered new exit (range 15) 36893 | -3/Proximity Caves | Identified exit to Research 36913 | -3/Proximity Caves | Entered Research 36913 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 36915 | -3/Research | Loaded intel: 107 machine locations 36921 | -3/Research | Identified Vortex Chain Reactor 36933 | -3/Research | Garrison activated, responded to threat 37113 | -3/Research | Revision forces began assault on 0b10 37126 | -3/Research | Met up with Revision 17++ 37283 | -3/Research | Fabricated Lyr. Heavy Armor Plating (x1) 37475 | -3/Research | Repaired Centrium Medium Armor Plating 37613 | -3/Research | Research terminal network offline 37756 | -3/Research | Intercept squad dispatched 37842 | -3/Research | Spotted Striker 37844 | -3/Research | Spotted Striker 38167 | -3/Research | Found Fusion Bomb Launcher 38206 | -3/Research | Discovered new exit (range 8) 38221 | -3/Research | Identified exit to Quarantine 38234 | -3/Research | Entered Quarantine 38235 | -3/Quarantine | Loaded intel: 65 machine locations 38256 | -3/Quarantine | Identified exit to Research 38457 | -3/Quarantine | Scanned by Researcher 38646 | -3/Quarantine | Found Alien Artifact 38968 | -3/Quarantine | Found Alien Impact Weapon 39086 | -3/Quarantine | Destroyed 7 combat bots 39117 | -3/Quarantine | Found Alien Artifact 39276 | -3/Quarantine | System corruption reached 10% 39327 | -3/Quarantine | Found Adv. Powered Armor 39427 | -3/Quarantine | Identified Core Reset Matrix 39646 | -3/Quarantine | Entered Research 39646 | -2/Research | Warlord forces began assault on 0b10 39646 | -2/Research | Evolved 2 slots: Utility x2 39647 | -2/Research | Loaded intel: 98 machine locations 39694 | -2/Research | Spotted B-90 Cyclops 39724 | -2/Research | Destroyed B-90 Cyclops 39756 | -2/Research | Research machine network offline 39955 | -2/Research | Met up with Warlord 39991 | -2/Research | Build established: Scavenger-Tank 40033 | -2/Research | Borebot progress halted 40094 | -2/Research | Discovered new exit (range 6) 40106 | -2/Research | Identified exit to Testing 40111 | -2/Research | Spotted Striker 40165 | -2/Research | Borebot progress halted 40200 | -2/Research | Borebot progress halted 40225 | -2/Research | Spotted Striker 40226 | -2/Research | Spotted Striker 40279 | -2/Research | Entered Testing 40280 | -2/Testing | Loaded intel: 60 machine locations 40320 | -2/Testing | Found Prototype Device 40320 | -2/Testing | Identified AEGIS Remote Shield 40657 | -2/Testing | Discovered new exit (range 15) 40692 | -2/Testing | Found Prototype Energy Cannon 40692 | -2/Testing | Identified Cld. Nova Cannon 40978 | -2/Testing | Fabricated Neutron Missile Launcher (x1) 41075 | -2/Testing | Destroyed 8 combat bots 41082 | -2/Testing | Found Prototype Energy Gun 41082 | -2/Testing | Identified Enh. Gamma Rifle 41158 | -2/Testing | Identified Core Stripper 41196 | -2/Testing | Spotted Fortress 41225 | -2/Testing | Destroyed Fortress 41244 | -2/Testing | Found Exp. Force Field 41261 | -2/Testing | Found Vortex Chain Reactor 41265 | -2/Testing | Found Prototype Protection 41267 | -2/Testing | Identified Centrium Heavy Armor Plating 41345 | -2/Testing | Intercept squad dispatched 41359 | -2/Testing | Spotted Tracker 41360 | -2/Testing | Spotted Tracker 41363 | -2/Testing | Destroyed Tracker 41366 | -2/Testing | Destroyed Tracker 41390 | -2/Testing | System corruption reached 10% 41399 | -2/Testing | Spotted Combat Programmer 41402 | -2/Testing | Destroyed Combat Programmer 41413 | -2/Testing | Destroyed Combat Programmer 41521 | -2/Testing | Discovered new exit (range 5) 41528 | -2/Testing | Identified exit to Section 7 41531 | -2/Testing | Entered Section 7 41532 | -2/Section 7 | Loaded intel: 169 machine locations 41741 | -2/Section 7 | Found Alien Artifact 41742 | -2/Section 7 | Identified Integrated Reactor 41742 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41834 | -2/Section 7 | Spotted S7 Guard 41850 | -2/Section 7 | Found Alien Artifact 41870 | -2/Section 7 | Destroyed S7 Guard 41890 | -2/Section 7 | Found Corrupted Prototype Protection 41890 | -2/Section 7 | Identified Hvy. Regenerative Plating 42024 | -2/Section 7 | Identified Core Membrane 42024 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 42304 | -2/Section 7 | Spotted S7 Guard 42331 | -2/Section 7 | Destroyed S7 Guard 42334 | -2/Section 7 | Spotted B-90 Cyclops 42348 | -2/Section 7 | Destroyed B-90 Cyclops 42673 | -2/Section 7 | Intercept squad dispatched 42685 | -2/Section 7 | Spotted Tracker 42686 | -2/Section 7 | Spotted Tracker 42689 | -2/Section 7 | Destroyed Tracker 42694 | -2/Section 7 | Destroyed Tracker 42714 | -2/Section 7 | Spotted Combat Programmer 42715 | -2/Section 7 | Spotted Combat Programmer 42720 | -2/Section 7 | Destroyed Combat Programmer 42734 | -2/Section 7 | Destroyed Combat Programmer 42788 | -2/Section 7 | Found Alien Artifact 42788 | -2/Section 7 | Identified Integrity Redistributor 42788 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-347) 42905 | -2/Section 7 | Found Integrated Reactor 42905 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 43002 | -2/Section 7 | Found Alien Artifact 43031 | -2/Section 7 | First assault squad dispatched 43139 | -2/Section 7 | Destroyed 13 combat bots 43196 | -2/Section 7 | Found Alien Artifact 43197 | -2/Section 7 | Identified Integrated Mediator 43197 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 43256 | -2/Section 7 | Found Alien Artifact 43306 | -2/Section 7 | Discovered new exit (range 9) 43325 | -2/Section 7 | Destroyed 10 combat bots 43343 | -2/Section 7 | Spotted S7 Guard 43352 | -2/Section 7 | Destroyed S7 Guard 43389 | -2/Section 7 | Spotted S7 Guard 43392 | -2/Section 7 | Identified Integrated Dissipator 43392 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 43416 | -2/Section 7 | Destroyed S7 Guard 43438 | -2/Section 7 | Found Alien Artifact 43508 | -2/Section 7 | Found Alien Artifact 43602 | -2/Section 7 | Found Exp. Force Field 43662 | -2/Section 7 | Scanned by Researcher 43730 | -2/Section 7 | Spotted Executioner 43730 | -2/Section 7 | Spotted Executioner 43742 | -2/Section 7 | Destroyed Executioner 43754 | -2/Section 7 | Destroyed Executioner 43862 | -2/Section 7 | Destroyed 13 combat bots 43923 | -2/Section 7 | Found Alien Artifact 43969 | -2/Section 7 | Intercept squad dispatched 43977 | -2/Section 7 | Spotted Tracker 43978 | -2/Section 7 | Spotted Tracker 43989 | -2/Section 7 | Destroyed Tracker 43995 | -2/Section 7 | Destroyed Tracker 44004 | -2/Section 7 | Destroyed Combat Programmer 44006 | -2/Section 7 | High security lockdown imminent 44006 | -2/Section 7 | Destroyed Combat Programmer 44086 | -2/Section 7 | High security lockdown engaged 44155 | -2/Section 7 | Destroyed 19 combat bots 44226 | -2/Section 7 | Spotted Investigator 44235 | -2/Section 7 | Destroyed Investigator 44260 | -2/Section 7 | Destroyed 14 combat bots 44367 | -2/Section 7 | Spotted Striker 44373 | -2/Section 7 | Spotted Striker 44380 | -2/Section 7 | Sterilization system engaged 44380 | -2/Section 7 | Non-combat units ordered to evacuate 44381 | -2/Section 7 | Destroyed Striker 44385 | -2/Section 7 | Spotted Striker 44391 | -2/Section 7 | Destroyed Striker 44412 | -2/Section 7 | Destroyed 25 combat bots 44480 | -2/Section 7 | Combat units ordered to evacuate 44530 | -2/Section 7 | Spotted B-99 Colossus 44573 | -2/Section 7 | Destroyed B-99 Colossus 44581 | -2/Section 7 | Found Prototype Ballistic Gun 44581 | -2/Section 7 | Identified Multirail 44670 | -2/Section 7 | Found Multirail 44680 | -2/Section 7 | Ambient heat levels rising (+10) 44827 | -2/Section 7 | Found Alien Artifact 44827 | -2/Section 7 | Identified LRC Energy Well 44827 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 44830 | -2/Section 7 | Ambient heat levels rising (+10) 44831 | -2/Section 7 | Found Alien Artifact 44831 | -2/Section 7 | Identified LRC Insulator 44831 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 44920 | -2/Section 7 | Identified Subatomic Replicator 44920 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 44921 | -2/Section 7 | Found Integrity Redistributor 44980 | -2/Section 7 | Ambient heat levels rising (+10) 45130 | -2/Section 7 | Ambient heat levels rising (+10) 45221 | -2/Section 7 | Identified exit to Access 45224 | -2/Section 7 | Entered Access 45224 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 45225 | -1/Access | Loaded intel: 105 machine locations 45290 | -1/Access | Identified Core Physics Calibrator 45290 | -1/Access | Identified Core Regenerator 45444 | -1/Access | Identified Integrated Thermoelectric Network 45444 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 45474 | -1/Access | First assault squad dispatched 45581 | -1/Access | Build established: Scavenger-Mutant 45606 | -1/Access | High security lockdown imminent 45623 | -1/Access | Energy Cycler disabled 45639 | -1/Access | Destroyed 8 combat bots 45686 | -1/Access | High security lockdown engaged 45848 | -1/Access | Destroyed 18 combat bots 45920 | -1/Access | Destroyed Investigator 45948 | -1/Access | Destroyed 19 combat bots 46032 | -1/Access | Spotted Striker 46041 | -1/Access | Destroyed Striker 46045 | -1/Access | Destroyed Striker 46087 | -1/Access | Destroyed 24 combat bots 46219 | -1/Access | Spotted Striker 46220 | -1/Access | Destroyed Striker 46221 | -1/Access | Spotted Investigator 46222 | -1/Access | Destroyed Striker 46224 | -1/Access | Destroyed Investigator 46224 | -1/Access | Spotted Executioner 46225 | -1/Access | Destroyed Striker 46227 | -1/Access | Destroyed Executioner 46229 | -1/Access | Destroyed Executioner 46238 | -1/Access | Destroyed Executioner 46247 | -1/Access | Destroyed Striker 46248 | -1/Access | Destroyed Executioner 46267 | -1/Access | Spotted Executioner 46268 | -1/Access | Spotted Executioner 46269 | -1/Access | Destroyed 25 combat bots 46274 | -1/Access | Destroyed Executioner 46274 | -1/Access | Destroyed Executioner 46486 | -1/Access | Spotted Striker 46487 | -1/Access | Destroyed Striker 46488 | -1/Access | Spotted Striker 46495 | -1/Access | Destroyed Striker 46496 | -1/Access | Sterilization system engaged 46497 | -1/Access | Spotted Striker 46498 | -1/Access | Spotted Striker 46499 | -1/Access | Destroyed Striker 46507 | -1/Access | Destroyed Striker 46523 | -1/Access | Spotted Striker 46523 | -1/Access | Spotted Executioner 46533 | -1/Access | Destroyed Executioner 46535 | -1/Access | Destroyed Striker 46556 | -1/Access | Destroyed 37 combat bots 46796 | -1/Access | Ambient heat levels rising (+10) 46946 | -1/Access | Ambient heat levels rising (+10) 46999 | -1/Access | Spotted B-99 Colossus 46999 | -1/Access | Spotted B-99 Colossus 47026 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-468) 47070 | -1/Access | Lost 3 parts (1u2w) 47089 | -1/Access | Destroyed B-99 Colossus 47096 | -1/Access | Ambient heat levels rising (+10) 47120 | -1/Access | Destroyed B-99 Colossus 47145 | -1/Access | Found Multirail 47154 | -1/Access | Found Multirail 47246 | -1/Access | Ambient heat levels rising (+10) 47396 | -1/Access | Ambient heat levels rising (+10) 47399 | -1/Access | Build established: Scavenger-Gunner 47546 | -1/Access | Ambient heat levels rising (+10) 47580 | -1/Access | Discovered new exit (range 8) 47602 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-242) 47603 | -1/Access | Core integrity fell below 50% 47603 | -1/Access | Used Core Regenerator, restored core integrity (+400) 47696 | -1/Access | Ambient heat levels rising (+10) 47704 | -1/Access | Build established: Scavenger-Executioner 47846 | -1/Access | Ambient heat levels rising (+10) 47927 | -1/Access | Found Launcher Loader 47996 | -1/Access | Ambient heat levels rising (+10) 48146 | -1/Access | Ambient heat levels rising (+10) 48296 | -1/Access | Ambient heat levels rising (+10) 48446 | -1/Access | Ambient heat levels rising (+10) 48494 | -1/Access | Entered Command 48495 | -1/Command | Loaded intel: 55 machine locations 48631 | -1/Command | High security lockdown imminent 48652 | -1/Command | Destroyed 7 combat bots 48680 | -1/Command | Spotted M Guard 48681 | -1/Command | Spotted Combat Programmer 48681 | -1/Command | Spotted Combat Programmer 48682 | -1/Command | Spotted M Guard 48691 | -1/Command | Destroyed Combat Programmer 48701 | -1/Command | Destroyed M Guard 48711 | -1/Command | High security lockdown engaged 48715 | -1/Command | Destroyed Combat Programmer 48722 | -1/Command | Destroyed M Guard 48722 | -1/Command | All MAIN.C guards destroyed 48745 | -1/Command | Found AEGIS Remote Shield 48777 | -1/Command | Destroyed 15 combat bots 48872 | -1/Command | Destroyed Investigator 48916 | -1/Command | Destroyed 17 combat bots 48993 | -1/Command | Build established: Scavenger-Mutant 49023 | -1/Command | Destroyed Executioner 49025 | -1/Command | Spotted Executioner 49029 | -1/Command | Destroyed Executioner 49032 | -1/Command | Spotted Executioner 49034 | -1/Command | Destroyed Executioner 49066 | -1/Command | Destroyed 28 combat bots 49206 | -1/Command | Destroyed Executioner 49214 | -1/Command | Destroyed Striker 49219 | -1/Command | Destroyed Striker 49224 | -1/Command | Destroyed Executioner 49226 | -1/Command | Destroyed Striker 49229 | -1/Command | Destroyed Striker 49252 | -1/Command | Destroyed 32 combat bots 49454 | -1/Command | Spotted Striker 49454 | -1/Command | Spotted Executioner 49454 | -1/Command | Spotted Executioner 49457 | -1/Command | Destroyed Striker 49460 | -1/Command | Destroyed Executioner 49460 | -1/Command | Destroyed Striker 49462 | -1/Command | Destroyed Executioner 49469 | -1/Command | Destroyed Executioner 49469 | -1/Command | Destroyed Striker 49484 | -1/Command | Destroyed Executioner 49485 | -1/Command | Spotted Striker 49486 | -1/Command | Destroyed Striker 49487 | -1/Command | Destroyed Striker 49508 | -1/Command | Destroyed 37 combat bots 49808 | -1/Command | Destroyed 8 combat bots 50521 | -1/Command | Destroyed Investigator 52033 | -1/Command | Met MAIN.C 52037 | -1/Command | 0b10 Conduit disabled 52053 | -1/Command | Destroyed MAIN.C Shell 52056 | -1/Command | MAIN.C activated Command garrisons 52071 | -1/Command | Destroyed MAIN.C 52105 | -1/Command | Identified Transdimensional Reconstructor 52105 | -1/Command | Discovered new exit (range 39) 52105 | -1/Command | Discovered new exit (range 94) 52105 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 52292 | -1/Command | Build established: Scavenger-Executioner 52992 | -1/Command | Found Multirail 52999 | -1/Command | Found Vortex Chain Reactor 53004 | -1/Command | Found Zero-point Reactor 53008 | -1/Command | Found Hvy. Regenerative Plating 53013 | -1/Command | Found Exp. Phase Shifter 53344 | -1/Command | Found Corrupted Multirail 53350 | -1/Command | Found Corrupted Multirail 53799 | -1/Command | Found Multirail 55686 | -1/Command | Found Corrupted Multirail 55689 | -1/Command | Warped through subspace to slip node 55689 | -1/Command | Discovered new exit (range 4) 55692 | -1/Command | Found Corrupted Multirail 55700 | -1/Command | Entered Access_0 55701 | -1/Access_0 | Loaded intel: 68 machine locations 55703 | -1/Access_0 | Met Architect 55719 | -1/Access_0 | Architect warped through subspace 55727 | -1/Access_0 | Destroyed A8 55763 | -1/Access_0 | Spotted Enhanced Programmer 55777 | -1/Access_0 | Destroyed Enhanced Programmer 55781 | -1/Access_0 | Architect warped through subspace 55824 | -1/Access_0 | Architect warped through subspace 55870 | -1/Access_0 | Architect warped through subspace 55901 | -1/Access_0 | Spotted Enhanced Programmer 55904 | -1/Access_0 | Architect warped through subspace 55912 | -1/Access_0 | Spotted Enhanced Programmer 55916 | -1/Access_0 | Destroyed Enhanced Programmer 55943 | -1/Access_0 | Destroyed Enhanced Programmer 55950 | -1/Access_0 | Architect warped through subspace 55974 | -1/Access_0 | Subspace Access Node disabled 55994 | -1/Access_0 | Architect warped through subspace 56012 | -1/Access_0 | Found Exp. Target Analyzer 56043 | -1/Access_0 | Architect warped through subspace 56081 | -1/Access_0 | Crushed by falling debris 56097 | -1/Access_0 | Spotted Enhanced Programmer 56103 | -1/Access_0 | Destroyed Enhanced Programmer 56108 | -1/Access_0 | Architect warped through subspace 56150 | -1/Access_0 | Architect warped through subspace 56178 | -1/Access_0 | Architect warped through subspace 56187 | -1/Access_0 | Found Exp. Weapon Cycler 56211 | -1/Access_0 | Architect warped through subspace 56217 | -1/Access_0 | Subspace Access Node disabled 56240 | -1/Access_0 | Architect warped through subspace 56294 | -1/Access_0 | Spotted Enhanced Programmer 56302 | -1/Access_0 | Architect warped through subspace 56317 | -1/Access_0 | Destroyed Enhanced Programmer 56324 | -1/Access_0 | Architect warped through subspace 56361 | -1/Access_0 | Found Exp. Target Analyzer 56371 | -1/Access_0 | Spotted Enhanced Programmer 56385 | -1/Access_0 | Architect warped through subspace 56386 | -1/Access_0 | Destroyed Enhanced Programmer 56405 | -1/Access_0 | Architect warped through subspace 56418 | -1/Access_0 | A6 warped into view 56430 | -1/Access_0 | Destroyed A6 56449 | -1/Access_0 | Architect warped through subspace 56467 | -1/Access_0 | Spotted Enhanced Programmer 56477 | -1/Access_0 | Destroyed Enhanced Programmer 56481 | -1/Access_0 | Architect warped through subspace 56507 | -1/Access_0 | Architect warped through subspace 56536 | -1/Access_0 | Architect warped through subspace 56560 | -1/Access_0 | Core integrity fell below 20% 56564 | -1/Access_0 | Architect warped through subspace 56599 | -1/Access_0 | Architect warped through subspace 56612 | -1/Access_0 | Spotted Enhanced Programmer 56620 | -1/Access_0 | Destroyed Enhanced Programmer 56626 | -1/Access_0 | Architect warped through subspace 56634 | -1/Access_0 | Subspace Access Node disabled 56668 | -1/Access_0 | Subspace Access Node disabled 56682 | -1/Access_0 | Destroyed Architect 56683 | -1/Access_0 | Architect triggered a singularity event 56685 | -1/Access_0 | Released all parts (20) 56687 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 56687 | -1/Access_0 | Warped through subspace to slip node 56687 | -1/Access_0 | Discovered new exit (range 8) 56691 | *** | Escaped singularity! Last Messages --------------- 56685_ Released Vortex Chain Reactor. 56685_ Released Exp. Biometal Heavy Treads. 56685_ Released Exp. Target Analyzer. 56685_ Released Exp. Weapon Cycler. 56685_ Released Multirail. 56685_ Released AEGIS Remote Shield. 56685_ Released Multirail. 56685_ Released Cld. Nova Cannon. 56685_ Cld. Nova Cannon crushed and broken. 56685_ Released Multirail. 56685_ Multirail crushed and broken. 56686_ A0_COM: 8. 56687_ A0_COM: 7. 56687_ Acquired Hpw. Transdimensional Reconstructor. 56687_ Warped through subspace, drawn to slip node. 56687_ EXIT=FOUND 56688_ A0_COM: 6. 56689_ A0_COM: 5. 56690_ A0_COM: 4. 56691_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 103 Energy Capacity 1800 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Target Analysis 15 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Hvy. Treads | -5/Extension | Hacked Lyr. Heavy Armor Plating | -5/Extension | Hacked Centrium Wheel | -5/Extension | Hacked Hyp. Railgun | -4/Factory | Hacked Adv. Matter Compressor | -3/Quarantine | Archive Exp. Melee Analysis Suite | -3/Quarantine | Archive Neutron Missile Launcher | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Adv. Gravity Neutralizer | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Tri-rail Accelerator | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Exp. Force Field | -2/Section 7 | Archive Exp. Coolant Injector | -2/Section 7 | Archive Imp. Energy Well | -2/Section 7 | Archive Graviton Reactor | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Hdn. Centrium Wheel | -2/Section 7 | Archive Exp. Biometal Leg | -2/Section 7 | Archive Hvy. Proton Missile Launcher | -2/Section 7 | Archive Hdn. Centrium Leg | -2/Section 7 | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -3/Quarantine | Archive Y-64 Sentinel | -3/Quarantine | Archive S-43 Plague | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Hyp. Railgun | x2 | -6/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Arm. Medium Treads | x2 | -5/Factory Lyr. Heavy Armor Plating | x1 | -3/Research Neutron Missile Launcher | x1 | -2/Testing Alien Tech Used ----------------- Core Stripper Integrated Reactor Core Membrane Integrity Redistributor Integrated Mediator Integrated Dissipator LRC Energy Well LRC Insulator Subatomic Replicator Integrated Thermoelectric Network Core Regenerator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveNetworkCorpse Manual? 0 Play Time 07:42:16 Cumulative 1824.6 hours Start 2023.10.23 @ 19:05:01 End 2023.10.27 @ 19:01:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 635 Rogue 635 Adventurer 0 Explorer 0 Win Type 6 Total 142 Types 28/13/64/7/1/2/25/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a971139d-a436-460a-a1ae-4b9742b1d086