Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.20 @ 17:03:45 Player: youngster Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (300) 1500 Value Destroyed (14839) 14839 Prototype IDs (57) 1140 Alien Tech Used (8) 1600 Bonus (11904) 11904 TOTAL SCORE: 41683 Bonus ------- High Alert Combat Kills 1679 Follower Combat Kills 1836 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1610 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -321 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 106/400 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Compact Battery > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Core Cannon Core Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Centrium Medium Armor Plating System Mapper Matter Drive > --- WEAPON ----------- Core Cannon KE Penetrator Railgun Hypervelocity Railgun Plasma Sword > --- INVENTORY -------- Particle Reactor Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Coolant Injector Improved Matter Compressor Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Focal Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Core Cannon KE Penetrator KE Penetrator KE Penetrator Heavy Proton Missile Launcher [Rating: 209] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon KE Penetrator Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Utility 9 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 2 . . . . . 2 . 1 . Weapon 4 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 431 | 6 16 4 6 17 . 7 28 21 5 6 . 7 9 30 17 6 9 4 7 9 10 14 15 4 7 8 26 5 34 62 32 Power 24 | 1 1 . . . . 1 3 1 . . . . . 3 1 . 1 . . 1 . . . . . . 1 . . 5 5 Engine 6 | 1 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . . . . . 3 1 . 1 . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 5 5 Propulsion 64 | 2 3 . . 5 . . 8 3 . 1 . 1 2 10 4 . 2 . . 2 . 1 2 . 3 1 4 . 2 3 5 Treads 53 | 2 3 . . 2 . . 8 2 . 1 . 1 1 10 4 . 1 . . 1 . 1 1 . 1 1 3 . 2 3 5 Leg 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Wheel 5 | . . . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Hover 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 191 | 1 6 . 1 1 . 1 7 14 2 3 . 3 3 6 2 1 2 1 3 5 5 11 11 3 3 3 13 5 20 44 11 Device 103 | . . . . . . . 4 5 1 2 . 1 2 2 . . 1 1 . . 3 7 5 2 2 3 11 2 13 30 6 Storage 15 | 1 4 . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . 1 4 Processor 13 | . . . . . . . 2 2 . . . 1 . . 1 . . . 1 . . 2 . . 1 . . . . 3 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 56 | . 2 . 1 1 . 1 1 3 1 1 . 1 1 4 1 1 1 . 2 4 2 2 6 1 . . 2 2 6 8 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Weapon 152 | 2 6 4 5 11 . 5 10 3 3 2 . 3 4 11 10 5 4 3 4 1 5 2 2 1 1 4 8 . 12 10 11 Energy Gun 14 | 2 . 1 2 2 . . 1 1 . . . . . . 1 . . . . . . . . . 1 3 . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Ballistic Gun 83 | . 5 1 2 4 . 1 5 . 2 1 . . 3 9 7 4 2 1 1 1 2 2 1 1 . . 7 . 8 8 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . 1 1 1 3 . 2 . . 1 1 . 2 . 2 2 . . 1 1 . 2 . 1 . . . . . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . 2 4 2 . . . 1 1 . . 1 2 1 1 . 1 . . . . . 1 . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . 1 . . . . . . . 4 . 1 . . 5 . . . . 5 . 1 1 4 . . Parts Lost 87 | . 2 . . 6 . 1 13 1 1 . . . 1 7 2 1 . . . . . 2 2 1 . 3 4 . 3 9 28 Power 12 | . 1 . . . . 1 2 . . . . . . 1 1 . . . . . . . . . . . . . . 1 5 Propulsion 22 | . . . . 1 . . 4 1 . . . . 1 1 . . . . . . . . . . . 2 1 . . 3 8 Utility 26 | . . . . 1 . . 4 . . . . . . 4 . 1 . . . . . . 2 . . 1 . . 1 5 7 Weapon 27 | . 1 . . 4 . . 3 . 1 . . . . 1 1 . . . . . . 2 . 1 . . 3 . 2 . 8 Highest Loss Streak 14 | . 1 . . 3 . 1 5 1 1 . . . 1 4 1 1 . . . . . 2 2 1 . 2 2 . 1 3 14 Average Slot Usage (%) 88 | . 93 100 99 92 100 91 90 99 97 100 100 100 94 91 86 86 86 88 88 87 88 88 88 87 74 69 78 82 81 81 74 Engine 2 | . 8 14 11 11 11 3 8 3 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 3 7 7 7 7 6 5 5 6 5 5 5 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 6 4 Treads 15 | . 28 28 22 12 11 11 17 15 15 15 15 15 15 13 12 13 16 17 17 16 17 15 15 15 14 12 13 13 13 11 11 Wheel 2 | . . . . 5 11 11 9 6 7 7 7 7 5 6 . . . . . . . . . . . . . . . . . Device 6 | . . . . . . . 5 6 6 6 7 6 6 4 . . 5 5 5 4 4 9 13 2 5 9 11 13 13 9 8 Storage 13 | . 21 28 22 22 22 22 18 15 15 15 15 15 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 8 8 9 Processor 10 | . . . . . . . 3 15 15 15 15 15 13 13 13 13 11 11 11 11 11 15 15 15 15 15 14 13 9 10 11 Protection 5 | . 4 . 11 10 11 11 4 . . . . . 6 7 13 13 5 5 5 5 5 5 1 12 9 5 2 4 5 6 2 Energy Gun 2 | . 4 . 11 1 . . . 6 7 7 7 7 5 . . . . . . . . . . . 3 7 6 . . . . Ballistic Gun 18 | . 24 18 21 10 11 10 8 15 19 22 23 15 18 24 24 25 23 25 23 23 23 21 20 18 6 . 13 21 17 19 17 Slashing Weapon 2 | . . . . . . 9 14 7 . . . 3 . . . . 3 3 4 5 4 5 5 5 1 . . . 3 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 43 44 54 55 48 48 53 88 88 88 87 91 91 103 108 106 116 114 114 120 114 122 126 126 123 117 140 155 157 155 143 Greatest Support 240 | 40 40 40 40 40 12 12 40 62 42 16 16 30 72 50 160 160 187 187 187 187 187 187 177 177 177 177 240 240 240 240 205 Greatest Overweight (x) 5 | 3 1 1 1 5 3 3 4 5 5 5 5 5 5 4 3 . . . . . . . . . . . . . . . 1 Average Overweight (x) 1 | . . 1 1 2 3 3 2 3 4 5 5 4 3 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 11 16 16 16 16 16 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 16 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 Average Carried 18 | 3 8 15 15 15 16 16 14 17 19 20 20 19 18 19 19 19 19 20 19 19 20 19 19 18 19 19 19 19 19 18 16 Final Capacity 20 | 6 16 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 5 16 16 16 16 16 16 16 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 18 18 20 20 20 20 20 18 4 Class Distribution -------------------- 24% | Scavenger-Mutant 14% | Mutant 13% | Scavenger-Tank 7% | Hauler-Skirmisher 7% | Hauler-Tank 5% | Commander-Skirmisher 5% | Hauler-Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Hauler-Assassin | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Hauler-Tank | -4/Warlord Hauler-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Assassin | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 11045 | 260 643 . 57 413 59 66 309 253 114 109 . 98 104 896 369 253 112 92 214 390 332 346 232 367 86 61 749 50 1158 1829 1024 Remotely 3476 | . . . . . . . . . . . . . . . . . . . . . 292 . . . . . 463 . 637 1492 592 Salvage Created 16143 | 101 643 . 37 386 . 171 892 192 164 163 . 44 122 642 594 348 138 100 114 324 765 601 211 283 851 1000 876 . 1303 2315 2763 Parts 726 | 6 46 . 6 25 . 13 38 20 5 6 . 3 5 34 26 18 11 5 9 1 18 29 4 7 25 21 32 . 67 117 129 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . 3 4 . . . . . . . 14 11 1 14 . 4 13 44 11 . . . . . Prevented 28 | . . . . . . . . . 3 2 . . . . . . . 5 7 . . . . 5 6 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 248 | . 17 . 1 20 . 6 13 2 3 3 . 4 2 11 7 4 1 5 6 . 13 8 5 4 14 13 13 . 14 23 36 Melee 14 | . . . . 1 . 1 12 . . . . . . . . . . . . . . . . . . . . . . . . Guns 135 | . 14 . . 4 . . 1 2 2 2 . . 2 11 2 4 1 . 2 . 5 8 3 4 . 1 12 . 14 23 18 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 AOE 84 | . 3 . 1 14 . 5 . . 1 1 . 4 . . 1 . . 5 4 . 8 . 2 . 12 10 . . . . 13 Classes Destroyed 18 | 2 6 . . 3 . 1 2 1 . . . . . . . . . . . . . . . . 2 . . . 1 . . Worker 19 | . 1 . . 2 . . 2 2 . . . . . . . . 2 . . . . . . . . . . . 3 3 4 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Tunneler 6 | 1 . . . 2 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 4 Operator 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 17 | . 1 . 1 . . . 2 1 . . . . . 1 2 . 1 . . . . 1 . . . . 2 . . 2 3 Swarmer 65 | . 9 . 1 4 . 3 . . . 1 . 4 . 3 . . . 4 5 . 1 . . . 3 . 4 . . 5 18 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 67 | . 8 . . 4 . 2 7 . 3 1 . . . 3 . . 1 1 . . 8 4 2 2 4 10 . . 3 1 3 Brawler 9 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . 3 1 . . . 1 1 Duelist 7 | . . . . . . 1 1 . . . . . . . . . . . . . 2 . 1 . . 1 . . . 1 . Sentry 31 | . . . . . . . 2 1 . 1 . . 2 5 . 4 . . . . 1 2 . 1 . 1 7 . . 2 2 Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 30 | . . . . . . . 2 . . . . . . . . . . . 1 . . . 2 1 1 . 2 . 7 8 6 Programmer 17 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 4 5 5 Cetus Guard 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 20 | 2 6 . 2 9 . 4 8 1 2 3 . 4 1 5 5 2 2 5 5 . 13 6 3 3 8 5 5 . 6 8 20 Combat Bots Only 15 | . 6 . 1 9 . 3 6 1 2 3 . 4 1 5 4 2 1 5 5 . 13 6 3 3 8 5 5 . 5 5 15 Max Kills in Single Turn 5 | 1 2 . 1 3 . 2 1 1 1 1 . 3 1 2 1 1 1 3 4 . 2 2 1 1 5 3 1 . 2 4 5 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 1 Exploded 5 | . 1 . 1 3 . 1 . . 1 1 . 3 . . 1 . . 3 4 . 2 . 1 . 5 3 . . . . 3 Melee 1 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Damage Taken 27257 | . 714 . . 954 . 250 1604 150 121 129 . . 252 1966 965 909 52 95 199 . 1674 818 449 412 630 1158 1555 . 2193 3968 6040 Core 3103 | . 78 . . 49 . 15 321 73 . 7 . . 36 178 107 69 . 33 . . 142 58 94 17 83 85 44 . 128 254 1232 Absorbed by Shields 655 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . 642 . . Reduced by Siege Mode 736 | . . . . . . . . . . . . . . . 38 . . . . . 84 . . 30 . . 97 . 158 289 40 Core Remaining (%) 75 | 100 . 68 . . . 84 41 . . . . 88 . . . 54 . . . . 82 . . . . 70 96 . 74 . . Volleys Fired 504 | 4 56 1 3 33 . 6 9 6 7 5 . 2 4 41 18 11 2 3 10 . 13 18 12 12 9 28 37 . 43 55 56 Largest 6 | 2 2 1 3 3 . 1 3 3 4 4 . 1 4 4 4 4 4 1 4 . 5 4 4 4 4 1 5 . 5 5 6 Hottest 330 | 80 80 33 91 91 . 33 116 119 147 157 . 39 149 120 126 126 134 39 134 . 167 132 126 126 300 300 330 . 176 174 300 Shots Fired 1523 | 8 110 1 7 51 . 6 12 16 17 14 . 2 16 127 42 44 8 3 31 . 33 70 27 45 12 28 175 . 181 263 174 Gun 1431 | 8 109 . 6 36 . . 12 16 14 11 . . 16 125 32 44 8 . 28 . 25 70 21 45 12 28 168 . 181 262 154 Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 3 Launcher 82 | . 1 1 1 15 . 6 . . 3 3 . 2 . 2 10 . . 3 3 . 8 . 6 . . . . . . 1 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1284 | . 84 . 4 33 . . 10 12 10 8 . . 12 125 32 44 8 . 28 . 25 70 21 45 4 . 112 . 181 262 154 Thermal 119 | . . . . . . . 2 4 4 3 . . 4 . . . . . . . . . . . 8 28 63 . . . 3 Explosive 35 | . . 1 1 8 . 3 . . . . . 2 . . . . . 3 3 . 8 . 6 . . . . . . . . Electromagnetic 85 | 8 26 . 2 10 . 3 . . 3 3 . . . 2 10 . . . . . . . . . . . . . . 1 17 Robot Hit Streak 45 | 3 8 . 2 6 . 3 3 12 7 5 . 2 15 16 9 13 14 3 6 . 15 45 12 15 12 21 25 . 32 24 18 Robot Miss Streak 6 | 1 6 . 2 3 . 2 3 1 2 2 . . 2 6 2 2 1 . 3 . 2 1 1 1 3 5 2 . 4 2 2 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 2 1 1 Secondary Targets 42 | . 2 . . 1 . . . . 1 . . . . 6 . 1 . . . . 4 2 1 . . . 4 . 5 10 5 Max Gunslinging Chain 2 | . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 2 1 . . . 1 . 1 2 1 Shots Hit Robots 1249 | 5 73 . 2 38 3 5 58 17 13 6 . 1 15 103 30 42 12 3 17 5 31 60 21 37 8 25 136 . 151 208 124 Core Hits 820 | 2 36 . 3 41 . 10 23 10 9 6 . 6 9 104 38 25 6 8 8 2 44 23 18 12 51 51 46 . 54 80 95 Critical Hits 80 | . . . . 1 . . 2 . . . . . . . 1 1 1 . . 1 1 3 1 1 . . 11 . 21 26 9 Critical Kills 30 | . . . . . . . . . . . . . . . 1 1 1 . . . . 2 1 1 . . 3 . 4 11 5 Critical Parts Destroyed 45 | . . . . 1 . . 2 . . . . . . . . . . . . . 1 1 . . . . 5 . 17 14 4 Melee Attacks 184 | . . . . 3 3 2 66 15 . . . 5 1 . . 4 10 . . 9 6 18 3 . . . 3 . 21 11 4 Impact 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 176 | . . . . . . . 66 15 . . . 5 1 . . 4 10 . . 9 6 18 3 . . . 3 . 21 11 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 3 3 . 6 3 . . . . . . . . 3 . . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41796 | 86 1230 . 94 1701 . 435 2036 583 380 206 . 393 229 2380 1327 701 729 500 693 733 2408 1480 905 743 2758 2522 3187 . 2761 4456 6140 Guns 22497 | 86 1029 . 49 319 . . 104 257 237 78 . . 229 2323 505 701 165 . 290 . 560 1480 309 743 134 217 2980 . 2660 4357 2685 Cannons 607 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 . . . 400 Explosions 13789 | . 192 . 45 1152 . 399 . . 143 128 . 393 . 27 822 . . 500 403 . 1421 . 596 . 2624 2305 . . . 52 2587 Melee 4746 | . . . . 210 . 36 1925 326 . . . . . . . . 564 . . 733 427 . . . . . . . 101 47 377 Ramming 157 | . 9 . . 20 . . 7 . . . . . . 30 . . . . . . . . . . . . . . . . 91 Kinetic 20341 | . 793 . 21 293 . . 87 179 169 43 . . 161 2323 505 701 165 . 290 . 560 1480 309 743 . . 1817 . 2660 4357 2685 Thermal 8624 | . 192 . . 36 . 38 17 78 68 35 . . 68 . 166 . . . . . . . . . 2758 2522 1370 . . . 1276 Explosive 4504 | . . . 45 950 . 196 . . . . . 393 . . . . . 500 403 . 1421 . 596 . . . . . . . . Electromagnetic 3424 | 86 236 . 28 192 . 165 . . 143 128 . . . 27 656 . . . . . . . . . . . . . . 52 1711 Impact 246 | . . . . 210 . 36 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4500 | . . . . . . . 1925 326 . . . . . . . . 564 . . 733 427 . . . . . . . 101 47 377 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 3 3 3 . 1 1 1 1 1 . . . . . . . . . 3 3 3 3 . . . 13 5 26 Average Corruption 3 | . . . . 2 3 3 . 1 1 1 1 1 . . . . . . . . . 2 3 3 3 . . . 3 2 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 140 | . . . . 11 6 8 . 2 3 1 . 3 . . . . . . . . . . 5 8 . . . . 21 8 64 Message Errors 26 | . . . . 2 2 2 . 1 . . . . . . . . . . . . . . 2 3 . . . . 6 2 6 Matter Fused 15 | . . . . 4 2 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 6 Heat Flow Errors 11 | . . . . 2 1 2 . . . . . . . . . . . . . . . . 1 1 . . . . 2 . 2 Energy Discharges 15 | . . . . 1 . 2 . . 1 . . 2 . . . . . . . . . . . 1 . . . . 2 2 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . 1 1 . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . 2 . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targeting Errors 39 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 8 3 24 Weapon Failures 8 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1108 | . . . . 111 . . 207 70 . . . . . . . . 108 11 15 292 39 . 23 . 33 44 . . . . 155 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 268 | . . . . 42 . . . . . . . . . . . . . 11 15 . 39 . 23 . 33 44 . . . . 61 Melee 840 | . . . . 69 . . 207 70 . . . . . . . . 108 . . 292 . . . . . . . . . . 94 Knockbacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 946 | . 72 . . 104 . 145 . . . . . . . . . . . . . . 94 . 24 . 130 377 . . . . . Shots 43 | . 4 . . 6 . 7 . . . . . . . . . . . . . . 2 . 1 . 6 17 . . . . . Rammed 29 | . 4 . . 5 . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . 13 Targets Rammed 30 | . 4 . . 6 . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 54 244 . 36 144 113 273 80 96 186 159 . . 126 112 149 202 42 . 96 . 169 3 265 112 468 425 244 . 180 72 192 Average Temperature 78 | 25 116 . 20 35 63 120 47 44 111 74 . . 49 27 60 84 22 . 39 . 70 1 140 32 199 142 108 . 80 16 71 Received Heat Transfer 3197 | . 216 . . 111 . 36 522 24 63 42 . . 42 603 63 135 9 9 18 . 309 138 87 45 90 180 198 . 86 72 99 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 1 . 1 3 . 3 6 2 Total Turns 422 | . . . . . . . . . . . . . . . 11 . 3 . . . 28 . 12 39 . 6 53 . 124 125 21 Longest Duration 60 | . . . . . . . . . . . . . . . 11 . 3 . . . 28 . 12 39 . 6 38 . 60 29 13 Robots Corrupted 9 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 Combat Hostiles 9 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 Parts Fried 17 | . . . . 1 . . . . . 1 . . . . 5 . . . 1 . . . . 1 1 . . . . . 7 Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Parts Melted 32 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 18 10 . . . 1 Heat Transferred 12011 | . 250 . . 50 . 100 37 148 148 74 . . 148 . 150 . . . . . . . . . 3758 4350 2098 . . . 700 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Peak Influence 1081 | 10 371 60 201 228 . 174 270 125 . . . . 81 1012 966 458 703 . . . . 243 . . . . 414 152 462 670 1081 Initial 531 | . 6 60 23 78 . . 67 54 . . . . . 39 531 280 160 . . . . 50 . . . . 30 152 . 209 428 Average 244 | 3 194 60 77 138 . 100 100 50 . . . . 45 379 778 426 380 . . . . 97 . . . . 197 79 124 405 653 Maximum Alert Level 3 | . 1 . 1 1 . . 1 . . . . . . 3 3 2 3 . . . . 1 . . . . 2 . 2 2 3 Low Security (%) 60 | 100 51 100 97 91 . 100 82 100 . . . . 100 55 . . 9 . . . . 96 . . . . 40 100 79 . . Level 1 17 | . 48 . 2 8 . . 17 . . . . . . 10 . 22 44 . . . . 3 . . . . 56 . 11 47 . Level 2 12 | . . . . . . . . . . . . . . 4 7 77 38 . . . . . . . . . 2 . 8 52 64 Level 3 9 | . . . . . . . . . . . . . . 29 92 . 7 . . . . . . . . . . . . . 35 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . 1 . . . . 2 . . . . . 4 . . . . . . . 3 . . . . 2 . 6 4 3 Investigation 8 | . 2 . 1 . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . 1 . . Extermination 9 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 2 2 2 Reinforcement 8 | . 1 . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . 3 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 27 | . 2 . 1 . . . 2 . . . . . . 3 2 . 1 . . . . 2 . . . . 2 7 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 31 . 6 20 . 6 21 8 5 3 . 1 2 41 15 7 5 6 9 . 15 13 5 4 23 22 16 2 24 32 41 Peak Tracking Total 12 | . 6 . 5 9 . 3 4 1 3 3 . 3 1 4 5 2 2 6 5 . 8 6 3 3 12 6 5 2 8 5 11 Tactical Retreats 21 | . 1 . 1 . . . 2 . 1 . . . . 2 . 1 . . . . . 1 . . 2 8 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 7 | . 1 . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 10 2 . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 20 | . 1 . . . . 1 . . . . . . . 2 . 3 . . . 1 . 1 . . 2 . . . 7 1 1 Max in Single Turn 2 | . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . 2 . . . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 62 | . 9 1 3 . 1 . 2 4 2 . 4 . 1 3 1 . 4 . 1 6 . 5 2 . 1 . . . 6 3 3 Terminals 34 | . 7 . 2 . . . 1 4 1 . . . 1 3 1 . 2 . . . . 2 . . . . . . 5 2 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 146 | . 15 1 7 . 1 . 4 8 2 . 27 . 1 7 2 . 9 . 1 19 . 6 8 . 4 . . . 10 6 8 Successful 99 | . 7 1 3 . 1 . 3 3 2 . 27 . . 3 1 . 6 . 1 19 . 3 8 . 4 . . . 4 2 1 Failed 47 | . 8 . 4 . . . 1 5 . . . . 1 4 1 . 3 . . . . 3 . . . . . . 6 4 7 Catastrophic 8 | . . . . . . . 1 1 . . . . . 2 . . 1 . . . . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 6 . 5 . . . 2 8 . . . . 1 1 . . 3 . . . . 3 . . 1 . . . 4 . 1 Terminals 66 | . 12 . 6 . . . 2 8 1 . . . 1 7 2 . 3 . . . . 2 . . . . . . 9 5 8 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Terminal Hacks 81 | . 3 1 2 . 1 . . 1 2 . 27 . . 3 1 . 1 . 1 19 . 1 8 . 4 . . . 3 2 1 Record 29 | . . . . . 1 . . . 1 . 11 . . . . . . . . 7 . . 7 . . . . . 1 1 . Part Schematic 12 | . . . . . . . . . . . 7 . . 1 . . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . . . . . 3 . . 1 . . . . . 4 . . . . 4 . . . . . . Open Door 6 | . . 1 . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 7 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 1 . . . 2 4 . . . . 1 3 1 . 3 . . . . 2 . . . . . . 3 3 3 Full Trace Events 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 7 . . 1 . . 1 . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 70 | . 26 . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 23 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 45 | . . . . 2 . . . . . . . . . 31 . . 4 . 1 . . . . . . . . . . . 7 Largest Group 23 | . . . . 2 2 . . . . . . . . 23 13 . 3 3 4 1 1 . . . . . . . . . 6 Highest-Rated Group 682 | . . . . 49 49 . . . . . . . . 682 379 . 157 157 180 49 49 . . . . . . . . . 59 Highest-Rated Ally 54 | . . . . 31 31 . . . . . . . . 37 37 . 54 54 54 49 49 . . . . . . . . . 13 Total Orders 12 | . . . . . . . . . . . . . . 3 3 . . 2 4 . . . . . . . . . . . . STAY 7 | . . . . . . . . . . . . . . 2 2 . . 1 2 . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . . . . . . . . . Ally Attacks 340 | . . . . 6 . . . . . . . . . 198 79 . 3 19 29 . 1 . . . . . . . . . 5 Total Damage 6841 | . . . . 20 . . . . . . . . . 3814 1562 . 107 637 630 . . . . . . . . . . . 71 Kills 59 | . . . . . . . . . . . . . . 35 9 . 1 8 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Robot Analysis Total 8 | . 2 . 1 . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 20884 | 80 1330 356 310 758 213 303 825 1204 938 417 114 657 263 2071 458 385 565 361 611 318 632 587 628 577 790 816 643 763 1220 987 704 Spaces Moved 10774 | 41 664 124 159 428 173 224 346 721 578 263 77 402 146 930 224 194 309 210 343 169 348 246 331 300 420 419 271 461 571 381 301 Core 50 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Treads 7195 | 24 664 124 159 131 . . 126 162 5 . . 24 33 316 186 194 309 210 343 169 348 246 331 300 420 419 271 461 571 381 268 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3529 | . . . . 297 173 224 220 559 573 263 77 378 113 614 38 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 120 120 120 120 130 150 150 150 150 130 130 130 160 160 163 163 160 163 163 170 170 170 170 160 160 160 158 50 Average Speed 157 | 135 163 180 180 143 120 120 147 148 150 150 150 152 152 154 154 160 162 163 163 162 163 168 170 170 170 170 163 160 160 161 145 Slowest Speed 240 | 200 180 180 180 200 120 120 200 192 192 150 150 200 220 240 160 160 163 163 163 163 163 170 170 170 170 170 166 160 160 163 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 46 | 4 75 26 20 82 56 72 34 20 69 54 68 60 7 83 77 97 11 47 57 60 53 8 53 54 68 67 9 11 52 8 15 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 9 | . 1 1 1 . 1 . . . . . 1 . . . . . . . . 3 . 1 . . . . . . . . . Known Exits Taken 24 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . 2 . 1 . . 2 2 . 4 . . . . . 1 4 . . . 1 1 . 3 . . . . . Spaces Dug 75 | . . . . 12 . . . 7 . . . 5 1 . . 1 4 . . . 2 18 3 . 2 . 3 . 9 8 . Terrain Destroyed 513 | . 9 6 15 74 . 22 . 7 . . . 45 1 . 21 8 10 40 59 . 59 21 39 2 6 . 8 . 12 28 21 Melee 61 | . . . . . . . . 7 . . . 5 1 . . 1 4 . . . 2 18 3 . . . 3 . 9 8 . Projectile 76 | . . . . . . . . . . . . . . . 1 7 6 . 12 . 6 3 2 2 2 . 5 . 3 20 7 AOE 376 | . 9 6 15 74 . 22 . . . . . 40 . . 20 . . 40 47 . 51 . 34 . 4 . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total 13341 | 55 795 257 178 505 175 247 552 819 634 276 76 436 173 1486 312 235 351 223 373 198 376 349 366 338 482 464 366 491 731 583 439 Wait 779 | . 31 121 7 14 . 4 95 26 41 . . 12 12 140 19 19 15 7 8 1 . 46 2 23 28 6 9 9 30 38 16 Move 10741 | 40 663 123 158 427 172 223 345 720 577 262 76 401 145 929 223 193 308 209 342 168 347 245 330 299 419 418 270 460 570 380 299 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 5 13 4 2 2 . 2 7 14 2 1 . 4 1 12 13 . 2 . 1 1 . 3 2 . 4 3 10 8 9 10 6 Fast Attach 118 | 6 5 . . 5 . 2 11 3 1 . . . . 2 8 . 3 . 4 8 . 3 . 1 6 4 8 . 14 17 7 Attach 89 | . 1 . 2 3 . . 8 2 . . . . 3 5 2 1 1 . . . . 6 2 . . 2 5 2 4 20 20 Detach 35 | . 2 . . 1 . . 2 . . . . . . . . . . . 1 1 . 3 . . 3 . 1 . 1 13 7 Swap 232 | . 10 4 4 9 . 5 9 16 4 6 . 7 6 23 7 5 5 4 3 2 10 5 13 3 1 2 13 3 21 26 6 Drop 185 | . 10 4 2 2 . 3 5 17 2 2 . 5 1 22 22 2 5 . 4 8 . 2 2 . 12 1 10 9 18 13 2 Fire 504 | 4 56 1 3 33 . 6 9 6 7 5 . 2 4 41 18 11 2 3 10 . 13 18 12 12 9 28 37 . 43 55 56 Melee 177 | . . . . 3 3 2 59 15 . . . 5 1 . . 4 10 . . 9 6 18 3 . . . 3 . 21 11 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 4 . . 6 . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . 13 Escape Stasis 10 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 2 Rewire 300 | . . . . . . . . . . . . . . 299 . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 12) 541 | -10/Materials | Repaired EM Pulse Gun 911 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Discovered new exit (range 12) 1411 | -10/Materials | Entered Mines 1412 | -10/Mines | Learned location of Storage (-9) 1435 | -10/Mines | Discovered new exit (range 11) 1442 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1452 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1456 | -10/Mines | Found Prototype Device 1528 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1846 | -9/Materials | Identified exit to Mines 1846 | -9/Materials | Identified exit to Storage 2060 | -9/Materials | Build established: Tank 2077 | -9/Materials | Entered Mines 2078 | -9/Mines | Assembled infested the area 2083 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2134 | -9/Mines | Destroyed 9 combat bots 2182 | -9/Mines | Lost 3 parts (1n2w) 2247 | -9/Mines | Discovered new exit (range 8) 2375 | -9/Mines | Learned Materials stockpile data 2579 | -9/Mines | Discovered new exit (range 9) 2752 | -9/Mines | Build established: Mutant 2760 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2761 | -9/Mines | Discovered new exit (range 5) 2835 | -9/Mines | Entered Exiles 2835 | -9/Exiles | Accompanied by 2 allies 2865 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2865 | -9/Exiles | Met 8R-AWN 2884 | -9/Exiles | Met EX-HEX 2929 | -9/Exiles | Met EX-BIN 2972 | -9/Exiles | Met EX-DEC 2979 | -9/Exiles | Learned location of Zion (-6) 3033 | -9/Exiles | Discovered new exit (range 14) 3048 | -9/Exiles | Entered Mines 3340 | -8/Mines | Discovered new exit (range 10) 3351 | -8/Mines | Entered Materials 3351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3360 | -8/Materials | Identified Exp. Sensor Array 3496 | -8/Materials | Lost 5 parts (1p2n1u1w) 3698 | -8/Materials | Lost 3 parts (2n1u) 3780 | -8/Materials | Build established: Scavenger-Mutant 3811 | -8/Materials | Repaired Gauss Rifle 3928 | -8/Materials | Lost 3 parts (1u2w) 3956 | -8/Materials | Core integrity fell below 50% 4146 | -8/Materials | Discovered new exit (range 13) 4176 | -8/Materials | Entered Factory 4176 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4541 | -7/Factory | Identified exit to Lower Caves 4775 | -7/Factory | Discovered new exit (range 9) 4829 | -7/Factory | Identified exit to Factory 5339 | -7/Factory | Build established: Hauler-Mutant 5380 | -7/Factory | Entered Lower Caves 5781 | -7/Lower Caves | Build established: Hauler-Skirmisher 6225 | -7/Lower Caves | Identified exit to Lower Caves 6318 | -7/Lower Caves | Entered another Lower Caves area 6382 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6483 | -7/Lower Caves | Identified exit to Data Miner 6538 | -7/Lower Caves | Encountered a Warlord checkpoint 6735 | -7/Lower Caves | Entered Data Miner 6735 | -7/Data Miner | Discovered new exit (range 6) 6744 | -7/Data Miner | Identified exit to Proximity Caves 6765 | -7/Data Miner | Met Data Miner 6795 | -7/Data Miner | Learned location of Section 7 (-2) 6795 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6816 | -7/Data Miner | Received God Mode back door access code from Data Miner 6849 | -7/Data Miner | Entered Proximity Caves 7177 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7185 | -6/Proximity Caves | Build established: Hauler-Mutant 7446 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7506 | -6/Proximity Caves | Entered Factory 7506 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7755 | -6/Factory | Discovered new exit (range 7) 7768 | -6/Factory | Identified exit to Extension 7769 | -6/Factory | Entered Extension 7952 | -6/Extension | Lost 4 parts (1p1n2u) 8189 | -6/Extension | Rescued a captive Derelict 8189 | -6/Extension | Rescued a captive Derelict 8400 | -6/Extension | Build established: Commander-Skirmisher 8420 | -6/Extension | Rescued a captive Derelict 8436 | -6/Extension | Rescued a captive Derelict 8571 | -6/Extension | Rescued a captive Derelict 8590 | -6/Extension | Incoming investigation squad redirected 9021 | -6/Extension | Spotted B-75 Beast 9026 | -6/Extension | Allies destroyed B-75 Beast 9037 | -6/Extension | Spotted B-75 Beast 9044 | -6/Extension | Disrupted transfer network 9051 | -6/Extension | Allies destroyed B-75 Beast 9177 | -6/Extension | Rescued a captive Derelict 9590 | -6/Extension | Incoming investigation squad redirected 9598 | -6/Extension | Rescued a captive Derelict 9599 | -6/Extension | Rescued a captive Derelict 9738 | -6/Extension | Discovered new exit (range 10) 9739 | -6/Extension | Discovered new exit (range 6) 9746 | -6/Extension | Identified exit to Cetus 9749 | -6/Extension | Identified exit to Factory 9777 | -6/Extension | Build established: Commander-Tank 9840 | -6/Extension | Entered Cetus 9840 | -6/Cetus | Accompanied by 13 allies 9860 | -6/Cetus | Spotted Cetus Guard 9860 | -6/Cetus | Spotted Cetus Guard 9867 | -6/Cetus | Destroyed Cetus Guard 9867 | -6/Cetus | Spotted Cetus Guard 9869 | -6/Cetus | Destroyed Cetus Guard 9869 | -6/Cetus | Spotted Cetus Guard 9871 | -6/Cetus | Destroyed Cetus Guard 9874 | -6/Cetus | Destroyed Cetus Guard 10037 | -6/Cetus | Discovered new exit (range 16) 10102 | -6/Cetus | Spotted Cetus Guard 10102 | -6/Cetus | Spotted Cetus Guard 10112 | -6/Cetus | Spotted Cetus Guard 10112 | -6/Cetus | Spotted Cetus Guard 10127 | -6/Cetus | Destroyed Cetus Guard 10127 | -6/Cetus | Allies destroyed Cetus Guard 10143 | -6/Cetus | Destroyed Cetus Guard 10155 | -6/Cetus | Destroyed Cetus Guard 10167 | -6/Cetus | Discovered exit to Factory (range 15) 10195 | -6/Cetus | Met Revision 17 10295 | -6/Cetus | Identified exit to Archives 10298 | -6/Cetus | Entered Archives 10403 | -6/Archives | Build established: Scavenger-Tank 10459 | -6/Archives | Discovered new exit (range 16) 10477 | -6/Archives | Discovered exit to Factory (range 16) 10531 | -6/Archives | Unable to access archive contents 10547 | -6/Archives | Discovered new exit (range 15) 10568 | -6/Archives | Identified exit to Hub_04(d) 10683 | -6/Archives | Entered Factory 10683 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10783 | -5/Factory | Fabricated P-70 Sage? 10910 | -5/Factory | Discovered new exit (range 16) 10946 | -5/Factory | Identified exit to Factory 10959 | -5/Factory | Identified exit to Upper Caves 10988 | -5/Factory | Local fabrication network quarantined 11039 | -5/Factory | Sage 6b assimilated hostile W-25 Informer 11117 | -5/Factory | Sage 6b assimilated hostile Y-64 Sentinel 11186 | -5/Factory | Build established: Scavenger-Mutant 11248 | -5/Factory | Entered Upper Caves 11248 | -5/Upper Caves | Accompanied by 3 allies 11516 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11565 | -5/Upper Caves | Discovered new exit (range 15) 11603 | -5/Upper Caves | Identified exit to Upper Caves 11609 | -5/Upper Caves | Entered another Upper Caves area 11609 | -5/Upper Caves | Accompanied by 3 allies 11619 | -5/Upper Caves | Encountered a Warlord checkpoint 11821 | -5/Upper Caves | Discovered exit to Factory (range 7) 11944 | -5/Upper Caves | Sage 6a assimilated hostile G-50 Soldier 12149 | -5/Upper Caves | Discovered new exit (range 7) 12215 | -5/Upper Caves | Identified exit to Zhirov 12220 | -5/Upper Caves | Entered Zhirov 12220 | -5/Zhirov | Accompanied by 1 ally 12220 | -5/Zhirov | Discovered new exit (range 3) 12222 | -5/Zhirov | Identified exit to Proximity Caves 12250 | -5/Zhirov | Met Zhirov 12286 | -5/Zhirov | Learned location of Quarantine (-2) 12286 | -5/Zhirov | Learned location of Testing (-3) 12286 | -5/Zhirov | Learned location of Command (-1) 12295 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12342 | -5/Zhirov | Found Alien Artifact 12342 | -5/Zhirov | Identified Integrated Dissipator 12342 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12475 | -5/Zhirov | Found Alien Artifact 12538 | -5/Zhirov | Entered Proximity Caves 12538 | -4/Proximity Caves | Accompanied by 1 ally 12744 | -4/Proximity Caves | Learned Research garrison access intel 12777 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12838 | -4/Proximity Caves | Destroyed 13 combat bots 13151 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13170 | -4/Proximity Caves | Entered Factory 13170 | -4/Factory | Evolved 2 slots: Utility x2 13240 | -4/Factory | Found Quantum Capacitor 13326 | -4/Factory | Identified exit to Upper Caves 13326 | -4/Factory | Identified exit to Armory 13475 | -4/Factory | Build established: Scavenger-Assassin 13757 | -4/Factory | Entered Upper Caves 13770 | -4/Upper Caves | Encountered a Warlord checkpoint 13783 | -4/Upper Caves | Learned 12 Research zone layouts 13885 | -4/Upper Caves | Learned Extension trap positions 13885 | -4/Upper Caves | Learned Factory stockpile data 13885 | -4/Upper Caves | Learned Extension terminal intel 14065 | -4/Upper Caves | Build established: Hauler-Assassin 14259 | -4/Upper Caves | Discovered new exit (range 15) 14351 | -4/Upper Caves | Identified exit to Upper Caves 14385 | -4/Upper Caves | Entered another Upper Caves area 14386 | -4/Upper Caves | Identified exit to Research 14692 | -4/Upper Caves | Build established: Scavenger-Tank 14817 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14933 | -4/Upper Caves | Discovered new exit (range 10) 14947 | -4/Upper Caves | Identified exit to Warlord 14962 | -4/Upper Caves | Entered Warlord 15019 | -4/Warlord | System corruption cleaned by Quarantine Array 15223 | -4/Warlord | Found Prototype Energy Gun 15223 | -4/Warlord | Identified Plasma Storm 15403 | -4/Warlord | Met Warlord 15420 | -4/Warlord | Opened Warlord's prototype stash 15428 | -4/Warlord | Warlord's base attacked by MAIN.C 15429 | -4/Warlord | Found Prototype Processor 15429 | -4/Warlord | Identified Exp. Target Analyzer 15433 | -4/Warlord | Found Prototype Device 15433 | -4/Warlord | Identified Exp. Focal Shield 15442 | -4/Warlord | Found Prototype Hackware 15462 | -4/Warlord | Found Prototype Reactor 15520 | -4/Warlord | Build established: Hauler-Tank 15594 | -4/Warlord | Destroyed 8 combat bots 15630 | -4/Warlord | Warlord forces counterattacked 15665 | -4/Warlord | Spotted B-90 Cyclops 15735 | -4/Warlord | Discovered new exit (range 12) 15750 | -4/Warlord | Identified exit to Proximity Caves 15752 | -4/Warlord | Entered Proximity Caves 15784 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16527 | -3/Proximity Caves | Discovered exit to Research (range 7) 16561 | -3/Proximity Caves | Spotted B-86 Titan 16568 | -3/Proximity Caves | Entered Research 16568 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16569 | -3/Research | Identified exit to Research 16569 | -3/Research | Identified Vortex Chain Reactor 16570 | -3/Research | Loaded intel: 4 garrison access locations 17211 | -3/Research | Entered another Research area 17211 | -2/Research | Warlord forces began assault on 0b10 17211 | -2/Research | Evolved 2 slots: Utility x2 17321 | -2/Research | Research machine network offline 17420 | -2/Research | Identified System Mapper 17508 | -2/Research | Build established: Scavenger-Tank 17717 | -2/Research | Discovered new exit (range 14) 17725 | -2/Research | Met up with Warlord 17745 | -2/Research | Identified exit to Quarantine 17774 | -2/Research | Borebot progress halted 17972 | -2/Research | Borebot progress halted 17974 | -2/Research | Entered Quarantine 17986 | -2/Quarantine | Found Alien Artifact 17986 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 17986 | -2/Quarantine | Warped through subspace 18093 | -2/Quarantine | Found Alien Artifact 18093 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 18093 | -2/Quarantine | Warped through subspace 18133 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 18222 | -2/Quarantine | Found Alien Artifact 18222 | -2/Quarantine | Identified Terrabomb 18222 | -2/Quarantine | Used Terrabomb 18231 | -2/Quarantine | Found Terrabomb 18231 | -2/Quarantine | Used Terrabomb 18307 | -2/Quarantine | Found Alien Artifact 18307 | -2/Quarantine | Identified Core Reset Matrix 18307 | -2/Quarantine | Used Core Reset Matrix 18311 | -2/Quarantine | Detected hypermatrix surge 18311 | -2/Quarantine | Sensed 11 artifacts in vicinity 18350 | -2/Quarantine | Build established: Scavenger-Mutant 18436 | -2/Quarantine | Found Core Cannon 18521 | -2/Quarantine | Identified exit to Access 18552 | -2/Quarantine | Incoming investigation squad redirected 18940 | -2/Quarantine | Found Subatomic Replicator 18980 | -2/Quarantine | Cryocooling Duct disabled 18995 | -2/Quarantine | Ambient heat levels rising (+20) 18995 | -2/Quarantine | Non-combat units ordered to evacuate 19142 | -2/Quarantine | Found Matter Drive 19184 | -2/Quarantine | System corruption reached 10% 19194 | -2/Quarantine | Entered Access 19194 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19195 | -1/Access | Sensed 1 artifact in vicinity 19195 | -1/Access | Used Subatomic Replicator to replicate Core Cannon 19613 | -1/Access | Lost 3 parts (1p2n) 19839 | -1/Access | Identified exit to Command 19866 | -1/Access | Build established: Scavenger-Assassin 20060 | -1/Access | Garrison activated, responded to threat 20094 | -1/Access | Incoming assault squad redirected 20110 | -1/Access | Lost 3 parts (1n2u) 20169 | -1/Access | Incoming assault squad redirected 20181 | -1/Access | Entered Command 20334 | -1/Command | Crushed by falling debris 20342 | -1/Command | Crushed by falling debris 20343 | -1/Command | System corruption reached 10% 20601 | -1/Command | Destroyed 9 combat bots 20704 | -1/Command | Lost 3 parts (1n1u1w) 20711 | -1/Command | First assault squad dispatched 20719 | -1/Command | Destroyed 15 combat bots 20755 | -1/Command | Lost 3 parts (1n1u1w) 20844 | -1/Command | Spotted M Guard 20844 | -1/Command | Spotted M Guard 20845 | -1/Command | Spotted Combat Programmer 20846 | -1/Command | Spotted Combat Programmer 20847 | -1/Command | Destroyed Combat Programmer 20856 | -1/Command | Core integrity fell below 50% 20863 | -1/Command | Failed to warp due to unstable space 20867 | -1/Command | Emitted hypermatrix ping 20868 | -1/Command | Released all parts (8) 20870 | -1/Command | Core integrity fell below 20% 20872 | -1/Command | Assembled emerged from beneath the floor 20885 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 20872_ The unstable cave ceiling collapses. 20872_ Penetrated by EMDS Slug. 20872_ Slug penetrates M Guard. 20873_ The unstable cave ceiling collapses. 20874_ EMDS Slug penetrates as-62740. 20874_ as-62740 suffers critical hit. 20874_ as-62740 destroyed. 20874_ as-26815 suffers critical hit. 20875_ as-93133 knocked back. 20875_ as-93133 destroyed. 20875_ as-26815 destroyed. 20875_ as-39920 destroyed. 20876_ System corrupted: Component data lost. 20877_ Connecting with Door Terminal... >>Open Sealed Barrier opened. 20883_ Penetrated by EMDS Slug. 20883_ Door malfunctions. 20885_ Penetrated by EMDS Slug. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ????????????##???????????????????????????????# # | | ???????????? ?????????????????????????????# # | | ??????????? ???????????????????????????# # | | ??????????? #######################??# # | | ?????????? / #??# # | | ?????????? / #??# # | | ?????????? / @ p #??# # | | ?????????? ################### #??# # | | ??????????????????????????????????????# #?## # | | ??????????????????????????????????????# ### | | ??????????????????????????????????????# T## | | ??????????????????????????????????????#+++### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ???????????????????????????????????? " % | | ???????????????????????????????????#### | | ??????????????????????????????????????# ## | | ??????????????????????????????????????######## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????#? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 200 Energy Generation 55 Energy Capacity 860 Matter Stores 460 Matter Capacity 600 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Corruption Prevention 20 Armor Coverage 1650 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 66 Thermal Conversion 60 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 6 Stasis Canceling 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ P-70 Sage | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Core Reset Matrix Matter Drive Subatomic Replicator Core Cannon Achievements -------------- 40k Club All-out Warlord Ooh, Shiny! Reappropriation Ultimate Loadout We Are Legion Challenges ------------ None Game ------ Seed SubatomicHugeAccelerator Manual? 0 Play Time 04:58:22 Cumulative 96.0 hours Start 2021.09.11 @ 21:30:34 End 2021.09.20 @ 17:03:45 Sessions 49 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 71 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 23c82942-7bb5-48e1-864d-8217e790497a