Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 17:31:26 Player: Minty Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (5241) 5241 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2022) 2022 TOTAL SCORE: 11388 Bonus ------- High Alert Combat Kills 826 Follower Combat Kills 196 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 280/280 System Corruption 3% Temperature Critical (510) Movement Treading (385) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON (4) ------- Precision Beam Rifle Advanced Beam Rifle Heavy Assault Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine High-capacity Storage Unit High-capacity Battery (250) Relay Coupler [NC] (36) Relay Coupler [Swarmer] (40) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (32) Relay Coupler [Demolisher] (33) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (12) Skeleton Box Improved Medium Laser Precision Beam Rifle Heavy Laser Enhanced Autogun AWS/Gauss Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Modified TNC > --- WEAPON ----------- Heavy Laser AWS/Gauss Katana > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Battery Medium Matter Pod Medium Matter Pod Particle Charger Actuator Array Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Skeleton Box Particle Gun [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 1 | . . . . . . 1 . . . Weapon 2 | . . 1 . . . 1 . . . Parts Attached 97 | 2 9 28 2 5 2 8 16 7 18 Power 9 | . . 3 . . 1 1 1 . 3 Engine 7 | . . 3 . . . 1 1 . 2 Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 12 . . . . 5 2 2 Treads 16 | 2 . 6 . . . . 4 2 2 Leg 8 | . 2 6 . . . . . . . Wheel 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | . 6 6 . 2 . 1 3 2 3 Device 7 | . 1 3 . . . 1 2 . . Storage 4 | . 1 1 . 1 . . . . 1 Processor 1 | . . . . 1 . . . . . Hackware 4 | . . 1 . . . . . 2 1 Protection 7 | . 4 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 40 | . 1 7 2 3 1 6 7 3 10 Energy Gun 23 | . . 6 1 1 . 1 3 2 9 Energy Cannon 5 | . . . . . . 4 1 . . Ballistic Gun 4 | . 1 . . 1 . . 2 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . 1 . 1 . . . . Special Weapon 2 | . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 4 . . . 1 . . 2 Parts Lost 25 | . 7 2 . . . . 10 1 5 Power 3 | . 1 . . . . . 1 . 1 Propulsion 8 | . 1 . . . . . 4 1 2 Utility 5 | . 2 2 . . . . 1 . . Weapon 9 | . 3 . . . . . 4 . 2 Highest Loss Streak 7 | . 7 1 . . . . 6 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 88 98 100 88 88 98 81 90 90 Engine 9 | . 12 10 11 11 9 5 8 9 7 Treads 21 | . 23 9 33 33 33 27 20 26 25 Leg 4 | . 3 23 . . . . . . . Device 7 | . 1 5 . . . 9 11 9 8 Storage 9 | . 2 9 11 11 11 9 9 9 10 Processor 2 | . . . . 7 11 9 1 . . Hackware 1 | . . 4 . . . . . 7 4 Protection 2 | . 18 1 11 3 . . 1 . . Energy Gun 13 | . 9 25 22 4 . . 9 17 24 Energy Cannon 3 | . . . . . . 31 4 . . Ballistic Gun 4 | . 15 . . 7 11 . 7 6 . Slashing Weapon 5 | . . 7 3 11 4 3 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 12 30 38 39 60 61 67 69 65 84 Greatest Support 63 | 40 40 63 63 63 63 63 63 60 62 Greatest Overweight (x) 20 | . . 1 . . . 1 20 1 1 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 6 14 15 15 20 20 20 20 20 Most Carried 20 | 8 8 15 15 19 20 20 20 20 20 Average Carried 16 | 7 4 11 15 15 19 18 19 19 19 Final Capacity 20 | 8 5 15 15 20 20 20 20 20 20 Final Carried 20 | 6 4 15 15 19 20 20 20 20 19 Class Distribution -------------------- 26% | Scavenger-Skirmisher 22% | Bothacker-Skirmisher 18% | Mutant 13% | Skirmisher 9% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1840 | 200 197 304 70 197 141 147 125 160 299 Remotely . | . . . . . . . . . . Salvage Created 5038 | . 363 1131 152 . 166 271 1405 388 1162 Parts 278 | . 15 69 17 . 11 16 81 19 50 Haulers Intercepted 4 | . . 3 . . . . . . 1 Recyclers Shooed 3 | . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 103 | . 7 19 8 . 7 3 31 9 19 Melee 7 | . . 4 1 . . . 1 . 1 Guns 70 | . 5 14 3 . 3 . 23 9 13 Cannons 13 | . . . . . . 3 7 . 3 AOE 12 | . 2 . 4 . 4 . . . 2 Classes Destroyed 15 | . 2 8 1 . . 1 2 1 . Worker 5 | . . 2 . . 1 1 . . 1 Builder 4 | . 1 1 . . . . . . 2 Tunneler 2 | . . . 1 . 1 . . . . Hauler 4 | . . 3 . . . . . . 1 Recycler 5 | . . 1 . . . 1 . . 3 Mechanic 1 | . . . . . . 1 . . . Operator 3 | . . 2 . . . . . . 1 Watcher 2 | . . 1 . . . . . . 1 Swarmer 22 | . . 3 6 . 4 . 4 2 3 Cutter 3 | . . . . . . . 3 . . Grunt 56 | . 7 10 2 . 3 3 16 5 10 Duelist 3 | . . 1 . . . . . . 2 Sentry 14 | . . 5 . . . . 4 1 4 Programmer 4 | . . . . . . . 4 . . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 4 3 6 . 8 3 7 3 7 Combat Bots Only 7 | . 3 3 6 . 7 3 7 3 6 Max Kills in Single Turn 3 | . 1 2 3 . 2 1 2 1 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . 1 . 2 . 2 . . . 2 Melee 1 | . . 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 444 | . 69 84 35 . 11 5 123 12 105 Missed 106 | . 12 24 11 . 4 2 22 2 29 Damage Taken 5219 | . 759 790 213 . 111 45 1597 290 1414 Core 839 | . 59 121 28 . . . 328 55 248 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . 84 . . . Core Remaining (%) 79 | 100 76 . . . 62 . . . . Volleys Fired 212 | . 29 42 9 . 5 6 52 10 59 Largest 4 | . 2 3 3 . 1 3 3 3 4 Hottest 260 | . 60 183 152 . 30 204 204 182 260 Shots Fired 550 | . 55 94 18 . 24 16 160 35 148 Gun 444 | . 55 94 14 . 19 . 103 33 126 Cannon 74 | . . . . . . 16 45 . 13 Launcher 9 | . . . 4 . 5 . . . . Special 23 | . . . . . . . 12 2 9 Kinetic 169 | . 44 . . . 19 . 79 14 13 Thermal 306 | . . 94 14 . . 15 65 11 107 Explosive 9 | . . . 4 . 5 . . . . Electromagnetic 43 | . 11 . . . . 1 4 8 19 Robot Hit Streak 23 | . 5 15 3 . 20 21 23 12 10 Robot Miss Streak 5 | . 2 3 3 . 1 2 5 4 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 6 | . 2 3 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Autonomous 113 | . . . . . 19 . 79 15 . Shots Hit Robots 385 | . 37 82 11 . 22 10 122 27 74 Core Hits 187 | . 20 34 11 . 13 8 46 14 41 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 18 | . 1 7 1 . . . 2 . 7 Burn 15 | . . 6 1 . . . 1 . 7 Destroy 1 | . 1 . . . . . . . . Sever 2 | . . 1 . . . . 1 . . Melee Attacks 61 | . . 20 4 . 1 2 34 . . Impact . | . . . . . . . . . . Slashing 61 | . . 20 4 . 1 2 34 . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . 5 . . 1 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9862 | . 659 1813 478 . 965 322 3203 650 1772 Guns 6543 | . 537 1162 138 . 584 . 2276 650 1196 Cannons 1116 | . . . . . . 186 585 . 345 Explosions 879 | . 122 . 272 . 324 . . . 161 Melee 1231 | . . 651 68 . 57 132 323 . . Ramming 93 | . . . . . . 4 19 . 70 Kinetic 3836 | . 421 . . . 584 . 2068 418 345 Thermal 3581 | . 122 1162 138 . . 163 728 164 1104 Explosive 596 | . . . 272 . 324 . . . . Electromagnetic 525 | . 116 . . . . 23 65 68 253 Impact . | . . . . . . . . . . Slashing 1231 | . . 651 68 . 57 132 323 . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 3 3 3 3 . 2 2 3 Average Corruption 2 | . . 3 3 3 3 . 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . 24 4 9 6 . 5 5 13 Message Errors 9 | . . 5 . 1 . . 1 . 2 Matter Fused 23 | . . 4 . 7 5 . 1 . 6 Heat Flow Errors 4 | . . 2 1 . . . . 1 . Energy Discharges 11 | . . 3 1 . . . 2 2 3 Parts Rejected 1 | . . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 9 | . . 3 2 1 . . . 2 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . 1 . . . . 1 . . Alerts 2 | . . 1 . . 1 . . . . Weapon Failures 3 | . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . . . 13 . 17 20 32 . 36 Projectiles 36 | . . . . . . . . . 36 Explosions . | . . . . . . . . . . Melee 82 | . . . 13 . 17 20 32 . . Knockbacks 2 | . . . . . . . . . 2 Impact 1 | . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 61 | . . . 20 . 22 . 19 . . Shots 3 | . . . 2 . 1 . . . . Rammed 7 | . . . . . . 1 . . 6 Targets Rammed 9 | . . . . . . 1 . . 8 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 Highest Temperature 510 | . 375 436 378 . 17 199 202 119 510 Average Temperature 125 | . 227 108 112 . 12 126 112 42 110 Received Heat Transfer 2055 | . 435 360 27 . 45 27 711 36 414 Effects 11 | . 3 3 1 . . . . . 4 Shutdowns 2 | . . . 1 . . . . . 1 Energy Bleed 2 | . 1 1 . . . . . . . Interference 2 | . . 2 . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Damage (minor) 3 | . 1 . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 12 | . . 6 1 . . . 2 . 3 Heat Transferred 8244 | . 250 2960 370 . . 296 1369 333 2666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Peak Influence 1764 | . 154 451 404 . 202 186 1764 1090 885 Initial 859 | . . 65 175 . . 78 120 859 460 Average 613 | . 47 292 335 . 122 102 909 974 653 Maximum Alert Level 5 | . . 2 2 . 1 . 5 3 3 Low Security (%) 18 | 100 100 26 3 . 45 100 4 . . Level 1 24 | . . 56 52 . 54 . 18 . . Level 2 17 | . . 17 43 . . . 8 . 61 Level 3 23 | . . . . . . . 30 100 38 Level 4 12 | . . . . . . . 29 . . Level 5 3 | . . . . . . . 8 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 8 . . . 1 . 3 8 Investigation 11 | . 2 6 . . . 1 . 1 1 Extermination . | . . . . . . . . . . Reinforcement 7 | . . 2 . . . . . 2 3 Assault 4 | . . . . . . . . . 4 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Distress Signals 5 | . 2 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 15 27 8 . 7 6 31 11 36 Peak Tracking Total 7 | . 7 3 3 . 7 3 5 4 5 Tactical Retreats 3 | . . . . . . . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 8 | . . 2 . . . . 3 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 13 | . . 1 1 . . . 9 . 2 Max in Single Turn 2 | . . 1 1 . . . 2 . 1 Garrison Relay 5 | . . . . . . . 5 . . Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 23 | . 2 5 . 2 . 3 4 3 4 Terminals 17 | . 2 4 . . . 1 4 2 4 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 72 | . 5 17 . 2 . 9 8 17 14 Successful 36 | . 1 6 . 2 . 4 4 13 6 Failed 36 | . 4 11 . . . 5 4 4 8 Catastrophic 7 | . 1 . . . . 1 3 1 1 Database Lockouts . | . . . . . . . . . . Manual 36 | . 5 8 . 1 . 4 3 5 10 Terminals 53 | . 5 13 . . . 4 8 9 14 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 4 | . . 4 . . . . . . . Scanalyzers 8 | . . . . . . . . 8 . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 16 | . . 3 . 2 . . 3 5 3 Record 2 | . . . . 1 . . . . 1 Prototype ID Bank 2 | . . 1 . . . . . 1 . Open Door 1 | . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . Locate Traps 1 | . . . . . . . . 1 . Disarm Traps 2 | . . . . . . . . 2 . Recall Investigation 2 | . . 1 . . . . . . 1 Garrison Registry 1 | . . . . . . . 1 . . Security Stations 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 6 . Insert Component 3 | . . . . . . . . 3 . Analyze 3 | . . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 11 | . 1 3 . . . 1 1 2 3 Terminals 10 | . 1 3 . . . 1 1 1 3 Botnet 7 | . 1 2 . . . 1 . 1 2 Disrupt 1 | . . . . . . . . . 1 Sabotage 1 | . . 1 . . . . . . . Override 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Extract 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 19 | . 2 4 . . . 2 4 3 4 Full Trace Events 10 | . 2 4 . . . 1 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 51 | . . . . . . 51 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 8 | . . . . . . . 1 2 5 Non-combat . | . . . . . . . . . . Combat 8 | . . . . . . . 1 2 5 Robot Hacks Applied 10 | . . . . . . . 2 2 6 parse_system 2 | . . . . . . . 2 . . amplify_resonance 2 | . . . . . . . . 1 1 reboot_system 2 | . . . . . . . . . 2 overwrite_iff 3 | . . . . . . . . 1 2 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 25 | . . . . . . . 25 . . Machine Destruction 22 | . . . . . . . 22 . . Programmers 3 | . . . . . . . 3 . . Attached 2 | . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Total Allies 9 | . . . . . . . 3 1 5 Largest Group 3 | . . . . . . . 3 3 2 Highest-Rated Group 62 | . . . . . . . 15 16 62 Highest-Rated Ally 31 | . . . . . . . 5 16 31 Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . . . . . . 14 32 Total Damage 600 | . . . . . . . . 113 487 Kills 6 | . . . . . . . . 1 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Turns Passed 6338 | 4 267 1187 202 548 293 266 2466 305 800 Spaces Moved 2640 | 1 127 528 102 330 174 117 917 107 237 Core 41 | . 33 7 . . . . 1 . . Treads 2082 | 1 89 85 102 330 174 117 840 107 237 Legs 441 | . 5 436 . . . . . . . Wheels 76 | . . . . . . . 76 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 160 50 50 160 160 160 160 145 240 158 Average Speed 197 | 160 129 173 160 160 160 192 234 240 221 Slowest Speed 1050 | 160 160 190 160 160 160 240 1050 243 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 2 25 54 39 62 45 7 88 11 47 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 1 | . . . . . . . 1 . . Terrain Destroyed 186 | . 9 . 25 . 39 . 94 12 7 Melee 1 | . . . . . . . 1 . . Projectile 34 | . . . . . 5 . 14 12 3 AOE 151 | . 9 . 25 . 34 . 79 . 4 Terrain Rammed 1 | . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . Machines Disabled 1 | . . . . . . . 1 . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Total 3321 | 4 174 682 117 353 183 142 1135 141 390 Wait 131 | . . 21 1 1 . 1 53 7 47 Move 2632 | . 126 527 101 329 173 117 916 106 237 Hop . | . . . . . . . . . . Pick Up 69 | . 2 19 . 8 1 2 28 3 6 Fast Attach 40 | . 5 14 . 2 . 2 9 2 6 Attach 31 | 2 2 6 . . . 5 6 4 6 Detach 26 | 2 3 6 . 3 . 3 3 2 4 Swap 27 | . 2 8 2 3 2 1 2 1 6 Drop 77 | . 5 19 . 7 1 2 27 6 10 Fire 212 | . 29 42 9 . 5 6 52 10 59 Melee 61 | . . 20 4 . 1 2 34 . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 9 | . . . . . . 1 . . 8 Escape Stasis 4 | . . . . . . . 4 . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 13) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 281 | -9/Materials | Lost 7 parts (1p1n2u3w) 948 | -9/Materials | Build established: Scavenger-Mutant 1148 | -9/Materials | Identified exit to Mines 1459 | -9/Materials | Entered Mines 1646 | -9/Mines | Discovered new exit (range 6) 1654 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1654 | -9/Mines | Discovered new exit (range 5) 1661 | -9/Mines | Entered Exiles 1688 | -9/Exiles | Discovered new exit (range 15) 1704 | -9/Exiles | Met 8R-AWN 1732 | -9/Exiles | Met EX-HEX 1775 | -9/Exiles | Met EX-BIN 1794 | -9/Exiles | Aligned with FarCom system 1796 | -9/Exiles | Given EX-Vault access code 1833 | -9/Exiles | Opened EX-Vault 1841 | -9/Exiles | Found AWS/Gauss 1854 | -9/Exiles | Found Modified TNC 1864 | -9/Exiles | Found Skeleton Box 1902 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1943 | -9/Exiles | Met EX-DEC 1959 | -9/Exiles | Learned location of Zion (-6) 1961 | -9/Exiles | Build established: Mutant 2009 | -9/Exiles | Discovered new exit (range 10) 2209 | -9/Exiles | Stole three prototypes: AWS/Gauss, Modified TNC, Skeleton Box 2209 | -9/Exiles | Entered Mines 2364 | -8/Mines | Destroyed 7 combat bots 2433 | -8/Mines | Discovered new exit (range 9) 2502 | -8/Mines | Entered Materials 2502 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2594 | -8/Materials | Repaired Cld. Ion Engine 2606 | -8/Materials | Build established: Skirmisher 2767 | -8/Materials | Identified exit to Garrison 2768 | -8/Materials | Entered Garrison 2818 | -8/Garrison | Triggered checkpoint 2871 | -8/Garrison | Garrison Relay disabled 3064 | -8/Garrison | Triggered checkpoint 3217 | -8/Garrison | Destroyed 7 combat bots 3218 | -8/Garrison | Lost 6 parts (1p1n4w) 3441 | -8/Garrison | Garrison Relay disabled 3531 | -8/Garrison | Phase Generator disabled 3544 | -8/Garrison | Build established: Scavenger-Skirmisher 3578 | -8/Garrison | Triggered checkpoint 3590 | -8/Garrison | Discovered new exit (range 11) 3639 | -8/Garrison | Core integrity fell below 50% 3958 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Discovered new exit (range 83) 4162 | -8/Garrison | Discovered new exit (range 41) 4162 | -8/Garrison | Discovered new exit (range 20) 4162 | -8/Garrison | Discovered new exit (range 34) 4254 | -8/Garrison | Triggered checkpoint 4279 | -8/Garrison | Garrison Relay disabled 4504 | -8/Garrison | Triggered checkpoint 4574 | -8/Garrison | Triggered checkpoint 4605 | -8/Garrison | Garrison Relay disabled 4668 | -8/Garrison | Learned Materials security intel 4668 | -8/Garrison | Identified exit to Materials 4886 | -8/Garrison | Installed Relay Interface Framework 4946 | -8/Garrison | Garrison Relay disabled 5164 | -8/Garrison | Triggered checkpoint 5180 | -8/Garrison | Build established: Bothacker-Skirmisher 5234 | -8/Garrison | Entered Materials 5234 | -8/Materials | Accompanied by 3 allies 5341 | -8/Materials | Lost 3 allies 5458 | -8/Materials | Discovered new exit (range 15) 5539 | -8/Materials | Entered Storage 5939 | -8/Storage | First assault squad dispatched 5950 | -8/Storage | Core integrity fell below 20% 6258 | -8/Storage | Met a pair of Derelict thieves 6340 | -8/Storage | Core destroyed Last Messages --------------- 06324_ K-01 Serf collects debris. 06326_ S-10 Pest knocked back. 06326_ Lgt. Treads destroyed. 06328_ K-01 Serf collects debris. 06330_ S-10 Pest suffers critical hit (Burn). 06330_ Destroyed Lgt. Ion Engine. 06330_ Destroyed Flight Unit. 06330_ S-10 Pest destroyed. 06331_ Critical hit (Destroy). 06332_ K-01 Serf collects debris. 06334_ U-05 Engineer builds a Wall. 06337_ Overheating: Hrd. Heavy Armor Plating damaged (-288). 06337_ S-10 Pest destroyed. 06337_ Terrain Scan Processor melted. 06337_ U-05 Engineer destroyed. 06337_ K-01 Serf collects debris. 06339_ Overheating: Prc. Beam Rifle damaged (-53). 06339_ ALERT: Significant disruption in Zone 8V, assault force dispatched. 06339_ K-01 Serf collects debris. 06340_ Overheating: Core damaged (-82). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????# Y??????????????????????????? | | ?????????????# ???????????C???????????????? | | ????????????## ?????????????????Y?????????? | | ???????????""" """#??????????????????????????? | | ???????????"R """#??????????????????????????? | | ????????????"" """#??????????????????????????? | | ?????????????" ! """#???????#??????????????????? | | ?????????????# """??????? #??????????????????? | | ?????######### ??????? #??????????????????? | | ?????#!! # ##+##+#########;######+####?????????? | | ?????# ! " # %[ [%*u% s ????????? | | ?????#! + = kk==%/ sk % ????????? | | ?????# " # [ u*u! m@%%== a ????????? | | ?????# !! #T##[%!#################???????????????? | | ?????#! ! ####[i!#???????????????????????????????? | | ?????######??#[[g#??###??????????????????????????? | | ???########### gg#??#=#??????????????????????????? | | ???# # g#?##%#??????????????????????????? | | ???# """ + #?#T!#??????????????????????????? | | ???# """" " # ####/######?????????????????????? | | ???# [[ # =!= ##????????????????????? | | ???# " "" " + "#????????????????????? | | ???# "["""" # % #????????????????????? | | ???# """?? ########### %"#???Y????????????????? | | ???# ??? ## #=% ############# ?????? | | ???###???###### """ # g #????? | | ??????????????# """ # % % +????? | | ??????????????# """ # #????? | | ?????????????## ######+##+###### ?????? | | ?????????????#T !## % #??????????????? | | ??????????????# "Y" *%=#|%=%""" #??????????????? | | ??????????????# """%! ## [["? #??????????????? | | ??????????????#####+##### *""=!"??#??????????????? | | ???????????####??#*=!% %+%"=!"""?????????????????? | | ???????????# ?# #####*"*!"???????????????????? | | ???????????# ?# #???# """"???????????????????? | | ???????????# # #???# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 18 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Katana | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Airjet | -8/Materials | Extracted Minigun | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted EM Pulse Gun | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingSwarmNanoactuators Manual? 0 Play Time 00:32:16 Cumulative 688.3 hours Start 2024.03.02 @ 17:01:09 End 2024.03.02 @ 17:31:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 712 Rogue 437 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72bf0543-1994-420e-a78d-c9e01c1c273c