Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.29 @ 13:40:47 // Winter2019/RPGLIKE Player: Hermelin Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (18) 90 Value Destroyed (634) 634 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (15482) 15482 TOTAL SCORE: 26626 Bonus ------- Pacifist 200 High Alert Combat Kills 21 Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Win 3000 Win Speed 9836 Cogmind --------- Core Integrity 310/1000 Matter 282/300 Energy 326/330 System Corruption 1% Temperature Cool (10) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Weight Redist. System Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Transport Network Coupler Advanced Transmission Jammer Experimental Utility Shielding Advanced Shield Generator Advanced Hacking Suite Mapping Drone Bay (0/3) > --- WEAPON (1) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Power Amplifier Energy Well (350) Advanced ECM Suite Transdimensional Reconstructor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Transport Network Coupler Advanced Transmission Jammer Experimental Utility Shielding Advanced Shield Generator Advanced Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Advanced Power Amplifier Energy Well Advanced ECM Suite Transdimensional Reconstructor Improved Plasma Cutter [Rating: 137] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Improved Matter Compressor Processor Transport Network Coupler Hackware Authchip [Power] Protection Experimental Utility Shielding Weapon Phasing Sabre Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Concussive RPG Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Slots Evolved 18 | 5 . . . . . 3 2 . 2 1 . . 1 . 1 1 . . . . . . 1 . 1 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . Utility 12 | 4 . . . . . . 1 . 2 1 . . 1 . 1 1 . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 98 | 8 2 . 7 1 5 11 9 . 4 3 . . 3 . 1 1 . 16 3 1 9 . 3 . 1 10 Power 17 | 1 . . 1 . . 4 . . . 1 . . . . . . . 3 . . 2 . . . . 5 Engine 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . 5 Propulsion 25 | 2 1 . 4 . 1 3 6 . . . . . . . . . . 2 . . 3 . . . 1 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 1 . 1 3 6 . . . . . . . . . . 2 . . 3 . . . 1 2 Utility 42 | 4 1 . 2 . 4 . 2 . 4 2 . . 3 . 1 1 . 8 2 . 4 . 2 . . 2 Device 24 | . . . 2 . 3 . 1 . 1 2 . . 2 . . . . 5 2 . 3 . 1 . . 2 Storage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 8 | 2 . . . . 1 . 1 . 1 . . . 1 . 1 . . 1 . . . . . . . . Hackware 5 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . Protection 4 | 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 1 . . . 1 . 4 1 . . . . . . . . . . 3 1 1 . . 1 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 1 . . . . . . . . . . 5 . . 4 . . . . . Parts Lost 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 100 89 66 88 98 100 . 100 100 100 100 100 100 100 100 98 88 85 85 90 95 95 95 91 94 Engine 2 | . 11 11 11 11 11 3 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 10 14 . 12 11 11 11 11 11 10 10 10 4 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 5 10 10 10 10 9 9 9 8 Treads 1 | . 20 11 4 . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 3 11 19 28 34 . 32 29 29 29 27 27 26 25 25 19 15 15 17 20 19 19 19 22 Device 25 | . . . 1 11 24 27 25 . 23 28 29 29 28 27 26 25 23 22 34 35 35 40 38 38 36 35 Processor 17 | . 22 22 22 22 22 18 15 . 15 11 11 11 14 16 19 20 20 20 20 20 19 15 14 14 13 13 Hackware 3 | . . . . . . . . . 8 11 11 11 11 11 10 15 15 11 . . . . 3 4 4 4 Protection 3 | . 23 33 26 . . . . . . . . . . . . . . . . . 2 5 4 4 4 4 Energy Gun 1 | . 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 9 11 6 7 . 6 5 5 5 5 5 5 5 5 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 4 . 2 5 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 9 10 10 10 8 8 15 17 17 18 24 24 24 24 18 18 18 18 46 47 49 51 51 55 53 53 53 Greatest Support 73 | 45 45 15 17 9 23 19 30 30 30 30 30 30 30 30 30 30 30 47 47 52 52 52 57 57 64 73 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 Average Capacity 3 | 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 4 4 3 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 2 2 2 2 1 1 1 2 2 3 3 3 2 3 3 3 3 3 5 5 4 5 4 5 5 5 Final Capacity 5 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 4 3 3 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 50% | Hacker-Ninja 22% | Hacker-Mutant 16% | Hacker-Sprinter 9% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -7/DSF Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Garrison Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Matter Collected 1185 | 256 24 20 70 10 10 162 57 . . 99 . . 40 . 10 . . 165 27 3 100 10 28 . . 94 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1227 | . . . . 50 . 68 88 . . 88 . . . . . . . 486 . . 365 54 28 . . . Parts 37 | . . . . 1 . 9 2 . . . . . . . . . . 14 3 . 1 4 3 . . . Haulers Intercepted 6 | . . . . . . . 2 . . 1 . . . . . . . 3 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Combat Hostiles Destroyed 8 | . . . . 2 . 3 2 . . . . . . . . . . 1 . . . . . . . . Melee 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Guns 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 8 | . . . . 1 . 2 1 . . 1 . . . . . . . 3 . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hauler 6 | . . . . . . . 2 . . 1 . . . . . . . 3 . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Swarmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Grunt 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | . . . . 2 . 2 4 . . 1 . . . . . . . 2 . . . . 1 . . . Combat Bots Only 2 | . . . . 2 . 2 2 . . . . . . . . . . 1 . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . 1 1 . . 1 . . . . . . . 1 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Hostile Shots Fired 462 | . . . 16 14 1 127 2 . 3 7 . 25 11 . 3 . 47 115 40 3 . 10 2 . 1 35 Missed 245 | . . . 6 4 1 51 . . 3 4 . 12 6 . 3 . 34 67 23 2 . 6 1 . 1 21 Damage Taken 2077 | . . . 78 63 . 601 14 . . 26 . 104 41 . . . 103 487 161 12 . 43 12 . . 332 Core 1512 | . . . 61 50 . 455 10 . . 20 . 83 37 . . . 80 395 127 9 . 22 1 . . 162 Absorbed by Shields 662 | . . . 6 27 . 243 6 . . 10 . 43 15 . . . 34 73 62 4 . 16 5 . . 118 Redirected to Core 1210 | . . . 32 31 . 380 10 . . 20 . 58 14 . . . 75 300 117 9 . 1 1 . . 162 Redirected to Shielding 151 | . . . 6 . . . . . . . . . . . . . . . . . . 19 10 . . 116 Ignored by Resistances 1629 | . . . 53 54 . 506 12 . . 23 . 88 32 . . . 83 336 136 10 . 35 10 . . 251 Core Remaining (%) 63 | 100 . 100 . 99 . . 63 . 63 59 . . . . 39 . . . . . . 47 47 . 47 31 Volleys Fired 8 | . . . . . . 7 . . . . . . . . . . . . . 1 . . . . . . Largest 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Hottest 23 | . . . . . . 23 . . . . . . . . . . . . . 20 . . . . . . Shots Fired 8 | . . . . . . 7 . . . . . . . . . . . . . 1 . . . . . . Gun 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 55 | . . . . 9 . 9 6 . . 2 . . . . . . . 14 1 . 8 5 1 . . . Core Hits 14 | . . . . 1 . 5 1 . . . . . . . . . . 4 1 . 2 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . Smash 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Melee Attacks 56 | . . . . 9 . 8 6 . . 2 . . . . . . . 14 1 . 9 5 1 . 1 . Impact 25 | . . . . 9 . 8 6 . . 2 . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . . . . 14 1 . 9 5 . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sneak Attacks 9 | . . . . . . . 2 . . 1 . . . . . . . 5 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3468 | . . . . 354 . 263 370 . . 108 . . . . . . . 966 100 . 774 403 130 . . . Guns 88 | . . . . . . 88 . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Explosions 55 | . . . . . . 55 . . . . . . . . . . . . . . . . . . . . Melee 3310 | . . . . 354 . 105 370 . . 108 . . . . . . . 966 100 . 774 403 130 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . . . . . . 88 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 55 | . . . . . . 55 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 952 | . . . . 354 . 120 370 . . 108 . . . . . . . . . . . . . . . . Slashing 2243 | . . . . . . . . . . . . . . . . . . 966 100 . 774 403 . . . . Piercing 130 | . . . . . . . . . . . . . . . . . . . . . . . 130 . . . Highest Corruption 1 | . . . . . . 1 1 . . . . . . . . . . . 1 1 1 1 . . . 1 Average Corruption 1 | . . . . . . 1 1 . . . . . . . . . . . 1 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 925 | . . . . 32 . . 222 . . 74 . . . . . . . 74 . . 256 177 90 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 925 | . . . . 32 . . 222 . . 74 . . . . . . . 74 . . 256 177 90 . . . Knockbacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . . . . . . 25 1 1 . 7 1 3 3 1 1 1 12 3 20 . 258 2 . . . 5 Average Temperature 12 | . . . . . . 9 1 1 . 1 1 1 1 1 1 1 3 1 20 . 138 2 . . . 5 Received Heat Transfer 588 | . . . 54 56 . 241 12 . . 6 . 12 6 . . . 14 134 53 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . . 2 . . 1 . . . . . . . 2 . . . . . . . . Impact Corruptions 13 | . . . . 3 . . 6 . . 4 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Peak Influence 868 | . . . 118 96 71 868 413 136 72 81 28 . . . . . 100 489 . . . . 43 24 16 135 Initial 310 | . . . . 26 26 35 310 136 72 27 28 . . . . . . 39 . . . . . 24 13 7 Average 145 | . . . 38 73 32 398 371 136 72 58 28 . . . . . 31 233 . . . . 12 24 14 56 Maximum Alert Level 3 | . . . . . . 3 2 . . . . . . . . . . 2 . . . . . . . . Low Security (%) 74 | 100 100 100 100 100 100 32 . 100 100 100 100 . . . . 100 100 49 . . . . 100 100 100 100 Level 1 12 | . . . . . . 14 69 . . . . . . . . . . 36 . . . . . . . . Level 2 11 | . . . . . . 47 30 . . . . . . . . . . 13 . . . . . . . . Level 3 . | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 . . . 2 . . 3 . . . . . . . 4 . . . 1 1 . . 2 Investigation 11 | . . . . . . . 2 . . 2 . . . . . . . 4 . . . 1 1 . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Distress Signals 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Communications Jammed 11 | . . . . . . . . . . 1 . . . . . . . 6 . . . . . . . 4 Distress Signals 8 | . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . 4 Times Spotted 155 | . . . 10 2 5 40 2 . 1 9 1 15 5 . 2 . 14 25 8 1 . 2 2 . 1 10 Peak Tracking Total 20 | . . . 9 2 4 20 2 . 1 7 1 10 5 . 3 . 16 9 6 1 . 2 2 . 1 7 Tactical Retreats 24 | . . . . . 1 9 1 . . . . 3 . . . . 1 5 1 . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Traps Triggered 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Disabled 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Accessed 43 | . 1 . . 1 2 3 3 1 . 2 . 1 2 . . 1 1 6 1 . 9 1 2 1 . 5 Terminals 25 | . 1 . . 1 1 3 2 1 . 2 . 1 . . . . 1 5 . . . 1 1 1 . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Total Hacks 158 | . 5 . . 3 3 6 13 1 . 12 . 5 5 . . 1 3 24 5 . 48 5 7 1 . 11 Successful 121 | . 2 . . 1 2 3 6 1 . 6 . 5 5 . . 1 2 14 5 . 48 5 6 1 . 8 Failed 37 | . 3 . . 2 1 3 7 . . 6 . . . . . . 1 10 . . . . 1 . . 3 Catastrophic 9 | . . . . . . . 1 . . 3 . . . . . . . 3 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . . . . 3 . . 8 . . 7 . . . . . . 2 11 . . . . 3 . . 5 Terminals 85 | . 5 . . 3 2 6 9 1 . 12 . 5 . . . . 3 17 . . . 5 6 1 . 10 Fabricators 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Terminal Hacks 105 | . 2 . . 1 1 3 2 1 . 6 . 5 5 . . . 1 9 5 . 48 5 5 1 . 5 Record 56 | . . . . . . . . . . . . 5 4 . . . . . 5 . 36 5 . . . 1 Part Schematic 10 | . . . . 1 . . . . . . . . . . . . . 5 . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Unlock Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 7 | . . . . . . . 2 . . . . . . . . . 1 2 . . . . . . . 2 Terminals 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Override 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . 1 2 2 2 . . 2 . . . . . . . 6 . . . 1 2 . . 4 Full Trace Events 9 | . . . . . . . 1 . . 2 . . . . . . . 3 . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . . . . . . . . . . . . 5 . . 4 . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . 95 . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Total Allies 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Group 2 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . 39 31 . . . . . . . . . . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . 31 31 . . . . . . . . . . . . . . . . . . . . . . 45 Total Orders 6 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 4 EXPLORE 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 141 | . . . 141 . . . . . . . . . . . . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . . 2 2 . . . . . 1 3 . . . . . . Drone Launches 8 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Turns Passed 2021 | 132 86 31 98 118 44 221 102 4 30 43 15 95 61 9 31 16 38 225 118 91 102 83 53 7 30 138 Spaces Moved 4811 | 66 61 36 144 102 106 519 169 15 88 141 66 414 234 37 118 63 162 581 314 270 187 223 160 26 30 479 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 103 | 60 43 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 107 | . 18 36 53 . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Flight 4577 | . . . 73 102 106 519 169 15 88 141 66 414 234 37 118 63 162 581 314 270 187 223 160 26 30 479 Fastest Speed 15 | 50 80 80 35 35 32 26 23 23 23 23 23 23 23 23 23 23 23 23 32 32 27 27 27 27 25 15 Average Speed 31 | 150 136 80 55 35 32 28 24 23 23 23 23 23 23 23 23 23 23 26 32 32 30 27 27 27 25 24 Slowest Speed 160 | 160 160 80 90 35 35 35 26 23 23 23 23 23 23 23 23 23 23 32 32 32 109 27 27 27 27 28 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 11 . . . 2 2 2 2 . . . 4 5 2 . . 2 . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 13 17 23 31 16 71 21 1 90 6 3 82 45 10 36 3 29 18 62 62 64 53 7 2 49 18 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 8 | . . . . . . . 1 . . . . . 1 . . . . . 1 1 3 1 . . . . Known Exits Taken 22 | 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . . . . 1 3 . 2 . . . 2 3 . 2 . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terrain Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Total 5161 | 95 63 37 164 165 115 554 220 14 96 145 63 411 239 36 121 63 157 626 326 271 217 235 167 25 49 487 Wait 89 | 20 . 2 . 49 . 1 12 . . . . . . . . . . . . . 2 . . . . 3 Move 4713 | 65 60 35 143 101 106 494 168 14 87 136 61 410 229 36 117 62 153 570 309 269 186 219 159 25 29 470 Hop 33 | . . . . . . 10 . . . 2 2 1 2 . . . 4 5 2 . . 1 . . . 4 Pick Up 29 | 2 . . 2 . 2 2 4 . 3 . . . 2 . 2 . . 5 . . 3 . 2 . . . Fast Attach 61 | 8 2 . 6 . 2 5 4 . 2 1 . . 1 . 1 . . 9 1 . 7 . 1 . 1 10 Attach 10 | . . . . . 1 2 . . 1 . . . 1 . . 1 . 1 . . 2 . 1 . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 28 | . . . 1 1 2 4 5 . 1 2 . . 1 . . . . 6 2 1 1 . 1 . . . Drop 61 | . 1 . 12 . 2 2 10 . 2 2 . . 3 . 1 . . 16 1 . 7 . 2 . . . Fire 8 | . . . . . . 7 . . . . . . . . . . . . . 1 . . . . . . Melee 56 | . . . . 9 . 8 6 . . 2 . . . . . . . 14 1 . 9 5 1 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . 19 . . . . . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . 5 . . 11 . . . . . . . . . . . 10 . . 10 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x4) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 17) 133 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Entered Mines 240 | -10/Mines | Identified exit to Materials 240 | -10/Mines | Discovered exit to Materials (range 10) 250 | -10/Mines | Entered Materials 250 | -9/Materials | Accompanied by 1 ally 252 | -9/Materials | Reached level 2 252 | -9/Materials | Reached level 3 255 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 346 | -9/Materials | Identified exit to Mines 346 | -9/Materials | Discovered exit to Mines (range 8) 348 | -9/Materials | Entered Mines 350 | -9/Mines | Reached level 4 362 | -9/Mines | Identified exit to Materials 362 | -9/Mines | Discovered exit to Materials (range 5) 364 | -9/Mines | Build established: Hacker-Mutant 466 | -9/Mines | Entered Materials 468 | -8/Materials | Reached level 5 468 | -8/Materials | Reached level 6 482 | -8/Materials | Identified exit to Factory 510 | -8/Materials | Identified exit to Garrison 510 | -8/Materials | Entered Garrison 512 | -8/Garrison | Reached level 7 541 | -8/Garrison | Triggered checkpoint 569 | -8/Garrison | Identified exit to Materials 569 | -8/Garrison | Discovered exit to Materials (range 8) 572 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 592 | -8/Garrison | Upgraded with Propulsion slot (x1) 592 | -8/Garrison | Upgraded with Power slot (x1) 597 | -8/Garrison | Upgraded with Propulsion slot (x1) 616 | -8/Garrison | Garrison Relay disabled 622 | -8/Garrison | Triggered checkpoint 654 | -8/Garrison | Core integrity fell below 50% 663 | -8/Garrison | Discovered exit to Materials (range 11) 664 | -8/Garrison | Discovered exit to Materials (range 60) 664 | -8/Garrison | Discovered exit to Materials (range 11) 664 | -8/Garrison | Discovered exit to Materials (range 81) 667 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 686 | -8/Garrison | Warlord forces raided the area 700 | -8/Garrison | Triggered checkpoint 718 | -8/Garrison | Triggered checkpoint 727 | -8/Garrison | Installed Relay Interface Framework 731 | -8/Garrison | Entered Materials 755 | -8/Materials | Upgraded with Propulsion slot (x1) 760 | -8/Materials | Lost 4 allies 763 | -8/Materials | Upgraded with Utility slot (x1) 784 | -8/Materials | Build established: Hacker-Sprinter 788 | -8/Materials | Reached level 8 833 | -8/Materials | Entered Factory 835 | -7/Factory | Reached level 9 837 | -7/Factory | Identified exit to DSF 837 | -7/Factory | Entered DSF 839 | -7/DSF | Reached level 10 842 | -7/DSF | Upgraded with Utility slot (x1) 846 | -7/DSF | Upgraded with Utility slot (x1) 853 | -7/DSF | Additional patrols routed to DSF 863 | -7/DSF | Identified exit to Factory 863 | -7/DSF | Discovered exit to Factory (range 16) 867 | -7/DSF | Entered Factory 869 | -6/Factory | Reached level 11 869 | -6/Factory | Reached level 12 869 | -6/Factory | Reached level 13 877 | -6/Factory | Identified exit to Factory 877 | -6/Factory | Identified exit to Lower Caves 877 | -6/Factory | Identified exit to Extension 878 | -6/Factory | Upgraded with Utility slot (x1) 910 | -6/Factory | Entered another Factory area 912 | -5/Factory | Reached level 14 912 | -5/Factory | Reached level 15 924 | -5/Factory | Identified exit to Upper Caves 924 | -5/Factory | Discovered exit to Upper Caves (range 5) 925 | -5/Factory | Entered Upper Caves 935 | -5/Upper Caves | Learned location of 1 exit from Factory 976 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 976 | -5/Upper Caves | Learned Armory trap positions 976 | -5/Upper Caves | Learned Factory terminal intel 977 | -5/Upper Caves | Attracted the attention of an 0b10 base 979 | -5/Upper Caves | Learned Factory terminal intel 1007 | -5/Upper Caves | Core integrity fell below 50% 1012 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1020 | -5/Upper Caves | Identified exit to Upper Caves 1020 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 1020 | -5/Upper Caves | Entered another Upper Caves area 1022 | -5/Upper Caves | Reached level 16 1033 | -5/Upper Caves | Upgraded with Utility slot (x1) 1039 | -5/Upper Caves | Learned Research terminal intel 1050 | -5/Upper Caves | Learned Factory garrison access intel 1080 | -5/Upper Caves | Identified exit to Warlord 1080 | -5/Upper Caves | Discovered exit to Warlord (range 4) 1081 | -5/Upper Caves | Entered Warlord 1087 | -5/Warlord | Identified exit to Proximity Caves 1087 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 1090 | -5/Warlord | Entered Proximity Caves 1091 | -4/Proximity Caves | Identified exit to Factory 1092 | -4/Proximity Caves | Reached level 17 1104 | -4/Proximity Caves | Upgraded with Utility slot (x1) 1121 | -4/Proximity Caves | Entered Factory 1122 | -4/Factory | Identified exit to Upper Caves 1122 | -4/Factory | Core integrity fell below 50% 1123 | -4/Factory | Loaded intel: 26 terminal locations 1123 | -4/Factory | Reached level 18 1123 | -4/Factory | Reached level 19 1124 | -4/Factory | Loaded intel: 3 garrison access locations 1125 | -4/Factory | Upgraded with Utility slot (x1) 1135 | -4/Factory | Identified exit to Garrison 1137 | -4/Factory | Entered Garrison 1139 | -4/Garrison | Reached level 20 1146 | -4/Garrison | Build established: Hacker-Ninja 1150 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 1162 | -4/Garrison | Spotted B-86 Titan 1163 | -4/Garrison | Triggered checkpoint 1166 | -4/Garrison | Identified exit to Factory 1172 | -4/Garrison | Triggered checkpoint 1175 | -4/Garrison | Entered Factory 1176 | -4/Factory | Loaded intel: 26 terminal locations 1241 | -4/Factory | Discovered exit to Upper Caves (range 20) 1321 | -4/Factory | Fabricated Lgt. Quantum Reactor? 1355 | -4/Factory | Spotted B-86 Titan 1367 | -4/Factory | Fabricated Adv. Shield Generator (x2) 1377 | -4/Factory | Reached level 21 1378 | -4/Factory | Core integrity fell below 20% 1400 | -4/Factory | Entered Upper Caves 1408 | -4/Upper Caves | Learned Research garrison access intel 1408 | -4/Upper Caves | Learned location of Armory (-3) 1474 | -4/Upper Caves | Identified exit to Upper Caves 1518 | -4/Upper Caves | Entered another Upper Caves area 1532 | -4/Upper Caves | Learned location of 1 exit from Research 1555 | -4/Upper Caves | Learned Research trap positions 1585 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1607 | -4/Upper Caves | Identified exit to Zhirov 1607 | -4/Upper Caves | Discovered exit to Zhirov (range 5) 1609 | -4/Upper Caves | Entered Zhirov 1609 | -4/Zhirov | Identified exit to Proximity Caves 1609 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 1611 | -4/Zhirov | Reached level 22 1621 | -4/Zhirov | Learned location of Quarantine (-2) 1621 | -4/Zhirov | Learned location of Testing (-3) 1621 | -4/Zhirov | Learned location of Command (-1) 1636 | -4/Zhirov | Found Alien Artifact 1636 | -4/Zhirov | Identified Integrated Reactor 1636 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1695 | -4/Zhirov | Found Alien Artifact 1705 | -4/Zhirov | Cloak Generator disabled 1711 | -4/Zhirov | Entered Proximity Caves 1716 | -3/Proximity Caves | Learned location of 2 exits from Upper Caves 1716 | -3/Proximity Caves | Learned Factory emergency access door positions 1716 | -3/Proximity Caves | Learned Armory emergency access door positions 1790 | -3/Proximity Caves | Identified exit to Research 1790 | -3/Proximity Caves | Discovered exit to Research (range 16) 1794 | -3/Proximity Caves | Entered Research 1795 | -3/Research | Identified exit to Armory 1795 | -3/Research | Core integrity fell below 50% 1796 | -3/Research | Identified exit to Testing 1796 | -3/Research | Reached level 23 1796 | -3/Research | Reached level 24 1797 | -3/Research | Loaded intel: 81 trap records 1798 | -3/Research | Loaded intel: 21 terminal locations 1799 | -3/Research | Loaded intel: 3 garrison access locations 1799 | -3/Research | Found Enh. Force Lance 1801 | -3/Research | Upgraded with Utility slot (x1) 1820 | -3/Research | Identified exit to Research 1824 | -3/Research | Identified Transdimensional Reconstructor 1847 | -3/Research | Entered another Research area 1848 | -2/Research | Core integrity fell below 50% 1849 | -2/Research | Reached level 25 1854 | -2/Research | Identified exit to DSF 1854 | -2/Research | Entered DSF 1854 | -2/DSF | Upgraded with Propulsion slot (x1) 1856 | -2/DSF | Reached level 26 1877 | -2/DSF | Identified exit to Access 1877 | -2/DSF | Discovered exit to Access (range 23) 1878 | -2/DSF | Additional patrols routed to DSF 1884 | -2/DSF | Entered Access 1885 | -1/Access | Core integrity fell below 50% 1886 | -1/Access | Reached level 27 1886 | -1/Access | Reached level 28 1920 | -1/Access | Identified exit to Command 2005 | -1/Access | Spotted B-99 Colossus 2021 | -1/Access | Identified exit to Surface 2021 | -1/Access | Discovered exit to Surface (range 6) 2022 | *** | Escaped! Last Messages --------------- 01989_ U-05 Engineer lays Concrete. 01989_ Acquired 33 matter. 01990_ P-80 Master knocked back. 01990_ U-05 Engineer lays Concrete. 01991_ K-01 Serf collects debris. 01991_ U-05 Engineer lays Concrete. 01992_ Mapping Drone destroyed. 01997_ Slug penetrates Wall. 01998_ Triggered Segregator Trap. 01998_ Arcs of energy rise from the floor. 01998_ Lgt. Quantum Reactor blown off. 01998_ Mapping Drone Bay blown off. 01999_ Acquired Lgt. Quantum Reactor. 02000_ Acquired Mapping Drone Bay. 02008_ Acquired 10 matter. 02020_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02021_ The Access Shell folds into the floor. 02021_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????u??????????? | | ???g?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????t??R?????????????????????????????????????? | | ????A????????????????????????????????????????????? | | ??????????????k??????????????????????? ?????????? | | ??????????????k??????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????k #????????? | | ??????????????????????????#?????#????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????u???????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??k???????????????????????????#??#???? +????????? | | ??????????????????????????????????##?? #? ""????? | | ??????????????????????????????????#??# #??"?????? | | ????"?????????#??????????????#??????## #?????#??? | | ??"?"???????????#????????????###?????# #????????? | | ?????? ?w?########??########## ####### #??????#?? | | ??? ??? ?? "?"" #????????? | | ? ??? ?? BB "?"" #???#????? | | #####k#### BB "?"" #????#???? | | ?"?" #?#??????? | | ? ??"" "@ #????????? | | ? ??"" "" #?#?????#? | | ? ???? ???" #??##??#?? | | ### #?? ?BB ??"" #???#?#?#? | | ??# #? BB????" """ """ ##??###??? | | ### # ? ? "?"" """T""" ###????#?? | | ###?####??########### ####### #??????#?# | | #####?##??#?####?########?### ###??????? | | ##############?##?#?######### #??#?????? | | p + # ] ## #??????#?? | | ####/######## # ? ! ## #?#??????? | | ## [ # ? ??? ## #???#??#?? | | ## # ? ## ##?#?????# | | " ## # ? ? ## #?##?#??#? | | " ## * #? ? ## ##?#??#??? | | " ######+###############+### ##?#?#?#? | | t + k "T ##????#?# | | " ##### t "" #?#???#?# | | " =!] ##??# ##### ###?##??# | | " =]] ##### ##############?##? | | =] ##### ^ # ##??# | | C #?### # #???? | | ##### # #???# | | #####+########## # #???? | | ###?# # ## + ##?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 84 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 42 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Jamming Range 16 Power Amplification 60 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 39 Defensive Hacking 19 Authchip Count 1 Item Schematics ----------------- Hvy. Hammer | -9/Mines | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Helical Railgun | -4/Factory | Hacked Imp. Shield Generator | -4/Factory | Hacked Adv. Shield Generator | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded, Authchip Adv. Shield Generator | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res DSF Acc Levels Raised 27 | . . . 2 1 2 1 1 1 1 3 2 . 1 . 1 2 1 1 . . 1 . 2 1 1 2 XP Earned 47991 | 6000 . 600 3675 899 3292 1719 420 2533 1623 3387 3292 649 649 500 2194 2533 1100 959 500 500 500 1000 2000 2599 1250 3618 XP Spent 42300 | 5750 . . . . 2600 2670 3190 . 5050 2600 . . 3200 . 4200 3500 480 1250 . 600 . . 5120 . 1700 390 Upgrades 61 | 13 . . . . 13 5 3 . 3 1 . . 2 . 2 1 8 1 . 1 . . 4 . 1 3 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . Utility Slot 12 | 4 . . . . . . 1 . 2 1 . . 1 . 1 1 . . . . . . 1 . . . Core Integrity 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Heat Dissipation 6 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 Energy Generation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Storage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Inventory Capacity 5 | 2 . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hack Attack % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 274 | . . . . 36 . . 82 . . . . . . . . . . . 76 . . 80 . . . . Integrity Restored 822 | . . . . 108 . . 246 . . . . . . . . . . . 228 . . 240 . . . . Core 822 | . . . . 108 . . 246 . . . . . . . . . . . 228 . . 240 . . . . Protomatter Decayed 112 | . . . 45 . . . . . . . . . . . . . . . . . . 67 . . . . Game ------ Seed HybridPhasingSegregator Manual? 0 Play Time 01:24:33 Cumulative 513.6 hours Start 2024.01.29 @ 10:39:34 End 2024.01.29 @ 13:40:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 199 Rogue 185 Adventurer 3 Explorer 11 Win Type 0 Total 10 Types 6/2/0/1/0/1/0/0/0 Lore% 83 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3de040d1-3196-4a0c-8269-8d8f6d87e658