Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 20:29:38 Player: Woven Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (3159) 3159 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 7752 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 179 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 100/100 System Corruption 13% Temperature Critical (626) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine Medium Storage Unit Medium Armor Plating Particle Gun Heavy Laser Gatling Laser Ion Cannon Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Advanced Targeting Computer Medium Armor Plating Improved Dynamic Insulation System System Restoration Module > --- WEAPON ----------- Variable Charge Gun Proton Cannon Enhanced Autogun Enhanced Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Medium Storage Unit Medium Armor Plating Particle Gun Heavy Laser Gatling Laser Ion Cannon Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Greatsword [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Medium Treads Leg Improved Aluminum Leg Utility Huge Storage Unit Device Improved Trap Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power . | . . . . . . . . Propulsion 4 | . . 1 1 1 . . 1 Utility 4 | . . 1 . 1 . 1 1 Weapon 2 | . . . 1 . . 1 . Parts Attached 127 | 6 13 14 7 8 36 32 11 Power 13 | 2 1 2 . 1 6 . 1 Engine 12 | 2 1 2 . 1 5 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 43 | 1 5 7 1 5 10 12 2 Treads 3 | . 2 . . . . . 1 Leg 40 | 1 3 7 1 5 10 12 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 4 4 4 2 7 7 2 Device 11 | . 2 . 1 1 2 3 2 Storage 4 | 1 2 1 . . . . . Processor 3 | . . 1 . . 1 1 . Hackware . | . . . . . . . . Protection 13 | . . 2 3 1 4 3 . Artifact . | . . . . . . . . Weapon 40 | 2 3 1 2 . 13 13 6 Energy Gun 14 | . 1 . 1 . 6 5 1 Energy Cannon 8 | . 1 . . . 2 5 . Ballistic Gun 10 | 2 1 1 1 . 3 1 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 6 | . . . . . 2 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 2 . Parts Lost 53 | . 6 . 1 . 13 16 17 Power 2 | . 1 . . . . . 1 Propulsion 22 | . 3 . . . 5 9 5 Utility 14 | . . . 1 . 5 3 5 Weapon 15 | . 2 . . . 3 4 6 Highest Loss Streak 17 | . 5 . 1 . 3 7 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 76 98 99 100 97 96 85 Engine 7 | . 8 11 9 7 4 6 4 Leg 31 | . 14 32 36 38 36 31 27 Device 7 | . 13 5 1 7 2 12 8 Storage 8 | . 14 11 9 7 7 6 5 Processor 5 | . . 5 9 7 9 4 4 Protection 7 | . . 11 6 7 9 8 4 Energy Gun 10 | . 1 11 15 15 11 12 4 Energy Cannon 2 | . . . . . 4 5 7 Ballistic Gun 8 | . 21 11 11 7 3 6 4 Peak Build Rating 69 | 5 10 19 26 39 47 57 69 Average Rating 32 | 4 7 15 23 32 41 50 54 On Entrance 22 | . 5 8 19 24 39 42 43 Naked Turns . | . . . . . . . . Heaviest Build 130 | 12 88 100 103 103 117 125 130 Greatest Support 85 | 10 46 39 52 82 85 74 65 Greatest Overweight (x) 29 | 1 26 2 1 1 1 11 29 Average Overweight (x) 1 | . 3 . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 7 22 14 25 25 25 25 25 Most Carried 23 | 5 12 14 19 18 23 23 15 Average Carried 14 | 3 9 9 15 15 18 19 13 Final Capacity 25 | 8 8 25 25 25 25 25 25 Final Carried 23 | 5 8 13 19 15 23 12 13 Class Distribution -------------------- 28% | Mutant 26% | Gunner 21% | Scavenger-Gunner 8% | Tank 8% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Matter Collected 1990 | 195 189 269 105 . 678 441 113 Remotely . | . . . . . . . . Salvage Created 3266 | . 280 451 412 38 1317 615 153 Parts 151 | . 11 21 29 1 68 18 3 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 68 | . 7 11 9 . 28 10 3 Melee 1 | . . . . . . 1 . Guns 45 | . 6 11 8 . 15 4 1 Cannons 13 | . 1 . . . 8 2 2 AOE 7 | . . . 1 . 4 2 . Classes Destroyed 9 | . 1 2 3 . 3 . . Builder 3 | . . . . . 3 . . Hauler 1 | . . . 1 . . . . Watcher 6 | . . . 1 1 2 2 . Swarmer 9 | . . . 3 . 6 . . Grunt 43 | . 7 9 4 . 13 9 1 Brawler 3 | . . . . . 1 . 2 Duelist 1 | . . 1 . . . . . Sentry 9 | . . 1 2 . 5 1 . Programmer 3 | . . . . . 3 . . Best Kill Streak 7 | . 2 3 3 1 7 2 2 Combat Bots Only 6 | . 2 3 3 . 6 2 2 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 1 Gunslinging 1 | . . . 1 . 1 . . Exploded 2 | . . . 1 . 2 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Hostile Shots Fired 651 | . 87 33 24 . 304 111 92 Missed 175 | . 18 10 7 . 96 31 13 Damage Taken 8516 | . 1043 296 264 . 2578 1880 2455 Core 1802 | . 157 47 19 . 190 379 1010 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 37 88 96 . 72 55 . Volleys Fired 184 | . 42 24 14 3 61 28 12 Largest 4 | . 2 2 3 3 3 4 4 Hottest 307 | . 76 79 124 124 193 228 307 Shots Fired 489 | . 77 48 42 8 172 104 38 Gun 392 | . 72 48 42 8 128 76 18 Cannon 86 | . 5 . . . 37 26 18 Launcher 11 | . . . . . 7 2 2 Special . | . . . . . . . . Kinetic 187 | . 72 24 20 3 29 23 16 Thermal 191 | . . 24 14 3 85 52 13 Explosive 11 | . . . . . 7 2 2 Electromagnetic 100 | . 5 . 8 2 51 27 7 Robot Hit Streak 29 | . 17 13 13 3 29 13 12 Robot Miss Streak 5 | . 4 2 4 2 3 5 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 334 | . 56 34 24 3 124 67 26 Core Hits 183 | . 17 17 20 2 86 27 14 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 8 | . . 1 1 . 4 1 1 Burn 4 | . . 1 1 . 2 . . Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . . . . 1 . Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . 1 . . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing 1 | . . . . . . 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8105 | . 778 444 480 91 3195 1948 1169 Guns 4423 | . 494 438 350 91 1801 949 300 Cannons 1640 | . 114 . . . 599 440 487 Explosions 1957 | . 170 . 114 . 787 504 382 Melee 55 | . . . . . . 55 . Ramming 30 | . . 6 16 . 8 . . Kinetic 1751 | . 494 144 168 . 336 259 350 Thermal 3465 | . 62 294 185 15 1502 1143 264 Explosive 1381 | . 108 . . . 703 188 382 Electromagnetic 1423 | . 114 . 111 76 646 303 173 Impact . | . . . . . . . . Slashing 55 | . . . . . . 55 . Piercing . | . . . . . . . . Highest Corruption 13 | . 1 . . . 11 6 13 Average Corruption 2 | . 1 . . . 2 5 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 6 . . . 9 12 1 Message Errors 9 | . 1 . . . 4 3 1 Matter Fused 4 | . 1 . . . 1 2 . Heat Flow Errors 4 | . 2 . . . . 2 . Energy Discharges 4 | . 1 . . . 2 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 3 | . . . . . 1 2 . Weapon Failures 2 | . 1 . . . . 1 . Overload Shots 4 | . . . . . . . 4 Overflow Damage 83 | . 47 . . . 23 3 10 Projectiles 13 | . . . . . 13 . . Explosions 70 | . 47 . . . 10 3 10 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 430 | . 186 . 52 . 123 . 69 Shots 9 | . 3 . 1 . 3 . 2 Rammed . | . . . . . . . . Targets Rammed 3 | . . 1 1 . 1 . . Kicked 3 | . . 1 1 . 1 . . Crushed . | . . . . . . . . Highest Temperature 946 | . 240 102 117 94 495 602 946 Average Temperature 156 | . 57 28 46 42 150 187 390 Received Heat Transfer 2467 | . 465 126 63 . 609 552 652 Effects 55 | . 2 . . . 16 14 23 Shutdowns 6 | . . . . . 3 1 2 Energy Bleed 8 | . . . . . 3 2 3 Interference 19 | . 2 . . . 6 4 7 Matter Decay 4 | . . . . . 2 2 . Short Circuit 3 | . . . . . 1 1 1 Damage (minor) 8 | . . . . . 1 2 5 Damage (major) 1 | . . . . . . . 1 Damage (core) 6 | . . . . . . 2 4 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 12 | . . 1 . . 8 3 . Heat Transferred 6262 | . 50 814 409 37 2872 1695 385 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 . 1 . 2 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Peak Influence 502 | . 175 127 250 96 502 334 105 Initial 224 | . . . 44 74 43 224 16 Average 142 | . 78 64 131 82 253 174 53 Maximum Alert Level 2 | . . . 1 . 2 1 . Low Security (%) 72 | 100 100 100 90 100 26 61 100 Level 1 25 | . . . 9 . 66 38 . Level 2 1 | . . . . . 7 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 4 1 . 7 3 . Investigation 2 | . 1 1 . . . . . Extermination 6 | . . . . . 4 2 . Reinforcement 7 | . 2 3 1 . 1 . . Assault 2 | . . . . . 2 . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Distress Signals 5 | . 1 1 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 18 15 16 1 51 22 14 Peak Tracking Total 10 | . 4 4 4 1 10 4 9 Tactical Retreats 14 | . 1 1 . . 5 3 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Traps Triggered 5 | . 1 1 . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Disabled 5 | . 3 . . . 1 . 1 Max in Single Turn 2 | . 2 . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Accessed 9 | . 1 3 1 . 2 2 . Terminals 7 | . 1 3 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 18 | . 4 9 1 . 2 2 . Successful 15 | . 3 8 1 . 1 2 . Failed 3 | . 1 1 . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 16 | . 4 9 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 14 | . 3 8 1 . 1 1 . Record 11 | . 3 8 . . . . . Robot Schematic 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 3 . . 2 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 62 | . . . . . 62 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . 25 . . Total Damage 454 | . . . . . 454 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Turns Passed 7030 | 146 913 1185 745 392 1751 1461 437 Spaces Moved 2730 | 78 240 584 317 192 655 499 165 Core 52 | 6 45 . . . . . 1 Treads 18 | . 18 . . . . . . Legs 2660 | 72 177 584 317 192 655 499 164 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 188 190 Average Speed 197 | 172 323 163 190 190 190 199 201 Slowest Speed 1500 | 190 1350 260 190 190 190 890 1500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 6 33 34 20 3 87 14 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 152 | . 43 . 6 . 60 22 21 Melee . | . . . . . . . . Projectile 11 | . . . . . 4 4 3 AOE 141 | . 43 . 6 . 56 18 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total 3988 | 87 307 778 427 214 1018 903 254 Wait 814 | . 1 125 75 . 233 321 59 Move 2724 | 77 239 583 316 191 655 498 165 Hop . | . . . . . . . . Pick Up 84 | 4 11 15 11 5 21 12 5 Fast Attach 22 | 5 1 4 1 . 4 4 3 Attach 45 | . 7 2 2 2 12 17 3 Detach 2 | . . 1 . . . 1 . Swap 60 | 1 5 8 4 6 20 11 5 Drop 50 | . 1 15 3 7 12 10 2 Fire 184 | . 42 24 14 3 61 28 12 Melee 1 | . . . . . . 1 . Ram . | . . . . . . . . Kick 2 | . . 1 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 552 | -10/Materials | Core integrity fell below 50% 660 | -10/Materials | Lost 5 parts (1p2n2w) 800 | -10/Materials | Discovered new exit (range 5) 1060 | -10/Materials | Entered another Materials area 1060 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1532 | -9/Materials | Discovered new exit (range 6) 1972 | -9/Materials | Discovered new exit (range 16) 2245 | -9/Materials | Entered another Materials area 2245 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2554 | -8/Materials | Build established: Gunner 2911 | -8/Materials | Discovered new exit (range 4) 2990 | -8/Materials | Entered Factory 2990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3342 | -7/Factory | Discovered new exit (range 15) 3382 | -7/Factory | Entered Storage 4155 | -7/Storage | Build established: Tank 4697 | -7/Storage | Lost 3 parts (1n2w) 4948 | -7/Storage | Met a pair of Derelict thieves 5038 | -7/Storage | Build established: Scavenger-Gunner 5051 | -7/Storage | System corruption reached 10% 5080 | -7/Storage | Discovered new exit (range 15) 5081 | -7/Storage | Lost 3 parts (3u) 5133 | -7/Storage | Entered Factory 5133 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5171 | -6/Factory | Identified exit to Garrison 5338 | -6/Factory | Build established: Scavenger-Tank 5748 | -6/Factory | Garrison activated, responded to threat 5995 | -6/Factory | Build established: Scavenger-Gunner 6381 | -6/Factory | Lost 4 parts (2n1u1w) 6471 | -6/Factory | Lost 7 parts (4n1u2w) 6490 | -6/Factory | Discovered new exit (range 7) 6594 | -6/Factory | Entered another Factory area 6594 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7019 | -5/Factory | Core integrity fell below 50% 7024 | -5/Factory | Core integrity fell below 20% 7024 | -5/Factory | System corruption reached 10% 7031 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07021_ Overheating: Core damaged (-130). 07022_ Carbon-fiber Leg destroyed. 07023_ Adv. Targeting Computer destroyed. 07023_ Broken Imp. Trap Scanner destroyed. 07023_ System corrupted by crushing effect (+2). 07023_ System corrupted by crushing effect (+1). 07024_ Overheating: Core damaged (-190). 07025_ K-01 Serf cleans the Nuclear Reactor. 07025_ Variable Charge Gun destroyed. 07025_ System corrupted by crushing effect (+1). 07026_ Critical hit (Burn: +37). 07027_ Overheating: Enh. Gauss Cannon damaged (-8). 07028_ Mni. Grenade Launcher destroyed. 07028_ System corrupted by crushing effect (+2). 07028_ Knocked back. 07029_ Enh. Gauss Cannon destroyed. 07030_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? "???????????????????????? | | ??????????????????? "???????????????????????? | | ??????????????????? A "???????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? 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