Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 16:26:23 Player: C0-2MO Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (30) 6000 Robots Destroyed (322) 1610 Value Destroyed (17999) 17999 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (9704) 9704 TOTAL SCORE: 39173 Bonus ------- High Alert Combat Kills 4358 Follower Combat Kills 1385 Entered Garrisons 1000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 700 Friendly Fire -339 Cogmind --------- Core Integrity 0/1150 Matter 299/300 Energy 394/1100 System Corruption 16% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Assembled Biocell Array Enhanced Optical Array Assembled Combat Suite Improved Utility Shielding Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Improved Fusion Compressor Myomer Leg GOLEM Unit Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Enhanced Optical Array Assembled Combat Suite Improved Utility Shielding Assembled Alloy Armor System Mapper GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Fusion Compressor Improved Utility Shielding Graphene Brace GOLEM Unit [Rating: 172] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility GOLEM Unit Device GOLEM Unit Storage Assembled Biocell Array Processor Enhanced Optical Array Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . . . . 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 2 . . . 1 . . . . . . . 2 . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 197 | 4 . 1 16 2 2 8 26 11 8 12 20 2 2 2 1 9 12 4 2 7 4 9 9 1 1 5 1 7 1 8 Power 17 | . . . 1 . . 1 3 2 1 3 3 . . . . . 1 . . . . . . . . . . 1 . 1 Engine 8 | . . . 1 . . 1 2 2 1 1 . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 . . 2 3 . . . . . 1 . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 79 | 2 . . 10 1 . 5 9 6 4 5 4 1 1 1 1 . 4 3 . 4 . 5 4 . 1 2 . 1 . 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 41 | . . . . . . . 5 6 4 2 . . . . . . 1 3 . 4 . 5 4 . 1 2 . 1 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Flight 33 | . . . 10 1 . 5 4 . . 3 4 1 1 1 1 . . . . . . . . . . . . . . 2 Utility 74 | . . 1 3 . . . 10 1 2 2 8 1 1 1 . 7 6 1 2 3 4 4 5 1 . 2 1 5 1 2 Device 24 | . . . . . . . 3 . 2 . 3 . . 1 . 1 2 1 . 1 1 1 3 1 . 1 1 2 . . Storage 5 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Processor 12 | . . 1 . . . . 3 . . . 1 . . . . 4 . . . . . 1 2 . . . . . . . Hackware 11 | . . . . . . . 3 1 . 1 2 1 . . . . . . 1 1 . . . . . . . 1 . . Protection 22 | . . . 2 . . . . . . 1 1 . 1 . . 2 3 . 1 1 3 2 . . . 1 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 2 1 2 2 4 2 1 2 5 . . . . 2 1 . . . . . . . . 1 . . . . Energy Gun 5 | . . . . . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 9 | 2 . . 1 1 . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . . . . . 1 . . . . . . 4 7 . . 1 . . . 1 . 3 . 4 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 83 | . . . 7 1 . 4 5 2 2 10 6 . 1 . . 1 11 4 . 3 1 2 . . . . 1 . 2 20 Power 8 | . . . 1 . . 1 . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . 2 Propulsion 38 | . . . 6 1 . 3 2 1 1 5 3 . . . . 1 5 3 . . . 1 . . . . . . . 6 Utility 24 | . . . . . . . 2 . . 2 2 . 1 . . . 3 . . 3 1 1 . . . . . . 2 7 Weapon 13 | . . . . . . . 1 . 1 2 . . . . . . 2 1 . . . . . . . . 1 . . 5 Highest Loss Streak 10 | . . . 3 1 . 4 3 2 1 10 6 . 1 . . 1 6 3 . 2 1 2 . . . . 1 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 1 3 4 6 8 9 8 10 14 14 11 4 5 5 5 5 4 4 2 3 3 3 3 3 4 3 3 3 3 3 3 Power . | . 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 Propulsion . | . . . 1 . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 3 4 3 2 2 3 3 . 3 2 2 2 1 2 2 3 3 3 3 3 4 3 2 2 2 2 1 Weapon 1 | . 2 2 2 2 4 3 3 4 4 3 2 1 1 1 1 1 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 1 . 1 . . 1 2 1 1 . . . . . . 2 1 . 1 1 . . . . . . . . . 4 Power 5 | . 1 . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 6 | . . . . . . 1 1 . . . . . . . . 2 . . . 1 . . . . . . . . . 1 Weapon 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 57 66 91 100 100 86 92 98 99 89 75 100 94 100 100 98 64 70 82 85 86 85 87 88 88 87 87 89 86 80 Engine 2 | . . . 8 11 11 7 5 6 9 6 . 7 7 7 7 7 1 . . . . . . . . . . . . . Core 1 | . . . . . . . 3 2 . 1 5 7 7 7 7 6 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 3 Leg 19 | . . . . . . . 23 35 35 27 . . . . . . . 20 26 26 26 25 23 22 22 22 22 20 20 17 Flight 6 | . . . 36 44 44 39 11 . . 4 22 30 30 30 30 29 4 . . . . . . . . . . . . . Device 13 | . . . . . . . 5 9 9 8 6 7 7 7 7 6 5 13 9 12 13 8 26 24 26 22 21 16 19 25 Storage 5 | . . . 8 11 11 11 9 9 9 7 . . . . . . 3 5 6 6 6 6 5 5 5 5 5 5 5 5 Processor 5 | . . 9 4 . . . 6 9 9 7 6 7 7 7 7 7 3 . . . . 4 4 11 11 11 11 10 5 5 Hackware 4 | . . . . . . . 10 8 9 7 15 21 16 15 15 11 2 . 3 2 . . . . . . . 4 2 . Protection 9 | . . . 6 11 11 10 1 . . . 1 1 . 7 7 10 16 7 14 17 18 18 8 5 5 10 10 13 14 10 Energy Gun 2 | . . . . . . . 6 13 15 12 . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . 11 13 12 13 13 11 11 11 10 11 14 14 12 Ballistic Gun 2 | . 28 28 19 20 . 11 4 . . . 7 3 7 7 7 3 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 4 1 2 3 7 7 7 7 7 6 . . . . . . . . . . . . . Peak Build Rating 172 | 4 4 5 13 13 13 14 33 38 38 38 40 43 41 43 43 50 58 104 120 119 119 120 141 136 138 143 153 162 172 169 Average Rating 90 | 3 4 4 9 12 12 11 26 36 36 30 26 41 38 42 43 44 44 88 109 112 112 110 131 130 135 134 141 156 161 143 On Entrance 64 | . 4 4 5 10 13 12 11 31 38 37 18 40 41 41 43 43 41 19 102 110 119 109 120 127 136 131 141 142 155 162 Avg Prop Armor Cover (%) 16 | 29 26 26 20 . . . 2 . . . . . . . . 5 4 16 3 3 . . . . . . . . . 28 Naked Turns 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 3 3 3 18 16 14 21 36 38 38 39 20 20 16 16 16 16 27 75 87 87 91 91 84 81 83 88 89 105 113 113 Greatest Support 120 | 3 3 3 40 20 20 20 62 59 57 54 21 21 20 20 20 20 42 100 100 95 95 95 115 115 120 120 120 120 120 120 Greatest Overweight (x) 6 | . . . . . . 3 2 . . 1 1 . . . . . 6 1 1 1 . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 10 10 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 5 9 10 10 10 11 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 4 4 10 10 9 10 13 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 3 4 7 8 9 8 10 14 14 11 4 5 4 4 5 4 4 3 4 4 4 4 4 5 4 4 5 4 4 4 Final Capacity 15 | 5 5 5 10 10 10 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 4 4 8 9 9 10 13 14 15 3 5 5 5 5 5 5 5 3 5 5 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 40% | Golem 10% | Scavenger-Mutant 9% | Mutant 7% | Hacker-Sprinter 7% | Scavenger-Golem 6% | Hacker-Golem 6% | Commander-Golem 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Scavenger-Golem | -6/Factory Scavenger-Golem | -6/Garrison Golem | -5/Factory Golem | -5/Upper Caves Commander-Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Golem | -4/Garrison Golem | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Matter Collected 4518 | 268 . 26 236 126 . 63 582 419 250 301 200 224 10 40 10 110 201 184 30 90 122 177 164 50 35 60 50 90 149 251 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14990 | 98 . . 287 105 . 63 665 825 1521 358 206 . . . . 27 320 421 93 1236 656 1653 396 167 350 293 265 1021 2372 1592 Parts 714 | 6 . . 25 4 . 6 40 32 84 21 10 . . . . . 9 18 6 50 37 74 18 11 17 10 13 61 95 67 Haulers Intercepted 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . . . 1 10 . . 15 . . . . . 11 11 . 13 . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Combat Hostiles Destroyed 291 | . . . 7 2 . 6 14 24 31 15 2 . . . . 1 18 6 1 20 9 30 9 3 5 7 9 13 36 23 Melee 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Guns 85 | . . . 7 2 . 4 14 16 31 10 1 . . . . . . . . . . . . . . . . . . . Cannons 170 | . . . . . . . . . . . . . . . . . . 6 1 20 9 30 9 3 5 7 9 13 36 22 AOE 32 | . . . . . . 2 . 7 . 5 . . . . . . 18 . . . . . . . . . . . . . Classes Destroyed 23 | 2 . . 3 . . . 3 3 3 . . . . . . . 2 1 . 1 . . . . 1 1 1 . . 2 Worker 5 | . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Builder 6 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 3 . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . 2 1 . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 1 . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 9 | . . . 1 . . . . . 2 . 2 . . . . . . . . . 2 . . . . . . 2 . . Swarmer 74 | . . . 7 2 . 6 9 7 7 8 2 . . . . . . . . . . 7 4 . . 2 4 1 8 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 100 | . . . . . . . 4 9 17 5 . . . . . . . 1 . 12 3 12 2 3 3 4 . 3 16 6 Brawler 9 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . 1 1 . . . . . 2 1 Duelist 7 | . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . 3 Sentry 34 | . . . . . . . 1 4 5 . . . . . . . . 1 . 2 4 6 . . 1 . . 3 7 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hunter 18 | . . . . . . . . 2 1 . . . . . . . . 2 1 . . . . . . . 2 4 2 4 Programmer 13 | . . . . . . . . 1 . 2 . . . . . . . . . 1 1 2 2 . . . . 2 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 . 1 . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 2 . . 7 1 . 3 6 4 14 6 2 . . . . 1 9 2 1 3 8 6 4 3 2 4 4 5 8 4 Combat Bots Only 8 | . . . 3 1 . 3 6 4 8 6 2 . . . . 1 6 2 1 3 6 6 4 3 2 4 4 5 8 4 Max Kills in Single Turn 9 | 1 . . 1 1 . 2 1 3 2 2 1 . . . . 1 9 1 1 1 1 2 2 1 1 2 1 2 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 2 . 3 . 2 . . . . . . 6 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Hostile Shots Fired 2339 | . 9 8 111 15 . 50 99 61 70 86 53 . 2 2 5 15 83 122 6 179 145 265 31 14 20 3 58 61 180 586 Missed 980 | . 3 3 51 3 . 18 46 16 23 18 29 . . 1 1 7 34 37 2 63 63 101 11 4 8 1 26 22 96 293 Hits 1359 | . 6 5 60 12 . 32 53 45 47 68 24 . 2 1 4 8 49 85 4 116 82 164 20 10 12 2 32 39 84 293 Melee 57 | . . . . . . . . . . . . . . . . . . 3 . 20 . . . . . . . . 2 32 Projectile 1302 | . 6 5 60 12 . 32 53 45 47 68 24 . 2 1 4 8 49 82 4 96 82 164 20 10 12 2 32 39 82 261 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 61 | . . . . . . 1 2 3 4 5 . . . . . . . 4 . 8 2 6 1 1 1 . . 2 6 15 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 15 Part Disruptions 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 6 Damage Taken 20524 | . 72 68 669 131 . 264 708 673 658 956 311 11 29 11 59 101 1576 1518 65 1752 751 1813 289 163 201 81 481 728 1370 5015 Core 2921 | . 24 29 98 24 . 63 144 103 124 156 72 . . . 13 15 383 177 19 93 77 109 16 . . . 14 40 97 1031 Absorbed by Shields 120 | . . . . . . . . . . . . . . . . . . . . 110 . . . . . . . . 10 . Redirected to Shielding 698 | . . . 26 15 . . . . . . . . . . . 5 340 46 . 83 5 . . . . . . 11 31 136 Ignored by Resistances 2283 | . . . . . . . . . . . . . . . . . . . 14 362 159 359 60 34 41 17 101 152 288 696 Regen/Repaired (Parts) 375 | . . . 26 . . . . . 250 . . . . . . . . . 85 . . . . . . 14 . . . . Core Remaining (%) 57 | 100 . 78 . . . 53 . . . 4 . . . . . . . 5 . . . 64 . . . . 97 . . . Volleys Fired 815 | 7 . 4 42 8 . 14 27 36 62 22 27 10 . . . . 15 31 10 101 25 86 22 13 16 10 25 48 101 53 Largest 3 | 2 . 2 2 2 . 2 2 2 2 2 2 1 . . . . 1 2 2 2 2 2 2 2 2 2 2 3 3 3 Hottest 160 | 40 . 40 120 43 . 43 160 160 160 160 46 23 . . . . 39 50 50 50 50 50 50 50 50 75 75 75 75 75 Shots Fired 1537 | 14 . 8 78 16 . 27 52 66 120 38 45 10 . . . . 15 61 19 158 49 156 36 15 32 19 43 111 231 118 Gun 455 | 14 . 8 71 16 . 26 50 62 120 33 45 10 . . . . . . . . . . . . . . . . . . Cannon 1048 | . . . . . . . . . . . . . . . . . . 61 19 158 49 156 36 15 32 19 43 111 231 118 Launcher 25 | . . . . . . 1 . 4 . 5 . . . . . . 15 . . . . . . . . . . . . . Special 9 | . . . 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 224 | 14 . 8 71 16 . 26 34 . . . 45 10 . . . . . . . . . . . . . . . . . . Thermal 1264 | . . . 7 . . . 18 62 120 33 . . . . . . . 61 19 158 49 156 36 15 32 9 29 111 231 118 Explosive 25 | . . . . . . 1 . 4 . 5 . . . . . . 15 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 14 . . . Robot Hit Streak 30 | 5 . 9 4 4 . 7 6 21 24 12 7 6 . . . . 4 10 8 30 14 30 15 4 9 10 5 12 21 15 Robot Miss Streak 7 | 2 . 1 5 2 . 3 7 3 4 4 6 1 . . . . 3 4 2 4 1 2 1 3 2 1 4 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 990 | 9 . 6 34 9 . 16 43 54 103 28 34 8 . . 2 6 9 43 6 91 36 108 23 6 18 11 20 60 129 78 Core Hits 590 | 4 . 2 15 5 . 8 30 59 99 31 12 1 . . . . 45 11 2 32 16 42 9 5 7 9 11 31 62 42 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 10 | . . . . 1 . . 3 . . 1 . . . . . 1 . . . . . . . . . 2 2 . . . Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Melee Attacks 129 | . . . . . . . 30 27 7 4 22 . 2 3 11 14 9 . . . . . . . . . . . . . Impact 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Slashing 109 | . . . . . . . 30 27 7 4 13 . 2 3 11 3 9 . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 5 . 1 . 3 . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45346 | 90 . 68 540 104 . 297 1137 1924 2692 1050 685 126 . . 93 432 5700 2199 273 3905 1683 4788 1255 258 831 838 1162 3085 6296 3835 Guns 6624 | 90 . 68 516 104 . 183 449 1486 2572 689 341 126 . . . . . . . . . . . . . . . . . . Cannons 30121 | . . . . . . . . . . . . . . . . . . 2199 273 3905 1623 4782 1255 258 831 838 1162 3056 6296 3643 Explosions 6475 | . . . . . . 114 . 438 . 361 . . . . . . 5434 . . . . . . . . . . . . 128 Melee 1851 | . . . . . . . 636 . 80 . 344 . . . 93 432 266 . . . . . . . . . . . . . Ramming 251 | . . . . . . . 52 . 40 . . . . . . . . . . . 60 6 . . . . . 29 . 64 Kinetic 1598 | 90 . 68 516 104 . 183 170 . . . 341 126 . . . . . . . . . . . . . . . . . . Thermal 38075 | . . . 24 . . . 279 1486 2572 689 . . . . . . 3880 2199 273 3905 1623 4782 1255 258 831 333 691 3056 6296 3643 Explosive 2595 | . . . . . . 114 . 438 . 361 . . . . . . 1554 . . . . . . . . . . . . 128 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 432 | . . . . . . . . . . . . . . . . 432 . . . . . . . . . . . . . . Slashing 1276 | . . . . . . . 636 . 80 . 201 . . . 93 . 266 . . . . . . . . . . . . . Piercing 143 | . . . . . . . . . . . 143 . . . . . . . . . . . . . . . . . . . Entropic 976 | . . . . . . . . . . . . . . . . . . . . . . . . . . 505 471 . . . Highest Corruption 16 | . 1 1 1 1 1 1 2 3 5 15 . . . . . . . . . 3 3 4 3 1 1 1 . 2 6 16 Average Corruption 3 | . 1 1 1 1 1 1 2 2 3 8 . . . . . . . . . 3 3 3 1 1 1 1 . 1 4 7 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 190 | . . 2 3 3 1 . 10 19 15 9 . . . . . . . . . 10 11 30 8 2 2 . . . 33 32 Message Errors 35 | . . . 2 2 . . 3 . 5 1 . . . . . . . . . 2 1 7 1 . 1 . . . 5 5 Matter Fused 57 | . . . . . 1 . 3 7 2 4 . . . . . . . . . 3 4 5 5 . 1 . . . 13 9 Heat Flow Errors 21 | . . . 1 . . . 1 1 2 2 . . . . . . . . . . 2 2 . . . . . . 7 3 Energy Discharges 27 | . . 1 . 1 . . 2 5 1 1 . . . . . . . . . 1 2 4 1 1 . . . . 2 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 18 | . . 1 . . . . . 2 1 . . . . . . . . . . 4 1 3 1 . . . . . 1 4 Data Loss (major) 10 | . . . . . . . . 2 . 1 . . . . . . . . . . . 4 . 1 . . . . 1 1 Misfires 9 | . . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . 1 4 Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . . 1 2 . . . . . . . . . . . 1 3 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1968 | . . . . . . 6 111 55 40 7 63 . . . . 320 353 72 47 102 33 206 120 . 44 . 41 95 184 69 Projectiles 1013 | . . . . . . . . . . . . . . . . . . 72 47 102 33 206 120 . 44 . 41 95 184 69 Explosions 330 | . . . . . . 6 . 55 . 7 . . . . . . 262 . . . . . . . . . . . . . Melee 625 | . . . . . . . 111 . 40 . 63 . . . . 320 91 . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . 1 Impact 6 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . . . . . . . . 49 . 87 . . . . . . 255 . . . . . . . . . . . . 30 Shots 9 | . . . . . . . . 1 . 2 . . . . . . 6 . . . . . . . . . . . . . Rammed 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 27 | . 2 . . . . . 7 . 3 . . . . . . . . . . . 4 2 . . . . . 3 . 6 Kicked 22 | . . . . . . . 7 . 3 . . . . . . . . . . . 4 2 . . . . . 3 . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . . 4 118 8 . 14 199 198 199 270 7 5 . . . . 15 . . 46 256 189 . . 5 5 . 6 245 160 Average Temperature 83 | . . 4 25 4 . 4 79 98 96 136 3 1 . . . . 7 . . 21 83 29 . . 5 3 . 3 87 92 Received Heat Transfer 4492 | . 42 24 156 57 . 9 297 270 342 117 12 . . . 36 9 304 195 . 662 247 651 36 75 96 30 . 57 300 468 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 42 | . . . . . . . . 9 6 3 . . . . . . . 1 1 4 1 6 . . . . 1 3 4 3 Heat Transferred 26772 | . . . 50 . . . 600 3075 5525 1498 . . . . . . . 1100 150 2300 900 2725 600 150 450 175 375 1625 3399 2075 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Maximum Alert Level 5 | . . . 2 1 . . 1 4 3 3 2 1 1 . . . . . . 3 2 5 3 . . . . 2 5 4 Low Security (%) 15 | 100 100 100 34 15 . 100 21 5 . . . 42 28 . . . . . 100 10 . . . . . . . 41 . . Level 1 18 | . . . 37 84 . . 78 19 . . . 57 71 . . . . . . 18 . . . . . . . 56 7 . Level 2 21 | . . . 28 . . . . 26 34 11 100 . . . . . . . . 26 100 18 . . . . . 2 14 . Level 3 32 | . . . . . . . . 27 65 88 . . . . . . . . . 44 . 22 100 . . . . . 27 91 Level 4 10 | . . . . . . . . 20 . . . . . . . . . . . . . 55 . . . . . . 26 8 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 22 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1824 | 5 30 30 545 283 . 184 366 1341 932 998 668 233 337 . . . . . 31 1038 626 1686 942 . . . . 408 1824 1126 Initial 957 | . . 7 . 168 . . 71 194 653 602 523 233 119 . . . . . . . 544 410 884 . . . . 300 287 957 Average 662 | . 5 5 277 242 . 47 250 737 775 815 563 201 252 . . . . . 2 638 525 1070 864 . . . . 245 1129 1037 Influence Increases 13270 | 10 34 30 1011 175 . 284 700 1207 902 496 500 18 278 60 413 . . 180 66 1068 315 1296 288 70 121 240 195 866 1617 830 Destroy 0b10 Robot/C 6120 | . . . 140 40 . 120 280 680 620 300 40 . 160 20 200 . . 120 20 400 180 600 180 60 80 240 140 260 760 480 Destroy 0b10 Robot/NC 210 | 10 . . 25 5 . . 25 . 60 . 25 . . . . . . . 5 . 15 . . . . . 10 30 . . Destroy Leader 846 | . . . 22 10 . 20 54 50 168 20 4 . 20 10 20 . . 30 10 30 74 50 30 10 10 . 30 74 50 50 Allied During Kill 427 | . . . . . . . . 36 . . . . 69 30 193 . . . . . . . . . 31 . . . 41 27 Successful Hack 236 | . 4 . 51 . . . 11 12 18 . 52 . 20 . . . . . 10 . 4 . . . . . . 21 33 . Select Force Hacks 90 | . . . . . . . . . . . 90 . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . . . . . . 30 . 15 . . 45 . . . . . . . 15 120 . 15 30 . . . . 45 30 60 Anti-Garrison Action 1550 | . . . . . . . . 300 . 100 . . . . . . . . . 350 . 400 . . . . . . 400 . Destroy Structure 806 | . . . 8 . . 9 15 114 6 46 4 18 9 . . . . . 6 138 12 66 18 . . . . 76 183 78 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . Partial Spotted 210 | . . . 75 . . 15 75 . 15 . 30 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 2070 | . 30 30 690 120 . 90 240 . 15 30 210 . . . . . . 30 . 30 30 165 30 . . . 15 60 120 135 Influence Decreases 12197 | 10 14 50 580 363 243 100 585 165 1316 425 831 514 192 317 267 146 . 180 66 30 766 197 1170 545 309 299 277 456 203 1581 Entered New Map 6001 | . . 13 . 263 243 . 113 105 688 325 475 434 52 96 . 146 . . . . 494 177 802 299 63 141 82 . 123 867 Time Decay 4687 | 10 14 37 250 90 . 60 422 . 458 . 286 80 110 201 238 . . 170 66 . 262 . 368 246 246 98 185 356 . 434 Search Patrol Dispatched 200 | . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 680 | . . . 70 10 . 40 50 20 20 100 60 . 10 . . . . 10 . 30 10 20 . . . . 10 . 20 200 Lost Ally 329 | . . . 10 . . . . 40 . . 10 . 20 20 29 . . . . . . . . . . 60 . . 60 80 Purge Threat 300 | . . . 150 . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 5 . . . 5 . 7 . 10 . . . . . . . 1 . 1 . 4 . . . . 3 . 6 Investigation 22 | . 1 . 4 . . . 1 . 4 . 8 . . . . . . . . . . . 2 . . . . 1 . 1 Extermination 8 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 . 2 Reinforcement 5 | . . . 1 . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . Assault 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Garrison 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Distress Signals 26 | . 1 . 7 . . . 4 . 2 . 1 . . . . . . . . . 1 . 1 . . 4 . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 600 | . 7 3 68 13 . 14 43 29 42 16 24 6 8 1 7 14 40 8 2 23 16 35 16 3 5 16 11 25 41 64 Peak Tracking Total 36 | . 6 2 12 4 . 5 10 6 6 6 7 6 4 1 4 9 36 3 1 5 8 9 4 3 3 11 5 4 8 22 Tactical Retreats 65 | . 1 1 17 4 . 4 7 . 1 1 5 . . . . 2 1 2 . 2 2 4 1 . . . 1 2 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Traps Triggered 33 | . 2 . 1 . . . 3 2 1 . 3 . 1 . . . . . . 4 . 2 1 . . . . 1 7 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Machines Disabled 57 | . . . . . . 2 . 5 . 1 3 . . . . . 3 . 1 14 . 8 2 . . 2 . 4 8 4 Max in Single Turn 2 | . . . . . . 2 . 1 . 1 1 . . . . . 1 . 1 2 . 2 1 . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Relay 20 | . . . . . . . . 5 . 1 . . . . . . . . . 3 . 5 . . . . . . 6 . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Machines Accessed 89 | . 2 . 15 . 4 . 7 4 15 2 17 . 2 . . . . . 3 2 1 1 4 . . 1 . 4 3 2 Terminals 53 | . 2 . 10 . . . 4 4 9 2 8 . 2 . . . . . . 2 . 1 2 . . . . 2 3 2 Fabricators 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 7 | . . . 2 . . . . . 2 . 1 . . . . . . . 2 . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 1 . 2 . 3 . . . . . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . . . 1 . . Total Hacks 259 | . 3 . 46 . 4 . 37 8 49 4 49 . 8 . . . . . 5 6 1 2 16 . . 1 . 11 6 3 Successful 147 | . 1 . 27 . 4 . 21 4 33 . 31 . 4 . . . . . 4 1 1 . 5 . . 1 . 7 3 . Failed 109 | . 2 . 18 . . . 15 4 16 4 17 . 4 . . . . . 1 5 . 2 11 . . . . 4 3 3 Catastrophic 12 | . 1 . . . . . . 1 1 2 2 . . . . . . . . 1 . . 1 . . . . 1 1 1 Database Lockouts 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Manual 144 | . 3 . 25 . 1 . 24 2 28 . 30 . 8 . . 5 . . . . . . 5 . . . . 8 2 3 Terminals 164 | . 3 . 30 . . . 27 8 28 4 24 . 8 . . . . . . 6 . 2 8 . . . . 7 6 3 Fabricators 15 | . . . . . . . . . . . 10 . . . . . . . . . . . 2 . . . . 3 . . Repair Stations 16 | . . . 5 . . . . . 6 . 1 . . . . . . . 4 . . . . . . . . . . . Recycling Units 16 | . . . 4 . . . 5 . 5 . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . 7 . . . 3 . 8 . 9 . . . . . . . . . . . 6 . . . . . . . Garrison Access 10 | . . . . . . . 2 . 2 . 3 . . . . . . . 1 . 1 . . . . . . 1 . . Terminal Hacks 33 | . . . 4 . 4 . 8 3 4 . 4 . . . . . . . . 1 . . . . . 1 . 1 3 . Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Terminal Index 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . 1 . . . . . 4 . 1 . . . . . . . 3 . . . . . . . . . . . Scan Component 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Repair 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Refit 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 4 . . . 2 . 5 . 4 . . . . . . . . . . . 5 . . . . . . . Insert Component 6 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . . Analyze 6 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . . Retrieve Study 8 | . . . 2 . . . . . 3 . 2 . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . . . 1 . . Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 70 | . 1 . 16 . . . 10 1 18 . 17 . 4 . . . . . . . . . . . . . . 3 . . Terminals 53 | . 1 . 15 . . . 7 1 12 . 10 . 4 . . . . . . . . . . . . . . 3 . . Track 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Botnet 19 | . . . 4 . . . 3 . 5 . 4 . 2 . . . . . . . . . . . . . . 1 . . Skim 26 | . 1 . 6 . . . 4 . 7 . 5 . 2 . . . . . . . . . . . . . . 1 . . Override 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Patch 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 3 . 4 . 2 . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Extract 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 2 . 14 . . . 7 2 14 2 16 . 2 . . . . . 2 2 1 1 4 . . . . 3 3 2 Full Trace Events 15 | . . . 3 . . . . 1 2 1 3 . . . . . . . . 1 . . 2 . . . . 1 . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . 1 . 1 . 10 . . . . . . . . . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Part Studies Acquired 8 | . . . 2 . . . . . 3 . 2 . . . . . . . . . . . 1 . . . . . . . Parts Repaired 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Time 108 | . . . . . . . . . 70 . . . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 106 | . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 106 | . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 82 | . . . . . . . . 20 . 3 . . . . . . . . . 14 . 19 . . . . . . 26 . Machine Destruction 79 | . . . . . . . . 17 . 3 . . . . . . . . . 14 . 19 . . . . . . 26 . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . 8 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Total Allies 40 | . . . 1 . . . . 2 . . 1 18 . . . . . . . . . . . . 4 5 . . 9 . Largest Group 18 | . . . 1 . . . . 2 . . 1 18 17 14 12 9 . . . . . . . . 4 9 . . 8 4 Highest-Rated Group 434 | . . . 10 . . . . 64 . . 10 434 420 352 324 261 . . . . . . . . 117 361 . . 244 187 Highest-Rated Ally 64 | . . . 10 . . . . 39 . . 10 35 35 35 35 35 . . . . . . . . 30 64 . . 47 47 Initial Warlord ECA Mod 33 | . . . . . . . . . 7 7 7 7 7 7 7 7 7 6 6 6 15 15 24 24 24 24 23 23 23 33 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 349 | . . . . . . . . 36 . . . 100 40 14 62 23 . . . . . . . . 12 28 . . 17 17 Total Damage 8139 | . . . . . . . . 503 . . . 3494 612 129 1151 380 . . . . . . . . 132 953 . . 337 448 Kills 46 | . . . . . . . . 10 . . . 7 8 1 10 2 . . . . . . . . . 5 . . 2 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Active Infowar (turns) 9017 | . . . . . . . 35 . . . 246 174 230 426 514 455 111 . . . . . 386 533 539 1326 605 817 1558 1062 Optics 6826 | . . . . . . . . . . . . . . . . . . . . . . . 386 533 539 1326 605 817 1558 1062 Sensors 5465 | . . . . . . . . . . . 246 174 230 426 514 455 111 . . . . . 255 461 539 1205 518 331 . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Structural 915 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 481 434 . Seismic 35 | . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 3 . . . . . . . . . 2 2 3 . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Turns Passed 20686 | 57 94 172 586 199 139 149 1024 1077 1153 277 633 174 230 426 514 467 447 1740 510 1511 560 1246 844 533 539 1326 605 817 1558 1079 Spaces Moved 16915 | 45 177 314 1074 432 428 257 970 762 690 231 1440 295 292 466 792 1085 655 574 254 599 332 581 573 309 343 850 278 449 737 631 Core 780 | 45 177 314 71 . . . . . . 3 4 . . . . . 75 7 . . . . . . . . . . . 84 Treads 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8281 | . . . . . . . 404 762 690 119 . . . . . . 8 567 254 599 332 581 573 309 343 850 278 449 737 426 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 312 | . . . . . . . . . . . . . . . . . 312 . . . . . . . . . . . . . Flight 7535 | . . . 996 432 428 257 566 . . 109 1436 295 292 466 792 1085 260 . . . . . . . . . . . . 121 Fastest Speed 26 | 50 50 50 29 31 31 31 31 90 90 34 27 26 26 26 26 26 29 50 135 127 131 127 127 120 120 125 125 125 125 32 Average Speed 78 | 50 50 50 33 31 31 32 69 105 102 64 30 26 26 26 26 26 51 147 170 135 131 133 127 124 125 126 125 125 129 114 Slowest Speed 350 | 50 50 50 160 31 31 280 197 115 112 171 115 27 26 26 26 32 350 186 186 183 131 180 131 127 127 127 125 125 172 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 84 | . . . 30 7 . . 19 . . . 4 12 . . . 1 1 . . . . . . . . . . . . 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 54 69 87 78 92 46 67 92 75 34 46 85 10 66 83 89 75 74 4 87 11 71 22 63 61 91 40 17 85 38 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 10 | . . . 3 1 . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 . . 1 1 . 1 . . . 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . . . . . . . 2 2 4 . 2 . . . . . 3 . . 1 . . . Spaces Dug 113 | . . . 6 . . . 16 4 6 1 5 . 2 3 8 . 2 . 7 8 . 4 4 5 6 . . 18 8 . Terrain Destroyed 598 | . . . 6 . . 9 16 38 6 29 5 . 2 3 8 . 77 17 9 102 12 81 9 7 14 2 21 35 52 38 Melee 45 | . . . . . . . 14 4 6 1 5 . 2 3 8 . 2 . . . . . . . . . . . . . Projectile 261 | . . . 6 . . . 2 . . . . . . . . . . 17 9 24 12 29 9 7 14 2 21 35 52 22 AOE 291 | . . . . . . 9 . 34 . 28 . . . . . . 75 . . 78 . 52 . . . . . . . 15 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Arm Total 22436 | 64 181 320 1179 474 430 294 1194 903 971 301 1555 367 442 767 1083 1254 738 1410 314 1150 405 898 655 441 420 1081 492 614 1164 875 Wait 3817 | 6 . 2 53 34 . 4 104 27 178 13 14 71 145 292 279 134 19 793 38 406 32 199 33 113 10 140 181 91 242 164 Move 16735 | 44 176 313 1015 418 427 256 933 761 689 230 1432 276 291 465 791 1082 652 573 254 597 332 580 572 308 342 849 277 449 736 615 Hop 69 | . . . 28 6 . . 17 . . . 4 6 . . . 1 1 . . . . . . . . . . . . 6 Pick Up 69 | 3 2 . 9 2 . 1 12 4 3 2 7 . 1 . . 2 4 . 5 3 1 . . . . 2 . 3 . 3 Fast Attach 125 | 4 . 1 7 . . 4 16 3 2 8 15 1 . 2 . 9 12 4 1 4 1 4 6 1 . 3 . 4 5 8 Attach 51 | . . . 8 1 . 2 6 3 1 10 2 . 1 . . . 4 1 2 2 1 1 . . . 1 . 2 1 2 Detach 21 | . . . 1 . . 2 2 2 1 . 1 . . 1 . 1 3 . . 1 1 . 1 . . . . 1 2 1 Swap 159 | . . . 10 3 2 7 18 26 21 9 6 2 1 1 1 2 4 . . 5 4 9 7 3 3 2 5 4 . 4 Drop 213 | . 1 . 6 2 . 4 22 7 4 3 10 1 1 3 1 12 15 8 4 18 4 17 14 3 2 9 4 9 17 12 Fire 815 | 7 . 4 42 8 . 14 27 36 62 22 27 10 . . . . 15 31 10 101 25 86 22 13 16 10 25 48 101 53 Melee 126 | . . . . . . . 30 27 7 4 22 . 2 3 11 11 9 . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 22 | . . . . . . . 7 . 3 . . . . . . . . . . . 4 2 . . . . . 3 . 3 Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . 7 . . 15 . . . . . . . . 13 . . . . . . . . 26 . Rewire 146 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 65 . . 34 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / Gar) -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 9) 142 | -10/Materials | Discovered new exit (range 9) 152 | -10/Materials | Entered Mines 152 | -10/Mines | Discovered new exit (range 12) 187 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 208 | -10/Mines | Discovered new exit (range 14) 234 | -10/Mines | Identified exit to Subcaves 244 | -10/Mines | Learned 4 Materials zone layouts 317 | -10/Mines | Build established: Mutant 324 | -10/Mines | Entered Materials 324 | -9/Materials | Evolved 2 slots: Propulsion x2 325 | -9/Materials | Identified exit to Mines 325 | -9/Materials | Identified exit to Materials 359 | -9/Materials | Discovered new exit (range 4) 512 | -9/Materials | Lost 3 parts (3n) 537 | -9/Materials | Central database locked down 671 | -9/Materials | Learned Recycling recycling unit intel 694 | -9/Materials | Identified exit to Storage 716 | -9/Materials | Discovered exit to Materials (range 8) 724 | -9/Materials | Search patrols dispatched 728 | -9/Materials | Learned location of Mines (-9) 774 | -9/Materials | Learned location of Zion (-7) 808 | -9/Materials | Learned location of 1 exit from Materials 910 | -9/Materials | Entered Mines 920 | -9/Mines | Discovered exit to Materials (range 11) 944 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1046 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1046 | -9/Mines | Discovered new exit (range 5) 1053 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1086 | -9/Mines | Learned Materials garrison access intel 1109 | -9/Mines | Entered Exiles 1109 | -9/Exiles | Found Exiles lab abandoned 1244 | -9/Exiles | Discovered new exit (range 14) 1248 | -9/Exiles | Entered Mines 1259 | -8/Mines | Discovered exit to Materials (range 10) 1345 | -8/Mines | Lost 4 parts (1p3n) 1371 | -8/Mines | Discovered exit to Materials (range 16) 1397 | -8/Mines | Entered Materials 1397 | -8/Materials | Evolved 2 slots: Utility x2 1398 | -8/Materials | Identified exit to Factory 1399 | -8/Materials | Loaded intel: 1 garrison access location 1472 | -8/Materials | Lost 3 parts (1n1u1w) 1478 | -8/Materials | Identified exit to Garrison 1591 | -8/Materials | Discovered exit to Factory (range 14) 2077 | -8/Materials | Central database locked down 2088 | -8/Materials | Garrison activated, responded to threat 2421 | -8/Materials | Entered Garrison 2524 | -8/Garrison | Rescued a captive Derelict 2528 | -8/Garrison | Rescued a captive Derelict 2551 | -8/Garrison | Triggered checkpoint 2563 | -8/Garrison | Garrison Relay disabled 2657 | -8/Garrison | Triggered checkpoint 2674 | -8/Garrison | Discovered new exit (range 5) 2779 | -8/Garrison | Triggered checkpoint 2837 | -8/Garrison | Triggered checkpoint 2866 | -8/Garrison | Discovered new exit (range 13) 2915 | -8/Garrison | Triggered checkpoint 2919 | -8/Garrison | Garrison Relay disabled 2979 | -8/Garrison | Triggered checkpoint 3020 | -8/Garrison | Build established: Scavenger-Mutant 3037 | -8/Garrison | Triggered checkpoint 3107 | -8/Garrison | Triggered checkpoint 3126 | -8/Garrison | Discovered new exit (range 48) 3126 | -8/Garrison | Discovered new exit (range 69) 3126 | -8/Garrison | Discovered new exit (range 34) 3126 | -8/Garrison | Discovered new exit (range 59) 3195 | -8/Garrison | Triggered checkpoint 3265 | -8/Garrison | Identified exit to Materials 3282 | -8/Garrison | Garrison Relay disabled 3323 | -8/Garrison | Garrison Relay disabled 3498 | -8/Garrison | Entered Materials 3949 | -8/Materials | Learned 2 Lower Caves zone layouts 3954 | -8/Materials | Core integrity fell below 50% 3994 | -8/Materials | Learned location of 2 exits from Factory 4015 | -8/Materials | Destroyed 8 combat bots 4027 | -8/Materials | Learned Storage garrison access intel 4052 | -8/Materials | Learned Storage security intel 4090 | -8/Materials | Learned location of Lower Caves (-7) 4124 | -8/Materials | Learned Storage non-interactive machine intel 4167 | -8/Materials | Learned Factory garrison access intel 4343 | -8/Materials | Repaired Disposable Heat Sink 4508 | -8/Materials | Repaired VSS Leg+ 4561 | -8/Materials | Garrison activated, responded to threat 4647 | -8/Materials | Identified exit to Garrison 4651 | -8/Materials | Entered Garrison 4675 | -8/Garrison | Triggered checkpoint 4729 | -8/Garrison | Garrison Relay disabled 4743 | -8/Garrison | Triggered checkpoint 4826 | -8/Garrison | Core integrity fell below 20% 4836 | -8/Garrison | System corruption reached 10% 4875 | -8/Garrison | Released all parts (9) 4893 | -8/Garrison | Lost 10 parts (1p5n2u2w) 4924 | -8/Garrison | Discovered exit to Factory (range 12) 4928 | -8/Garrison | Entered Factory 4928 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4929 | -7/Factory | Identified exit to Factory 4930 | -7/Factory | Loaded intel: 4 garrison access locations 4952 | -7/Factory | Discovered exit to Factory (range 15) 5202 | -7/Factory | Lost 6 parts (1p3n2u) 5328 | -7/Factory | First assault squad dispatched 5466 | -7/Factory | Learned 2 Upper Caves zone layouts 5496 | -7/Factory | Central database locked down 5512 | -7/Factory | Discovered new exit (range 8) 5513 | -7/Factory | Identified exit to Lower Caves 5528 | -7/Factory | Learned location of 1 exit from Cetus 5561 | -7/Factory | Sucked down chute 5561 | -7/Factory | Entered Waste 5566 | -7/Waste | Spotted C-40 Crusher 5569 | -7/Waste | Spotted C-40 Crusher 5571 | -7/Waste | Spotted C-40 Crusher 5571 | -7/Waste | Spotted C-40 Crusher 5571 | -7/Waste | Spotted C-40 Crusher 5577 | -7/Waste | Discovered new exit (range 11) 5580 | -7/Waste | Spotted C-40 Crusher 5642 | -7/Waste | Build established: Hacker-Sprinter 5642 | -7/Waste | Warlord forces began an assault 5657 | -7/Waste | Allies destroyed C-40 Crusher 5662 | -7/Waste | Allies destroyed C-40 Crusher 5666 | -7/Waste | Allies destroyed C-40 Crusher 5667 | -7/Waste | Allies destroyed C-40 Crusher 5671 | -7/Waste | Allies destroyed C-40 Crusher 5673 | -7/Waste | Allies destroyed C-40 Crusher 5687 | -7/Waste | Identified exit to Factory 5735 | -7/Waste | Entered Factory 5735 | -7/Factory | Accompanied by 17 allies 5760 | -7/Factory | Discovered exit to Factory (range 7) 5800 | -7/Factory | Discovered exit to Lower Caves (range 8) 5965 | -7/Factory | Entered Lower Caves 5965 | -7/Lower Caves | Accompanied by 14 allies 5977 | -7/Lower Caves | Met a Warlord Commander 5978 | -7/Lower Caves | Learned location of Warlord (-5) 5979 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5981 | -7/Lower Caves | Found Encrypted Comm Array 5993 | -7/Lower Caves | Encountered a Warlord checkpoint 6041 | -7/Lower Caves | Learned location of 1 exit from Factory 6123 | -7/Lower Caves | Learned Factory trap positions 6366 | -7/Lower Caves | Discovered new exit (range 4) 6367 | -7/Lower Caves | Identified exit to Lower Caves 6391 | -7/Lower Caves | Entered another Lower Caves area 6391 | -7/Lower Caves | Accompanied by 13 allies 6393 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6402 | -7/Lower Caves | Learned location of 1 exit from Factory 6416 | -7/Lower Caves | Learned Factory trap positions 6519 | -7/Lower Caves | Encountered a Warlord checkpoint 6876 | -7/Lower Caves | Discovered new exit (range 7) 6877 | -7/Lower Caves | Identified exit to Zion 6890 | -7/Lower Caves | Lost 3 allies 6905 | -7/Lower Caves | Entered Zion 6905 | -7/Zion | Accompanied by 9 allies 6918 | -7/Zion | Given the Hacking Drone Bay 6934 | -7/Zion | Given A8's code to call for help 6934 | -7/Zion | Discovered new exit (range 14) 6935 | -7/Zion | Learned Factory stockpile data 6963 | -7/Zion | Learned location of Data Miner (-6) 6988 | -7/Zion | Found CR-A16's Pointy Stick 7003 | -7/Zion | Found Prototype Hackware 7004 | -7/Zion | Found Prototype Processor 7004 | -7/Zion | Identified Exp. Targeting Computer 7007 | -7/Zion | Found Prototype Processor 7007 | -7/Zion | Identified Exp. Terrain Scan Processor 7009 | -7/Zion | Found Prototype Processor 7009 | -7/Zion | Identified Exp. Target Analyzer 7012 | -7/Zion | Found Prototype Processor 7012 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7022 | -7/Zion | Learned location of Armory (-4) 7029 | -7/Zion | Received a visual enhancement algorithm 7030 | -7/Zion | Ran a visual enhancement algorithm 7054 | -7/Zion | Learned Factory emergency access door positions 7075 | -7/Zion | Met Imprinter 7092 | -7/Zion | Learned location of 1 exit from Factory 7174 | -7/Zion | Build established: Scavenger-Sprinter 7314 | -7/Zion | Attacked by Zionites 7342 | -7/Zion | Destroyed Imprinter 7344 | -7/Zion | Extracted access codes from Imprinter's data core 7360 | -7/Zion | Lost 9 allies 7367 | -7/Zion | Opened final containment barrier to the Deep Caves 7371 | -7/Zion | Discovered new exit (range 3) 7371 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7372 | -7/Zion | Identified exit to Deep Caves 7372 | -7/Zion | Entered Deep Caves 7432 | -7/Deep Caves | Z-Facility disabled 7479 | -7/Deep Caves | Found Prototype Protection 7479 | -7/Deep Caves | Identified Zio. Weapon Casing 7548 | -7/Deep Caves | Found Prototype Protection 7548 | -7/Deep Caves | Identified Zio. Heavy Carapace 7555 | -7/Deep Caves | Lost 3 parts (2n1u) 7721 | -7/Deep Caves | Spotted AG-86051 7732 | -7/Deep Caves | Discovered new exit (range 6) 7740 | -7/Deep Caves | Build established: Mutant 7788 | -7/Deep Caves | Triggered Deep Caves wall 7790 | -7/Deep Caves | Exposed GOLEM chamber 7792 | -7/Deep Caves | Found GOLEM Unit 7796 | -7/Deep Caves | Found GOLEM Unit 7801 | -7/Deep Caves | Core integrity fell below 50% 7819 | -7/Deep Caves | Entered Proximity Caves 7832 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 8243 | -6/Proximity Caves | Build established: Golem 8369 | -6/Proximity Caves | Spotted B-75 Beast 8412 | -6/Proximity Caves | Destroyed B-75 Beast 8429 | -6/Proximity Caves | Lost 3 parts (2n1w) 8979 | -6/Proximity Caves | Core integrity fell below 20% 9250 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9499 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9559 | -6/Proximity Caves | Entered Factory 9559 | -6/Factory | Evolved 2 slots: Utility x2 9560 | -6/Factory | Identified exit to Factory 9561 | -6/Factory | Loaded intel: 74 trap records 9637 | -6/Factory | Repaired Imp. Utility Shielding 10069 | -6/Factory | Identified exit to Garrison 10069 | -6/Factory | Entered Garrison 10101 | -6/Garrison | Triggered checkpoint 10229 | -6/Garrison | Garrison Relay disabled 10363 | -6/Garrison | Triggered checkpoint 10434 | -6/Garrison | Heavy support dispatched to Factory 10441 | -6/Garrison | Triggered checkpoint 10451 | -6/Garrison | Discovered new exit (range 12) 10502 | -6/Garrison | H-XX Assembler disabled 10551 | -6/Garrison | Identified Exp. Hacking Suite 10603 | -6/Garrison | Triggered checkpoint 10639 | -6/Garrison | Triggered checkpoint 10748 | -6/Garrison | Discovered new exit (range 12) 10774 | -6/Garrison | Garrison Relay disabled 10775 | -6/Garrison | Triggered checkpoint 10913 | -6/Garrison | Garrison Relay disabled 10929 | -6/Garrison | Phase Generator disabled 11035 | -6/Garrison | Triggered checkpoint 11043 | -6/Garrison | Discovered new exit (range 11) 11451 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11580 | -6/Garrison | Entered Factory 11581 | -6/Factory | Loaded intel: 134 trap records 11695 | -6/Factory | Spotted B-75 Beast 11705 | -6/Factory | Destroyed B-75 Beast 11860 | -6/Factory | Discovered new exit (range 5) 11991 | -6/Factory | Build established: Scavenger-Golem 12060 | -6/Factory | Found Exp. Targeting Computer 12140 | -6/Factory | Identified exit to Garrison 12140 | -6/Factory | Entered Garrison 12240 | -6/Garrison | Phase Generator disabled 12256 | -6/Garrison | Garrison Relay disabled 12411 | -6/Garrison | Spotted B-75 Beast 12414 | -6/Garrison | Triggered checkpoint 12448 | -6/Garrison | Destroyed B-75 Beast 12618 | -6/Garrison | Triggered checkpoint 12683 | -6/Garrison | Garrison Relay disabled 12711 | -6/Garrison | Discovered exit to Factory (range 10) 12806 | -6/Garrison | Triggered checkpoint 12882 | -6/Garrison | Triggered checkpoint 12936 | -6/Garrison | Garrison Relay disabled 13005 | -6/Garrison | Discovered exit to Factory (range 8) 13054 | -6/Garrison | Triggered checkpoint 13164 | -6/Garrison | Garrison Relay disabled 13215 | -6/Garrison | Garrison Relay disabled 13226 | -6/Garrison | Triggered checkpoint 13374 | -6/Garrison | Discovered exit to Factory (range 10) 13379 | -6/Garrison | Spotted B-75 Beast 13379 | -6/Garrison | Spotted B-75 Beast 13386 | -6/Garrison | Entered Factory 13386 | -5/Factory | Evolved 2 slots: Utility x2 13563 | -5/Factory | Build established: Golem 14164 | -5/Factory | Discovered new exit (range 20) 14192 | -5/Factory | Identified exit to Upper Caves 14230 | -5/Factory | Entered Upper Caves 14417 | -5/Upper Caves | Learned location of 1 exit from Factory 14532 | -5/Upper Caves | Found Alien Artifact 14532 | -5/Upper Caves | Identified Core Expander 14532 | -5/Upper Caves | Installed Core Expander, added new Utility slot 14668 | -5/Upper Caves | Discovered new exit (range 8) 14685 | -5/Upper Caves | Learned Factory terminal intel 14761 | -5/Upper Caves | Identified exit to Upper Caves 14763 | -5/Upper Caves | Entered another Upper Caves area 14946 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15099 | -5/Upper Caves | Discovered new exit (range 10) 15109 | -5/Upper Caves | Identified exit to Warlord 15170 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15302 | -5/Upper Caves | Entered Warlord 15302 | -5/Warlord | Accompanied by 4 allies 15338 | -5/Warlord | Build established: Commander-Golem 15343 | -5/Warlord | System corruption cleaned by Quarantine Array 15958 | -5/Warlord | Warlord's base attacked by MAIN.C 16064 | -5/Warlord | Met Warlord 16193 | -5/Warlord | Met EX-DEC 16200 | -5/Warlord | Found Prototype Energy Cannon 16200 | -5/Warlord | Identified Vortex Cannon 16308 | -5/Warlord | Warlord forces counterattacked 16353 | -5/Warlord | Found Prototype Reactor 16369 | -5/Warlord | Found Prototype Device 16369 | -5/Warlord | Identified System Purifier 16376 | -5/Warlord | Found Prototype Hackware 16432 | -5/Warlord | Lost 14 allies 16485 | -5/Warlord | Discovered new exit (range 15) 16489 | -5/Warlord | Lost 7 allies 16500 | -5/Warlord | Identified exit to Proximity Caves 16522 | -5/Warlord | Build established: Golem 16628 | -5/Warlord | Entered Proximity Caves 16641 | -4/Proximity Caves | Lost 15 allies 16653 | -4/Proximity Caves | Spotted B-86 Titan 16664 | -4/Proximity Caves | Destroyed B-86 Titan 16963 | -4/Proximity Caves | Spotter reported a threat 17059 | -4/Proximity Caves | Spotter reported a threat 17228 | -4/Proximity Caves | Discovered new exit (range 5) 17232 | -4/Proximity Caves | Identified exit to Factory 17233 | -4/Proximity Caves | Entered Factory 17233 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17234 | -4/Factory | Identified exit to Armory 17235 | -4/Factory | Loaded intel: 28 terminal locations 17275 | -4/Factory | Identified System Mapper 17440 | -4/Factory | Fabricated Imp. Utility Shielding (x2) 17444 | -4/Factory | Identified Vortex Chain Reactor 17483 | -4/Factory | Search patrols dispatched 17588 | -4/Factory | Build established: Hacker-Golem 18050 | -4/Factory | Identified exit to Garrison 18050 | -4/Factory | Entered Garrison 18102 | -4/Garrison | Garrison Relay disabled 18160 | -4/Garrison | Triggered checkpoint 18181 | -4/Garrison | Garrison Relay disabled 18361 | -4/Garrison | Spotted B-86 Titan 18362 | -4/Garrison | Triggered checkpoint 18472 | -4/Garrison | Destroyed B-86 Titan 18577 | -4/Garrison | Triggered checkpoint 18630 | -4/Garrison | Garrison Relay disabled 18674 | -4/Garrison | Discovered exit to Armory (range 8) 18697 | -4/Garrison | Learned Armory security intel 18712 | -4/Garrison | Triggered checkpoint 18880 | -4/Garrison | Garrison Relay disabled 19006 | -4/Garrison | Triggered checkpoint 19012 | -4/Garrison | Build established: Golem 19012 | -4/Garrison | Garrison Relay disabled 19058 | -4/Garrison | Discovered exit to Armory (range 10) 19168 | -4/Garrison | Destroyed 8 combat bots 19250 | -4/Garrison | Triggered checkpoint 19306 | -4/Garrison | Triggered checkpoint 19350 | -4/Garrison | Garrison Relay disabled 19351 | -4/Garrison | Lost 5 allies 19381 | -4/Garrison | Rescued a captive Derelict 19438 | -4/Garrison | Discovered exit to Armory (range 11) 19608 | -4/Garrison | Entered Armory 19608 | -4/Armory | Accompanied by 4 allies 19716 | -4/Armory | Lost 4 allies 19858 | -4/Armory | First assault squad dispatched 19959 | -4/Armory | Lost 7 parts (1p1n3u2w) 20415 | -4/Armory | Spotted B-86 Titan 20470 | -4/Armory | Core integrity fell below 50% 20583 | -4/Armory | Lost 9 parts (1p3n2u3w) 20604 | -4/Armory | System corruption reached 10% 20623 | -4/Armory | Core integrity fell below 20% 20687 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 20646_ Acquired Myomer Leg. 20654_ Slug penetrates Wall. 20657_ Penetrated by Slug. 20661_ System corrupted: Heat flow error (+184). 20661_ Acquired 19 matter. 20661_ Slug penetrates Wall. 20664_ Triggered Blade Trap. 20664_ Massive razor-sharp blades shoot up from within the floor. 20664_ Cesium-ion Thruster severed. 20664_ Acquired Cesium-ion Thruster. 20670_ Slammed into Earth. 20670_ Cesium-ion Thruster destroyed. 20670_ System corrupted by crushing effect (+3). 20670_ Enh. Optical Array broken. 20670_ Destabilizing: Short circuit. 20670_ Destabilizing: Core damaged (-11). 20686_ System corrupted: Energy discharge (-110). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????# #???????????????????##### | | ?????????????????# #?????????########??# | | ?????????????????# #######???# != # / | | ?????????????????# @ #???# != """# | | ?????????????????# p # #???# ! #### "" | | ??????????????#######+#### ####" + / ""F | | ??????????????# + " #### "" | | ??????????????# # ; #??##### | | ??????????????# " ####+########## | | ??????????????# + | | ?????########## # ################# ########## | | ?????# # # #???????????????# #????????? | | ?????# " # #???????????????# #????????? | | ?????# """""" ""##### #???????????????# #????????? | | ?????# "????" "# #??# #???????????????# #????????? | | ?????# "????" "###??# #???????????????# #????????? | | ?????#%"????" "#????# #???????????????# #????????? | | ?????#%"""""" "###### #???????????????# #????????? | | ?????# + #???????????????# #????????? | | ?????# #########???????????????# #????????? | | ?????#####+"###???????????????????????? ?????????? | | ????????# #?????????????????????????? ?????????? | | ????????# #?????????????????????????? ?????????? | | ????????# #?????????????????????????? ?????????? | | ??????###" "########??????????????????? ?????????? | | ??????# # #??????????????????? ?????????? | | ??????# + ! #??????????????????? ?????????? | | ??????# " #??????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 50 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 20 Base Temperature (-) 100 EM Shielding 3 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 8 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Extracted Field Recycling Unit | -7/Factory | Extracted Imp. Salvage Targeting Computer | -7/Factory | Extracted Powered Hammer | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Greatsword | -7/Factory | Extracted Huge Storage Unit | -7/Factory | Extracted IFF Parser | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed Recalibrator | -7/Factory | Extracted Graphene Brace | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Imp. Utility Shielding | x2 | -4/Factory Repaired ---------- Disposable Heat Sink | 12% | -8/Materials VSS Leg | 17% | -8/Materials Imp. Utility Shielding | 15% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked VSS Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CargoTractorDisplacer Manual? 0 Play Time 03:54:06 Cumulative 781.9 hours Start 2025.12.13 @ 12:28:46 End 2025.12.13 @ 16:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 83 Types 43/5/14/6/6/1/1/3/0/4 Lore% 97 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65f5630a-db5b-4193-8b80-3cfef9ee4740