Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 11:12:57 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (201) 201 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2041 Bonus ------- None Cogmind --------- Core Integrity 501/550 Matter 283/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Battery Makeshift Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Light Ion Engine Huge Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Large Battery Small Matter Pod Makeshift Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Huge Storage Unit ECM Suite [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 15 | 7 3 1 1 3 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 1 2 Device 1 | . 1 . . . Storage 5 | 1 2 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 4 | 2 . 1 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 2 4 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes . | . . . . . Average Backups 5 | . 1 5 6 3 Power 1 | . 1 1 2 1 Propulsion . | . . . . . Utility 3 | . . 3 4 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 91 99 77 72 Engine 14 | . 14 14 14 16 Treads 19 | . 28 28 15 9 Device 4 | . 5 14 2 . Storage 14 | . 14 14 14 21 Protection 1 | . . . 2 9 Energy Gun 3 | . 14 8 . . Ballistic Gun 13 | . 14 14 14 9 Ballistic Cannon 10 | . . 5 14 6 Peak Build Rating 12 | 6 7 7 9 12 Average Rating 6 | 4 6 6 5 11 On Entrance 5 | . 6 7 7 9 Naked Turns . | . . . . . Heaviest Build 100 | 13 89 30 33 100 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 4 | 1 2 . 1 4 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 25 15 15 25 Average Capacity 15 | 6 16 15 15 20 Most Carried 7 | 1 3 7 6 5 Average Carried 5 | . 1 5 6 3 Final Capacity 25 | 8 25 15 15 15 Final Carried 6 | 1 3 6 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 403 | 226 . 91 86 . Remotely . | . . . . . Salvage Created 166 | . . 84 61 21 Parts 11 | . . 2 3 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 8 | . . 2 2 4 Guns 1 | . . 1 . . Cannons 3 | . . 1 2 . AOE 4 | . . . . 4 Classes Destroyed 3 | . . 1 1 1 Swarmer 4 | . . . . 4 Grunt 2 | . . 2 . . Subdweller 2 | . . . 2 . Best Kill Streak 4 | . . 2 1 4 Combat Bots Only 4 | . . 2 1 4 Max Kills in Single Turn 4 | . . 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 99 | . 21 17 13 48 Missed 36 | . 8 6 5 17 Hits 63 | . 13 11 8 31 Projectile 63 | . 13 11 8 31 Critical Strikes 2 | . . . 1 1 Damage Taken 755 | . 176 175 155 249 Core 81 | . 17 15 . 49 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . . 87 . Volleys Fired 18 | . . 10 7 1 Largest 2 | . . 2 2 2 Hottest 70 | . . 70 50 53 Shots Fired 35 | . . 19 14 2 Gun 24 | . . 16 7 1 Cannon 10 | . . 3 7 . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 28 | . . 13 14 1 Thermal 6 | . . 6 . . Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 14 | . . 8 14 3 Robot Miss Streak 1 | . . 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 24 | . . 14 8 2 Core Hits 13 | . . 6 4 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 499 | . 4 152 104 239 Guns 154 | . . 120 24 10 Cannons 111 | . . 31 80 . Explosions 229 | . . . . 229 Melee . | . . . . . Ramming 5 | . 4 1 . . Kinetic 205 | . . 91 104 10 Thermal 60 | . . 60 . . Explosive 229 | . . . . 229 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . . . 28 Projectiles . | . . . . . Explosions 28 | . . . . 28 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . . 9 Shots 1 | . . . . 1 Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 145 | . . 145 . 10 Average Temperature 67 | . . 71 . 7 Received Heat Transfer 213 | . 99 96 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 96 | . 15 30 . 96 Initial . | . . . . . Average 2 | . 1 3 . 4 Influence Increases 161 | . 15 50 . 96 Destroy 0b10 Robot/C 120 | . . 40 . 80 Destroy Leader 20 | . . 10 . 10 Destroy Structure 6 | . . . . 6 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 65 | . 15 50 . . Time Decay 55 | . 15 40 . . Lost Part 10 | . . 10 . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 6 2 2 4 Peak Tracking Total 5 | . 4 2 1 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 4 . Successful 4 | . . . 4 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Record 4 | . . . 4 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 465 | . 63 263 139 . Sensors 465 | . 63 263 139 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1414 | 56 150 263 886 59 Spaces Moved 588 | 33 79 123 339 14 Core 7 | 7 . . . . Treads 581 | 26 79 123 339 14 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 205 | 141 184 160 227 342 Slowest Speed 480 | 160 320 160 240 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 27 36 26 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 757 | 39 84 171 442 21 Wait 128 | . . 32 96 . Move 584 | 32 78 122 338 14 Hop . | . . . . . Pick Up 5 | . 1 4 . . Fast Attach 10 | 6 2 . 1 1 Attach 4 | . . 1 . 3 Detach . | . . . . . Swap 5 | 1 1 1 . 2 Drop 1 | . 1 . . . Fire 18 | . . 10 7 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 10) 207 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 384 | -10/Mines | Excavation squad dispatched 384 | -10/Mines | A large section of the Mines collapsed 452 | -10/Mines | Discovered new exit (range 5) 470 | -10/Mines | Entered Subcaves 471 | -10/Subcaves | Approached by a straggling Scientist 632 | -10/Subcaves | Learned location of Storage (-7) 675 | -10/Subcaves | Visited Clippyterm 683 | -10/Subcaves | Learned Factory stockpile data 1194 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1330 | -10/Subcaves | Discovered new exit (range 11) 1356 | -10/Subcaves | Entered Materials 1356 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1415 | -8/Materials | Self-destructed Last Messages --------------- Mak. Light Armor Plating falls loose from the Twisted Machinery. Acquired Mak. Light Armor Plating. EXIT=FOUND PARAMETERS=POWER+1,PROPULSION+1,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Lgt. Cannon destroyed. Sml. Matter Pod destroyed. Lgt. Ion Engine destroyed. Acquired Rocket Launcher. Lgt. Treads destroyed. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##################+### ???????????? | | ?????????????# ??????????? | | ?????????????# = "??????????? | | ?????????????# [%* "??????????? | | ?????????????########## * #####????????????????? | | ????????????????????# [%[ ###?????????????????? | | ????????????????????# % ??????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# @* #???????????????????? | | ????????????????????# * #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 475 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredExoskeletonReplica Manual? 0 Play Time 00:08:58 Cumulative 27.5 hours Start 2025.08.30 @ 11:04:59 End 2025.08.30 @ 11:12:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: cf4a128d-f04d-4a6b-ad48-087539b7a2d3