Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 11:39:37 Player: Dicaso9 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1356) 1356 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4546 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 157/160 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Visual Processing Unit Advanced Terrain Scan Processor Light Regenerative Plating > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Light Nuclear Core Improved Signal Interpreter Drone Bay (2/2) Enhanced Autogun Impact Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Titanium Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 90 | 8 . 4 22 28 21 7 Power 18 | 1 . 1 3 7 4 2 Engine 10 | 1 . 1 3 2 3 . Core 8 | . . . . 5 1 2 Reactor . | . . . . . . . Propulsion 30 | 2 . 2 10 14 2 . Treads 7 | . . . . 7 . . Leg 7 | 2 . . 4 1 . . Wheel . | . . . . . . . Hover 16 | . . 2 6 6 2 . Flight . | . . . . . . . Utility 22 | 2 . 1 2 3 9 5 Device 12 | 1 . . . 1 6 4 Storage 1 | 1 . . . . . . Processor 3 | . . . 2 . 1 . Hackware 1 | . . 1 . . . . Protection 5 | . . . . 2 2 1 Artifact . | . . . . . . . Weapon 20 | 3 . . 7 4 6 . Energy Gun 1 | 1 . . . . . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 13 | 2 . . 4 4 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 1 2 1 Parts Lost 18 | . . . 1 5 11 1 Power 2 | . . . . 1 1 . Propulsion 7 | . . . . 3 4 . Utility 5 | . . . . 1 3 1 Weapon 4 | . . . 1 . 3 . Highest Loss Streak 10 | . . . 1 2 10 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 100 90 98 96 87 51 Engine 6 | . 14 14 10 2 4 . Core 2 | . . . . 6 1 7 Treads 9 | . . . . 24 12 . Leg 7 | . 28 8 13 2 3 . Hover 9 | . . 19 19 6 5 . Device 4 | . 14 4 . 1 8 8 Storage 8 | . 14 14 11 9 6 . Processor 10 | . . . 10 9 14 15 Hackware 7 | . . . 11 9 7 4 Protection 2 | . . . . 7 2 4 Energy Gun 2 | . 14 14 . . . . Energy Cannon 1 | . . . 2 1 . . Ballistic Gun 13 | . 14 14 17 16 10 . Impact Weapon 1 | . . . . . 1 10 Naked Turns . | . . . . . . . Heaviest Build 28 | 15 15 15 18 24 28 17 Greatest Support 86 | 20 20 20 20 86 43 12 Greatest Overweight (x) 3 | 2 . . . 1 3 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 7 5 Most Carried 8 | 5 6 8 8 8 8 5 Average Carried 7 | 2 5 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 3 6 7 8 7 4 5 Class Distribution -------------------- 51% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1606 | 263 14 27 489 458 252 103 Remotely . | . . . . . . . Salvage Created 1769 | 42 14 54 565 551 407 136 Parts 125 | 5 4 4 48 41 19 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 45 | . . 3 13 18 9 2 Melee 4 | . . . . . 3 1 Guns 32 | . . 3 9 15 5 . Cannons 7 | . . . 4 3 . . Classes Destroyed 10 | 1 1 1 5 2 . . Worker 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . 2 . . . Operator 2 | . 1 . . 1 . . Watcher 5 | . . . 3 . 1 1 Swarmer 27 | . . 3 11 9 4 . Cutter 1 | . . . . 1 . . Grunt 10 | . . . . 6 2 2 Sentry 7 | . . . 2 2 3 . Best Kill Streak 6 | 1 1 3 6 5 4 2 Combat Bots Only 5 | . . 3 4 5 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 438 | . . 6 74 132 196 30 Missed 128 | . . 4 17 31 62 14 Damage Taken 3726 | . . 19 518 1175 1818 196 Core 890 | . . . 99 78 636 77 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 99 | . . . 69 . . 30 Core Remaining (%) 90 | 100 . 100 75 85 . . Volleys Fired 126 | 2 3 3 48 47 23 . Largest 2 | 2 2 2 2 2 2 . Hottest 88 | 60 60 60 88 88 73 . Shots Fired 250 | 4 6 6 96 92 46 . Gun 217 | 4 6 6 81 80 40 . Cannon 33 | . . . 15 12 6 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 212 | 2 3 3 78 80 46 . Thermal 27 | . . . 15 12 . . Explosive . | . . . . . . . Electromagnetic 11 | 2 3 3 3 . . . Robot Hit Streak 8 | 2 2 2 7 8 8 . Robot Miss Streak 6 | 1 2 2 6 4 3 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 142 | 3 3 3 52 49 29 3 Core Hits 76 | 2 1 3 24 29 16 1 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . 1 . . . 1 1 Destroy 1 | . 1 . . . . . Smash 2 | . . . . . 1 1 Melee Attacks 13 | . . . . . 6 7 Impact 13 | . . . . . 6 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2750 | 42 38 37 793 939 726 175 Guns 1845 | 42 38 37 587 734 407 . Cannons 462 | . . . 206 205 51 . Explosions . | . . . . . . . Melee 418 | . . . . . 243 175 Ramming 25 | . . . . . 25 . Kinetic 1847 | 30 23 27 575 734 458 . Thermal 411 | . . . 206 205 . . Explosive . | . . . . . . . Electromagnetic 49 | 12 15 10 12 . . . Impact 418 | . . . . . 243 175 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 128 | . . . 9 1 40 78 Projectiles 10 | . . . 9 1 . . Explosions . | . . . . . . . Melee 118 | . . . . . 40 78 Knockbacks 3 | . . . . . 2 1 Impact 2 | . . . . . 1 1 Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . 11 . Shots . | . . . . . . . Rammed 6 | . . . . . 6 . Targets Rammed 6 | . . . . . 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 337 | . . . 187 337 179 157 Average Temperature 70 | . . . 63 84 34 77 Received Heat Transfer 819 | . . . 63 279 357 120 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . 1 5 Impact Corruptions 5 | . . . . . 1 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 740 | . . . 370 370 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 373 | 10 21 77 279 373 232 211 Initial 169 | . 6 7 29 110 169 105 Average 151 | 4 18 58 158 255 133 147 Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 73 | 100 100 100 66 23 98 90 Level 1 26 | . . . 33 76 1 9 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 4 2 6 1 Investigation 5 | . . . 2 1 2 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 1 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 9 | . . . 3 4 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 3 4 17 37 19 13 Peak Tracking Total 9 | . 3 3 5 7 7 9 Tactical Retreats 10 | . . . . 5 4 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 3 | . . . 1 1 1 . Max in Single Turn 1 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 21 | . 2 . 7 5 4 3 Terminals 14 | . 2 . 4 5 . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . . . 1 . 2 . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . . 2 . Total Hacks 65 | . 6 . 27 16 10 6 Successful 29 | . 3 . 14 6 3 3 Failed 36 | . 3 . 13 10 7 3 Catastrophic 7 | . 1 . 2 3 . 1 Database Lockouts . | . . . . . . . Manual 24 | . 4 . 10 10 . . Terminals 41 | . 6 . 13 16 . 6 Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 7 | . . . 2 . 5 . Scanalyzers 7 | . . . 7 . . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 15 | . 3 . 3 6 . 3 Part Schematic 1 | . . . . 1 . . Prototype ID Bank 2 | . 1 . . 1 . . Open Door 2 | . . . . . . 2 Branch Access Points 2 | . 1 . . 1 . . Alert Level 5 | . 1 . 3 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . . . 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 4 | . . . 1 . 3 . Process 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 2 | . . . 1 . 1 . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . 1 . . 2 . . Used 2 | . 1 . . 1 . . Hacking Detections 20 | . 2 . 7 5 4 2 Full Trace Events 4 | . . . 2 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter 35 | . . . . . 35 . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . . 9 . 3 . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . . 3 ROAM 1 | . . . . . . 1 EXPLORE 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 2613 | 86 113 220 675 558 769 192 Spaces Moved 1987 | 61 79 306 542 303 467 229 Core 328 | 20 . . . . 79 229 Treads 433 | . . . . 202 231 . Legs 306 | 41 79 48 138 . . . Wheels . | . . . . . . . Hover 920 | . . 258 404 101 157 . Flight . | . . . . . . . Fastest Speed 48 | 50 120 56 52 48 50 50 Average Speed 93 | 102 120 66 75 122 129 53 Slowest Speed 230 | 150 120 120 120 160 230 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 21 59 56 28 13 54 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 3 | . . . . . . 3 Melee 3 | . . . . . . 3 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2491 | 78 91 316 713 413 591 289 Wait 176 | 1 7 . 74 15 42 37 Move 1981 | 60 78 305 541 302 466 229 Hop . | . . . . . . . Pick Up 45 | 7 3 2 12 9 9 3 Fast Attach 27 | 3 . . 7 3 10 4 Attach 22 | 4 . 1 3 7 5 2 Detach 4 | . . 1 . 1 1 1 Swap 42 | 1 . 3 12 18 7 1 Drop 49 | . . 1 16 11 16 5 Fire 126 | 2 3 3 48 47 23 . Melee 13 | . . . . . 6 7 Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Identified exit to Mines 200 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 384 | -10/Mines | Assembled infested the area 413 | -10/Mines | Discovered new exit (range 11) 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Repaired Hover Unit 625 | -9/Materials | Repaired Assault Rifle 1089 | -9/Materials | Discovered new exit (range 6) 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -8/Materials | Build established: Scavenger-Mutant 1376 | -8/Materials | Discovered new exit (range 9) 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Utility x2 1820 | -7/Factory | Build established: Mutant 2141 | -7/Factory | Build established: Scavenger-Mutant 2207 | -7/Factory | Garrison activated, responded to threat 2282 | -7/Factory | Discovered new exit (range 16) 2382 | -7/Factory | Core integrity fell below 50% 2389 | -7/Factory | Lost 10 parts (1p4n3u2w) 2410 | -7/Factory | Core integrity fell below 20% 2422 | -7/Factory | Entered Storage 2505 | -7/Storage | Found Prototype Protection 2505 | -7/Storage | Identified Lgt. Regenerative Plating 2527 | -7/Storage | Learned location of Armory (-4) 2614 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Lgt. Nuclear Core. K-01 Serf collects debris. Acquired Imp. Heat Sink. K-01 Serf collects debris. Dropped Imp. Heat Sink. K-01 Serf collects debris. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator sends out distress signal. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. O-24 Administrator locks terminal. System corrupted: Adv. Weight Redist. System rejected. T-07 Excavator is excavating. Acquired Adv. Weight Redist. System. Critical hit (Burn: +37). T-07 Excavator is excavating. 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"""" ?# %#?????? | | ?????????# ## #?? ?# #?????? | | ?????????# #########??######??# #?????? | | ?????????######## #??????????????????# #?????? | | ????????????? # #??????????????????# #?????? | | ?????????????? # #??????????????????# #?????? | | ??????????????" # #########??????????# #?????? | | ??????????????" # """"" #??????????# #?????? | | ??????????????" + ""T"" #??????????# #?????? | | ??????????????" # +??????????# #?????? | | ???????????"""" # #??????????# #?####? | | ???????????" / ^ """ ##########?## ## #? | | ???????# # """ # # + #? | | ???????########## """ # # # #? | | ??????########### # / T #####? | | ??????# # # # #????? | | ??????# # """ # # #????? | | ??????# """""" # """ # ?### ###????? | | ??????# "????" + """ # ???# #??????? | | ??????# "????" # #########????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Airjet | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Omniscient Cartographer Challenges ------------ None Game ------ Seed NovaBiometalSystem Manual? 0 Play Time 00:51:26 Cumulative 23.4 hours Start 2024.05.18 @ 10:46:00 End 2024.05.18 @ 11:39:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45db1260-077d-4c58-aa30-7b4ec906e89e