Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.28 @ 16:44:49 Player: Grimbling Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (530) 2650 Value Destroyed (29598) 29598 Prototype IDs (108) 2160 Alien Tech Used (4) 800 Bonus (17073) 17073 TOTAL SCORE: 63381 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4774 Follower Combat Kills 5823 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -1024 Cogmind --------- Core Integrity 0/1600 Matter 19/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (350) Ox6 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Advanced Heat Sink Compact Matter Pod (0) AEGIS Remote Shield SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Medium Matter Pod High-capacity Matter Pod Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Heavy Regenerative Plating SHELL Armor Experimental Hardlight Generator Advanced Corruption Screen > --- WEAPON ----------- Hypervelocity Multirail Compact Mass Driver Compact Mass Driver Graviton Cannon > --- INVENTORY -------- Light Quantum Reactor Centrium Heavy Treads Transdimensional Reconstructor Transdimensional Reconstructor Compact Mass Driver Graviton Cannon Omega Cannon Z-bomb Delivery System Vibroblade SGEMP Prototype [Rating: 220] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Ghost Barrier Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Tachyon Dispersion Ray Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Mass Driver Launcher Z-bomb Delivery System Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 2 . 2 . Weapon 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 431 | 1 16 3 13 3 22 . 11 4 10 1 11 8 39 1 . 5 24 32 2 2 7 3 12 13 6 7 7 20 17 38 42 16 35 Power 45 | . 6 1 2 . 2 . . . 1 1 . 1 2 . . . 1 1 1 . 1 . . . . 2 . 3 3 7 6 3 1 Engine 11 | . 6 . 1 . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 1 . . . . . 1 1 . . . . . . 1 1 1 . . . . . . 1 . . . . 1 . . Reactor 25 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 3 3 7 5 3 1 Propulsion 75 | . 6 . 1 1 3 . . 2 3 . . 4 10 . . 1 5 7 1 . 3 . 4 . . . 2 4 . 4 6 2 6 Treads 60 | . 2 . 1 1 . . . 2 3 . . 4 10 . . 1 1 5 1 . 1 . 4 . . . 2 4 . 4 6 2 6 Leg 9 | . 4 . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 176 | . 2 . 4 2 9 . 4 1 3 . 7 3 14 1 . . 10 10 . 2 3 2 5 5 3 4 3 10 9 19 13 9 19 Device 96 | . . . 1 1 2 . 4 . 1 . 2 1 7 1 . . 6 7 . 2 1 2 2 4 1 . 3 7 4 11 7 6 13 Storage 17 | . . . 2 . 4 . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 1 1 2 . 3 Processor 18 | . . . . . . . . . . . 3 . 3 . . . . 1 . . 1 . 1 . 1 . . 2 1 2 2 1 . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Protection 42 | . 2 . 1 1 2 . . 1 2 . 1 1 4 . . . 4 1 . . . . 2 1 1 4 . . 3 5 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 1 2 2 6 . 8 . 7 1 3 . 4 . 13 . . 4 8 14 . . . 1 3 8 3 1 2 3 5 8 17 2 9 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 79 | 1 . 2 5 . 2 . 4 1 3 . 3 . 12 . . 3 5 13 . . . . 1 6 2 1 1 3 3 2 6 . . Ballistic Cannon 38 | . 2 . 1 . 4 . 3 . . . . . . . . 1 1 . . . . . 1 2 . . 1 . 1 6 8 2 5 Launcher 9 | . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . 2 . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 58 | . . . . 1 3 . . . . . 6 . 2 . . . 2 1 . . 4 . . . 2 3 2 4 3 6 12 3 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . Parts Lost 69 | . . . . . 2 . . . 2 . . 2 2 . 2 . 8 3 . . 3 1 . 1 . . . 1 3 8 4 1 26 Power 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 12 | . . . . . . . . . . . . . 1 . . . 4 1 . . 1 . . . . . . . . 1 . . 4 Utility 34 | . . . . . . . . . 2 . . 2 . . 2 . 1 2 . . . 1 . . . . . 1 2 4 2 1 14 Weapon 18 | . . . . . 1 . . . . . . . 1 . . . 3 . . . 2 . . 1 . . . . 1 3 1 . 5 Highest Loss Streak 13 | . . . . . 1 . . . 2 . . 2 1 . 2 . 4 3 . . 3 1 . 1 . . . 1 1 4 1 1 13 To Critical Strikes 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 90 | . 87 100 90 100 99 100 96 100 96 100 99 99 98 100 97 56 83 84 93 94 90 71 80 89 94 96 99 92 88 82 81 82 77 Engine 2 | . 12 7 7 10 9 10 8 7 2 . . 4 4 . . . . . . . . . . . . . . . . . . . . Core 1 | . . 4 1 . . . . . 4 7 7 2 . . . . 1 10 11 11 4 . . . . 1 5 . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 6 6 6 3 . . . 3 5 5 5 5 5 5 8 9 7 7 7 6 Treads 15 | . 2 25 20 20 5 . . 14 21 28 28 28 25 25 24 18 16 11 21 22 21 16 19 20 20 20 20 11 9 7 7 7 6 Leg 1 | . 22 . . . 14 20 16 14 6 . . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . . . 7 10 11 10 22 21 11 7 7 6 11 12 12 12 16 26 27 27 19 15 17 17 21 16 17 24 19 18 13 14 9 Storage 8 | . 12 12 13 20 19 20 16 14 14 14 13 9 6 6 6 6 4 . 5 5 5 5 5 5 5 5 5 4 4 4 10 11 13 Processor 11 | . . . . . . . . . . . 12 14 17 18 16 6 4 . . . 3 5 6 10 13 15 15 15 17 19 16 22 18 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 4 1 . . Protection 6 | . 12 12 10 9 8 10 8 7 13 21 8 11 6 6 6 6 8 7 5 5 5 5 7 7 5 7 7 4 5 4 3 3 5 Ballistic Gun 13 | . 25 25 20 20 11 10 11 21 20 21 20 21 24 25 24 . 13 20 22 22 21 11 10 14 9 10 5 4 11 3 3 3 2 Ballistic Cannon 6 | . 1 12 10 10 18 20 12 . . . . . . . . . 4 . . . . . . 5 10 10 14 13 5 8 12 10 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 17 26 26 39 48 45 45 52 53 60 60 60 81 90 79 79 82 96 77 77 77 87 78 97 98 95 90 88 107 114 135 147 144 157 Greatest Support 160 | 20 40 40 40 43 60 60 60 60 83 83 83 91 98 96 96 96 96 84 112 112 112 84 120 120 120 120 120 160 155 155 155 155 155 Greatest Overweight (x) 7 | . 1 . . 1 1 . . . . . . . . . . . 4 1 . . . . . . . . . . . . 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 13 | 10 10 10 10 10 10 15 15 15 15 15 15 18 20 20 20 20 15 5 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 Most Carried 20 | 7 10 10 10 10 11 11 15 15 15 15 15 20 20 20 19 19 19 8 9 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Carried 13 | 7 9 10 9 10 9 11 11 14 14 15 14 18 19 18 18 18 13 5 8 9 9 9 9 9 10 10 9 9 12 14 14 14 14 Final Capacity 20 | 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 20 | 7 10 10 10 10 11 11 15 15 15 15 15 20 20 19 16 14 5 8 9 9 10 10 10 10 10 10 10 10 15 15 15 15 6 Class Distribution -------------------- 43% | Scavenger-Gunner 21% | Hacker-Gunner 12% | Hacker-Tank 12% | Scavenger-Tank 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Extension Hacker-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Hacker-Gunner | -4/Hub_04(d) Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Matter Collected 25076 | 210 292 102 576 22 934 . 428 138 381 98 110 382 2155 159 45 . 1088 1023 245 24 . 216 150 553 373 68 210 1272 1541 2247 3813 2419 3802 Remotely 1702 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1702 Salvage Created 25867 | . 575 153 555 . 256 . 382 114 472 93 . 679 2999 162 . . 946 1858 399 . . 309 129 629 77 . 236 1605 1613 1506 3204 2860 4056 Parts 1208 | . 31 14 44 1 31 . 21 10 23 7 . 18 162 3 . . 48 90 22 . . 10 9 26 1 . 15 82 94 71 139 86 150 Haulers Intercepted 11 | . 2 . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 2 . . 2 . . Recyclers Shooed 17 | . 1 . 4 . . . . . . . . . 4 . . . . 4 . . . . . 2 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Combat Hostiles Destroyed 432 | . 8 7 15 . 8 . 11 2 14 3 . 12 43 3 . . 13 17 7 . . 4 2 7 1 . 2 25 25 34 57 40 72 Melee 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Guns 239 | . 8 5 9 . . . 5 2 14 3 . 12 43 3 . . 7 17 7 . . 4 2 6 1 . . 5 16 3 9 25 33 Cannons 170 | . . 2 6 . 1 . 6 . . . . . . . . . 3 . . . . . . 1 . . 2 20 8 31 45 15 30 AOE 20 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 9 Classes Destroyed 31 | . 5 1 2 . 3 . 1 1 . . . 1 3 1 . . 2 . 1 . . . . . . . . . 1 2 2 3 2 Worker 26 | . . . 2 1 . . . 1 . . . . 3 . . . . 6 . . . . . . . . . 4 1 2 3 . 3 Builder 13 | . . . . . . . . . . . . . 1 . . . . 6 . . . . . 1 . . 1 2 . . 2 . . Tunneler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 11 | . 2 . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 2 . . 2 . . Recycler 15 | . 2 . 1 . . . . . . . . . 2 . . . . 5 . . . . . 2 . . . . 1 . . . 2 Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 1 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 1 . 1 . . . 2 . . . . . 3 . . . . 1 . . . . . 1 . . 1 2 1 5 1 1 3 Swarmer 54 | . 2 4 5 . . . 2 . 5 2 . 2 5 . . . . 4 4 . . . . 3 . . . 4 . 6 5 . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 126 | . 6 2 7 . . . 5 2 6 . . 3 8 2 . . 1 3 . . . 3 . 2 1 . . 7 3 3 14 21 27 Brawler 17 | . . . . . . . . . . . . 5 3 . . . . . . . . . . . . . . . . . 2 1 6 Duelist 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 4 Protector 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Sentry 37 | . . . 3 . . . 3 . 2 . . 2 9 . . . . . 1 . . 1 1 1 . . 1 6 2 2 . 2 1 Demolisher 6 | . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Hunter 57 | . . . . . . . 1 . 1 1 . . 8 . . . 1 8 . . . . . 1 . . . 3 3 4 8 6 12 Programmer 99 | . . . . . . . . . . . . . 10 . . . 4 2 2 . . . 1 . . . 1 5 17 16 23 4 14 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | . 3 2 9 1 8 . 3 2 5 2 . 7 4 3 . . 2 14 4 . . 3 1 4 1 . 2 6 5 8 11 7 15 Combat Bots Only 15 | . 2 2 6 . 7 . 2 1 5 2 . 7 4 3 . . 2 5 4 . . 3 1 3 1 . 1 4 5 6 10 7 15 Max Kills in Single Turn 11 | . 1 1 2 1 3 . 1 1 2 1 . 2 3 1 . . 2 11 2 . . 1 1 3 1 . 1 2 2 2 2 3 4 Gunslinging 1 | . . . . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Damage Taken 33627 | . 148 215 273 . 1176 . 155 14 675 74 . 547 1880 89 20 . 1959 1089 175 . 727 631 127 950 63 . 111 1327 1104 3367 3863 1322 11546 Core 3019 | . 50 50 40 . 165 . 5 . 73 9 . 51 164 . 5 . 253 77 23 . 18 25 17 27 . . 28 74 36 163 222 85 1359 Absorbed by Shields 2020 | . . . . . . . 80 12 132 . . . . . . . . . . . . . . 211 45 . . . . . 222 1210 108 Reduced by Siege Mode 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 32 69 67 293 Redirected to Shielding 311 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 150 . . 123 Regen/Repaired (Parts) 6378 | . . . . . . . 170 . . . . . . . . . . 170 . . . . 720 . . . . . 166 26 1553 618 2955 Core Remaining (%) 77 | 100 . 60 . . . 48 99 . . . . 81 . . . . 50 . . . . 85 . . . . 93 . 86 . 73 . . Volleys Fired 1051 | . 37 12 29 . 80 . 25 6 25 5 . 24 109 7 8 . 44 51 12 . . 14 6 22 20 . 7 47 60 82 126 72 121 Largest 4 | . 2 3 3 . 3 . 3 3 3 3 . 3 4 4 4 . 4 4 4 . . 2 4 4 4 . 4 4 4 4 4 4 4 Hottest 282 | . 40 79 85 . 117 . 106 74 84 84 . 86 119 112 112 . 157 116 116 . . 58 144 152 186 . 212 214 214 237 282 252 268 Shots Fired 3307 | . 74 36 87 . 152 . 72 18 75 15 . 72 394 28 28 . 138 176 48 1 . 28 19 84 26 . 25 189 224 209 405 251 433 Gun 1755 | . 74 24 58 . 34 . 24 18 75 15 . 72 388 28 28 . 91 176 48 1 . 28 18 65 4 . 7 47 155 50 75 71 81 Cannon 1514 | . . 12 29 . 110 . 48 . . . . . . . . . 47 . . . . . 1 19 9 . 18 142 69 159 324 180 347 Launcher 32 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 13 . . . . . 6 . 5 Special 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Kinetic 3255 | . 74 36 87 . 144 . 72 18 75 15 . 72 388 28 28 . 138 176 48 1 . 28 14 84 13 . 25 189 224 209 390 251 428 Thermal 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Explosive 32 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 13 . . . . . 6 . 5 Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Robot Hit Streak 60 | . 16 17 23 . 33 . 22 21 41 4 . 18 46 29 18 . 36 41 54 . . 16 31 29 10 . 15 36 22 19 35 37 60 Robot Miss Streak 7 | . 2 2 1 . 2 . 1 2 7 2 . 1 3 4 4 . 2 3 1 . . 1 2 2 . . 2 2 2 3 2 2 2 Penetration Max 2 | . . . . . . . . . . . . 1 2 1 1 . 1 1 1 . . . 1 2 . . . 1 2 1 2 2 2 Secondary Targets 23 | . . . . . . . . 2 5 . . 4 2 2 . . . 4 3 . . 1 . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . . . 1 1 . . 2 1 1 . . . 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 2502 | . 61 22 66 . 125 . 54 16 68 9 . 59 286 26 24 . 165 147 35 . . 26 18 60 6 . 16 139 155 149 285 183 302 Core Hits 1218 | . 30 14 26 2 52 . 28 16 55 5 . 24 121 14 4 . 53 65 15 . . 13 7 48 2 1 8 66 59 59 118 119 194 Critical Kills 129 | . 1 1 1 . 1 . . . 1 . . 1 18 . . . . 2 2 . . . . 1 . . 1 3 3 4 21 26 42 Critical Parts Destroyed 225 | . . . . . . . . . 2 . . 5 32 1 . . 1 5 . . . . . 1 . . 1 4 14 7 47 46 59 Critical Strikes 556 | . 1 1 2 . 3 . 2 . 3 . . 6 53 1 . . 8 7 2 . . . . 2 1 . 6 36 28 39 107 95 153 Destroy 374 | . 1 1 1 . 1 . . . 3 . . 6 53 1 . . 1 7 2 . . . . 2 . . 2 7 17 11 68 78 112 Blast 177 | . . . 1 . 2 . 2 . . . . . . . . . 2 . . . . . . . 1 . 4 29 11 28 39 17 41 Sever 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Melee Attacks 62 | . . . . . . . . . . . . . . . . . 55 1 . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . . . . . 55 1 . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78977 | . 510 315 1132 31 2708 . 1124 424 1390 140 . 1368 5659 575 529 . 5806 4771 1046 . . 525 419 1576 116 4 642 5110 5171 7553 12002 5274 13057 Guns 30517 | . 486 135 692 . 569 . 389 346 1351 140 . 1368 5532 575 529 . 1730 3533 1046 . . 525 369 1084 80 . 152 1194 3336 1111 2060 975 1210 Cannons 37206 | . . 167 400 . 1752 . 688 . . . . . . . . . 1052 . . . . . . 401 36 . 403 3714 1377 6426 8200 4258 8332 Explosions 6653 | . . . . . 387 . . . . . . . . . . . . 1049 . . . . 50 . . . . . 448 . 1508 . 3211 Melee 3358 | . . . . . . . . . . . . . . . . . 3024 95 . . . . . . . . . . . . . . 239 Ramming 1243 | . 24 13 40 31 . . 47 78 39 . . . 127 . . . . 94 . . . . . 91 . 4 87 202 10 16 234 41 65 Kinetic 67445 | . 486 302 1092 . 2321 . 1077 346 1351 140 . 1368 5532 575 529 . 2782 3533 1046 . . 525 243 1485 116 . 555 4908 4713 7537 10108 5233 9542 Thermal 1234 | . . . . . . . . . . . . . . . . . . 900 . . . . 126 . . . . . . . 208 . . Explosive 5545 | . . . . . 387 . . . . . . . . . . . . 149 . . . . 50 . . . . . 448 . 1300 . 3211 Electromagnetic 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3358 | . . . . . . . . . . . . . . . . . 3024 95 . . . . . . . . . . . . . . 239 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 7 7 . . . . . 3 4 4 4 4 4 4 5 5 5 . . 3 7 1 3 3 9 15 28 . 20 Average Corruption 7 | . . . . . 6 7 . . . . . 3 3 4 4 4 4 3 4 5 5 . . 1 1 1 1 1 4 9 21 . 10 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . 6 5 . . . . 14 3 2 . Effects 632 | . . . . . 25 1 . . . . . 14 75 10 10 2 35 17 13 7 2 . . 7 5 2 6 15 44 74 206 . 62 Message Errors 154 | . . . . . 5 1 . . . . . 2 14 3 3 1 9 7 1 2 . . . 1 3 . 1 1 9 22 51 . 18 Matter Fused 140 | . . . . . 8 . . . . . . 2 16 4 5 . 11 3 4 1 2 . . 1 . . 2 4 7 13 46 . 11 Heat Flow Errors 76 | . . . . . 3 . . . . . . 2 8 1 . 1 7 . 2 1 . . . 1 1 1 1 6 6 6 26 . 3 Energy Discharges 70 | . . . . . 3 . . . . . . 2 8 1 . . 5 3 2 1 . . . 1 1 . 2 3 5 9 18 . 6 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 4 Data Loss (minor) 79 | . . . . . 4 . . . . . . 4 11 . 1 . 3 3 2 . . . . 1 . . . . 8 6 28 . 8 Data Loss (major) 24 | . . . . . 1 . . . . . . 2 6 . . . . . . 1 . . . . . . . . 2 3 7 . 2 Misfires 21 | . . . . . . . . . . . . . 6 . 1 . . . 1 1 . . . 2 . . . 1 1 1 5 . 2 Alerts 20 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . 1 . . 3 3 8 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Weapon Failures 36 | . . . . . 1 . . . . . . . 3 . . . . 1 1 . . . . . . . . . 3 7 13 . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2781 | . . . 7 . 32 . 45 . . . . . . . . . 184 215 . . . . . . . . 29 165 76 580 586 40 822 Projectiles 1544 | . . . 5 . 17 . 27 . . . . . . . . . 17 . . . . . . . . . 21 160 43 580 391 40 243 Explosions 971 | . . . . . 15 . . . . . . . . . . . . 190 . . . . . . . . . . 33 . 154 . 579 Melee 266 | . . . 2 . . . 18 . . . . . . . . . 167 25 . . . . . . . . 8 5 . . 41 . . Knockbacks 291 | . . 3 4 . 13 . 8 . . . . . 2 . . . 9 . . . . . . 14 . . 3 21 11 40 86 23 54 Impact 5 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Kinetic 273 | . . 3 2 . 13 . 7 . . . . . . . . . 9 . . . . . . 14 . . 3 19 11 39 80 21 52 Secondary 13 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 5 2 2 Self-Inflicted Damage 225 | . . . . . . . . . 39 . . . . . . . . 62 . . . . . . . . . . 52 . 72 . . Shots 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . Rammed 100 | . 1 1 9 3 . . . . . . . . 8 . . . . 10 . . 1 . . 8 . 1 11 22 . 1 16 3 5 Targets Rammed 121 | . 8 1 11 4 . . 2 5 . . . . 8 . . . . 10 . . 1 . . 9 . 1 12 23 1 1 16 3 5 Kicked 13 | . 6 . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . Highest Temperature 401 | . 30 186 45 . 242 . 86 . 6 . . 188 247 134 . 239 246 138 197 237 . 53 166 289 229 166 297 398 239 332 329 401 392 Average Temperature 96 | . 9 70 11 . 74 . 26 . 4 . . 34 60 84 . 135 69 50 48 126 . 21 75 87 58 106 148 151 51 86 76 110 129 Received Heat Transfer 4662 | . 102 39 177 . . . 102 12 223 18 . 287 528 45 . . 120 156 18 . . 174 18 143 4 . 30 341 69 81 276 88 1611 Effects 18 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 5 . 1 . 1 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Interference 13 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 3 . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 7 3 Total Turns 440 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 16 71 131 202 Longest Duration 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 16 35 57 108 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . 2 . . . . . Heat Transferred 1035 | . . . . . . . . . . . . . . . . . . 700 . . . . 185 . . . . . . . 150 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 9 | . . . . . . . . . . . . . . 2 7 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Missiles Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Peak Influence 2034 | . 164 85 403 73 . . 297 160 . . . . 249 . . . . 511 . . . . 122 471 387 126 384 579 295 291 454 596 2034 Initial 291 | . . 1 13 73 . . . 30 . . . . . . . . . 14 . . . . . 43 133 66 30 68 117 33 112 6 291 Average 228 | . 53 28 173 44 . . 80 69 . . . . 67 . . . . 299 . . . . 19 238 301 114 177 296 113 109 138 214 1354 Maximum Alert Level 5 | . . . 2 . . . 1 . . . . . 1 . . . . 2 . . . . . 2 1 . 1 2 1 1 2 2 5 Low Security (%) 67 | 100 100 100 48 100 . 100 85 100 . . . . 95 . . . . 27 . . . . 100 33 14 100 62 24 81 79 77 56 . Level 1 21 | . . . 49 . . . 14 . . . . . 4 . . . . 44 . . . . . 60 85 . 37 46 18 20 20 29 4 Level 2 4 | . . . 2 . . . . . . . . . . . . . . 28 . . . . . 5 . . . 29 . . 1 14 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 1 . 1 . . . 1 1 . . . 1 18 . . . . 9 . . . . 2 2 . . 1 5 5 7 14 10 25 Investigation 21 | . 1 . . . . . . 1 . . . . 6 . . . . 3 . . . . . 1 . . 1 . 1 . 3 1 3 Extermination 38 | . . . . . . . . . . . . . 8 . . . . 1 . . . . 1 . . . . 2 4 5 8 4 5 Reinforcement 23 | . . . 1 . . . 1 . . . . . 4 . . . . 5 . . . . 1 1 . . . 2 . 2 3 3 . Assault 20 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 17 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 6 Construction Impeded 8 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . 1 1 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Distress Signals 73 | . 1 . 5 . . . 2 . . . . . 2 . . . 47 4 . . . . . . 1 . . 1 . 5 . 3 2 Communications Jammed 368 | . . . . . . . . . . . . . . . . . . 87 . . . . 1 152 2 . 7 5 . 96 18 . . Distress Signals 364 | . . . . . . . . . . . . . . . . . . 87 . . . . 1 152 2 . 7 5 . 92 18 . . Times Spotted 752 | . 11 8 31 . 29 . 18 5 20 6 . 20 54 6 5 . 18 38 7 . 6 8 3 25 11 2 8 44 30 52 83 56 148 Peak Tracking Total 25 | . 3 2 9 . 9 . 4 3 10 3 . 13 5 3 5 . 3 6 4 . 6 3 2 7 5 . 3 5 2 6 7 7 25 Tactical Retreats 46 | . . . 2 . 6 . . . 1 . . 4 3 . . . . . . . . 1 . . . . . . . . 9 1 19 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Traps Triggered 29 | . 3 . 3 . . . 3 1 . . . . 2 . . . 1 3 . . . . . 2 . . 3 . 1 4 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . 1 . . . 14 . . . . . . . 1 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Machines Disabled 87 | . . 1 . . 6 . 1 . 2 . . . 6 . . . 2 11 . . . . 2 3 4 3 4 4 8 2 18 7 3 Max in Single Turn 8 | . . 1 . . 2 . 1 . 1 . . . 1 . . . 1 8 . . . . 2 1 . . 1 1 1 1 1 2 1 Garrison Access 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 2 . 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Machines Accessed 71 | . 6 . 2 1 . . 5 1 1 1 . . 9 . 2 4 . 4 . . 4 . 2 . . . 1 5 5 4 6 5 3 Terminals 17 | . 5 . 1 . . . 3 1 1 . . . 1 . . . . . . . . . 1 . . . . . 2 . 1 1 . Fabricators 8 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 1 2 . Repair Stations 14 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . 2 1 2 . 3 Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 1 . 1 1 . Garrison Access 8 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 . 1 1 1 . Total Hacks 211 | . 18 . 6 1 . . 14 5 5 1 . . 25 . 6 30 . 11 . . 9 . 5 . . . 1 15 12 14 14 11 8 Successful 138 | . 10 . 2 1 . . 11 1 5 1 . . 10 . 6 30 . 5 . . 9 . 5 . . . 1 8 9 8 10 4 2 Failed 73 | . 8 . 4 . . . 3 4 . . . . 15 . . . . 6 . . . . . . . . . 7 3 6 4 7 6 Catastrophic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . . . . . 1 . 5 5 . . . . 34 . . . . 5 . . 1 . . 5 1 . 11 13 27 13 15 9 5 Terminals 40 | . 12 . 4 . . . 7 5 5 . . . 1 . . . . . . . . . 1 . . . . . 2 . 1 2 . Fabricators 26 | . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . 5 . 3 3 5 . Repair Stations 42 | . . . . . . . 4 . . . . . 5 . . . . 6 . . . . 4 . . . . . 8 3 4 . 8 Recycling Units 18 | . 6 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 7 . . . Scanalyzers 23 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 8 2 . 4 2 . Garrison Access 15 | . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . 1 2 . 1 2 2 . Terminal Hacks 67 | . 5 . . 1 . . 3 1 5 1 . . 1 . 6 30 . . . . 9 . 1 . . . . . 2 . 1 1 . Record 30 | . . . . . . . . . 5 . . . . . 5 11 . . . . 8 . . . . . . . 1 . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . 1 . 1 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . 2 2 1 . Load Schematic 7 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 1 1 . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Repair Station Hacks 27 | . . . . . . . 4 . . . . . 3 . . . . 3 . . . . 4 . . . . . 6 2 3 . 2 Scan Component 16 | . . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . 3 1 2 . 2 Repair 11 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . 3 1 1 . . Recycling Unit Hacks 13 | . 5 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Components 8 | . 4 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . 3 . . Insert Component 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . 2 . . Analyze 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . Garrison Access Hacks 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . 1 1 1 . Seal Access 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . 1 1 1 . Unauthorized Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . 1 . . . 5 1 1 . . . 7 . . . . 3 . . . . 1 . . . . 4 2 1 4 5 3 Full Trace Events 13 | . 1 . . . . . . . 1 . . . 4 . . . . 3 . . . . . . . . . . . . 1 1 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 27 | . . . . . . . . . . . . . 8 . . 4 . . . . . . . . . . . . 7 . 6 . 2 Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 75 | . . . . . . . . . . . . . 10 . . 12 . . . . . . . . . . 11 11 16 10 5 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 42 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 4 . . Parts Repaired 8 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 1 . . Time 467 | . . . . . . . 64 . . . . . 50 . . . . 22 . . . . 112 . . . . . 174 20 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 . . . Retrieved Matter 325 | . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 . . . Retrieved Components 28 | . 18 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . 3 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Programmers 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Total Allies 52 | . . 1 . . . . . 1 . . 6 2 . . . . 2 4 . . . . . 15 5 . 2 3 . 4 . 5 2 Largest Group 13 | . . 1 1 . . . . 1 1 . 6 6 . . . . 1 4 1 . . . . 13 11 10 8 5 1 3 2 4 4 Highest-Rated Group 1043 | . . 31 31 . . . . 32 32 . 205 205 . . . . 96 112 26 . . . . 924 1043 947 749 519 180 345 230 344 338 Highest-Rated Ally 269 | . . 31 31 . . . . 32 32 . 41 41 . . . . 96 49 26 . . . . 159 151 144 180 180 180 115 115 269 122 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 3 1 . 2 . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Ally Attacks 635 | . . . 2 . . . . 5 2 . . 47 . . . . 13 35 2 . . . . 120 79 25 62 75 21 18 27 67 35 Total Damage 28860 | . . . 41 . . . . 183 39 . . 1462 . . . . 1432 892 12 . . . . 4371 3460 1231 2241 2760 546 967 1070 5676 2477 Kills 141 | . . . 1 . . . . 3 . . . 7 . . . . 3 10 . . . . . 23 14 4 11 18 2 4 6 20 15 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . 3 2 2 . . . 1 . . . 2 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . 10 . . . . 1 . . . . . . . . 1 2 7 2 4 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . Unaware Schematics 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . 1 Unaware Analyses 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Turns Passed 38939 | 24 931 939 774 654 2204 8 620 219 702 345 2063 978 4812 458 422 143 1889 1258 582 262 576 502 688 1088 481 121 650 1741 1857 2389 4184 2371 2004 Spaces Moved 22265 | 19 634 562 368 399 1834 9 458 202 438 205 1241 528 2569 271 248 86 1026 677 341 162 344 289 352 661 289 72 394 949 905 1262 2342 1209 920 Core 95 | . . . . . . . . . . . . . . . . . 92 . . . . . . . . . . . . . . . 3 Treads 18584 | . 54 562 368 399 342 . . . 222 205 1241 528 2569 271 248 86 503 498 341 162 344 289 352 661 289 72 394 949 905 1262 2342 1209 917 Legs 2976 | 19 580 . . . 1492 9 458 202 216 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 610 | . . . . . . . . . . . . . . . . . 431 179 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 160 160 90 90 90 45 90 160 160 160 160 160 160 160 50 53 160 160 160 160 148 148 148 148 148 148 170 152 145 152 145 Average Speed 148 | 120 123 160 160 160 103 90 90 87 125 160 160 163 163 160 160 160 149 142 160 160 160 160 148 148 148 148 148 157 170 152 153 152 158 Slowest Speed 480 | 120 190 160 160 240 170 90 90 90 160 160 160 165 165 160 160 160 480 240 160 160 160 160 160 148 148 148 150 170 170 170 250 160 400 Overloaded Moves 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 3 94 87 39 84 92 14 44 6 49 32 91 60 59 51 45 69 66 17 62 42 51 54 7 76 56 67 42 28 61 24 96 26 31 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 18 | . . 1 . 1 . . . . 3 1 1 . 5 . . 1 . . . . . 1 . . . . . . 4 . . . . Known Exits Taken 33 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . . . . 1 1 2 4 . 2 2 . 4 . 1 1 . 3 . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Terrain Destroyed 704 | . . . 2 . 36 . 4 . . . . 2 32 . 1 . 7 113 13 . . 1 12 12 3 . 3 46 54 42 168 44 109 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 406 | . . . 2 . 3 . 4 . . . . 2 5 . 1 . 7 34 13 . . 1 . 12 . . 3 46 33 42 77 34 87 AOE 295 | . . . . . 33 . . . . . . . 24 . . . . 79 . . . . 12 . 3 . . . 21 . 91 10 22 Terrain Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Total 25754 | 20 726 580 486 413 2019 8 613 231 538 211 1323 590 2928 278 255 93 1201 844 355 165 370 310 509 731 326 86 446 1103 1088 1555 2643 1559 1151 Wait 1336 | . 4 . 54 4 57 . 92 10 48 . 48 5 153 . . . 35 46 . . 11 . 127 14 9 1 15 40 85 124 55 247 52 Move 22230 | 18 633 561 365 398 1833 8 457 201 437 204 1240 527 2568 270 247 85 1025 676 340 161 343 288 351 660 288 71 393 948 904 1261 2341 1208 920 Hop 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | . 10 . 4 1 10 . 12 2 6 . 7 7 12 . . . 9 5 . . . 1 4 2 . . 2 3 7 13 13 1 2 Fast Attach 258 | . 6 1 7 1 8 . 9 . 5 . 9 3 15 . . . 16 21 2 1 7 2 8 7 3 6 6 14 10 30 30 15 16 Attach 74 | 1 2 . . . 6 . . 2 3 . 1 . 8 . . 5 7 2 . 1 . . 1 2 . . . 2 5 5 6 1 14 Detach 49 | 1 1 . . . 2 . 2 . . . 2 1 7 . . 3 2 3 1 1 1 1 . 1 1 . 1 1 3 4 6 2 2 Swap 106 | . 8 2 6 2 8 . 2 2 2 1 1 5 16 1 . . 1 9 . . . 1 3 4 3 1 1 5 5 4 6 . 7 Drop 312 | . 17 3 9 3 15 . 12 2 11 1 15 7 32 . . . 1 20 . 1 7 3 9 10 2 6 9 20 6 31 44 10 6 Fire 1051 | . 37 12 29 . 80 . 25 6 25 5 . 24 109 7 8 . 44 51 12 . . 14 6 22 20 . 7 47 60 82 126 72 121 Melee 62 | . . . . . . . . . . . . . . . . . 55 1 . . . . . . . . . . . . . . 6 Ram 4 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 Kick 13 | . 6 . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 105 | . 2 1 11 4 . . . . . . . . 8 . . . . 8 . . 1 . . 9 . 1 12 23 1 1 16 3 4 Escape Stasis 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . 1 . . . 11 . . . . 4 . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 2) 25 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Evolved 1 slot: Weapon x1 223 | -10/Materials | Identified exit to Materials 223 | -10/Materials | Discovered exit to Materials (range 11) 305 | -10/Materials | Build established: Hacker-Mutant 349 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Discovered exit to Mines (range 15) 582 | -10/Materials | Discovered exit to Materials (range 10) 781 | -10/Materials | Discovered exit to Materials (range 14) 956 | -10/Materials | Entered Mines 1053 | -10/Mines | Assembled infested the area 1141 | -10/Mines | Build established: Hacker-Tank 1835 | -10/Mines | Discovered exit to Materials (range 11) 1887 | -10/Mines | Received a Mining Laser from a helpful Derelict 1895 | -10/Mines | Entered Materials 1895 | -9/Materials | Accompanied by 1 ally 1895 | -9/Materials | Evolved 2 slots: Utility x2 2239 | -9/Materials | Identified exit to Mines 2239 | -9/Materials | Discovered exit to Mines (range 11) 2669 | -9/Materials | Entered Mines 2705 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2780 | -9/Mines | Identified exit to Materials 2780 | -9/Mines | Discovered exit to Materials (range 12) 2847 | -9/Mines | Found the Drone Emporium 2857 | -9/Mines | Found Prototype Device 2857 | -9/Mines | Identified Sensor Drone Bay 2956 | -9/Mines | Learned location of Storage (-7) 3104 | -9/Mines | Discovered exit to Materials (range 11) 3315 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3317 | -9/Mines | Identified exit to Exiles 3317 | -9/Mines | Discovered exit to Exiles (range 5) 3323 | -9/Mines | Entered Exiles 3363 | -9/Exiles | Met 8R-AWN 3389 | -9/Exiles | Met EX-HEX 3435 | -9/Exiles | Met EX-BIN 3455 | -9/Exiles | Aligned with FarCom system 3456 | -9/Exiles | Given EX-Vault access code 3496 | -9/Exiles | Opened EX-Vault 3503 | -9/Exiles | Found Prototype Device 3503 | -9/Exiles | Identified Cloak of Protection 3510 | -9/Exiles | Found Prototype Device 3510 | -9/Exiles | Identified Trap Reconfigurator 3553 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3737 | -9/Exiles | Met EX-DEC 3797 | -9/Exiles | Build established: Hacker-Gunner 3877 | -9/Exiles | Found Prototype Leg 3877 | -9/Exiles | Identified Potential Leg 3881 | -9/Exiles | Found Potential Leg 4168 | -9/Exiles | Attacked by the Exiles 4171 | -9/Exiles | Build established: Hacker-Tank 4171 | -9/Exiles | Destroyed EX-BIN 4224 | -9/Exiles | Destroyed 7 combat bots 4322 | -9/Exiles | Destroyed 8R-AWN 4595 | -9/Exiles | Core integrity fell below 50% 4597 | -9/Exiles | Destroyed EX-DEC 4608 | -9/Exiles | Destroyed EX-HEX 4615 | -9/Exiles | Found Deploy-a-Sentry 4804 | -9/Exiles | Identified exit to Mines 4804 | -9/Exiles | Discovered exit to Mines (range 12) 5005 | -9/Exiles | Build established: Hacker-Mutant 5434 | -9/Exiles | Build established: Hacker-Tank 5527 | -9/Exiles | Stole three prototypes: Potential Leg, Trap Reconfigurator, Deploy-a-Sentry 5527 | -9/Exiles | Entered Mines 5527 | -8/Mines | Discovered exit to Materials (range 9) 5535 | -8/Mines | Entered Materials 5535 | -8/Materials | Evolved 2 slots: Utility x2 5724 | -8/Materials | Repaired Imp. Light Cannon 5757 | -8/Materials | Repaired Shotgun 6123 | -8/Materials | Identified exit to Factory 6123 | -8/Materials | Discovered exit to Factory (range 16) 6155 | -8/Materials | Entered Factory 6155 | -7/Factory | Evolved 2 slots: Propulsion x2 6346 | -7/Factory | Identified exit to Lower Caves 6346 | -7/Factory | Discovered exit to Lower Caves (range 7) 6374 | -7/Factory | Entered Lower Caves 6374 | -7/Lower Caves | Accompanied by 1 ally 6411 | -7/Lower Caves | Identified exit to Lower Caves 6468 | -7/Lower Caves | Learned Factory trap positions 6567 | -7/Lower Caves | Attracted the attention of an 0b10 base 6664 | -7/Lower Caves | Learned location of Extension (-4) 6664 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 6664 | -7/Lower Caves | Learned Armory stockpile data 6664 | -7/Lower Caves | Learned Factory terminal intel 6987 | -7/Lower Caves | Build established: Scavenger-Tank 6996 | -7/Lower Caves | Learned location of Zion (-7) 7076 | -7/Lower Caves | Entered another Lower Caves area 7181 | -7/Lower Caves | Learned Factory security intel 7411 | -7/Lower Caves | Identified exit to Zion 7411 | -7/Lower Caves | Discovered exit to Zion (range 7) 7421 | -7/Lower Caves | Entered Zion 7546 | -7/Zion | Identified exit to Proximity Caves 7546 | -7/Zion | Discovered exit to Proximity Caves (range 13) 7651 | -7/Zion | Found Prototype Processor 7651 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7664 | -7/Zion | Found Prototype Processor 7664 | -7/Zion | Identified Exp. Core Analyzer 7671 | -7/Zion | Found Prototype Processor 7671 | -7/Zion | Identified Exp. Target Analyzer 7874 | -7/Zion | Found Prototype Device 7874 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7940 | -7/Zion | Build established: Scavenger-Gunner 8049 | -7/Zion | Learned Factory emergency access door positions 8111 | -7/Zion | Learned location of Quarantine (-3) 8277 | -7/Zion | Given the Hacking Drone Bay 8278 | -7/Zion | Found Prototype Device 8278 | -7/Zion | Identified Hacking Drone Bay 8482 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8592 | -7/Zion | Gained Derelict followers 8627 | -7/Zion | Found GAL Module 8714 | -7/Zion | Identified exit to Deep Caves 8804 | -7/Zion | Given A8's code to call for help 9155 | -7/Zion | Imprinted 9158 | -7/Zion | Declared Zion's savior 9484 | -7/Zion | Entered Proximity Caves 9484 | -6/Proximity Caves | Accompanied by 6 allies 9545 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9731 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9785 | -6/Proximity Caves | Destroyed 7 combat bots 9990 | -6/Proximity Caves | Spotted B-75 Beast 10194 | -6/Proximity Caves | Identified exit to Factory 10194 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10462 | -6/Proximity Caves | Entered Factory 10462 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10463 | -6/Factory | Loaded intel: 100 trap records 10466 | -6/Factory | Loaded intel: 26 terminal locations 10938 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11248 | -6/Factory | Spotted B-75 Beast 11357 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11457 | -6/Factory | Retrieved Zion intel report: Emergency Access 11508 | -6/Factory | Identified exit to Factory 11508 | -6/Factory | Discovered exit to Factory (range 11) 11582 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11794 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11853 | -6/Factory | Discovered exit to Factory (range 16) 11884 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12495 | -6/Factory | Build established: Hacker-Gunner 13170 | -6/Factory | Discovered exit to Factory (range 14) 13496 | -6/Factory | Build established: Scavenger-Gunner 14208 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14395 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14966 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 15189 | -6/Factory | Retrieved Zion intel report: Branch Access 15189 | -6/Factory | Identified exit to Lower Caves 15274 | -6/Factory | Entered Lower Caves 15274 | -6/Lower Caves | Spotted 3E-8Q0(f) 15275 | -6/Lower Caves | Encountered a Master Thief 15275 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 15275 | -6/Lower Caves | Spotted 2Q-5RN(f) 15276 | -6/Lower Caves | Encountered a Master Thief 15278 | -6/Lower Caves | Deploy-a-Sentry stolen by Master Thief 15713 | -6/Lower Caves | Identified exit to Lower Caves 15713 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 15732 | -6/Lower Caves | Entered another Lower Caves area 15756 | -6/Lower Caves | Discovered exit to Factory (range 6) 15886 | -6/Lower Caves | Learned Armory stockpile data 15886 | -6/Lower Caves | Learned Armory security intel 15886 | -6/Lower Caves | Learned Armory garrison access intel 15983 | -6/Lower Caves | Encountered a Warlord checkpoint 16105 | -6/Lower Caves | Spotted UV-IDS(f) 16106 | -6/Lower Caves | Spotted 75-J17(f) 16107 | -6/Lower Caves | Encountered a Master Thief 16107 | -6/Lower Caves | Encountered a Master Thief 16107 | -6/Lower Caves | Spotted Y8-V11(f) 16108 | -6/Lower Caves | Encountered a Master Thief 16108 | -6/Lower Caves | Spotted SU-ZBU(f) 16109 | -6/Lower Caves | Encountered a Master Thief 16111 | -6/Lower Caves | Hacking Drone Bay stolen by Master Thief 16112 | -6/Lower Caves | Spotted 1I-7C6(f) 16112 | -6/Lower Caves | Lgt. Treads stolen by Master Thief 16113 | -6/Lower Caves | Encountered a Master Thief 16113 | -6/Lower Caves | Flak Gun stolen by Master Thief 16115 | -6/Lower Caves | GAL Module stolen by Master Thief 16125 | -6/Lower Caves | Sensor Drone Bay stolen by Master Thief 16137 | -6/Lower Caves | Identified exit to Data Miner 16137 | -6/Lower Caves | Discovered exit to Data Miner (range 12) 16154 | -6/Lower Caves | Entered Data Miner 16156 | -6/Data Miner | Identified exit to Proximity Caves 16156 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 16186 | -6/Data Miner | Met Data Miner 16222 | -6/Data Miner | Learned location of Section 7 (-3) 16222 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16247 | -6/Data Miner | Received God Mode back door access code from Data Miner 16297 | -6/Data Miner | Entered Proximity Caves 16301 | -5/Proximity Caves | Spotted B-75 Beast 16342 | -5/Proximity Caves | Escorted by Enhanced Grunt 16343 | -5/Proximity Caves | Allies destroyed B-75 Beast 16444 | -5/Proximity Caves | Found Prototype Device 16444 | -5/Proximity Caves | Identified Exp. Thermal Shield 16694 | -5/Proximity Caves | Build established: Scavenger-Tank 17581 | -5/Proximity Caves | Lost 4 parts (3n1u) 17622 | -5/Proximity Caves | Released all parts (12) 17884 | -5/Proximity Caves | Discovered exit to Factory (range 15) 18186 | -5/Proximity Caves | Entered Factory 18186 | -5/Factory | Accompanied by 1 ally 18186 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18412 | -5/Factory | Lost 3 parts (1n2u) 19153 | -5/Factory | Repaired Med. Treads 19214 | -5/Factory | Retrieved Zion intel report: Branch Access 19214 | -5/Factory | Identified exit to Upper Caves 19215 | -5/Factory | Zion Fire squad teleported in 19390 | -5/Factory | P-70 Sage assimilated allied 2H-J07(i) 19444 | -5/Factory | Entered Upper Caves 19444 | -5/Upper Caves | Accompanied by 1 ally 19614 | -5/Upper Caves | Learned Factory terminal intel 19858 | -5/Upper Caves | Learned Factory trap positions 19972 | -5/Upper Caves | Identified exit to Upper Caves 19972 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 19994 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20026 | -5/Upper Caves | Entered another Upper Caves area 20200 | -5/Upper Caves | Identified exit to Warlord 20288 | -5/Upper Caves | Entered Warlord 20346 | -5/Warlord | System corruption cleaned by Quarantine Array 20447 | -5/Warlord | Rebuked by Warlord 20464 | -5/Warlord | Opened Warlord's prototype stash 20467 | -5/Warlord | Warlord's base attacked by MAIN.C 20473 | -5/Warlord | Found Prototype Device 20473 | -5/Warlord | Identified Exp. Phase Shifter 20483 | -5/Warlord | Found Exp. Armor Integrity Analyzer 20488 | -5/Warlord | Found Prototype Hackware 20488 | -5/Warlord | Identified Ghost Barrier 20513 | -5/Warlord | Found Prototype Reactor 20513 | -5/Warlord | Identified Vortex Chain Reactor 20647 | -5/Warlord | Learned Research trap positions 20647 | -5/Warlord | Learned Quarantine trap positions 20647 | -5/Warlord | Learned Research emergency access door positions 20647 | -5/Warlord | Learned Testing emergency access door positions 20649 | -5/Warlord | Learned 4 Access zone layouts 20649 | -5/Warlord | Learned 4 Testing zone layouts 20652 | -5/Warlord | Learned Factory fabricator intel 20652 | -5/Warlord | Learned Research terminal intel 20743 | -5/Warlord | Opened side exit 20762 | -5/Warlord | Build established: Hacker-Gunner 20817 | -5/Warlord | Warlord forces counterattacked 20821 | -5/Warlord | Spotted Executioner 20852 | -5/Warlord | Identified exit to Proximity Caves 20852 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 20864 | -5/Warlord | Entered Proximity Caves 20890 | -4/Proximity Caves | Lost 3 parts (1n2w) 21043 | -4/Proximity Caves | Spotted B-86 Titan 21165 | -4/Proximity Caves | Build established: Hacker-Mutant 21254 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21307 | -4/Proximity Caves | Identified exit to Factory 21307 | -4/Proximity Caves | Discovered exit to Factory (range 7) 21366 | -4/Proximity Caves | Entered Factory 21366 | -4/Factory | Evolved 2 slots: Utility x2 21367 | -4/Factory | Identified exit to Extension 21368 | -4/Factory | Loaded intel: 83 trap records 21369 | -4/Factory | Loaded intel: 28 terminal locations 21370 | -4/Factory | Loaded intel: 6 fabricator locations 21458 | -4/Factory | Repaired Lyr. Heavy Armor Plating 21515 | -4/Factory | Repaired Imp. Weapon Cycler 22054 | -4/Factory | Entered Extension 22055 | -4/Extension | Disrupted transfer network 22146 | -4/Extension | Zion Heavy squad teleported in 22166 | -4/Extension | Rescued A7 22179 | -4/Extension | Rescued a captive Derelict 22182 | -4/Extension | Rescued a captive Derelict 22192 | -4/Extension | Build established: Hacker-Gunner 22222 | -4/Extension | Rescued a captive Derelict 22222 | -4/Extension | Rescued a captive Derelict 22363 | -4/Extension | Rescued a captive Derelict 22485 | -4/Extension | Rescued a captive Derelict 22511 | -4/Extension | Rescued a captive Derelict 22539 | -4/Extension | Spotted B-86 Titan 22547 | -4/Extension | Spotted B-86 Titan 22568 | -4/Extension | Allies destroyed B-86 Titan 22575 | -4/Extension | Allies destroyed B-86 Titan 22767 | -4/Extension | Rescued a captive Derelict 22830 | -4/Extension | Zion Hacker squad teleported in 22836 | -4/Extension | Rescued a captive Derelict 23000 | -4/Extension | Identified exit to Research 23000 | -4/Extension | Discovered exit to Research (range 10) 23002 | -4/Extension | Identified exit to Cetus 23002 | -4/Extension | Discovered exit to Cetus (range 6) 23142 | -4/Extension | Entered Cetus 23142 | -4/Cetus | Accompanied by 8 allies (A7) 23147 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 23160 | -4/Cetus | Spotted Cetus Guard 23160 | -4/Cetus | Spotted Cetus Guard 23165 | -4/Cetus | Spotted Cetus Guard 23166 | -4/Cetus | Spotted Cetus Guard 23171 | -4/Cetus | Allies destroyed Cetus Guard 23172 | -4/Cetus | Allies destroyed Cetus Guard 23178 | -4/Cetus | Allies destroyed Cetus Guard 23178 | -4/Cetus | Allies destroyed Cetus Guard 23292 | -4/Cetus | Started Cetus Manufacturing Module 23317 | -4/Cetus | Manufactured an Enhanced Grunt 23342 | -4/Cetus | Manufactured an Enhanced Grunt 23367 | -4/Cetus | Manufactured an Enhanced Grunt 23392 | -4/Cetus | Manufactured an Enhanced Grunt 23417 | -4/Cetus | Manufactured an Enhanced Grunt 23551 | -4/Cetus | Identified exit to Archives 23551 | -4/Cetus | Discovered exit to Archives (range 15) 23623 | -4/Cetus | Entered Archives 23623 | -4/Archives | Accompanied by 10 allies (A7) 23665 | -4/Archives | Found Prototype Protection 23665 | -4/Archives | Identified Zio. Weapon Casing 23671 | -4/Archives | Found Prototype Protection 23671 | -4/Archives | Identified Zio. Heavy Carapace 23716 | -4/Archives | Unable to access archive contents 23719 | -4/Archives | Identified exit to Hub_04(d) 23719 | -4/Archives | Discovered exit to Hub_04(d) (range 15) 23744 | -4/Archives | Entered Hub_04(d) 23744 | -4/Hub_04(d) | Accompanied by 6 allies 23763 | -4/Hub_04(d) | Zion hero teleported in (7V-RTL) 23775 | -4/Hub_04(d) | Incoming investigation squad redirected 23855 | -4/Hub_04(d) | Zion Kinetic Resupply teleported in 23957 | -4/Hub_04(d) | Disrupted transfer network 24244 | -4/Hub_04(d) | Discovered exit to Research (range 16) 24303 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 24304 | -4/Hub_04(d) | Zion Recon squad teleported in 24394 | -4/Hub_04(d) | Entered Research 24394 | -3/Research | Accompanied by 5 allies (7V-RTL) 24394 | -3/Research | Evolved 2 slots: Utility x2 24395 | -3/Research | Loaded intel: 109 trap records 24397 | -3/Research | Loaded intel: 25 terminal locations 24602 | -3/Research | Incoming assault squad redirected 24738 | -3/Research | Retrieved Zion intel report: Prototype Schematics 24739 | -3/Research | Zion Offense Resupply teleported in 24744 | -3/Research | Found Exp. Target Analyzer 25228 | -3/Research | Fabricated Y-64 Sentinel (x2) 25765 | -3/Research | Identified exit to Research 25765 | -3/Research | Discovered exit to Research (range 7) 25791 | -3/Research | Retrieved Zion intel report: Main Access 25852 | -3/Research | Found Prototype Device 25852 | -3/Research | Identified Exp. Shield Generator 26043 | -3/Research | Build established: Scavenger-Gunner 26120 | -3/Research | Identified exit to Quarantine 26120 | -3/Research | Discovered exit to Quarantine (range 8) 26135 | -3/Research | Entered Quarantine 26135 | -3/Quarantine | Accompanied by 1 ally (7V-RTL) 26136 | -3/Quarantine | Loaded intel: 17 trap records 26391 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 26417 | -3/Quarantine | Found Alien Artifact 26417 | -3/Quarantine | Identified Terrabomb 26417 | -3/Quarantine | Used Terrabomb 26550 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26637 | -3/Quarantine | Repaired Enh. Gauss Cannon 26743 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 26893 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 26900 | -3/Quarantine | Discovered exit to Research (range 5) 27040 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 27076 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 27223 | -3/Quarantine | Found Alien Artifact 27233 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 27233 | -3/Quarantine | Warped through subspace 27247 | -3/Quarantine | Found Alien Artifact 27247 | -3/Quarantine | Identified Dimensional Node Initializer 27247 | -3/Quarantine | Initialized slip node 27425 | -3/Quarantine | Found Alien Artifact 27428 | -3/Quarantine | Found Alien Artifact 27569 | -3/Quarantine | Found Adv. Powered Armor 27625 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 27815 | -3/Quarantine | Met incapacitated Sigix Warrior 27815 | -3/Quarantine | Lockdown squad dispatched 27842 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 27992 | -3/Quarantine | Entered Research 27992 | -2/Research | Evolved 2 slots: Utility x2 28187 | -2/Research | Repaired Adv. Transmission Jammer 28305 | -2/Research | Found Antimissile System 28635 | -2/Research | Zion Defense Resupply teleported in 28951 | -2/Research | Build established: Hacker-Gunner 29164 | -2/Research | Retrieved Zion intel report: Prototype Schematics 29435 | -2/Research | Retrieved Zion intel report: Emergency Access 29555 | -2/Research | System corruption reached 10% 29568 | -2/Research | Cargo convoy interrupted 29667 | -2/Research | Identified exit to Testing 29667 | -2/Research | Discovered exit to Testing (range 11) 29768 | -2/Research | Lost 4 parts (1n1u2w) 29942 | -2/Research | Found Prototype Processor 29942 | -2/Research | Identified Exp. Targeting Computer 29992 | -2/Research | Fabricated Hyp. Mass Driver (x2) 30186 | -2/Research | Zion Light squad teleported in 30314 | -2/Research | Found Zio. Weapon Casing 30381 | -2/Research | Entered Testing 30381 | -2/Testing | Accompanied by 2 allies 30430 | -2/Testing | Found Prototype Protection 30430 | -2/Testing | Identified SHELL Armor 30448 | -2/Testing | Found Prototype Protection 30639 | -2/Testing | Found Prototype Ballistic Cannon 30639 | -2/Testing | Identified Omega Cannon 30789 | -2/Testing | Identified Hvy. Regenerative Plating 31149 | -2/Testing | Spotted PY-RTDHC4QJP2 31154 | -2/Testing | Destroyed PY-RTDHC4QJP2 31495 | -2/Testing | Found Prototype Launcher 31495 | -2/Testing | Identified Hellfire Missile Launcher 31591 | -2/Testing | Retrieved Zion intel report: Active Terminals 31848 | -2/Testing | Retrieved Zion intel report: Emergency Access 31869 | -2/Testing | Identified exit to Access 31869 | -2/Testing | Discovered exit to Access (range 8) 31888 | -2/Testing | Scanned by Researcher 32015 | -2/Testing | Found Prototype Launcher 32071 | -2/Testing | Repaired Adv. Sensor Array 32353 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 32367 | -2/Testing | Found Prototype Processor 32367 | -2/Testing | Identified Exp. Core Analyzer 32484 | -2/Testing | Build established: Scavenger-Gunner 32565 | -2/Testing | Found Prototype Energy Gun 32565 | -2/Testing | Identified Tachyon Dispersion Ray 32750 | -2/Testing | Destroyed 10 combat bots 33109 | -2/Testing | Fabricated Component Analysis Suite (x1) 33411 | -2/Testing | Found Prototype Ballistic Gun 33411 | -2/Testing | Identified Hyp. Multirail 33439 | -2/Testing | Found Prototype Device 33439 | -2/Testing | Identified Exp. Hardlight Generator 33687 | -2/Testing | Retrieved Zion intel report: Active Garrisons 33719 | -2/Testing | Found Prototype Slashing Weapon 34176 | -2/Testing | Spotted Striker 34182 | -2/Testing | Identified Z-bomb Delivery System 34187 | -2/Testing | Spotted Striker 34190 | -2/Testing | Destroyed Striker 34191 | -2/Testing | Spotted Alpha 7 34226 | -2/Testing | Destroyed Alpha 7 34297 | -2/Testing | Stole the SGEMP Prototype 34565 | -2/Testing | Entered Access 34565 | -1/Access | Evolved 2 slots: Utility x2 34623 | -1/Access | Found Prototype Device 34623 | -1/Access | Identified Exp. Phase Shifter 34822 | -1/Access | Energy Cycler disabled 34886 | -1/Access | Zion Experimental squad teleported in 35095 | -1/Access | Incoming investigation squad redirected 35317 | -1/Access | Spotted B-99 Colossus 35340 | -1/Access | Destroyed B-99 Colossus 35742 | -1/Access | Found Prototype Device 35742 | -1/Access | Identified Exp. Focal Shield 35776 | -1/Access | Found Prototype Device 35776 | -1/Access | Identified Exp. Actuator Array 35939 | -1/Access | Spotted B-99 Colossus 35953 | -1/Access | Allies destroyed B-99 Colossus 36104 | -1/Access | First assault squad dispatched 36412 | -1/Access | Destroyed 7 combat bots 36723 | -1/Access | Zion Heavy squad teleported in 36773 | -1/Access | Garrison activated, responded to threat 36785 | -1/Access | Zion Demo squad teleported in 36923 | -1/Access | Identified exit to Command 36923 | -1/Access | Discovered exit to Command (range 8) 36936 | -1/Access | Entered Command 36936 | -1/Command | Accompanied by 4 allies 37162 | -1/Command | Found Zio. Weapon Casing 37231 | -1/Command | First assault squad dispatched 37254 | -1/Command | Incoming assault squad redirected 37312 | -1/Command | Retrieved Zion intel report: Unaware Schematics 37499 | -1/Command | Incoming assault squad redirected 37710 | -1/Command | Incoming assault squad redirected 38011 | -1/Command | Incoming assault squad redirected 38037 | -1/Command | Found Antimissile System 38120 | -1/Command | Enhanced Grunt warped into view, answering call for help 38123 | -1/Command | Enhanced Grunt warped into view, answering call for help 38166 | -1/Command | Spotted M Guard 38166 | -1/Command | Spotted M Guard 38166 | -1/Command | Spotted Combat Programmer 38173 | -1/Command | Spotted Combat Programmer 38195 | -1/Command | System corruption reached 10% 38309 | -1/Command | Destroyed M Guard 38324 | -1/Command | Destroyed M Guard 38386 | -1/Command | Found Prototype Device 38386 | -1/Command | Identified AEGIS Remote Shield 38483 | -1/Command | Incoming assault squad redirected 38540 | -1/Command | Identified Vibroblade 38553 | -1/Command | Incoming assault squad redirected 38556 | -1/Command | Lost 3 parts (2u1w) 38567 | -1/Command | Identified Transdimensional Reconstructor (x2) 38567 | -1/Command | Failed to warp due to unstable space 38735 | -1/Command | High security lockdown imminent 38781 | -1/Command | Destroyed 15 combat bots 38808 | -1/Command | Lost 7 parts (2p1n4u) 38815 | -1/Command | High security lockdown engaged 38918 | -1/Command | Failed to warp due to unstable space 38926 | -1/Command | Core integrity fell below 50% 38933 | -1/Command | Core integrity fell below 20% 38940 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 38922_ System corrupted: Matter fused (-8). 38922_ Com. Mass Driver destroyed. 38924_ K-01 Serf collects debris. 38925_ Med. Matter Pod destroyed. 38925_ Critical hit (Smash). 38925_ Omega Cannon destroyed. 38925_ System corrupted by crushing effect (+2). 38926_ Adv. Signal Interpreter severed. 38926_ Exp. Targeting Computer severed. 38928_ K-01 Serf collects debris. 38928_ Critical hit (Burn: +37). 38931_ K-01 Serf collects debris. 38932_ Critical hit (Burn: +37). 38932_ Vibroblade severed. 38934_ Exp. Target Analyzer destroyed. 38934_ Exp. Armor Integrity Analyzer destroyed. 38935_ ALERT: Assault forces dispatched. 38937_ K-01 Serf collects debris. 38940_ MOFC ANX3ZSB1/SW<3BLQKD OOQVSTN&5GB 38940_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #???###??##???? | | ??????????????????????##???????# ##### ### #???? | | ??????????????????????# #"""???# ## # ## ##### | | ??????????????????????## @ "####"#"### ## # ## # | | ??????????????????????# lbbgT# " % # # | | ??????????????????????# glli### # # # ## | | ??????????????????????# # gg g % % % | | ??????????????????????###gbg ] ! % | | ????????????????????????# g g ! % | | ????????????????????????# g % | | ????????????????????????# g = | | ????????????????????????# b # ]= % ### | | ????????????????????????###### =%k= ## ## | | ???????????????????????????# #=%!=/ # # # " # | | ???????????????????????????### =!= ### # ###### | | ??????????????????????????## # == # ########???? | | ???????????????????????????##### "###??????????? | | ???????????????????????????????# [ ##????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# [/#?????????????? | | ?????????????????????????????### *##????????????? | | ?????????????????????????????# "= "##???????????? | | ?????????????????????????????# " " #???????????? | | ?????????????????????????????# # = ###???????????? | | ?????????????????????????????# ##????????????? | | ?????????????????????????????# "# ????????????? | | ?????????????????????????????## "%# #???????????? | | ??????????????????????????????## " ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 65 Energy Capacity 700 Matter Stores 1027 Matter Capacity 1100 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 EM Shielding 3 Corruption Block 20 Armor Coverage 3000 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 14 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Exp. Weapon Shielding | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Coil Gun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Gravity Neutralizer | -4/Hub_04(d) | Z-intel Exp. Cesium-ion Thruster | -4/Hub_04(d) | Z-intel Stealth Drone Bay | -4/Hub_04(d) | Z-intel Adv. Myomer Leg | -4/Hub_04(d) | Z-intel Imp. Lightning Gun | -4/Hub_04(d) | Z-intel Exp. Cooling System | -4/Hub_04(d) | Z-intel Imp. Energy Well | -4/Hub_04(d) | Z-intel Hvy. Neutron Cannon | -4/Hub_04(d) | Z-intel Exp. Terrain Scan Processor | -4/Hub_04(d) | Z-intel Adv. Gravity Neutralizer | -4/Hub_04(d) | Z-intel Hvy. Antimatter Reactor | -4/Hub_04(d) | Z-intel Plasma Sword | -3/Research | Z-intel Nanosword | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Lgt. Antimatter Cannon | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Prc. Phase Gun | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Exp. Power Amplifier | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Railgun | -3/Research | Scanalyzed Adv. Heat Sink | -3/Research | Scanalyzed Cld. Phase Gun | -3/Quarantine | Archive Hyp. Mass Driver | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel Phase Gun | -3/Quarantine | Z-intel Hacking Suite | -3/Quarantine | Z-intel Adv. Signal Interpreter | -3/Quarantine | Z-intel Field Propulsion Drive | -3/Quarantine | Z-intel Adv. Remote Datajack | -3/Quarantine | Z-intel Kinecellerator | -3/Quarantine | Z-intel System Shield | -3/Quarantine | Z-intel Adv. Sensor Array | -3/Quarantine | Z-intel Component Analysis Suite | -3/Quarantine | Z-intel Lrg. Storage Unit | -3/Quarantine | Z-intel Med. Storage Unit | -3/Quarantine | Z-intel Spear | -3/Quarantine | Z-intel Plasma Cutter | -3/Quarantine | Z-intel Exp. Shield Generator | -2/Research | Z-intel Exp. Power Shielding | -2/Research | Z-intel Hvy. Hardcell Cannon | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Point Singularity Launcher | -2/Research | Z-intel Exp. Terrain Scanner | -2/Research | Z-intel Mni. Smartbomb Launcher | -2/Research | Z-intel Exp. Energy Well | -2/Research | Z-intel Adv. EM Disruption Field | -2/Research | Z-intel Enh. Gamma Bomb Array | -2/Research | Z-intel Graviton Cannon | -2/Testing | Archive Exp. Melee Analysis Suite | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Adv. Datajack | -2/Testing | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel X-62 Marksman | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -3/Quarantine | Z-intel G-67 Veteran | -3/Quarantine | Z-intel H-77 Assassin | -3/Quarantine | Z-intel A-27 Freighter | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel O-32 Director | -3/Quarantine | Z-intel C-65 Expert | -2/Testing | Archive G-73 Enforcer | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel T-07 Excavator | -2/Testing | Z-intel D-83 Annihilator | -2/Testing | Z-intel A-02 Transporter | -1/Command | Z-intel P-80 Master | -1/Command | Z-intel Fabricated ------------ Y-64 Sentinel | x2 | -3/Research Hyp. Mass Driver | x2 | -2/Research Component Analysis Suite | x1 | -2/Testing Alien Tech Used ----------------- Terrabomb High-powered Transdimensional Reconstructor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSurgeSlayer Manual? 0 Play Time 05:15:54 Cumulative 184.5 hours Start 2022.05.27 @ 12:46:56 End 2022.05.28 @ 16:44:49 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 58 Rogue 0 Adventurer 1 Explorer 57 Win Type - Total 12 Types 6/0/3/3/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 7d04acf1-051f-4811-970f-f3fb7e3686c1