Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.18 @ 11:17:56 Player: Plexion Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (220) 1100 Value Destroyed (10023) 10023 Prototype IDs (140) 2800 Alien Tech Used (3) 600 Bonus (7612) 7612 TOTAL SCORE: 32635 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1738 Follower Combat Kills 3832 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -958 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Heavy Disruptor Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Makeshift Terrain Scanner 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Zionite Laser-H Zionite Laser-H Zionite Phaser-H Zionite Phaser-H Molecular Scythe Molecular Scythe > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Advanced Actuator Array Zionite Weapon Casing Heavy Disruptor Cannon Heavy Machine Gun Containment Facilitator Molecular Deconstructor [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Biometal Leg Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Phasing Sabre Energy Gun AWS/EX-DEC Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Utility 8 | . . . . . 3 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . Weapon 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Parts Attached 379 | 7 5 2 13 . 17 30 6 5 4 5 4 5 8 5 . 11 10 10 6 3 39 1 6 10 16 30 38 39 15 29 Power 29 | 2 . . 1 . 1 4 1 2 . 2 . . . . . . 1 . . . 2 . . 3 . 2 1 2 2 3 Engine 7 | 2 . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Core 15 | . . . . . 1 1 . 2 . 2 . . . . . . 1 . . . 2 . . 2 . 2 1 1 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 3 Propulsion 57 | 2 . 2 1 . 4 3 . . 1 . . . . . . 1 . 1 2 . 7 . . 2 . 5 6 7 6 7 Treads 12 | 2 . 2 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . . 3 . . 1 . . . . . . 1 . 1 1 . 7 . . 2 . 5 6 7 . 2 Flight 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Utility 197 | 1 3 . 8 . 9 15 3 2 2 2 2 3 6 5 . 7 8 4 4 1 18 . 6 3 8 19 17 26 5 10 Device 107 | . . . 4 . . 9 2 2 2 1 2 2 3 3 . 3 5 2 2 1 9 . 2 1 5 11 11 21 . 4 Storage 12 | 1 3 . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 Processor 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . . 2 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Protection 67 | . . . 2 . 8 5 1 . . 1 . 1 3 2 . 4 3 2 1 . 8 . 4 1 3 7 5 4 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 2 . 3 . 3 8 2 1 1 1 2 2 2 . . 3 1 5 . 2 12 1 . 2 8 4 14 4 2 9 Energy Gun 10 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 5 Energy Cannon 12 | . . . . . . . . . . . . . . . . 1 . 1 . 1 3 . . . 1 2 3 . . . Ballistic Gun 16 | 1 2 . 1 . 2 4 1 . . . . . . . . . . . . . . . . . . . 3 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . 1 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 41 | . . . 1 . . 4 1 1 1 1 2 1 1 . . 2 1 4 . 1 6 1 . 2 4 . 4 1 . 2 Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 5 . 1 . 1 . 1 . . . . . . . . . 4 . 2 . . 3 . 6 8 3 4 4 Parts Lost 60 | . . . 3 . 1 2 . 1 . . . . . . . 2 . . . . 5 . 1 . 2 5 4 19 9 6 Power 8 | . . . 1 . 1 2 . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . Propulsion 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 6 6 . Utility 22 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . 2 3 1 7 1 4 Weapon 15 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 1 4 2 2 Highest Loss Streak 10 | . . . 3 . 1 1 . 1 . . . . . . . 2 . . . . 3 . 1 . 1 3 2 10 6 7 Average Slot Usage (%) 92 | . 98 100 95 85 84 97 99 96 100 100 96 100 100 100 100 99 98 100 99 100 94 93 93 93 93 94 90 80 25 55 Engine 4 | . 14 14 14 14 4 10 14 10 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 4 2 . . 15 15 13 13 13 13 13 10 9 11 11 11 10 10 10 9 10 9 9 7 . . Treads 7 | . 28 28 28 28 26 2 . . . . . . . . . . . . . . . . . . . . . . . 6 Hover 14 | . . . . . . 20 23 23 23 23 20 20 20 20 20 23 23 23 23 23 20 21 21 21 21 22 23 18 . 1 Device 8 | . . . . . . 9 14 15 15 14 20 18 19 18 20 15 15 16 16 17 9 15 12 10 9 6 2 8 . 5 Storage 18 | . 26 28 27 28 21 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 13 7 1 2 Processor 5 | . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 5 5 9 10 12 10 7 6 12 Protection 4 | . . . . . 19 10 . . . . . 1 . 1 . 1 1 . . . 5 5 6 5 4 5 4 6 . . Energy Gun 1 | . . . 3 14 8 . . . . . . . . . . . . . . . . . . . . . . . . 8 Ballistic Gun 4 | . 27 28 18 . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 Slashing Weapon 10 | . . . 2 . . 11 15 15 15 15 16 20 19 20 20 21 23 22 23 22 17 9 10 12 13 10 6 6 . 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 4 10 10 7 5 6 15 12 . . Naked Turns 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 24 145 Heaviest Build 117 | 12 43 43 45 45 74 82 82 75 71 74 72 83 78 81 75 84 78 82 76 82 88 86 94 107 89 112 117 108 48 112 Greatest Support 190 | 40 40 40 40 40 60 90 90 90 90 90 90 90 90 90 90 120 120 120 120 120 120 120 120 120 120 148 140 137 84 190 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 8 12 Average Capacity 19 | 5 11 16 15 16 18 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 20 14 5 9 Most Carried 22 | 2 13 16 16 16 22 22 22 22 22 22 22 22 22 22 21 20 21 21 22 22 22 22 22 22 22 22 22 16 7 12 Average Carried 18 | 1 7 14 14 15 17 21 21 21 21 22 21 22 22 21 20 19 20 20 20 22 21 20 20 21 21 20 20 14 4 6 Final Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 4 4 4 Final Carried 22 | 2 13 16 16 16 22 22 22 22 22 22 22 22 22 21 21 20 21 19 22 22 22 20 22 22 22 22 16 4 4 4 Class Distribution -------------------- 43% | Hauler-Mutant 24% | Mutant 16% | Scavenger-Mutant 7% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Gladiator | -3/Proximity Caves Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Testing Scavenger-Mutant | -2/Research Mutant | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 4999 | 227 136 87 502 . 176 376 50 57 44 28 60 80 30 . 28 85 182 184 80 20 355 . 45 . 415 275 450 534 106 387 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11401 | . 192 60 518 . 1993 975 18 23 . 123 13 176 115 . 28 292 76 371 429 162 846 . 116 . 673 1386 1226 1302 . 288 Parts 616 | . 11 2 61 . 107 50 . 8 . 10 . 3 11 . 1 23 6 3 . 1 45 . 8 . 33 73 73 79 . 8 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . . . . 6 . 3 11 . . . 2 3 . . . . 7 70 35 . . . . . Prevented 12 | . . . . . . . . . . 9 . . 2 . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 181 | . 6 . 4 . 37 16 1 2 . 2 . 4 8 . . 7 2 3 . . 15 . 1 . 10 19 20 23 . 1 Melee 97 | . . . 1 . . 14 1 2 . 2 . 1 4 . . 7 2 3 . . 14 . . . 4 16 12 14 . . Guns 43 | . 6 . 1 . 31 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . AOE 31 | . . . 1 . 2 . . . . . . 3 4 . . . . . . . . . . . 6 1 6 8 . . Classes Destroyed 24 | . 2 1 3 . 6 2 1 . . . . . . . 1 . . . . . 1 . . . 2 1 3 . . 1 Worker 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Builder 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 2 . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Swarmer 53 | . 3 . . . 6 4 . . . . . . 8 . . 4 . 1 . . 5 . . . 3 3 5 11 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 46 | . 3 . . . 18 5 . . . . . 4 . . . . . 1 . . 2 . . . 3 3 6 . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 26 | . . . . . 10 3 . . . . . . . . . 1 . 1 . . 2 . . . 3 5 . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 12 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 . 6 . . Programmer 25 | . . . . . . 4 . . . . . . . . . 2 1 . . . 5 . . . . 4 5 4 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 11 | . 2 1 6 . 7 4 1 2 . 2 1 3 4 . . 4 1 1 . . 6 . 1 . 3 5 11 6 . 1 Combat Bots Only 6 | . 2 . 2 . 6 4 1 2 . 2 . 3 4 . . 4 1 1 . . 6 . 1 . 3 5 6 5 . 1 Max Kills in Single Turn 4 | . 1 1 1 . 1 1 1 1 . 1 1 3 3 . 1 1 1 1 . . 1 . 1 . 2 1 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 1 . . . . . . 3 3 . . . . . . . . . . . 2 1 2 3 . . Melee 1 | . . . 1 . . 1 1 1 . 1 . 1 1 . . 1 1 1 . . 1 . . . 1 1 1 1 . . Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 20574 | . 286 . 587 . 977 1305 26 73 . 279 89 238 208 . . 647 59 47 . . 981 . 68 124 522 1969 1877 6036 1808 2368 Core 3948 | . 39 . 25 . 73 268 . . . 21 5 79 19 . . 113 . 21 . . 125 . . . 67 238 118 1123 431 1183 Absorbed by Shields 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . 251 . . . . Core Remaining (%) 73 | 100 . . . 74 86 . . . . 58 . . . . 87 . . . . 86 . . . . 83 . 72 18 . . Volleys Fired 161 | . 23 2 55 . 1 10 . . . . . 2 3 . . 2 . 1 . 5 3 . . . 13 6 28 5 . 2 Largest 4 | . 2 2 1 . 2 2 . . . . . 1 1 . . 1 . 1 . 1 1 . . . 1 1 1 1 . 4 Hottest 320 | . 46 46 30 . 46 56 . . . . . 43 43 . . 90 . 90 . 81 90 . . . 90 94 90 52 . 320 Shots Fired 321 | . 46 4 57 . 120 19 . . . . . 2 3 . . 2 . 1 . 5 3 . . . 13 6 28 5 . 7 Gun 268 | . 46 4 57 . 120 19 . . . . . . . . . . . . . . . . . . . . 15 1 . 6 Cannon 28 | . . . . . . . . . . . . . . . . 2 . 1 . 5 3 . . . 5 6 6 . . . Launcher 25 | . . . . . . . . . . . . 2 3 . . . . . . . . . . . 8 . 7 4 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 142 | . 46 4 55 . 2 19 . . . . . . . . . . . . . . . . . . . . 15 1 . . Thermal 14 | . . . . . . . . . . . . . . . . 2 . 1 . . 3 . . . 5 . . . . 3 Explosive 24 | . . . . . . . . . . . . 2 3 . . . . . . . . . . . 8 . 7 4 . . Electromagnetic 131 | . . . 2 . 118 . . . . . . . . . . . . . . 5 . . . . . 6 . . . . Phasic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 Robot Hit Streak 20 | . 8 4 5 . 16 7 . . . . . 5 6 . . . . . . 11 . . . . 12 12 20 3 . 3 Robot Miss Streak 6 | . 5 . 6 . 4 1 . . . . . . . . . . . . . . . . . . 1 . 4 2 . 1 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Autonomous 120 | . . . 2 . 118 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 644 | . 24 3 49 . 111 69 8 5 . 5 2 9 9 . 1 20 7 23 14 5 57 . 1 . 26 61 75 53 . 7 Core Hits 365 | . 9 1 25 . 69 26 1 3 . 3 1 9 10 . 1 9 3 6 3 1 21 . . . 27 34 56 37 . 10 Critical Hits 58 | . . . 17 . 3 1 . . . . . . . . . 1 . 2 3 . 3 . . . 2 6 13 7 . . Critical Kills 19 | . . . 5 . 3 . . . . . . . . . . 1 . 1 . . 1 . . . . 2 5 1 . . Critical Parts Destroyed 31 | . . . 7 . . 1 . . . . . . . . . . . 1 2 . 2 . . . 1 3 8 6 . . Melee Attacks 867 | . . . 23 . . 84 11 9 18 9 27 14 22 . 6 74 22 66 17 . 115 . 1 . 29 101 110 107 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 632 | . . . 23 . . 84 11 9 18 9 27 14 22 . 6 74 22 66 17 . 91 . . . 27 62 26 22 . 2 Piercing 235 | . . . . . . . . . . . . . . . . . . . . . 24 . 1 . 2 39 84 85 . . Sneak Attacks 20 | . . . . . . 4 . . . . 2 . . . 1 . . . . . 1 . . . 3 3 4 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 148 | . . . . . . 11 3 2 . . 1 2 6 . . 11 5 11 2 . 28 . . . 6 16 22 22 . . Damage Inflicted 31893 | . 381 43 1605 . 2938 2640 290 191 . 187 189 697 781 . 105 748 284 1313 1848 151 2584 . . . 2726 3045 4983 3707 . 457 Guns 4586 | . 381 43 597 . 2827 374 . . . . . . . . . . . . . . . . . . . . 153 6 . 205 Cannons 439 | . . . . . . . . . . . . . . . . . . . . 151 . . . . . 288 . . . . Explosions 5874 | . . . . . 109 . . . . . . 425 453 . . . . . . . . . . . 1445 . 2031 1411 . . Melee 20912 | . . . 989 . . 2266 290 191 . 187 189 272 328 . 105 748 284 1313 1848 . 2584 . . . 1281 2757 2751 2290 . 239 Ramming 82 | . . . 19 . 2 . . . . . . . . . . . . . . . . . . . . . 48 . . 13 Kinetic 1538 | . 381 43 566 . 15 374 . . . . . . . . . . . . . . . . . . . . 153 6 . . Thermal 226 | . . . . . 109 . . . . . . . . . . . . . . . . . . . . . . . . 117 Explosive 5765 | . . . . . . . . . . . . 425 453 . . . . . . . . . . . 1445 . 2031 1411 . . Electromagnetic 3282 | . . . 31 . 2812 . . . . . . . . . . . . . . 151 . . . . . 288 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15322 | . . . 989 . . 2266 290 191 . 187 189 272 328 . 105 748 284 1313 1848 . 1999 . . . 1281 1466 866 461 . 239 Piercing 5590 | . . . . . . . . . . . . . . . . . . . . . 585 . . . . 1291 1885 1829 . . Phasic 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Highest Corruption 11 | . . . . . . 4 2 2 2 . . . . . . 3 4 . . . 2 . . . . 1 9 10 11 11 Average Corruption 4 | . . . . . . 2 2 2 2 . . . . . . 2 2 . . . 1 . . . . 1 2 3 4 11 Corruption Purged 10 | . . . . . . 4 . . . . . . . . . . 4 . . . 2 . . . . . . . . . Effects 115 | . . . . . . 12 3 3 . . . . . . . 6 4 . . . 2 . . . . 1 15 15 2 52 Message Errors 30 | . . . . . . 2 . 2 . . . . . . . 2 1 . . . 1 . . . . 1 5 5 1 10 Matter Fused 14 | . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . . 2 2 . 6 Heat Flow Errors 15 | . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . 2 2 . 7 Energy Discharges 13 | . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . 2 . 7 Data Loss (minor) 14 | . . . . . . 3 1 1 . . . . . . . . 1 . . . 1 . . . . . 2 . 1 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 10 Targeting Errors 10 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 4 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2737 | . . . . . . 378 34 . . . 62 51 123 . . 16 10 345 573 43 192 . . . 68 211 481 150 . . Projectiles 64 | . . . . . . . . . . . . . . . . . . . . 43 . . . . . 21 . . . . Explosions 389 | . . . . . . . . . . . . 11 82 . . . . . . . . . . . 68 . 131 97 . . Melee 2284 | . . . . . . 378 34 . . . 62 40 41 . . 16 10 345 573 . 192 . . . . 190 350 53 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 21 . 4 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Rammed 12 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 12 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 4 . . . 1 242 218 . . . . 83 96 3 1 157 3 4 . . 64 2 71 29 286 288 260 240 42 255 Average Temperature 38 | . 4 . . . 1 61 119 . . . . 43 37 2 1 47 3 3 . . 5 2 12 2 116 45 62 71 21 97 Received Heat Transfer 2205 | . 105 . . . 414 321 . . . 12 18 81 9 . . 27 9 . . . 69 . . 48 72 234 225 513 . 48 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 6 | . . . 1 . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 23 | . . . . . 19 . . . . 2 . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 161 | . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . 111 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 4 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 4191 | . 230 39 . . 713 936 . . . . 41 . . . . 175 . . . . 247 . . . . 474 1028 1615 1242 4191 Initial 931 | . . 34 . . . 324 . . . . . . . . . . . . . . 2 . . . . 128 266 578 931 743 Average 520 | . 80 11 . . 362 729 . . . . 11 . . . . 80 . . . . 89 . . . . 240 540 1011 1054 2299 Maximum Alert Level 5 | . 1 . . . 3 3 . . . . . . . . . . . . . . 1 . . . . 2 3 5 4 5 Low Security (%) 41 | 100 92 100 . 100 29 . . . . . 100 . . . . 100 . . . . 86 . . . . 34 . . . . Level 1 15 | . 7 . . . 34 15 . . . . . . . . . . . . . . 13 . . . . 56 19 . . . Level 2 11 | . . . . . 19 2 . . . . . . . . . . . . . . . . . . . 8 66 16 . . Level 3 20 | . . . . . 16 81 . . . . . . . . . . . . . . . . . . . . 14 38 46 13 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 53 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . . . 7 8 . . . . 1 . . . . 2 . . . . 4 . . . . 5 6 8 . 23 Investigation 12 | . . . . . 5 . . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 . 1 Extermination 16 | . . . . . . 4 . . . . . . . . . 2 . . . . 3 . . . . 3 2 2 . . Reinforcement 8 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . 2 1 . . Assault 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 22 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 22 | . . . . . 1 3 . . . . . . . . . . . . . . 1 . . . 1 2 2 7 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 498 | . 15 . 20 . 50 30 1 5 . 3 2 8 9 . . 18 7 6 . . 26 . 1 4 19 31 32 98 17 96 Peak Tracking Total 28 | . 4 . 9 . 5 4 1 4 . 3 2 5 4 . . 6 4 3 . . 6 . 1 4 5 6 6 17 9 28 Tactical Retreats 53 | . 4 . 3 . 3 5 . 1 . 1 1 4 1 . . 3 . . . . 2 . . . . 6 . 12 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 13 | . 1 . . . 1 4 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . 3 . . . . . . 2 . . . 13 . 1 . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 39 | . . . 14 . 2 . 1 . . . . . . . 1 . . . . . . . . . 2 . 11 3 . 5 Max in Single Turn 2 | . . . 2 . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 50 | . 1 1 2 . 8 5 1 2 1 . 1 . 1 4 . 2 . 1 4 . 4 1 . 3 2 . 4 2 . . Terminals 8 | . 1 . . . 4 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Fabricators 9 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . 1 . 1 1 . . Repair Stations 5 | . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Hacks 144 | . 4 1 2 . 22 12 1 5 3 . 2 . 1 24 . 3 . 5 16 . 15 1 . 6 3 . 11 7 . . Successful 104 | . 3 1 2 . 11 8 1 5 3 . . . 1 24 . 1 . 5 16 . 7 1 . 6 1 . 5 3 . . Failed 40 | . 1 . . . 11 4 . . . . 2 . . . . 2 . . . . 8 . . . 2 . 6 4 . . Catastrophic 6 | . . . . . 3 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 208 | . 4 . 1 . 6 4 . . . . 28 . . . 2 16 . . . . 33 . . 1 . 9 39 43 8 14 Terminals 19 | . 4 . . . 6 3 . . . . . . . . . . . 5 . . . . . . 1 . . . . . Fabricators 21 | . . . . . . 5 . . . . 2 . . . . 3 . . . . 1 . . . 2 . 5 3 . . Repair Stations 19 | . . . . . 3 2 . . . . . . . . . . . . . . 14 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 10 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 3 4 . . Terminal Hacks 69 | . 1 1 2 . 1 1 1 5 3 . . . 1 24 . . . 5 16 . . 1 . 6 1 . . . . . Record 27 | . . . 1 . . . 1 4 . . . . . 11 . . . 5 5 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 3 . . . . 5 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . . Open Door 7 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . 2 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . 2 2 . . Load Schematic 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Build 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 11 | . . . . . 2 2 . . . . . . . . . . . . . . 7 . . . . . . . . . Scan Component 6 | . . . . . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Repair 5 | . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . . 6 3 . . . . 1 . . . . 2 . . . . 4 . . . 2 . 4 2 . . Full Trace Events 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . . . 4 . . 5 . . . . . . 3 . . . . . 3 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 126 | . . . . . 2 . . . 3 . 12 . . 5 . . . . 4 . 40 . . . . . 24 25 . 11 Parts Built 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 2 . . Matter 1053 | . . . . . . 512 . . . . . . . . . . . . . . . . . . . . 285 256 . . Time 472 | . . . . . . 256 . . . . . . . . . . . . . . . . . . . . 152 64 . . Total Part Build Rating 53 | . . . . . . 32 . . . . . . . . . . . . . . . . . . . . 5 16 . . Parts Repaired 5 | . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Time 399 | . . . . . 95 100 . . . . . . . . . . . . . . 204 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . . . . . 4 11 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 88 | . . 5 . . . . . . 4 . . . . . . . . . . . 3 . . 4 11 4 . 7 5 45 Largest Group 37 | . . 5 5 . . . . . 4 4 . . . . . . . . . . 2 . . 4 8 3 . 2 2 37 Highest-Rated Group 3945 | . . 85 85 . . . . . 152 152 . . . . . . . . . . 59 . . 190 348 117 . 268 295 3945 Highest-Rated Ally 268 | . . 31 31 . . . . . 39 39 . . . . . . . . . . 32 . . 49 50 39 . 268 268 268 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 5 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Total Orders 14 | . . . 1 . . . . . . . . . . . . . . . . . 7 . . . . 2 . 2 1 1 STAY 7 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 1 . 1 . . DROP 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 1 1 Ally Attacks 454 | . . 2 3 . . . . 5 . 20 . . . . . . . . . . . . . 7 115 4 . 14 9 275 Total Damage 29444 | . . 28 . . . . . 268 . 413 . . . . . . . . . . . . . 254 3465 56 . 1241 635 23084 Kills 115 | . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . 1 13 1 . 3 6 86 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Derelict Logs Recovered 17 | . . 3 . . . . 1 2 1 2 . 1 2 . . . 1 2 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Patrols 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 38 | . . . . . . . . . . . 8 . . . . 4 . . . . 7 . . . . 1 9 6 . 3 Branch Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Guard Positions 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Component Stockpiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . Prototype Schematics 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 Unaware Schematics 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Active Garrisons 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 23465 | 81 606 1215 2394 202 1995 1939 302 320 871 401 570 318 736 72 241 517 599 656 157 395 1713 235 420 848 963 1031 1183 1302 223 960 Spaces Moved 21152 | 48 309 653 1195 112 1052 1745 352 382 1025 415 666 389 720 91 324 531 582 656 175 482 1566 345 515 732 945 890 1293 1727 315 920 Core 735 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 172 392 Treads 3755 | 42 309 653 1195 112 1052 116 . . . . . . . . . . . . . . . . . . . . . . . 276 Legs 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 113 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16406 | . . . . . . 1629 352 382 1025 415 666 389 720 91 324 531 582 656 175 482 1566 345 515 732 945 890 1293 1562 . 139 Flight 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 . Fastest Speed 40 | 50 160 180 160 180 160 72 72 72 72 72 72 72 72 72 72 68 68 68 68 68 68 68 68 60 68 56 46 50 40 50 Average Speed 85 | 146 167 180 179 180 174 79 72 72 72 72 72 72 72 72 72 68 70 68 68 68 68 68 68 67 68 57 53 52 60 92 Slowest Speed 180 | 160 180 180 180 180 180 180 72 72 72 72 72 72 72 72 72 68 72 72 72 68 72 68 68 72 68 68 56 110 150 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time Travels 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 61 97 90 38 85 35 51 60 91 60 20 60 76 72 59 22 74 86 60 63 37 49 78 83 72 19 72 59 9 32 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 21 | . . 1 1 . . . . . 1 1 10 . . 1 . . 1 1 3 . . . 1 . . . . . . . Known Exits Taken 23 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . . . . 1 1 3 . . 2 1 . . . . 3 . 2 . . 1 . 3 . . . . . Spaces Dug 228 | . . . . . . 9 . 1 3 3 22 3 29 . 2 29 6 20 . . 27 . . . 7 26 22 19 . . Terrain Destroyed 461 | . . . 8 . 13 9 . 1 3 3 22 43 53 . 2 29 6 21 . . 27 . . . 46 26 81 67 . 1 Melee 192 | . . . . . . 9 . 1 3 3 22 3 7 . 2 27 6 20 . . 24 . . . 2 26 18 19 . . Projectile 24 | . . . 8 . . . . . . . . . . . . 2 . 1 . . 3 . . . 5 . 4 . . 1 AOE 245 | . . . . . 13 . . . . . . 40 46 . . . . . . . . . . . 39 . 59 48 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 25571 | 55 352 695 1377 113 1220 2182 385 426 1142 508 746 416 922 95 329 634 752 821 204 544 2127 345 585 1087 1222 1302 1632 1995 341 1017 Wait 2715 | . 6 22 32 . 107 290 16 17 89 79 42 11 178 . . 46 146 111 . 52 433 . 55 253 100 276 168 148 6 32 Move 21118 | 47 308 652 1194 111 1051 1744 351 379 1024 414 665 388 719 90 323 530 581 655 174 481 1565 344 514 731 944 889 1292 1726 312 920 Hop 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 155 | 1 8 9 25 1 20 16 1 6 3 . 6 . . . 1 1 1 . 3 1 8 . 5 5 2 11 8 3 3 7 Fast Attach 125 | 6 2 . 8 . 7 5 3 3 1 . 1 . . . . . 1 . 4 . 8 . . 7 . 10 14 4 15 26 Attach 63 | . . . 4 . 2 8 1 1 1 . 1 . . 1 . 2 2 1 3 . 6 1 5 1 3 6 3 10 . 1 Detach 35 | . 1 . 4 . . 1 . 1 2 . . . . . . . 1 . 5 . 1 . 1 1 1 4 5 1 . 6 Swap 195 | 1 3 2 1 . 8 17 3 1 2 5 2 5 8 4 . 9 7 9 . 3 25 . 1 2 13 14 21 26 . 3 Drop 191 | . 1 8 23 1 23 20 2 10 4 2 6 . . . 1 . . . 3 2 10 . 3 14 . 14 22 9 4 9 Fire 161 | . 23 2 55 . 1 10 . . . . . 2 3 . . 2 . 1 . 5 3 . . . 13 6 28 5 . 2 Melee 587 | . . . 23 . . 67 8 7 16 8 23 10 14 . 4 44 13 44 12 . 68 . 1 . 18 72 70 63 . 2 Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 201 | . . . . . . . . . . . . . . . . . . . . . . . . 73 128 . . . . . Trap 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Entered Mines 710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 753 | -10/Mines | Learned Materials emergency access door positions 1038 | -10/Mines | Learned location of Zion (-7) 1295 | -10/Mines | Identified exit to Materials 1370 | -10/Mines | Discovered exit to Materials (range 6) 1516 | -10/Mines | Found a hidden stash of uninstalled traps 1559 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1683 | -10/Mines | Found the Drone Emporium 1889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1889 | -10/Mines | Discovered new exit (range 5) 1903 | -10/Mines | Entered Exiles 1903 | -10/Exiles | Accompanied by 5 allies 1933 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1952 | -10/Exiles | Met 8R-AWN 1977 | -10/Exiles | Met EX-HEX 2060 | -10/Exiles | Met EX-DEC 2458 | -10/Exiles | Met EX-BIN 2481 | -10/Exiles | Aligned with FarCom system 2483 | -10/Exiles | Given EX-Vault access code 2528 | -10/Exiles | Opened EX-Vault 2541 | -10/Exiles | Found Longsword +1 2544 | -10/Exiles | Found Cloak of Protection 2582 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2712 | -10/Exiles | Discovered new exit (range 11) 3131 | -10/Exiles | Attacked by the Exiles 3288 | -10/Exiles | Destroyed 8R-AWN 3307 | -10/Exiles | Found Prototype Device 3307 | -10/Exiles | Identified AS-neutralizer No. 17b 3311 | -10/Exiles | Found Prototype Ballistic Gun 3311 | -10/Exiles | Identified 8R-AWN's Boregun 3314 | -10/Exiles | Lost 3 parts (1p1n1u) 3555 | -10/Exiles | Destroyed EX-BIN 3666 | -10/Exiles | Destroyed EX-HEX 3674 | -10/Exiles | Destroyed EX-DEC 3696 | -10/Exiles | Found Prototype Energy Gun 3696 | -10/Exiles | Identified AWS/EX-DEC 3807 | -10/Exiles | Found Prototype Device 3807 | -10/Exiles | Identified System Purifier 3926 | -10/Exiles | Found Deploy-a-Sentry 4127 | -10/Exiles | Found Chronowheel 4297 | -10/Exiles | Stole three prototypes: Chronowheel, Longsword +1, Deploy-a-Sentry 4297 | -10/Exiles | Entered Mines 4395 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4401 | -9/Mines | Found Prototype Device 4407 | -9/Mines | Discovered new exit (range 5) 4499 | -9/Mines | Entered Materials 4499 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5254 | -8/Materials | Garrison activated, responded to threat 5305 | -8/Materials | Discovered new exit (range 5) 5496 | -8/Materials | Build established: Scavenger-Mutant 5704 | -8/Materials | Repaired Broken Cmb. Antigrav System 5745 | -8/Materials | Discovered new exit (range 5) 5826 | -8/Materials | Identified Exp. Sensor Array 5992 | -8/Materials | Discovered new exit (range 10) 6494 | -8/Materials | Entered Factory 6494 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6638 | -7/Factory | Fabricated Cmb. Antigrav System? 6697 | -7/Factory | Fabricated Cmb. Antigrav System? 6781 | -7/Factory | Discovered new exit (range 10) 6792 | -7/Factory | Local fabrication network quarantined 6794 | -7/Factory | Build established: Hauler-Mutant 7079 | -7/Factory | Discovered new exit (range 11) 7603 | -7/Factory | Repaired Broken Exp. Sensor Array 7632 | -7/Factory | Discovered new exit (range 16) 7948 | -7/Factory | Identified exit to Factory 8413 | -7/Factory | Identified exit to Storage 8413 | -7/Factory | Identified exit to Lower Caves 8433 | -7/Factory | Entered Lower Caves 8471 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 8683 | -7/Lower Caves | Discovered new exit (range 9) 8692 | -7/Lower Caves | Learned Factory stockpile data 8705 | -7/Lower Caves | Found Alien Artifact 8705 | -7/Lower Caves | Identified Dimensional Node Initializer 8705 | -7/Lower Caves | Initialized slip node 8713 | -7/Lower Caves | Identified exit to Lower Caves 8735 | -7/Lower Caves | Entered another Lower Caves area 8748 | -7/Lower Caves | Learned Factory terminal intel 8761 | -7/Lower Caves | Encountered a Warlord checkpoint 8859 | -7/Lower Caves | Spotted B-75 Beast 8906 | -7/Lower Caves | Learned Factory non-interactive machine intel 8933 | -7/Lower Caves | Learned 8 Factory zone layouts 8933 | -7/Lower Caves | Learned Armory stockpile data 8933 | -7/Lower Caves | Learned Factory terminal intel 9000 | -7/Lower Caves | Spotted PY-QNQ(f) 9001 | -7/Lower Caves | Encountered a Master Thief 9001 | -7/Lower Caves | Spotted 1O-GKH(f) 9002 | -7/Lower Caves | Encountered a Master Thief 9002 | -7/Lower Caves | Spotted LG-ION(f) 9002 | -7/Lower Caves | Spotted 4U-VUM(f) 9003 | -7/Lower Caves | Encountered a Master Thief 9003 | -7/Lower Caves | Encountered a Master Thief 9005 | -7/Lower Caves | DAS Turret deployed 9006 | -7/Lower Caves | Allies destroyed 4U-VUM(f) 9008 | -7/Lower Caves | Allies destroyed PY-QNQ(f) 9012 | -7/Lower Caves | Destroyed 1O-GKH(f) 9014 | -7/Lower Caves | Destroyed LG-ION(f) 9050 | -7/Lower Caves | Discovered new exit (range 7) 9055 | -7/Lower Caves | Identified exit to Zion 9055 | -7/Lower Caves | Entered Zion 9080 | -7/Zion | Found CR-A16's Pointy Stick 9102 | -7/Zion | Discovered new exit (range 11) 9130 | -7/Zion | System corruption cleaned by Quarantine Array 9159 | -7/Zion | Learned Factory garrison access intel 9213 | -7/Zion | Learned location of Armory (-3) 9375 | -7/Zion | Learned Factory emergency access door positions 9597 | -7/Zion | Discovered new exit (range 5) 9598 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9674 | -7/Zion | Imprinted 9676 | -7/Zion | Declared Zion's savior 9808 | -7/Zion | Found Prototype Device 9808 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9837 | -7/Zion | Identified exit to Proximity Caves 9926 | -7/Zion | Entered Proximity Caves 9926 | -6/Proximity Caves | Accompanied by 4 allies 10013 | -6/Proximity Caves | Spotted B-75 Beast 10077 | -6/Proximity Caves | Learned Factory garrison access intel 10315 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10327 | -6/Proximity Caves | Entered Factory 10327 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10328 | -6/Factory | Identified exit to Extension 10329 | -6/Factory | Identified exit to Factory 10332 | -6/Factory | Loaded intel: 219 non-interactive machine locations 10333 | -6/Factory | Loaded intel: 21 terminal locations 10334 | -6/Factory | Loaded intel: 4 garrison access locations 10380 | -6/Factory | Discovered exit to Factory (range 4) 10578 | -6/Factory | Retrieved Zion intel report: Guard Positions 10614 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10644 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10771 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10789 | -6/Factory | Retrieved Zion intel report: Active Terminals 10806 | -6/Factory | Retrieved Zion intel report: Branch Access 10806 | -6/Factory | Identified exit to Lower Caves 10815 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10839 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10897 | -6/Factory | Entered Lower Caves 11009 | -6/Lower Caves | Identified exit to Lower Caves 11067 | -6/Lower Caves | Encountered a Warlord checkpoint 11215 | -6/Lower Caves | Entered another Lower Caves area 11316 | -6/Lower Caves | Learned Factory security intel 11318 | -6/Lower Caves | Learned Factory machine intel 11942 | -6/Lower Caves | Discovered new exit (range 7) 11946 | -6/Lower Caves | Identified exit to Data Miner 11951 | -6/Lower Caves | Entered Data Miner 11951 | -6/Data Miner | Discovered new exit (range 6) 11965 | -6/Data Miner | Met Data Miner 11983 | -6/Data Miner | Learned location of Section 7 (-2) 11983 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11990 | -6/Data Miner | Received God Mode back door access code from Data Miner 12001 | -6/Data Miner | Activated Chronowheel 12001 | -6/Data Miner | Spacetime reconverged on an earlier point 12023 | -6/Data Miner | Identified exit to Proximity Caves 12023 | -6/Data Miner | Entered Proximity Caves 12065 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12070 | -5/Proximity Caves | Found Prototype Special Weapon 12226 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12264 | -5/Proximity Caves | Entered Factory 12264 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12266 | -5/Factory | Loaded intel: 247 machine locations 12267 | -5/Factory | Loaded intel: 20 terminal locations 12268 | -5/Factory | Loaded intel: 3 garrison access locations 12376 | -5/Factory | Retrieved Zion intel report: Branch Access 12376 | -5/Factory | Identified exit to Upper Caves 12395 | -5/Factory | Retrieved Zion intel report: Guard Positions 12419 | -5/Factory | Retrieved Zion intel report: Emergency Access 12463 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12781 | -5/Factory | Entered Upper Caves 12781 | -5/Upper Caves | Spotted 1U-JBD(f) 12782 | -5/Upper Caves | Encountered a Master Thief 12789 | -5/Upper Caves | Destroyed 1U-JBD(f) 13081 | -5/Upper Caves | Spotted B-75 Beast 13375 | -5/Upper Caves | Encountered a Warlord checkpoint 13377 | -5/Upper Caves | Discovered new exit (range 4) 13379 | -5/Upper Caves | Identified exit to Upper Caves 13380 | -5/Upper Caves | Entered another Upper Caves area 13442 | -5/Upper Caves | Discovered new exit (range 7) 13548 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13913 | -5/Upper Caves | Spotted DY-7VC(f) 13914 | -5/Upper Caves | Encountered a Master Thief 13914 | -5/Upper Caves | Spotted DM-128(f) 13914 | -5/Upper Caves | Longsword +1 stolen by Master Thief 13915 | -5/Upper Caves | Encountered a Master Thief 13915 | -5/Upper Caves | Spotted 0R-94Y(f) 13916 | -5/Upper Caves | Encountered a Master Thief 13920 | -5/Upper Caves | 8R-AWN's Boregun stolen by Master Thief 13941 | -5/Upper Caves | Cmb. Antigrav System stolen by Master Thief 13958 | -5/Upper Caves | Discovered new exit (range 7) 13961 | -5/Upper Caves | Identified exit to Zhirov 13981 | -5/Upper Caves | Learned Factory stockpile data 14006 | -5/Upper Caves | Learned Factory emergency access door positions 14013 | -5/Upper Caves | Learned Factory security intel 14036 | -5/Upper Caves | Entered Zhirov 14036 | -5/Zhirov | Discovered new exit (range 3) 14049 | -5/Zhirov | Met Zhirov 14061 | -5/Zhirov | Learned location of Quarantine (-2) 14061 | -5/Zhirov | Learned location of Testing (-3) 14061 | -5/Zhirov | Learned location of Command (-1) 14068 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14078 | -5/Zhirov | Found Alien Artifact 14078 | -5/Zhirov | Identified Integrated Reactor 14078 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14088 | -5/Zhirov | Found Alien Artifact 14192 | -5/Zhirov | Identified exit to Proximity Caves 14193 | -5/Zhirov | Entered Proximity Caves 14490 | -4/Proximity Caves | Learned Research terminal intel 14556 | -4/Proximity Caves | Discovered new exit (range 4) 14558 | -4/Proximity Caves | Identified exit to Factory 14588 | -4/Proximity Caves | Entered Factory 14588 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14654 | -4/Factory | Spotted B-86 Titan 14707 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14811 | -4/Factory | Retrieved Zion intel report: Component Schematics 14812 | -4/Factory | Zion Defense Resupply teleported in 15142 | -4/Factory | Discovered new exit (range 7) 15151 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 15154 | -4/Factory | Destroyed B-86 Titan 15195 | -4/Factory | Retrieved Zion intel report: Trap Installations 15250 | -4/Factory | Identified exit to Research 15259 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15430 | -4/Factory | Build established: Hauler-Gladiator 15626 | -4/Factory | Retrieved Zion intel report: Component Schematics 15627 | -4/Factory | Zion Thermal Resupply teleported in 15702 | -4/Factory | Repaired Cmb. Antigrav System 15772 | -4/Factory | Repaired Cmb. Antigrav System 15841 | -4/Factory | Repaired Cmb. Antigrav System 15862 | -4/Factory | Discovered exit to Research (range 16) 15952 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 16089 | -4/Factory | Retrieved Zion intel report: Guard Positions 16090 | -4/Factory | Zion Hover Resupply teleported in 16156 | -4/Factory | Terminal network hard line cut 16255 | -4/Factory | Lost 3 parts (1u2w) 16293 | -4/Factory | Discovered new exit (range 3) 16295 | -4/Factory | Identified exit to Upper Caves 16301 | -4/Factory | Entered Upper Caves 16495 | -4/Upper Caves | Discovered new exit (range 8) 16536 | -4/Upper Caves | Identified exit to Upper Caves 16536 | -4/Upper Caves | Entered another Upper Caves area 16636 | -4/Upper Caves | Build established: Scavenger-Gladiator 16745 | -4/Upper Caves | Spotted B-86 Titan 16772 | -4/Upper Caves | Destroyed B-86 Titan 16952 | -4/Upper Caves | Discovered new exit (range 6) 16956 | -4/Upper Caves | Identified exit to Warlord 16956 | -4/Upper Caves | Entered Warlord 17255 | -4/Warlord | Build established: Hauler-Mutant 17327 | -4/Warlord | Visited the Vortex Lab 17345 | -4/Warlord | Warlord's base attacked by MAIN.C 17365 | -4/Warlord | Rebuked by Warlord 17376 | -4/Warlord | Opened Warlord's prototype stash 17379 | -4/Warlord | Found Prototype Reactor 17379 | -4/Warlord | Identified Vortex Chain Reactor 17505 | -4/Warlord | Opened side exit 17695 | -4/Warlord | Warlord forces counterattacked 17799 | -4/Warlord | Discovered new exit (range 8) 17803 | -4/Warlord | Identified exit to Proximity Caves 17804 | -4/Warlord | Entered Proximity Caves 17884 | -3/Proximity Caves | Spotted B-86 Titan 18172 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18433 | -3/Proximity Caves | Discovered exit to Research (range 8) 18649 | -3/Proximity Caves | Spotted B-86 Titan 18767 | -3/Proximity Caves | Entered Research 18767 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18768 | -3/Research | Loaded intel: 19 terminal locations 18957 | -3/Research | Build established: Hauler-Gladiator 19490 | -3/Research | Build established: Scavenger-Mutant 19563 | -3/Research | Lost 3 parts (2u1w) 19627 | -3/Research | Found Enh. Force Lance 19643 | -3/Research | Discovered new exit (range 12) 19651 | -3/Research | Retrieved Zion intel report: Branch Access 19651 | -3/Research | Identified exit to Armory 19651 | -3/Research | Identified exit to Testing 19652 | -3/Research | Zion Fire squad teleported in 19657 | -3/Research | Identified exit to Research 19682 | -3/Research | Found Fusion Bomb Launcher 19685 | -3/Research | Zion Zionite Resupply teleported in 19687 | -3/Research | Found Prototype Protection 19687 | -3/Research | Identified Zio. Shade Carapace 19736 | -3/Research | Found Prototype Energy Cannon 19736 | -3/Research | Identified Zio. Alpha Cannon 19791 | -3/Research | Found Prototype Device 19791 | -3/Research | Identified EM Disruption Field 19798 | -3/Research | Entered Testing 19807 | -3/Testing | Found Prototype Energy Cannon 19807 | -3/Testing | Identified Cld. Nova Cannon 19860 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 19866 | -3/Testing | Found Prototype Protection 19866 | -3/Testing | Identified Med. Regenerative Plating 19868 | -3/Testing | Found Prototype Protection 19868 | -3/Testing | Identified SHELL Armor 19912 | -3/Testing | Spotted PG-C9A3CCKFSC 19938 | -3/Testing | Destroyed PG-C9A3CCKFSC 19941 | -3/Testing | Found Prototype Device 19941 | -3/Testing | Identified Exp. Weapon Cycler 19962 | -3/Testing | Found Prototype Ballistic Gun 19962 | -3/Testing | Identified Hyp. Multirail 20134 | -3/Testing | Retrieved Zion intel report: Component Schematics 20137 | -3/Testing | Retrieved Zion intel report: Emergency Access 20162 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 20231 | -3/Testing | Fabricated Exp. Sensor Array (x1) 20264 | -3/Testing | Retrieved Zion intel report: Active Terminals 20351 | -3/Testing | Retrieved Zion intel report: Branch Access 20360 | -3/Testing | Discovered exit to Research (range 10) 20387 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 20528 | -3/Testing | Build established: Hauler-Mutant 20548 | -3/Testing | First assault squad dispatched 20549 | -3/Testing | Retrieved Zion intel report: Active Garrisons 20789 | -3/Testing | Found Portable AFG 20889 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 20900 | -3/Testing | Found Prototype Energy Cannon 20900 | -3/Testing | Identified Disintegrator 20948 | -3/Testing | Incoming investigation squad redirected 20981 | -3/Testing | Entered Research 20981 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21096 | -2/Research | Fabricated Cmb. Antigrav System (x2) 21119 | -2/Research | Build established: Scavenger-Mutant 21231 | -2/Research | First assault squad dispatched 21259 | -2/Research | Incoming assault squad redirected 21297 | -2/Research | Zion Experimental squad teleported in 21324 | -2/Research | Spotted B-90 Cyclops 21349 | -2/Research | Destroyed B-90 Cyclops 21487 | -2/Research | Retrieved Zion intel report: Prototype Schematics 21537 | -2/Research | Incoming assault squad redirected 21544 | -2/Research | Retrieved Zion intel report: Active Garrisons 21565 | -2/Research | Retrieved Zion intel report: Unaware Schematics 21566 | -2/Research | Zion Heavy squad teleported in 21567 | -2/Research | Discovered new exit (range 15) 21575 | -2/Research | Zion Heavy squad teleported in 21578 | -2/Research | Identified exit to Access 21696 | -2/Research | Found Prototype Protection 21696 | -2/Research | Identified Zio. Weapon Casing 21901 | -2/Research | Zion Zionite Resupply teleported in 21998 | -2/Research | Incoming assault squad redirected 21999 | -2/Research | Retrieved Zion intel report: Component Schematics 22001 | -2/Research | Lost 6 parts (2n2u2w) 22003 | -2/Research | Retrieved Zion intel report: Component Stockpiles 22004 | -2/Research | Zion Hacking Resupply teleported in 22043 | -2/Research | Found Faulty Centrium Greatsword 22117 | -2/Research | Incoming assault squad redirected 22121 | -2/Research | Spotted B-90 Cyclops 22142 | -2/Research | System corruption reached 10% 22182 | -2/Research | Retrieved Zion intel report: Trap Installations 22183 | -2/Research | Lost 10 parts (2p2n4u2w) 22198 | -2/Research | Incoming assault squad redirected 22199 | -2/Research | Released all parts (9) 22200 | -2/Research | Identified Transdimensional Reconstructor 22200 | -2/Research | Warped through subspace 22262 | -2/Research | Terminal network hard line cut 22266 | -2/Research | Core integrity fell below 50% 22275 | -2/Research | Discovered exit to Access (range 15) 22278 | -2/Research | Incoming assault squad redirected 22282 | -2/Research | Core integrity fell below 20% 22283 | -2/Research | Entered Access 22283 | -1/Access | Evolved 2 slots: Propulsion x2 22383 | -1/Access | Zion Demo squad teleported in 22395 | -1/Access | P-80 Master assimilated allied WY-MYD(d) 22432 | -1/Access | Build established: Mutant 22448 | -1/Access | Lost 3 parts (3n) 22464 | -1/Access | Zion Experimental squad teleported in 22468 | -1/Access | Zion Zionite Resupply teleported in 22471 | -1/Access | Found Prototype Protection 22471 | -1/Access | Identified Zio. Heavy Carapace 22483 | -1/Access | P-80 Master assimilated allied M7-RHI(A) 22497 | -1/Access | System corruption reached 10% 22499 | -1/Access | Discovered new exit (range 7) 22501 | -1/Access | Zion Infowar Resupply teleported in 22506 | -1/Access | Entered Command 22506 | -1/Command | Accompanied by 1 ally 22513 | -1/Command | Found Prototype Processor 22513 | -1/Command | Identified Spectral Analyzer 22544 | -1/Command | Lost 7 parts (3n2u2w) 22585 | -1/Command | Disengaged cave seal 22585 | -1/Command | Zionites emerged from the dark tunnel 22585 | -1/Command | Retrieved Zion intel report: Guard Positions 22594 | -1/Command | Disengaged cave seal 22594 | -1/Command | Zionites emerged from the dark tunnel 22596 | -1/Command | Retrieved Zion intel report: Active Garrisons 22632 | -1/Command | Retrieved Zion intel report: Prototype Schematics 22703 | -1/Command | Found Molecular Scythe 22731 | -1/Command | Spotted B-99 Colossus 22750 | -1/Command | Allies destroyed B-99 Colossus 22879 | -1/Command | High security lockdown imminent 22959 | -1/Command | High security lockdown engaged 23064 | -1/Command | Build established: Scavenger-Executioner 23069 | -1/Command | Found Molecular Scythe 23135 | -1/Command | Spotted Investigator 23158 | -1/Command | Allies destroyed Investigator 23178 | -1/Command | Found Prototype Launcher 23215 | -1/Command | Found Zio. Weapon Casing 23234 | -1/Command | Found Zio. Heavy Carapace 23253 | -1/Command | Spotted Executioner 23253 | -1/Command | Spotted Striker 23253 | -1/Command | Spotted Striker 23254 | -1/Command | Spotted Striker 23254 | -1/Command | Spotted Striker 23254 | -1/Command | Spotted Striker 23254 | -1/Command | Spotted Striker 23254 | -1/Command | Spotted Striker 23254 | -1/Command | Identified Containment Facilitator 23263 | -1/Command | Released all parts (13) 23284 | -1/Command | Core integrity fell below 50% 23289 | -1/Command | Lost 4 parts (2u2w) 23441 | -1/Command | Spotted Alpha 7 23441 | -1/Command | Spotted Alpha 7 23441 | -1/Command | Spotted Striker 23441 | -1/Command | Spotted Striker 23441 | -1/Command | Spotted Executioner 23441 | -1/Command | Spotted Executioner 23441 | -1/Command | Spotted Executioner 23441 | -1/Command | Spotted Executioner 23451 | -1/Command | Spotted B-99 Colossus 23453 | -1/Command | Core integrity fell below 20% 23466 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 23429_ ALERT: Heavy assault forces dispatched. 23431_ OB| M27IWOUCEK5>DAULTGXHUSV 23440_ W-44 Eye sends out distress signal. 23444_ Knocked back. 23449_ Slug penetrates Wall. 23450_ Adv. Reaction Control System destroyed. 23452_ System corrupted: Energy discharge (-39). 23452_ Terminal disabled. 23452_ Slug penetrates Wall. 23453_ Knocked back. 23455_ Slug penetrates Alpha 7. 23455_ Slug penetrates Wall. 23455_ Penetrated by Slug. 23455_ Slug penetrates Door. 23455_ Penetrated by Slug. 23456_ Slug penetrates Striker. 23456_ Slug penetrates K-01 Serf. 23456_ K-01 Serf destroyed. 23456_ Penetrated by Slug. 23456_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????# ?# ########????##### | | ????????????# ?# + # | | ????????????? "" # # # | | ??????????????""" # +?? "" # | | ?????????????"""" " ######????"" # | | ????????????# "" " =%#??????????? ?# | | ????????????# " #?????????????# " | | ????????????# " #?????????????# " | | ????????????# "" " #?????????????# ? | | ?????????????"""" # #??????????????####??# | | ??????????????""" # #????????????????????? | | ????????????? "" * + #????????????????????? | | ????????????# # #????????????????????? | | ????????????# ?# #????????????????????? | | ????????????#######""### ######????????????? | | ?????????????# # +???????????????? | | ?????????????# " % =#???????????????? | | ?????????????# # +???????????????? | | ?????????????# # % % #??????????????#? | | ?????????????# ! ##;;;;;;###???????????????? | | ?????????????# | # % #??????????????### | | ??????????#########+#### o !#??????????????# | | ??????????+ ## #??????????????# | | ??????????+ ## #??????????????# | | ??????????+ ## K #??????????????## | | ??????????+ ## @ #?????###???????# | | ??????????+ ##;##############"######### | | ??????????####### % % | | ????????????????# #####"""%## #####+ | | ????????????????# #???# #### #???# | | ????????????????# #???####??# #???# | | ????????????????# #???????###+##### | | ????????????????########+####+###???????#! ## | | ??????????????????????? ? ????????# ## | | ??????????????????????? ??????# *! ## | | ??????????????????????# #????# *!!## | | ??????????????????????# #???# *!!## | | ??????????????????????# ##???# ## | | ??????????????????????# #????######### | | ??????????????????????# ![ #????????????# | | ??????????????????????# "" "" [[ #????????????# | | ??????????????????????# ""T"" [ #????????????## | | ??????????????????????# """ #?????????????? | | ??????????????????????# ? ? #?????????????? | | ??????????????????????# ????? #?????????????? | | ???????????????????????##?????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 67 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 1300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 82 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Deuterium Engine | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Sword | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Cld. Proton Cannon | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Impact Mace | -4/Factory | Z-intel Adv. Thermal Defense Suite | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Antimatter Cannon | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Imp. Power Shielding | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Particle Charger | -4/Factory | Z-intel Force Field | -4/Factory | Z-intel Adv. Medium Treads | -4/Factory | Z-intel Adv. Hardlight Generator | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Adv. Signal Interpreter | -4/Factory | Z-intel Myomer Leg | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Lgt. Angular Momentum Engine | -4/Factory | Z-intel Recalibrator | -4/Factory | Z-intel Thermal Shield | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel Imp. Antigrav System | -4/Factory | Z-intel System Guard | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Imp. Coolant Injector | -4/Factory | Z-intel Recoil Nullifier | -4/Factory | Z-intel Micro-nuke Launcher | -4/Factory | Z-intel Hvy. Pick | -4/Factory | Z-intel Imp. Hacking Suite | -4/Factory | Z-intel Phase Shifter | -4/Factory | Z-intel Adv. Melee Analysis Suite | -4/Factory | Z-intel Adv. Shield Generator | -3/Testing | Z-intel Imp. Thermal Shield | -3/Testing | Z-intel Power Sword | -3/Testing | Z-intel Point Defense Array | -3/Testing | Z-intel Lgt. Particle Reactor | -3/Testing | Z-intel Imp. Shield Generator | -3/Testing | Z-intel Com. HERF Cannon | -3/Testing | Z-intel Imp. Weapon Shielding | -3/Testing | Z-intel Imp. Heavy Treads | -3/Testing | Z-intel Arm. Medium Treads | -3/Testing | Z-intel Adv. Launcher Guidance Computer | -3/Testing | Z-intel Antimissile System | -3/Testing | Z-intel Arm. Heavy Treads | -3/Testing | Z-intel Shock Maul | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Com. Particle Reactor | -3/Testing | Z-intel Thunder Hammer | -3/Testing | Z-intel Exp. Flexi-carbon Leg | -3/Testing | Z-intel Adv. Remote Shield | -3/Testing | Z-intel Hvy. Hardcell Cannon | -3/Testing | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Gravity Neutralizing Apparatus | -3/Testing | Z-intel Com. Mass Driver | -3/Testing | Z-intel Cld. Impulse Thruster | -3/Testing | Z-intel Enh. Armored Heavy Treads | -2/Research | Z-intel Hvy. Tesla Rifle | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Research | Z-intel Adv. Energy Well | -2/Research | Z-intel Vibroblade | -2/Research | Z-intel Hellfire Missile Launcher | -2/Research | Z-intel Exp. Biometal Heavy Treads | -2/Research | Z-intel Exp. Cooling System | -2/Research | Z-intel Cld. Q-thruster | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Exp. Melee Analysis Suite | -2/Research | Z-intel Com. Linear Accelerator | -2/Research | Z-intel Adv. Weight Redist. System | -2/Research | Z-intel Hvy. Treads | -2/Research | Z-intel Field Propulsion Array | -2/Research | Z-intel Imp. Transmission Jammer | -2/Research | Z-intel Antigrav Array | -2/Research | Z-intel Particle Reactor | -2/Research | Z-intel Med. Reflective Plating | -2/Research | Z-intel Linear Accelerator | -2/Research | Z-intel Force Booster | -2/Research | Z-intel Maneuvering Thrusters | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Imp. Core Analyzer | -2/Research | Z-intel Adv. Integration Mediator | -2/Research | Z-intel Hdn. Centrium Leg | -1/Command | Z-intel Exp. Force Field | -1/Command | Z-intel Hvy. Proton Cannon | -1/Command | Z-intel Thermal Barrier | -1/Command | Z-intel Exp. Reclamation Unit | -1/Command | Z-intel Exp. Gyrokinetic Inverter | -1/Command | Z-intel Exp. Shield Generator | -1/Command | Z-intel Neutron Missile Launcher | -1/Command | Z-intel Exp. Q-thruster | -1/Command | Z-intel Imp. Matter Compressor | -1/Command | Z-intel Cld. Antigrav System | -1/Command | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-10 Processor | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel B-60 Warrior | -3/Testing | Z-intel K-01 Serf | -3/Testing | Z-intel E-15 Imp | -3/Testing | Z-intel G-73 Enforcer | -2/Research | Z-intel A-02 Transporter | -2/Research | Z-intel M-30 Cleanser | -2/Research | Z-intel R-06 Scavenger | -2/Research | Z-intel Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Exp. Sensor Array | x1 | -3/Testing Cmb. Antigrav System | x2 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ImpactGatlingMaul Manual? 0 Play Time 04:12:05 Cumulative 198.3 hours Start 2021.06.13 @ 21:27:00 End 2021.06.18 @ 11:17:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 156 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6babdfa8-88bc-436d-837d-cb7c7d4b2b3a