Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 19:02:27 Player: Necroptosis Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (101) 505 Value Destroyed (5521) 5521 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (6260) 6260 TOTAL SCORE: 21486 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 61 Follower Combat Kills 1086 Entered Garrisons 1400 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -587 Cogmind --------- Core Integrity 0/1300 Matter 133/300 Energy 100/100 System Corruption 9% Temperature Cool (46) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Wheel Relay Coupler [Grunt] (41) Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Armor Integrity Analyzer Backup Plating III Advanced Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- KE Penetrator Power Maul > --- INVENTORY -------- Particle Reactor Relay Coupler [Sentry] Phase Cannon Railgun Advanced Assault Cannon Magnetic Acceleration Cannon Missile Launcher Remote Datajack Remote Datajack Lance [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Relay Coupler [Swarmer] Device Improved Cooling System Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [Swarmer] Protection Propulsion Shielding Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Slots Evolved 14 | . . . . . 4 . 2 . . . 2 . 2 . . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . 1 . . . 1 . . . . . . . 1 . . . . Utility 8 | . . . . . 2 . 1 . . . 1 . 2 . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 7 10 1 4 1 18 28 20 8 6 23 7 3 14 5 27 14 . 5 2 8 1 . 2 Power 10 | 1 1 . . . 1 2 . . 1 . . 1 . . 1 1 . . . . . . 1 Engine 4 | 1 1 . . . . 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Propulsion 52 | 2 1 . . . 5 6 11 . 2 5 1 1 3 . 9 3 . 2 . . 1 . . Treads 15 | 2 1 . . . 3 . . . . 2 . . 1 . 6 . . . . . . . . Leg 15 | . . . . . 1 4 3 . 1 3 . 1 . . . . . 2 . . . . . Wheel 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . Hover 18 | . . . . . 1 2 7 . 1 . 1 . 2 . 1 3 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 44 | 2 1 . . 1 4 3 2 1 2 3 3 1 3 2 7 4 . 1 2 2 . . . Device 14 | 1 . . . 1 1 2 . . . . . . 1 1 4 2 . . 1 . . . . Storage 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . Processor 8 | . . . . . 2 . 1 . . . 1 . 1 . 1 1 . . 1 . . . . Hackware 12 | . . . . . 1 1 . 1 . 2 1 1 . 1 . 1 . 1 . 2 . . . Protection 8 | . 1 . . . . . 1 . 1 1 1 . 1 . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 7 1 4 . 8 17 7 7 1 15 3 . 8 3 10 6 . 2 . 6 . . 1 Energy Gun 22 | 2 4 . . . . 7 4 . . 4 . . 1 . . . . . . . . . . Energy Cannon 7 | . . . . . . 2 . . . 1 . . . . . 3 . . . . . . 1 Ballistic Gun 17 | . 2 1 2 . 5 1 . . . 1 . . 2 2 1 . . . . . . . . Ballistic Cannon 15 | . . . . . . . 1 3 . 2 1 . . . 3 1 . 1 . 3 . . . Launcher 5 | . . . . . . 1 1 . . . . . 1 . 1 1 . . . . . . . Special Weapon 13 | . . . . . . . . 2 . 3 . . 1 1 1 1 . 1 . 3 . . . Impact Weapon 23 | . . . . . 3 4 1 2 1 4 2 . 3 . 3 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 5 | . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Parts Lost 73 | . 3 . . . 2 9 4 4 . 4 4 1 8 . 11 17 . . . 1 . 2 3 Power 6 | . . . . . 1 . . 1 . . . . . . 1 2 . . . . . . 1 Propulsion 33 | . . . . . 1 4 1 2 . 3 2 1 4 . 5 8 . . . 1 . 1 . Utility 21 | . 1 . . . . 1 1 . . 1 2 . 3 . 5 4 . . . . . 1 2 Weapon 13 | . 2 . . . . 4 2 1 . . . . 1 . . 3 . . . . . . . Highest Loss Streak 11 | . 1 . . . 1 4 2 3 . 3 2 1 3 . 8 11 . . . 1 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 97 95 91 97 97 96 91 88 85 78 71 84 61 29 36 49 52 42 34 32 Engine 4 | . 14 14 14 14 7 6 7 6 . . . . . . . . . . . . . . . Core 1 | . . . . . 1 2 . . 7 7 6 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 5 5 1 . . . . . . 2 Treads 13 | . 27 28 28 28 25 9 . . . 7 10 6 4 5 19 6 . . . . . . . Leg 6 | . . . . . 6 18 10 . 3 13 19 12 6 . . . . 2 10 9 3 . . Hover 5 | . . . . . . 1 23 37 30 9 . 6 10 11 3 6 . . . . . . . Device 5 | . 4 . . . 8 8 7 7 7 7 6 6 8 6 9 9 . . 3 . . . . Storage 7 | . 14 14 14 14 9 9 7 7 7 7 6 6 5 5 5 1 . . . . . . . Processor 3 | . . . . . 8 . . 7 2 . 1 . 3 5 6 14 17 17 19 16 15 14 13 Hackware 11 | . . . . . 9 17 15 15 15 17 19 20 11 17 13 6 11 15 15 20 21 16 12 Protection 4 | . 9 14 14 11 . . 5 . 4 3 3 6 4 . 2 1 . . . . . . . Energy Gun 4 | . 19 4 . . . 12 10 1 . 5 . . 4 . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 1 . . 1 6 6 . . . . . . . . . . 2 Ballistic Gun 6 | . 7 23 24 28 14 . . . . . . . 2 . 5 . . . . . . . . Impact Weapon 2 | . . . . . 3 1 2 3 6 2 5 6 2 . 2 1 . . . . . . . Peak Build Rating 76 | 7 7 8 8 16 29 43 47 44 44 44 52 58 74 63 76 68 23 31 37 41 37 34 60 Average Rating 36 | 4 6 7 8 8 24 33 40 41 42 36 45 54 65 52 64 49 23 25 35 37 31 32 47 On Entrance 32 | . 7 7 8 8 8 29 43 41 34 44 42 52 58 51 63 68 23 23 30 37 31 34 27 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 15 15 13 13 13 17 30 37 31 33 35 40 51 51 56 58 43 . 9 1 6 . . 23 Greatest Support 171 | 40 40 40 40 40 63 51 43 39 32 42 42 30 31 22 171 22 3 3 3 3 7 7 3 Greatest Overweight (x) 7 | . . . . . . 1 3 1 1 2 1 2 2 2 4 4 . 2 . 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 1 . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 6 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 8 8 8 8 8 8 10 10 10 10 10 9 10 10 5 5 4 5 5 5 5 Average Carried 8 | 3 7 7 7 7 7 7 7 7 8 10 9 9 9 9 9 6 5 4 4 4 5 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 6 7 8 8 8 8 7 8 8 10 10 10 10 10 9 10 5 5 4 4 5 5 5 4 Class Distribution -------------------- 46% | Bothacker-Mutant 33% | Mutant 13% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Matter Collected 3192 | 254 37 100 . 62 252 319 210 174 53 375 77 140 149 . 652 238 . 2 . . . . 98 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3845 | 24 396 43 . 34 220 628 270 17 53 346 205 306 322 . 726 255 . . . . . . . Parts 209 | 3 23 3 . 3 9 26 16 2 4 29 8 14 19 . 34 16 . . . . . . . Haulers Intercepted 4 | . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Combat Hostiles Destroyed 73 | . 7 3 . 1 4 16 5 1 . 8 3 5 5 . 10 5 . . . . . . . Melee 12 | . . . . . . . 1 . . . . 1 . . 6 4 . . . . . . . Guns 29 | . 6 3 . 1 4 5 . . . 4 . . 5 . 1 . . . . . . . . Cannons 15 | . . . . . . 6 1 1 . 2 2 2 . . . 1 . . . . . . . AOE 11 | . . . . . . 3 3 . . 2 . . . . 3 . . . . . . . . Classes Destroyed 16 | 1 3 1 . . 1 3 3 . . 1 1 . . . 2 . . . . . . . . Worker 8 | . . . . . . . 1 . 1 . . . 1 . 5 . . . . . . . . Builder 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . Tunneler 4 | 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . Hauler 4 | . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 12 | . . 3 . . . 3 . . . 3 . . 3 . . . . . . . . . . Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Grunt 27 | . 7 . . 1 4 2 2 1 . . . 3 . . 5 2 . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . Sentry 5 | . . . . . 1 2 . . . . . . 1 . 1 . . . . . . . . Specialist 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 . . . 1 2 1 . . 1 . . . . . . . . Programmer 16 | . . . . . . 5 2 . . . 1 1 2 . 2 3 . . . . . . . Best Kill Streak 6 | 1 2 3 . 1 1 4 3 1 1 3 3 2 3 . 6 2 . . . . . . . Combat Bots Only 4 | . 2 3 . 1 1 4 3 1 . 3 1 2 2 . 3 2 . . . . . . . Max Kills in Single Turn 5 | 1 1 1 . 1 1 2 2 1 1 2 1 1 1 . 5 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . . 1 . . . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Hostile Shots Fired 835 | . 51 12 . 4 26 101 25 25 . 27 46 18 75 . 105 141 . 10 . 26 . 57 86 Missed 267 | . 10 3 . 2 8 30 7 5 . 9 14 3 17 . 29 45 . 6 . 14 . 30 35 Damage Taken 11322 | . 501 87 . 22 276 1559 486 371 . 521 629 284 1066 . 1441 1931 . 73 . 180 . 674 1221 Core 2781 | . 101 . . . 48 275 16 43 . 115 79 . 55 . 134 536 . . . 75 . 580 724 Absorbed by Shields 222 | . . . . . . . . . . . . . . . 222 . . . . . . . . Redirected to Shielding 46 | . 33 10 . 3 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 59 . 41 . . . 75 . 90 . . . . . 27 . . 93 . . Volleys Fired 316 | 4 42 8 . 6 15 39 22 17 . 38 25 10 22 8 35 15 . 1 . 8 . . 1 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 1 1 2 1 2 2 . 1 . 1 . . 1 Hottest 133 | 80 80 60 . 40 50 126 120 101 . 120 120 120 129 5 68 133 . 48 . 48 . . 85 Shots Fired 464 | 8 81 16 . 12 30 60 41 19 . 49 25 10 35 8 44 16 . 1 . 8 . . 1 Gun 302 | 8 81 16 . 12 30 42 36 1 . 25 . . 33 . 18 . . . . . . . . Cannon 113 | . . . . . . 16 4 12 . 11 25 10 . . 17 11 . 1 . 5 . . 1 Launcher 14 | . . . . . . 2 1 . . . . . . . 6 5 . . . . . . . Special 35 | . . . . . . . . 6 . 13 . . 2 8 3 . . . . 3 . . . Kinetic 159 | . 13 8 . 12 30 . 2 12 . 10 10 . 13 . 35 8 . 1 . 5 . . . Thermal 125 | . 7 8 . . . 58 2 . . 1 15 10 20 . . 3 . . . . . . 1 Explosive 14 | . . . . . . 2 1 . . . . . . . 6 5 . . . . . . . Electromagnetic 131 | 8 61 . . . . . 36 1 . 25 . . . . . . . . . . . . . Robot Hit Streak 32 | 6 10 2 . 5 8 32 22 4 . 9 20 30 10 4 7 4 . . . 3 . . . Robot Miss Streak 7 | 1 3 3 . 1 7 1 2 2 . 4 . . 3 1 4 3 . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 358 | 6 49 8 4 10 21 55 27 11 2 27 17 12 26 5 42 33 . . . 3 . . . Core Hits 172 | 1 19 5 . 4 12 21 14 3 1 24 6 5 13 . 30 13 . . . . . . 1 Critical Kills 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 13 | 1 2 . . . . 2 . . 1 . . 1 . . 3 3 . . . . . . . Burn 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Corrupt 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . 1 . . 1 . . 1 1 . . . . . . . Impale 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . Melee Attacks 182 | . . . 4 . 16 7 9 4 2 16 19 17 11 . 35 42 . . . . . . . Impact 116 | . . . . . 16 7 9 4 2 16 19 17 11 . 13 2 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 62 | . . . . . . . . . . . . . . . 22 40 . . . . . . . Sneak Attacks 16 | . . . 4 . . . 1 . 2 . 2 . 1 . 5 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . Damage Inflicted 10585 | 77 658 77 . 80 380 1531 753 133 255 600 792 475 874 . 2536 1353 . . . . . . 11 Guns 3490 | 77 658 77 . 80 380 705 209 . . 299 . . 796 . 209 . . . . . . . . Cannons 1953 | . . . . . . 602 30 133 . 121 573 360 . . . 134 . . . . . . . Explosions 2303 | . . . . . . 224 375 . . 180 . . . . 1190 334 . . . . . . . Melee 2824 | . . . . . . . 139 . 255 . 219 115 78 . 1133 885 . . . . . . . Ramming 15 | . . . . . . . . . . . . . . . 4 . . . . . . . 11 Kinetic 1435 | . 60 13 . 80 380 . 30 133 . 84 . . 312 . 209 134 . . . . . . . Thermal 3661 | . 44 64 . . . 1307 . . . 217 573 360 484 . 612 . . . . . . . . Explosive 1511 | . . . . . . 224 375 . . . . . . . 578 334 . . . . . . . Electromagnetic 1139 | 77 554 . . . . . 209 . . 299 . . . . . . . . . . . . . Impact 1296 | . . . . . . . 139 . 255 . 219 115 78 . 446 44 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1528 | . . . . . . . . . . . . . . . 687 841 . . . . . . . Highest Corruption 30 | . . . . . . 8 2 2 2 2 7 7 . . 20 30 30 30 . . . 4 9 Average Corruption 8 | . . . . . . 7 1 2 2 2 7 7 . . 18 26 30 30 . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . . . . . . 21 4 4 4 17 17 39 . . 15 29 . 8 . . . 5 5 Message Errors 38 | . . . . . . 6 1 1 1 6 7 8 . . 2 4 . 1 . . . . 1 Matter Fused 43 | . . . . . . 4 1 1 1 1 3 14 . . 5 9 . 4 . . . . . Heat Flow Errors 23 | . . . . . . 4 2 2 2 . 2 5 . . . 2 . . . . . 2 2 Energy Discharges 22 | . . . . . . 1 . . . 4 2 4 . . 4 4 . . . . . 3 . Parts Rejected 4 | . . . . . . 1 . . . . . . . . 1 2 . . . . . . . Data Loss (minor) 21 | . . . . . . 3 . . . 2 2 6 . . 2 5 . 1 . . . . . Data Loss (major) 7 | . . . . . . 1 . . . 2 . 2 . . 1 . . . . . . . 1 Misfires 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . Alerts 4 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 822 | . . . . . . 25 86 . 94 41 211 9 . . 253 103 . . . . . . . Projectiles 63 | . . . . . . 21 . . . . 42 . . . . . . . . . . . . Explosions 118 | . . . . . . 4 . . . 41 . . . . 73 . . . . . . . . Melee 641 | . . . . . . . 86 . 94 . 169 9 . . 180 103 . . . . . . . Knockbacks 6 | . . . . . . . . . 1 . 3 . . . . 2 . . . . . . . Impact 4 | . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . . . . 111 . . . . . 36 . . . . . . 5 Shots 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | 36 276 40 . 259 1 479 251 231 196 12 180 246 3 . . 158 . . . . . 218 165 Average Temperature 78 | 20 76 18 . 133 1 138 83 91 87 9 36 56 3 . . 62 . . . . . 96 86 Received Heat Transfer 1699 | . 276 9 . 12 126 261 9 117 . . . 63 45 . 151 207 . 36 . 9 . 27 351 Effects 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . . . 1 . 2 1 . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 9 | 1 2 . . . . . 3 . . . 1 . . . 2 . . . . . . . . Impact Corruptions 16 | . . . . . . . 1 . 3 . 8 1 . . 2 1 . . . . . . . Robots Melted 4 | . . . . . . 2 . . . . 1 1 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 2 . . . . 1 1 . . . . . . . . . . . Parts Melted 26 | . . . . . . 16 . . . 1 4 3 1 . 1 . . . . . . . . Heat Transferred 6280 | . 100 150 . . . 2658 . . . 330 1200 800 592 . 450 . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Peak Influence 1660 | 5 214 50 . 88 125 458 396 308 170 639 339 385 294 78 427 246 128 167 77 133 64 98 1660 Initial 335 | . 3 27 . . 33 11 240 87 158 119 335 58 201 78 54 58 128 89 77 53 64 33 54 Average 169 | 1 65 24 . 84 55 229 246 199 165 312 166 135 197 78 155 97 128 114 77 108 64 59 1619 Maximum Alert Level 5 | . 1 . . . . 2 1 1 . 2 1 1 1 . 2 1 . . . . . . 5 Low Security (%) 67 | 100 99 100 . 100 100 43 26 50 100 20 60 71 39 100 58 92 100 100 100 100 100 100 . Level 1 26 | . . . . . . 41 73 49 . 48 39 28 60 . 35 7 . . . . . . . Level 2 4 | . . . . . . 15 . . . 31 . . . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 32 | . 1 1 . . 2 . 5 . . . 3 . 2 . 5 . . . . . . 1 12 Investigation 5 | . 1 1 . . . . 1 . . . 2 . . . . . . . . . . . . Extermination 6 | . . . . . . . 2 . . . 1 . 2 . 1 . . . . . . . . Reinforcement 8 | . . . . . 2 . 2 . . . . . . . 3 . . . . . . 1 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Distress Signals 15 | . 5 . . . 5 . . . . . . . 4 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 17 4 . 3 11 16 8 12 . 28 3 5 11 6 14 13 . 11 . 5 . 12 41 Peak Tracking Total 33 | . 4 3 . 3 3 4 3 4 . 7 2 1 11 2 3 5 . 7 . 3 . 10 33 Tactical Retreats 19 | . 5 . . . 1 1 . 1 . 1 . . 2 . . 3 . 1 . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Traps Triggered 21 | . 4 . . . . 2 3 . . 6 1 2 1 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Machines Disabled 35 | . . . . 1 1 2 3 4 . 4 . 1 3 . 11 2 . . . 2 . . 1 Max in Single Turn 11 | . . . . . 1 1 1 1 . 1 . 1 1 . 11 1 . . . 1 . . 1 Garrison Relay 8 | . . . . . . 2 . 1 . 2 . 1 . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Machines Accessed 38 | . 6 1 2 . 2 1 9 1 1 . 4 1 1 . 5 1 1 . 1 . . 1 . Terminals 22 | . 6 . . . 1 1 6 1 . . 2 1 . . 2 1 . . . . . 1 . Fabricators 4 | . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Total Hacks 78 | . 15 1 2 . 5 1 24 3 1 . 8 2 2 . 9 1 1 . 1 . . 2 . Successful 43 | . 9 1 2 . 3 1 11 1 1 . 5 1 . . 5 1 1 . 1 . . . . Failed 35 | . 6 . . . 2 . 13 2 . . 3 1 2 . 4 . . . . . . 2 . Catastrophic 10 | . 1 . . . 2 . 4 . . . . . 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 9 . 1 . 3 . 9 . . . 2 . . . 3 . . . . . . . . Terminals 53 | . 15 . . . 4 1 15 3 . . 5 2 . . 5 1 . . . . . 2 . Fabricators 8 | . . . . . . . 3 . . . 2 . 2 . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . . . 2 . 1 . 1 . . . . Terminal Hacks 17 | . 4 1 2 . . 1 2 1 . . 3 1 . . 1 1 . . . . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . 1 . . . . 1 1 . . . . 1 . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . 1 . . . 1 . . . . . . . . Network Status 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . . . 2 . 1 . 1 . . . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 5 . . . 2 . 2 . . . . . . . 1 . . . . . . . . Terminals 10 | . 5 . . . 2 . 2 . . . . . . . 1 . . . . . . . . Botnet 4 | . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . Skim 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . . . 1 . 8 1 . . 2 1 1 . 3 1 1 . 1 . . 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 157 | . . . . . . . . . . . 81 . . . 76 . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . 2 . . . 5 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . Coupler Efficiency 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 32 | . . . 4 . . . . 4 . 7 . 1 2 6 4 . . . . 3 . 1 . Non-combat 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . Combat 28 | . . . 1 . . . . 4 . 7 . 1 2 6 3 . . . . 3 . 1 . Autooverrided 4 | . . . . . . . . . . . . 1 1 . 1 . . . . . . 1 . Robot Hacks Applied 29 | . . . 4 . . . . 4 . 8 . . 1 6 3 . . . . 3 . . . parse_system 5 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . ignore_targets 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . amplify_resonance 5 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . streamctrl_high 5 | . . . . . . . . 2 . 2 . . 1 . . . . . . . . . . formatsys_high 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . Relay Couplers Released 28 | . . . . . . 6 . 4 . 6 . 3 . . . 5 . . . 4 . . . Machine Destruction 28 | . . . . . . 6 . 4 . 6 . 3 . . . 5 . . . 4 . . . Attached 10 | . . . . . . . . 1 . 2 1 1 . 1 . 1 . 1 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Total Allies 38 | . . 3 . . . . . 4 . 15 2 1 2 1 4 . . 2 . 3 . 1 . Largest Group 5 | . . 3 3 3 2 . . 2 . 5 2 1 1 1 1 . . 2 . 2 . . . Highest-Rated Group 175 | . . 40 40 40 24 . . 175 . 82 16 29 12 31 29 . . 142 . 98 . . . Highest-Rated Ally 95 | . . 16 16 16 16 . . 95 . 24 8 29 12 31 29 . . 80 . 49 . . . Total Orders 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . STAY 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Ally Attacks 237 | . . . . 19 12 . . 23 . 92 . . 4 52 14 . . 14 . 7 . . . Total Damage 4570 | . . . . 230 140 . . 704 . 1399 . . 31 888 229 . . 532 . 417 . . . Kills 35 | . . . . 2 2 . . 8 . 19 . . . 1 1 . . 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Turns Passed 13040 | 121 976 1268 432 254 1236 702 982 272 160 1160 706 1217 760 126 1305 494 9 135 41 178 75 208 223 Spaces Moved 7926 | 60 350 692 262 146 609 361 994 283 196 548 438 499 403 72 624 252 17 195 55 245 118 359 148 Core 925 | 2 . . . . . . . . . . . . . . . 92 17 195 55 245 109 62 148 Treads 2003 | 58 350 692 262 146 168 . . . . 30 . . . . 297 . . . . . . . . Legs 1607 | . . . . . 441 361 102 . . 253 421 20 9 . . . . . . . . . . Wheels 535 | . . . . . . . 259 . . . . . . . 194 82 . . . . . . . Hover 2550 | . . . . . . . 633 283 196 265 17 479 394 72 133 78 . . . . . . . Flight 306 | . . . . . . . . . . . . . . . . . . . . . 9 297 . Fastest Speed 44 | 50 160 160 160 160 120 120 44 44 48 110 110 150 121 136 95 50 50 50 50 50 45 45 50 Average Speed 118 | 156 160 160 160 160 131 120 76 45 67 123 115 172 156 151 164 88 50 52 50 51 49 45 142 Slowest Speed 400 | 160 160 160 160 160 160 190 190 116 118 270 190 200 260 196 320 150 50 150 50 100 50 50 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Exploration Rate (%) 33 | 4 67 98 63 51 43 45 31 30 7 55 13 52 9 72 16 35 1 28 2 30 4 22 21 Regions Visited 23 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 87 | . . . . . 16 3 6 1 . 7 24 3 10 . 16 1 . . . . . . . Terrain Destroyed 222 | . . . . . 16 17 39 1 . 22 24 3 12 . 55 33 . . . . . . . Melee 68 | . . . . . 16 3 6 1 . 7 17 3 10 . 4 1 . . . . . . . Projectile 23 | . . . . . . . . . . . 7 . 2 . 14 . . . . . . . . AOE 131 | . . . . . . 14 33 . . 15 . . . . 37 32 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Qua Total 10760 | 76 686 839 271 158 984 549 1154 400 218 949 576 818 471 84 797 439 17 226 67 290 133 398 160 Wait 1894 | . 278 135 . 3 311 95 93 83 6 221 83 266 20 . 68 113 . 24 10 25 14 42 4 Move 7902 | 59 349 691 261 145 609 360 994 282 196 547 437 498 403 71 624 251 17 194 55 244 117 350 148 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Pick Up 59 | 6 5 2 1 . 5 5 4 3 5 3 3 5 1 . 6 2 . . . 1 . 1 1 Fast Attach 92 | 7 5 1 . 1 9 7 12 1 2 6 3 1 6 1 16 7 . 2 2 1 1 . 1 Attach 33 | . 4 . . . 3 5 2 1 2 . 1 . 1 1 1 5 . 3 . 3 . . 1 Detach 12 | . 1 . . 1 . 1 1 . . . . . . . . 3 . 2 . 3 . . . Swap 89 | . 1 . 4 . 6 16 6 6 2 17 3 2 7 3 10 2 . . . 4 . . . Drop 63 | . 1 2 1 2 10 6 11 3 3 4 2 6 . . 7 1 . . . 1 1 1 1 Fire 316 | 4 42 8 . 6 15 39 22 17 . 38 25 10 22 8 35 15 . 1 . 8 . . 1 Melee 174 | . . . 4 . 16 7 9 4 2 16 19 17 11 . 29 40 . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Escape Stasis 61 | . . . . . . 5 . . . 43 . 13 . . . . . . . . . . . Rewire 54 | . . . . . . . . . . 54 . . . . . . . . . . . . . Trap 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 4 exits: Fac x3 / *Fac) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory -5/Waste -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Quarantine History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 5) 404 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Discovered new exit (range 12) 678 | -10/Materials | Discovered new exit (range 16) 813 | -10/Materials | Loaded intel: 30 non-interactive machine locations 873 | -10/Materials | Learned Storage stockpile data 923 | -10/Materials | Identified exit to Materials 996 | -10/Materials | Learned Storage security intel 1016 | -10/Materials | Learned location of Mines (-10) 1045 | -10/Materials | Learned location of 1 exit from Storage 1098 | -10/Materials | Entered Mines 1098 | -10/Mines | Discovered exit to Materials (range 12) 1342 | -10/Mines | Met a Derelict shopkeep closing up shop 1471 | -10/Mines | Found a hidden stash of uninstalled traps 1513 | -10/Mines | Discovered exit to Materials (range 8) 1632 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2356 | -10/Mines | Discovered new exit (range 5) 2366 | -10/Mines | Entered Exiles 2366 | -10/Exiles | Accompanied by 3 allies 2405 | -10/Exiles | Met 8R-AWN 2434 | -10/Exiles | Met EX-HEX 2547 | -10/Exiles | Met EX-BIN 2568 | -10/Exiles | Aligned with FarCom system 2569 | -10/Exiles | Given EX-Vault access code 2608 | -10/Exiles | Opened EX-Vault 2618 | -10/Exiles | Found Gui. Plasma Cannon 2652 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2699 | -10/Exiles | Met EX-DEC 2705 | -10/Exiles | Learned location of Zion (-6) 2782 | -10/Exiles | Discovered new exit (range 10) 2798 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2798 | -10/Exiles | Entered Mines 2798 | -9/Mines | Accompanied by 3 allies 2907 | -9/Mines | Learned Materials emergency access door positions 2936 | -9/Mines | Learned location of 1 exit from Lower Caves 3011 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3015 | -9/Mines | Found Prototype Device 3015 | -9/Mines | Identified Exp. Sensor Array 3033 | -9/Mines | Discovered new exit (range 11) 3052 | -9/Mines | Entered Materials 3052 | -8/Materials | Accompanied by 2 allies 3052 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4126 | -8/Materials | Discovered new exit (range 16) 4288 | -8/Materials | Identified exit to Garrison 4288 | -8/Materials | Entered Garrison 4294 | -8/Garrison | Discovered new exit (range 7) 4296 | -8/Garrison | Crushed by falling debris 4356 | -8/Garrison | Lost 4 parts (1n1u2w) 4410 | -8/Garrison | Triggered checkpoint 4433 | -8/Garrison | Garrison Relay disabled 4500 | -8/Garrison | Triggered checkpoint 4593 | -8/Garrison | Core integrity fell below 50% 4708 | -8/Garrison | Triggered checkpoint 4795 | -8/Garrison | Discovered new exit (range 12) 4845 | -8/Garrison | Build established: Scavenger-Mutant 4909 | -8/Garrison | Garrison Relay disabled 4966 | -8/Garrison | Installed Relay Interface Framework 4990 | -8/Garrison | Entered Factory 4990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5502 | -7/Factory | Discovered new exit (range 9) 5762 | -7/Factory | Fabricated Adv. Medium Treads? 5830 | -7/Factory | Build established: Hacker-Mutant 5865 | -7/Factory | Discovered new exit (range 9) 5972 | -7/Factory | Identified exit to Garrison 5972 | -7/Factory | Entered Garrison 5985 | -7/Garrison | Found embedded Infiltrators 6009 | -7/Garrison | Triggered checkpoint 6076 | -7/Garrison | Expanded RIF knowledge: Program Shield 6118 | -7/Garrison | Discovered new exit (range 65) 6118 | -7/Garrison | Discovered new exit (range 77) 6118 | -7/Garrison | Discovered new exit (range 35) 6118 | -7/Garrison | Discovered new exit (range 39) 6122 | -7/Garrison | Garrison Relay disabled 6164 | -7/Garrison | Triggered checkpoint 6218 | -7/Garrison | Triggered checkpoint 6220 | -7/Garrison | Triggered checkpoint 6244 | -7/Garrison | Entered Factory 6267 | -7/Factory | Lost 3 parts (1p2n) 6404 | -7/Factory | Identified exit to Garrison 6404 | -7/Factory | Entered Garrison 6436 | -7/Garrison | Build established: Bothacker-Mutant 6442 | -7/Garrison | Triggered checkpoint 6467 | -7/Garrison | Garrison Relay disabled 6626 | -7/Garrison | Triggered checkpoint 6972 | -7/Garrison | Lost 3 allies 7009 | -7/Garrison | Lost 3 parts (2n1u) 7117 | -7/Garrison | Triggered checkpoint 7142 | -7/Garrison | Garrison Relay disabled 7159 | -7/Garrison | Triggered checkpoint 7191 | -7/Garrison | Triggered checkpoint 7205 | -7/Garrison | Discovered new exit (range 14) 7226 | -7/Garrison | Lost 3 allies 7304 | -7/Garrison | Triggered checkpoint 7338 | -7/Garrison | Discovered new exit (range 8) 7470 | -7/Garrison | Lost 4 allies 7472 | -7/Garrison | Triggered checkpoint 7505 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7548 | -7/Garrison | Triggered checkpoint 7564 | -7/Garrison | Entered Factory 7564 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7752 | -6/Factory | Crushed by falling debris 8144 | -6/Factory | Fabricated R-06 Scavenger? 8195 | -6/Factory | Discovered new exit (range 10) 8267 | -6/Factory | Identified exit to Garrison 8270 | -6/Factory | Entered Garrison 8284 | -6/Garrison | Expanded RIF knowledge: Autooverride 8486 | -6/Garrison | Triggered checkpoint 9297 | -6/Garrison | Discovered new exit (range 10) 9396 | -6/Garrison | Garrison Relay disabled 9487 | -6/Garrison | Entered Factory 9487 | -5/Factory | Evolved 2 slots: Utility x2 9996 | -5/Factory | Crushed by falling debris 10196 | -5/Factory | Cargo convoy interrupted 10200 | -5/Factory | Spotted B-75 Beast 10246 | -5/Factory | Lost 3 allies 10247 | -5/Factory | Sucked down chute 10247 | -5/Factory | Entered Waste 10248 | -5/Waste | Met a frightened Derelict 10258 | -5/Waste | Spotted C-40 Crusher 10261 | -5/Waste | Lost 3 parts (1n2u) 10261 | -5/Waste | Spotted C-40 Crusher 10286 | -5/Waste | Spotted C-40 Crusher 10295 | -5/Waste | Spotted C-40 Crusher 10300 | -5/Waste | Spotted C-40 Crusher 10301 | -5/Waste | Spotted C-40 Crusher 10341 | -5/Waste | Discovered new exit (range 16) 10373 | -5/Waste | Entered Factory 11248 | -5/Factory | Fabricated A-15 Conveyor (x1) 11324 | -5/Factory | System corruption reached 10% 11366 | -5/Factory | Lost 8 parts (1p2n5u) 11623 | -5/Factory | Garrison activated, responded to threat 11678 | -5/Factory | Build established: Scavenger-Mutant 11678 | -5/Factory | Identified exit to Garrison 11678 | -5/Factory | Entered Garrison 11763 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 11786 | -5/Garrison | Triggered checkpoint 11854 | -5/Garrison | Core integrity fell below 50% 11864 | -5/Garrison | System corruption reached 30% 11890 | -5/Garrison | Lost 11 parts (2p5n3u1w) 12012 | -5/Garrison | Garrison Relay disabled 12097 | -5/Garrison | Triggered checkpoint 12143 | -5/Garrison | Lost 4 parts (2n1u1w) 12168 | -5/Garrison | Discovered new exit (range 10) 12172 | -5/Garrison | Entered Factory 12181 | -5/Factory | Identified exit to Garrison 12181 | -5/Factory | Entered Garrison 12188 | -5/Garrison | Found embedded Infiltrators 12235 | -5/Garrison | Triggered checkpoint 12295 | -5/Garrison | Triggered checkpoint 12311 | -5/Garrison | Build established: Bothacker-Mutant 12311 | -5/Garrison | Discovered new exit (range 10) 12315 | -5/Garrison | Spotted B-75 Beast 12316 | -5/Garrison | Entered Factory 12316 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12357 | -4/Factory | Identified exit to Garrison 12357 | -4/Factory | Entered Garrison 12379 | -4/Garrison | Garrison Relay disabled 12393 | -4/Garrison | Triggered checkpoint 12425 | -4/Garrison | Spotted B-86 Titan 12472 | -4/Garrison | Triggered checkpoint 12507 | -4/Garrison | Discovered new exit (range 14) 12510 | -4/Garrison | Triggered checkpoint 12524 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 12535 | -4/Garrison | Identified exit to Factory 12535 | -4/Garrison | Entered Factory 12569 | -4/Factory | Discovered new exit (range 12) 12581 | -4/Factory | Discovered new exit (range 15) 12590 | -4/Factory | Identified exit to Upper Caves 12595 | -4/Factory | Identified exit to Research 12610 | -4/Factory | Entered Research 12610 | -3/Research | Evolved 2 slots: Utility x2 12733 | -3/Research | Spotted B-86 Titan 12812 | -3/Research | Discovered new exit (range 14) 12812 | -3/Research | Spotted B-90 Cyclops 12818 | -3/Research | Identified exit to Quarantine 12818 | -3/Research | Entered Quarantine 12819 | -3/Quarantine | Maximum security lockdown engaged 12858 | -3/Quarantine | Found Alien Reactor 12858 | -3/Quarantine | Identified Matter Drive 12998 | -3/Quarantine | Core integrity fell below 50% 13016 | -3/Quarantine | Core integrity fell below 20% 13041 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13009_ G-73 Enforcer unfolds itself. 13009_ G-67 Veteran unfolds itself. 13009_ I-47 Archangel unfolds itself. 13011_ Relay Coupler [Hunter] destroyed. 13011_ Matter Drive destroyed. 13012_ Relay Coupler [Swarmer] severed. 13012_ Relay Coupler [Specialist] blown off. 13012_ Imp. Target Analyzer blown off. 13019_ ALERT: Assault forces dispatched. 13036_ System corrupted: IFF burst signal emitted. 13037_ C-30 ARC bursts open, deploying its payload. 13037_ G-73 Enforcer unfolds itself. 13037_ G-67 Veteran unfolds itself. 13037_ B-74 Champion unfolds itself. 13039_ Armor Integrity Analyzer destroyed. 13039_ System corrupted by crushing effect (+5). 13039_ Slammed into G-67 Veteran. 13041_ Acquired 98 matter. 13041_ Critical hit (Burn: +50). 13041_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????C?????????????????????? | | ?????????????????gg??????????????????????????????? | | ??????????????????g??????????????????????????????? | | ?????????????????????????????C???????????????????? | | ??????????????g??????C?C?????????????????????????? | | ????????????##################???????????????????? | | ????????????#[ #???????????????????? | | ????????????# """"""" #???????????????????? | | ?????????x??#! """"""" #???????????????????? | | ????????????# """"""" #???????????????????? | | ????????????#] e #???????????????????? | | ????????????# ! """"""" m #???????o???????????? | | ????????????# """"""" ! #???????????????????? | | ????????????# """""""bgb #???????????????????? | | ????????????# ! gm #???????????????????? | | ????????????#############@####???????????????????? | | ??????????????????????# gg #?????????????????????? | | ????????? ############# gl #????????????hhh??????? | | ???????? lg#?????????????????????? | | ???????? g #?????????????????????? | | ???????? gg g#?????????????????????? | | ????????? ############# g #?????????????????????? | | ######? ??????????????#g #?????????????????????? | | #? #?????????####g #?????????????????????? | | #? #?????????+ #?????????????????????? | | +? +?????????####gg #?????????????????????? | | # #????????????# i #?????????????????????? | | # #????????????#g #?????????????????????? | | # #????????????# g #?????????????????????? | | ###### #????????????# i #?????????????????????? | | ?????# #????????????#b #?????????????????????? | | ?????#" #????????????#g #?????????????????????? | | ######%%"##############b #?????????????????????? | | "" ^ #?????????????????????? | | " #?????????????????????? | | "%" ^] #?????????????????????? | | """"""######"""""""#### #?????????????????????? | | " ## #??# #?????????????????????? | | ""# ## ##??# #?????????????????????? | | """""%%" #####???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 61 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 162 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -7/Factory | Preloaded R-06 Scavenger | x2 | -6/Factory | Preloaded A-15 Conveyor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedActuatorBox Manual? 0 Play Time 01:37:01 Cumulative 35.2 hours Start 2024.09.22 @ 17:06:42 End 2024.09.22 @ 19:02:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb58bc61-5c30-4d88-9d7f-4bfed0e9529c