Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 18:58:54 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (415) 415 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-90) -90 TOTAL SCORE: 1270 Bonus ------- Follower Combat Kills 35 Friendly Fire -125 Cogmind --------- Core Integrity 48/250 Matter 246/300 Energy 92/100 System Corruption 1% Temperature Hot (292) Movement Treading (480) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (25) --- Improved Ion Engine Light Treads Compact Wheel High-capacity Battery (250) High-capacity Matter Pod (200) Targeting Computer Hacking Suite Particle Gun Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Compact Wheel High-capacity Battery High-capacity Matter Pod Targeting Computer Hacking Suite Particle Gun Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Maul [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | . 15 6 4 2 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 3 . . . Treads 3 | . 3 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 . 2 . Device 1 | . . . 1 . Storage 3 | . 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | . 8 6 2 2 Energy Gun 5 | . 1 1 2 1 Energy Cannon 3 | . 2 1 . . Ballistic Gun 7 | . 5 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 100 70 99 Engine 13 | . 14 14 14 13 Treads 27 | . 27 28 28 28 Device 2 | . . . 5 14 Storage 14 | . 14 14 14 14 Processor 11 | . 13 14 7 . Energy Gun 3 | . 1 2 . 27 Energy Cannon 6 | . 12 . . . Ballistic Gun 11 | . 13 18 . . Impact Weapon 1 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 94 | 13 93 93 94 94 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 21 | . 18 25 25 25 Most Carried 25 | . 20 22 25 23 Average Carried 18 | . 14 21 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 23 | 6 20 22 23 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 767 | 200 309 89 66 103 Remotely . | . . . . . Salvage Created 745 | . 515 51 . 179 Parts 33 | . 24 7 . 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 25 | . 7 4 . 14 Guns 8 | . 4 1 . 3 Cannons 2 | . 2 . . . AOE 14 | . . 3 . 11 Classes Destroyed 9 | . 5 2 . 2 Tunneler 2 | . . 2 . . Hauler 2 | . 2 . . . Recycler 2 | . 1 . . 1 Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 4 | . . 4 . . Grunt 7 | . 7 . . . Zionite 1 | . . . . 1 Assembled 14 | . . . . 14 Best Kill Streak 14 | . 3 4 . 14 Combat Bots Only 14 | . 2 3 . 14 Max Kills in Single Turn 5 | . 1 1 . 5 Gunslinging . | . . . . . Exploded 5 | . . 1 . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 58 | . 20 15 . 23 Missed 16 | . 5 5 . 6 Damage Taken 802 | . 199 133 . 470 Core 202 | . 49 15 . 138 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 47 | . 47 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 65 | . 43 8 . 14 Largest 2 | . 2 2 . 2 Hottest 130 | . 112 85 . 130 Shots Fired 103 | . 67 12 . 24 Gun 79 | . 52 7 . 20 Cannon 15 | . 15 . . . Launcher 9 | . . 5 . 4 Special . | . . . . . Kinetic 53 | . 47 6 . . Thermal 26 | . 5 1 . 20 Explosive 9 | . . 5 . 4 Electromagnetic 15 | . 15 . . . Robot Hit Streak 14 | . 14 4 . 8 Robot Miss Streak 5 | . 5 3 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 63 | . 47 6 . 10 Core Hits 60 | . 23 11 . 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks 1 | . . 1 . . Impact 1 | . . 1 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2018 | . 930 324 . 764 Guns 650 | . 446 33 . 171 Cannons 335 | . 335 . . . Explosions 913 | . 29 291 . 593 Melee . | . . . . . Ramming 120 | . 120 . . . Kinetic 420 | . 401 19 . . Thermal 259 | . 74 14 . 171 Explosive 884 | . . 291 . 593 Electromagnetic 335 | . 335 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . 16 8 8 2 Message Errors 7 | . 2 2 3 . Matter Fused 10 | . 5 4 1 . Heat Flow Errors 3 | . 2 . . 1 Energy Discharges 3 | . . . 2 1 Data Loss (minor) 8 | . 5 1 2 . Data Loss (major) 1 | . 1 . . . Misfires 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 23 | . 18 5 . . Projectiles 18 | . 18 . . . Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . . 19 . 77 Shots 3 | . . 1 . 2 Rammed 17 | . 16 . . 1 Targets Rammed 17 | . 16 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 292 | . 272 27 . 292 Average Temperature 76 | . 54 8 . 141 Received Heat Transfer 171 | . 111 . . 60 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 4 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 742 | . 150 37 . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 213 | . 213 126 . 9 Initial . | . . . . . Average 34 | . 44 20 . 1 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | . 96 100 . 100 Level 1 2 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 30 6 . 20 Peak Tracking Total 15 | . 3 3 . 15 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 1 1 . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 6 1 1 . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 15 1 1 . Successful 12 | . 10 1 1 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 14 | . 13 1 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 1 1 . Record 2 | . 1 . 1 . Part Schematic 1 | . 1 . . . Robot Schematic 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 . 2 Highest-Rated Group 42 | . . 31 . 42 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 12 | . . 6 . 6 Total Damage 165 | . . 102 . 63 Kills 3 | . . 1 . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4781 | . 2571 960 812 438 Spaces Moved 1745 | 1 1115 254 252 123 Core . | . . . . . Treads 1703 | . 1074 254 252 123 Legs 42 | 1 41 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 320 320 320 Average Speed 249 | 120 210 320 320 320 Slowest Speed 320 | 120 320 320 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 2 93 61 60 37 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 2 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 6 | . . . . 6 Terrain Destroyed 46 | . . 17 . 29 Melee . | . . . . . Projectile . | . . . . . AOE 46 | . . 17 . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2050 | . 1262 387 261 140 Wait 159 | . 42 117 . . Move 1741 | . 1114 253 251 123 Hop . | . . . . . Pick Up 26 | . 22 2 2 . Fast Attach 3 | . 2 . 1 . Attach 4 | . 1 . 3 . Detach 2 | . . . 2 . Swap 20 | . 12 6 . 2 Drop 12 | . 10 . 2 . Fire 65 | . 43 8 . 14 Melee 1 | . . 1 . . Ram . | . . . . . Kick . | . . . . . Crush 17 | . 16 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 3) 237 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 698 | -10/Materials | Discovered new exit (range 11) 1983 | -10/Materials | Repaired Lgt. Treads 2572 | -10/Materials | Entered Mines 2579 | -10/Mines | Escorted by a lone wolf Derelict 2599 | -10/Mines | Learned location of Storage (-7) 2747 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2936 | -10/Mines | Discovered new exit (range 3) 3042 | -10/Mines | Discovered new exit (range 4) 3205 | -10/Mines | Identified exit to Materials 3516 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3519 | -10/Mines | Discovered new exit (range 5) 3532 | -10/Mines | Entered Exiles 3575 | -10/Exiles | Discovered new exit (range 15) 3620 | -10/Exiles | Met 8R-AWN 3665 | -10/Exiles | Met EX-HEX 3812 | -10/Exiles | Met EX-DEC 3869 | -10/Exiles | Learned location of Zion (-7) 4163 | -10/Exiles | Met EX-BIN 4307 | -10/Exiles | Discovered new exit (range 14) 4344 | -10/Exiles | Entered Mines 4736 | -9/Mines | Assembled infested the area 4741 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4752 | -9/Mines | Core integrity fell below 50% 4782 | -9/Mines | Self-destructed Last Messages --------------- 04761_ as-67810 destroyed. 04763_ R-06 Scavenger suffers critical hit (Destroy). 04763_ R-06 Scavenger destroyed. 04763_ K-01 Serf collects debris. 04764_ Destroyed Asb. F-torch. 04764_ DC-CKF(h) destroyed. 04767_ K-01 Serf collects debris. 04767_ as-99990 destroyed. 04767_ Switching to secondary target: as-94172. 04771_ Overheating: Energy bleed (-40). 04771_ K-01 Serf collects debris. 04776_ as-94172 suffers critical hit (Burn). 04777_ C-30 ARC bursts open, deploying its payload. 04777_ D-53 Grenadier unfolds itself. 04778_ K-01 Serf collects debris. 04778_ U-05 Engineer lays Concrete. 04779_ Imp. Ion Engine destroyed. 04779_ U-05 Engineer destroyed. 04781_ Lgt. Treads destroyed. 04781_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# ???????????????????? | | ????????????????????????## ????????????????????? | | ????????????????????????# ????????????????????? | | ???????????????????????## #????????????????????? | | ?????????????????????### ##???????????????????? | | ?????????????????????# ###?????????????????? | | ?????????? ????????# #?????????????????? | | ????????? ??????## ###????????????????? | | ????????? ?????# = @ ##???????????????? | | ????????# ##???# #???????????????? | | ???????? #?## ;#??????????????? | | ??????? ## !== ;#?????????????? | | ??????? !!%* = ;#?????????????? | | ???????????# ##%=% a ????????????? | | ???????????### #### ??????????? | | ?????????????#####t #???# % %% ??????????? | | ?????????????????## dd##???# % ??????????? | | ??????????????????## #???? ??????????? | | ???????????????????## ##???? #???????????? | | ????????????????????## #????? #???????????? | | ?????????????????????# % #??????##????????????? | | ????????????????????## #????????????????????? | | ????????????????????# #????????????????????? | | ???????????????????## ##????????????????????? | | ??????????????????## ##?????????????????????? | | ?????????????????## ##?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ## #????????????????????? | | ?????????????????## #### #???????????????????? | | ??????????????????##%#??? #??????????????????? | | ???????????????????# #???# #??????????????????? | | ?????????????#####?# #????# ##??????????????????? | | ???????????### ### #?????###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartHellfireAmplifier Manual? 0 Play Time 00:13:25 Cumulative 873.5 hours Start 2024.03.15 @ 18:46:55 End 2024.03.15 @ 18:58:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1333 Rogue 1333 Adventurer 0 Explorer 0 Win Type - Total 83 Types 49/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8c21a52-0f7d-4651-ba0d-2668be135477