Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 16:57:44 Player: atom Result: Destroyed by NJ-MDH(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (174) 174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 634 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 99/100 System Corruption 1% Temperature Cool (70) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Light Assault Rifle Light Assault Rifle Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Backup Plating I > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Light Ion Engine Wheel Light Assault Rifle Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 6 3 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 2 | . 2 4 Power 1 | . 1 1 Propulsion . | . 1 1 Utility . | . . . Weapon . | . . 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 88 | . 86 98 Engine 14 | . 14 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Protection 4 | . 1 14 Energy Gun 20 | . 22 12 Ballistic Gun 2 | . 3 . Ballistic Cannon 4 | . 2 14 Peak Build Rating 7 | 6 7 7 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 5 | 2 5 5 Average Carried 3 | 1 2 4 Final Capacity 8 | 8 8 5 Final Carried 5 | 2 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 280 | 203 77 . Remotely . | . . . Salvage Created 240 | . 240 . Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 11 . Guns 10 | . 10 . AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Swarmer 9 | . 9 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 87 | . 57 30 Missed 34 | . 22 12 Hits 53 | . 35 18 Projectile 53 | . 35 18 AOE 3 | . . 3 Critical Strikes 2 | . 1 1 Damage Taken 887 | . 318 569 Core 251 | . 85 166 Absorbed by Shields . | . . . Regen/Repaired (Parts) 58 | . 58 . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | . 42 3 Largest 2 | . 2 2 Hottest 90 | . 90 80 Shots Fired 84 | . 78 6 Gun 78 | . 75 3 Cannon 6 | . 3 3 Launcher . | . . . Special . | . . . Kinetic 13 | . 10 3 Thermal 46 | . 43 3 Explosive . | . . . Electromagnetic 25 | . 25 . Robot Hit Streak 4 | . 4 2 Robot Miss Streak 6 | . 6 6 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 30 | . 28 2 Core Hits 14 | . 13 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 460 | . 430 30 Guns 367 | . 355 12 Cannons 18 | . . 18 Explosions 75 | . 75 . Melee . | . . . Ramming . | . . . Kinetic 18 | . . 18 Thermal 287 | . 275 12 Explosive . | . . . Electromagnetic 155 | . 155 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 1 1 Message Errors 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 241 | . 240 241 Average Temperature 74 | . 71 151 Received Heat Transfer 411 | . 42 369 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 877 | . 840 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 153 | . 153 . Initial . | . . . Average 67 | . 72 . Influence Increases 307 | . 307 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 40 | . 40 . Destroy Structure 12 | . 12 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 307 | . 266 41 Entered New Map 21 | . . 21 Time Decay 276 | . 256 20 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 6 | . 6 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 986 | 60 734 192 Spaces Moved 572 | 42 387 143 Core 8 | 5 . 3 Treads . | . . . Legs 564 | 37 387 140 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 119 | 111 120 119 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 57 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile . | . . . AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 794 | 55 580 159 Wait 155 | . 145 10 Move 570 | 41 386 143 Hop . | . . . Pick Up 13 | 8 4 1 Fast Attach . | . . . Attach 7 | 6 1 . Detach . | . . . Swap 2 | . 2 . Drop 2 | . . 2 Fire 45 | . 42 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 3) 522 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Repaired Ion Engine? 788 | -10/Materials | Discovered new exit (range 6) 795 | -10/Materials | Entered Subcaves 795 | -10/Subcaves | Learned Materials non-interactive machine intel 796 | -10/Subcaves | Approached by a straggling Scientist 857 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 874 | -10/Subcaves | Shifting Twisted Machinery released Flamer 932 | -10/Subcaves | Core integrity fell below 50% 987 | -10/Subcaves | Destroyed by NJ-MDH(R) with Subdweller Shrapnel Launcher Last Messages --------------- 00799_ L8-YJV(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." L8-YJV(c): "I think it's somewhere west of here" Mak. Leg falls loose from the Twisted Machinery. Flamer falls loose from the Twisted Machinery. 00882_ |#DQ W3PZOHQ=R5CF9F5LYGNVC| S&8&FU= 00886_ Acquired Flamer. L8-YJV(c): "I think it's somewhere southwest of here" 00968_ Med. Laser destroyed. 00981_ Aluminum Leg destroyed. 00981_ Critical hit (Meltdown: +270). 00983_ Backup Plating I destroyed. 00985_ Aluminum Leg destroyed. 00985_ Dropped Lgt. Cannon. 00985_ Dropped Sml. Storage Unit. 00987_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????## ####???????????????????????????????? | | ???????# ##??????????????????????????????? | | ???????# ###????????????????????????????? | | ???????#" """##???????????????????????????? | | ???????## """#???????????????????????????? | | ????????# ### "##???????????????????????????? | | ????????###?# ###??????????????????????????? | | ????????????#= #??????????????????????????? | | ???????????##%! #?????"????????????????????? | | ???????????# = ##?## ""???????????????????? | | ??????????## "" ## "???????????????????? | | ????????### ### #????????????????????? | | ????????# ###""""" #????????????????????? | | ????????## ## " " #????????????????????? | | ?????????## " "" #????????????????????? | | ??######??## " """##?????????????????????? | | ?## ^ ###" " "R"""#####???????????????????? | | ?#^ ^ RR ; ##??????????????????? | | ??# ## ; #??????????????????? | | ??##### ### # ### ##??????????????????? | | ??????####?########?# ; #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ! ;; #??????????????????? | | ?????????????????????# ###??????????????????? | | ?????????????????????#; ;##????????????????????? | | ?????????????????????##; @ #?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# R ####??????????????????? | | ?????????????????????# #### ##?????????????????? | | ?????????????????????# ### #?????????????????? | | ?????????????????????# ## ##????????????????? | | ?????????????????????# ###??????????????? | | ?????????????????????# # ##?????????????? | | ?????????????????????# ##### #?????????????? | | ?????????????????????## ##### #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????### #### #?????????????? | | ????????????????????????###???# ###?????????????? | | ??????????????????????????????# ###?????????????? | | ??????????????????????????????## #?????????????? | | ??????????????????????????????# #?????????????? | | ???????????????????????? ????# #?????????????? | | ??????????????????????? 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""" ##??????????????? | | ????????????????????????"" #???????????????? | | ???????????????????????#"" ## #???????????????? | | ???????????????????????# ""??# #???????????????? | | ???????????????????????#""???## #???????????????? | | ?????????????????????????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 3% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed PotentialTimingCompactor Manual? 0 Play Time 00:11:43 Cumulative 26.1 hours Start 2026.07.13 @ 16:45:49 End 2026.07.13 @ 16:57:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93c3d957-6d2c-4fc0-a31c-8576ea32fc6d