Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.31 @ 14:45:13 Player: Yaulerbomber Imprint Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (186) 930 Value Destroyed (8474) 8474 Prototype IDs (138) 2760 Alien Tech Used (18) 3600 Bonus (10722) 10722 TOTAL SCORE: 37786 Bonus ------- High Alert Combat Kills 1354 Follower Combat Kills 3514 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -41446 Cogmind --------- Core Integrity 1398/1600 Matter 295/300 Energy 349/350 System Corruption 3% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Accelerator Particle Accelerator Zionite Shade Armor Matter Drive Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network Lightpack 2.0 Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Particle Accelerator Experimental Weapon Cycler Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Combat Linear Gravjet Experimental Coolant Injector Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Particle Accelerator Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Phasing AFG Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Core Regenerator Integrity Redistributor Core Reset Matrix Zionite Phaser-S Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Proton Burst Cannon Field Lobotomy Kit Improved Plasma Cutter [Rating: 288] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Experimental Biometal Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Artifact Matter Drive Weapon Zionite Alpha Cannon Mk. II Energy Gun EM Pulse Gun Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -1 1 . . Propulsion 5 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 -1 . . Utility 11 | . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 1 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Attached 594 | 3 14 23 28 4 1 6 10 34 1 4 4 5 53 2 5 . 1 26 4 16 29 8 6 9 9 27 6 19 61 11 20 15 93 37 Power 56 | . 1 5 2 . . . . 4 . . 1 1 8 . . . . 5 . . 3 . . 2 1 6 . . 12 . . . 5 . Engine 20 | . 1 5 2 . . . . 3 . . . 1 2 . . . . . . . . . . . . . . . 6 . . . . . Core 11 | . . . . . . . . 1 . . 1 . 5 . . . . 3 . . . . . . 1 . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . 1 . . . . 2 . . 3 . . 2 . 6 . . 6 . . . 5 . Propulsion 75 | . 3 7 6 . . . 2 2 . . . . 4 . . . . . 1 2 . . . . . . 1 8 10 . 8 2 12 7 Treads 13 | . 2 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 18 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 . 8 2 . . Flight 16 | . . 3 1 . . . 2 2 . . . . 4 . . . . . 1 2 . . . . . . 1 . . . . . . . Utility 318 | 2 3 6 8 1 1 . 2 10 1 2 3 4 35 2 4 . 1 19 2 12 19 5 4 6 7 17 4 11 21 7 10 8 53 28 Device 164 | 1 1 5 2 . . . . 7 1 2 2 2 24 1 2 . . 14 1 6 3 . 2 1 3 3 2 5 10 2 8 5 30 19 Storage 18 | . 2 1 . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . 1 4 . . . 6 . Processor 17 | 1 . . 3 . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . . . 1 . 5 2 Hackware 12 | . . . . . . . . . . . . . 1 . . . . 3 . 1 1 . 1 . . 3 1 1 . . . . . . Protection 97 | . . . 3 1 . . 1 2 . . 1 2 8 1 2 . 1 2 1 3 14 5 1 5 4 10 1 4 4 . 1 1 12 7 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . 2 . . Weapon 145 | 1 7 5 12 3 . 6 6 18 . 2 . . 6 . 1 . . 2 1 2 7 3 2 1 1 4 1 . 18 4 2 5 23 2 Energy Gun 9 | . 2 . . . . . . 1 . . . . . . . . . . . . 2 1 . . . 1 . . . . . . 2 . Energy Cannon 41 | . . . 3 1 . 2 1 . . . . . . . . . . . . . . . . . . 1 1 . 9 2 2 4 14 1 Ballistic Gun 22 | 1 3 4 5 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . 3 2 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Special Weapon 16 | . 2 . . . . . . . . . . . 1 . . . . . 1 1 2 . . . . . . . . . . 1 7 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . 1 3 1 . . 2 4 . . . . 1 . 1 . . . . . . . . . . . . . 7 2 . . . . Piercing Weapon 20 | . . . . . . . . 2 . 1 . . 2 . . . . 2 . 1 3 2 1 1 1 2 . . 2 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 71 | . . 1 3 . . . . 7 . . 1 1 5 . . . . 1 . 2 4 1 . 2 1 3 4 1 3 . 1 1 28 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 22 | . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 . . 1 . . . 2 11 2 . . . . Power 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 1 . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Utility 14 | . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 8 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 6 | . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . . 1 . . . 2 6 1 . . . . Average Slot Usage (%) 82 | . 100 99 99 96 83 77 61 70 76 76 76 74 78 81 81 81 81 80 77 79 68 69 72 72 75 75 67 93 75 67 74 72 88 99 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 2 1 3 6 6 6 6 1 . . . . . . . . . . 3 1 . . . . Reactor 4 | . . . . . . . . . . . . . 1 6 6 6 6 5 5 5 10 11 11 11 5 6 10 8 1 4 4 3 6 7 Treads 7 | . 25 24 33 33 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 22 Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 27 30 32 26 11 . Flight 9 | . . 3 . . . . 18 30 30 30 30 28 23 25 25 25 25 22 22 22 22 22 22 22 20 20 15 2 . . . . . . Device 9 | . 14 15 16 . . . . 1 7 7 7 6 10 12 11 12 12 15 16 12 2 . . 4 9 5 11 23 17 5 8 10 15 19 Storage 6 | . 12 12 11 11 10 11 9 7 7 7 7 7 6 6 6 6 6 5 5 6 5 5 5 5 5 5 5 4 6 4 4 3 3 3 Processor 5 | . 1 . 2 8 . . . 1 7 7 7 7 7 6 6 6 6 5 5 5 . . . . . 1 5 4 4 4 4 3 11 18 Protection 7 | . . . 2 10 6 . 8 5 . . . . 5 6 6 6 6 8 11 7 14 21 21 16 20 18 10 10 4 . . 3 6 6 Energy Cannon 4 | . . . . 10 11 10 1 . . . . . . . . . . . . . . . . . . . 1 4 . . 2 5 11 14 Ballistic Gun 3 | . 17 27 18 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 11 11 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 3 15 14 15 14 9 6 6 6 6 7 5 11 10 8 11 11 10 10 8 4 1 . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 160 | 14 30 30 41 59 59 24 54 59 35 38 36 51 62 56 56 52 52 63 54 59 67 67 65 65 66 66 68 126 102 90 104 129 160 160 Greatest Support 241 | 20 40 40 60 60 60 60 55 65 65 65 65 65 66 61 63 61 61 63 62 67 67 67 67 67 67 67 72 127 127 129 156 139 241 200 Greatest Overweight (x) 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 19 | 7 10 13 15 15 18 25 15 15 15 15 15 15 15 15 15 15 15 15 15 16 25 25 25 25 25 25 25 21 23 25 25 25 22 19 Most Carried 25 | 6 15 15 15 15 23 24 25 15 15 15 15 15 15 15 15 15 15 15 15 18 25 25 25 25 23 25 25 25 25 25 25 25 25 20 Average Carried 18 | 5 7 13 14 14 16 23 14 14 15 14 14 14 14 14 14 15 15 14 15 15 22 22 24 24 22 23 24 20 21 21 24 24 21 19 Final Capacity 25 | 5 15 15 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 20 25 25 25 25 20 5 Final Carried 25 | 5 15 15 14 15 23 24 15 15 15 15 15 15 15 15 15 15 15 15 15 18 22 24 25 24 22 25 25 18 21 25 25 24 20 5 Class Distribution -------------------- 32% | Sprinter 27% | Mutant 11% | Scavenger-Gunner 6% | Alien-Mutant 4% | Scavenger-Mutant 4% | Commander-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Extension Sprinter | -5/Cetus Sprinter | -5/Archives Sprinter | -5/Hub_04(d) Sprinter | -4/Factory Sprinter | -4/Armory Mutant | -4/Lab Mutant | -3/Research Alien-Gladiator | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Sprinter | -2/Research Alien-Mutant | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Matter Collected 5751 | 312 168 115 603 40 . 122 146 576 25 80 23 42 558 10 25 . . 285 . 241 290 40 90 95 70 130 . 300 258 . 80 138 669 220 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10356 | 153 130 71 585 74 . 146 158 536 . 88 . . 770 . . . . 525 . 128 143 . 194 216 550 701 . 139 981 . 80 . 1324 2664 Parts 627 | 10 9 8 32 4 . 10 13 28 . 6 . . 34 . . . . 18 . 11 7 . 19 12 11 33 . 6 61 . 3 . 126 166 Haulers Intercepted 19 | . . . 3 . . . 1 1 . . . . 4 . . . . 4 . 1 . . . . 4 . . 1 . . . . . . Recyclers Shooed 4 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 3 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 106 | . 5 3 7 2 . 5 2 15 . 4 . . 2 . . . . . . . 2 . . 4 . 15 . . 9 . 1 . 3 27 Melee 29 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 15 . . 9 . 1 . . . Guns 24 | . 5 3 7 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 37 | . . . . 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 27 AOE 15 | . . . . . . 2 . 6 . 4 . . . . . . . . . . . . . 3 . . . . . . . . . . Classes Destroyed 23 | 2 2 1 2 . . 2 . 4 . 2 . . 2 . . . . . . . . . . . . 1 . . 1 . . . 4 . Worker 7 | . . 1 3 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Builder 7 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 3 . . . . . Tunneler 6 | 3 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . . . 3 . . . 1 1 . . . . 4 . . . . 4 . 1 . . . . 4 . . 1 . . . . . . Recycler 12 | 1 . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . 1 . . . 2 . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . . . . . . . . 1 . . . . . . . . . 2 . 1 . . 6 1 . . . . . . . . . . Watcher 7 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . 1 . . . . 1 . . . . . Swarmer 34 | . 3 3 4 . . 3 . 7 . 4 . . . . . . . . . . . . . 3 . 7 . . . . . . . . Cutter 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 11 | . 2 . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 3 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Specialist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 6 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Programmer 12 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 7 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-EX 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 3 3 3 7 2 . 2 2 9 . 5 . . 2 . . . . 4 . 2 1 . 4 5 2 6 . 1 3 . 1 . 1 3 Combat Bots Only 7 | . 3 3 6 2 . 2 2 7 . 4 . . 2 . . . . . . . 1 . . 4 . 6 . . 3 . 1 . 1 3 Max Kills in Single Turn 4 | 1 1 1 2 1 . 2 1 3 . 3 . . 1 . . . . 1 . 1 1 . 1 4 1 1 . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . 1 . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Damage Taken 12716 | . 186 86 488 99 . 90 63 665 101 . . 29 635 . 19 . 20 374 . . 280 244 23 598 172 1306 . 558 2895 1403 265 33 273 1811 Core 1212 | . 33 18 41 15 . . . 44 24 . . 17 81 . . . . . . . 31 . 23 77 . 132 . 34 319 172 14 . 14 123 Absorbed by Shields 2161 | . . . . . . . . . . . . . . . . . . 125 . . 48 24 . . . . . . . . 95 12 139 1718 Core Remaining (%) 86 | 100 . 79 . . . 86 100 . . . . 87 . . . . 90 . . . . . . 86 . . 88 . . 46 99 . . 87 Volleys Fired 710 | 28 26 5 34 7 . 9 3 25 . 2 . . . . . . . . . . 3 2 . . . . . 13 26 4 . 9 399 115 Largest 4 | 1 2 2 2 2 . 2 2 2 . 1 . . . . . . . . . . 1 1 . . . . . 1 1 1 . 1 4 4 Hottest 360 | 20 100 40 107 107 . 116 116 56 . 39 . . . . . . . . . . 20 60 . . . . . 100 100 100 . 100 360 360 Shots Fired 1182 | 28 45 10 68 12 . 17 6 46 . 2 . . . . . . . . . . 3 2 . . . . . 13 26 4 . 9 441 450 Gun 178 | 28 42 10 54 . . . . 42 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Cannon 615 | . . . 14 12 . 15 6 . . . . . . . . . . . . . . . . . . . . 13 26 4 . 4 73 448 Launcher 8 | . . . . . . 2 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special 381 | . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 5 368 2 Kinetic 190 | 28 28 10 65 7 . 7 3 42 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 461 | . 15 . 3 5 . 8 3 . . . . . . . . . . . . . 3 . . . . . . 13 26 4 . 9 372 . Explosive 7 | . . . . . . 1 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Phasic 506 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 56 448 Robot Hit Streak 55 | 9 6 2 8 14 . 22 3 6 . . . . . . . . . . . . . . . . . . . . 5 . . 10 55 29 Robot Miss Streak 7 | 3 3 5 5 . . 1 2 7 . . . . . . . . . . . . . 2 . . . . . . . . . . 5 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 17 . Shots Hit Robots 1015 | 19 25 6 54 9 . 10 5 51 . 3 . . 20 . . . . 19 . 6 7 . 13 4 18 27 . 4 50 1 1 5 341 317 Core Hits 451 | 5 7 3 22 3 . 10 3 57 . 7 . . 13 . . . . 9 . 3 4 . 7 9 7 20 . 2 23 . 1 2 107 127 Critical Kills 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 44 | . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 3 . 2 3 . . 1 27 3 Meltdown 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 27 . Puncture 10 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 3 . 2 1 . . . . . Phase 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 409 | . . 4 11 3 . . 3 29 . 6 . 2 51 . . . . 42 . 10 14 . 19 17 25 56 13 10 70 14 1 . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . 4 11 3 . . 3 7 . . . . . . . . . 1 . . . . . . . . . . 30 14 1 . 9 . Piercing 325 | . . . . . . . . 22 . 6 . 2 51 . . . . 41 . 10 14 . 18 17 25 56 13 10 40 . . . . . Sneak Attacks 67 | . . 2 6 . . . 2 9 . 1 . . 7 . . . . 9 . 3 1 . 9 . 4 1 . 3 4 . 1 . 5 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Follow-up Attacks 19 | . . . . . . . . 1 . . . . 2 . . . . . . 1 4 . 4 1 4 2 . . . . . . . . Damage Inflicted 52907 | 240 326 289 1489 188 . 331 278 2507 . 636 . . 1686 . . . . 1957 . 564 386 . 1340 942 1391 1247 . 450 3239 123 176 55 6523 26544 Guns 1816 | 230 322 68 497 . . . . 699 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 28778 | . . . 247 188 . 228 70 . . . . . . . . . . . . . . . . . . . . . 236 . . . 1265 26544 Explosions 1795 | . . . . . . 86 . 611 . 381 . . . . . . . . . . . . . 717 . . . . . . . . . . Melee 16198 | . . 218 712 . . . 208 1197 . 255 . . 1686 . . . . 1957 . 564 369 . 1340 225 1391 1247 . 450 3003 123 176 . 1077 . Ramming 67 | 10 4 3 33 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2131 | 230 255 68 683 84 . 82 30 699 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5119 | . 67 . 61 104 . 146 40 . . . . . . . . . . . . . 17 . . . . . . . 236 . . 55 4393 . Explosive 1062 | . . . . . . 70 . 611 . 381 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 862 | . . . . . . 16 . . . . . . . . . . . . . . . . . 717 . . . . . . . . 129 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4048 | . . 218 712 . . . 208 251 . . . . . . . . . . . . . . . . . . . . 1283 123 176 . 1077 . Piercing 12150 | . . . . . . . . 946 . 255 . . 1686 . . . . 1957 . 564 369 . 1340 225 1391 1247 . 450 1720 . . . . . Phasic 27468 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 924 26544 Highest Corruption 15 | . . . . . . . . 1 1 1 1 . . . . . . 2 9 8 1 . . 3 . 1 1 . 15 15 . . 6 3 Average Corruption 2 | . . . . . . . . 1 1 1 1 . . . . . . 1 8 6 1 . . 1 . 1 1 . 2 2 . . 2 2 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . 2 1 8 1 . . . . . 1 . . . . . . . Effects 49 | . . . . . . . . 2 . . . . . . . . . 2 1 5 . . . 1 . . . . 10 3 . . 16 9 Message Errors 14 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . 6 3 Matter Fused 14 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . 7 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4518 | . . 138 204 . . . 61 407 . 152 . . 68 . . . . 498 . 90 7 . 273 82 208 104 . 225 211 63 . . 525 1202 Projectiles 1340 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 1202 Explosions 68 | . . . . . . . . . . 14 . . . . . . . . . . . . . 54 . . . . . . . . . . Melee 3110 | . . 138 202 . . . 61 407 . 138 . . 68 . . . . 498 . 90 7 . 273 28 208 104 . 225 211 63 . . 389 . Knockbacks 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . . . . . . . . . . . . . . . . . . . . . 218 . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Rammed 17 | . 2 1 10 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | 2 2 1 10 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 20 . 45 279 . 117 221 143 . . . . 38 . 40 . . 233 22 2 8 37 4 9 20 55 . 376 226 369 17 184 333 198 Average Temperature 72 | . 10 . 17 123 . 52 119 64 . . . . 6 . 17 . . 87 13 2 3 22 2 4 6 12 . 102 85 113 7 100 74 94 Received Heat Transfer 1032 | . 36 . 90 54 . . 9 51 9 . . . 124 . 9 . . 30 . . 63 . . 36 36 274 . . 54 69 24 6 8 50 Effects 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Heat Transferred 7445 | . 150 . 111 185 . 259 74 . . . . . . . . . . . . . 18 . . . . . . . 185 . . 185 6278 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Peak Influence 1445 | 20 119 75 240 108 . 113 178 1149 . . . . 540 . . . . 1074 420 636 409 505 245 1260 1059 1445 . 361 364 441 381 393 1029 . Initial 617 | . 13 33 . 58 . . 43 80 . . . . . . . . . 12 375 294 311 110 122 85 617 485 . . 211 144 177 228 251 . Average 242 | 13 62 31 52 29 . 16 78 466 . . . . 196 . . . . 446 395 348 224 321 202 425 753 874 . 60 229 280 230 305 709 . Maximum Alert Level 5 | . . . 1 . . . . 4 . . . . 2 . . . . 3 2 2 2 2 1 4 3 4 . 1 1 2 1 1 5 . Low Security (%) 42 | 100 100 100 89 100 . 100 100 24 . . . . 66 . . . . 12 . . 41 36 27 18 . . . 89 30 17 36 . . . Level 1 23 | . . . 10 . . . . 36 . . . . 12 . . . . 41 65 75 57 21 72 30 . . . 10 69 71 63 100 1 . Level 2 8 | . . . . . . . . 16 . . . . 20 . . . . 27 34 24 . 41 . 40 45 42 . . . 10 . . . . Level 3 4 | . . . . . . . . 15 . . . . . . . . . 18 . . . . . 9 55 34 . . . . . . 4 . Level 4 1 | . . . . . . . . 7 . . . . . . . . . . . . . . . 1 . 22 . . . . . . 3 . Level 5 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 . 3 . . . 1 13 . . . . 11 . . . . 6 . 2 . . . 7 5 10 . 7 5 . 2 . 1 . Investigation 17 | . 1 . . . . . . 3 . . . . 2 . . . . 4 . . . . . . . 3 . 1 2 . . . 1 . Extermination 9 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . 1 2 . 1 . . . Reinforcement 35 | . 1 . 3 . . . 1 3 . . . . 6 . . . . 2 . 2 . . . 4 4 2 . 5 1 . 1 . . . Assault 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . Garrison 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Distress Signals 33 | . 2 . 3 . . . 1 1 . . . . 3 . . . . 3 . . . 1 . . . 2 . 3 2 1 2 1 8 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Times Spotted 561 | . 14 3 7 1 . 3 5 59 21 2 . 3 45 . 4 . 2 51 6 5 21 15 6 33 17 69 . 18 22 25 10 6 17 71 Peak Tracking Total 18 | . 3 3 5 1 . 1 3 11 9 4 . 3 14 . 4 . 2 13 6 3 3 6 2 13 7 16 . 18 4 9 5 6 9 4 Tactical Retreats 71 | . . . 1 . . . 1 11 4 . . . 6 . 1 . . 12 . . 3 2 . 3 1 14 . 4 1 3 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Traps Triggered 24 | . . . . . . . . 3 . . . . . . . . . 2 . . 7 . . 1 . 3 . . 4 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Machines Disabled 76 | . . . . . . 2 . . . . . . 1 . . . . . . 1 2 4 1 19 2 2 2 3 11 13 . 2 7 4 Max in Single Turn 12 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 12 . 1 1 1 1 1 . 1 2 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Machines Accessed 50 | . 2 1 2 1 2 . 1 15 . 1 . . 7 . 1 3 . 6 . 1 1 . . . . 3 . . 2 . 1 . . . Terminals 13 | . 1 . 2 . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . 3 . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . 4 . . . . 2 . . 1 . . . . . . . 2 . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Total Hacks 121 | . 3 1 3 1 2 . 3 31 . 1 . . 11 . 1 21 . 10 . 3 7 . . . . 15 . . 6 . 2 . . . Successful 72 | . 2 1 . 1 2 . 1 13 . 1 . . 3 . 1 21 . 8 . 3 6 . . . . 7 . . 1 . 1 . . . Failed 49 | . 1 . 3 . . . 2 18 . . . . 8 . . . . 2 . . 1 . . . . 8 . . 5 . 1 . . . Catastrophic 12 | . . . 1 . . . 1 4 . . . . 2 . . . . . . . . . . . . 2 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 223 | . 3 . 2 . 1 . 1 17 . . . . 33 . . . . 42 . 20 11 5 . 12 9 16 . 9 8 5 13 11 5 . Terminals 28 | . 2 . 3 . . . 3 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 26 | . . . . . . . . 3 . . . . 2 . . . . 3 . 3 . . . . . 15 . . . . . . . . Repair Stations 22 | . . . . . . . . . . . . . 5 . . . . 4 . . 7 . . . . . . . 6 . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 5 . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Terminal Hacks 33 | . 1 1 . 1 2 . . 5 . 1 . . . . 1 21 . . . . . . . . . . . . . . . . . . Record 7 | . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . 1 . . . . . . . 9 . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 4 . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Repair Station Hacks 12 | . . . . . . . . . . . . . 2 . . . . 3 . . 6 . . . . . . . 1 . . . . . Scan Component 5 | . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Repair 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Refit 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 1 . . . . . 1 6 . . . . . . . . . 4 . 1 . . . . . 3 . . . . . . . . Terminals 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . 3 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 2 . . . 1 13 . . . . 6 . . . . 2 . . 1 . . . . 1 . . 1 . . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . 1 . . . . 8 . . 3 . . . 3 . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Matter 657 | . . . . . . . . . . . . . . . . . . . . . . . . . . 657 . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Part Schematics Acquired 59 | . . . . . . . . 1 . . . . . . . 9 . 20 . . . . . 12 . . . . 8 . 9 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 168 | . . . . . . . . . . . . . . . . . . . . 168 . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Time 263 | . . . . . . . . . . . . . . . . . . 49 . . 214 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Total Allies 132 | . . . . 2 . . 1 5 . . 4 . 6 . . . 1 4 . 2 14 8 . 5 7 11 . 2 . . 4 4 51 1 Largest Group 32 | . . . . 2 2 . 1 3 . . 4 4 5 . . . 1 3 . 2 9 6 3 5 7 4 . 2 . . 4 4 32 1 Highest-Rated Group 4074 | . . . . 41 41 . 26 93 . . 147 147 140 . . . 95 141 . 170 407 390 225 380 444 225 . 142 . . 156 545 4074 212 Highest-Rated Ally 269 | . . . . 31 31 . 26 31 . . 38 38 28 . . . 95 47 . 85 156 156 95 85 96 75 . 113 . . 39 269 269 212 Zionite Dispatches 28 | . . . . . . . . . . . . . 4 . . . . 3 . 2 3 2 . 2 2 4 . 2 . . 1 3 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Recon 5 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . . . . . . . Fire 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 32 | . . . . . . . . 1 . . . . 3 . . . 1 2 . . 2 . 1 . . 1 . 1 1 1 . . 18 . STAY 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . DROP 5 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . RETURN 8 | . . . . . . . . 1 . . . . 3 . . . 1 1 . . . . . . . . . . 1 1 . . . . Ally Attacks 637 | . . . . . . . . 32 . . . . 8 . . . 19 10 . 9 50 44 27 61 27 30 . . . . 4 . 300 16 Total Damage 32503 | . . . . . . . . 382 . . . . 78 . . . 820 135 . 511 2168 1741 1010 1972 829 732 . . . . 65 . 21308 752 Kills 154 | . . . . . . . . 2 . . . . 1 . . . 2 2 . 5 17 14 4 14 6 3 . . . . 1 . 80 3 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 8 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . Drone Launches 21 | . . . . . . . . 5 . . . . 7 . . 2 . 5 . . . . . . . . . . 1 1 . . . . Drone Recoveries 10 | . . . . . . . . 1 . . . . 3 . . . 2 2 . . . . . . . . . . 1 1 . . . . Zionite Intel Received 29 | . . . . . . . . . . . . . 6 . . . . 8 . 4 1 . . 1 1 . . 1 2 1 2 1 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . 1 . . . Unaware Schematics 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Turns Passed 24237 | 136 693 865 1424 1449 562 875 251 1337 119 233 550 187 1134 92 91 25 104 1093 35 407 1977 438 201 523 220 552 391 293 1254 444 337 219 4544 1182 Spaces Moved 26101 | 58 299 270 470 251 338 469 241 2631 356 619 1021 404 2243 283 271 75 327 2483 96 735 1169 366 185 885 472 961 260 394 982 668 714 437 3896 772 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 1867 | . 268 71 470 251 338 469 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3060 | 58 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2204 767 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4791 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298 982 668 714 437 1692 . Flight 16378 | . . 199 . . . . 241 2631 356 619 1021 404 2243 283 271 75 327 2483 96 735 1169 366 185 885 472 961 260 96 . . . . . . Fastest Speed 23 | 120 120 37 160 160 160 160 42 33 33 33 33 33 31 31 23 31 31 23 27 31 31 31 31 31 31 31 31 37 47 47 32 36 36 50 Average Speed 52 | 120 155 70 160 160 160 160 42 33 33 33 33 33 33 31 30 31 31 30 30 31 31 31 31 31 31 31 36 47 64 48 33 36 74 104 Slowest Speed 260 | 120 160 260 160 160 160 160 42 33 33 33 33 33 117 31 31 31 31 31 31 31 31 31 31 31 31 31 37 124 260 143 50 36 190 108 Overloaded Moves 108 | . . . . . . . . . . . . . . . 31 . . 57 20 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 233 | . . . . . . . 1 41 3 1 . 1 48 . 2 . . 30 3 17 18 . 2 16 30 4 . 1 . . . . 15 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 Exploration Rate (%) 54 | 4 45 21 32 58 69 94 17 48 72 71 89 57 60 66 55 68 48 55 79 13 85 63 78 76 17 56 99 25 79 61 25 14 58 48 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 14 | . 1 . . . 1 . . 1 . 1 5 . . . 1 1 . 1 . . . . . . . . . . . . 2 . . . Known Exits Taken 16 | . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 . . . 1 . . . . . . Unknown Exits Taken 16 | 1 1 1 . . . 1 1 . . . . . . . . . . . . . 1 1 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 14 | . . . . 1 . 1 . . 2 2 3 2 . 2 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 173 | . 2 2 2 3 . 8 . 32 . 42 . 1 14 . . . . 18 . 1 . . . 9 4 12 . 7 6 . . . 6 4 Terrain Destroyed 685 | . 3 2 2 4 . 10 1 59 . 42 . 1 14 . . . . 18 . 1 . . . 329 4 12 . 9 19 . . . 33 122 Melee 92 | . . 2 2 3 . . . 15 . 2 . 1 14 . . . . 18 . 1 . . . 9 4 12 . 5 4 . . . . . Projectile 181 | . 3 . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 4 15 . . . 33 122 AOE 412 | . . . . . . 8 . 44 . 40 . . . . . . . . . . . . . 320 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Total 34909 | 96 471 935 1061 1285 362 571 384 2972 353 633 1233 453 2519 286 276 76 328 2736 96 886 2741 686 304 1093 497 1175 552 482 1513 752 809 487 4837 969 Wait 6488 | . 113 582 478 1014 . 83 101 269 . 2 201 39 161 . . 2 1 188 . 120 1383 305 89 195 26 106 264 30 304 23 59 14 322 14 Move 25627 | 57 298 269 469 250 337 468 238 2551 349 616 1020 401 2148 282 267 74 326 2427 90 701 1133 365 180 852 425 952 259 391 979 666 713 436 3867 771 Hop 204 | . . . . . . . 1 38 3 1 . 1 46 . 1 . . 26 2 16 17 . 2 16 16 4 . 1 . . . . 13 . Pick Up 253 | 2 13 25 7 2 18 1 17 9 . 1 4 2 19 1 1 . . 12 . 9 8 2 4 2 . 13 4 7 19 9 1 2 27 12 Fast Attach 238 | 2 . 8 13 1 1 . 1 6 . . . 3 19 . . . . 3 3 9 4 2 4 3 2 8 4 3 34 11 11 9 62 12 Attach 154 | . 3 5 2 . . . 5 11 . . 1 1 20 . . . . 12 . 2 10 1 . 1 2 6 2 11 25 13 4 3 11 3 Detach 114 | . 1 . 5 2 . . 3 5 . . . . 11 . . . . 7 . 2 12 2 2 1 . 6 2 1 18 8 5 2 17 2 Swap 229 | 1 11 10 13 3 . 6 4 17 1 4 3 2 14 2 5 . 1 11 1 5 15 5 2 5 5 13 1 5 6 . 5 3 24 26 Drop 337 | 4 4 26 19 3 6 . 8 12 . 1 4 3 35 1 2 . . 9 . 13 1 2 6 4 2 13 5 10 30 3 10 9 78 14 Fire 710 | 28 26 5 34 7 . 9 3 25 . 2 . . . . . . . . . . 3 2 . . . . . 13 26 4 . 9 399 115 Melee 371 | . . 4 11 3 . . 3 26 . 6 . 1 46 . . . . 41 . 9 9 . 15 14 19 49 11 10 70 14 1 . 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 2 1 10 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 114 | . . . . . . . . 3 . . . . . . . . . . . . 97 . . . . 5 . . 2 1 . . 6 . Rewire 51 | . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 137 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 6) 528 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Entered Mines 850 | -10/Mines | Met a Derelict bent on vengeance 1208 | -10/Mines | Discovered new exit (range 11) 1488 | -10/Mines | Found the Drone Emporium 1490 | -10/Mines | Found Prototype Device 1490 | -10/Mines | Identified Bomb Drone Bay 1502 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1520 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1695 | -10/Mines | Entered Materials 1695 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -9/Materials | Identified exit to Mines 1992 | -9/Materials | Build established: Scavenger-Mutant 2712 | -9/Materials | Build established: Mutant 3119 | -9/Materials | Entered Mines 3188 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4308 | -9/Mines | Discovered new exit (range 5) 4387 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4390 | -9/Mines | Found Prototype Device 4418 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4519 | -9/Mines | Discovered new exit (range 13) 4523 | -9/Mines | Identified exit to Exiles 4568 | -9/Mines | Entered Exiles 4568 | -9/Exiles | Accompanied by 2 allies 4569 | -9/Exiles | Identified exit to Mines 4598 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4612 | -9/Exiles | Met 8R-AWN 4636 | -9/Exiles | Met EX-HEX 4695 | -9/Exiles | Met EX-DEC 4720 | -9/Exiles | Learned location of Zion (-7) 4824 | -9/Exiles | Met EX-BIN 4852 | -9/Exiles | Aligned with FarCom system 4853 | -9/Exiles | Given EX-Vault access code 4892 | -9/Exiles | Opened EX-Vault 4903 | -9/Exiles | Found Flying Fortress v7 4931 | -9/Exiles | Found Lightpack 2.0 4941 | -9/Exiles | Found Field Lobotomy Kit 5007 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5116 | -9/Exiles | Discovered exit to Mines (range 10) 5130 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Flying Fortress v7, Field Lobotomy Kit 5130 | -9/Exiles | Entered Mines 5943 | -8/Mines | Discovered new exit (range 13) 6005 | -8/Mines | Entered Materials 6005 | -8/Materials | Evolved 2 slots: Propulsion x2 6240 | -8/Materials | Discovered new exit (range 16) 6247 | -8/Materials | Discovered new exit (range 10) 6256 | -8/Materials | Entered Factory 6256 | -7/Factory | Accompanied by 1 ally 6256 | -7/Factory | Evolved 2 slots: Propulsion x2 6258 | -7/Factory | FarCom data flow suspended 6363 | -7/Factory | Identified Exp. Sensor Array 6471 | -7/Factory | Identified exit to Lower Caves 6555 | -7/Factory | Build established: Sprinter 6604 | -7/Factory | Discovered new exit (range 14) 6842 | -7/Factory | Garrison activated, responded to threat 7019 | -7/Factory | Identified exit to Factory 7141 | -7/Factory | Destroyed 7 combat bots 7230 | -7/Factory | Allied Derelicts emerged from ambush trap array 7279 | -7/Factory | Cargo convoy interrupted 7401 | -7/Factory | Garrison activated, responded to threat 7593 | -7/Factory | Entered Lower Caves 7593 | -7/Lower Caves | Spotted 9G-PTC(f) 7594 | -7/Lower Caves | Encountered a Master Thief 7671 | -7/Lower Caves | Spotted B-75 Beast 7710 | -7/Lower Caves | Discovered new exit (range 7) 7712 | -7/Lower Caves | Identified exit to Lower Caves 7712 | -7/Lower Caves | Entered another Lower Caves area 7713 | -7/Lower Caves | Encountered a Warlord checkpoint 7738 | -7/Lower Caves | Learned location of Extension (-5) 7900 | -7/Lower Caves | Discovered new exit (range 12) 7904 | -7/Lower Caves | Identified exit to Zion 7945 | -7/Lower Caves | Entered Zion 7960 | -7/Zion | Given the Hacking Drone Bay 7962 | -7/Zion | Found Prototype Device 7963 | -7/Zion | Identified Hacking Drone Bay 7978 | -7/Zion | Discovered new exit (range 13) 8000 | -7/Zion | System corruption cleaned by Quarantine Array 8039 | -7/Zion | Given A8's code to call for help 8053 | -7/Zion | Learned location of Warlord (-5) 8067 | -7/Zion | Learned location of Quarantine (-3) 8117 | -7/Zion | Imprinted 8119 | -7/Zion | Declared Zion's savior 8143 | -7/Zion | Found Prototype Device 8203 | -7/Zion | Learned location of Data Miner (-6) 8257 | -7/Zion | Found CR-A16's Pointy Stick 8295 | -7/Zion | Identified exit to Proximity Caves 8495 | -7/Zion | Entered Proximity Caves 8495 | -6/Proximity Caves | Accompanied by 4 allies 8586 | -6/Proximity Caves | Found Alien Artifact 8586 | -6/Proximity Caves | Identified Core Expander 8586 | -6/Proximity Caves | Installed Core Expander, added new Power slot 8682 | -6/Proximity Caves | Entered Factory 8682 | -6/Factory | Evolved 2 slots: Utility x2 8698 | -6/Factory | Zion Recon squad teleported in 8796 | -6/Factory | Retrieved Zion intel report: Trap Installations 8879 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8880 | -6/Factory | Zion Recon squad teleported in 8941 | -6/Factory | Discovered new exit (range 13) 8944 | -6/Factory | Identified exit to Factory 9131 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9132 | -6/Factory | Zion Fire squad teleported in 9188 | -6/Factory | Zion Fire squad teleported in 9243 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9247 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9308 | -6/Factory | Discovered new exit (range 15) 9369 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9535 | -6/Factory | Cargo convoy interrupted 9575 | -6/Factory | Found Prototype Device 9575 | -6/Factory | Identified Adv. Kinecellerator 9732 | -6/Factory | First assault squad dispatched 9815 | -6/Factory | Identified exit to Lower Caves 9816 | -6/Factory | Entered Lower Caves 9898 | -6/Lower Caves | Discovered new exit (range 15) 9902 | -6/Lower Caves | Learned 4 Factory zone layouts 9905 | -6/Lower Caves | Identified exit to Lower Caves 9908 | -6/Lower Caves | Entered another Lower Caves area 9916 | -6/Lower Caves | Discovered exit to Factory (range 10) 9966 | -6/Lower Caves | Learned 4 Factory zone layouts 9982 | -6/Lower Caves | Spotted B-75 Beast 9989 | -6/Lower Caves | Discovered new exit (range 13) 9991 | -6/Lower Caves | Encountered a Warlord checkpoint 9998 | -6/Lower Caves | Identified exit to Data Miner 9999 | -6/Lower Caves | Entered Data Miner 9999 | -6/Data Miner | Discovered new exit (range 6) 10005 | -6/Data Miner | Met Data Miner 10011 | -6/Data Miner | Learned location of Section 7 (-3) 10011 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10015 | -6/Data Miner | Received God Mode back door access code from Data Miner 10022 | -6/Data Miner | Identified exit to Proximity Caves 10024 | -6/Data Miner | Entered Proximity Caves 10024 | -5/Proximity Caves | Accompanied by 2 allies 10123 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10128 | -5/Proximity Caves | Entered Factory 10128 | -5/Factory | Evolved 2 slots: Utility x2 10129 | -5/Factory | Identified exit to Factory 10177 | -5/Factory | Zion Hacker squad teleported in 10274 | -5/Factory | Zion Recon squad teleported in 10313 | -5/Factory | Retrieved Zion intel report: Trap Installations 10381 | -5/Factory | Retrieved Zion intel report: Emergency Access 10545 | -5/Factory | Discovered new exit (range 16) 10549 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10553 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10555 | -5/Factory | Discovered exit to Factory (range 4) 10564 | -5/Factory | Identified exit to Upper Caves 10570 | -5/Factory | Retrieved Zion intel report: Active Terminals 10585 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10597 | -5/Factory | Retrieved Zion intel report: Branch Access 10597 | -5/Factory | Identified exit to Extension 10637 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10638 | -5/Factory | Zion Hacking Resupply teleported in 10706 | -5/Factory | Repaired Plasma Lance 11018 | -5/Factory | Cargo convoy interrupted 11221 | -5/Factory | Manually triggered Chute Trap 11221 | -5/Factory | Sucked down chute 11221 | -5/Factory | Entered Waste 11223 | -5/Waste | Found Adv. Powered Armor 11230 | -5/Waste | Spotted C-40 Crusher 11236 | -5/Waste | EMP discharged 11238 | -5/Waste | Spotted C-40 Crusher 11242 | -5/Waste | Spotted C-40 Crusher 11244 | -5/Waste | Spotted C-40 Crusher 11246 | -5/Waste | Spotted C-40 Crusher 11247 | -5/Waste | Spotted C-40 Crusher 11250 | -5/Waste | Discovered new exit (range 10) 11256 | -5/Waste | Identified exit to Factory 11256 | -5/Waste | Entered Factory 11298 | -5/Factory | Retrieved Zion intel report: Main Access 11334 | -5/Factory | Retrieved Zion intel report: Active Terminals 11359 | -5/Factory | Discovered exit to Extension (range 5) 11361 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11362 | -5/Factory | Zion Recon squad teleported in 11372 | -5/Factory | Discovered exit to Upper Caves (range 16) 11442 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11443 | -5/Factory | Zion Heavy squad teleported in 11455 | -5/Factory | Fabricated System Backup Module? 11567 | -5/Factory | Found Prototype Processor 11567 | -5/Factory | Identified Exp. Targeting Computer 11591 | -5/Factory | Found Exp. Targeting Computer 11592 | -5/Factory | Found Exp. Targeting Computer 11594 | -5/Factory | Found Exp. Targeting Computer 11660 | -5/Factory | Local fabrication network quarantined 11663 | -5/Factory | Entered Extension 11663 | -5/Extension | Accompanied by 2 allies 11684 | -5/Extension | Zion Defense Resupply teleported in 11755 | -5/Extension | Repaired Adv. Powered Armor 11793 | -5/Extension | Repaired Imp. Propulsion Shielding 11902 | -5/Extension | Repaired Cld. Antimatter Reactor 11925 | -5/Extension | Rescued a captive Derelict 11927 | -5/Extension | Zion Infowar Resupply teleported in 11979 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 12057 | -5/Extension | Found Prototype Protection 12057 | -5/Extension | Identified Zio. Weapon Casing 12069 | -5/Extension | Found Prototype Protection 12069 | -5/Extension | Identified Zio. Heavy Carapace 12334 | -5/Extension | Zion hero teleported in (NK-0LA) 12424 | -5/Extension | Build established: Commander-Sprinter 12497 | -5/Extension | Spotted B-75 Beast 12508 | -5/Extension | Spotted B-75 Beast 12771 | -5/Extension | Build established: Sprinter 13032 | -5/Extension | Terminal network hard line cut 13106 | -5/Extension | Rescued a captive Derelict 13118 | -5/Extension | Rescued a captive Derelict 13119 | -5/Extension | Rescued a captive Derelict 13162 | -5/Extension | Rescued a captive Derelict 13164 | -5/Extension | Rescued a captive Derelict 13186 | -5/Extension | Rescued a captive Derelict 13256 | -5/Extension | Rescued A7 13446 | -5/Extension | Discovered exit to Factory (range 10) 13447 | -5/Extension | Discovered new exit (range 6) 13640 | -5/Extension | Entered Cetus 13640 | -5/Cetus | Accompanied by 1 ally (A7) 13645 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13774 | -5/Cetus | Spotted Cetus Guard 13780 | -5/Cetus | Allies destroyed Cetus Guard 13782 | -5/Cetus | Spotted Cetus Guard 13818 | -5/Cetus | Zion Demo squad teleported in 13881 | -5/Cetus | Discovered new exit (range 15) 13949 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13969 | -5/Cetus | Zion Demo squad teleported in 13976 | -5/Cetus | Started Cetus Manufacturing Module 14001 | -5/Cetus | Manufactured an Enhanced Grunt 14026 | -5/Cetus | Manufactured an Enhanced Grunt 14051 | -5/Cetus | Manufactured an Enhanced Grunt 14076 | -5/Cetus | Manufactured an Enhanced Grunt 14078 | -5/Cetus | Entered Archives 14078 | -5/Archives | Accompanied by 3 allies 14125 | -5/Archives | Discovered new exit (range 13) 14158 | -5/Archives | Discovered new exit (range 16) 14248 | -5/Archives | Discovered exit to Factory (range 15) 14279 | -5/Archives | Entered Hub_04(d) 14284 | -5/Hub_04(d) | Zion Heavy squad teleported in 14288 | -5/Hub_04(d) | Zion Light squad teleported in 14582 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 14615 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 14627 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 14654 | -5/Hub_04(d) | Garrison activated, responded to threat 14736 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 14746 | -5/Hub_04(d) | Network Hub disabled 14754 | -5/Hub_04(d) | Spotted Lightning 14769 | -5/Hub_04(d) | Spotted Lightning 14794 | -5/Hub_04(d) | Network Hub disabled 14802 | -5/Hub_04(d) | Entered Factory 14802 | -4/Factory | Evolved 2 slots: Utility x2 14842 | -4/Factory | Retrieved Zion intel report: Guard Positions 14848 | -4/Factory | Zion Light squad teleported in 14906 | -4/Factory | Zion Fire squad teleported in 14980 | -4/Factory | Garrison activated, responded to threat 15016 | -4/Factory | Discovered new exit (range 12) 15022 | -4/Factory | Entered Armory 15040 | -4/Armory | Zion Hacker squad teleported in 15042 | -4/Armory | Found Prototype Device 15128 | -4/Armory | Fabricated H-55 Commando (x2) 15157 | -4/Armory | Fabricated H-55 Commando (x2) 15187 | -4/Armory | Fabricated H-55 Commando (x2) 15272 | -4/Armory | First assault squad dispatched 15348 | -4/Armory | Incoming assault squad redirected 15356 | -4/Armory | Zion Trap Resupply teleported in 15438 | -4/Armory | Zion Melee Resupply teleported in 15478 | -4/Armory | Incoming investigation squad redirected 15528 | -4/Armory | Zion Recon squad teleported in 15535 | -4/Armory | Discovered new exit (range 3) 15547 | -4/Armory | Incoming assault squad redirected 15548 | -4/Armory | Incoming assault squad redirected 15574 | -4/Armory | Entered Lab 15576 | -4/Lab | Discovered new exit (range 9) 15617 | -4/Lab | Hidden lab's door opened automatically 15617 | -4/Lab | Sensor layout match revealed 15618 | -4/Lab | Gained access to the hidden lab's interior 15622 | -4/Lab | Found Alien Artifact 15630 | -4/Lab | Found Alien Artifact 15630 | -4/Lab | Identified Integrated Mediator 15630 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 15634 | -4/Lab | Found Alien Artifact 15646 | -4/Lab | Found Alien Artifact 15845 | -4/Lab | Found Prototype Energy Cannon 15845 | -4/Lab | Identified Warp Cannon 15850 | -4/Lab | Found Prototype Protection 15850 | -4/Lab | Identified Med. Regenerative Plating 15854 | -4/Lab | Found Prototype Hackware 15854 | -4/Lab | Identified Quantum Router 15904 | -4/Lab | Build established: Mutant 15965 | -4/Lab | Entered Research 15965 | -3/Research | Evolved 2 slots: Utility x2 16002 | -3/Research | Retrieved Zion intel report: Branch Access 16002 | -3/Research | Identified exit to Quarantine 16003 | -3/Research | Zion hero teleported in (CL-ANK) 16057 | -3/Research | Zion Melee Resupply teleported in 16061 | -3/Research | Identified Phasing AFG 16192 | -3/Research | Discovered new exit (range 18) 16258 | -3/Research | Entered Quarantine 16269 | -3/Quarantine | Spotted Alpha 7 16292 | -3/Quarantine | Destroyed Alpha 7 16644 | -3/Quarantine | Found Alien Slashing Weapon 16644 | -3/Quarantine | Identified Sigix Broadsword 16702 | -3/Quarantine | Lost 6 parts (1p4u1w) 16799 | -3/Quarantine | Found Alien Artifact 16799 | -3/Quarantine | Identified Subatomic Replicator 16826 | -3/Quarantine | Found Alien Artifact 16845 | -3/Quarantine | Found Alien Launcher 16855 | -3/Quarantine | Identified Core Reset Matrix 16855 | -3/Quarantine | Identified Phase Armor 16855 | -3/Quarantine | Identified Transdimensional Reconstructor 16855 | -3/Quarantine | Identified Core Regenerator 16855 | -3/Quarantine | Identified Sigix Terminator 16855 | -3/Quarantine | Used Core Reset Matrix 16859 | -3/Quarantine | Detected hypermatrix surge 16859 | -3/Quarantine | Sensed 14 artifacts in vicinity 16928 | -3/Quarantine | Found Terrabomb 16928 | -3/Quarantine | Used Terrabomb 16935 | -3/Quarantine | Found Terrabomb 17048 | -3/Quarantine | Found Transdimensional Reconstructor 17050 | -3/Quarantine | Found Transdimensional Reconstructor 17051 | -3/Quarantine | Found Transdimensional Reconstructor 17053 | -3/Quarantine | Found Transdimensional Reconstructor 17057 | -3/Quarantine | Found Dimensional Node Initializer 17231 | -3/Quarantine | Cryocooling Duct disabled 17246 | -3/Quarantine | Ambient heat levels rising (+20) 17246 | -3/Quarantine | Non-combat units ordered to evacuate 17255 | -3/Quarantine | Found Core Stripper 17285 | -3/Quarantine | Found Matter Drive 17335 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 17337 | -3/Quarantine | Build established: Alien-Gladiator 17340 | -3/Quarantine | Found Core Reset Matrix 17366 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 17421 | -3/Quarantine | Crushed by falling debris 17424 | -3/Quarantine | Crushed by falling debris 17425 | -3/Quarantine | System corruption reached 10% 17426 | -3/Quarantine | Warped through subspace 17454 | -3/Quarantine | Discovered new exit (range 19) 17455 | -3/Quarantine | Lost 4 parts (4u) 17472 | -3/Quarantine | Spotted Fortress 17510 | -3/Quarantine | Discovered new exit (range 5) 17512 | -3/Quarantine | Entered Section 7 17513 | -3/Section 7 | Sensed 25 artifacts in vicinity 17515 | -3/Section 7 | Sensed 25 artifacts in vicinity 17525 | -3/Section 7 | Found Core Reset Matrix 17538 | -3/Section 7 | Spotted S7 Guard 17545 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 17546 | -3/Section 7 | Found Integrated Singularity Reactor 17546 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 17548 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 17563 | -3/Section 7 | Spotted S7 Guard 17569 | -3/Section 7 | Found Core Regenerator 17625 | -3/Section 7 | Discovered new exit (range 22) 17627 | -3/Section 7 | Spotted S7 Guard 17638 | -3/Section 7 | Found Core Physics Calibrator 17655 | -3/Section 7 | Spotted S7 Guard 17663 | -3/Section 7 | Found Integrated Heat Negator 17663 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 17667 | -3/Section 7 | Warped through subspace 17697 | -3/Section 7 | Crushed by falling debris 17700 | -3/Section 7 | Build established: Alien-Mutant 17706 | -3/Section 7 | Found Integrated Reactor 17706 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17708 | -3/Section 7 | Found Integrated Reactor 17708 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17710 | -3/Section 7 | Found Integrated Reactor 17710 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17711 | -3/Section 7 | Core integrity fell below 50% 17759 | -3/Section 7 | Found LRC Boosters 17759 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 17761 | -3/Section 7 | Found LRC Energy Well 17761 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17765 | -3/Section 7 | Found LRC Boosters 17765 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 17775 | -3/Section 7 | Warped through subspace 17786 | -3/Section 7 | Spotted B-99 Colossus 17820 | -3/Section 7 | Found Matter Drive 17829 | -3/Section 7 | Found Matter Drive 17836 | -3/Section 7 | Found Matter Drive 17840 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 17842 | -3/Section 7 | Found Transdimensional Reconstructor 17848 | -3/Section 7 | Spotted Executioner 17849 | -3/Section 7 | Spotted Executioner 17874 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 17888 | -3/Section 7 | Found Integrity Redistributor 17919 | -3/Section 7 | Found Core Reset Matrix 17956 | -3/Section 7 | Entered Research 17956 | -2/Research | Evolved 2 slots (calibrated): -Power x1, Propulsion x1, Utility x1, Weapon x1 18077 | -2/Research | Spotted B-90 Cyclops 18225 | -2/Research | Retrieved Zion intel report: Prototype Schematics 18251 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 18252 | -2/Research | Zion Fire squad teleported in 18269 | -2/Research | Discovered new exit (range 21) 18285 | -2/Research | Build established: Alien-Sprinter 18293 | -2/Research | Entered Access 18293 | -1/Access | Evolved 2 slots (calibrated): Power x1, -Propulsion x1, Utility x1, Weapon x1 18352 | -1/Access | Found Unknown Device 18352 | -1/Access | Identified Quantum Capacitor 18428 | -1/Access | Retrieved Zion intel report: Main Access 18428 | -1/Access | Identified exit to Surface 18460 | -1/Access | Zion Experimental squad teleported in 18463 | -1/Access | Zion Heavy squad teleported in 18467 | -1/Access | Discovered new exit (range 8) 18468 | -1/Access | Zion Defense Resupply teleported in 18488 | -1/Access | Found Prototype Protection 18488 | -1/Access | Identified Zio. Shade Armor 18512 | -1/Access | Entered Command 18512 | -1/Command | Accompanied by 3 allies 18551 | -1/Command | Disengaged cave seal 18551 | -1/Command | Zionites emerged from the dark tunnel 18580 | -1/Command | Retrieved Zion intel report: Emergency Access 18617 | -1/Command | Build established: Alien-Mutant 18622 | -1/Command | Disengaged cave seal 18622 | -1/Command | Zionites emerged from the dark tunnel 18630 | -1/Command | Spotted M Guard 18630 | -1/Command | Spotted Combat Programmer 18630 | -1/Command | Spotted M Guard 18631 | -1/Command | Spotted Combat Programmer 18643 | -1/Command | Combat Programmer assimilated allied X6-F2V(i) 18646 | -1/Command | Combat Programmer assimilated allied F2-5FG(i) 18648 | -1/Command | Allies destroyed Combat Programmer 18660 | -1/Command | Allies destroyed Combat Programmer 18661 | -1/Command | Destroyed M Guard 18662 | -1/Command | Allies destroyed M Guard 18662 | -1/Command | All MAIN.C guards destroyed 18669 | -1/Command | Found Prototype Energy Cannon 18669 | -1/Command | Identified Cld. Nova Cannon 18675 | -1/Command | Found Prototype Device 18675 | -1/Command | Identified AEGIS Remote Shield 18679 | -1/Command | Found Prototype Device 18679 | -1/Command | Identified Thermal Barrier 18681 | -1/Command | Found Prototype Reactor 18681 | -1/Command | Identified Zero-point Reactor 18733 | -1/Command | Found Exp. Targeting Computer 18736 | -1/Command | Found Prototype Protection 18736 | -1/Command | Identified Hvy. Regenerative Plating 18738 | -1/Command | Found Zero-point Reactor 18748 | -1/Command | Found Zero-point Reactor 18797 | -1/Command | Met MAIN.C 18797 | -1/Command | 0b10 Conduit disabled 18800 | -1/Command | Found Prototype Protection 18800 | -1/Command | Identified Zio. Shade Carapace 18806 | -1/Command | Allies destroyed MAIN.C Shell 18809 | -1/Command | MAIN.C activated Command garrisons 18814 | -1/Command | Allies destroyed MAIN.C 18834 | -1/Command | Sensed 1 artifact in vicinity 18840 | -1/Command | Found Zio. Shade Carapace 19033 | -1/Command | Found Zio. Shade Armor 19035 | -1/Command | Found Zio. Shade Armor 19049 | -1/Command | Build established: Commander-Mutant 19251 | -1/Command | Found Prototype Protection 19251 | -1/Command | Identified Zio. Weapon Casing 19255 | -1/Command | Found Zio. Weapon Casing 19282 | -1/Command | Found Prototype Processor 19282 | -1/Command | Identified Spectral Analyzer 19284 | -1/Command | Found Prototype Processor 19284 | -1/Command | Identified Exp. Armor Integrity Analyzer 19715 | -1/Command | Found Prototype Energy Cannon 19715 | -1/Command | Identified Zio. Alpha Cannon 19858 | -1/Command | Found Prototype Energy Cannon 19858 | -1/Command | Identified Zio. Alpha Cannon Mk. II 19861 | -1/Command | Found Zio. Alpha Cannon Mk. II 19871 | -1/Command | Found Exp. Targeting Computer 19873 | -1/Command | Found Zio. Alpha Cannon 19959 | -1/Command | Found Zio. Alpha Cannon Mk. II 19961 | -1/Command | Found Zio. Alpha Cannon Mk. II 19966 | -1/Command | Found Zio. Shade Armor 19986 | -1/Command | Found Corrupted Prototype Device 19986 | -1/Command | Identified Exp. Weapon Cycler 20025 | -1/Command | Discovered exit to Surface (range 20) 20266 | -1/Command | Build established: Commander-Gunner 20338 | -1/Command | Spotted Alpha 7 20368 | -1/Command | Destroyed Alpha 7 20373 | -1/Command | Found Exp. Targeting Computer 20619 | -1/Command | Found Zio. Weapon Casing 21212 | -1/Command | Build established: Scavenger-Gunner 21561 | -1/Command | Found Zero-point Reactor 21863 | -1/Command | Found Zero-point Reactor 21941 | -1/Command | Build established: Alien-Mutant 22413 | -1/Command | Build established: Scavenger-Gunner 22522 | -1/Command | Found Prototype Protection 22522 | -1/Command | Identified Zio. Shade Carapace 22528 | -1/Command | Used Core Regenerator, restored core integrity (+14) 22577 | -1/Command | Found Zio. Shade Armor 22606 | -1/Command | Found Zio. Shade Armor 22635 | -1/Command | Found Zio. Weapon Casing 22755 | -1/Command | Found Zio. Weapon Casing 22921 | -1/Command | Sensed 5 artifacts in vicinity 23050 | -1/Command | Warped through subspace to slip node 23050 | -1/Command | Discovered new exit (range 4) 23052 | -1/Command | Found Exp. Targeting Computer 23056 | -1/Command | Entered Access_0 23057 | -1/Access_0 | Architect warped through subspace 23057 | -1/Access_0 | Sensed 2 artifacts in vicinity 23069 | -1/Access_0 | Destroyed A8 23119 | -1/Access_0 | Architect warped through subspace 23151 | -1/Access_0 | Found Integrated Reactor 23151 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 23156 | -1/Access_0 | Architect warped through subspace 23184 | -1/Access_0 | Architect warped through subspace 23205 | -1/Access_0 | A6 warped into view 23208 | -1/Access_0 | Destroyed A6 23212 | -1/Access_0 | Architect warped through subspace 23232 | -1/Access_0 | Architect warped through subspace 23238 | -1/Access_0 | Subspace Access Node disabled 23253 | -1/Access_0 | Architect warped through subspace 23269 | -1/Access_0 | Architect warped through subspace 23292 | -1/Access_0 | Architect warped through subspace 23316 | -1/Access_0 | Architect warped through subspace 23336 | -1/Access_0 | Architect warped through subspace 23358 | -1/Access_0 | Architect warped through subspace 23376 | -1/Access_0 | Architect warped through subspace 23400 | -1/Access_0 | Architect warped through subspace 23436 | -1/Access_0 | Architect warped through subspace 23470 | -1/Access_0 | Architect warped through subspace 23496 | -1/Access_0 | Found Exp. Targeting Computer 23505 | -1/Access_0 | A5 warped into view 23508 | -1/Access_0 | Architect warped through subspace 23516 | -1/Access_0 | Destroyed A5 23539 | -1/Access_0 | Architect warped through subspace 23581 | -1/Access_0 | Architect warped through subspace 23586 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-160) 23612 | -1/Access_0 | Architect warped through subspace 23637 | -1/Access_0 | Architect warped through subspace 23683 | -1/Access_0 | Architect warped through subspace 23727 | -1/Access_0 | Architect warped through subspace 23758 | -1/Access_0 | Subspace Access Node disabled 23760 | -1/Access_0 | Architect warped through subspace 23788 | -1/Access_0 | Architect warped through subspace 23791 | -1/Access_0 | Found Prototype Device 23791 | -1/Access_0 | Identified Exp. Phase Shifter 23797 | -1/Access_0 | Found Exp. Targeting Computer 23800 | -1/Access_0 | Used Core Regenerator, restored core integrity (+367) 23805 | -1/Access_0 | Found Exp. Targeting Computer 23821 | -1/Access_0 | Architect warped through subspace 23842 | -1/Access_0 | Architect warped through subspace 23864 | -1/Access_0 | Architect warped through subspace 23878 | -1/Access_0 | Architect warped through subspace 23905 | -1/Access_0 | Architect warped through subspace 23929 | -1/Access_0 | Architect warped through subspace 23961 | -1/Access_0 | Architect warped through subspace 23987 | -1/Access_0 | Architect warped through subspace 24012 | -1/Access_0 | Architect warped through subspace 24041 | -1/Access_0 | Architect warped through subspace 24062 | -1/Access_0 | Subspace Access Node disabled 24063 | -1/Access_0 | A4 warped into view 24068 | -1/Access_0 | Assimilated A4 with FLK Orb 24073 | -1/Access_0 | Architect warped through subspace 24103 | -1/Access_0 | Architect warped through subspace 24129 | -1/Access_0 | Architect warped through subspace 24149 | -1/Access_0 | Architect warped through subspace 24161 | -1/Access_0 | Architect warped through subspace 24176 | -1/Access_0 | Architect warped through subspace 24186 | -1/Access_0 | Architect warped through subspace 24200 | -1/Access_0 | Subspace Access Node disabled 24228 | -1/Access_0 | Destroyed Architect 24229 | -1/Access_0 | Architect triggered a singularity event 24232 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24232 | -1/Access_0 | Warped through subspace to slip node 24232 | -1/Access_0 | Discovered exit to Surface (range 8) 24236 | -1/Access_0 | Released all parts (24) 24238 | *** | Escaped singularity! Last Messages --------------- 24236_ Released Exp. Armor Integrity Analyzer. 24236_ Released Exp. Targeting Computer. 24236_ Released Hcp. Storage Unit. 24236_ Released AEGIS Remote Shield. 24236_ Released Particle Accelerator. 24236_ Released Exp. Weapon Cycler. 24236_ Released Exp. Coolant Injector. 24236_ Exp. Coolant Injector crushed and broken. 24236_ Released Zio. Alpha Cannon Mk. II. 24236_ Zio. Alpha Cannon Mk. II crushed and broken. 24236_ Released Prc. Energy Filter. 24236_ Prc. Energy Filter crushed and broken. 24236_ Released Hdn. Centrium Leg. 24236_ Hdn. Centrium Leg crushed and broken. 24236_ Released Zio. Shade Armor. 24236_ Zio. Shade Armor crushed and broken. 24236_ Released Exp. Biometal Medium Treads. 24236_ Exp. Biometal Medium Treads crushed and broken. 24237_ A0_COM: 3. 24238_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????##!=!#?????????????????????? | | ??????????????????????#!!!!#?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????##*=*#?????????????????????? | | ??????????????????????#]=!=#?????????????????????? | | ??????????????????????#!]=##?????????????????????? | | ??????????????????????#!|]!#?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 120 Energy Generation 141 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 36 Melee Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 50 Particle Charging 30 Stasis Canceling 2 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ System Backup Module | x2 | -5/Factory H-55 Commando | x2 | -4/Armory H-55 Commando | x2 | -4/Armory H-55 Commando | x2 | -4/Armory Alien Tech Used ----------------- Core Expander Integrated Mediator Sigix Broadsword Subatomic Replicator Core Reset Matrix Terrabomb Phase Armor Matter Drive Transdimensional Reconstructor Integrated Singularity Reactor Integrated Heat Negator Integrated Reactor LRC Boosters LRC Energy Well Core Physics Calibrator Core Regenerator High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledMasterDiverter Manual? 0 Play Time 04:28:53 Cumulative 2183.4 hours Start 2021.08.30 @ 17:59:25 End 2021.08.31 @ 14:45:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2671 Rogue 2663 Adventurer 0 Explorer 8 Win Type 6 Total 250 Types 46/32/92/3/3/5/66/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df518aa9-4e0c-4496-8da9-cfcf97035d6c