Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 17:31:36 Player: MrFartsburg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (880) 880 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3070 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 113/125 System Corruption 0% Temperature Cool (9) Movement Walking (315) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Power Shielding Improved Power Shielding > --- WEAPON (4) ------- Beam Rifle Assault Rifle > --- INVENTORY (15) --- Signal Interpreter Improved Signal Interpreter Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle Datajack Axe Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Power Shielding Improved Power Shielding > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Minigun High-powered Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Signal Interpreter Improved Signal Interpreter Beam Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle Datajack Axe [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Heavy Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Parts Attached 37 | 6 1 1 11 . 18 Power 7 | 1 . . 3 . 3 Engine 6 | 1 . . 2 . 3 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 9 | 2 . . 2 . 5 Treads . | . . . . . . Leg 9 | 2 . . 2 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 1 3 . 3 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 1 3 . 3 Artifact . | . . . . . . Weapon 12 | 2 . . 3 . 7 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 6 | 1 . . . . 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . 7 1 11 Power 6 | . . . 3 1 2 Propulsion 4 | . . . 1 . 3 Utility 5 | . . . 3 . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . . 6 1 9 To Critical Strikes . | . . . . . . Average Backups 8 | 1 2 4 11 9 10 Power 1 | . 1 1 1 . . Propulsion . | . . . 1 . 1 Utility . | . . . 1 . 1 Weapon 5 | . 1 1 6 8 6 Tool/Special . | . . . . . . Unused Backups 9 | . . . 3 . 6 Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 83 | . 85 85 91 72 75 Engine 9 | . 14 14 11 6 3 Core 2 | . . . 7 . . Leg 21 | . 28 28 21 22 17 Storage 11 | . 14 14 11 11 9 Protection 10 | . . . 17 11 11 Energy Gun 6 | . 14 14 4 11 1 Energy Cannon 10 | . . . 12 11 16 Ballistic Gun 10 | . 14 14 5 . 15 Peak Build Rating 26 | 6 6 11 25 19 26 Average Rating 16 | 4 6 6 19 18 21 On Entrance 10 | . 6 6 11 19 18 Avg Prop Armor Cover (%) 5 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 55 | 13 28 36 52 49 55 Greatest Support 25 | 20 20 20 20 20 25 Greatest Overweight (x) 4 | 1 1 1 4 2 4 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 5 3 14 15 9 14 Average Carried 9 | 2 2 4 11 9 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 2 3 13 9 9 8 Class Distribution -------------------- 71% | Mutant 27% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1015 | 206 . 46 330 41 392 Remotely . | . . . . . . Salvage Created 1057 | . . 35 345 21 656 Parts 69 | . . 2 28 2 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 28 | . . 2 10 2 14 Guns 12 | . . 2 4 . 6 Cannons 16 | . . . 6 2 8 Classes Destroyed 6 | . . 1 4 . 1 Worker 3 | . . . 1 . 2 Builder 1 | . . . . . 1 Watcher 2 | . . . 1 . 1 Swarmer 13 | . . 2 5 2 4 Grunt 11 | . . . 3 . 8 Sentry 4 | . . . 2 . 2 Best Kill Streak 5 | . . 2 3 2 5 Combat Bots Only 4 | . . 2 3 2 4 Max Kills in Single Turn 2 | . . 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 306 | . . 14 125 21 146 Missed 69 | . . 3 24 7 35 Hits 237 | . . 11 101 14 111 Melee 1 | . . . 1 . . Projectile 236 | . . 11 100 14 111 Critical Strikes 5 | . . . 1 . 4 Actively Blocked 1 | . . . . . 1 Damage Taken 3128 | . . 111 1097 109 1811 Core 880 | . . 16 277 21 566 Absorbed by Shields . | . . . . . . Redirected to Shielding 161 | . . . 68 . 93 Core Remaining (%) 72 | 100 . 93 . 25 . Volleys Fired 96 | . 1 7 52 4 32 Largest 4 | . 2 2 2 2 4 Hottest 233 | . 60 60 150 150 233 Shots Fired 238 | . 2 14 96 8 118 Gun 124 | . 2 14 47 4 57 Cannon 114 | . . . 49 4 61 Launcher . | . . . . . . Special . | . . . . . . Kinetic 94 | . 1 7 32 . 54 Thermal 136 | . . . 64 8 64 Explosive . | . . . . . . Electromagnetic 8 | . 1 7 . . . Robot Hit Streak 10 | . 1 4 9 10 9 Robot Miss Streak 7 | . 1 3 5 1 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 115 | . 1 8 50 6 50 Core Hits 54 | . . 2 17 3 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2674 | . 15 77 1004 140 1438 Guns 1045 | . 15 77 325 61 567 Cannons 1600 | . . . 674 75 851 Explosions . | . . . . . . Melee . | . . . . . . Ramming 29 | . . . 5 4 20 Kinetic 766 | . . 35 178 . 553 Thermal 1822 | . . . 821 136 865 Explosive . | . . . . . . Electromagnetic 57 | . 15 42 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . 4 . 2 Projectiles 6 | . . . 4 . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 9 | . . . 1 1 7 Kicked 9 | . . . 1 1 7 Crushed . | . . . . . . Highest Temperature 770 | . 20 40 702 252 770 Average Temperature 250 | . 15 21 262 106 270 Received Heat Transfer 792 | . . . 144 . 648 Effects 87 | . . . 54 . 33 Shutdowns 31 | . . . 22 . 9 Energy Bleed 10 | . . . 5 . 5 Interference 7 | . . . 5 . 2 Matter Decay 8 | . . . 6 . 2 Short Circuit 4 | . . . 2 . 2 Damage (minor) 12 | . . . 7 . 5 Damage (major) 10 | . . . 5 . 5 Damage (core) 5 | . . . 2 . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 2886 | . . . 1332 222 1332 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 95 Level 1 1 | . . . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 243 | . . 40 103 40 243 Initial 7 | . . . . 2 7 Average 32 | . . 4 31 10 67 Influence Increases 815 | . . 50 309 41 415 Destroy 0b10 Robot/C 560 | . . 40 200 40 280 Destroy 0b10 Robot/NC 30 | . . . 10 . 20 Destroy Leader 104 | . . 10 42 . 52 Successful Hack 36 | . . . 36 . . Disable Machine 60 | . . . 15 . 45 Destroy Structure 25 | . . . 6 1 18 Influence Decreases 675 | . . 50 302 28 295 Entered New Map 18 | . . . . 5 13 Time Decay 486 | . . 50 232 22 182 Lost Part 171 | . . . 70 1 100 Squads Dispatched 4 | . . . 1 . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 2 3 27 3 26 Peak Tracking Total 5 | . 1 3 4 3 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 1 2 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 1 7 . . Successful 7 | . 1 1 5 . . Failed 4 | . 2 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Record 1 | . 1 . . . . Open Door 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2053 | 61 98 428 685 158 623 Spaces Moved 759 | 43 58 209 201 58 190 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 747 | 31 58 209 201 58 190 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 175 245 175 Average Speed 214 | 109 162 190 244 245 239 Slowest Speed 385 | 120 190 190 385 245 385 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 17 47 33 18 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 24 | . . . 6 1 17 Melee . | . . . . . . Projectile 24 | . . . 6 1 17 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 991 | 57 60 228 304 65 277 Wait 30 | 1 . . 19 3 7 Move 754 | 42 57 208 200 57 190 Hop . | . . . . . . Pick Up 46 | 8 1 11 10 . 16 Fast Attach . | . . . . . . Attach 32 | 6 . 1 9 . 16 Detach 1 | . . . . . 1 Swap 12 | . 1 . 7 . 4 Drop 11 | . . 1 6 . 4 Fire 96 | . 1 7 52 4 32 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . . 1 1 7 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 5) 160 | -10/Materials | Entered Mines 170 | -10/Mines | Learned location of 2 exits from Materials 182 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 501 | -10/Mines | Discovered new exit (range 11) 510 | -10/Mines | Discovered new exit (range 10) 542 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 589 | -9/Materials | Identified exit to Materials 1071 | -9/Materials | Core integrity fell below 50% 1112 | -9/Materials | Lost 6 parts (3p1n2u) 1241 | -9/Materials | Discovered new exit (range 14) 1273 | -9/Materials | Entered Mines 1355 | -9/Mines | Discovered exit to Materials (range 12) 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Evolved 2 slots: Weapon x2 1730 | -8/Materials | Build established: Tank 2005 | -8/Materials | Core integrity fell below 50% 2024 | -8/Materials | Core integrity fell below 20% 2054 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer destroyed. Penetrated by Slug. M-13 Machinist destroyed. K-01 Serf collects debris. Backup Power I destroyed. Slug penetrates R-06 Scavenger. R-06 Scavenger destroyed. Penetrated by Slug. K-01 Serf collects debris. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Aluminum Leg+ destroyed. K-01 Serf collects debris. Aluminum Leg+ destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Acquired Aluminum Leg+. Acquired 63 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? 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""##]g=#??????????????????????? | | ???????????#! = ##=!!#??????????????????????? | | ???????????#!] % ##o ##?????????????????????? | | ???????????# = ## ##?????????????????????? | | ???????????# ## % #"#????????????????????? | | ??????##########+##### =##############????????? | | ? % [ ^ ???????? | | ????????####### ] ???????? | | ??????????????# % ^ ???????? | | ??????????????# #### #### ###+###????????? | | ??????????????# ##?###+###???? #??????????????? | | ??????????????# #????? ?????? #??????????????? | | ??????????????# #?????? %#?????#??????????????? | | ??????????????# #??????? #????????????????????? | | ??????????????# #???????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed FocalGravmagTube Manual? 0 Play Time 00:42:25 Cumulative 20.8 hours Start 2026.02.28 @ 16:47:01 End 2026.02.28 @ 17:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0505d28-8056-44c3-bcf0-1fbc6f514bbd