Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 17:17:14 Player: CVD-b335 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2839) 2839 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1367) 1367 TOTAL SCORE: 7956 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 77 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY (16) --- Improved Ion Engine Target Analyzer Core Analyzer Heavy Armor Plating Heavy EM Shotgun Heavy EM Shotgun Beamcaster AWS/Thermal High-powered Shotgun Enhanced Autogun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Particle Charger > --- WEAPON ----------- Heavy EM Shotgun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Cryofiber Web Core Analyzer Hacking Suite Relay Coupler [Sentry] Heavy EM Shotgun Beamcaster AWS/Thermal EM Pulse Cannon Ion Cannon Gauss Rifle Rocket Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 4 . . . . Weapon . | . . . . . . . . . . Parts Attached 85 | . 6 . 5 6 17 20 4 22 5 Power 9 | . 1 . 1 . 1 3 . 3 . Engine 9 | . 1 . 1 . 1 3 . 3 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | . 2 . 1 1 4 2 . 4 1 Treads . | . . . . . . . . . . Leg 2 | . . . . . . 2 . . . Wheel 13 | . 2 . 1 1 4 . . 4 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . 2 . 2 1 7 4 2 3 . Device 7 | . . . 1 . 3 2 . 1 . Storage 4 | . 1 . 1 . 2 . . . . Processor 6 | . 1 . . 1 1 2 1 . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 . 1 2 . Artifact . | . . . . . . . . . . Weapon 40 | . 1 . 1 4 5 11 2 12 4 Energy Gun 12 | . . . . 1 2 3 . 6 . Energy Cannon 8 | . . . . . 2 3 . 3 . Ballistic Gun 9 | . . . 1 1 . . 2 2 3 Ballistic Cannon 6 | . 1 . . 1 . 2 . 1 1 Launcher 4 | . . . . 1 1 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 5 . Parts Lost 21 | . . 3 . 2 1 5 1 2 7 Power 3 | . . 1 . . . 1 . . 1 Propulsion 9 | . . 1 . 1 1 2 . 1 3 Utility 5 | . . . . 1 . 2 1 . 1 Weapon 4 | . . 1 . . . . . 1 2 Highest Loss Streak 7 | . . 3 . 1 1 4 1 1 7 Average Slot Usage (%) 95 | . 97 100 97 95 99 93 99 95 84 Engine 10 | . 14 14 13 14 9 9 9 9 8 Leg 4 | . 2 . . . . 2 18 10 . Wheel 14 | . 26 28 27 27 17 11 . 7 16 Device 8 | . . . . . 10 17 9 5 . Storage 18 | . 14 14 13 14 24 18 18 18 18 Processor 14 | . 12 14 14 12 16 10 23 18 18 Protection 4 | . . . . . 2 5 1 8 7 Energy Gun 4 | . 26 14 . 1 . 6 . 6 . Energy Cannon 3 | . . . . . 2 7 . 4 . Ballistic Gun 6 | . . . 13 12 7 . 16 5 16 Ballistic Cannon 4 | . 2 14 14 9 7 2 . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 10 28 28 27 31 58 59 52 65 62 Greatest Support 32 | 20 26 26 32 32 32 30 30 30 20 Greatest Overweight (x) 18 | . 1 1 1 1 2 18 1 6 3 Average Overweight (x) 1 | . . . . . 1 2 1 1 2 Largest Inventory Capacity 16 | . 10 10 10 10 16 16 16 16 16 Average Capacity 14 | . 8 10 9 10 15 16 16 16 16 Most Carried 16 | . 10 10 10 10 16 16 15 16 16 Average Carried 13 | . 8 10 8 9 13 15 14 15 15 Final Capacity 16 | 6 10 10 10 10 16 16 16 16 16 Final Carried 16 | 6 10 10 10 10 16 13 15 16 13 Class Distribution -------------------- 57% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Matter Collected 1881 | 200 22 65 50 68 383 446 . 542 105 Remotely . | . . . . . . . . . . Salvage Created 2262 | . 22 27 . 145 361 549 47 960 151 Parts 147 | . 1 . . 9 40 25 3 55 14 Haulers Intercepted 2 | . . . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Combat Hostiles Destroyed 60 | . . . . 10 11 15 1 15 8 Guns 25 | . . . . 5 3 . 1 9 7 Cannons 18 | . . . . . 3 8 . 6 1 AOE 16 | . . . . 5 5 6 . . . Classes Destroyed 12 | . 1 1 . 2 4 1 . 3 . Worker 5 | . . . . . 4 . . 1 . Builder 1 | . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . Hauler 2 | . . . . . 1 . . 1 . Recycler 2 | . . . . . 1 . . 1 . Watcher 3 | . 1 . . . 1 . . 1 . Swarmer 25 | . . . . 7 9 2 . . 7 Grunt 18 | . . . . 3 . 9 . 6 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . . . . . 1 1 Sentry 9 | . . . . . 2 2 1 4 . Hunter 5 | . . . . . . 2 . 3 . Best Kill Streak 7 | . 1 1 . 7 7 5 1 5 7 Combat Bots Only 7 | . . . . 7 5 5 1 4 7 Max Kills in Single Turn 4 | . 1 1 . 4 3 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 2 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Damage Taken 3205 | . . 294 . 247 269 876 33 619 867 Core 740 | . . 90 . 92 43 168 . 133 214 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 27 . . . . . Volleys Fired 172 | . 2 8 . 5 27 57 2 50 21 Largest 2 | . 2 2 . 2 2 2 2 2 2 Hottest 143 | . 80 75 . 57 126 138 53 143 76 Shots Fired 318 | . 4 16 . 21 54 84 4 93 42 Gun 184 | . 4 8 . 16 22 24 4 66 40 Cannon 118 | . . 8 . . 28 53 . 27 2 Launcher 16 | . . . . 5 4 7 . . . Special . | . . . . . . . . . . Kinetic 173 | . . 8 . 5 44 28 4 42 42 Thermal 64 | . 2 . . 11 . 14 . 37 . Explosive 16 | . . . . 5 4 7 . . . Electromagnetic 65 | . 2 8 . . 6 35 . 14 . Robot Hit Streak 15 | . 1 5 . 5 4 10 7 15 10 Robot Miss Streak 5 | . 1 3 . 2 5 3 . 2 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 2 | . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 Autonomous 11 | . . . . 11 . . . . . Shots Hit Robots 203 | . 2 9 . 14 31 42 4 72 29 Core Hits 111 | . 1 4 . 11 24 24 2 33 12 Critical Hits 2 | . . . . . . 1 . 1 . Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5816 | . 42 192 . 708 841 1666 93 1635 639 Guns 2778 | . 42 69 . 329 227 328 93 1109 581 Cannons 1718 | . . 123 . . 252 793 . 492 58 Explosions 1320 | . . . . 379 362 545 . 34 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2418 | . . 123 . 96 364 353 93 750 639 Thermal 1341 | . . . . 233 79 255 . 774 . Explosive 1127 | . . . . 379 283 465 . . . Electromagnetic 930 | . 42 69 . . 115 593 . 111 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . . 10 1 33 . . . Projectiles 31 | . . . . . . 31 . . . Explosions 13 | . . . . 10 1 2 . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . 2 . . . 3 . . . Impact . | . . . . . . . . . . Kinetic 5 | . . 2 . . . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 259 | . . . . . 49 210 . . . Shots 9 | . . . . . 1 8 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 279 | . 42 36 . 78 6 135 . 279 14 Average Temperature 49 | . 21 16 . 49 4 43 . 62 10 Received Heat Transfer 609 | . . 9 . 78 18 333 9 153 9 Effects 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 4 | . 1 . . . . 2 . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . 1 1 1 . 2 . Heat Transferred 2038 | . . . . 296 150 321 . 1271 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Peak Influence 737 | . 22 28 . 240 192 737 400 262 310 Initial 358 | . . 8 . . 15 124 358 169 170 Average 256 | . 11 11 . 185 70 478 369 137 260 Maximum Alert Level 3 | . . . . 1 . 3 2 1 1 Low Security (%) 45 | . 100 100 . 28 100 . . 78 27 Level 1 28 | . . . . 71 . 22 91 21 72 Level 2 25 | . . . . . . 74 8 . . Level 3 . | . . . . . . 1 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 . . 2 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . . . . 2 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Distress Signals 4 | . 1 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 1 19 . 10 13 19 2 27 17 Peak Tracking Total 20 | . 1 20 . 7 4 5 2 6 9 Tactical Retreats 10 | . . 1 . . . 2 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Traps Triggered 13 | . . . . . . 6 . 2 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Machines Disabled 11 | . . . . 1 2 5 . 3 . Max in Single Turn 1 | . . . . 1 1 1 . 1 . Garrison Relay 3 | . . . . . . 3 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Machines Accessed 18 | . 1 . 1 1 3 . 3 9 . Terminals 11 | . 1 . . . 2 . 2 6 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 45 | . 1 . 1 1 15 . 7 20 . Successful 31 | . . . 1 1 11 . 4 14 . Failed 13 | . 1 . . . 4 . 2 6 . Catastrophic 3 | . 1 . . . . . . 2 . Database Lockouts 1 | . . . . . . . 1 . . Manual 25 | . 1 . 1 . 11 . 4 8 . Terminals 32 | . 1 . . . 14 . 4 13 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 17 | . . . 1 1 6 . 1 8 . Record 1 | . . . . . 1 . . . . Robot Analysis 4 | . . . . . 1 . 1 2 . Open Door 3 | . . . . 1 . . . 2 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . . 1 . Unreport Threat 2 | . . . . . 1 . . 1 . Locate Traps 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . Insert Component 2 | . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 6 | . . . . . 4 . . 2 . Terminals 6 | . . . . . 4 . . 2 . Track 1 | . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 4 | . . . . . 2 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 . 2 6 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 32 | . . . . . . . . 32 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . . Machine Destruction 13 | . . . . . . 13 . . . Robots Rewired 6 | . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Total Allies 7 | . . . . . 1 6 . . . Largest Group 6 | . . . . . 1 6 . . . Highest-Rated Group 69 | . . . . . 10 69 . . . Highest-Rated Ally 18 | . . . . . 10 18 . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . Total Damage 132 | . . . . . . 132 . . . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Robot Analysis Total 4 | . . . . . 1 . 1 2 . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Turns Passed 5555 | . 143 235 392 452 878 1732 323 1115 285 Spaces Moved 3683 | 1 126 192 378 412 557 1006 200 647 164 Core 35 | . . . . . . 35 . . . Treads . | . . . . . . . . . . Legs 681 | 1 8 . . . . 142 200 330 . Wheels 2967 | . 118 192 378 412 557 829 . 317 164 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 90 90 100 100 100 100 150 100 100 Average Speed 119 | 120 93 100 100 100 109 135 150 130 109 Slowest Speed 950 | 120 120 110 110 110 110 950 150 150 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 2 23 20 85 74 30 80 17 69 31 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 168 | . . . . 51 26 85 . 6 . Melee . | . . . . . . . . . . Projectile 10 | . . . . 3 . 4 . 3 . AOE 158 | . . . . 48 26 81 . 3 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Total 4548 | . 153 219 391 441 774 1284 218 838 230 Wait 345 | . . 19 . 10 147 86 11 71 1 Move 3673 | . 125 191 377 411 556 1004 199 646 164 Hop . | . . . . . . . . . . Pick Up 56 | . 9 . 7 5 14 8 1 9 3 Fast Attach 24 | . 3 . 2 . 6 3 2 8 . Attach 26 | . 1 . 3 6 6 3 . 4 3 Detach 11 | . 2 . . 1 3 1 1 3 . Swap 35 | . 2 . . . 5 14 2 10 2 Drop 57 | . 9 . 2 3 10 9 . 20 4 Fire 172 | . 2 8 . 5 27 57 2 50 21 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 88 | . . . . . . 40 . 16 32 Rewire 61 | . . 1 . . . 59 . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Met 8R-AWN 119 | -10/Materials | Discovered new exit (range 11) 144 | -10/Materials | Entered Mines 145 | -10/Mines | Followed 8R-AWN into the Mines 200 | -10/Mines | Assembled infested the area 301 | -10/Mines | Build established: Mutant 375 | -10/Mines | Discovered new exit (range 6) 379 | -10/Mines | Entered Exiles 406 | -10/Exiles | Lost 3 parts (1p1n1w) 408 | -10/Exiles | Welcomed by 8R-AWN 424 | -10/Exiles | Met EX-HEX 456 | -10/Exiles | Met EX-BIN 470 | -10/Exiles | Aligned with FarCom system 471 | -10/Exiles | Given EX-Vault access code 494 | -10/Exiles | Opened EX-Vault 503 | -10/Exiles | Found AWS/Thermal 511 | -10/Exiles | Found Trap Reconfigurator 550 | -10/Exiles | Warned to stay clear of 0b10 Research branches 581 | -10/Exiles | Met EX-DEC 618 | -10/Exiles | Visited The Gauntlet 761 | -10/Exiles | Discovered new exit (range 12) 771 | -10/Exiles | Left Exiles lab with AWS/Thermal 771 | -10/Exiles | Entered Mines 777 | -9/Mines | Met a Derelict bent on vengeance 815 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 842 | -9/Mines | Core integrity fell below 50% 873 | -9/Mines | Destroyed 7 combat bots 894 | -9/Mines | Learned location of 1 exit from Materials 897 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1011 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1216 | -9/Mines | Discovered new exit (range 8) 1223 | -9/Mines | Entered Materials 1223 | -8/Materials | Evolved 4 slots: Utility x4 1224 | -8/Materials | Identified exit to Factory 1383 | -8/Materials | Identified exit to Storage 1895 | -8/Materials | Garrison activated, responded to threat 2053 | -8/Materials | Garrison activated, responded to threat 2059 | -8/Materials | Discovered exit to Factory (range 8) 2100 | -8/Materials | Identified exit to Garrison 2101 | -8/Materials | Entered Garrison 2108 | -8/Garrison | Triggered checkpoint 2160 | -8/Garrison | Garrison Relay disabled 2214 | -8/Garrison | Triggered checkpoint 2345 | -8/Garrison | Build established: Scavenger-Mutant 2492 | -8/Garrison | Triggered checkpoint 2614 | -8/Garrison | Discovered new exit (range 8) 2666 | -8/Garrison | Triggered checkpoint 2696 | -8/Garrison | Triggered checkpoint 2725 | -8/Garrison | Discovered new exit (range 11) 2900 | -8/Garrison | Triggered checkpoint 2910 | -8/Garrison | Garrison Relay disabled 2940 | -8/Garrison | Discovered new exit (range 13) 2957 | -8/Garrison | Installed Relay Interface Framework 3106 | -8/Garrison | Garrison Relay disabled 3202 | -8/Garrison | Triggered checkpoint 3262 | -8/Garrison | Lost 4 parts (1p2n1u) 3483 | -8/Garrison | Build established: Mutant 3488 | -8/Garrison | Triggered checkpoint 3800 | -8/Garrison | Phase Generator disabled 3833 | -8/Garrison | Entered Materials 3890 | -8/Materials | Build established: Scavenger-Mutant 4096 | -8/Materials | Discovered exit to Storage (range 3) 4129 | -8/Materials | Central database locked down 4156 | -8/Materials | Entered Storage 4193 | -8/Storage | Repaired Imp. Ion Engine 4495 | -8/Storage | Core integrity fell below 50% 5270 | -8/Storage | Identified exit to Garrison 5271 | -8/Storage | Entered Garrison 5398 | -8/Garrison | Destroyed 7 combat bots 5406 | -8/Garrison | Triggered checkpoint 5448 | -8/Garrison | Build established: Mutant 5509 | -8/Garrison | Discovered new exit (range 15) 5526 | -8/Garrison | Core integrity fell below 20% 5556 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05458_ Field strength at 50. 05459_ Field strength at 40. 05460_ Field strength at 30. 05461_ Field strength at 20. 05462_ Field strength at 10. 05463_ Stasis field depleted. 05509_ EXIT=FOUND 05512_ Triggered Alarm Trap. 05512_ An alarm sounds. 05515_ Hvy. Armor Plating destroyed. 05518_ Slug penetrates L-31 Rogue. 05525_ Wheel destroyed. 05526_ Imp. Ion Engine destroyed. 05528_ Gauss Rifle destroyed. 05551_ L-31 Rogue destroyed. 05551_ Slug penetrates Wall. 05553_ Com. Wheel destroyed. 05554_ Slug penetrates L-31 Rogue. [Achievement: Back For More] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????# ## ## #?????????????????????????????? | | ????# ## ## #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #??????????????????? ?????????? | | ????# #??????????????????? ?????????? | | ????## ## ## #??????????????????# ###??????? | | ?????# ## ## #??????????????????! !#??????? | | ?????# ######## #??????????????????! !#??????? | | ?????# #??????# #??????????????????! !???????? | | ?????# #??????# #??????????????????! !???????? | | ?????+ =+??????# ######+#???????????# #???????? | | ?????# #??????# #???????????# #???????? | | ?????# [#??????# ######w#???????????# #???????? | | ?????#[ #??????# #????# #??????????## ##??????? | | ###### =#??????# ^ #????# #??????????# #??????? | | =*#??????# ^ ###### ############"+++######## | | =[=#??????# ^ | | ###### ##??????# | | ?????#*#???????# Y | | ?????# #???????########## #######################? | | ?????#[#????????????????# #??????????????????????? | | ###### #????????????????# #??????????????????????? | | !! [#*#????????????????#l#??????????????????????? | | ]= #????????????????#l#??????????????????????? | | #????????????????#l#??????????????????????? | | !!###????????????????#@#??????????????????????? | | ######??????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #????h?h?????ggg???????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?????????????C????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 33 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Tester Challenges ------------ None Game ------ Seed GravitonIntegrityCompressor Manual? 0 Play Time 01:06:56 Cumulative 45.1 hours Start 2020.10.13 @ 15:58:27 End 2020.10.13 @ 17:17:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 730cc5df-8bcb-4bf1-810d-1c25f755176e