Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 13:45:19 Player: Cheeriohz Result: Destroyed by as-39740 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (424) 424 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 1960 Bonus ------- Follower Combat Kills 141 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Large Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Melee Analysis Suite Actuator Array Actuator Array Power Shielding Light Armor Plating Reflective Plating Beamcaster Particle Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Cooling System Large Storage Unit Compact Battery High-capacity Matter Pod Melee Analysis Suite Melee Analysis Suite Actuator Array Actuator Array Power Shielding Light Armor Plating Hardened Medium Armor Plating Reflective Plating Particle Cannon Axe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 28 | 4 9 4 6 5 Power 4 | . 2 1 . 1 Engine 4 | . 2 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 1 2 1 Treads 1 | . . . 1 . Leg 1 | . . . . 1 Wheel 6 | 2 2 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 1 3 2 Device 5 | 2 1 1 1 . Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 6 | . 3 1 1 1 Energy Gun 3 | . 2 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 2 1 2 10 Power 2 | . . 1 . 1 Propulsion 6 | . 1 . 2 3 Utility 5 | . 1 . . 4 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . 2 1 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 99 99 75 Engine 12 | . 14 13 11 9 Wheel 23 | . 26 28 19 9 Device 15 | . 13 14 20 12 Storage 12 | . 14 14 11 11 Protection 4 | . . . 12 9 Energy Gun 6 | . 4 4 11 1 Energy Cannon 2 | . . . 7 1 Ballistic Gun 16 | . 22 23 3 . Naked Turns . | . . . . . Heaviest Build 69 | 11 49 57 69 69 Greatest Support 20 | 20 20 20 20 15 Greatest Overweight (x) 19 | . 4 2 6 19 Average Overweight (x) 2 | . 1 2 3 6 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 18 20 20 20 Most Carried 20 | 8 14 20 20 20 Average Carried 14 | 6 10 17 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 7 14 20 20 16 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 768 | 253 212 226 60 17 Remotely . | . . . . . Salvage Created 722 | 164 261 42 221 34 Parts 42 | 14 16 . 12 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 14 | . 7 1 4 2 Melee 2 | . . . . 2 Guns 10 | . 7 1 2 . Cannons 2 | . . . 2 . Classes Destroyed 7 | 2 3 . 1 1 Tunneler 4 | 4 . . . . Hauler 2 | . 1 . 1 . Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Grunt 8 | . 4 1 3 . Sentry 1 | . . . 1 . Assembled 2 | . . . . 2 Best Kill Streak 4 | 3 2 1 4 2 Combat Bots Only 4 | . 2 1 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 141 | . 41 9 25 66 Missed 24 | . 7 . 4 13 Damage Taken 2306 | . 379 145 278 1504 Core 561 | . 99 50 69 343 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 40 . . Volleys Fired 72 | 13 37 7 15 . Largest 2 | 2 2 2 2 . Hottest 143 | 60 40 40 143 . Shots Fired 128 | 26 60 14 28 . Gun 115 | 26 60 14 15 . Cannon 13 | . . . 13 . Launcher . | . . . . . Special . | . . . . . Kinetic 76 | 13 49 14 . . Thermal 41 | 13 . . 28 . Explosive . | . . . . . Electromagnetic 11 | . 11 . . . Robot Hit Streak 15 | 9 15 7 9 . Robot Miss Streak 2 | 2 2 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | 19 38 11 21 4 Core Hits 36 | 8 16 4 6 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1324 | 182 416 110 440 176 Guns 982 | 182 416 110 274 . Cannons 166 | . . . 166 . Explosions . | . . . . . Melee 176 | . . . . 176 Ramming . | . . . . . Kinetic 535 | 64 361 110 . . Thermal 558 | 118 . . 440 . Explosive . | . . . . . Electromagnetic 55 | . 55 . . . Impact . | . . . . . Slashing 176 | . . . . 176 Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 413 | 40 54 18 413 2 Average Temperature 84 | 20 23 9 173 2 Received Heat Transfer 663 | . 189 81 153 240 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1126 | 275 . . 851 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 260 | 25 260 45 246 95 Initial 95 | . 16 25 17 95 Average 94 | 13 128 31 127 67 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 80 | 100 62 100 79 100 Level 1 19 | . 37 . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 14 1 10 25 Peak Tracking Total 20 | . 4 1 5 20 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 2 1 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 4 1 7 . Successful 7 | . 2 1 4 . Failed 5 | . 2 . 3 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 5 | . . . 5 . Terminals 11 | . 4 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Track 1 | . . . 1 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 13 | . . . 13 . Total Damage 167 | . . . 167 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1356 | 95 502 303 382 74 Spaces Moved 819 | 26 351 207 219 16 Core 1 | . . . . 1 Treads . | . . . . . Legs 22 | 21 . . . 1 Wheels 796 | 5 351 207 219 14 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 80 110 125 140 Average Speed 116 | 112 106 110 131 225 Slowest Speed 1000 | 120 140 110 170 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 25 | 3 63 28 25 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 5 | . . . . 5 Melee 5 | . . . . 5 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1084 | 67 422 271 291 33 Wait 105 | 21 16 41 27 . Move 814 | 25 350 206 218 15 Hop . | . . . . . Pick Up 30 | 2 7 8 13 . Fast Attach 8 | 1 3 2 2 . Attach 9 | . 2 . 3 4 Detach 2 | . 1 . 1 . Swap 11 | 3 4 2 1 1 Drop 20 | 2 2 5 11 . Fire 72 | 13 37 7 15 . Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 598 | -10/Materials | Entered Mines 690 | -10/Mines | Met a Derelict shopkeep closing up shop 799 | -10/Mines | Discovered new exit (range 13) 800 | -10/Mines | Core integrity fell below 50% 847 | -10/Mines | Learned location of Zion (-7) 901 | -10/Mines | Entered Materials 901 | -9/Materials | Accompanied by 2 allies 901 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1260 | -9/Materials | Discovered new exit (range 15) 1283 | -9/Materials | Entered Mines 1284 | -9/Mines | Assembled infested the area 1310 | -9/Mines | Crushed by falling debris 1311 | -9/Mines | Core integrity fell below 50% 1341 | -9/Mines | Lost 3 parts (1n1u1w) 1353 | -9/Mines | System corruption reached 10% 1355 | -9/Mines | Core integrity fell below 20% 1357 | -9/Mines | Destroyed by as-39740 with Assembled Heavy Rifle Last Messages --------------- 01344_ System corrupted by crushing effect (+2). 01347_ Cooling System destroyed. 01347_ Wheel destroyed. 01351_ Imp. Ion Engine destroyed. 01351_ Hrd. Medium Armor Plating destroyed. 01351_ as-44658 destroyed. 01352_ OF5EGNG,QNCPVP3UNVIL%|K6FHKAZY/IORZVQAW 01352_ Axe destroyed. 01352_ System corrupted by crushing effect (+4). 01353_ The unstable cave ceiling collapses. 01353_ as-67688 destroyed. 01353_ as-47226 destroyed. 01353_ as-71749 destroyed. 01353_ Seismic Survey Station disabled. 01354_ as-45657 destroyed. 01354_ as-58012 destroyed. 01355_ K-01 Serf destroyed. 01356_ Carbon-fiber Leg destroyed. 01356_ as-07755 destroyed. 01356_ as-34176 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????#######?????" ????????????? | | ????????????????????### # # ##???? #????????????? | | ????????????????????# #????# ###??????????? | | ???????????????# #" ###### ???????????? | | ???????????????# * @ a #???????????? | | ???????????????# ! !!!a=#???????????? | | ?????????????? # d ! !!###?#???????? | | ???????????? d ! =*|%!?????????? | | ???????????##### ! !!###?????????? | | ???????????????# # a #???????????? | | ?????????????? ##### ## #???? ??#???? | | ????????????? ???#?######;# #?????? ?#??? | | ????????????? ???????????##* #???????????? | | ????????????? ?????? ?????# ##???????????? | | ?????????????? ?? ???????????# ##????????????? | | ?????????????????????????????# ##?????????? ?? | | ?????????????????????????????## ##?????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????? ??????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#????????#????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 45 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularCorruptionMultirail Manual? 0 Play Time 00:18:48 Cumulative 78.9 hours Start 2024.03.23 @ 13:28:44 End 2024.03.23 @ 13:45:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cfa7640-38d0-4aab-aa43-ca1422dd20c0