Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 23:26:46 Player: Berg Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (133) 665 Value Destroyed (4941) 4941 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 14232 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 84 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Experimental Energy Well (600) Seismic Detector Energy Filter Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Triangulator Enhanced Optical Array Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer System Mapper System Shield Experimental System Shield > --- WEAPON ----------- Linear Accelerator Plasma Sword > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster 2N-1CE's Frost Array Experimental Energy Well Heavy Rocket Launcher [Rating: 155] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Backup Laser III Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced Concussive RPG Impact Weapon Power Maul Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . 2 . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . 1 . . . Propulsion 6 | . . 1 . 1 . . 2 . . 2 . . . . . . Utility 10 | . . 1 . 1 2 1 . . . . . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 3 20 2 7 16 26 9 2 . 2 2 19 4 14 6 24 Power 24 | 1 2 2 1 1 2 3 1 . . . 1 2 . 2 1 5 Engine 10 | 1 2 2 1 1 1 2 . . . . . . . . . . Core 4 | . . . . . 1 1 1 . . . . 1 . . . . Reactor 10 | . . . . . . . . . . . 1 1 . 2 1 5 Propulsion 51 | 2 . 7 . 3 5 10 1 1 . 1 1 10 . 4 1 5 Treads 20 | 2 . 6 . 3 5 4 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 5 | . . 1 . . . 4 . . . . . . . . . . Hover 13 | . . . . . . 2 1 . . 1 1 5 . . . 3 Flight 13 | . . . . . . . . 1 . . . 5 . 4 1 2 Utility 65 | 2 1 7 1 2 7 10 7 1 . . . 6 3 6 4 8 Device 33 | 1 . 5 . 1 3 6 1 1 . . . 6 1 2 1 5 Storage 6 | 1 1 . . . 1 . . . . . . . . 2 . 1 Processor 14 | . . 1 1 . . 3 6 . . . . . . . 1 2 Hackware 6 | . . . . . . . . . . . . . 2 2 2 . Protection 6 | . . 1 . 1 3 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 4 . 1 2 3 . . . 1 . 1 1 2 . 6 Energy Gun 2 | . . . . . . . . . . . . . 1 . . 1 Energy Cannon 6 | . . 2 . . . . . . . . . . . . . 4 Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . 1 Ballistic Cannon 5 | . . 1 . 1 1 1 . . . . . . . 1 . . Launcher 2 | . . . . . . . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . 1 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . 1 . 1 5 1 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . Parts Lost 76 | . . 11 1 4 7 19 . 2 . . . 1 . . 9 22 Power 11 | . . 1 . 1 . 1 . . . . . . . . 2 6 Propulsion 30 | . . 5 . 2 4 8 . 1 . . . . . . 2 8 Utility 24 | . . 2 1 1 2 9 . . . . . 1 . . 3 5 Weapon 11 | . . 3 . . 1 1 . 1 . . . . . . 2 3 Highest Loss Streak 14 | . . 6 1 4 2 4 . 1 . . . 1 . . 6 14 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 84 | . 100 88 99 97 91 73 74 77 70 65 74 84 74 78 72 60 Engine 6 | . 14 10 11 9 2 4 5 5 5 5 3 1 . . . . Core 2 | . . . . . 4 4 4 5 5 5 . 2 4 4 3 . Reactor 1 | . . . . . . . . . . . 4 5 4 4 7 7 Treads 18 | . 28 30 33 35 29 15 . . . . . . . . . . Hover 2 | . . . . . . . 16 13 11 11 15 12 . . . 2 Flight 3 | . . . . . . . . 4 5 5 5 15 23 22 16 10 Device 13 | . 14 11 11 13 15 13 10 16 17 15 15 18 19 18 12 9 Storage 6 | . 14 11 11 9 7 4 . . . . . . . 2 . 2 Processor 7 | . . 2 1 9 7 5 28 23 23 21 21 16 9 9 7 10 Hackware 1 | . . . . . . . . . . . . . 6 6 13 15 Protection 3 | . . 3 8 2 6 7 . . . . . . . . . . Ballistic Gun 4 | . 28 7 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 3 11 8 7 4 . . . . . . . 3 3 . Impact Weapon 3 | . . 1 11 9 7 5 5 4 . . . . . . . . Peak Build Rating 155 | 7 8 18 22 26 38 46 56 62 53 60 72 115 121 144 155 150 Average Rating 45 | 5 7 12 18 24 34 34 53 57 53 55 66 96 109 127 139 116 On Entrance 52 | . 7 8 18 22 26 34 27 56 53 53 60 68 103 113 144 104 Naked Turns 99 | . . . . . . 73 . . . . . . . . . 26 Heaviest Build 83 | 12 49 59 59 61 81 83 24 30 27 27 31 46 33 46 47 58 Greatest Support 94 | 40 40 63 63 83 83 88 42 42 31 43 43 94 57 59 59 58 Greatest Overweight (x) 9 | 2 1 3 . . 1 6 . . . . . . . . . 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 Average Capacity 14 | 7 12 20 20 20 20 17 5 5 5 5 5 5 5 5 5 8 Most Carried 20 | 4 12 20 20 19 20 20 5 5 5 5 5 5 5 5 5 8 Average Carried 11 | 3 8 13 19 18 18 12 3 5 5 4 4 4 5 4 4 6 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 12 20 19 18 19 4 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 55% | Mutant 26% | Scavenger-Mutant 4% | Hacker-Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Scout | -4/Factory Hacker-Scout | -3/Research Infiltrator-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Matter Collected 3152 | 221 303 478 130 170 381 557 59 85 . . 128 92 . 158 . 390 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5035 | 21 480 1635 89 622 625 565 22 . . 5 . 27 . 121 . 823 Parts 279 | 4 38 82 9 27 36 21 . . . 3 . 1 . 10 . 48 Haulers Intercepted 5 | . 1 4 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Combat Hostiles Destroyed 99 | . 12 23 8 15 17 15 . . . 1 . . . . . 8 Melee 12 | . . . 1 3 4 4 . . . . . . . . . . Guns 18 | . 12 4 . . . . . . . . . . . . . 2 Cannons 53 | . . 18 7 6 10 8 . . . . . . . . . 4 AOE 2 | . . 1 . . . . . . . 1 . . . . . . Classes Destroyed 16 | 1 4 6 . . 3 . . . . . . . . 2 . . Worker 7 | . . 3 . . 1 2 . . . . . 1 . . . . Builder 3 | . . 1 . . . 1 . . . 1 . . . . . . Tunneler 4 | 1 . 1 . . 1 . . . . . . . . . . 1 Hauler 5 | . 1 4 . . . . . . . . . . . . . . Recycler 5 | . . 3 . . 1 . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . Watcher 7 | . 1 2 . . . . 1 . . 1 . . . 1 . 1 Swarmer 17 | . 3 . 7 . 4 3 . . . . . . . . . . Grunt 36 | . 9 12 . 10 2 3 . . . . . . . . . . Brawler 3 | . . 1 . 1 . 1 . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . Sentry 14 | . . 9 . 4 1 . . . . . . . . . . . Hunter 9 | . . . . . 2 4 . . . . . . . . . 3 Programmer 18 | . . . . . 8 4 . . . 1 . . . . . 5 Best Kill Streak 9 | 1 3 5 3 9 5 4 1 . . 3 . 1 . 1 . 5 Combat Bots Only 9 | . 3 4 3 9 3 4 . . . 1 . . . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 . . 2 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . 1 . . . . . . Melee 1 | . . . 1 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Hostile Shots Fired 1126 | . 55 107 56 71 165 262 27 6 9 10 . 25 . 9 96 228 Missed 367 | . 18 26 21 19 47 72 15 . 4 1 . 13 . 2 49 80 Damage Taken 12873 | . 407 1231 285 816 1684 2847 31 112 99 178 . 592 . 143 1103 3345 Core 3432 | . 63 198 37 82 100 728 . . 22 77 . 194 . 49 269 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . . . . . . 29 20 . . . . Core Remaining (%) 74 | 100 74 . 41 85 85 14 . . 97 . . 76 . 96 81 . Volleys Fired 396 | 6 34 132 27 24 44 57 . . . 7 . . . 7 . 58 Largest 2 | 1 2 2 1 1 1 1 . . . 1 . . . 1 . 1 Hottest 120 | 20 40 68 44 48 48 48 . . . 39 . . . 88 . 120 Shots Fired 451 | 6 68 150 27 25 45 57 . . . 7 . 1 . 7 . 58 Gun 125 | 6 68 36 . . . . . . . . . . . 3 . 12 Cannon 318 | . . 114 27 25 45 57 . . . . . . . 4 . 46 Launcher 8 | . . . . . . . . . . 7 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 298 | 6 68 60 27 25 45 57 . . . . . . . 4 . 6 Thermal 145 | . . 90 . . . . . . . . . . . 3 . 52 Explosive 8 | . . . . . . . . . . 7 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 19 28 8 8 7 4 . . . 5 . . . . . 8 Robot Miss Streak 9 | 3 3 3 9 3 3 3 . . . 2 . 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 403 | 3 44 124 14 44 53 69 1 . . 5 . . . 5 1 40 Core Hits 158 | 2 26 51 7 9 15 18 . . . 10 . 1 . 3 . 16 Critical Kills 3 | . . . . . 1 . . . . . . . . . . 2 Critical Parts Destroyed 10 | . . . . 1 2 6 . . . . . . . . . 1 Critical Strikes 25 | . . 2 2 4 6 8 . . . . . . . . . 3 Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 1 | . . . . . . . . . . . . . . . . 1 Blast 11 | . . 2 2 2 3 2 . . . . . . . . . . Smash 11 | . . . . 2 3 6 . . . . . . . . . . Melee Attacks 139 | . . . 1 31 31 52 1 1 . . . . . 15 7 . Impact 117 | . . . 1 31 31 52 1 1 . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . 15 7 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 4 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12245 | 22 498 2140 393 1473 2153 2791 57 . . 435 . 64 . 295 38 1886 Guns 1095 | 22 472 309 . . . . . . . . . . . . . 292 Cannons 6009 | . . 1809 362 442 954 960 . . . . . . . . . 1482 Explosions 583 | . . . . . . . . . . 435 . 36 . . . 112 Melee 4480 | . . . 29 1031 1199 1831 57 . . . . . . 295 38 . Ramming 78 | . 26 22 2 . . . . . . . . 28 . . . . Kinetic 4037 | 22 472 762 362 442 954 960 . . . . . . . . . 63 Thermal 3110 | . . 1356 . . . . . . . . . . . . . 1754 Explosive 471 | . . . . . . . . . . 435 . 36 . . . . Electromagnetic 69 | . . . . . . . . . . . . . . . . 69 Impact 4147 | . . . 29 1031 1199 1831 57 . . . . . . . . . Slashing 333 | . . . . . . . . . . . . . . 295 38 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 . . 5 7 13 . . . . . 4 . 4 1 3 Average Corruption 4 | . 2 . . 5 3 6 . . . . . 4 . 2 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . 5 Effects 63 | . . . . 12 20 20 . . . . . 9 . . 1 1 Message Errors 14 | . . . . 5 4 3 . . . . . 2 . . . . Matter Fused 13 | . . . . 1 4 5 . . . . . 2 . . 1 . Heat Flow Errors 5 | . . . . 1 . 3 . . . . . . . . . 1 Energy Discharges 11 | . . . . 1 5 3 . . . . . 2 . . . . Parts Rejected 2 | . . . . 1 . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . 5 4 . . . . . . . . . . Data Loss (major) 4 | . . . . 1 1 1 . . . . . 1 . . . . Misfires 3 | . . . . 1 1 . . . . . . 1 . . . . Alerts 2 | . . . . 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1624 | . . 3 9 177 564 780 7 . . 2 . . . 6 . 76 Projectiles 89 | . . 3 . . 17 19 . . . . . . . . . 50 Explosions 28 | . . . . . . . . . . 2 . . . . . 26 Melee 1507 | . . . 9 177 547 761 7 . . . . . . 6 . . Knockbacks 39 | . . 1 4 5 10 18 1 . . . . . . . . . Impact 17 | . . 1 . 3 4 8 1 . . . . . . . . . Kinetic 17 | . . . 3 1 6 7 . . . . . . . . . . Secondary 5 | . . . 1 1 . 3 . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . . . . . . 53 . . . 71 Shots 2 | . . . . . . . . . . . . 1 . . . 1 Rammed 11 | . 3 6 1 . . . . . . . . 1 . . . . Targets Rammed 11 | . 3 6 1 . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 377 | . 18 87 63 198 126 377 5 . . . . 330 . 41 . 175 Average Temperature 72 | . 8 19 29 40 39 154 5 . . . . 108 . 22 . 30 Received Heat Transfer 1665 | . 180 489 . 432 147 261 12 27 36 . . 9 . . 63 9 Effects 4 | . . . . . . 4 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 6 5 3 1 . . . . . . . . . Combat Hostiles 12 | . . . . 6 3 3 . . . . . . . . . . Parts Fried 28 | . . . . 7 9 7 4 . . . . . . . . 1 Impact Corruptions 66 | . . . 1 8 19 37 1 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 12 | . . 8 . . . . . . . . . . . . . 4 Heat Transferred 4268 | . . 2812 . . . . . . . . . . . . . 1456 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Peak Influence 421 | 5 155 283 305 316 271 266 167 . . 146 51 264 106 99 376 421 Initial 189 | . 3 9 83 40 106 91 130 . . 18 51 35 106 59 45 189 Average 110 | 2 49 109 156 182 143 85 129 . . 94 51 78 106 55 89 305 Maximum Alert Level 2 | . . 1 1 1 1 1 . . . . . 1 . . 1 2 Low Security (%) 84 | 100 100 82 80 56 77 89 100 . . 100 100 97 100 100 88 14 Level 1 15 | . . 17 19 43 22 10 . . . . . 2 . . 11 65 Level 2 . | . . . . . . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 . 2 6 10 1 . . . . 5 . 2 2 1 Investigation 3 | . 1 1 . 1 . . . . . . . . . . . . Extermination 12 | . . . . . 4 4 . . . . . 1 . 1 1 1 Reinforcement 16 | . . . . 1 2 6 1 . . . . 4 . 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Distress Signals 9 | . 3 4 . 1 1 . . . . . . . . . . . Communications Jammed 125 | . . . . . . . 1 . . 25 . 6 . . 9 84 Distress Signals 124 | . . . . . . . 1 . . 25 . 6 . . 9 83 Times Spotted 267 | . 22 45 10 19 27 29 3 5 4 2 . 23 . 6 42 30 Peak Tracking Total 21 | . 4 4 5 6 5 9 2 4 3 2 . 10 . 4 21 17 Tactical Retreats 26 | . 1 . . 1 2 6 1 2 2 . . 3 . . 6 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Traps Triggered 8 | . 1 1 . . . . 1 . . 1 . 3 . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Machines Disabled 10 | . . . . . 2 . . . . 1 . 1 . 3 . 3 Max in Single Turn 2 | . . . . . 1 . . . . 1 . . . 1 . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Machines Accessed 30 | . 5 9 . 2 1 2 . . . 1 . 4 1 3 2 . Terminals 29 | . 5 8 . 2 1 2 . . . 1 . 4 1 3 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 86 | . 14 21 . 9 6 9 . . . 3 . 8 1 7 8 . Successful 36 | . 6 8 . 4 3 2 . . . 2 . 4 . 4 3 . Failed 50 | . 8 13 . 5 3 7 . . . 1 . 4 1 3 5 . Catastrophic 8 | . 2 1 . . . . . . . 1 . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 62 | . 12 12 . 5 4 7 . . . 3 . 7 1 4 7 . Terminals 85 | . 14 20 . 9 6 9 . . . 3 . 8 1 7 8 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 6 6 . 2 3 2 . . . 2 . 2 . 4 2 . Record 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 1 . . 1 . . . . . . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 8 | . 1 1 . 1 1 1 . . . 1 . 1 . 1 . . Alert Level 5 | . . 2 . . 1 . . . . 1 . . . 1 . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 1 . 1 . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 2 . 2 . . . . . . . 2 . . 1 . Terminals 7 | . . 2 . 2 . . . . . . . 2 . . 1 . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Botnet 6 | . . 1 . 2 . . . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 7 . 2 . 2 . . . 1 . 3 1 2 1 . Full Trace Events 2 | . 1 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . . . . . . . . . 4 Programmers 8 | . . . . . . 4 . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Total Allies 25 | . . . 2 . . . . . . . 20 3 . . . . Largest Group 20 | . . . 2 1 . . . . . . 20 20 . . . . Highest-Rated Group 718 | . . . 45 14 . . . . . . 718 717 . . . . Highest-Rated Ally 50 | . . . 31 14 . . . . . . 50 50 . . . . Total Orders 8 | . . . . . . 4 . 1 . . . 2 . . . 1 EXPLORE 5 | . . . . . . 2 . 1 . . . 1 . . . 1 RETURN 3 | . . . . . . 2 . . . . . 1 . . . . Ally Attacks 56 | . . . 14 . . . . . . . . 42 . . . . Total Damage 976 | . . . 163 . . . . . . . . 813 . . . . Kills 8 | . . . 2 . . . . . . . . 6 . . . . Allies Corrupted 4 | . . . . . . . . . . . . 4 . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 3 . . . . . . . . Drone Launches 10 | . . . . . . 4 . 2 . . . 2 . . . 2 Drone Recoveries 6 | . . . . . . 4 . 1 . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Turns Passed 12514 | 117 1349 2498 482 594 1759 1742 473 558 116 105 254 672 101 687 492 515 Spaces Moved 8910 | 51 568 1040 215 200 801 684 546 711 139 140 111 1094 321 686 788 815 Core 341 | 7 . . . . . 279 . . . . . . . . . 55 Treads 2972 | 44 568 974 215 200 801 170 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 176 | . . 66 . . . 110 . . . . . . . . . . Hover 2221 | . . . . . . 125 546 711 139 140 111 393 . . . 56 Flight 3200 | . . . . . . . . . . . . 701 321 686 788 704 Fastest Speed 27 | 50 160 145 160 160 160 50 56 58 66 58 58 28 28 28 32 27 Average Speed 86 | 155 188 160 160 160 160 102 57 61 66 62 58 36 28 28 32 39 Slowest Speed 500 | 160 240 240 160 160 240 250 58 66 66 66 58 58 28 32 35 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . . 15 . 9 23 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 80 72 51 26 25 23 15 93 13 4 80 40 7 50 32 25 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . . . . . . . Spaces Dug 17 | . . . . . 1 1 . 1 . . . . . 10 4 . Terrain Destroyed 166 | . . 2 11 4 10 28 . 1 . 41 . 16 . 10 4 39 Melee 11 | . . . . . . . . 1 . . . . . 6 4 . Projectile 70 | . . 2 11 4 10 28 . . . . . 1 . 4 . 10 AOE 85 | . . . . . . . . . . 41 . 15 . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Was Fac Res Tes Res Acc Total 12935 | 80 786 1720 325 398 1172 1560 698 827 162 150 301 1360 330 1139 989 938 Wait 3168 | 13 164 476 77 118 264 728 133 113 24 . 184 228 4 399 206 37 Move 8794 | 50 567 1039 214 199 800 683 545 710 138 140 110 1063 320 669 744 803 Hop 48 | . . . . . . . . . . . . 15 . 7 20 6 Pick Up 87 | 4 10 27 1 11 9 5 3 . . . 1 5 . 6 2 3 Fast Attach 102 | 7 . 10 . 3 2 18 8 2 . 1 1 13 4 10 5 18 Attach 47 | . . 7 1 4 9 10 1 . . 1 . 4 . 3 1 6 Detach 32 | . . 4 . . 2 3 2 1 . 1 . 7 . 5 1 6 Swap 17 | . 3 3 1 . 5 1 . . . . 1 2 . 1 . . Drop 81 | . 5 16 2 8 6 3 1 . . . 4 16 2 14 3 1 Fire 396 | 6 34 132 27 24 44 57 . . . 7 . . . 7 . 58 Melee 139 | . . . 1 31 31 52 1 1 . . . . . 15 7 . Ram 1 | . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 10 | . 3 6 1 . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 4 . . . . 6 . 3 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Identified exit to Mines 1036 | -10/Materials | Discovered new exit (range 11) 1467 | -10/Materials | Entered another Materials area 1467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2451 | -9/Materials | Discovered new exit (range 16) 2670 | -9/Materials | Identified exit to Mines 2976 | -9/Materials | Discovered new exit (range 16) 2995 | -9/Materials | Lost 6 parts (1p3n1u1w) 3348 | -9/Materials | Build established: Scavenger-Mutant 3965 | -9/Materials | Entered Mines 4078 | -9/Mines | Core integrity fell below 50% 4086 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4311 | -9/Mines | Discovered new exit (range 13) 4447 | -9/Mines | Entered Materials 4447 | -8/Materials | Accompanied by 1 ally 4447 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4458 | -8/Materials | Discovered new exit (range 15) 4701 | -8/Materials | Destroyed 9 combat bots 4706 | -8/Materials | Lost 4 parts (1p2n1u) 4973 | -8/Materials | Build established: Mutant 4979 | -8/Materials | Discovered new exit (range 13) 5041 | -8/Materials | Entered Factory 5041 | -7/Factory | Evolved 2 slots: Utility x2 5715 | -7/Factory | Identified exit to Lower Caves 6222 | -7/Factory | Build established: Scavenger-Mutant 6721 | -7/Factory | Discovered new exit (range 16) 6800 | -7/Factory | Entered another Factory area 6800 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6986 | -6/Factory | Lost 4 parts (2n2u) 7821 | -6/Factory | Lost 3 parts (2n1u) 7948 | -6/Factory | Build established: Mutant 8056 | -6/Factory | Lost 3 parts (1p2u) 8209 | -6/Factory | Released all parts (7) 8259 | -6/Factory | Core integrity fell below 50% 8261 | -6/Factory | Released all parts (3) 8402 | -6/Factory | Core integrity fell below 20% 8422 | -6/Factory | System corruption reached 10% 8467 | -6/Factory | Discovered new exit (range 14) 8497 | -6/Factory | Spotted B-75 Beast 8542 | -6/Factory | Entered another Factory area 8542 | -5/Factory | Evolved 2 slots: Propulsion x2 8613 | -5/Factory | Spotted B-75 Beast 8962 | -5/Factory | Discovered new exit (range 19) 8973 | -5/Factory | Identified exit to Upper Caves 9015 | -5/Factory | Entered Upper Caves 9024 | -5/Upper Caves | Learned Factory terminal intel 9262 | -5/Upper Caves | Ambushed by wild Derelicts 9298 | -5/Upper Caves | Learned location of Armory (-3) 9563 | -5/Upper Caves | Discovered new exit (range 19) 9573 | -5/Upper Caves | Identified exit to Upper Caves 9573 | -5/Upper Caves | Entered another Upper Caves area 9598 | -5/Upper Caves | Encountered a Warlord checkpoint 9660 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9673 | -5/Upper Caves | Lost 3 allies 9685 | -5/Upper Caves | Discovered new exit (range 8) 9688 | -5/Upper Caves | Identified exit to Factory 9689 | -5/Upper Caves | Entered Factory 9689 | -4/Factory | Evolved 2 slots: Propulsion x2 9690 | -4/Factory | Loaded intel: 26 terminal locations 9794 | -4/Factory | Sucked down chute 9794 | -4/Factory | Entered Waste 9795 | -4/Waste | Joined by Warlord forces that had cleared the area 9848 | -4/Waste | Discovered new exit (range 13) 9859 | -4/Waste | Identified exit to Factory 10048 | -4/Waste | Entered Factory 10048 | -4/Factory | Accompanied by 20 allies 10057 | -4/Factory | Discovered new exit (range 6) 10060 | -4/Factory | Identified exit to Upper Caves 10387 | -4/Factory | Lost 6 allies 10419 | -4/Factory | Spotted B-86 Titan 10553 | -4/Factory | Build established: Scout 10653 | -4/Factory | Allied Derelicts emerged from ambush trap array 10706 | -4/Factory | Discovered new exit (range 9) 10719 | -4/Factory | Identified exit to Research 10720 | -4/Factory | Entered Research 10720 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10765 | -3/Research | Discovered new exit (range 9) 10767 | -3/Research | Identified exit to Testing 10779 | -3/Research | Spotted B-86 Titan 10821 | -3/Research | Entered Testing 11023 | -3/Testing | Found Prototype Hackware 11023 | -3/Testing | Identified Exp. System Shield 11061 | -3/Testing | Spotted Striker 11310 | -3/Testing | Build established: Infiltrator-Ninja 11348 | -3/Testing | Found Prototype Hackware 11348 | -3/Testing | Identified System Mapper 11399 | -3/Testing | Found Prototype Device 11500 | -3/Testing | Discovered new exit (range 7) 11500 | -3/Testing | Scanned by Researcher 11508 | -3/Testing | Identified exit to Research 11508 | -3/Testing | Entered Research 11508 | -2/Research | Evolved 2 slots: Utility x2 11599 | -2/Research | Spotted B-90 Cyclops 11630 | -2/Research | Build established: Hacker-Ninja 11977 | -2/Research | Identified exit to Access 12000 | -2/Research | Entered Access 12000 | -1/Access | Evolved 2 slots: Utility x2 12003 | -1/Access | Identified 2N-1CE's Frost Array 12030 | -1/Access | Lost 6 parts (1p1n2u2w) 12056 | -1/Access | Found Prototype Processor 12056 | -1/Access | Identified Exp. Core Analyzer 12077 | -1/Access | Energy Cycler disabled 12325 | -1/Access | Lost 4 parts (1p3n) 12489 | -1/Access | Released all parts (8) 12491 | -1/Access | Core integrity fell below 50% 12508 | -1/Access | Core integrity fell below 20% 12515 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12489_ Released Adv. Signal Interpreter. 12489_ Released System Mapper. 12489_ Released System Shield. 12489_ Released Imp. System Shield. 12489_ Released Adv. Transmission Jammer. 12489_ Released Imp. Corruption Screen. 12490_ U-05 Engineer lays Concrete. 12491_ Acquired 19 matter. 12491_ U-05 Engineer lays Concrete. 12492_ Slug penetrates Wall. 12492_ Penetrated by Slug. 12492_ U-05 Engineer lays Concrete. 12494_ K-01 Serf collects debris. 12495_ Penetrated by Slug. 12495_ Slug penetrates Garrison Access. 12496_ U-05 Engineer lays Concrete. 12498_ Slug penetrates Wall. 12499_ System corrupted: Heat flow error (+227). 12511_ Penetrated by Slug. 12511_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | #?????"" ""? # ! # | | #?????"" ?"?? # # ##+##### | | #??????"?????" ?# # # | | #????????????" ?# ] # # | | # #???????????"" ?# # # | | # #???????????"" ?############# # | | # #???????????? ??????????????# # | | + = #???????????? ?????????????# ######## | | # !%!#??????????? ?????????????# #??????? | | # * #?????????? ??????????????# #??????? | | # ##########+####?????????????# #??????? | | # #????????????? ??????? | | # #????????????? ??????? | | # #????????????? ??????? | | # s #?????????????? ??????? | | # s #??????????????????????????? | | # p #??????????????????????????? | | # ps ########???????????????????? | | ####+##########s #???????????????????? | | #?????# #???????????????????? | | #?????# #???????????????????? | | #?????# #???????????????????? | | #?????# #???????????????????? | | #?????# #???????????????????? | | #?????# #####???????????????? | | #?????####+### @ ????????? | | #???????? ?# ????????? | | #???????? ?# ????????? | | [[ #??????? # ?????????? | | [[ #??????? # s ?????????? | | [! #??????" # ??????????? | | #########??????"" # ??????????? | | ??????????????"" # s ##########??????????? | | ?????????????? # #???????????????????? | | ??????????????? # s s #???????????????????? | | ??????????????? o s#???????????????????? | | ?????????????? # #???????????????????? | | ??????????????? # #???????????????????? | | ???????????????#### ## #???????????????????? | | ???????????????????#?####+####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 53 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Corruption Block 15 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 25 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 38 Item Schematics ----------------- Stealth Drone Bay | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatHackingChip Manual? 0 Play Time 02:31:11 Cumulative 76.0 hours Start 2024.12.26 @ 04:17:19 End 2024.12.26 @ 23:26:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdd8bd59-c5a0-4491-bc08-08d66f9ce7f7