Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.25 @ 13:35:21 Player: H3-RMN Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (515) 2575 Value Destroyed (20896) 20896 Prototype IDs (84) 1680 Alien Tech Used (4) 800 Bonus (7230) 7230 TOTAL SCORE: 41381 Bonus ------- High Alert Combat Kills 4136 Follower Combat Kills 2137 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Friendly Fire -1343 Cogmind --------- Core Integrity 0/1450 Matter 263/300 Energy 312/340 System Corruption 31% Temperature Cool (33) Movement Treading (250) Ox1 Location -2/Quarantine Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Matter Drive > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Cooling System Huge Storage Unit Improved Targeting Computer Improved Armor Integrity Analyzer Heavy Regenerative Plating SHELL Armor Phase Armor Graphene Brace > --- WEAPON (2) ------- Enhanced Nova Cannon Compact Linear Accelerator > --- INVENTORY (25) --- Quantum Reactor Experimental Thermal Generator Experimental Coolant Injector Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) YI-UF0's Bottomless Matter Pit (1229) Deep Structural Scanner Advanced Sensor Array Precision Energy Filter Quantum Capacitor Advanced Transmission Jammer Long-range Tractor Beam Subatomic Replicator Improved Potential Cannon Helical Railgun Helical Railgun Hypervelocity Multirail Hypercooled Linear Accelerator Hypercooled Linear Accelerator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor Matter Drive > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Targeting Computer Improved Armor Integrity Analyzer Heavy Regenerative Plating SHELL Armor Phase Armor Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Experimental Thermal Generator Experimental Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Energy Well YI-UF0's Bottomless Matter Pit Deep Structural Scanner Advanced Sensor Array Precision Energy Filter Quantum Capacitor Advanced Transmission Jammer Long-range Tractor Beam Subatomic Replicator Improved Potential Cannon Helical Railgun Helical Railgun Hypervelocity Multirail Hypercooled Linear Accelerator Hypercooled Linear Accelerator Fusion Bomb Launcher [Rating: 220] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Shield Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Q-thruster Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . 4 . 2 . . . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . Utility 10 | . . . 1 . . . 1 2 . . . 3 . 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 364 | 8 9 6 37 4 . 2 38 8 18 4 27 3 15 41 4 3 10 49 34 20 24 Power 42 | 1 2 . 5 . . . 1 1 2 . 5 . 1 7 . 1 1 2 5 2 6 Engine 17 | 1 2 . 5 . . . 1 . 2 . 3 . . 1 . . 1 1 . . . Core 5 | . . . . . . . . 1 . . 2 . 1 1 . . . . . . . Reactor 20 | . . . . . . . . . . . . . . 5 . 1 . 1 5 2 6 Propulsion 94 | 3 1 1 16 1 . . 15 2 4 . 4 1 6 8 2 . 4 12 3 7 4 Treads 46 | 1 . . 10 . . . 8 . 1 . 2 . 3 5 2 . . 4 2 4 4 Leg 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Wheel 30 | 2 1 1 5 1 . . 7 2 . . 2 . 1 3 . . . 2 . 3 . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . . . Flight 13 | . . . 1 . . . . . 1 . . 1 . . . . 4 6 . . . Utility 148 | 2 5 . 7 1 . 1 13 4 7 2 10 2 5 19 2 1 4 30 16 9 8 Device 68 | 1 1 . 4 . . . 4 3 5 2 5 1 3 12 . 1 . 9 6 6 5 Storage 17 | 1 2 . . . . . 3 . . . . . . 1 . . . 4 4 1 1 Processor 25 | . 1 . 1 1 . . 1 . . . 2 1 1 3 . . . 11 2 1 . Hackware 11 | . . . . . . . . . . . . . . . 2 . 4 4 . 1 . Protection 25 | . 1 . 2 . . 1 5 1 2 . 3 . 1 3 . . . 2 4 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon 80 | 2 1 5 9 2 . 1 9 1 5 2 8 . 3 7 . 1 1 5 10 2 6 Energy Gun 21 | 1 1 2 5 . . . 1 . 3 . 3 . 2 1 . . . 1 1 . . Energy Cannon 13 | . . . 3 . . . . . 1 . 1 . . 1 . 1 . . 4 . 2 Ballistic Gun 12 | 1 . . 1 . . . 3 . 1 . 1 . . 1 . . . . 3 1 . Ballistic Cannon 10 | . . . . . . . 2 1 . . . . . 2 . . . 1 . . 4 Launcher 10 | . . 2 . 2 . . 3 . . . . . . 1 . . . . 1 1 . Special Weapon 4 | . . . . . . . . . . . 2 . . 1 . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Special Melee Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 47 | . . . 7 . . . 2 . 5 . . . . 2 . . . 6 14 . 11 Corrupted Parts 5 | . . 1 . . . . . . . . 1 . . 1 . . . . . 2 . System Corruption 25 | . . 2 . . . . . . . . 1 . . 7 . . . . . 15 . Parts Lost 90 | . 1 . 5 . . 1 11 . 4 . 6 . 1 38 . . 6 2 2 5 8 Power 10 | . . . . . . . . . . . 2 . . 6 . . . . . . 2 Propulsion 24 | . . . 2 . . . 6 . . . 1 . . 8 . . 3 1 . 1 2 Utility 38 | . . . 2 . . 1 4 . 2 . 1 . 1 15 . . 3 1 2 3 3 Weapon 18 | . 1 . 1 . . . 1 . 2 . 2 . . 9 . . . . . 1 1 Highest Loss Streak 14 | . 1 . 3 . . 1 3 . 1 . 2 . 1 14 . . 6 1 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 3 13 22 24 25 25 24 24 23 23 23 22 20 20 20 4 4 4 9 12 18 20 Power . | . 1 1 1 2 2 2 1 1 1 1 1 . . . . . . . . . . Propulsion 2 | 1 2 3 4 4 4 4 2 2 2 3 2 . . 1 . . . 3 . 2 1 Utility 9 | . 4 10 8 8 10 9 9 11 11 12 12 10 9 11 4 2 2 3 6 9 12 Weapon 6 | 1 4 6 8 8 7 7 9 8 7 6 5 5 5 5 . 1 1 2 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 94 | . 2 2 12 3 . . 10 5 2 2 26 . 3 7 . 2 . 2 5 1 10 Power 6 | . . . 2 . . . . . . . 3 . . . . . . . 1 . . Propulsion 13 | . . . 2 . . . 1 1 1 . 4 . . . . . . 1 2 1 . Utility 49 | . . 1 5 . . . 5 4 1 2 13 . 1 7 . 1 . 1 1 . 7 Weapon 18 | . 2 . 3 3 . . 2 . . . 4 . 1 . . 1 . . 1 . 1 Tool/Special 8 | . . 1 . . . . 2 . . . 2 . 1 . . . . . . . 2 Average Slot Usage (%) 85 | . 99 100 99 100 100 99 96 86 83 84 78 74 78 76 24 42 40 84 75 72 71 Engine 6 | . 14 14 11 11 11 11 8 7 7 7 5 5 5 1 . . . 5 . . . Reactor 2 | . . . . . . . . . . . . . . 3 . . 1 . 7 12 12 Treads 14 | . 14 14 21 22 22 22 17 15 14 15 7 11 8 9 5 10 4 9 18 13 12 Wheel 8 | . 14 14 10 11 11 11 17 9 7 7 10 4 5 4 . . . 4 . 1 . Device 11 | . . . 12 17 11 1 3 13 14 15 14 16 17 22 5 9 2 15 8 10 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 4 . . . 2 4 4 4 Processor 8 | . . . . 4 11 11 8 7 7 7 9 16 14 11 10 10 5 17 17 13 12 Protection 7 | . 13 14 8 . . 9 11 8 7 6 4 . 2 3 . . . 1 7 7 7 Energy Gun 3 | . 27 8 6 9 . . . . 2 2 . 11 10 7 . . . . . . . Energy Cannon 2 | . . . 14 . . . . . 5 6 . . . . . . . . 2 1 . Ballistic Gun 2 | . . 12 . . . . 6 . . 4 4 . . . . . . . . 2 4 Ballistic Cannon 1 | . . . . . . . 7 14 5 . . . . . . . . 1 2 1 1 Launcher 1 | . . 6 . 12 12 21 2 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 5 . . . . . . . . . . Peak Build Rating 220 | 7 15 16 29 27 26 26 39 50 56 56 57 70 89 114 62 80 68 131 167 200 220 Average Rating 67 | 5 13 13 22 25 25 22 34 48 53 54 51 69 75 98 38 69 52 95 150 181 199 On Entrance 56 | . 7 13 16 27 26 26 22 35 50 56 54 57 70 89 17 62 68 56 131 161 192 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 244 | 15 91 95 104 103 98 98 116 129 130 126 120 109 140 159 1 3 19 78 134 216 244 Greatest Support 240 | 26 16 16 40 40 16 16 32 28 28 28 56 40 40 140 3 3 23 80 170 220 240 Greatest Overweight (x) 42 | 1 5 5 6 6 6 6 9 5 42 4 5 5 6 8 . . . 3 1 10 1 Average Overweight (x) 3 | . 2 5 5 5 6 5 3 4 4 3 2 4 5 6 . . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 15 15 25 25 Average Capacity 23 | 6 16 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 11 15 23 25 Most Carried 25 | 6 17 25 25 25 25 25 25 25 25 25 25 24 25 25 5 5 5 15 15 25 25 Average Carried 22 | 3 13 22 24 24 25 24 24 24 24 24 23 22 23 23 4 4 4 10 14 21 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 15 15 25 25 Final Carried 25 | 6 17 25 25 25 25 25 25 25 25 25 25 22 25 5 5 5 5 15 15 25 23 Class Distribution -------------------- 55% | Mutant 20% | Commander-Mutant 14% | Scavenger-Mutant 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/DSF Scavenger-Scrapper | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Machinist-Skirmisher | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Matter Collected 23353 | 277 189 824 1819 129 . 121 2328 176 1138 103 2618 520 1098 3359 . 77 10 1522 2504 2224 2317 Remotely 3687 | . . . . . . . 286 . 70 . . . 551 969 . . . 121 379 656 655 Salvage Created 22804 | 72 530 436 3092 218 . 64 2161 55 2070 744 2073 . 355 2444 . 143 . 627 2736 3418 1566 Parts 1084 | 7 28 62 180 24 . 2 129 1 87 19 106 . 18 105 . 2 . 30 103 124 57 Haulers Intercepted 28 | . 2 . 5 . . . 4 1 5 . . . . 2 . . . 2 4 2 1 Recyclers Shooed 16 | 1 3 . 3 . . . 1 . . 2 . . . 3 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Combat Hostiles Destroyed 366 | . 12 12 50 17 . 2 54 1 38 5 39 . 8 31 . . . 6 29 38 24 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Guns 100 | . 12 . 9 6 . . 16 . 4 3 11 . 8 9 . . . . 2 9 11 Cannons 163 | . . . 36 . . . 24 1 25 2 9 . . 11 . . . 6 23 16 10 AOE 81 | . . 12 5 11 . 2 14 . 5 . 18 . . 5 . . . . 3 5 1 Classes Destroyed 29 | 1 6 2 4 1 . . 4 1 . . 6 . 2 . . . . . 1 1 . Worker 33 | . 1 4 8 1 . . 1 . 3 . . . . 6 . . . 1 3 5 . Builder 19 | . . 4 1 . . . 6 . 1 . . . . 2 . . . 1 2 1 1 Tunneler 13 | 4 . 4 3 . . . 1 . . . . . . 1 . . . . . . . Hauler 28 | . 2 . 5 . . . 4 1 5 . . . . 2 . . . 2 4 2 1 Recycler 36 | . . 1 7 . . . 2 . 2 6 . . . 7 . 1 . 1 5 4 . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Operator 10 | . 1 . 3 . . . 2 . . . . . . . . . . 2 1 1 . Watcher 14 | . 2 . 4 . . . 1 1 . . . . . 1 . . . . 3 1 1 Swarmer 54 | . 6 12 10 8 . . 10 . 1 . . . . . . . . 3 4 . . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . Grunt 127 | . 6 . 27 1 . 2 24 . 17 1 . . . 10 . . . . 15 16 8 Brawler 7 | . . . 2 1 . . . . . . . . . 3 . . . . . 1 . Duelist 6 | . . . . . . . 1 . 1 . . . . 2 . . . . . . 2 Protector 6 | . . . 2 . . . 3 . . . . . . . . . . . . 1 . Researcher 5 | . . . . . . . . . . . . . . . . . . . 5 . . Sentry 43 | . . . 9 . . . 9 . 16 4 . . . 2 . . . 1 . 2 . Specialist 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . Hunter 30 | . . . . . . . 5 . 1 . . . 2 7 . . . 2 4 7 2 Programmer 31 | . . . . . . . . 1 2 . . . 2 5 . . . . 6 10 5 Heavy 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . 7 Federalist 8 | . . . . . . . . . . . 8 . . . . . . . . . . Explorer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ranger 3 | . . . . . . . . . . . 3 . . . . . . . . . . Guru 2 | . . . . . . . . . . . 2 . . . . . . . . . . Scrapper 23 | . . . . . . . . . . . 23 . . . . . . . . . . Elite 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 21 | 2 5 7 9 6 . 2 13 1 8 3 13 . 4 21 . 1 . 3 7 9 5 Combat Bots Only 13 | . 5 6 8 6 . 2 11 1 5 2 13 . 4 10 . . . 3 5 7 5 Max Kills in Single Turn 5 | 1 2 2 3 4 . 1 3 1 3 1 4 . 2 5 . 1 . 1 3 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . . . . 1 1 Exploded 4 | . . 2 2 4 . 1 2 . 3 . 4 . . 2 . . . . 3 2 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Hostile Shots Fired 2818 | . 62 16 168 26 . 2 257 7 535 38 140 . 39 510 1 . 9 94 237 350 327 Missed 857 | . 20 6 45 7 . . 69 4 238 14 26 . 11 136 . . 4 40 66 97 74 Damage Taken 37670 | . 480 174 1610 211 . 30 2939 58 1966 132 1303 . 650 9250 44 . 388 876 2920 5829 8810 Core 3716 | . 137 29 128 28 . . 354 . 138 25 198 . 77 941 . . 192 154 155 306 854 Absorbed by Shields 2930 | . . . 68 53 . 9 92 . 808 61 463 . . 112 . . . 222 476 201 365 Reduced by Siege Mode 1034 | . . . . . . . . . . . . . . 311 . . . . . 114 609 Redirected to Core 339 | . . . . . . . . . . . . . . . . . . . . . 339 Ignored by Resistances 51 | . . . . . . . . . . . 51 . . . . . . . . . . Regen/Repaired (Parts) 8039 | . . . 197 . . . 59 . 308 . 13 . . . . . . . 1329 2243 3890 Core Remaining (%) 55 | 100 . 33 . . . 61 35 . . . 48 . 92 . . . 1 . 76 . . Volleys Fired 1342 | 9 64 53 155 18 . 2 164 13 131 24 86 . 24 132 . 2 . 36 135 147 147 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 . 1 . 1 2 2 2 Hottest 300 | 70 90 70 136 100 . 63 118 74 155 155 160 . 180 205 . 81 . 68 162 200 300 Shots Fired 2157 | 18 127 89 299 28 . 4 292 26 230 42 141 . 48 202 . 2 . 36 167 216 190 Gun 930 | 18 127 74 69 23 . . 128 2 27 18 67 . 48 140 . . . . 17 71 101 Cannon 1131 | . . . 222 . . . 141 24 196 24 55 . . 53 . 2 . 36 149 140 89 Launcher 92 | . . 15 8 5 . 4 23 . 7 . 17 . . 7 . . . . 1 5 . Special 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . Kinetic 944 | 9 2 41 8 . . . 252 26 102 7 57 . . 58 . . . 36 114 122 110 Thermal 894 | 9 125 29 235 . . . 15 . 121 35 63 . 48 135 . . . . . 5 74 Explosive 74 | . . 15 8 5 . 4 7 . 5 . 17 . . 7 . . . . 1 5 . Electromagnetic 241 | . . 4 48 23 . . 18 . 2 . 2 . . . . 2 . . 52 84 6 Robot Hit Streak 35 | 4 6 5 15 8 . 3 12 10 18 19 18 . 13 35 . 2 . 8 13 23 35 Robot Miss Streak 8 | 2 4 4 5 5 . . 7 5 7 3 4 . 1 4 . . . 8 4 4 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 Secondary Targets 12 | . 3 . . 4 . . . . . . . . 1 1 . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . 1 1 . . . . . 1 1 Capacitor 76 | . . . . . . . . . . . . . . . . . . . . 13 63 Shots Hit Robots 1526 | 11 76 45 193 17 4 2 200 18 171 33 102 . 40 169 . 2 . 28 109 152 154 Core Hits 942 | 5 30 35 95 24 . 5 172 12 109 31 86 . 17 116 . 2 . 14 48 75 66 Critical Kills 22 | . . . 1 . . . 1 . 4 . 1 . . . . . . . . 4 11 Critical Parts Destroyed 17 | . . . . . . . 1 . . . . . . . . . . . . 1 15 Critical Strikes 90 | 2 1 1 1 . . . 3 . 5 . 2 . 4 20 . . . 5 12 8 26 Burn 24 | 2 1 1 . . . . . . . . 1 . 4 15 . . . . . . . Meltdown 6 | . . . 1 . . . . . 4 . 1 . . . . . . . . . . Destroy 33 | . . . . . . . 2 . . . . . . . . . . . . 5 26 Blast 21 | . . . . . . . 1 . 1 . . . . 5 . . . 3 8 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impale 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Melee Attacks 52 | . . 1 . . 4 . . . . 1 4 . 3 6 . . 2 26 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . 3 6 . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . 2 26 5 . . Sneak Attacks 20 | . . 1 . . 4 . . . . 1 4 . . . . . . 7 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 62221 | 137 1027 1132 4473 839 . 329 6291 410 5055 787 4289 . 1010 8927 . 72 . 2166 8025 9512 7740 Guns 14078 | 137 1027 537 879 236 . . 1417 . 555 356 816 . 1010 2876 . . . . 371 1552 2309 Cannons 33581 | . . . 2931 . . . 2582 410 3655 431 1083 . . 3133 . 72 . 1250 6772 6142 5120 Explosions 13005 | . . 595 654 603 . 329 2292 . 845 . 2390 . . 2782 . . . . 391 1813 311 Melee 1452 | . . . . . . . . . . . . . . 136 . . . 916 400 . . Ramming 105 | . . . 9 . . . . . . . . . . . . . . . 91 5 . Kinetic 24545 | 63 12 328 85 . . . 3697 410 1796 84 675 . . 3005 . . . 1250 5808 4973 2359 Thermal 20809 | 74 1015 177 3257 129 . . 1002 . 2414 703 1224 . 1010 3004 . . . . . 1564 5236 Explosive 9649 | . . 595 388 474 . 329 757 . 728 . 2390 . . 2742 . . . . 391 855 . Electromagnetic 5661 | . . 32 734 236 . . 835 . 117 . . . . 40 . 72 . . 1335 2115 145 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . . . . . . . . . . 136 . . . . . . . Piercing 1316 | . . . . . . . . . . . . . . . . . . 916 400 . . Highest Corruption 31 | . 3 5 3 3 3 3 5 1 1 1 1 . 3 10 19 19 19 . 5 24 31 Average Corruption 6 | . 2 3 2 3 3 3 4 1 1 1 1 . 2 4 17 19 19 . 3 11 28 Corruption Purged 5 | . . . . . . . . . 1 1 . . . . . . . . . 3 . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . 5 . . . Effects 343 | . 10 23 24 17 11 11 53 2 8 2 . . 2 18 6 3 2 . 15 38 98 Message Errors 79 | . 1 5 3 6 1 2 12 . 1 1 . . . 4 . 2 1 . 5 12 23 Matter Fused 82 | . 4 4 9 3 3 4 11 1 2 1 . . 1 5 1 . . . 2 4 27 Heat Flow Errors 41 | . 2 3 1 4 3 1 9 . 1 . . . . 1 2 . . . 1 1 12 Energy Discharges 32 | . 1 2 . 2 1 . 9 . 1 . . . 1 1 . . . . 2 4 8 Parts Rejected 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . 1 1 Parts Fused 6 | . 1 . . . . . 2 . . . . . . 2 . . . . . . 1 Data Loss (minor) 36 | . 1 4 4 1 . 2 2 1 1 . . . . 4 . 1 . . 3 4 8 Data Loss (major) 17 | . . 2 3 . 2 2 1 . 1 . . . . . 1 . . . . 3 2 Misfires 16 | . . 3 2 1 . . 3 . 1 . . . . . . . . . 1 3 2 Alerts 5 | . . . 1 . 1 . 1 . . . . . . . . . . . 1 . 1 Misdirections 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Weapon Failures 21 | . . . . . . . 2 . . . . . . 1 . . . . . 6 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4881 | . . 45 89 13 . . 334 . 51 4 77 . . 309 . . . 421 1425 1200 913 Projectiles 3357 | . . . 46 . . . 33 . 25 4 20 . . 224 . . . 146 921 1025 913 Explosions 911 | . . 45 43 13 . . 301 . 26 . 57 . . 85 . . . . 166 175 . Melee 613 | . . . . . . . . . . . . . . . . . . 275 338 . . Knockbacks 118 | . . . . . . . 42 2 9 . . . . 15 . . . 6 30 14 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 108 | . . . . . . . 40 2 9 . . . . 14 . . . 6 26 11 . Secondary 10 | . . . . . . . 2 . . . . . . 1 . . . . 4 3 . Self-Inflicted Damage 824 | . . 98 87 51 . . 274 . . . . . . 198 . . . . 92 24 . Shots 29 | . . 6 4 2 . . 8 . . . . . . 7 . . . . 1 1 . Rammed 8 | . . . 1 . . . . . . . . . . . . 1 . . 5 1 . Targets Rammed 8 | . . . 1 . . . . . . . . . . . . 1 . . 5 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | 65 354 275 420 252 248 124 272 86 364 195 489 . 316 399 133 12 . 263 352 364 473 Average Temperature 83 | 26 90 45 49 104 113 69 59 31 97 88 119 . 85 128 59 9 . 54 71 111 106 Received Heat Transfer 5625 | . 201 . 740 15 . 13 1000 . 665 44 721 . . 882 . . . 12 375 531 426 Effects 15 | . . 1 . . . . . . 3 . 5 . 2 2 . . . . 1 1 . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . 1 . 1 . 1 1 . . . . 1 1 . Interference 5 | . . 1 . . . . . . 1 . 2 . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . 2 . . . . . 2 3 Total Turns 242 | . . . . . . . . . . . . . . 55 . . . . . 65 122 Longest Duration 56 | . . . . . . . . . . . . . . 50 . . . . . 44 56 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 14 | . . . . . . . . . . . . . . . . . . . 4 9 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . 1 8 1 Parts Fried 41 | . . . 4 1 . . 4 . . . . . . . . . . . 17 15 . Impact Corruptions 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 . Robots Melted 11 | . . . 1 . . . . . 4 . 1 . . 5 . . . . . . . Combat Hostiles 10 | . . . . . . . . . 4 . 1 . . 5 . . . . . . . Parts Melted 82 | 1 4 . 16 . . . 3 . 10 2 19 . 2 21 . . . . . . 4 Heat Transferred 29057 | 370 2960 592 5666 100 . . 882 . 4290 1006 1696 . 2398 6849 . . . . . 910 1338 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 4 2 . . 3 . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Maximum Alert Level 4 | . . 1 3 2 . . 3 2 3 1 . . 1 3 1 . . . 2 4 3 Low Security (%) 47 | 100 100 95 42 . . 100 67 . 24 36 . 100 87 29 . 100 100 100 45 . . Level 1 18 | . . 4 21 37 . . 6 78 23 63 . . 12 21 100 . . . 23 19 . Level 2 14 | . . . 7 62 . . . 21 32 . . . . 36 . . . . 31 28 13 Level 3 18 | . . . 27 . . . 25 . 19 . . . . 12 . . . . . 41 86 Level 4 . | . . . . . . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . Peak Influence 1174 | 5 100 213 988 532 . 65 1063 476 818 306 . . 239 801 238 145 88 146 598 1174 1078 Initial 653 | . 3 13 58 383 . . . 476 91 301 . . . 125 238 145 84 15 15 325 653 Average 337 | 1 27 81 392 417 . 5 314 316 434 221 . . 94 367 223 133 52 30 280 719 892 Influence Increases 12388 | 20 392 427 1677 336 . 95 1866 58 1494 368 . . 275 1458 . 5 4 410 1169 1369 965 Destroy 0b10 Robot/C 6660 | . 240 240 960 200 . 60 1020 20 840 100 . . 180 780 . . . 120 680 740 480 Destroy 0b10 Robot/NC 850 | 20 30 65 170 5 . . 100 10 75 35 . . 5 115 . 5 . 35 90 75 15 Destroy Leader 1508 | . 58 40 238 30 . 10 280 14 284 . . . 40 140 . . . 34 90 146 104 Allied During Kill 309 | . . . . 14 . 9 12 . 113 2 . . 27 132 . . . . . . . Successful Hack 351 | . 64 . 45 . . . 51 14 17 18 . . . 34 . . . 40 14 30 24 Select Force Hacks 270 | . . . 60 . . . . . . 210 . . . . . . . . . . . Disable Machine 810 | . . 15 75 30 . . 105 . 90 . . . 15 120 . . . . 90 105 165 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 1090 | . . 67 84 57 . 16 118 . 60 3 . . 8 92 . . 4 46 100 273 162 Partial Spotted 30 | . . . . . . . . . . . . . . 15 . . . 15 . . . Lose Combat Pursuer 360 | . . . 45 . . . 30 . 15 . . . . 30 . . . 120 105 . 15 Influence Decreases 7622 | 15 359 289 751 410 . 95 817 334 810 498 . . 36 902 30 30 60 398 605 532 651 Time Decay 6290 | 15 349 289 701 410 . 65 687 334 530 498 . . . 482 30 30 . 232 585 482 571 Lost Part 840 | . 10 . 50 . . 10 110 . 40 . . . 10 380 . . 60 20 20 50 80 Lost Ally 346 | . . . . . . 20 20 . 240 . . . 26 40 . . . . . . . Purge Threat 146 | . . . . . . . . . . . . . . . . . . 146 . . . Squads Dispatched 79 | . 1 . 8 . . . 13 2 17 . . . 2 10 . . . 4 11 10 1 Investigation 14 | . . . 4 . . . 2 . 3 . . . . . . . . . 2 3 . Extermination 15 | . . . . . . . . 1 2 . . . . 2 . . . 2 4 3 1 Reinforcement 27 | . 1 . 1 . . . 7 1 2 . . . 2 4 . . . 2 5 2 . Assault 15 | . . . 3 . . . 3 . 4 . . . . 3 . . . . . 2 . Garrison 8 | . . . . . . . 1 . 6 . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 3 . 1 . . . . 2 . . . . 1 1 . Haulers Reinforced 4 | . . . . . . . . 1 1 . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Distress Signals 21 | . . . 6 . . . 2 . 1 . . . . 3 . . . 1 4 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 557 | . 21 13 68 17 . 3 70 6 48 5 93 . 8 61 6 . 1 18 49 42 28 Peak Tracking Total 14 | . 4 3 6 5 . 3 5 2 6 3 14 . 3 14 6 . 1 10 5 7 8 Tactical Retreats 20 | . . . 3 . . . 2 . 1 . . . . 2 . . . 5 6 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Traps Triggered 19 | . 2 . 4 . . . 5 . 2 . . . . 1 . . . 1 . 4 . Indirectly 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Machines Disabled 66 | . . 1 5 2 . . 11 . 6 . 8 . 1 8 . . . . 6 7 11 Max in Single Turn 2 | . . 1 1 2 . . 2 . 1 . 1 . . 2 . . . . 2 2 2 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Machines Accessed 111 | . 9 . 14 . 1 . 13 2 13 13 4 2 . 5 . 2 . 9 10 4 10 Terminals 67 | . 6 . 8 . . . 8 2 9 6 . 2 . 3 . 1 . 5 8 2 7 Fabricators 6 | . . . . . . . . . . . . . . 1 . . . 2 2 1 . Repair Stations 9 | . 1 . 2 . . . 2 . 2 . . . . . . 1 . . . . 1 Recycling Units 14 | . 2 . 2 . . . . . 1 7 . . . . . . . 1 . 1 . Scanalyzers 7 | . . . 2 . . . 2 . . . . . . 1 . . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 Total Hacks 363 | . 37 . 73 . 4 . 59 3 31 32 17 3 . 10 . 3 . 44 21 11 15 Successful 209 | . 19 . 54 . 4 . 43 1 9 16 17 1 . 5 . 2 . 26 4 5 3 Failed 153 | . 18 . 19 . . . 15 2 22 16 . 2 . 5 . 1 . 18 17 6 12 Catastrophic 44 | . 2 . 4 . . . 2 1 8 4 . 1 . 3 . 1 . 3 7 1 7 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Manual 134 | . 26 . 30 . . . 22 . 11 14 . 1 . . . . . 13 3 8 6 Terminals 184 | . 26 . 28 . . . 35 3 20 12 . 3 . 5 . 1 . 20 16 5 10 Fabricators 27 | . . . . . . . . . . . . . . 2 . . . 17 5 3 . Repair Stations 25 | . 2 . 9 . . . 4 . 7 . . . . . . 2 . . . . 1 Recycling Units 46 | . 9 . 10 . . . . . 2 20 . . . . . . . 2 . 3 . Scanalyzers 54 | . . . 26 . . . 18 . . . . . . 3 . . . 5 . . 2 Garrison Access 6 | . . . . . . . 2 . 2 . . . . . . . . . . . 2 Terminal Hacks 63 | . 5 . 5 . 4 . 11 1 4 1 17 1 . 3 . 1 . 5 3 1 1 Record 15 | . . . . . 4 . . . . . 10 . . . . . . . . . 1 Part Schematic 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 11 | . 2 . . . . . 1 . 1 . 7 . . . . . . . . . . Prototype ID Bank 10 | . . . 3 . . . 6 . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . Open DSF 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . . . . . 1 . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . 1 1 . . . . . . . . . 1 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 18 | . . . . . . . . . . . . . . 1 . . . 14 1 2 . Load Schematic 9 | . . . . . . . . . . . . . . 1 . . . 6 1 1 . Build 9 | . . . . . . . . . . . . . . . . . . 8 . 1 . Repair Station Hacks 18 | . 1 . 8 . . . 4 . 4 . . . . . . 1 . . . . . Scan Component 9 | . . . 4 . . . 2 . 2 . . . . . . 1 . . . . . Repair 8 | . . . 4 . . . 2 . 2 . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . 4 . 3 . . . . . . 8 . . . . . . . . . . . Report Inventory 10 | . 2 . 2 . . . . . . 6 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzer 45 | . . . 22 . . . 17 . . . . . . 1 . . . 3 . . 2 Insert Component 24 | . . . 11 . . . 8 . . . . . . 1 . . . 2 . . 2 Analyze 21 | . . . 11 . . . 9 . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 49 | . 9 . 16 . . . 10 . 1 7 . . . . . . . 4 . 2 . Terminals 33 | . 8 . 9 . . . 10 . 1 . . . . . . . . 3 . 2 . Track 4 | . . . . . . . 2 . 1 . . . . . . . . 1 . . . Botnet 9 | . 2 . 2 . . . 2 . . . . . . . . . . 1 . 2 . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Skim 17 | . 5 . 6 . . . 5 . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . 5 . . . . . . 7 . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Mask 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . . . . . . 7 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 95 | . 9 . 12 . . . 13 2 11 10 . 2 . 4 . 1 . 9 10 4 8 Full Trace Events 8 | . . . . . . . . . 2 2 . . . . . . . . 2 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . 1 . 15 . . . 8 . . 1 . . 1 9 . . . 1 13 . . Parts Built 13 | . . . . . . . . . . . . . . . . . . 12 . 1 . Authchips 7 | . . . . . . . . . . . . . . . . . . 7 . . . Time 450 | . . . . . . . . . . . . . . . . . . 425 . 25 . Total Part Build Rating 71 | . . . . . . . . . . . . . . . . . . 70 . 1 . Parts Repaired 8 | . . . 4 . . . 2 . 2 . . . . . . . . . . . . Time 337 | . . . 147 . . . 114 . 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 18 . 3 . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 21 | . . . 11 . . . 8 . . . . . . 1 . . . 1 . . . Part Schematics Acquired 20 | . . . 11 . . . 8 . . . . . . . . . . 1 . . . Parts Damaged 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . 1 . . 4 . . . . 1 4 . . . . . . . . . . Non-combat 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . Combat 6 | . . 1 . . 1 . . . . . 4 . . . . . . . . . . Robot Hacks Applied 10 | . . 1 . . 4 . . . . 1 4 . . . . . . . . . . parse_system 10 | . . 1 . . 4 . . . . 1 4 . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Total Allies 39 | . . 1 . 3 . . . . 12 7 6 . 5 5 . . . . . . . Largest Group 10 | . . 1 . 3 3 3 2 . 10 7 8 . 4 5 . . . . . . . Highest-Rated Group 368 | . . 31 . 40 40 40 24 . 173 158 368 . 188 241 . . . . . . . Highest-Rated Ally 93 | . . 31 . 16 16 16 16 . 31 40 93 . 47 53 . . . . . . . Total Orders 4 | . . . . . . . . . . . 4 . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . . COLLECT 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 402 | . . . . 15 . 10 9 . 78 2 182 . 25 81 . . . . . . . Total Damage 7740 | . . . . 98 . 138 95 . 1130 46 3910 . 602 1721 . . . . . . . Kills 73 | . . . . 2 . 1 . . 7 1 46 . 3 13 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Allies Melted 11 | . . . . . . . . . . . 11 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Active Infowar (turns) 5991 | 73 26 . 2 . . . 613 . . . . 98 184 . . . . 1047 1663 829 1456 Optics 1 | . 1 . . . . . . . . . . . . . . . . . . . . Sensors 4400 | . . . . . . . . . . . . . . . . . . 990 1384 822 1204 Terrain 199 | . . . . . . . . . . . . . . . . . . 199 . . . Structural 2208 | . . . . . . . 613 . . . . . . . . . . 790 317 236 252 Seismic 527 | 73 25 . . . . . . . . . . . . . . . . 429 . . . T.N.C. 1073 | . . . . . . . . . . . . . . . . . . 611 462 . . Machine Analysis 282 | . . . . . . . . . . . . 98 184 . . . . . . . . ECM 2 | . . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis Total 11 | . 2 . . . . . 1 . 1 . 7 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Turns Passed 28246 | 115 1236 1217 3007 997 490 805 2908 744 1492 1329 5872 99 304 1254 74 73 57 1151 2041 1243 1738 Spaces Moved 14470 | 80 776 600 1172 488 253 440 1407 424 603 705 3496 40 116 567 130 90 60 912 944 410 757 Core 266 | 6 . . . . . . . . 1 . . . . 20 130 90 19 . . . . Treads 2098 | . . . 1 1 . . . . . . . 1 . 7 . . . 87 893 351 757 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 11325 | 74 776 600 1171 487 253 440 1407 424 602 705 3496 39 116 540 . . . 136 . 59 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 781 | . . . . . . . . . . . . . . . . . 41 689 51 . . Fastest Speed 28 | 50 95 175 175 190 190 175 130 145 160 145 115 120 90 50 50 50 34 28 28 122 160 Average Speed 144 | 87 126 175 188 190 190 177 146 159 163 159 140 125 121 140 50 50 40 48 123 166 161 Slowest Speed 2150 | 100 175 175 320 320 190 190 225 160 2150 160 160 330 130 250 50 50 50 297 263 264 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . 1 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 98 96 80 95 68 95 98 13 92 99 90 1 90 16 78 2 76 26 91 18 84 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 19 | . 1 1 2 2 1 . 5 . . 7 . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 . . 1 1 1 . . . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 . . . 1 1 . . . 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . 2 . . . . 9 . . . . . . . . . . Spaces Dug 232 | . . 43 20 14 . 21 24 . 10 . 7 . 3 . . . 2 8 16 48 16 Terrain Destroyed 863 | . . 105 80 78 . 33 113 . 63 3 90 . 3 20 . . 2 25 59 90 99 Melee 11 | . . . . . . . . . . . . . 3 . . . 2 6 . . . Projectile 194 | . . . . . . . 18 . 20 3 4 . . 12 . . . 19 30 29 59 AOE 657 | . . 105 80 78 . 33 95 . 43 . 86 . . 8 . . . . 29 61 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac DSF Res Tes Res Qua Total 19824 | 102 904 678 1687 532 260 462 2011 477 907 870 4345 90 251 878 137 117 85 1526 1615 755 1135 Wait 2378 | . 23 . 221 10 2 15 300 2 101 48 625 39 64 42 2 14 5 432 341 57 35 Move 14436 | 79 775 599 1171 487 252 439 1406 423 602 704 3495 39 115 567 129 89 57 899 943 409 757 Hop 6 | . . . . . . . . . . . . . . . . . 1 5 . . . Pick Up 324 | 6 17 11 30 5 . 1 35 9 12 5 40 2 8 25 2 3 4 22 26 27 34 Fast Attach 245 | 7 2 . 22 2 . 2 19 8 18 4 20 2 11 22 2 1 9 36 27 11 20 Attach 187 | . 1 . 8 . . 1 16 . 7 1 11 3 3 34 2 2 3 14 19 32 30 Detach 71 | . . . 1 . . . 3 . 1 . 1 1 2 7 . 2 . 10 8 20 15 Swap 251 | 1 9 10 24 3 2 . 22 2 9 3 7 . 6 13 . . . 13 49 29 49 Drop 453 | . 13 4 54 7 . 2 46 20 24 10 56 4 15 30 . 3 4 34 57 22 48 Fire 1342 | 9 64 53 155 18 . 2 164 13 131 24 86 . 24 132 . 2 . 36 135 147 147 Melee 48 | . . 1 . . 4 . . . . 1 4 . 3 6 . . 2 22 5 . . Ram 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . 5 1 . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 3 . . . Rewire 72 | . . . . . . . . . 2 70 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 9) 832 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Discovered new exit (range 8) 928 | -10/Materials | Identified exit to Mines 1089 | -10/Materials | Identified exit to Subcaves 1089 | -10/Materials | Identified exit to Materials 1161 | -10/Materials | Loaded intel: 14 trap records 1180 | -10/Materials | Learned location of Subcaves (-10) 1187 | -10/Materials | Learned Storage stockpile data 1215 | -10/Materials | Learned location of 1 exit from Storage 1312 | -10/Materials | Core integrity fell below 50% 1352 | -10/Materials | Entered Mines 1355 | -10/Mines | Received a Mining Laser from a helpful Derelict 1439 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1477 | -10/Mines | Murdered YI-UF0 1480 | -10/Mines | Found YI-UF0's Bottomless Matter Pit 1483 | -10/Mines | Found Corrupted YI-UF0's Doublenader 1938 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2569 | -10/Mines | Entered Materials 2569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3937 | -9/Materials | Discovered new exit (range 15) 4186 | -9/Materials | Discovered new exit (range 16) 4384 | -9/Materials | Repaired Broken Rocket Launcher? 4445 | -9/Materials | Repaired Grenade Launcher 4450 | -9/Materials | Identified exit to Materials 4514 | -9/Materials | Repaired Lgt. Armor Plating 4527 | -9/Materials | Learned Storage security intel 4569 | -9/Materials | First assault squad dispatched 4588 | -9/Materials | Repaired Adv. Beam Cannon 4645 | -9/Materials | Learned location of Zion (-7) 4667 | -9/Materials | Destroyed 8 combat bots 4688 | -9/Materials | Identified exit to Mines 4721 | -9/Materials | Learned location of 2 exits from Materials 4746 | -9/Materials | Learned Storage stockpile data 4766 | -9/Materials | Lost 3 parts (1n1u1w) 4782 | -9/Materials | Learned Storage emergency access door positions 4826 | -9/Materials | Learned 2 Storage zone layouts 4880 | -9/Materials | Learned Storage emergency access door positions 5521 | -9/Materials | Sterilization system engaged 5521 | -9/Materials | Non-combat units ordered to evacuate 5576 | -9/Materials | Entered Mines 5631 | -9/Mines | Build established: Scavenger-Mutant 5667 | -9/Mines | Discovered exit to Materials (range 7) 5668 | -9/Mines | Assembled infested the area 5672 | -9/Mines | Learned location of Storage (-7) 5819 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6185 | -9/Mines | Discovered exit to Materials (range 8) 6289 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6358 | -9/Mines | Found DCF Scrap (12 items) 6561 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6562 | -9/Mines | Discovered new exit (range 5) 6573 | -9/Mines | Entered Exiles 6573 | -9/Exiles | Accompanied by 3 allies 6598 | -9/Exiles | Discovered new exit (range 15) 6621 | -9/Exiles | Met 8R-AWN 6658 | -9/Exiles | Met EX-HEX 6728 | -9/Exiles | Met EX-DEC 6838 | -9/Exiles | Met EX-BIN 7039 | -9/Exiles | Discovered new exit (range 12) 7063 | -9/Exiles | Entered Mines 7063 | -8/Mines | Accompanied by 3 allies 7171 | -8/Mines | Discovered exit to Materials (range 10) 7470 | -8/Mines | Discovered exit to Materials (range 12) 7868 | -8/Mines | Entered Materials 7868 | -8/Materials | Accompanied by 2 allies 7868 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7869 | -8/Materials | Identified exit to Factory 7917 | -8/Materials | Central database locked down 8066 | -8/Materials | Learned Storage emergency access door positions 8142 | -8/Materials | Learned location of 3 exits from Factory 8209 | -8/Materials | Learned Factory emergency access door positions 8211 | -8/Materials | Lost 3 parts (2n1u) 8310 | -8/Materials | Repaired Imp. Light Armor Plating 8352 | -8/Materials | Learned location of Lower Caves (-6) 8380 | -8/Materials | Learned Storage trap positions 8469 | -8/Materials | Learned location of 1 exit from Lower Caves 8750 | -8/Materials | Build established: Mutant 8807 | -8/Materials | Identified exit to Garrison 9348 | -8/Materials | Repaired Broken Enh. Autogun 9939 | -8/Materials | Destroyed 7 combat bots 10006 | -8/Materials | Garrison activated, responded to threat 10015 | -8/Materials | Core integrity fell below 50% 10085 | -8/Materials | Destroyed 11 combat bots 10092 | -8/Materials | Lost 3 parts (1n1u1w) 10268 | -8/Materials | First assault squad dispatched 10471 | -8/Materials | Sterilization system engaged 10471 | -8/Materials | Non-combat units ordered to evacuate 10571 | -8/Materials | Combat units ordered to evacuate 10771 | -8/Materials | Ambient heat levels rising (+10) 10776 | -8/Materials | Entered Factory 10776 | -7/Factory | Evolved 2 slots: Utility x2 10777 | -7/Factory | Identified exit to Factory 10777 | -7/Factory | Identified exit to Storage 11520 | -7/Factory | Entered Storage 11523 | -7/Storage | Loaded intel: 15 trap records 11779 | -7/Storage | Repaired Arm. Treads? 11790 | -7/Storage | Repaired Arm. Treads 12024 | -7/Storage | Garrison activated, responded to threat 12320 | -7/Storage | First assault squad dispatched 12362 | -7/Storage | Garrison activated, responded to threat 12572 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 12743 | -7/Storage | Met a pair of Derelict thieves 12778 | -7/Storage | Lost 6 allies 12885 | -7/Storage | Lost 4 allies 13006 | -7/Storage | Used back door to open Recycling access 13006 | -7/Storage | Discovered new exit (range 5) 13012 | -7/Storage | Entered Recycling 13699 | -7/Recycling | Scanned before Scraplab entrance 13839 | -7/Recycling | Discovered new exit (range 5) 14301 | -7/Recycling | Build established: Commander-Mutant 14311 | -7/Recycling | Entered Scraplab 14326 | -7/Recycling | Discovered new exit (range 3) 14341 | -7/Recycling | Entered Scraptown 14341 | -7/Scraptown | Accompanied by 7 allies 14517 | -7/Scraptown | Visited UFD Registry 14517 | -7/Scraptown | Registered with UFD as "Plasmaninja" 14562 | -7/Scraptown | Visited Cyclists 14586 | -7/Scraptown | Entered Cyclist Reading Room 14631 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14643 | -7/Scraptown | Visited Cave Peace 14707 | -7/Scraptown | Visited TADAMA 14798 | -7/Scraptown | Discovered new exit (range 11) 15208 | -7/Scraptown | Visited Comm Corps 15248 | -7/Scraptown | Visited Shadow of the Wyrm 15291 | -7/Scraptown | Visited Spacefarers 15319 | -7/Scraptown | Visited Bundlers 15466 | -7/Scraptown | Visited Chapter 10 15488 | -7/Scraptown | Visited Junk Repository 15528 | -7/Scraptown | Visited Botcube Research 15547 | -7/Scraptown | Visited Curators Association 15650 | -7/Scraptown | Received an X-ray algorithm 15677 | -7/Scraptown | Visited Scrap Suit Storage 15709 | -7/Scraptown | Visited Science Testing Area 15743 | -7/Scraptown | Visited DA-N13 Charitable Foundation 15757 | -7/Scraptown | Found DCF Scrap (28 items) 15802 | -7/Scraptown | Visited Scrapoid Pod Storage 15853 | -7/Scraptown | Visited Analyses Database 16923 | -7/Scraptown | Discovered new exit (range 5) 17079 | -7/Scraptown | Found Lrg. Botcube 17948 | -7/Scraptown | Lrg. Botcube activated 17984 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 2 guns, 2 cannons. 18514 | -7/Scraptown | Found Unknown Device 18514 | -7/Scraptown | Identified Scrapoid Pod 19046 | -7/Scraptown | Met Optimus 19046 | -7/Scraptown | Accepted into 0bPrime 19446 | -7/Scraptown | Civil war broke out across Scraptown 19450 | -7/Scraptown | Found DM-GVY's Chainsaw 19635 | -7/Scraptown | Lost 4 allies 19762 | -7/Scraptown | Lost 9 allies 19795 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 19855 | -7/Scraptown | Lost 3 allies 19937 | -7/Scraptown | Lost 4 allies 19968 | -7/Scraptown | Destroyed 13 combat bots 20021 | -7/Scraptown | Found Scrap Suit 20084 | -7/Scraptown | Lost 9 allies 20155 | -7/Scraptown | Core integrity fell below 50% 20174 | -7/Scraptown | Found Scrapoid Pod 20177 | -7/Scraptown | Found Scrapoid Pod 20180 | -7/Scraptown | Found Scrapoid Pod 20185 | -7/Scraptown | Destroyed 7 combat bots 20192 | -7/Scraptown | Lost 4 allies 20213 | -7/Scraptown | Entered Factory 20213 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 20270 | -5/Factory | Identified exit to DSF 20312 | -5/Factory | Entered DSF 20400 | -5/DSF | Additional patrols routed to DSF 20426 | -5/DSF | Scrapoid Pod released 05D10-D (x5) 20472 | -5/DSF | Lost 4 allies 20554 | -5/DSF | Discovered new exit (range 15) 20563 | -5/DSF | Build established: Scavenger-Scrapper 20568 | -5/DSF | P-70 Sage assimilated allied 05D09-D 20580 | -5/DSF | Sterilization system engaged 20600 | -5/DSF | Ambient heat levels rising (+10) 20615 | -5/DSF | Ambient heat levels rising (+10) 20616 | -5/DSF | Entered Factory 20616 | -4/Factory | Evolved 2 slots: Utility x2 20794 | -4/Factory | Scrapoid Pod released 04F15-D (x5) 20856 | -4/Factory | Identified exit to Upper Caves 20940 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 21048 | -4/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 21237 | -4/Factory | Lost 3 allies 21274 | -4/Factory | Tech Extrapolator generated special schematic: Wartreads 21293 | -4/Factory | Found Scrap Suit 21362 | -4/Factory | Lost 4 parts (1n2u1w) 21599 | -4/Factory | Garrison activated, responded to threat 21612 | -4/Factory | Cargo convoy interrupted 21695 | -4/Factory | Destroyed 10 combat bots 21703 | -4/Factory | Lost 14 parts (4p2n5u3w) 21760 | -4/Factory | System corruption reached 10% 21818 | -4/Factory | Lost 6 parts (1p4u1w) 21829 | -4/Factory | Core integrity fell below 50% 21850 | -4/Factory | Destroyed 7 combat bots 21861 | -4/Factory | Core integrity fell below 20% 21866 | -4/Factory | First assault squad dispatched 21870 | -4/Factory | Sucked down chute 21870 | -4/Factory | Entered Waste 21885 | -4/Waste | EMP discharged 21889 | -4/Waste | Spotted C-40 Crusher 21891 | -4/Waste | Lost 13 parts (1p5n3u4w) 21891 | -4/Waste | Spotted C-40 Crusher 21892 | -4/Waste | Spotted C-40 Crusher 21924 | -4/Waste | Spotted C-40 Crusher 21924 | -4/Waste | Spotted C-40 Crusher 21928 | -4/Waste | Spotted C-40 Crusher 21929 | -4/Waste | Discovered new exit (range 12) 21944 | -4/Waste | Entered Factory 22016 | -4/Factory | Identified exit to DSF 22017 | -4/Factory | Entered DSF 22039 | -4/DSF | Additional patrols routed to DSF 22067 | -4/DSF | Discovered new exit (range 16) 22074 | -4/DSF | Entered Research 22074 | -3/Research | Evolved 2 slots: Propulsion x2 22077 | -3/Research | Lost 6 parts (3n3u) 22137 | -3/Research | Build established: Mutant 22154 | -3/Research | Fabricated Enh. Force Lance (x2) 22208 | -3/Research | Fabricated Wartreads (x2) 22262 | -3/Research | Fabricated Wartreads (x2) 22305 | -3/Research | Fabricated Deep Structural Scanner (x1) 22341 | -3/Research | Fabricated Hvy. Armor Plating (x1) 22380 | -3/Research | Fabricated Hvy. Armor Plating (x1) 22436 | -3/Research | Fabricated Mak. Targeting Computer (x1) 22596 | -3/Research | Found Prototype Processor 22596 | -3/Research | Identified Exp. Melee Analysis Suite 22889 | -3/Research | Build established: Machinist-Skirmisher 23039 | -3/Research | Identified exit to Armory 23039 | -3/Research | Identified exit to Testing 23066 | -3/Research | Spotted B-86 Titan 23088 | -3/Research | Fabricated Lgt. Quantum Reactor? 23117 | -3/Research | Found Prototype Processor 23167 | -3/Research | Identified Spectral Analyzer 23188 | -3/Research | Found Fusion Bomb Launcher 23225 | -3/Research | Entered Testing 23261 | -3/Testing | Found Prototype Protection 23264 | -3/Testing | Found Prototype Protection 23264 | -3/Testing | Identified Lgt. Regenerative Plating 23280 | -3/Testing | Found Prototype Protection 23280 | -3/Testing | Identified Hvy. Regenerative Plating 23283 | -3/Testing | Found Hvy. Regenerative Plating 23682 | -3/Testing | Identified SHELL Armor 23716 | -3/Testing | Scanned by Researcher 23861 | -3/Testing | Found Prototype Ballistic Gun 23986 | -3/Testing | Identified Hyp. Multirail 24157 | -3/Testing | Discovered new exit (range 16) 24172 | -3/Testing | Build established: Mutant 24443 | -3/Testing | Spotted Striker 24910 | -3/Testing | Found Prototype Energy Cannon 24910 | -3/Testing | Identified Imp. Potential Cannon 25262 | -3/Testing | Identified exit to Research 25266 | -3/Testing | Entered Research 25266 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25460 | -2/Research | Fabricated Huge Storage Unit? 25493 | -2/Research | Found Quantum Capacitor 25818 | -2/Research | Spotted B-90 Cyclops 25891 | -2/Research | Destroyed B-90 Cyclops 25935 | -2/Research | System corruption reached 10% 25978 | -2/Research | Identified exit to Quarantine 26050 | -2/Research | First assault squad dispatched 26112 | -2/Research | Destroyed 7 combat bots 26509 | -2/Research | Entered Quarantine 26877 | -2/Quarantine | Found Alien Artifact 26877 | -2/Quarantine | Identified Phase Armor 26942 | -2/Quarantine | Found Alien Artifact 26942 | -2/Quarantine | Identified Phase Redirector 26988 | -2/Quarantine | Found Alien Artifact 26993 | -2/Quarantine | Cryocooling Duct disabled 27008 | -2/Quarantine | Ambient heat levels rising (+20) 27008 | -2/Quarantine | Non-combat units ordered to evacuate 27055 | -2/Quarantine | Found Alien Energy Cannon 27055 | -2/Quarantine | Identified Core Cannon 27174 | -2/Quarantine | Cryocooling Duct disabled 27189 | -2/Quarantine | Ambient heat levels rising (+20) 27189 | -2/Quarantine | Combat units ordered to evacuate 27240 | -2/Quarantine | Core integrity fell below 50% 27265 | -2/Quarantine | System corruption reached 30% 27289 | -2/Quarantine | Quarantine Guard activated 27334 | -2/Quarantine | Spotted Quarantine Guard 27340 | -2/Quarantine | Spotted Quarantine Guard 27341 | -2/Quarantine | Spotted Quarantine Guard 27349 | -2/Quarantine | Spotted Quarantine Guard 27353 | -2/Quarantine | Destroyed Quarantine Guard 27357 | -2/Quarantine | Spotted Quarantine Guard 27363 | -2/Quarantine | Destroyed Quarantine Guard 27381 | -2/Quarantine | Destroyed Quarantine Guard 27388 | -2/Quarantine | Destroyed Quarantine Guard 27389 | -2/Quarantine | Core integrity fell below 20% 27402 | -2/Quarantine | Destroyed Quarantine Guard 27416 | -2/Quarantine | Lost 3 parts (1p1n1u) 27493 | -2/Quarantine | Spotted Quarantine Guard 27547 | -2/Quarantine | Identified Subatomic Replicator 27566 | -2/Quarantine | Spotted Quarantine Guard 27589 | -2/Quarantine | Destroyed Quarantine Guard 27630 | -2/Quarantine | Discovered new exit (range 6) 27728 | -2/Quarantine | Found Alien Reactor 27728 | -2/Quarantine | Identified Matter Drive 27847 | -2/Quarantine | Spotted Quarantine Guard 27860 | -2/Quarantine | Destroyed Quarantine Guard 28160 | -2/Quarantine | Spotted Fortress 28247 | -2/Quarantine | Destroyed by Fortress with Graviton Cannon Last Messages --------------- 28135_ Acquired Hvy. Regenerative Plating. 28142_ Dropped YI-UF0's Bottomless Matter Pit. 28143_ Extracted 79 matter. 28143_ Acquired YI-UF0's Bottomless Matter Pit. 28163_ Adv. Shield Generator destroyed. 28169_ Activated siege mode. 28169_ Machine disabled. 28171_ UVMHYILSY2Z, 28186_ System corrupted: Matter fused (-5). 28194_ System corrupted: Enh. Nova Cannon failed to cycle. 28204_ System corrupted: Matter fused (-9). 28219_ System corrupted: Enh. Nova Cannon rejected. 28219_ Acquired Enh. Nova Cannon. 28219_ Adv. Targeting Computer destroyed. 28229_ Ended siege mode. 28229_ Acquired 17 matter. 28232_ Hvy. Antimatter Reactor destroyed. 28238_ System corrupted: Component data lost. 28247_ Adv. Heavy Siege Treads destroyed. Map ----- +----------------------------------------------------+ | """# = #?????????????????????????????????????? | | # ##????????????????????????????????????? | | """# ##????????????????????????????????????? | | """# % %##????????????????????????????????????? | | """### "###????????????????????????????????????? | | ### "###????????????????????????????????????? | | ### ####????????????????????????????????????? | | ####### ####????????????????????????????????????? | | ???#### ####????????????????????????????????????? | | ???#### ####????????????????????????????????????? | | ####### #####???????????????????????????????????? | | = ## #####???????????????????????????????????? | | ## #####???????????????????????????????????? | | ! ## #####???????????????????????????????????? | | # ####???????????????????????????????????? | | + ####???????????????????????????????????? | | " # ##################################?????? | | """ # ##################################?????? | | """ # ##################################?????? | | """ # #############;########;;;#;############# | | ###### ##### | | + | | + %% | | + %%% | | + % %% | | ####### ##### %@ | | ?###### #######################;;;;; FF ####? | | ?###### ###########################" ""#???? | | ?#####################################" ""#???? | | ????##########??######################"" ""#???? | | ##############????????????????????????"" ""#???? | | ##############?????????????????????????""""""#???? | | #####????????????????????????????????????####????? | | #####????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | " ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 120 Energy Generation 69 Energy Capacity 1100 Matter Stores 1482 Matter Capacity 1800 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 16 Corruption Containment 8 Corruption Block 45 Armor Coverage 3000 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 8 Launcher Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 7 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Extracted Hacking Suite | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Cooling System | -7/Recycling | Hacked Mak. Targeting Computer | -5/DSF | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Mak. Light Armor Plating | -4/Factory | Extrapolated Mak. Coolant Network | -4/Factory | Extrapolated Energy Deflector | -4/Factory | Extrapolated Deep Structural Scanner | -4/Factory | Extrapolated Wartreads | -4/Factory | Extrapolated Mak. Shrapnel Gun | -4/Factory | Extrapolated Humpback | -4/Factory | Extrapolated Mak. Power Source | -4/Factory | Extrapolated Q-thruster | -3/Research | Scanalyzed Gravity Neutralizer | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Nanosword | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ Enh. Force Lance | x2 | -3/Research | Preloaded, Authchip Wartreads | x2 | -3/Research | Authchip Wartreads | x2 | -3/Research | Authchip Deep Structural Scanner | x1 | -3/Research | Authchip Hvy. Armor Plating | x1 | -3/Research | Authchip Hvy. Armor Plating | x1 | -3/Research | Authchip Mak. Targeting Computer | x1 | -3/Research | Authchip Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Huge Storage Unit | x1 | -2/Research Repaired ---------- Rocket Launcher | 99% | -9/Materials | Broken Grenade Launcher | 23% | -9/Materials Lgt. Armor Plating | 12% | -9/Materials Adv. Beam Cannon | 44% | -9/Materials Imp. Light Armor Plating | 67% | -8/Materials Enh. Autogun | 99% | -8/Materials | Broken Arm. Treads | 28% | -7/Storage Arm. Treads | 69% | -7/Storage Alien Tech Used ----------------- Phase Armor Phase Redirector Core Cannon Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonGreatStabilizer Manual? 0 Play Time 07:15:18 Cumulative 648.5 hours Start 2025.03.24 @ 08:59:18 End 2025.03.25 @ 13:35:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 246 Adventurer 4 Explorer 1 Win Type - Total 10 Types 6/1/1/1/0/1/0/0/0/0 Lore% 92 Gallery% 87 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fd0d56a-ccb9-496e-a665-bb9d421081fe