Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 19:45:45 Player: ZarZap Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (380) 380 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2105 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Signal Interpreter Targeting Computer Armor Integrity Analyzer Advanced ECM Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Storage] Authchip [Weapon] EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- EM Shotgun Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Signal Interpreter Targeting Computer Authchip [R/Combat] Authchip [Propulsion] Authchip [Storage] Authchip [Weapon] EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Small Laser Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 24 | 2 7 6 9 Power 3 | . . . 3 Engine 2 | . . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 1 1 Device 2 | . 1 . 1 Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | . 4 4 5 Energy Gun 5 | . 1 1 3 Energy Cannon . | . . . . Ballistic Gun 5 | . 2 2 1 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 1 . 13 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 8 | . 1 . 7 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 71 | . 95 88 57 Engine 8 | . 14 11 5 Core 1 | . . . 2 Wheel 15 | . 28 33 5 Device 10 | . 12 11 9 Storage 10 | . 14 11 9 Energy Gun 11 | . 9 2 14 Ballistic Gun 11 | . 10 19 10 Launcher 1 | . 5 . . Peak Build Rating 16 | 6 9 11 16 Average Rating 10 | 5 7 10 12 On Entrance 7 | 6 6 9 10 Naked Turns . | . . . . Heaviest Build 96 | 12 29 88 96 Greatest Support 36 | 26 26 36 36 Greatest Overweight (x) 31 | . 1 2 31 Average Overweight (x) 3 | . . 1 9 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 22 | 8 13 23 25 Most Carried 17 | 7 13 15 17 Average Carried 12 | 4 7 13 14 Final Capacity 25 | 8 15 25 25 Final Carried 17 | 2 13 14 17 Class Distribution -------------------- 45% | Mutant 44% | Gunner 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 468 | 206 101 . 161 Remotely . | . . . . Salvage Created 509 | . 225 38 246 Parts 38 | . 17 7 14 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 5 3 6 Guns 6 | . 3 1 2 AOE 8 | . 2 2 4 Classes Destroyed 8 | . 6 . 2 Worker 1 | . . . 1 Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 3 | . 1 1 1 Swarmer 9 | . 3 3 3 Grunt 4 | . 2 . 2 Sentry 1 | . . . 1 Best Kill Streak 6 | . 6 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 4 | . 4 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 156 | . 23 14 119 Missed 38 | . 9 7 22 Damage Taken 1721 | . 264 59 1398 Core 637 | . 59 18 560 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 76 95 . Volleys Fired 47 | . 18 12 17 Largest 3 | . 2 2 3 Hottest 100 | . 60 50 100 Shots Fired 99 | . 29 24 46 Gun 89 | . 24 21 44 Cannon . | . . . . Launcher 10 | . 5 3 2 Special . | . . . . Kinetic 64 | . 18 21 25 Thermal 6 | . . . 6 Explosive 10 | . 5 3 2 Electromagnetic 19 | . 6 . 13 Robot Hit Streak 5 | . 5 4 5 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | . 15 13 24 Core Hits 34 | . 14 6 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1169 | . 401 289 479 Guns 484 | . 149 91 244 Cannons . | . . . . Explosions 685 | . 252 198 235 Melee . | . . . . Ramming . | . . . . Kinetic 326 | . 112 91 123 Thermal 164 | . . . 164 Explosive 542 | . 252 198 92 Electromagnetic 137 | . 37 . 100 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 117 | . 66 5 46 Projectiles . | . . . . Explosions 117 | . 66 5 46 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 280 | . 145 . 135 Shots 6 | . 3 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 134 | . 20 8 134 Average Temperature 36 | . 11 4 46 Received Heat Transfer 495 | . 18 . 477 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 250 | . 239 199 250 Initial 100 | . . 100 83 Average 123 | . 91 158 126 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 74 | 100 81 100 64 Level 1 25 | . 18 . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 9 4 10 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 6 | . . 5 1 Successful 4 | . . 3 1 Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Emergency Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1297 | 7 287 234 769 Spaces Moved 549 | 3 231 177 138 Core 37 | . . . 37 Treads . | . . . . Legs . | . . . . Wheels 512 | 3 231 177 101 Hover . | . . . . Flight . | . . . . Fastest Speed 86 | 90 90 86 116 Average Speed 204 | 90 96 108 510 Slowest Speed 1600 | 90 105 116 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 2 41 22 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . 5 . 9 Terrain Destroyed 101 | . 68 10 23 Melee . | . . . . Projectile . | . . . . AOE 101 | . 68 10 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 644 | 10 264 199 171 Wait . | . . . . Move 546 | 2 230 176 138 Hop . | . . . . Pick Up 18 | . 9 2 7 Fast Attach 1 | . 1 . . Attach 11 | 2 1 2 6 Detach 3 | 2 . 1 . Swap 12 | . 5 4 3 Drop 6 | 4 . 2 . Fire 47 | . 18 12 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 7) 256 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x2 296 | -9/Materials | Discovered new exit (range 8) 329 | -9/Materials | Build established: Mutant 435 | -9/Materials | Discovered new exit (range 14) 529 | -9/Materials | Entered another Materials area 529 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 721 | -8/Materials | Lost 8 parts (3n1u4w) 964 | -8/Materials | Build established: Gunner 1210 | -8/Materials | Discovered new exit (range 8) 1263 | -8/Materials | Core integrity fell below 50% 1284 | -8/Materials | Lost 5 parts (1p1u3w) 1284 | -8/Materials | Core integrity fell below 20% 1298 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00793_ U-05 Engineer lays Concrete. 00849_ R-06 Scavenger collects Lgt. Assault Rifle. 00853_ R-06 Scavenger collects Lgt. Ion Engine. 01013_ Acquired Prototype Power Core. 01013_ Identified Enh. Nuclear Core. 01024_ R-06 Scavenger collects Deuterium Engine. 01030_ Acquired Enh. Nuclear Core. 01080_ Acquired Adv. ECM Suite. 01113_ Acquired Armor Integrity Analyzer. 01210_ EXIT=FOUND 01220_ Critical hit (Burn: +37). 01226_ EM Pulse Gun destroyed. 01233_ Seismic Detector destroyed. 01233_ Critical hit (Burn: +37). 01244_ Sml. Laser destroyed. 01247_ Assault Rifle destroyed. 01253_ Critical hit (Burn: +37). 01253_ Enh. Nuclear Core destroyed. 01261_ T-07 Excavator is excavating. 01274_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#################??????????????????????? | | ??????????# #??????????????????????? | | ??????????# +??????????????????????? | | ??????#######+## ## #??????????????????????? | | ??????# # ## #??????????????????????? | | ??????# = #!!!! ## #??????????????????????? | | ??????# #! ! *## #??????????????????????? | | ??????# [ ######### Y##?????????????????????? | | ??????# [ #??????# @ #?????????????????????? | | ??????# #??????# #?????????????????????? | | ??????# #??????# < #?????????????????????? | | ??????# *%= #??????# #?????????????????????? | | ???#### [%= #??????## ###?????????????????????? | | ##### ##########???????# #???????????????????????? | | = #???????# #???????????????????????? | | = %= "" #???????# #???????????????????????? | | "G #???????#a????????????????????????? | | "" #???????# ????????????????????????? | | !# #???????# ????????????????????????? | | # !#???????# ????????????????????????? | | # """ #???????+ ????????????????????????? | | # """ #???????? ????????????????????????? | | # """ #???????? ????????????????????????? | | ####+#### #?????????????????????????????????? | | # %= ###+#####+#??????????????????????????????? | | # #??????????????????????????????? | | # * #??????????????????????????????? | | # = #??????????????????????????????? | | # [ ! #??????????????????????????????? | | # #??????????????????????????????? | | # = "### #### #??????????????????????????????? | | ### ""##???#???????????????????????????????????? | | # "##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseAerolevManipulator Manual? 0 Play Time 00:12:52 Cumulative 26.4 hours Start 2024.09.21 @ 19:35:54 End 2024.09.21 @ 19:45:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 107 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a109f2-fd33-4f0f-a084-b5240b6b7101