Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 17:47:29 Player: GolbalwarmingLord Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (174) 174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 659 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Rolling (200) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Small Storage Unit Seismic Detector ECM Suite Utility Shielding Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Grenade Launcher Hammer > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Small Storage Unit Seismic Detector Utility Shielding Assault Rifle Assault Rifle Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 8 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg . | . . . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 5 | 3 2 . Device 3 | 2 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 8 | 1 9 11 Power . | . . . Propulsion 3 | 1 3 3 Utility 2 | . 3 4 Weapon 2 | . 3 3 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 96 | . 93 98 Engine 12 | . 12 13 Treads 2 | . 4 . Wheel 25 | . 23 28 Device 13 | . 12 14 Storage 14 | . 14 14 Ballistic Gun 7 | . 14 . Launcher 8 | . 3 13 Impact Weapon 10 | . 7 14 Peak Build Rating 10 | 9 10 10 Average Rating 8 | 6 7 9 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 91 | 15 91 91 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 22 25 Most Carried 15 | 4 15 12 Average Carried 9 | 1 9 11 Final Capacity 25 | 8 25 25 Final Carried 12 | 4 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 558 | 396 9 153 Remotely . | . . . Salvage Created 363 | 185 9 169 Parts 27 | 14 3 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . . 5 Melee 1 | . . 1 Guns 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 5 | 3 . 2 Worker 5 | 2 1 2 Tunneler 6 | 5 . 1 Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 2 | . . 2 Best Kill Streak 5 | 3 1 5 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 28 | . . 28 Missed 7 | . . 7 Hits 21 | . . 21 Projectile 21 | . . 21 AOE 12 | . . 12 Critical Strikes 1 | . . 1 Damage Taken 707 | . . 707 Core 255 | . . 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 33 | 23 . 10 Largest 2 | 2 . 1 Hottest 40 | 40 . 30 Shots Fired 56 | 46 . 10 Gun 50 | 46 . 4 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 50 | 46 . 4 Thermal . | . . . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 5 | 5 . 3 Robot Miss Streak 3 | 3 . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 24 2 7 Core Hits 20 | 9 1 10 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Smash 2 | . 1 1 Melee Attacks 6 | . 3 3 Impact 6 | . 3 3 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 2 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 755 | 300 96 359 Guns 339 | 300 . 39 Cannons . | . . . Explosions 232 | . . 232 Melee 184 | . 96 88 Ramming . | . . . Kinetic 339 | 300 . 39 Thermal 56 | . . 56 Explosive 176 | . . 176 Electromagnetic . | . . . Impact 184 | . 96 88 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 48 | . . 48 Projectiles . | . . . Explosions . | . . . Melee 48 | . . 48 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 47 | . . 47 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . . 15 Average Temperature 8 | . . 8 Received Heat Transfer 72 | . . 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 130 | 10 5 130 Initial . | . . . Average 14 | 1 . 36 Influence Increases 238 | 40 11 187 Destroy 0b10 Robot/C 100 | . . 100 Destroy 0b10 Robot/NC 60 | 40 5 15 Destroy Leader 20 | . . 20 Successful Hack 5 | . 5 . Disable Machine 15 | . . 15 Destroy Structure 38 | . 1 37 Influence Decreases 219 | 40 11 168 Time Decay 149 | 40 11 98 Lost Part 70 | . . 70 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 2 7 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1101 | 134 461 506 Terrain 695 | 38 151 506 Structural 310 | . 310 . Seismic 96 | 96 . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1291 | 263 522 506 Spaces Moved 798 | 119 344 335 Core 17 | 17 . . Treads 147 | 102 45 . Legs . | . . . Wheels 634 | . 299 335 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 125 140 Average Speed 141 | 144 141 140 Slowest Speed 200 | 160 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 9 46 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . 1 . Terrain Destroyed 49 | . 1 48 Melee 1 | . 1 . Projectile . | . . . AOE 48 | . . 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 891 | 164 373 354 Wait 5 | 4 . 1 Move 796 | 118 343 335 Hop . | . . . Pick Up 25 | 11 14 . Fast Attach . | . . . Attach 17 | 7 7 3 Detach 1 | . 1 . Swap 8 | 1 5 2 Drop . | . . . Fire 33 | 23 . 10 Melee 6 | . 3 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 3) 588 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Entered Mines 889 | -10/Mines | Discovered new exit (range 14) 1166 | -10/Mines | Discovered new exit (range 8) 1258 | -10/Mines | Assembled infested the area 1263 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1289 | -10/Mines | Core integrity fell below 50% 1292 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" QE-IYF(h): "I'll hold them off! Go on ahead or try to find another way!" HV Slug penetrates D-53 Grenadier. The unstable cave ceiling collapses. HV Slug penetrates D-53 Grenadier. D-53 Grenadier suffers critical hit (Destroy). QE-IYF(h) destroyed. Grenade Launcher destroyed. Ion Engine destroyed. Wheel destroyed. Grenade Launcher destroyed. Wheel destroyed. Hammer destroyed. Wheel destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ####???????????????????????????????????????? | | ##### #???????????????????????????????? | | #???????????????????????????????? | | # #???????????????????????????????? | | # ## #???????????????????????????????? | | # ##?? ##???????????????????????????????? | | ## ##?????##????????????????????????????????? | | ?####????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? #??????????????????????? | | #??????????????????? #??????? ?????????????? | | ??????????????????? #????????????????????? | | ???????????????????? #???????????????????? | | ????????????????????? ##???????#?????????? | | ?????????????????????? ##??##????????????? | | ??????????????????????? ##?# #####????#???? | | ???????????????????????? ## a?????????? | | ?????#???????????? ??? ?? ???????????? | | ???????????????????????### #??#?????????? | | ??????????#??????????### # #?????????????? | | ????????#???????????## #?????????????? | | ???????????????????## ##$#??????????? | | ?#??????????????#?## @ #??????????? | | #????#????????#??### #####??????????? | | ###??#????????#????# #??????????????? | | #??#??????????????# #?????#????????? | | ##?????????##? ???# ##??????????????? | | ##?#?????# ??#??# #?????????#?????? | | #??????# #????## #??????????????? | | #???#?# #???### #?#?#??????????? | | # ###???# ##???## ##??????#???????? | | ?# ###??# #?????## d ????????#??????? | | ??# #### #?#????# d ##??#??????????? | | ???# ## #??#???# #??????????????? | | #?## # ###??#?## # #??????#???????? | | ????# #?#??? ##???#??????????? | | ????# #### #??#?## #?????#???#?????? | | ???## ###?# #?????# ##?????#????????? | | #### #???# ####### ##????#????????? | | ##???# #?????????????? | | ### ##????###########"%## #???#????????? | | ?### ##??#??#???#??????# ### #?????????? | | ???# #??#????#?????????# #?## #?????????? | | ??## #???????#?###?????# ##### ##?#???????? | | #### #?????????????????# #?####??????????? | | * # #?#???????????????#### #???????????????? | | % #??#??#????#???????#?# #??????#?? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 294 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightBiocellSteel Manual? 0 Play Time 00:12:08 Cumulative 10.2 hours Start 2025.10.19 @ 17:38:03 End 2025.10.19 @ 17:47:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 9 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 827ce19e-f611-426d-9a98-016d4eb3a06c