Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 23:16:39 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2502) 2502 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 4719 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 325 Cogmind --------- Core Integrity 70/400 Matter 255/300 Energy 280/280 System Corruption 1% Temperature Danger (409) Movement Treading (400) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Wheel Armored Wheel Hardened Light Armor Plating Remote Shield Drone Bay (2/2) Beam Rifle Beam Rifle Beam Rifle Particle Gun Spread Laser Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Drone Bay > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Compact Wheel Armored Wheel Heat Sink Heat Sink Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Particle Gun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 59 | . 12 15 32 Power 6 | . 2 2 2 Engine 6 | . 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | . 4 2 9 Treads 8 | . 1 1 6 Leg 2 | . 2 . . Wheel 5 | . 1 1 3 Hover . | . . . . Flight . | . . . . Utility 17 | . 3 6 8 Device 4 | . 1 . 3 Storage 1 | . 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 10 | . 1 5 4 Artifact . | . . . . Weapon 21 | . 3 5 13 Energy Gun 6 | . 1 1 4 Energy Cannon 3 | . . . 3 Ballistic Gun 9 | . 1 4 4 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 2 2 6 Power 1 | . 1 . . Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 99 Engine 11 | . 13 11 11 Treads 11 | . 11 11 11 Leg 1 | . 5 . . Wheel 10 | . 11 10 10 Device 9 | . 4 11 11 Storage 11 | . 14 11 11 Protection 9 | . 8 11 10 Energy Gun 12 | . 15 11 11 Energy Cannon 3 | . . . 7 Ballistic Gun 15 | . 12 22 13 Peak Build Rating 22 | . 10 18 22 Average Rating 15 | . 8 16 19 On Entrance 10 | 6 6 10 18 Naked Turns . | . . . . Heaviest Build 64 | 13 52 62 64 Greatest Support 26 | 20 26 10 10 Greatest Overweight (x) 6 | . 4 6 6 Average Overweight (x) 4 | . 3 5 5 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 19 20 20 Most Carried 20 | . 16 20 20 Average Carried 15 | . 10 17 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 16 19 18 Class Distribution -------------------- 34% | Scavenger-Tank 31% | Mutant 21% | Tank 9% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1503 | 200 188 394 721 Remotely . | . . . . Salvage Created 2802 | . 505 726 1571 Parts 183 | . 33 47 103 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 65 | . 11 21 33 Guns 55 | . 11 21 23 Cannons 10 | . . . 10 Classes Destroyed 12 | . 4 4 4 Worker 2 | . . . 2 Builder 2 | . 1 . 1 Hauler 1 | . . . 1 Recycler 1 | . 1 . . Operator 2 | . . 2 . Watcher 5 | . 2 1 2 Swarmer 10 | . . 8 2 Grunt 35 | . 11 8 16 Brawler 2 | . . . 2 Duelist 2 | . . 1 1 Protector 2 | . . . 2 Sentry 14 | . . 4 10 Best Kill Streak 8 | . 5 4 8 Combat Bots Only 8 | . 2 4 8 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 312 | . 78 83 151 Missed 79 | . 19 23 37 Damage Taken 3137 | . 796 687 1654 Core 545 | . 215 101 229 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . 45 3 . Core Remaining (%) 57 | 100 14 . . Volleys Fired 221 | . 65 52 104 Largest 3 | . 2 3 3 Hottest 156 | . 90 111 156 Shots Fired 549 | . 122 147 280 Gun 470 | . 119 147 204 Cannon 70 | . . . 70 Launcher 4 | . 3 . 1 Special 5 | . . . 5 Kinetic 290 | . 45 104 141 Thermal 238 | . 57 43 138 Explosive 4 | . 3 . 1 Electromagnetic 17 | . 17 . . Robot Hit Streak 23 | . 12 14 23 Robot Miss Streak 7 | . 3 7 4 Penetration Max . | . . . . Secondary Targets 7 | . . 6 1 Max Gunslinging Chain 2 | . . 2 1 Shots Hit Robots 340 | . 76 97 167 Core Hits 158 | . 36 57 65 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 11 | . 5 2 4 Burn 10 | . 4 2 4 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5378 | . 1114 1289 2975 Guns 3982 | . 835 1289 1858 Cannons 1110 | . . . 1110 Explosions 280 | . 279 . 1 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 2378 | . 202 871 1305 Thermal 2619 | . 538 418 1663 Explosive 280 | . 279 . 1 Electromagnetic 95 | . 95 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 5 | . . . 5 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles . | . . . . Explosions 8 | . 8 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 546 | . 340 69 546 Average Temperature 105 | . 102 18 128 Received Heat Transfer 1413 | . 528 213 672 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 16 | . 5 3 8 Heat Transferred 6108 | . 1850 934 3324 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 734 | . 276 370 734 Initial 132 | . . 12 132 Average 258 | . 97 203 403 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 52 | . 86 52 29 Level 1 25 | . 13 47 23 Level 2 19 | . . . 44 Level 3 1 | . . . 2 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 5 2 9 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 7 | . 3 1 3 Assault 3 | . . . 3 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 97 | . 21 27 49 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 24 | . 9 5 10 Terminals 20 | . 7 4 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 77 | . 38 13 26 Successful 43 | . 23 8 12 Failed 32 | . 14 4 14 Catastrophic 9 | . 1 1 7 Database Lockouts 2 | . 1 1 . Manual 47 | . 29 11 7 Terminals 70 | . 34 12 24 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 1 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 33 | . 17 5 11 Record 1 | . 1 . . Part Schematic 2 | . . . 2 Robot Analysis 6 | . 4 1 1 Prototype ID Bank 8 | . 7 1 . Open Door 2 | . . . 2 Branch Access Points 2 | . 1 1 . Terminal Index 1 | . 1 . . Alert Level 2 | . . . 2 Unreport Threat 3 | . 1 . 2 Locate Traps 4 | . 2 1 1 Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 3 1 Terminals 6 | . 3 2 1 Assimilate 1 | . 1 . . Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Tunnel 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 20 | . 8 4 8 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders 1 | . . . 1 EXPLORE 1 | . . . 1 Ally Attacks 84 | . . . 84 Total Damage 804 | . . . 804 Kills 13 | . . . 13 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 6 | . 4 1 1 Derelict Logs Recovered . | . . . . Drone Launches 4 | . . . 4 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3834 | . 1227 897 1710 Spaces Moved 1792 | 1 661 410 720 Core . | . . . . Treads . | . . . . Legs 87 | 1 86 . . Wheels 1705 | . 575 410 720 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 140 155 Average Speed 158 | 120 143 162 169 Slowest Speed 190 | 120 190 170 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 2 95 36 87 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 19 | . 10 . 9 Terrain Destroyed 33 | . 24 . 9 Melee . | . . . . Projectile . | . . . . AOE 33 | . 24 . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2348 | . 830 537 981 Wait 190 | . 73 35 82 Move 1789 | . 660 409 720 Hop . | . . . . Pick Up 44 | . 14 14 16 Fast Attach 11 | . 3 2 6 Attach 25 | . 5 9 11 Detach 3 | . . 1 2 Swap 23 | . 4 4 15 Drop 40 | . 6 11 23 Fire 221 | . 65 52 104 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 336 | -10/Materials | Identified exit to Mines 449 | -10/Materials | Discovered new exit (range 11) 583 | -10/Materials | Central database locked down 760 | -10/Materials | Core integrity fell below 50% 795 | -10/Materials | Core integrity fell below 20% 823 | -10/Materials | Discovered new exit (range 15) 1217 | -10/Materials | Discovered new exit (range 6) 1228 | -10/Materials | Entered another Materials area 1228 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1317 | -9/Materials | Discovered new exit (range 15) 1577 | -9/Materials | Identified exit to Storage 1590 | -9/Materials | Identified exit to Mines 1599 | -9/Materials | Build established: Scavenger-Tank 1719 | -9/Materials | Central database locked down 2125 | -9/Materials | Entered Storage 2579 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2890 | -9/Storage | Build established: Commander-Tank 2947 | -9/Storage | Garrison activated, responded to threat 3005 | -9/Storage | Lost 8 allies 3114 | -9/Storage | Discovered new exit (range 5) 3122 | -9/Storage | Identified exit to Materials 3325 | -9/Storage | First assault squad dispatched 3371 | -9/Storage | Core integrity fell below 50% 3449 | -9/Storage | Destroyed 8 combat bots 3835 | -9/Storage | Self-destructed Last Messages --------------- 03806_ I-25 Savior unfolds itself. 03807_ K-01 Serf collects debris. 03812_ B-36 Bruiser destroyed. 03814_ K-01 Serf destroyed. 03816_ K-01 Serf collects debris. 03818_ B-36 Bruiser destroyed. 03820_ K-01 Serf collects debris. 03822_ System corrupted: Heat flow error (+243). 03825_ Critical hit (Burn: +37). 03826_ K-01 Serf collects debris. 03828_ Power failure, Hvy. Ion Engine shutdown. 03828_ Overheating: System interference. 03828_ Hvy. Assault Rifle temporarily disabled. 03828_ G-47 Trooper destroyed. 03829_ Overheating: System interference. 03829_ Heat Sink temporarily disabled. 03829_ K-01 Serf collects debris. 03830_ Overheating: System interference. 03830_ Hvy. Assault Rifle temporarily disabled. 03833_ K-01 Serf collects debris. 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