Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 22:48:23 Player: JuustuToug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (165) 825 Value Destroyed (5918) 5918 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (2760) 2760 TOTAL SCORE: 16223 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 116 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 82/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler System Shield > --- WEAPON (4) ------- Ripper > --- INVENTORY (5) ---- Advanced Cooling System Medium Storage Unit Surveybot 24 Scanner Transmission Jammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Heart of Steel > --- WEAPON ----------- Thermic Laser Heavy Ion Cannon Barrage Gun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Heat Sink Improved Sensor Array Transport Network Coupler Kinecellerator Makeshift Transmission Jammer Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Gatling Laser YOLO Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Precision Grenade Launcher Ripper [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Barrage Gun Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . Parts Attached 159 | 7 8 5 21 1 3 1 26 25 7 2 . 2 20 1 9 5 11 5 Power 19 | 1 1 2 2 . . . 3 3 1 1 . . 2 . 1 1 1 . Engine 16 | 1 1 2 2 . . . 1 3 1 1 . . 2 . 1 1 . . Core 3 | . . . . . . . 2 . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 1 1 7 . 1 . 10 7 2 1 . . 3 . 4 . 1 1 Treads 40 | 2 1 1 7 . 1 . 10 7 2 1 . . 3 . 4 . 1 . Leg 1 | . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 47 | 1 2 . 5 . . . 5 10 1 . . . 10 . 2 2 5 4 Device 22 | . 1 . 4 . . . 3 5 1 . . . 3 . 2 1 1 1 Storage 3 | 1 1 . . . . . . . . . . . . . . . . 1 Processor 8 | . . . 1 . . . 2 1 . . . . 2 . . . 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 13 | . . . . . . . . 4 . . . . 5 . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 52 | 3 4 2 7 1 2 1 8 5 3 . . 2 5 1 2 2 4 . Energy Gun 11 | 2 3 . 2 . . . 1 . . . . . . . 1 1 1 . Energy Cannon 12 | . 1 . 1 . 2 . 2 3 . . . 1 2 . . . . . Ballistic Gun 18 | 1 . 2 2 . . . 3 2 2 . . . 3 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . 1 1 . 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 2 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 1 . 3 1 . . . . . . 1 1 1 . Parts Lost 47 | . 3 2 1 . . . 1 10 1 2 . 4 . 1 2 . 20 . Power 9 | . 1 . 1 . . . 1 2 . 1 . . . 1 . . 2 . Propulsion 13 | . . 1 . . . . . 3 . 1 . 1 . . 2 . 5 . Utility 12 | . . 1 . . . . . 3 . . . 2 . . . . 6 . Weapon 13 | . 2 . . . . . . 2 1 . . 1 . . . . 7 . Highest Loss Streak 15 | . 1 1 1 . . . 1 7 1 2 . 3 . 1 2 . 15 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 9 13 18 20 19 19 18 17 18 18 18 16 17 18 18 18 15 4 Power . | . . . . 1 1 1 . 1 1 . . . . . . 1 . . Propulsion 3 | . 2 3 4 5 5 5 5 3 4 3 3 2 2 3 2 1 . . Utility 5 | . . 2 3 6 4 5 4 6 7 6 6 5 5 8 8 8 7 2 Weapon 7 | . 6 6 9 8 8 8 8 6 6 8 9 8 8 7 6 7 6 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 3 1 9 . 4 . 6 4 3 1 . . 5 1 . . 2 2 Power 5 | . . 1 1 . . . . 2 . . . . 1 . . . . . Propulsion 7 | . 3 . 2 . . . 1 1 . . . . . . . . . . Utility 15 | . . . 1 . 4 . 1 1 2 1 . . 2 . . . 1 2 Weapon 14 | . . . 5 . . . 4 . 1 . . . 2 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 86 96 100 99 100 99 99 99 100 78 96 99 100 99 100 95 17 Engine 7 | . 14 14 10 11 11 11 6 7 7 7 7 7 6 6 6 6 5 . Treads 28 | . 28 27 33 33 33 33 36 29 30 30 30 30 26 26 25 26 24 . Device 14 | . 11 1 17 22 22 22 17 15 15 15 15 14 13 13 12 13 11 5 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 . Processor 7 | . . . 1 . . . 8 7 7 7 7 7 12 13 13 13 12 6 Protection 3 | . . . . . . . . 6 7 7 7 7 6 6 5 6 6 . Energy Gun 3 | . 21 2 . . . . . . . . . . . . 5 7 11 . Energy Cannon 9 | . 2 14 10 11 11 11 9 14 16 15 1 11 8 13 6 4 . . Ballistic Gun 9 | . 3 11 10 10 10 10 8 6 5 7 . 6 17 12 12 12 11 . Peak Build Rating 66 | 6 10 14 22 20 35 22 37 48 46 47 46 47 57 58 66 58 62 22 Average Rating 37 | 4 9 9 19 20 21 22 32 42 42 45 37 43 52 56 56 55 50 11 On Entrance 31 | . 6 9 14 20 20 22 22 33 44 45 46 46 44 56 57 57 54 5 Avg Prop Armor Cover (%) 26 | . . . . . . . . . . . . . . . . . . 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 52 51 57 57 57 57 63 82 77 77 76 76 95 95 84 83 103 4 Greatest Support 94 | 40 40 42 62 60 60 60 86 91 94 94 91 91 88 88 88 88 80 3 Greatest Overweight (x) 29 | . 1 2 . . . . . 1 . . . . 1 1 1 . 29 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 2 15 16 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 5 Average Carried 17 | 1 9 13 18 20 19 20 19 18 19 19 19 17 18 19 19 19 16 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 13 16 20 20 20 20 20 20 20 19 19 16 20 19 20 20 5 4 Class Distribution -------------------- 32% | Mutant 30% | Scavenger-Skirmisher 14% | Tank 10% | Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 5207 | 206 161 55 498 34 105 112 936 707 317 87 . 172 514 137 399 98 408 261 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7551 | . 546 63 712 67 153 347 1636 1243 446 151 . . 594 153 467 . 875 98 Parts 343 | . 34 7 43 18 3 18 77 43 26 6 . . 32 7 15 . 14 . Haulers Intercepted 9 | . 2 . 3 . . . 4 . . . . . . . . . . . Recyclers Shooed 6 | . 2 . 1 . . . 2 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 24 6 . . . 6 9 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 178 | . 11 2 13 11 . 10 26 26 8 1 . . 7 5 6 . 52 . Guns 42 | . 11 1 1 . . 2 5 5 1 . . . 2 3 2 . 9 . Cannons 56 | . . 1 8 . . 2 14 18 3 1 . . 5 . 1 . 3 . AOE 75 | . . . 4 11 . 5 7 . 4 . . . . 2 3 . 39 . Classes Destroyed 22 | . 6 1 5 . . 2 . 2 1 1 . . 1 . 1 . 2 . Worker 6 | . 3 . 1 . . . 1 1 . . . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . Hauler 9 | . 2 . 3 . . . 4 . . . . . . . . . . . Recycler 7 | . 2 . . . . . 3 1 . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . . . . . Watcher 7 | . 2 . 1 . . . 2 2 . . . . . . . . . . Swarmer 24 | . . . 4 11 . 3 3 . . . . . . . 3 . . . Grunt 49 | . 11 1 4 . . 4 14 5 5 . . . . 3 2 . . . Brawler 6 | . . . . . . 2 1 . . . . . . . 3 . . . Duelist 4 | . . . 2 . . . . 1 1 . . . . . . . . . Sentry 22 | . . . 3 . . . 7 7 . . . . 5 . . . . . Demolisher 3 | . . 1 . . . . . 2 . . . . . . . . . . Hunter 7 | . . . . . . 1 1 1 1 . . . 1 2 . . . . Programmer 4 | . . . . . . . . 3 . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 . Decomposer 3 | . . . . . . . . . 3 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 52 | . . . . . . . . 7 . . . . . . . . 45 . Golem 1 | . . . . . . . . . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . 1 . . . . . 1 . . . Best Kill Streak 28 | . 4 2 4 7 . 6 4 9 4 1 . . 2 3 3 . 28 . Combat Bots Only 28 | . 3 2 4 7 . 6 3 9 4 1 . . 1 3 3 . 28 . Max Kills in Single Turn 6 | . 2 1 3 6 . 3 2 2 2 1 . . 1 1 3 . 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 3 6 . 3 2 . 2 . . . . 1 3 . 5 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Hostile Shots Fired 1104 | . 50 16 48 9 . 17 123 286 17 39 . 49 124 43 17 . 254 12 Missed 341 | . 8 5 8 3 . 3 33 106 5 14 . 14 35 14 4 . 86 3 Hits 763 | . 42 11 40 6 . 14 90 180 12 25 . 35 89 29 13 . 168 9 Melee 48 | . . . 10 . . 1 . 14 . . . . . . 2 . 21 . Projectile 715 | . 42 11 30 6 . 13 90 166 12 25 . 35 89 29 11 . 147 9 AOE 18 | . . 7 . . . . . 11 . . . . . . . . . . Critical Strikes 14 | . 2 . 3 . . 1 2 3 . . . 2 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . Damage Taken 11927 | . 629 306 668 53 . 244 1463 2401 142 630 . 648 687 565 180 . 3156 155 Core 1669 | . 93 98 64 19 . 41 143 269 11 79 . . 63 83 13 . 591 102 Absorbed by Shields 212 | . . . . . . . . . 40 76 . 96 . . . . . . Ignored by Resistances 445 | . . . . . . . . . . . . . 101 . . . 344 . Regen/Repaired (Parts) 83 | . . . . . . . . 83 . . . . . . . . . . Core Remaining (%) 62 | 100 . 23 . . . 69 74 . . . . 48 . . . . . . Volleys Fired 463 | . 51 7 53 4 7 17 102 60 18 13 . 6 27 12 24 1 61 . Largest 4 | . 2 2 2 1 2 2 2 3 3 3 . 3 4 4 4 1 4 . Hottest 221 | . 130 125 93 33 91 101 98 211 211 171 . 171 199 186 206 65 221 . Shots Fired 1053 | . 99 14 103 4 14 32 191 172 44 40 . 10 103 27 68 1 131 . Gun 543 | . 92 7 51 1 7 14 89 43 11 13 . 2 59 10 43 . 101 . Cannon 455 | . 7 7 50 . 7 15 93 129 29 27 . 3 44 11 24 1 8 . Launcher 48 | . . . 2 3 . 3 9 . 4 . . 5 . 6 1 . 15 . Special 7 | . . . . . . . . . . . . . . . . . 7 . Kinetic 404 | . 27 . 51 1 7 14 89 43 11 13 . 2 59 10 27 . 50 . Thermal 594 | . 72 14 50 . 7 15 93 129 29 27 . 3 44 11 40 1 59 . Explosive 55 | . . . 2 3 . 3 9 . 4 . . 5 . 6 1 . 22 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 17 7 13 6 18 20 15 14 12 13 . 3 9 9 6 . 10 . Robot Miss Streak 7 | . 6 7 3 . . 1 3 3 1 3 . 1 5 1 3 . 4 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 674 | . 81 11 68 2 12 22 123 108 26 26 . 3 58 16 38 . 79 1 Core Hits 463 | . 91 11 22 10 4 14 61 45 19 6 . 1 26 18 28 . 106 1 Critical Kills 7 | . . . . . . 1 . 4 . . . . . 1 . . 1 . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . 2 . 1 . . . Critical Strikes 19 | . . . . . . 1 . 5 . . . . 2 1 3 . 7 . Burn 6 | . . . . . . . . . . . . . . . 2 . 4 . Meltdown 5 | . . . . . . 1 . 3 . . . . . . . . 1 . Destroy 6 | . . . . . . . . 2 . . . . 2 1 1 . . . Sever 2 | . . . . . . . . . . . . . . . . . 2 . Melee Attacks 33 | . . . 2 . . . 7 20 . . . 1 . . . . . 3 Impact 2 | . . . 2 . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . 7 20 . . . 1 . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20580 | . 1218 183 1608 530 212 650 3297 2477 892 623 . 69 1151 854 1072 . 5659 85 Guns 5649 | . 980 89 457 17 69 157 794 440 130 130 . 42 591 107 568 . 1078 . Cannons 7531 | . 70 88 863 . 143 187 1533 2031 450 493 . 27 560 240 354 . 492 . Explosions 6996 | . 151 . 262 491 . 293 964 . 312 . . . . 507 150 . 3866 . Melee 85 | . . . . . . . . . . . . . . . . . . 85 Ramming 96 | . 17 6 26 22 . 13 6 6 . . . . . . . . . . Kinetic 3770 | . 134 . 457 17 69 157 794 440 130 130 . 42 591 107 316 . 386 . Thermal 11079 | . 1067 177 863 81 143 309 1533 2031 450 493 . 27 560 240 606 . 2499 . Explosive 5284 | . . . 262 410 . 171 921 . 312 . . . . 507 150 . 2551 . Electromagnetic 43 | . . . . . . . 43 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 308 | . . . . . . . . . . . . . . . . . 223 85 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . 1 1 1 1 1 1 3 3 4 4 3 3 Average Corruption 1 | . 2 2 . . . . 1 1 1 1 1 1 2 3 3 4 3 3 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 102 | . 6 6 . . . . 3 6 9 7 . 15 8 5 30 . . 7 Message Errors 28 | . 3 2 . . . . 2 3 2 . . 2 3 2 8 . . 1 Matter Fused 20 | . . . . . . . . 1 3 1 . 5 1 3 4 . . 2 Heat Flow Errors 14 | . 1 . . . . . . 1 1 3 . 1 . . 5 . . 2 Energy Discharges 16 | . 2 3 . . . . 1 . 2 . . 2 1 . 5 . . . Data Loss (minor) 11 | . . 1 . . . . . . 1 1 . 1 1 . 4 . . 2 Data Loss (major) 4 | . . . . . . . . 1 . . . 2 . . 1 . . . Misfires 4 | . . . . . . . . . . 1 . 2 1 . . . . . Alerts 4 | . . . . . . . . . . 1 . . . . 3 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 763 | . 31 . 43 23 . . 27 32 76 . . . 10 . . . 521 . Projectiles 440 | . . . 43 . . . . 32 76 . . . 10 . . . 279 . Explosions 323 | . 31 . . 23 . . 27 . . . . . . . . . 242 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 528 | . 83 . . . . 36 112 . . . . . . 43 . . 254 . Shots 11 | . 1 . . . . 1 3 . . . . . . 1 . . 5 . Rammed 14 | . 2 1 5 1 . 1 1 2 . . . . . . . . 1 . Targets Rammed 15 | . 2 2 5 1 . 1 1 2 . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 406 | . 208 205 274 . 24 42 75 404 270 266 . 248 216 222 279 14 406 193 Average Temperature 77 | . 64 82 65 . 10 15 16 103 63 80 . 78 62 67 94 10 129 83 Received Heat Transfer 3127 | . 354 42 162 . . 108 630 650 72 84 . 382 102 102 18 . 385 36 Effects 9 | . . . 3 . . . . 2 . . . . . . 2 . 2 . Shutdowns 2 | . . . . . . . . 1 . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 . Interference 4 | . . . 3 . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . 3 . . . . . . . . 1 . Combat Hostiles 5 | . . . . . . 1 . 3 . . . . . . . . 1 . Parts Melted 22 | . . . 1 . 1 2 1 13 . . . . . . 4 . . . Heat Transferred 17619 | . 1293 295 1554 100 259 483 2664 3256 740 740 . 37 864 333 1381 . 3620 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Maximum Alert Level 2 | . . . . 1 . 1 2 1 . . . . . . . . . . Low Security (%) 84 | 100 100 100 100 74 . 76 58 87 . . . . 100 . . . . . Level 1 8 | . . . . 25 . 23 10 12 . . . . . . . . . . Level 2 7 | . . . . . . . 30 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 648 | . 131 50 189 282 . 228 648 284 . . . . 82 . . . . . Initial 284 | . . 16 . 23 . . 72 284 . . . . . . . . . . Average 111 | . 48 5 95 104 . 108 218 116 . . . . 14 . . . . . Influence Increases 4204 | . 452 55 582 340 5 308 1010 653 160 35 . 15 269 120 110 . . 90 Destroy 0b10 Robot/C 2420 | . 220 40 340 220 . 200 520 380 140 20 . . 140 100 100 . . . Destroy 0b10 Robot/NC 195 | . 50 5 45 . 5 . 55 20 . 5 . . 10 . . . . . Destroy Leader 664 | . 58 10 100 30 . 40 152 144 20 10 . . 70 20 10 . . . Allied During Kill 26 | . . . 26 . . . . . . . . . . . . . . . Successful Hack 188 | . 36 . 33 . . . 31 58 . . . . 30 . . . . . Disable Machine 360 | . 60 . 30 75 . 30 120 30 . . . . 15 . . . . . Destroy Structure 186 | . 28 . 8 15 . 38 72 21 . . . . 4 . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 150 | . . . . . . . 45 . . . . 15 . . . . . 90 Influence Decreases 4182 | . 409 98 522 248 157 120 572 1076 363 35 . 15 199 190 110 . . 68 Entered New Map 776 | . . 27 . 37 152 . 116 342 76 . . . . 26 . . . . Time Decay 3186 | . 379 51 472 211 5 120 436 634 287 35 . 15 199 164 110 . . 68 Lost Part 170 | . 30 20 10 . . . 10 100 . . . . . . . . . . Lost Ally 50 | . . . 40 . . . 10 . . . . . . . . . . . Squads Dispatched 17 | . 1 1 2 . . . 3 6 . . . . 4 . . . . . Investigation 3 | . 1 1 . . . . . . . . . . 1 . . . . . Extermination 5 | . . . . . . . . 4 . . . . 1 . . . . . Reinforcement 9 | . . . 2 . . . 3 2 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 11 | . 2 2 2 . . . 4 1 . . . . . . . . . . Communications Jammed 2 | . . . . . . . . 2 . . . . . . . . . . Distress Signals 2 | . . . . . . . . 2 . . . . . . . . . . Times Spotted 266 | . 22 7 26 11 . 10 42 48 8 1 . 1 11 5 7 . 60 7 Peak Tracking Total 18 | . 5 4 4 7 . 3 4 6 4 1 . 1 2 3 3 . 18 6 Tactical Retreats 9 | . . . . . . . 3 . . . . 1 . . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 7 | . 2 . . . . . . 2 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 30 | . 4 . 3 5 . 2 8 2 1 . . . 1 . 2 . 2 . Max in Single Turn 4 | . 4 . 1 4 . 2 2 1 1 . . . 1 . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 54 | . 8 1 7 . 4 . 8 11 1 . 4 . 5 3 2 . . . Terminals 27 | . 6 . 6 . . . 5 7 . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 . . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 164 | . 24 1 19 . 11 . 26 31 1 . 28 . 18 3 2 . . . Successful 111 | . 12 1 12 . 11 . 14 16 1 . 28 . 11 3 2 . . . Failed 51 | . 12 . 6 . . . 11 15 . . . . 7 . . . . . Catastrophic 10 | . 1 . 1 . . . . 5 . . . . 3 . . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . Manual 71 | . 19 . 16 . 1 . 15 13 . . . . 2 . . 5 . . Terminals 79 | . 19 . 16 . . . 18 21 . . . . 4 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . 5 . . . . 3 . . . . . Recycling Units 12 | . 5 . . . . . 4 3 . . . . . . . . . . Scanalyzers 19 | . . . 3 . . . 3 2 . . . . 11 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 61 | . 3 1 2 . 11 . 3 6 1 . 28 . 1 3 2 . . . Record 23 | . . . . . 10 . . . . . 11 . . 2 . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . 2 2 . . 3 . . . . . . . Open Door 5 | . . 1 . . . . . . 1 . . . . 1 2 . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 3 . . . . 1 . . . . . Scan Component 3 | . . . . . . . . 2 . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . 3 . . . . . 9 . . . . . Insert Component 3 | . . . . . . . 1 . . . . . 2 . . . . . Analyze 4 | . . . . . . . 1 . . . . . 3 . . . . . Retrieve Study 7 | . . . 2 . . . 1 . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 29 | . 8 . 8 . . . 7 6 . . . . . . . . . . Terminals 27 | . 7 . 8 . . . 7 5 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 8 | . 2 . 3 . . . 1 2 . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . Skim 17 | . 5 . 5 . . . 5 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . Reject 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . 7 . . . 7 11 . . . . 5 . . . . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 1 . . . 9 . 1 . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . . . 1 . . . . . 4 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 3 | . . 2 . . . . 1 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . 1 . . . . . . . . . . . Highest-Rated Group 49 | . . 49 49 . . . 10 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . 2 14 . . . . . . . . . . . . . . . Total Damage 185 | . . 22 163 . . . . . . . . . . . . . . . Kills 6 | . . 1 5 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Active Infowar (turns) 17023 | . . . 1240 855 805 289 2260 2222 908 997 183 1269 1011 724 1223 1278 1358 401 Sensors 11248 | . . . . . . . 1219 1599 908 997 183 1269 681 622 1044 1278 1047 401 Terrain 5014 | . . . . . . . . 236 . . . . 1004 724 1220 1278 552 . Structural 5471 | . . . 1240 855 805 289 2258 24 . . . . . . . . . . T.N.C. 148 | . . . 119 . . . . . . . . . . . . . . 29 Jamming 3024 | . . . . . . . . 2210 10 . . . . . . . 804 . Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . 2 . 3 . 1 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 19455 | 76 1348 387 1244 855 805 289 2260 2222 1108 1059 183 1412 1011 724 1229 1278 1561 404 Spaces Moved 9965 | 42 496 144 618 518 480 132 964 1107 573 561 108 772 436 408 650 773 794 389 Core 427 | 2 . . . . . . . . . . . . . . . . 36 389 Treads 9538 | 40 496 144 618 518 480 132 964 1107 573 561 108 772 436 408 650 773 758 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 232 155 160 160 160 160 160 160 162 165 165 162 162 160 160 50 50 Average Speed 161 | 154 228 237 156 160 160 160 161 160 160 164 165 165 168 166 162 160 159 50 Slowest Speed 1500 | 160 240 320 160 160 160 160 162 240 162 165 165 165 242 242 240 160 1500 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 71 22 54 86 93 30 82 26 68 70 75 93 9 55 71 84 73 65 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 10 | . 1 . 1 . 1 . 4 . . 1 1 . . . . . . 1 Known Exits Taken 16 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . 1 . . 1 3 . 2 . 1 2 4 . 3 Spaces Dug 109 | . . . 5 . . . 14 17 . . . 42 . 1 16 . 14 . Terrain Destroyed 372 | . 33 . 10 17 . 51 68 19 26 . . 54 2 25 20 . 47 . Melee 26 | . . . 1 . . . 7 17 . . . 1 . . . . . . Projectile 15 | . . . . . . 1 2 2 . . . . 2 1 7 . . . AOE 331 | . 33 . 9 17 . 50 59 . 26 . . 53 . 24 13 . 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 12400 | 50 615 172 811 539 509 178 1499 1382 730 670 113 898 657 433 778 813 961 592 Wait 1298 | . 37 7 42 11 2 25 329 94 109 90 . 102 123 1 64 18 58 186 Move 9947 | 41 495 143 617 517 479 131 963 1106 572 560 107 771 435 407 649 772 793 389 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 143 | 2 17 4 26 1 5 . 19 21 7 2 . 1 18 2 7 5 4 2 Fast Attach 49 | 6 3 . 9 . 3 . 6 5 . . 3 1 . . 6 . 3 4 Attach 58 | . 3 1 3 . . . 4 14 1 2 . 4 4 1 2 1 14 4 Detach 7 | . . . 1 . . . . . . . . . . . . . 4 2 Swap 208 | 1 2 5 19 4 2 4 37 43 13 2 . 5 26 7 11 9 18 . Drop 166 | . 5 3 34 1 10 . 31 17 10 1 3 . 24 3 10 7 5 2 Fire 463 | . 51 7 53 4 7 17 102 60 18 13 . 6 27 12 24 1 61 . Melee 33 | . . . 2 . . . 7 20 . . . 1 . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 15 | . 2 2 5 1 . 1 1 2 . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . 1 . . . . . . 7 . . 5 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Discovered new exit (range 7) 1125 | -10/Materials | Discovered new exit (range 16) 1149 | -10/Materials | Identified exit to Mines 1218 | -10/Materials | Learned Storage security intel 1305 | -10/Materials | Loaded intel: 10 trap records 1316 | -10/Materials | Learned 2 Storage zone layouts 1364 | -10/Materials | Learned Materials trap positions 1401 | -10/Materials | Identified exit to Materials 1425 | -10/Materials | Entered Mines 1429 | -10/Mines | Assembled infested the area 1443 | -10/Mines | Core integrity fell below 50% 1669 | -10/Mines | Met a Derelict shopkeep closing up shop 1812 | -10/Mines | Entered Materials 1812 | -9/Materials | Accompanied by 2 allies 1812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1813 | -9/Materials | Identified exit to Mines 1813 | -9/Materials | Identified exit to Storage 1814 | -9/Materials | Loaded intel: 14 trap records 1817 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2671 | -9/Materials | Central database locked down 2973 | -9/Materials | Learned location of Storage (-9) 3047 | -9/Materials | Identified exit to Materials 3056 | -9/Materials | Entered Mines 3580 | -9/Mines | Destroyed 7 combat bots 3600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3600 | -9/Mines | Discovered new exit (range 5) 3799 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3911 | -9/Mines | Entered Exiles 3911 | -9/Exiles | Found Exiles lab destroyed 3912 | -9/Exiles | Identified exit to Mines 4079 | -9/Exiles | Opened EX-Vault 4085 | -9/Exiles | Found Prototype Energy Cannon 4085 | -9/Exiles | Identified YOLO Cannon 4269 | -9/Exiles | Learned location of Zion (-6) 4704 | -9/Exiles | Discovered exit to Mines (range 10) 4716 | -9/Exiles | Entered Mines 5005 | -8/Mines | Entered Materials 5005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5305 | -8/Materials | Build established: Skirmisher 5864 | -8/Materials | Discovered new exit (range 3) 5926 | -8/Materials | Identified exit to Factory 6198 | -8/Materials | Build established: Mutant 6692 | -8/Materials | Discovered exit to Factory (range 16) 6709 | -8/Materials | Build established: Scavenger-Mutant 6886 | -8/Materials | Central database locked down 7048 | -8/Materials | Learned location of 1 exit from Recycling 7128 | -8/Materials | Learned location of 2 exits from Lower Caves 7171 | -8/Materials | Learned Storage emergency access door positions 7213 | -8/Materials | Build established: Skirmisher 7255 | -8/Materials | Learned location of Lower Caves (-7) 7265 | -8/Materials | Entered Factory 7265 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7762 | -7/Factory | Repaired Lgt. Treads 8572 | -7/Factory | Identified exit to Lower Caves 8665 | -7/Factory | Assembled infested ambush trap array 8737 | -7/Factory | Destroyed 9 combat bots 8743 | -7/Factory | Lost 7 parts (1p1n3u2w) 8895 | -7/Factory | Allied Derelicts emerged from ambush trap array 9487 | -7/Factory | Entered Lower Caves 9488 | -7/Lower Caves | Identified exit to Lower Caves 9811 | -7/Lower Caves | Build established: Tank 10470 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10595 | -7/Lower Caves | Entered another Lower Caves area 10596 | -7/Lower Caves | Identified exit to Factory 10829 | -7/Lower Caves | Spotted B-75 Beast 10861 | -7/Lower Caves | Core integrity fell below 50% 10872 | -7/Lower Caves | Destroyed B-75 Beast 11143 | -7/Lower Caves | Learned 4 Factory zone layouts 11642 | -7/Lower Caves | Discovered new exit (range 3) 11652 | -7/Lower Caves | Identified exit to Data Miner 11654 | -7/Lower Caves | Entered Data Miner 11656 | -7/Data Miner | Discovered new exit (range 6) 11663 | -7/Data Miner | Identified exit to Proximity Caves 11687 | -7/Data Miner | Met Data Miner 11722 | -7/Data Miner | Learned location of Section 7 (-2) 11722 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11748 | -7/Data Miner | Received God Mode back door access code from Data Miner 11837 | -7/Data Miner | Entered Proximity Caves 12023 | -6/Proximity Caves | Spotted B-75 Beast 12382 | -6/Proximity Caves | Lost 3 parts (1n2u) 12487 | -6/Proximity Caves | Learned location of 1 exit from Factory 12670 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12686 | -6/Proximity Caves | Learned Factory emergency access door positions 12694 | -6/Proximity Caves | Build established: Scavenger-Mutant 12858 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13098 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13156 | -6/Proximity Caves | Build established: Scavenger-Tank 13249 | -6/Proximity Caves | Entered Factory 13249 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13250 | -6/Factory | Identified exit to Factory 13253 | -6/Factory | Loaded intel: 289 non-interactive machine locations 13556 | -6/Factory | Build established: Scavenger-Skirmisher 13564 | -6/Factory | Incoming investigation squad redirected 14083 | -6/Factory | Discovered new exit (range 15) 14258 | -6/Factory | Identified exit to Lower Caves 14260 | -6/Factory | Entered Lower Caves 14341 | -6/Lower Caves | Encountered a Warlord checkpoint 14363 | -6/Lower Caves | Learned Factory stockpile data 14773 | -6/Lower Caves | Entered a destroyed Warlord outpost 14869 | -6/Lower Caves | Discovered new exit (range 7) 14877 | -6/Lower Caves | Identified exit to Lower Caves 14984 | -6/Lower Caves | Entered another Lower Caves area 14984 | -6/Lower Caves | Discovered exit to Factory (range 11) 15001 | -6/Lower Caves | Encountered a Warlord checkpoint 15020 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 15173 | -6/Lower Caves | Learned Factory trap positions 15447 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16041 | -6/Lower Caves | Found Prototype Device 16041 | -6/Lower Caves | Identified Heart of Steel 16189 | -6/Lower Caves | Discovered new exit (range 15) 16210 | -6/Lower Caves | Identified exit to Zion 16213 | -6/Lower Caves | Entered Zion 16287 | -6/Zion | System corruption cleaned by Quarantine Array 16346 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16386 | -6/Zion | Discovered new exit (range 8) 16396 | -6/Zion | Identified exit to Proximity Caves 16672 | -6/Zion | Given A8's code to call for help 16686 | -6/Zion | Learned 4 Factory zone layouts 16866 | -6/Zion | Met Imprinter 17133 | -6/Zion | Found Prototype Special Weapon 17134 | -6/Zion | Identified RU-N14's Throwing Claymores 17144 | -6/Zion | Found RU-N14's Throwing Claymores 17146 | -6/Zion | Found RU-N14's Throwing Claymores 17446 | -6/Zion | Opened final containment barrier to the Deep Caves 17470 | -6/Zion | Discovered new exit (range 3) 17470 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17472 | -6/Zion | Identified exit to Deep Caves 17491 | -6/Zion | Entered Deep Caves 17939 | -6/Deep Caves | Attacked by Z-Imprinter 17948 | -6/Deep Caves | Destroyed Z-Imprinter 18211 | -6/Deep Caves | Z-Facility disabled 18696 | -6/Deep Caves | Found Surveybot 24 Chip 18701 | -6/Deep Caves | Found Unknown Device 18701 | -6/Deep Caves | Identified Surveybot 24 Scanner 18741 | -6/Deep Caves | Discovered new exit (range 20) 18778 | -6/Deep Caves | Identified exit to Proximity Caves 18886 | -6/Deep Caves | Exposed GOLEM chamber 18887 | -6/Deep Caves | Triggered Deep Caves wall 18893 | -6/Deep Caves | Spotted AG-29474 18896 | -6/Deep Caves | Destroyed AG-29474 18937 | -6/Deep Caves | Destroyed 15 combat bots 19019 | -6/Deep Caves | Core integrity fell below 50% 19035 | -6/Deep Caves | Core integrity fell below 20% 19050 | -6/Deep Caves | Destroyed 28 combat bots 19052 | -6/Deep Caves | Entered Proximity Caves 19060 | -5/Proximity Caves | Lost 15 parts (2p3n5u5w) 19294 | -5/Proximity Caves | Build established: Mutant 19389 | -5/Proximity Caves | Learned location of Warlord (-4) 19456 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19393_ Found Imp. Dynamic Insulation System. 19393_ Found 42 Matter. 19394_ Acquired 42 matter. 19394_ Acquired System Shield. 19397_ Acquired Imp. Dynamic Insulation System. 19398_ Dropped Imp. Dynamic Insulation System. 19415_ System corrupted: Matter fused (-7). 19423_ Searching scrap... 19423_ Found Transmission Jammer. 19423_ Found Adv. Cooling System. 19423_ Found Tesla Rifle. 19423_ Found Unknown Storage. 19423_ Found 52 Matter. 19424_ Acquired Adv. Cooling System. 19425_ Acquired 52 matter. 19426_ Acquired Unknown Storage. 19426_ Identified Med. Storage Unit. 19429_ Dropped Barrage Gun. 19430_ Acquired Transmission Jammer. 19454_ System corrupted: Component data lost. 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