Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 12:08:16 Player: Scringis Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (618) 618 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1123 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Optics Subdweller Optics Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Subdweller Power Source Subdweller Optics Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 4 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 6 | 1 4 7 Power 2 | . 1 3 Propulsion . | . . . Utility . | . . 1 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 12 | 2 2 8 Power 5 | . 1 4 Propulsion 2 | 1 . 1 Utility 3 | . 1 2 Weapon 2 | 1 . 1 Tool/Special . | . . . Average Slot Usage (%) 87 | . 82 91 Engine 13 | . 14 13 Treads 23 | . 27 21 Device 4 | . . 6 Storage 14 | . 14 14 Protection 3 | . . 6 Ballistic Gun 27 | . 26 27 Peak Build Rating 8 | 6 7 8 Average Rating 6 | 4 5 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 12 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 12 15 Most Carried 10 | 5 6 10 Average Carried 6 | 1 4 7 Final Capacity 15 | 8 15 15 Final Carried 8 | 1 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 759 | 253 300 206 Remotely . | . . . Salvage Created 745 | . 481 264 Parts 49 | . 35 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 12 6 Guns 18 | . 12 6 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Mechanic 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Subdweller 6 | . . 6 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 117 | . 55 62 Missed 38 | . 17 21 Hits 79 | . 38 41 Projectile 79 | . 38 41 Critical Strikes 3 | . . 3 Damage Taken 1322 | . 447 875 Core 274 | . 83 191 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 92 | . 51 41 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 168 | . 91 77 Gun 167 | . 91 76 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 167 | . 91 76 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 23 | . 8 23 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 125 | . 61 64 Core Hits 37 | . 23 14 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Destroy 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1697 | . 825 872 Guns 1694 | . 822 872 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 1694 | . 822 872 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 8 | . 8 . Average Temperature 3 | . 3 . Received Heat Transfer 381 | . 207 174 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | . 110 . Initial . | . . . Average 33 | . 35 . Influence Increases 340 | . 340 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 62 | . 62 . Successful Hack 6 | . 6 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 340 | . 340 . Time Decay 340 | . 340 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 23 8 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 3 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 4 | . 1 3 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 13 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 1 | . . 1 Open Door 1 | . . 1 Terminal Index 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 913 | . . 913 Seismic 913 | . . 913 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3240 | 74 1217 1949 Spaces Moved 1624 | 46 647 931 Core 13 | 13 . . Treads 1611 | 33 647 931 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 178 | 128 161 192 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 95 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile . | . . . AOE 1 | . . 1 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1806 | 62 731 1013 Wait 44 | . 16 28 Move 1622 | 45 646 931 Hop . | . . . Pick Up 26 | 9 10 7 Fast Attach . | . . . Attach 13 | 6 3 4 Detach . | . . . Swap 2 | . 1 1 Drop 5 | 2 3 . Fire 92 | . 51 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 11) 788 | -10/Materials | Discovered new exit (range 4) 1085 | -10/Materials | Discovered new exit (range 12) 1278 | -10/Materials | Discovered new exit (range 9) 1292 | -10/Materials | Entered Subcaves 1331 | -10/Subcaves | Learned Materials stockpile data 1971 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2144 | -10/Subcaves | Core integrity fell below 50% 2357 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3031 | -10/Subcaves | Released subatomizers from SUBCON Basin 3220 | -10/Subcaves | Core integrity fell below 20% 3241 | -10/Subcaves | Destroyed self with Grenade Launcher Last Messages --------------- collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 03031_ Released subatomizers from SUBCON Basin. 03210_ 35-1KV(R) suffers critical hit (Destroy). 03217_ Assault Rifle destroyed. 03221_ Lgt. Ion Engine destroyed. 03223_ Assault Rifle destroyed. 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