Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 20:34:37 Player: puncake Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (589) 589 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 2375 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- VTOL Module VTOL Module Improved VTOL Module Cooling System Large Matter Pod (18) Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Small Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Spread Laser Grenade Launcher Datajack [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 6 7 18 28 Power 9 | 1 1 2 5 Engine 7 | 1 1 2 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 25 | 2 4 9 10 Treads 2 | . 2 . . Leg 17 | 2 2 9 4 Wheel . | . . . . Hover . | . . . . Flight 6 | . . . 6 Utility 11 | 1 2 2 6 Device 7 | . 1 2 4 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 . 5 7 Energy Gun 7 | 2 . 3 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . . . 17 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 4 | . . . 4 Weapon 4 | . . . 4 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 93 97 92 Engine 8 | . 13 11 5 Core 1 | . . . 3 Leg 29 | . 23 41 26 Flight 4 | . . . 7 Device 11 | . 4 3 17 Storage 10 | . 14 11 9 Processor 3 | . . . 6 Protection 2 | . 4 7 . Energy Gun 11 | . 28 17 2 Energy Cannon 1 | . . . 2 Ballistic Gun 6 | . . 4 10 Naked Turns . | . . . . Heaviest Build 25 | 13 16 23 25 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 2 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 75% | Mutant 12% | Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 859 | 255 . 223 381 Remotely . | . . . . Salvage Created 905 | . 100 275 530 Parts 55 | . 5 20 30 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 23 | . 2 8 13 Guns 19 | . 2 8 9 Cannons 1 | . . . 1 AOE 3 | . . . 3 Classes Destroyed 6 | . 1 3 2 Recycler 4 | . . . 4 Operator 1 | . . 1 . Swarmer 13 | . . 3 10 Grunt 7 | . 2 4 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 6 | . 2 3 6 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2161 | . 155 152 1854 Core 614 | . 46 6 562 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 81 98 . Volleys Fired 90 | . 9 18 63 Largest 2 | . 2 2 2 Hottest 128 | . 80 121 128 Shots Fired 138 | . 18 35 85 Gun 124 | . 18 35 71 Cannon 12 | . . . 12 Launcher 2 | . . . 2 Special . | . . . . Kinetic 65 | . . 6 59 Thermal 40 | . 9 19 12 Explosive 2 | . . . 2 Electromagnetic 31 | . 9 10 12 Robot Hit Streak 13 | . 5 9 13 Robot Miss Streak 8 | . 1 3 8 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 98 | . 13 25 60 Core Hits 62 | . 5 17 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1363 | . 165 319 879 Guns 1028 | . 165 319 544 Cannons 193 | . . . 193 Explosions 142 | . . . 142 Melee . | . . . . Ramming . | . . . . Kinetic 468 | . . 58 410 Thermal 373 | . 74 165 134 Explosive 142 | . . . 142 Electromagnetic 380 | . 91 96 193 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Matter Fused 2 | . 2 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 342 | . 202 342 23 Average Temperature 75 | . 94 95 6 Received Heat Transfer 663 | . 84 39 540 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 868 | . 175 518 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 499 | . 40 262 499 Initial 110 | . . 16 110 Average 179 | . 29 122 281 Maximum Alert Level 2 | . . 1 2 Low Security (%) 63 | 100 100 90 34 Level 1 20 | . . 9 36 Level 2 15 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 3 11 37 Peak Tracking Total 11 | . 2 4 11 Tactical Retreats 7 | . . . 7 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 2 2 5 Terminals 9 | . 2 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 5 5 10 Successful 10 | . 2 4 4 Failed 10 | . 3 1 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 5 5 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 4 4 Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . 1 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Reinforcement Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 2 2 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1486 | 96 291 317 782 Spaces Moved 1023 | 69 195 173 586 Core 8 | 6 1 . 1 Treads 8 | . 8 . . Legs 626 | 63 186 173 204 Wheels . | . . . . Hover . | . . . . Flight 381 | . . . 381 Fastest Speed 26 | 50 120 120 26 Average Speed 84 | 113 121 120 58 Slowest Speed 160 | 120 160 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 27 13 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . . 13 Melee . | . . . . Projectile . | . . . . AOE 13 | . . . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1516 | 86 231 253 946 Wait 287 | . 6 29 252 Move 1018 | 68 194 172 584 Hop 1 | . . . 1 Pick Up 31 | 12 10 1 8 Fast Attach 12 | . 1 5 6 Attach 21 | 6 4 1 10 Detach 2 | . . . 2 Swap 26 | . 2 12 12 Drop 28 | . 5 15 8 Fire 90 | . 9 18 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x2 631 | -9/Materials | Identified exit to Mines 655 | -9/Materials | Discovered new exit (range 10) 705 | -9/Materials | Entered another Materials area 705 | -8/Materials | Evolved 2 slots: Utility x2 1247 | -8/Materials | Lost 5 parts (2n2u1w) 1429 | -8/Materials | Discovered new exit (range 13) 1447 | -8/Materials | Core integrity fell below 50% 1485 | -8/Materials | Core integrity fell below 20% 1487 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 01443_ Spread Laser destroyed. 01444_ Critical hit (Burn: +37). 01446_ H-61 Shepherd misfires. 01446_ Terminal disabled. 01448_ Cooling System destroyed. 01448_ Penetrated by Slug. 01448_ Adv. Targeting Computer destroyed. 01448_ Critical hit (Blast). 01448_ Knocked back. 01449_ Acquired 3 matter. 01463_ EM Pulse Cannon destroyed. 01472_ Imp. Ion Engine destroyed. 01476_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01477_ Critical hit (Burn: +37). 01483_ Carbon-fiber Leg destroyed. 01483_ Assault Rifle destroyed. 01484_ VSS Leg destroyed. 01485_ Knocked back. 01486_ Acquired 13 matter. 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