Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 14:46:47 Player: djrubbie Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (1952) 1952 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 4171 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Terrain Scanner Improved Targeting Computer Hacking Suite Light Assault Rifle Improved Assault Rifle EMP Blaster EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Terrain Scanner Improved Targeting Computer Hacking Suite Improved Assault Rifle EMP Blaster EMP Blaster Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 46 | 7 13 1 24 1 Power 9 | 1 3 . 5 . Engine 8 | 1 2 . 5 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 7 1 Treads 12 | 2 2 . 7 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 1 2 . Device 5 | 1 2 . 2 . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 5 . 10 . Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 2 2 . 5 . Ballistic Cannon . | . . . . . Launcher 6 | . 2 . 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 19 | . 3 . 16 . Power 5 | . 1 . 4 . Propulsion 5 | . . . 5 . Utility 2 | . 1 . 1 . Weapon 7 | . 1 . 6 . Highest Loss Streak 6 | . 1 . 6 . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 94 100 84 87 Engine 11 | . 11 14 10 11 Treads 25 | . 28 28 21 21 Device 8 | . 9 2 8 11 Storage 12 | . 14 14 11 11 Processor 6 | . . 11 11 11 Energy Cannon 2 | . . . 6 . Ballistic Gun 15 | . 18 14 12 22 Launcher 6 | . 8 14 2 . Naked Turns . | . . . . . Heaviest Build 96 | 14 90 90 96 94 Greatest Support 46 | 40 46 46 46 40 Greatest Overweight (x) 4 | . 2 1 4 2 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 Most Carried 25 | 6 9 12 25 19 Average Carried 12 | 3 7 11 16 18 Final Capacity 25 | 8 25 25 25 25 Final Carried 18 | 4 9 12 18 18 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1673 | 236 573 . 864 . Remotely . | . . . . . Salvage Created 2281 | 89 697 69 1331 95 Parts 186 | 11 62 2 109 2 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 54 | . 15 . 37 2 Guns 16 | . 8 . 6 2 Cannons 8 | . . . 8 . AOE 30 | . 7 . 23 . Classes Destroyed 11 | 2 7 . 1 1 Worker 7 | . 3 . 4 . Builder 13 | . 4 . 9 . Tunneler 5 | 2 3 . . . Hauler 8 | . 2 . 6 . Recycler 4 | 1 1 1 1 . Operator 3 | . 2 . 1 . Watcher 8 | . 3 . 5 . Swarmer 19 | . 6 . 13 . Grunt 24 | . 9 . 14 1 Duelist 1 | . . . . 1 Sentry 10 | . . . 10 . Best Kill Streak 7 | 1 7 1 7 2 Combat Bots Only 5 | . 5 . 4 2 Max Kills in Single Turn 3 | 1 3 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 321 | . 99 7 181 34 Missed 87 | . 29 2 47 9 Damage Taken 3141 | . 772 38 1986 345 Core 587 | . 164 17 306 100 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 27 . . Volleys Fired 284 | 7 92 . 175 10 Largest 2 | 2 2 . 2 2 Hottest 101 | 40 50 . 101 46 Shots Fired 496 | 14 172 . 290 20 Gun 351 | 14 139 . 178 20 Cannon 64 | . . . 64 . Launcher 81 | . 33 . 48 . Special . | . . . . . Kinetic 351 | 14 139 . 178 20 Thermal 64 | . . . 64 . Explosive 81 | . 33 . 48 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 7 . 12 7 Robot Miss Streak 5 | 1 5 . 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 260 | 9 75 . 163 13 Core Hits 166 | 5 47 1 109 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6205 | 93 1601 94 4211 206 Guns 1970 | 93 650 . 1021 206 Cannons 844 | . . . 844 . Explosions 3101 | . 799 . 2302 . Melee . | . . . . . Ramming 290 | . 152 94 44 . Kinetic 1970 | 93 650 . 1021 206 Thermal 1068 | . . . 1068 . Explosive 2877 | . 799 . 2078 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 183 | . 35 . 148 . Projectiles . | . . . . . Explosions 183 | . 35 . 148 . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact 2 | . . 2 . . Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage 377 | . 58 . 319 . Shots 13 | . 4 . 9 . Rammed 39 | . 18 11 10 . Targets Rammed 47 | . 24 12 11 . Kicked . | . . . . . Crushed 8 | . 6 1 1 . Highest Temperature 355 | . 34 . 355 5 Average Temperature 53 | . 8 . 65 5 Received Heat Transfer 1047 | . 300 . 615 132 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1717 | . . . 1717 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 839 | 15 348 152 839 372 Initial 322 | . 9 31 1 322 Average 289 | 6 96 34 569 322 Maximum Alert Level 3 | . 1 . 3 1 Low Security (%) 54 | 100 87 100 8 . Level 1 10 | . 12 . 7 99 Level 2 25 | . . . 61 . Level 3 9 | . . . 22 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 . 9 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 8 | . 2 . 6 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 4 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 28 6 59 3 Peak Tracking Total 5 | . 5 3 5 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 10 | . 3 . 7 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 2 . 4 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 13 | . 3 . 10 . Successful 9 | . 3 . 6 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 241 | . 241 . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 76 | . . 76 42 . Highest-Rated Ally 31 | . . 31 28 . Total Orders . | . . . . . Ally Attacks 23 | . . 15 8 . Total Damage 336 | . . 209 127 . Kills 9 | . . 6 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 14528 | 157 5782 2138 6049 402 Spaces Moved 4730 | 90 1893 858 1773 116 Core 23 | 23 . . . . Treads 4707 | 67 1893 858 1773 116 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 320 Average Speed 258 | 131 227 240 302 320 Slowest Speed 480 | 160 320 240 480 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 6 100 101 97 29 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 45 | . 40 . 5 . Terrain Destroyed 609 | . 237 . 372 . Melee . | . . . . . Projectile . | . . . . . AOE 609 | . 237 . 372 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 6530 | 116 3181 920 2185 128 Wait 1341 | . 1130 47 164 . Move 4726 | 89 1892 857 1772 116 Hop . | . . . . . Pick Up 66 | 12 19 3 31 1 Fast Attach . | . . . . . Attach 32 | 7 6 . 18 1 Detach . | . . . . . Swap 14 | . 7 1 6 . Drop 20 | 1 11 . 8 . Fire 284 | 7 92 . 175 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 47 | . 24 12 11 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 438 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Discovered new exit (range 15) 1495 | -10/Materials | Core integrity fell below 50% 1948 | -10/Materials | Discovered new exit (range 8) 3731 | -10/Materials | Discovered new exit (range 11) 5940 | -10/Materials | Entered Mines 5967 | -10/Mines | Met a Derelict bent on vengeance 5969 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 5974 | -10/Mines | Found Prototype Device 6325 | -10/Mines | Discovered new exit (range 13) 6344 | -10/Mines | Discovered new exit (range 11) 6368 | -10/Mines | Identified exit to Materials 6680 | -10/Mines | Discovered new exit (range 5) 6692 | -10/Mines | Identified exit to Subcaves 7007 | -10/Mines | Learned Materials stockpile data 7091 | -10/Mines | Received a Mining Laser from a helpful Derelict 8078 | -10/Mines | Entered Materials 8078 | -9/Materials | Accompanied by 2 allies 8078 | -9/Materials | Evolved 2 slots: Utility x2 8083 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 9397 | -9/Materials | Lost 6 parts (1p2n3w) 10064 | -9/Materials | Core integrity fell below 50% 10204 | -9/Materials | Discovered new exit (range 15) 10272 | -9/Materials | Identified Exp. Sensor Array 10578 | -9/Materials | Build established: Scavenger-Mutant 11779 | -9/Materials | Discovered new exit (range 5) 11789 | -9/Materials | Identified exit to Materials 12240 | -9/Materials | Discovered new exit (range 16) 12285 | -9/Materials | Identified exit to Mines 12953 | -9/Materials | Discovered exit to Materials (range 16) 14078 | -9/Materials | First assault squad dispatched 14127 | -9/Materials | Entered Mines 14128 | -9/Mines | Learned location of Storage (-8) 14188 | -9/Mines | Learned location of Zion (-7) 14201 | -9/Mines | Discovered exit to Materials (range 14) 14504 | -9/Mines | Core integrity fell below 20% 14529 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- effectively use their advantage in numbers, and I suggest you do the same." LP-2Z9(g) slips back into the shadows. K-01 Serf collects debris. Acquired derelict log, extracted data. World map updated: -7/Zion. K-01 Serf collects debris. EXIT=FOUND: MATERIALS Searching scrap... Found Spread Laser. Found Structural Scanner. Found Lgt. Assault Rifle. Found 19 Matter. Acquired Lgt. Assault Rifle. Lgt. Treads severed. L-31 Rogue destroyed. R-06 Scavenger collects Core Shielding. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????? ??????????????###??????x???????????? | | ????# ??????x??????? #????????????x?????? | | ????# #?????????????# #??????????????????? | | #????# ?????????????# #??????????????????? | | ##???# ##???????????# #??????????????????? | | #???# #???????????# #??????????????????? | | # #?## ######??????# #??????????????????? | | ?# ## ## ######## ##?????????????????? | | ## """ !%#?????????????????? | | # """ [#?????????????????? | | # """ #### ### #?????????????????? | | #??# #?#r%# ##?????????????? | | ????#x #??# #?#@* #?????????????? | | ????## ##??# #?# g ???????? | | ????## ## ##???# ? t % #??????? | | ##### #### ##???###### ##??????? | | #??## #????????### #???????? | | x##???# ##?????????? ## #???????? | | ### ##???# ####??????? #?# #???????? | | ??## #???## ##?????? #??# ??????? | | ???## ##??## #?????? ??? ??????? | | ????## #??# ##??????? #??? ???????? | | ?????# #??# #???????? #????##???????? | | ?????# #??## ##??????? #?????????????? | | ????## #??## ##??????? #?????????????? | | ????# ##?## ###?????#??????????????? | | ????# ##??# ##???????????????????? | | ????# ##???# ## #???????????????????? | | ????###?????# #### #???????????????????? | | ????????????## ##??## ##???????????????????? | | ?????????????###?????####????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Significant Disruption Challenges ------------ None Game ------ Seed ShadeEtherialTerminator Manual? 0 Play Time 01:13:03 Cumulative 13.3 hours Start 2024.04.11 @ 13:26:16 End 2024.04.11 @ 14:46:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28276e70-6b79-40ed-b4be-ec144fafd4d9