Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.13 @ 03:19:39 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (736) 736 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2604 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 108/160 System Corruption 5% Temperature Danger (439) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (3) ------ Small Storage Unit Particle Charger Improved Utility Shielding > --- WEAPON (4) ------- Arc Projector Particle Gun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Cooled Ion Engine Light Nuclear Core Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Particle Charger Improved Utility Shielding > --- WEAPON ----------- Arc Projector Particle Gun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Hacking Suite System Shield [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 85 | . 14 27 44 Power 14 | . . 5 9 Engine 12 | . . 5 7 Core 2 | . . . 2 Reactor . | . . . . Propulsion 26 | . 8 9 9 Treads 3 | . . . 3 Leg 1 | . . . 1 Wheel 1 | . 1 . . Hover 6 | . 5 . 1 Flight 15 | . 2 9 4 Utility 19 | . 3 5 11 Device 8 | . 1 3 4 Storage 2 | . . 1 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 6 | . 2 1 3 Artifact . | . . . . Weapon 26 | . 3 8 15 Energy Gun 13 | . 2 3 8 Energy Cannon . | . . . . Ballistic Gun 11 | . 1 5 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 18 | . 1 4 13 Power 2 | . . 1 1 Propulsion 8 | . 1 1 6 Utility 2 | . . 1 1 Weapon 6 | . . 1 5 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 90 92 54 Engine 7 | . 14 11 3 Core 1 | . . . 2 Treads 2 | . . . 5 Leg 2 | . 7 . . Hover 3 | . 12 . 1 Flight 13 | . 4 30 6 Device 7 | . 4 11 6 Storage 4 | . 4 10 . Processor 4 | . . . 8 Protection 8 | . 14 8 5 Energy Gun 8 | . 12 9 6 Ballistic Gun 8 | . 14 11 4 Naked Turns . | . . . . Heaviest Build 28 | 14 15 18 28 Greatest Support 42 | 20 20 18 42 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 6 | . 5 7 5 Most Carried 8 | . 8 8 7 Average Carried 4 | . 5 5 4 Final Capacity 8 | 8 5 8 8 Final Carried 8 | 6 5 8 4 Class Distribution -------------------- 70% | Mutant 17% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 996 | 200 153 392 251 Remotely . | . . . . Salvage Created 1011 | . 241 450 320 Parts 64 | . 16 31 17 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 7 11 7 Melee 2 | . . . 2 Guns 21 | . 7 11 3 Cannons 1 | . . . 1 Classes Destroyed 6 | . 3 2 1 Hauler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 11 | . 3 4 4 Grunt 10 | . 4 4 2 Sentry 4 | . . 3 1 Best Kill Streak 5 | . 5 3 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 313 | . 37 83 193 Missed 127 | . 11 40 76 Damage Taken 2631 | . 234 536 1861 Core 733 | . 38 134 561 Absorbed by Shields . | . . . . Redirected to Shielding 21 | . . . 21 Regen/Repaired (Parts) 19 | . . 19 . Core Remaining (%) 83 | 100 84 66 . Volleys Fired 94 | . 21 38 35 Largest 4 | . 2 2 4 Hottest 166 | . 60 63 166 Shots Fired 179 | . 41 72 66 Gun 177 | . 41 72 64 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 83 | . 21 41 21 Thermal 37 | . 18 14 5 Explosive 2 | . . . 2 Electromagnetic 57 | . 2 17 38 Robot Hit Streak 19 | . 9 19 14 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 132 | . 26 52 54 Core Hits 63 | . 16 22 25 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Smash 3 | . . . 3 Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1962 | . 308 640 1014 Guns 1637 | . 308 640 689 Cannons . | . . . . Explosions 74 | . . . 74 Melee 204 | . . . 204 Ramming 47 | . . . 47 Kinetic 720 | . 189 322 209 Thermal 306 | . 103 130 73 Explosive 50 | . . . 50 Electromagnetic 635 | . 16 188 431 Impact 204 | . . . 204 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 2 5 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 1 7 Message Errors 3 | . . . 3 Matter Fused 4 | . . 1 3 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 120 | . . . 120 Projectiles . | . . . . Explosions 12 | . . . 12 Melee 108 | . . . 108 Knockbacks 3 | . . . 3 Impact 2 | . . . 2 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 137 | . . . 137 Shots 3 | . . . 3 Rammed 20 | . . . 20 Targets Rammed 21 | . . . 21 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 412 | . 102 107 412 Average Temperature 59 | . 43 44 79 Received Heat Transfer 1215 | . 45 216 954 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 734 | . 286 300 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 660 | . 248 397 660 Initial 138 | . . 104 138 Average 301 | . 104 279 393 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 28 | . 73 20 14 Level 1 45 | . 26 80 35 Level 2 25 | . . . 50 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 4 | . . . 4 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered 1 | . . . 1 Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 12 20 43 Peak Tracking Total 12 | . 5 6 12 Tactical Retreats 16 | . . 3 13 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 7 | . . 7 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 5 4 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . . 1 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 2 18 9 Successful 15 | . 1 11 3 Failed 14 | . 1 7 6 Catastrophic 6 | . . 1 5 Database Lockouts . | . . . . Manual 12 | . . 6 6 Terminals 18 | . . 12 6 Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units 6 | . . 3 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 6 1 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . 1 . . Recycling Unit Hacks 5 | . . 3 2 Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Components 3 | . . 1 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 3 3 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . . 1 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1111 | . 233 310 568 Spaces Moved 1013 | 1 166 322 524 Core 230 | . . . 230 Treads 54 | . . . 54 Legs 46 | 1 45 . . Wheels . | . . . . Hover 83 | . 83 . . Flight 600 | . 38 322 240 Fastest Speed 34 | 120 37 34 34 Average Speed 55 | 120 84 36 58 Slowest Speed 180 | 120 180 117 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 21 | . . 10 11 Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 35 30 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1356 | . 224 436 696 Wait 63 | . . 35 28 Move 973 | . 165 304 504 Hop 16 | . . 7 9 Pick Up 23 | . 1 9 13 Fast Attach 41 | . 10 7 24 Attach 25 | . . 8 17 Detach 20 | . 5 5 10 Swap 19 | . 4 12 3 Drop 53 | . 18 10 25 Fire 94 | . 21 38 35 Melee 7 | . . . 7 Ram 5 | . . . 5 Kick 1 | . . . 1 Crush 15 | . . . 15 Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 432 | -9/Materials | Repaired Flight Unit 511 | -9/Materials | Discovered new exit (range 8) 544 | -9/Materials | Entered another Materials area 544 | -8/Materials | Evolved 2 slots: Weapon x2 713 | -8/Materials | Lost 3 parts (1n2w) 797 | -8/Materials | Core integrity fell below 50% 933 | -8/Materials | Core integrity fell below 20% 944 | -8/Materials | Search patrols dispatched 1000 | -8/Materials | Lost 5 parts (3n1u1w) 1112 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01043_ Acquired Corrupted Lgt. Nuclear Core. 01044_ R-06 Scavenger inserts Faulty Aerolev Unit into recycling unit. 01047_ R-06 Scavenger collects Particle Gun. 01048_ Acquired Particle Gun. 01050_ R-06 Scavenger inserts Particle Gun into recycling unit. 01053_ System corrupted: Matter fused (-7). 01055_ R-06 Scavenger collects Cld. Ion Engine. 01058_ R-06 Scavenger collects Aluminum Leg. 01060_ Acquired Imp. Assault Rifle. 01063_ R-06 Scavenger destroyed. 01070_ Acquired 97 matter. 01071_ System corrupted: Matter fused (-8). 01073_ Acquired Sml. Storage Unit. 01083_ Acquired Cld. Ion Engine. 01086_ System corrupted: Matter fused (-10). 01091_ W-25 Informer sends out distress signal. 01101_