Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.23 @ 15:31:16 // Halloween2020/ForbiddenLore Player: Boris Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (156) 780 Value Destroyed (6218) 6218 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2006) 2006 TOTAL SCORE: 17964 Bonus ------- High Alert Combat Kills 754 Follower Combat Kills 80 Met Data Miner 300 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -128 Cogmind --------- Core Integrity 0/1450 Matter 254/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Sensor Array SHELL Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Experimental Energy Well Experimental Signal Interpreter Advanced Weapon Cycler Advanced Transmission Jammer SHELL Armor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Improved Hacking Suite Compact HERF Cannon Potential Cannon Tesla Bomb Launcher Mini Smartbomb Launcher Molecular Scythe [Rating: 170] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Slots Evolved 16 | . . . . . 4 2 . 2 . . . . . . 2 2 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . 1 . . . . . . 1 . . . . . Utility 10 | . . . . . 2 2 . . . . . . . . 1 2 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 6 10 2 . 5 9 27 18 6 2 11 4 . 1 2 14 12 11 66 27 3 Power 26 | 1 . 1 . 1 1 . 1 2 . 2 . . . . 4 1 1 8 2 1 Engine 8 | 1 . 1 . 1 1 . 1 . . . . . . . 2 . . 1 . . Core 6 | . . . . . . . . 2 . 2 . . . . 2 . . . . . Reactor 12 | . . . . . . . . . . . . . . . . 1 1 7 2 1 Propulsion 47 | 2 2 . . . 2 10 3 . . 4 . . . . 3 6 1 11 2 1 Treads 8 | 2 2 . . . 2 1 . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . 1 5 . 8 1 . Flight 23 | . . . . . . 9 3 . . 4 . . . . 2 1 1 3 . . Utility 73 | 1 4 . . . 2 7 5 2 2 4 . . . . 4 1 5 26 9 1 Device 37 | . . . . . . 3 2 1 1 2 . . . . 1 1 4 14 7 1 Storage 9 | 1 4 . . . . 1 . . . . . . . . . . . 2 1 . Processor 8 | . . . . . 1 1 . . . 2 . . . . 1 . . 2 1 . Hackware 9 | . . . . . . 2 . 1 1 . . . . . 2 . 1 2 . . Protection 10 | . . . . . 1 . 3 . . . . . . . . . . 6 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 4 1 . 4 4 10 9 2 . 1 4 . 1 2 3 4 4 21 14 . Energy Gun 9 | 1 1 1 . . 1 3 . . . . . . . . . . . 2 . . Energy Cannon 10 | . . . . . . . . . . . . . . . . . 2 3 5 . Ballistic Gun 13 | 1 1 . . 3 2 5 1 . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . 2 . . . . . . . . . . 5 4 . Launcher 30 | . 2 . . 1 1 2 3 1 . . 2 . . 1 3 2 2 6 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 . . 1 . . . . 1 . 5 1 . Piercing Weapon 5 | . . . . . . . . . . 1 1 . 1 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 1 2 4 . . . . . . . 1 . . 18 1 . Parts Lost 61 | . 1 1 . 2 2 1 1 1 . 2 1 . 1 1 5 2 3 11 15 11 Power 13 | . . 1 . . . . . . . 2 . . 1 . 1 . 1 3 2 2 Propulsion 20 | . . . . . 2 1 1 . . . 1 . . . 2 1 1 3 6 2 Utility 19 | . . . . . . . . 1 . . . . . 1 2 1 . 3 5 6 Weapon 9 | . 1 . . 2 . . . . . . . . . . . . 1 2 2 1 Highest Loss Streak 8 | . 1 1 . 2 1 1 1 1 . 2 1 . 1 1 2 1 3 6 8 7 Average Slot Usage (%) 88 | . 98 99 100 99 87 77 92 72 76 93 96 93 92 82 76 71 89 89 76 39 Engine 6 | . 14 13 14 14 9 7 7 5 . . . . . . 4 . . . . . Core 2 | . . . . . . . . . 13 12 13 13 12 6 3 5 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 8 10 3 Treads 12 | . 28 28 28 28 24 10 . . . . . . . . . . . . . 2 Hover 5 | . . . . . . . . . . . . . . . 4 15 24 22 19 4 Flight 7 | . . . . . . 10 29 20 20 29 29 26 26 26 20 8 2 2 . . Device 5 | . . . . . . 4 13 8 5 5 6 6 6 2 1 3 18 17 13 8 Storage 12 | . 26 28 28 28 18 11 6 . . . . . . . . . . 3 7 2 Processor 5 | . . . . . 8 7 7 6 6 9 13 13 13 13 11 10 9 5 4 7 Hackware 9 | . . . . . . 5 15 16 23 23 20 20 20 20 19 19 15 16 11 7 Protection 1 | . . . . . 8 4 1 6 . . . . . . . . . 2 3 . Energy Gun 2 | . 5 4 14 2 6 4 . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 9 . 21 11 7 . . . . . . . . . . . . . . Launcher 3 | . 8 14 14 3 . . 3 . . . 2 6 . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 2 6 6 6 6 6 6 1 1 . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 41 43 43 48 54 59 25 18 18 17 21 21 21 16 20 21 52 83 107 52 Greatest Support 104 | 40 40 40 40 40 60 60 25 27 18 28 24 24 24 24 24 96 96 104 100 27 Greatest Overweight (x) 3 | . 1 1 1 1 1 2 . . . . . . . . . 1 1 1 3 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 8 4 4 4 4 4 4 4 4 4 4 8 8 4 Average Capacity 10 | 5 13 16 16 16 16 12 7 4 4 4 4 4 4 4 4 4 4 7 7 4 Most Carried 16 | 2 16 16 15 16 16 16 8 4 4 4 4 4 4 4 4 4 4 8 8 4 Average Carried 9 | 1 11 15 15 14 15 12 7 3 4 3 4 3 4 4 3 3 4 7 6 3 Final Capacity 16 | 6 16 16 16 16 16 8 4 4 4 4 4 4 4 4 4 4 4 8 4 4 Final Carried 16 | 2 16 15 15 15 16 7 4 4 4 4 4 4 4 4 4 4 4 8 3 4 Class Distribution -------------------- 46% | Mutant 21% | Hacker-Mutant 14% | Hacker-Sprinter 9% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Matter Collected 4829 | 265 353 50 135 113 182 172 319 226 20 278 101 10 . 14 100 186 175 1513 617 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5516 | 73 392 150 . 313 394 371 87 62 20 311 . . . . 197 166 478 1423 1079 . Parts 294 | . 24 15 . 25 28 14 4 4 5 16 . . . . 16 8 18 70 47 . Haulers Intercepted 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 11 | . . 1 . 2 2 3 . . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Combat Hostiles Destroyed 103 | . 10 7 . 11 6 6 2 4 . 3 . . . . 7 4 6 20 17 . Melee 9 | . . . . . . . . . . 3 . . . . . 1 . 5 . . Guns 17 | . 6 1 . 4 4 2 . . . . . . . . . . . . . . Cannons 19 | . . . . . . . . . . . . . . . . . . 9 10 . AOE 52 | . 4 6 . 7 2 3 2 4 . . . . . . 7 3 4 5 5 . Classes Destroyed 16 | 1 4 2 . 2 2 . . . . . . . . . 1 . . 3 1 . Worker 16 | . . 1 . . 1 . . 2 . . . . . . 1 . 3 4 4 . Builder 8 | . . . . 1 2 . . . . . . . . . . . . . 5 . Tunneler 3 | . . 2 . . . . . . . . . . . . . . 1 . . . Hauler 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . Recycler 9 | 1 . 1 . 2 1 . . . . 1 . . . . . . . 2 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . 2 . . . 1 . . . . . . . 1 . . . Watcher 7 | . 1 . . . 1 . . . . 1 . . . . . . 2 1 1 . Swarmer 33 | . 3 3 . 8 . . . 4 . 3 . . . . 7 3 2 . . . Grunt 36 | . 7 4 . 2 4 4 2 . . . . . . . . . 3 8 2 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 2 . . Sentry 8 | . . . . . 2 2 . . . . . . . . . 1 1 . 2 . Hunter 10 | . . . . . . . . . . . . . . . . . . . 10 . Programmer 14 | . . . . . . . . . . . . . . . . . . 11 3 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 5 5 . 10 7 2 2 4 . 4 . . . . 8 3 5 4 7 . Combat Bots Only 8 | . 5 3 . 8 2 2 2 4 . 3 . . . . 7 3 3 3 5 . Max Kills in Single Turn 4 | 1 2 3 . 3 4 2 2 3 1 1 . . . . 3 2 4 2 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . 3 1 2 2 3 . . . . . . 3 2 2 1 1 . Melee 1 | . . . . . . . . . . 1 . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Damage Taken 12245 | . 401 197 . 254 387 777 164 78 . 217 52 59 48 64 217 389 373 2500 3871 2197 Core 2221 | . 100 10 . 20 29 117 52 34 . 17 29 7 . 19 . 104 23 204 263 1193 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 48 94 . 75 . . . . . . 87 100 90 . 82 . . Volleys Fired 315 | 5 40 16 . 21 33 21 3 3 . . 2 . . 2 4 2 19 74 66 4 Largest 2 | 2 2 1 . 2 2 2 1 1 . . 1 . . 1 1 1 1 1 1 1 Hottest 200 | 70 70 30 . 65 81 89 48 39 . . 39 . . 39 39 46 88 88 200 200 Shots Fired 397 | 10 69 16 . 32 60 32 3 3 . . 2 . . 2 4 2 19 73 66 4 Gun 209 | 10 66 4 . 27 55 27 . . . . . . . . . . . 20 . . Cannon 110 | . . . . . . . 2 . . . . . . . . . 13 37 54 4 Launcher 78 | . 3 12 . 5 5 5 1 3 . . 2 . . 2 4 2 6 16 12 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 201 | 5 34 4 . 23 46 21 2 . . . . . . . . . . 33 33 . Thermal 66 | 5 29 . . 4 9 6 . . . . . . . . . . . . 9 4 Explosive 63 | . 3 12 . 5 5 . 1 3 . . . . . . 4 . 6 16 8 . Electromagnetic 67 | . 3 . . . . 5 . . . . 2 . . 2 . 2 13 24 16 . Robot Hit Streak 19 | 7 19 5 . 9 15 8 . 1 . . . . . . 2 . 5 9 8 3 Robot Miss Streak 8 | 1 2 1 . 5 4 4 1 2 . . . . . . . . 3 8 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . Capacitor 31 | . . . . . . . . . . . . . . . . . 12 19 . . Shots Hit Robots 320 | 7 53 10 . 18 40 24 . 3 1 14 . . 1 . 6 9 19 69 44 2 Core Hits 289 | 2 21 22 . 20 31 22 2 6 1 7 1 . . . 10 5 21 58 57 3 Critical Hits 10 | . . . . . . . . . . . . . . . 1 . . 4 4 1 Critical Kills 7 | . . . . . . . . . . . . . . . 1 . . 3 3 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Melee Attacks 154 | . . . . . . . 6 2 1 21 4 . 30 3 13 17 17 39 1 . Impact 8 | . . . . . . . 6 2 . . . . . . . . . . . . Slashing 68 | . . . . . . . . . 1 16 2 . 6 . . 3 . 39 1 . Piercing 78 | . . . . . . . . . . 5 2 . 24 3 13 14 17 . . . Sneak Attacks 14 | . . . . . . . . 2 1 2 . . 1 . 2 . 2 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . Damage Inflicted 21849 | 84 790 792 . 670 1125 872 121 569 108 644 20 . 150 49 1098 559 1659 5377 6458 704 Guns 1962 | 84 549 22 . 178 417 488 . . . . . . . . . . . 224 . . Cannons 5099 | . . . . . . . . . . . . . . . . . 384 1489 2875 351 Explosions 10614 | . 190 770 . 487 690 376 121 352 . . 20 . . 49 725 204 822 2021 3452 335 Melee 4074 | . . . . . . . . 217 108 644 . . 150 . 373 355 453 1643 131 . Ramming 100 | . 51 . . 5 18 8 . . . . . . . . . . . . . 18 Kinetic 4171 | 35 191 22 . 111 297 408 . . . . . . . . . . . 1411 1696 . Thermal 3693 | 49 312 . . 67 436 80 . . . . . . . . 45 . . . 2018 686 Explosive 7791 | . 190 770 . 487 374 . 121 352 . . . . . . 680 . 822 2021 1974 . Electromagnetic 2020 | . 46 . . . . 376 . . . . 20 . . 49 . 204 384 302 639 . Impact 217 | . . . . . . . . 217 . . . . . . . . . . . . Slashing 2588 | . . . . . . . . . 108 613 . . . . . 93 . 1643 131 . Piercing 1269 | . . . . . . . . . . 31 . . 150 . 373 262 453 . . . Highest Corruption 13 | . 1 1 1 1 . 1 1 . 9 9 9 9 9 9 1 . 2 13 5 5 Average Corruption 4 | . 1 1 1 1 . 1 1 . 9 9 9 9 9 9 1 . 2 6 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 107 | . 1 2 3 . . . 3 . 2 15 13 3 5 2 . . 1 43 6 8 Message Errors 29 | . . 1 1 . . . 1 . . 4 4 3 1 . . . 1 8 . 5 Matter Fused 14 | . . . . . . . . . . 3 2 . . . . . . 6 2 1 Heat Flow Errors 9 | . . . . . . . . . 2 . 2 . 1 . . . . 4 . . Energy Discharges 12 | . . 1 1 . . . . . . 1 2 . 1 . . . . 2 2 2 Parts Rejected 5 | . . . . . . . . . . 2 . . . . . . . 2 1 . Data Loss (minor) 13 | . 1 . 1 . . . 2 . . 2 3 . . 2 . . . 2 . . Data Loss (major) 5 | . . . . . . . . . . 2 . . . . . . . 2 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . 5 . . Targeting Errors 14 | . . . . . . . . . . 1 . . 2 . . . . 11 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1235 | . . 2 . . 24 . . 172 . 39 . . 30 . 80 9 98 295 439 47 Projectiles 240 | . . . . . . . . . . . . . . . . . 29 61 150 . Explosions 506 | . . 2 . . 24 . . 5 . . . . . . 68 . 33 38 289 47 Melee 489 | . . . . . . . . 167 . 39 . . 30 . 12 9 36 196 . . Knockbacks 31 | . . . . . . . . 2 . . . . . . . . . 18 11 . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . . . . . . . . . 16 11 . Secondary 2 | . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 467 | . 35 54 . 66 . 65 . . . . . . . . . . 161 16 62 8 Shots 21 | . 2 2 . 3 . 6 . . . . . . . . . . 3 1 4 . Rammed 18 | . 6 . . 1 4 1 . . . . . . . . . . . . . 6 Targets Rammed 18 | . 6 . . 1 4 1 . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | 90 208 5 . 117 139 117 . . 227 6 258 5 160 . 4 3 170 394 385 76 Average Temperature 80 | 53 65 3 . 27 37 43 . . 118 3 105 3 84 . 4 1 73 106 117 44 Received Heat Transfer 1368 | . 180 84 . 36 189 255 30 . . 18 . 12 6 18 18 63 21 105 333 . Effects 4 | . . . . . . . . . . . 1 . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . . . . . . . . . 2 1 2 . Combat Hostiles 6 | . . . . . . 1 . . . . . . . . . . 2 1 2 . Parts Fried 12 | . . . . . . 2 . 1 . . . . . . . 1 3 . 5 . Impact Corruptions 6 | . . . . . . . . 6 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 4064 | 148 888 . . 148 522 148 . . . . . . . . 50 . . . 1580 580 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Peak Influence 1193 | 5 167 211 . 275 179 299 343 341 149 289 . . . . 426 461 772 575 1193 713 Initial 627 | . 3 16 . . 29 53 130 151 119 104 . . . . 46 208 241 308 323 627 Average 223 | 1 70 100 . 144 74 185 184 189 141 209 . . . . 305 340 562 193 769 662 Maximum Alert Level 4 | . . 1 . 1 . 1 1 1 . 1 . . . . 2 2 3 2 4 3 Low Security (%) 60 | 100 100 91 . 68 100 44 77 69 100 39 . . . . 28 . . 50 . . Level 1 22 | . . 8 . 31 . 55 22 30 . 60 . . . . 29 57 17 38 13 . Level 2 11 | . . . . . . . . . . . . . . . 42 42 56 10 32 98 Level 3 4 | . . . . . . . . . . . . . . . . . 26 . 49 1 Level 4 . | . . . . . . . . . . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 2 1 3 . . . . . . . 3 . 1 7 8 2 Investigation 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 . Extermination 5 | . . . . . . . 1 . . . . . . . . . . 2 2 . Reinforcement 13 | . 1 . . . 2 . . . . . . . . . . . 1 3 4 2 Assault 5 | . . . . . . . 2 . . . . . . . . . . 2 1 . Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . . . 1 . 3 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Distress Signals 16 | . 1 1 . . 1 . . 1 . . . . . . . 1 2 5 4 . Communications Jammed 87 | . . . . . . . . . . . . . . . . . 20 23 44 . Distress Signals 86 | . . . . . . . . . . . . . . . . . 20 23 43 . Times Spotted 231 | . 19 4 . 10 16 14 18 10 6 8 2 1 4 6 9 14 16 37 31 6 Peak Tracking Total 13 | . 3 2 . 4 4 4 13 4 6 4 1 1 4 7 5 6 6 5 10 5 Tactical Retreats 22 | . 2 . . . 1 3 1 . . 1 2 1 . 2 . 5 1 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Traps Triggered 10 | . 1 . . . . . 1 1 . 2 . . . . 2 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Machines Disabled 37 | . . 1 . 1 1 4 4 . . 1 . . 1 . 5 . 2 12 5 . Max in Single Turn 5 | . . 1 . 1 1 4 1 . . 1 . . 1 . 5 . 1 2 2 . Garrison Access 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Machines Accessed 63 | . 7 . 1 . 6 5 4 3 . 7 . . 2 . 5 2 6 11 4 . Terminals 46 | . 7 . . . 5 4 4 3 . 3 . . . . 3 1 5 9 2 . Fabricators 7 | . . . . . . 1 . . . 2 . . . . . . 1 1 2 . Repair Stations 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 1 . 1 . . Total Hacks 188 | . 29 . 1 . 14 15 9 10 . 21 . . 15 . 16 5 16 27 10 . Successful 106 | . 14 . 1 . 5 8 6 6 . 12 . . 15 . 5 2 6 20 6 . Failed 80 | . 14 . . . 9 7 3 4 . 8 . . . . 11 3 10 7 4 . Catastrophic 7 | . 3 . . . 1 1 . . . 1 . . . . . . . . 1 . Database Lockouts 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Manual 87 | . 23 . . . 8 7 4 6 . 11 . . . . 9 . 7 8 4 . Terminals 134 | . 29 . . . 12 11 9 10 . 10 . . . . 10 2 13 23 5 . Fabricators 22 | . . . . . . 4 . . . 7 . . . . . . 3 3 5 . Repair Stations 4 | . . . . . 2 . . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . 2 . . . . 4 3 . 1 . . Terminal Hacks 70 | . 12 . 1 . 2 4 4 3 . 5 . . 15 . 2 1 5 14 2 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . 1 . 1 . . . . 6 . 2 . . 2 . . Robot Schematic 8 | . 1 . . . . 1 . . . . . . 6 . . . . . . . Robot Analysis 5 | . 2 . . . . . . . . . . . . . . . . 2 1 . Prototype ID Bank 9 | . 4 . . . . . . . . 2 . . 3 . . . . . . . Open Door 4 | . . . . . . . 3 . . . . . . . . . . 1 . . Branch Access Points 6 | . 1 . . . . 1 . 1 . 1 . . . . . . 1 . 1 . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . . . 1 . . . . . . . . . 1 1 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . 1 4 . . Locate Traps 4 | . . . . . 1 . . 1 . . . . . . . . 1 1 . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . 1 . 1 . . . . . . . . . . 2 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 12 | . . . . . . 2 . . . 4 . . . . . . 1 1 4 . Load Schematic 6 | . . . . . . 1 . . . 2 . . . . . . 1 . 2 . Build 6 | . . . . . . 1 . . . 2 . . . . . . . 1 2 . Repair Station Hacks 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . Seal Access 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . Unauthorized Hacks 18 | . 2 . . . 2 2 2 3 . 2 . . . . 1 . . 4 . . Terminals 16 | . 2 . . . 2 2 2 3 . 1 . . . . 1 . . 3 . . Track 5 | . 1 . . . . 1 1 . . . . . . . . . . 2 . . Assimilate 3 | . . . . . . . 1 2 . . . . . . . . . . . . Botnet 6 | . 1 . . . . 1 . 1 . 1 . . . . 1 . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Prioritize 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 53 | . 6 . . . 5 5 2 3 . 6 . . . . 5 2 6 9 4 . Full Trace Events 4 | . . . . . 1 1 . . . . . . . . 1 . . . 1 . Feedback Events 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . 1 . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . 1 . . . . 6 . 2 . . 2 . . Parts Built 6 | . . . . . . 1 . . . 3 . . . . . . . 1 1 . Matter 1564 | . . . . . . 219 . . . 365 . . . . . . . 417 563 . Time 440 | . . . . . . 58 . . . 152 . . . . . . . 111 119 . Total Part Build Rating 26 | . . . . . . 3 . . . 9 . . . . . . . 9 5 . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . Time 12 | . . . . . . . . . . . . . . . 12 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Total Allies 5 | . . . . 1 . . 2 2 . . . . . . . . . . . . Largest Group 2 | . . . . 1 1 . 2 2 1 . . . . . . . . . . . Highest-Rated Group 62 | . . . . 31 31 . 62 52 26 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . 31 26 26 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . 13 . 9 . . . . . . . . . . . . . Total Damage 265 | . . . . . 102 . 163 . . . . . . . . . . . . . Kills 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Robot Analysis Total 5 | . 2 . . . . . . . . . . . . . . . . 2 1 . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Turns Passed 8768 | 111 1173 529 283 709 982 624 329 147 74 424 363 110 125 73 261 261 400 1076 551 163 Spaces Moved 8692 | 57 596 275 158 362 372 538 276 324 146 930 666 399 132 158 525 469 546 1282 394 87 Core 37 | 4 . . . . . . . . . . . . . . . . . . . 33 Treads 2004 | 53 596 275 158 362 372 175 . . . . . . . . . . . . . 13 Legs 5 | . . . . . . . . . . . . . . . . . . . 5 . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 2405 | . . . . . . . . . . . . . . . . 147 546 1282 389 41 Flight 4241 | . . . . . . 363 276 324 146 930 666 399 132 158 525 322 . . . . Fastest Speed 25 | 50 160 160 180 180 160 29 27 29 29 25 26 26 26 26 26 30 38 38 38 50 Average Speed 69 | 152 171 179 180 180 171 82 27 29 29 27 26 26 26 31 27 35 45 44 87 116 Slowest Speed 197 | 160 180 180 180 180 185 197 29 29 29 29 26 26 26 32 32 102 108 116 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 7 3 . . 4 1 . . 2 1 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 88 67 53 76 34 17 47 16 95 27 74 60 82 44 19 15 18 92 16 13 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . . . 2 3 . 1 . . . . . . Spaces Dug 88 | . . . . . . . 3 . . 2 4 . 1 3 6 3 14 10 42 . Terrain Destroyed 636 | . 19 62 . 29 13 4 21 27 . 2 4 . 1 3 48 3 48 163 157 32 Melee 33 | . . . . . . . 2 . . 2 4 . 1 3 6 3 2 10 . . Projectile 25 | . . . . . . . 1 . . . . . . . . . . 9 13 2 AOE 578 | . 19 62 . 29 13 4 18 27 . . . . . . 42 . 46 144 144 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Res Tes Res Qua Total 10807 | 69 684 295 157 391 663 684 516 372 175 1066 842 405 171 169 605 525 655 1676 547 140 Wait 1158 | . 7 . . . 232 71 193 31 26 74 167 5 15 7 44 27 60 153 35 11 Move 8637 | 56 595 274 157 361 371 524 270 324 145 921 663 398 131 153 522 466 545 1281 393 87 Hop 17 | . . . . . . 6 2 . . 4 1 . . 2 1 1 . . . . Pick Up 72 | 2 17 1 . 2 7 10 6 1 . 2 . 1 . . 1 . . 13 9 . Fast Attach 136 | 6 1 1 . . 5 11 8 5 2 9 1 . . . 11 8 8 47 10 3 Attach 42 | . 1 1 . 2 1 9 3 1 . . . . . . 2 1 . 9 12 . Detach 29 | . . . . . . 5 2 1 . 1 . . . . 3 1 . 12 3 1 Swap 58 | . 8 . . 3 3 7 7 . . 2 3 . 1 2 1 3 3 10 5 . Drop 122 | . 9 2 . 1 7 19 16 4 1 3 1 1 . . 3 2 3 37 13 . Fire 315 | 5 40 16 . 21 33 21 3 3 . . 2 . . 2 4 2 19 74 66 4 Melee 144 | . . . . . . . 6 2 1 20 4 . 24 3 13 14 17 39 1 . Ram 7 | . . . . . . . . . . . . . . . . . . 1 . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 6 . . 1 4 1 . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . 30 . . . . . . . . . 28 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 503 | -10/Materials | Identified exit to Mines 630 | -10/Materials | Discovered new exit (range 6) 865 | -10/Materials | Discovered new exit (range 4) 1120 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Central database locked down 1285 | -10/Materials | Entered Mines 1305 | -10/Mines | Discovered new exit (range 14) 1439 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1443 | -10/Mines | Found Prototype Device 1749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1775 | -10/Mines | Assembled infested the area 1780 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1806 | -10/Mines | Discovered new exit (range 5) 1814 | -10/Mines | Entered Exiles 1841 | -10/Exiles | Discovered new exit (range 15) 1859 | -10/Exiles | Met 8R-AWN 1888 | -10/Exiles | Met EX-HEX 1940 | -10/Exiles | Met EX-BIN 1976 | -10/Exiles | Met EX-DEC 1984 | -10/Exiles | Learned location of Zion (-7) 2075 | -10/Exiles | Discovered new exit (range 14) 2097 | -10/Exiles | Entered Mines 2142 | -9/Mines | Learned Materials non-interactive machine intel 2174 | -9/Mines | Discovered new exit (range 10) 2259 | -9/Mines | Core integrity fell below 50% 2305 | -9/Mines | Destroyed 8 combat bots 2662 | -9/Mines | Discovered new exit (range 6) 2665 | -9/Mines | Received a Mining Laser from a helpful Derelict 2806 | -9/Mines | Entered Materials 2806 | -8/Materials | Accompanied by 1 ally 2806 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2807 | -8/Materials | Loaded intel: 42 non-interactive machine locations 3127 | -8/Materials | Discovered new exit (range 19) 3788 | -8/Materials | Entered Factory 3788 | -7/Factory | Evolved 2 slots: Utility x2 3789 | -7/Factory | Identified exit to Storage 4155 | -7/Factory | Identified exit to Lower Caves 4174 | -7/Factory | Identified Exp. Sensor Array 4375 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4412 | -7/Factory | Entered Storage 4476 | -7/Storage | Found Prototype Launcher 4476 | -7/Storage | Identified Rocket Array 4678 | -7/Storage | Met a pair of Derelict thieves 4709 | -7/Storage | Build established: Hacker-Sprinter 4740 | -7/Storage | Discovered new exit (range 6) 4741 | -7/Storage | Entered Factory 4741 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4834 | -6/Factory | Identified exit to Lower Caves 4888 | -6/Factory | Manually triggered Chute Trap 4888 | -6/Factory | Sucked down chute 4888 | -6/Factory | Entered Waste 4892 | -6/Waste | Spotted C-40 Crusher 4900 | -6/Waste | Spotted C-40 Crusher 4903 | -6/Waste | EMP discharged 4905 | -6/Waste | 1 allies followed down the chute 4910 | -6/Waste | Spotted C-40 Crusher 4910 | -6/Waste | Spotted C-40 Crusher 4925 | -6/Waste | Spotted C-40 Crusher 4926 | -6/Waste | Spotted C-40 Crusher 4959 | -6/Waste | Discovered new exit (range 11) 4962 | -6/Waste | Entered Factory 5084 | -6/Factory | Discovered new exit (range 15) 5246 | -6/Factory | Fabricated Adv. Signal Interpreter? 5250 | -6/Factory | Central database locked down 5360 | -6/Factory | Fabricated Imp. VTOL Module? 5386 | -6/Factory | Entered Lower Caves 5520 | -6/Lower Caves | Spotted B-75 Beast 5553 | -6/Lower Caves | Build established: Hacker-Scout 5719 | -6/Lower Caves | Discovered new exit (range 12) 5747 | -6/Lower Caves | Identified exit to Lower Caves 5749 | -6/Lower Caves | Entered another Lower Caves area 5754 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5784 | -6/Lower Caves | Learned 4 Factory zone layouts 5842 | -6/Lower Caves | Discovered new exit (range 6) 5845 | -6/Lower Caves | Identified exit to Data Miner 5859 | -6/Lower Caves | Entered Data Miner 5859 | -6/Data Miner | Discovered new exit (range 6) 5861 | -6/Data Miner | Identified exit to Proximity Caves 5863 | -6/Data Miner | Met Data Miner 5873 | -6/Data Miner | Received God Mode back door access code from Data Miner 5886 | -6/Data Miner | Data Conduit disabled 5984 | -6/Data Miner | Entered Proximity Caves 6039 | -5/Proximity Caves | Learned Factory stockpile data 6042 | -5/Proximity Caves | Identified exit to Factory 6057 | -5/Proximity Caves | Entered Factory 6057 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6058 | -5/Factory | Identified exit to Factory 6076 | -5/Factory | Repaired Lgt. Nuclear Core 6089 | -5/Factory | Hacking Suite fried by hacking feedback 6131 | -5/Factory | Garrison activated, responded to threat 6143 | -5/Factory | Found Prototype Launcher 6143 | -5/Factory | Identified Tesla Bomb Launcher 6161 | -5/Factory | Destroyed 7 combat bots 6281 | -5/Factory | Discovered exit to Factory (range 15) 6311 | -5/Factory | Build established: Hacker-Sprinter 6318 | -5/Factory | Entered another Factory area 6318 | -4/Factory | Evolved 2 slots: Utility x2 6574 | -4/Factory | Discovered new exit (range 11) 6578 | -4/Factory | Identified exit to Research 6579 | -4/Factory | Entered Research 6579 | -3/Research | Evolved 2 slots: Utility x2 6704 | -3/Research | Found Quantum Capacitor 6757 | -3/Research | Spotted B-86 Titan 6847 | -3/Research | Identified exit to Testing 6979 | -3/Research | Entered Testing 7000 | -3/Testing | Lost 3 parts (1p1n1w) 7040 | -3/Testing | Fabricated Cld. Linear Gravjet (x1) 7071 | -3/Testing | Found Prototype Slashing Weapon 7071 | -3/Testing | Identified Molecular Scythe 7074 | -3/Testing | Found Mni. Smartbomb Launcher 7096 | -3/Testing | Found Prototype Launcher 7096 | -3/Testing | Identified Adv. Micro-nuke Launcher 7198 | -3/Testing | Spotted Striker 7238 | -3/Testing | Protovariant out of control (PP-LY27ICQHC7) 7238 | -3/Testing | Unleashed a protovariant (PP-LY27ICQHC7) 7319 | -3/Testing | Discovered new exit (range 10) 7322 | -3/Testing | Identified exit to Research 7329 | -3/Testing | Found Prototype Processor 7329 | -3/Testing | Identified Exp. Signal Interpreter 7382 | -3/Testing | Build established: Hacker-Mutant 7415 | -3/Testing | Unstable Terrabomb Derivative detonated 7550 | -3/Testing | Lost 4 parts (1p1n1u1w) 7655 | -3/Testing | Found Prototype Launcher 7655 | -3/Testing | Identified Containment Facilitator 7669 | -3/Testing | Found Prototype Reactor 7669 | -3/Testing | Identified Zero-point Reactor 7673 | -3/Testing | Found Prototype Energy Gun 7673 | -3/Testing | Identified Enh. Gamma Rifle 7680 | -3/Testing | Spotted PX-QNMVN63MOD 7705 | -3/Testing | System corruption reached 10% 7762 | -3/Testing | Destroyed PX-QNMVN63MOD 7783 | -3/Testing | Lost 6 parts (2p2n2u) 7885 | -3/Testing | Scanned by Researcher 7915 | -3/Testing | Found Prototype Protection 7915 | -3/Testing | Identified SHELL Armor 7979 | -3/Testing | First assault squad dispatched 7979 | -3/Testing | Found Prototype Energy Cannon 7979 | -3/Testing | Identified Potential Cannon 8055 | -3/Testing | Entered Research 8055 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8257 | -2/Research | Identified exit to Quarantine 8259 | -2/Research | Spotted B-90 Cyclops 8318 | -2/Research | Fabricated Exp. Sensor Array? 8504 | -2/Research | Found Prototype Processor 8504 | -2/Research | Identified Exp. Core Analyzer 8540 | -2/Research | Lost 3 parts (2n1u) 8556 | -2/Research | Spotted B-90 Cyclops 8586 | -2/Research | Spotted B-90 Cyclops 8594 | -2/Research | First assault squad dispatched 8606 | -2/Research | Entered Quarantine 8634 | -2/Quarantine | Lost 8 parts (1p2n3u2w) 8716 | -2/Quarantine | Lost 4 parts (1p2u1w) 8753 | -2/Quarantine | Core integrity fell below 50% 8765 | -2/Quarantine | Core integrity fell below 20% 8769 | -2/Quarantine | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08758_ Penetrated by Slug. 08761_ K-01 Serf cleans the Reaction Chamber. 08761_ Slug penetrates C-65 Expert. 08761_ Penetrated by Slug. 08762_ Held in stasis. 08762_ C-65 Expert is analyzing... 08763_ Penetrated by Slug. 08763_ Adv. Weapon Cycler destroyed. 08764_ Penetrated by Slug. 08764_ Adv. Hacking Suite destroyed. 08764_ Penetrated by Slug. 08764_ Gyrokinetic Inverter destroyed. 08764_ K-01 Serf cleans the Reaction Chamber. 08766_ Held in stasis. 08766_ C-65 Expert is analyzing... 08766_ Penetrated by Slug. 08767_ Slug penetrates Wall. 08767_ Penetrated by Slug. 08767_ Slug penetrates Wall. 08769_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""??????????????????? | | ????????????????????????????""""?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????"" ?????????????????? | | ????????????????????????????" ?????????????????? | | ????????????????????????????" ?????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????#+#+###########???????? | | ???????????????????????????# + #???????? | | ???????????????????????????# # "" #???????? | | ???????????????????????????# # """ #???????? | | ???????????????????????????# + "/" #???????? | | ???????????????????????????# # """ #???????? | | ???????????????????????????# # "" #???????? | | ?????####################### # #???????? | | ?????# ## c ##########???????? | | ?????#"" ## h ######???????????? | | ?????#"" ## h ?????? | | ?????#"T ## @ h k ?????? | | ?????#"" ## R##########h """ """ """ ""?????? | | ?????#"" ## #??? # """ """ ""?????????? | | ?????# ## #?? ] # """ """ "??????????? | | ?????# ## #? # ???????????? | | ?????# ## # """# """ """????????????? | | ?????# !! ## # """# """ """????????????? | | ?????# !! # " """# """ ???????????????? | | ?????# ! " """# ?????????????????? | | ?????# " """# ??????????????????? | | ???####+####" # ?????????????????? | | ???# ""##### ?????????????????? | | ???# " "#??? ?????????????????? | | ???# ##??? ?????????????????? | | ???# ??????????????????? | | ???##############"""""""#####????????????????????? | | ????????????????#### # ??????????????????????? | | ????????????????????## ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 59 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 60 Jamming Range 16 Additional Mass Support 16 Armor Coverage 900 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 70 Core Analysis 15 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Com. HERF Cannon | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Cmb. Linear Gravjet | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Cld. Linear Gravjet | x1 | -3/Testing | Preloaded Exp. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussOverloadDevice Manual? 0 Play Time 02:09:53 Cumulative 174.8 hours Start 2020.11.23 @ 13:09:13 End 2020.11.23 @ 15:31:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 57 Rogue 42 Adventurer 15 Explorer 0 Win Type - Total 5 Types 2/0/1/1/1/0/0/0/0 Lore% 81 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aed90a8-833e-4701-931c-0196eb2a4911