Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 20:20:28 Player: Nalzok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (636) 636 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2821 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 72/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Cooling System High-capacity Storage Unit Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Targeting Computer > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Beam Cannon Grenade Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 42 | . 9 1 1 1 30 Power 4 | . 1 . . . 3 Engine 3 | . 1 . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | . 1 . . 1 3 Treads . | . . . . . . Leg 5 | . 1 . . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 2 . 1 . 15 Device 6 | . . . . . 6 Storage 1 | . . . 1 . . Processor 6 | . . . . . 6 Hackware . | . . . . . . Protection 5 | . 2 . . . 3 Artifact . | . . . . . . Weapon 15 | . 5 1 . . 9 Energy Gun 1 | . . 1 . . . Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 5 | . 3 . . . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . . . 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 1 1 . . 16 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 8 | . 1 1 . . 6 Highest Loss Streak 12 | . 1 1 . . 12 Average Slot Usage (%) 97 | . 99 99 100 100 94 Engine 11 | . 14 14 14 14 7 Leg 23 | . 28 28 28 28 17 Device 7 | . . . . . 17 Storage 11 | . 14 14 14 14 8 Processor 9 | . . . . . 22 Protection 9 | . 13 14 14 14 2 Energy Gun 6 | . . 8 14 14 3 Energy Cannon 2 | . 1 4 . . 4 Ballistic Gun 11 | . 25 14 14 14 5 Naked Turns . | . . . . . . Heaviest Build 51 | 13 17 14 42 42 51 Greatest Support 23 | 20 20 20 20 23 23 Greatest Overweight (x) 11 | . . . 2 2 11 Average Overweight (x) 1 | . . . . 1 1 Largest Inventory Capacity 12 | 6 6 6 12 12 12 Average Capacity 10 | 6 6 6 8 12 11 Most Carried 12 | 5 6 6 12 12 12 Average Carried 9 | 3 5 5 7 11 11 Final Capacity 12 | 6 6 6 12 12 4 Final Carried 12 | 2 6 6 12 12 4 Class Distribution -------------------- 61% | Mutant 13% | Scavenger-Mutant 10% | Skirmisher 9% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 836 | 200 126 52 188 78 192 Remotely . | . . . . . . Salvage Created 510 | . 136 52 . . 322 Parts 33 | . 14 1 . . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 7 1 . . 12 Guns 9 | . 6 1 . . 2 Cannons 1 | . . . . . 1 AOE 9 | . 1 . . . 8 Classes Destroyed 6 | . 3 . . . 3 Worker 1 | . . . . . 1 Builder 4 | . 1 . . . 3 Swarmer 9 | . 6 . . . 3 Grunt 9 | . 1 1 . . 7 Duelist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 5 1 . . 9 Combat Bots Only 6 | . 4 1 . . 6 Max Kills in Single Turn 4 | . 1 1 . . 4 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2401 | . 413 256 . . 1732 Core 654 | . 53 42 . . 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 72 | . 21 17 . . 34 Largest 2 | . 2 2 . . 2 Hottest 90 | . 50 85 . . 90 Shots Fired 128 | . 40 29 . . 59 Gun 91 | . 35 23 . . 33 Cannon 25 | . . 6 . . 19 Launcher 12 | . 5 . . . 7 Special . | . . . . . . Kinetic 75 | . 35 17 . . 23 Thermal 41 | . . 12 . . 29 Explosive 12 | . 5 . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 3 6 . . 22 Robot Miss Streak 5 | . 5 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 85 | . 16 21 . . 48 Core Hits 48 | . 11 5 . . 32 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2170 | . 450 233 . . 1487 Guns 616 | . 179 164 . . 273 Cannons 368 | . . 69 . . 299 Explosions 1179 | . 271 . . . 908 Melee . | . . . . . . Ramming 7 | . . . . . 7 Kinetic 410 | . 179 86 . . 145 Thermal 574 | . . 147 . . 427 Explosive 1179 | . 271 . . . 908 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . 2 . . 20 Projectiles 2 | . . 2 . . . Explosions 20 | . . . . . 20 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 142 | . 6 . . . 136 Shots 6 | . 2 . . . 4 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 368 | . 29 368 . . 96 Average Temperature 97 | . 16 179 . . 28 Received Heat Transfer 978 | . 108 150 . . 720 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1258 | . . 333 . . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 166 | . 115 79 . . 166 Initial 44 | . . 44 . . . Average 34 | . 50 61 . . 42 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 9 2 . . 27 Peak Tracking Total 8 | . 3 2 . . 8 Tactical Retreats 6 | . 1 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 3 . 1 . 4 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 27 | . 9 . 4 . 14 Successful 17 | . 5 . 4 . 8 Failed 10 | . 4 . . . 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 17 | . 8 . . . 9 Terminals 21 | . 9 . . . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 4 . 2 Record 4 | . . . 4 . . Prototype ID Bank 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . . . 4 Terminals 7 | . 3 . . . 4 Assimilate 2 | . 1 . . . 1 Botnet 4 | . 1 . . . 3 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 22 | . . . . . 22 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2789 | 3 389 253 258 648 1238 Spaces Moved 1310 | 1 252 129 184 364 380 Core 11 | . . . . . 11 Treads . | . . . . . . Legs 1299 | 1 252 129 184 364 369 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 150 50 Average Speed 151 | 120 120 120 136 176 165 Slowest Speed 600 | 120 120 120 180 180 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 40 37 50 84 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 81 | . 25 . . . 56 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 78 | . 25 . . . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1995 | 4 302 201 191 374 923 Wait 520 | . 5 54 . 3 458 Move 1305 | . 251 128 183 363 380 Hop . | . . . . . . Pick Up 26 | . 8 1 6 3 8 Fast Attach 10 | . 2 . . . 8 Attach 14 | . 2 1 . . 11 Detach 3 | . . . . . 3 Swap 18 | . 5 . 1 1 11 Drop 22 | 4 8 . 1 4 5 Fire 72 | . 21 17 . . 34 Melee 3 | . . . . . 3 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 617 | -10/Mines | Discovered new exit (range 9) 641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 641 | -10/Mines | Discovered new exit (range 5) 646 | -10/Mines | Entered Exiles 647 | -10/Exiles | Identified exit to Mines 676 | -10/Exiles | Met 8R-AWN 696 | -10/Exiles | Met EX-HEX 747 | -10/Exiles | Met EX-DEC 775 | -10/Exiles | Learned location of Zion (-6) 904 | -10/Exiles | Entered Mines 1079 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1315 | -9/Mines | Learned location of 1 exit from Proximity Caves 1341 | -9/Mines | Received a Mining Laser from a helpful Derelict 1480 | -9/Mines | Discovered new exit (range 14) 1521 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1524 | -9/Mines | Found Prototype Device 1552 | -9/Mines | Entered Materials 1552 | -8/Materials | Accompanied by 1 ally 1552 | -8/Materials | Evolved 4 slots: Utility x4 1636 | -8/Materials | Identified Exp. Sensor Array 2119 | -8/Materials | Lost 4 parts (1n1u2w) 2740 | -8/Materials | Garrison activated, responded to threat 2761 | -8/Materials | Core integrity fell below 50% 2781 | -8/Materials | Core integrity fell below 20% 2790 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02768_ Acquired Aluminum Leg. 02769_ The unstable cave ceiling collapses. 02770_ W-25 Informer sends out distress signal. 02772_ Acquired Aluminum Leg. 02774_ R-06 Scavenger collects Wheel. 02774_ Aluminum Leg destroyed. 02775_ The unstable cave ceiling collapses. 02775_ U-05 Engineer lays Concrete. 02776_ Aluminum Leg destroyed. 02777_ U-05 Engineer lays Concrete. 02777_ Dropped Hcp. Storage Unit. 02778_ R-06 Scavenger collects Terrain Scan Processor. 02779_ U-05 Engineer lays Concrete. 02780_ Acquired Great Maul. 02780_ U-05 Engineer builds a Wall. 02781_ R-06 Scavenger collects Lgt. Ion Engine. 02781_ U-05 Engineer builds a Wall. 02781_ Acquired Hcp. Storage Unit. 02786_ Slammed into G-47 Trooper. 02787_ Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????#######????????????????? | | ????????????????????????# #????????????#??? | | ????????????????????????# ] #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# """ #???????#???????? | | ????????????????????????# """"" #####????#??#???? | | ????????????????????????# """"" #??#??????????#?? | | ????????????????????????# """"" #????????#???#??? | | ????????????????????????# """ #??????????????#? | | ????????????????????????# g!#####?##?#????#?? | | ????????????????????????#####g### ### # ##?????? | | ?????????????????########### ## # #?????? | | ?????????????????# ! 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"" | | ????????????????????????????# """ """ # ##??? | | ??????????# ?????????#??#?# """ """ # ##??? ?? | | ??????????+ ??????????????# """ """ # #??? ??? | | ??????????# ??????????????# """ """ # ##?? ??? | | ??????????# #? ???????#???? """ """ # #????? ? | | ??????????# #??????? ??????? ?# ##?#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumProtonCannon Manual? 0 Play Time 00:18:09 Cumulative 312.0 hours Start 2021.04.06 @ 23:17:30 End 2021.04.07 @ 20:20:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 449 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: c16cc4ed-8582-4c2c-87df-8add5f5b75d4