Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.08 @ 12:07:56 Player: tcfire Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (1135) 1135 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 5339 Bonus ------- Pacifist 200 High Alert Combat Kills 254 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Laser Heavy Laser Wave Gun EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Armored Wheel Improved Heat Sink Advanced Heat Sink [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Utility Power Shielding Device Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Power Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Slots Evolved 9 | . 1 2 . . . 6 . Power 2 | . . 1 . . . 1 . Propulsion 2 | . 1 . . . . 1 . Utility 3 | . . 1 . . . 2 . Weapon 2 | . . . . . . 2 . Parts Attached 59 | 3 . 10 . 3 . 11 32 Power 13 | 1 . 1 . . . 1 10 Engine 9 | 1 . 1 . . . 1 6 Core 4 | . . . . . . . 4 Reactor . | . . . . . . . . Propulsion 18 | . . 4 . . . 1 13 Treads . | . . . . . . . . Leg 17 | . . 4 . . . 1 12 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 . 2 . . . 4 4 Device 6 | . . 1 . . . 3 2 Storage 2 | . . 1 . . . 1 . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | 1 . . . . . . 1 Artifact . | . . . . . . . . Weapon 17 | 1 . 3 . 3 . 5 5 Energy Gun 7 | . . 3 . . . 1 3 Energy Cannon 4 | . . . . . . 3 1 Ballistic Gun 3 | 1 . . . 2 . . . Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 34 | . . . . . . . 34 Power 10 | . . . . . . . 10 Propulsion 10 | . . . . . . . 10 Utility 5 | . . . . . . . 5 Weapon 9 | . . . . . . . 9 Highest Loss Streak 11 | . . . . . . . 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 37 90 100 100 100 96 84 Engine 17 | . 12 20 20 20 20 18 12 Leg 26 | . . 28 30 30 30 25 23 Device 9 | . . 3 10 10 10 12 11 Storage 8 | . . 8 10 10 10 12 6 Processor 1 | . . . . . . . 5 Protection 7 | . 12 10 10 10 10 5 1 Energy Gun 5 | . . 11 20 . . 1 11 Energy Cannon 2 | . . . . . . 4 5 Ballistic Gun 6 | . 12 7 . 9 10 4 . Ballistic Cannon 5 | . . . . 9 10 6 2 Naked Turns . | . . . . . . . . Heaviest Build 75 | 7 7 36 36 43 43 75 75 Greatest Support 60 | 3 3 39 39 39 39 52 60 Greatest Overweight (x) 11 | 2 2 3 . 1 1 1 11 Average Overweight (x) . | 1 2 . . . 1 1 . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 Average Capacity 11 | 5 5 13 15 15 15 15 15 Most Carried 12 | 4 2 10 10 12 10 9 9 Average Carried 5 | 1 1 4 10 9 10 6 7 Final Capacity 15 | 5 5 15 15 15 15 15 15 Final Carried 10 | 1 2 10 10 10 10 8 2 Class Distribution -------------------- 74% | Hacker-Mutant 11% | Scavenger-Gunner 6% | Hacker-Tank 5% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Matter Collected 1082 | 142 88 174 . . 149 66 463 Remotely 297 | . . . . . . 66 231 Salvage Created 939 | . . 254 . . 50 . 635 Parts 49 | . . 20 . . 1 . 28 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Combat Hostiles Destroyed 23 | . . 4 . . 3 1 15 Guns 6 | . . 4 . . 1 . 1 Cannons 10 | . . . . . 2 . 8 AOE 5 | . . . . . . 1 4 Classes Destroyed 8 | . . 4 . . 2 . 2 Recycler 1 | . . 1 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 4 | . . . . . 2 . 2 Grunt 11 | . . 2 . . . . 9 Brawler 1 | . . . . . . . 1 Sentry 5 | . . 2 . . . 1 2 Hunter 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 4 | . . 3 . . 2 1 4 Combat Bots Only 4 | . . 2 . . 2 1 4 Max Kills in Single Turn 3 | . . 2 . . 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Hostile Shots Fired 699 | . 4 19 . . 38 9 629 Missed 220 | . . 6 . . 15 6 193 Damage Taken 3838 | . 59 155 . . 248 93 3283 Core 975 | . 30 35 . . 59 . 851 Absorbed by Shields 122 | . . . . . . . 122 Redirected to Shielding 51 | . 4 13 . . 13 2 19 Ignored by Resistances 2341 | . 36 90 . . 147 54 2014 Core Remaining (%) 88 | 100 88 . . . 76 . . Volleys Fired 56 | . . 13 . . 11 2 30 Largest 4 | . . 2 . . 2 4 4 Hottest 266 | . . 80 . . 81 266 266 Shots Fired 144 | . . 26 . . 22 8 88 Gun 72 | . . 26 . . 11 2 33 Cannon 64 | . . . . . 11 4 49 Launcher 8 | . . . . . . 2 6 Special . | . . . . . . . . Kinetic 55 | . . 8 . . 22 2 23 Thermal 52 | . . 8 . . . 4 40 Explosive 8 | . . . . . . 2 6 Electromagnetic 29 | . . 10 . . . . 19 Robot Hit Streak 23 | . . 7 . . 8 . 23 Robot Miss Streak 4 | . . 2 . . 4 . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 94 | . . 21 . . 14 . 59 Core Hits 58 | . . 9 . . 7 3 39 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . 1 . 3 Critical Strikes 7 | . . . . . 2 . 5 Burn 1 | . . . . . . . 1 Destroy 6 | . . . . . 2 . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3299 | . . 555 . . 241 327 2176 Guns 885 | . . 266 . . 125 23 471 Cannons 1286 | . . . . . 116 144 1026 Explosions 1089 | . . 260 . . . 160 669 Melee . | . . . . . . . . Ramming 39 | . . 29 . . . . 10 Kinetic 692 | . . 49 . . 241 38 364 Thermal 1141 | . . 87 . . . 240 814 Explosive 978 | . . 260 . . . 49 669 Electromagnetic 449 | . . 130 . . . . 319 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 70 | . . 68 . . . . 2 Projectiles . | . . . . . . . . Explosions 70 | . . 68 . . . . 2 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 190 | . . 21 . . . 80 89 Shots 8 | . . 1 . . . 3 4 Rammed 7 | . 1 . . . . . 6 Targets Rammed 10 | . 1 3 . . . . 6 Kicked 3 | . . 3 . . . . . Crushed . | . . . . . . . . Highest Temperature 554 | . . 140 . . . 365 554 Average Temperature 196 | . . 61 . . . 182 222 Received Heat Transfer 1096 | . 30 69 . . . 6 991 Effects 21 | . . . . . . 2 19 Shutdowns 9 | . . . . . . 1 8 Energy Bleed 4 | . . . . . . 1 3 Interference 4 | . . . . . . . 4 Matter Decay 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . . 1 . . . . 2 Heat Transferred 1911 | . . 259 . . . 225 1427 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Peak Influence 967 | . 15 121 24 . . 967 809 Initial 900 | . . 4 24 . . 900 446 Average 314 | . . 19 24 . . 894 726 Maximum Alert Level 3 | . . . . . . 3 3 Low Security (%) 59 | 100 100 100 100 . . . . Level 1 . | . . . . . . . . Level 2 8 | . . . . . . . 29 Level 3 31 | . . . . . . 100 70 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . 1 . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Distress Signals 4 | . 1 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 3 11 . . 8 1 29 Peak Tracking Total 8 | . . 3 . . 3 1 8 Tactical Retreats 4 | . . 1 . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Traps Triggered 10 | . 1 1 . . . 1 7 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Machines Disabled 3 | . . 2 . . . 1 . Max in Single Turn 2 | . . 2 . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Machines Accessed 4 | . . . . . . 1 3 Terminals 3 | . . . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 7 | . . . . . . 2 5 Successful 3 | . . . . . . 1 2 Failed 4 | . . . . . . 1 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . . . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 2 | . . . . . . . 2 Emergency Access Points 1 | . . . . . . . 1 Patrol Navigation 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . . 1 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Turns Passed 5572 | 1494 171 653 4 962 708 397 1183 Spaces Moved 2475 | 257 113 478 4 515 356 190 562 Core 387 | 257 113 10 . . . . 7 Treads . | . . . . . . . . Legs 2088 | . . 468 4 515 356 190 555 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 150 120 120 120 190 190 120 Average Speed 165 | 142 150 121 120 184 190 190 176 Slowest Speed 600 | 150 150 200 120 190 190 190 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 32 | 36 24 29 8 55 42 4 58 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 153 | . . 8 . . 2 26 117 Melee . | . . . . . . . . Projectile 5 | . . . . . 2 . 3 AOE 148 | . . 8 . . . 26 114 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Total 3809 | 1385 114 526 3 525 366 222 668 Wait 1122 | 1122 . . . . . . . Move 2465 | 256 112 477 3 514 355 189 559 Hop . | . . . . . . . . Pick Up 53 | 4 1 19 . 4 . 9 16 Fast Attach . | . . . . . . . . Attach 43 | 3 . 9 . . . 9 22 Detach 1 | . . . . . . 1 . Swap 16 | . . 1 . 3 . 2 10 Drop 13 | . . 4 . 4 . 5 . Fire 56 | . . 13 . . 11 2 30 Melee . | . . . . . . . . Ram 7 | . 1 . . . . . 6 Kick 3 | . . 3 . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . . 5 25 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 1444 | -11/Scrapyard | Assembled infested the area 1495 | -11/Scrapyard | Entered Materials 1495 | -10/Materials | Evolved 1 slot: Propulsion x1 1496 | -10/Materials | Build established: Hacker-Mutant 1660 | -10/Materials | Identified exit to Materials 1660 | -10/Materials | Discovered exit to Materials (range 3) 1666 | -10/Materials | Entered another Materials area 1666 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2295 | -9/Materials | Identified exit to Mines 2295 | -9/Materials | Discovered exit to Mines (range 12) 2319 | -9/Materials | Entered Mines 2320 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2323 | -9/Mines | Met a Derelict bent on vengeance 2323 | -9/Mines | Entered Zion 3266 | -7/Zion | Identified exit to Proximity Caves 3266 | -7/Zion | Discovered exit to Proximity Caves (range 10) 3285 | -7/Zion | Entered Proximity Caves 3348 | -6/Proximity Caves | Spotted B-75 Beast 3506 | -6/Proximity Caves | Spotter reported a threat 3559 | -6/Proximity Caves | Spotter reported a threat 3628 | -6/Proximity Caves | Learned Factory stockpile data 3672 | -6/Proximity Caves | Spotter reported a threat 3751 | -6/Proximity Caves | Spotter reported a threat 3814 | -6/Proximity Caves | Spotter reported a threat 3840 | -6/Proximity Caves | Spotter reported a threat 3964 | -6/Proximity Caves | Identified exit to Factory 3964 | -6/Proximity Caves | Discovered exit to Factory (range 11) 3993 | -6/Proximity Caves | Entered Factory 3993 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4343 | -6/Factory | Search patrols dispatched 4360 | -6/Factory | Identified exit to Garrison 4373 | -6/Factory | Build established: Hacker-Tank 4390 | -6/Factory | Entered Garrison 4434 | -6/Garrison | Spotted B-75 Beast 4513 | -6/Garrison | Crushed by falling debris 4524 | -6/Garrison | Destroyed B-75 Beast 4550 | -6/Garrison | Lost 11 parts (4p2n1u4w) 4784 | -6/Garrison | Triggered checkpoint 4810 | -6/Garrison | Triggered checkpoint 4814 | -6/Garrison | Build established: Scavenger-Tank 5006 | -6/Garrison | Triggered checkpoint 5083 | -6/Garrison | Identified exit to Factory 5083 | -6/Garrison | Discovered exit to Factory (range 10) 5106 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5125 | -6/Garrison | Build established: Scavenger-Gunner 5512 | -6/Garrison | Triggered checkpoint 5513 | -6/Garrison | Lost 11 parts (2p4n1u4w) 5531 | -6/Garrison | Core integrity fell below 50% 5556 | -6/Garrison | Core integrity fell below 20% 5564 | -6/Garrison | Lost 8 parts (3p4n1u) 5573 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Slug penetrates Wall. Beams of light sweep through the air. An alarm sounds. Imp. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Imp. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Imp. Aluminum Leg destroyed. Slug penetrates S-27 Virus. Penetrated by Slug. Rnf. Deuterium Engine destroyed. Adv. Heat Sink destroyed. S-27 Virus destroyed. Slammed into S-27 Virus. Adv. Terrain Scan Processor blown off. E-15 Imp destroyed. Slammed into S-27 Virus. Arm. Wheel blown off. E-15 Imp destroyed. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????# | | ?????????????????????????????????# | | ???????????????????????######????# | | ???????????????????????#"""""##### | | ???????????????????????#" " ## | | ???????????????????????#" ## | | ?????????????????????###" " ## | | ???????#####?????????#"""" """ | | ???????#"""#????????????# " ## | | ???????#" "#????????????# ## | | ???????#" "#????????????# ## | | ???????#" "#????????????#### ##### | | ???????# s #???????????????# #???# | | ???????##=##???????????????# #???# | | ???????##=##################+##### | | ???????+s@Y h | | ??????##=%Y [% | | ???????#//#### = #### | | ???????# #??# #??# ######### | | ??????" #??###+##??# #???????# | | ?????#"^ #??????????# #???????# | | ?????#" #??????????# #???????# | | ?????#"# #??????????# #???????# | | ?????### #??????????# #???????# | | ???????# ???????????+ #???????# | | ???????# ???????????# #???????# | | ??????? ???????????# #???????# | | ??????? ???????????# #??????## | | ??????? ??????+????# #??????# | | ???????# ???????????# ######## | | ???????? ???????????# " | | ?????????????? ######## | | ???????+?? #??????# | | ??????????############ #??????## | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ????????????????????? #???????? | | ???????????????????? #???????? | | ???????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 47 Energy Capacity 550 Matter Stores 422 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Power Amplification 20 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat I'm Back, Baby! Challenges ------------ None Game ------ Seed DirtyLobotomyMicroactuators Manual? 0 Play Time 00:28:46 Cumulative 3.8 hours Start 2024.05.08 @ 11:40:38 End 2024.05.08 @ 12:07:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af8cf11e-b219-497b-bf98-b890759c36a1