Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 01:53:07 Player: weedlord420 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (200) 1000 Value Destroyed (6771) 6771 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (5311) 5311 TOTAL SCORE: 21642 Bonus ------- High Alert Combat Kills 677 Follower Combat Kills 3993 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -659 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced Force Field Point Defense Array Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Treaded Gyrokinetic-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Improved Particle Charger Improved Cloaking Device Centrium Medium Armor Plating Improved Thermal Shield Advanced Force Field Improved System Shield > --- WEAPON ----------- EM Gamma Construct/C EM Disruptor Construct/G Directed Force Construct/G > --- INVENTORY -------- Advanced Cooling System Improved Transmission Jammer Point Defense Array Mobile Refinery Mk. CCLXVII Hacking Drone Bay [Rating: 143] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Constructs Treads Constructs Hover Unit Airjet Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Slots Evolved 14 | . . . 2 . 2 . . 4 . . . . . . 2 . 2 . . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Utility 10 | . . . 2 . 2 . . 2 . . . . . . 2 . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 204 | 6 12 8 34 . 12 39 8 7 1 11 1 1 7 1 2 2 16 . 11 7 5 7 6 Power 15 | 1 2 1 4 . . 6 . . . 1 . . . . . . . . . . . . . Engine 14 | 1 2 1 4 . . 5 . . . 1 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 19 | 2 3 . 4 . 4 5 1 . . . . . . . . . . . . . . . . Treads 18 | 2 3 . 4 . 4 5 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 3 5 10 . 7 7 1 5 1 9 1 . 5 1 2 2 16 . 10 7 3 6 6 Device 70 | . . 2 6 . 3 3 1 2 . 5 1 . 5 1 2 . 15 . 9 5 2 4 4 Storage 8 | 1 1 . 1 . . 1 . . . . . . . . . . 1 . 1 . 1 . 1 Processor 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Hackware 8 | . . . 1 . 2 . . . 1 . . . . . . 2 . . . . . 2 . Protection 20 | . 2 3 2 . 2 3 . 2 . 3 . . . . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 4 2 16 . 1 21 6 2 . 1 . 1 2 . . . . . 1 . 2 1 . Energy Gun 27 | 1 2 . 1 . . 13 5 2 . 1 . 1 1 . . . . . . . . . . Energy Cannon 10 | . . . 6 . 1 3 . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 5 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 1 . . . . . . . . . . 1 . . . . . . . . . . Launcher 10 | . . 1 4 . . 4 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 17 | . . 1 2 . . 7 . 1 1 . . . 2 . 1 . . . . 1 . . 1 Parts Lost 71 | . 2 2 7 . 1 9 . . . 3 . 1 . . . . 7 4 6 4 6 2 17 Power 11 | . 1 1 1 . . 2 . . . . . . . . . . 2 . . . 2 . 2 Propulsion 13 | . . . . . . 3 . . . 2 . 1 . . . . . 1 2 . . . 4 Utility 35 | . . 1 3 . 1 4 . . . 1 . . . . . . 3 3 3 2 3 2 9 Weapon 12 | . 1 . 3 . . . . . . . . . . . . . 2 . 1 2 1 . 2 Highest Loss Streak 9 | . 1 1 2 . 1 3 . . . 2 . 1 . . . . 3 3 2 4 5 2 9 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . Average Slot Usage (%) 80 | . 95 99 97 100 99 98 82 64 56 69 73 73 71 73 64 63 66 47 53 74 69 73 62 Engine 6 | . 13 13 10 11 9 8 9 . . 2 5 6 6 6 5 5 2 . . . . . . Treads 9 | . 28 28 21 22 18 17 12 6 6 . . . . . . . . . . 2 . 5 2 Leg 1 | . . . . . . . . . . . . 1 6 6 5 5 4 . 1 2 3 . . Device 14 | . . . 18 22 14 8 9 12 13 12 13 13 19 20 17 17 13 6 11 31 28 30 29 Storage 5 | . 14 14 11 11 9 9 9 6 . . . . . . . . 3 5 5 5 5 2 . Processor 3 | . . . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Hackware 16 | . . . 11 11 20 27 27 20 22 26 26 26 20 20 17 18 22 19 12 5 5 7 4 Protection 3 | . 10 13 3 . 8 8 2 . . . . . . . . . . . . 7 10 8 3 Energy Gun 4 | . 10 . 2 . . 15 11 . . . . 3 2 6 5 3 4 . . 4 1 . . Energy Cannon 4 | . . . 11 22 18 2 . . . 6 3 . 2 . . . 4 5 . 1 . . 1 Ballistic Gun 1 | . 6 . 6 . . . . . . . . . . . . . . . 4 2 2 4 6 Ballistic Cannon 4 | . 11 23 1 . . . . 6 6 2 8 8 6 6 5 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 11 24 24 34 34 37 35 30 33 17 44 37 37 37 42 50 45 60 17 68 85 80 59 91 Greatest Support 129 | 40 40 40 44 44 44 45 45 28 19 23 22 34 55 55 55 55 73 58 57 57 97 97 129 Greatest Overweight (x) 3 | . . . . . . 1 1 1 . 3 1 3 1 . . . 1 . 3 1 1 . . Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 8 5 Average Capacity 7 | 6 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 8 10 10 10 8 6 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 9 8 10 9 8 8 5 Average Carried 7 | 1 7 9 9 10 9 9 9 8 5 4 4 4 4 5 3 5 5 8 7 6 6 6 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 10 10 10 10 8 5 5 Final Carried 10 | . 10 9 10 10 10 10 10 9 5 5 5 4 5 5 5 5 8 8 10 7 8 5 5 Scrap Engine Consumption 312 | . . . . . . . 23 5 2 52 11 8 5 5 . 38 21 . 80 7 12 13 30 Constructs Created 18 | . . . . . . . 2 1 1 2 . . 1 . . . 2 . 3 2 2 . 2 Constructs Modified 99 | . . . . . . . 2 3 . 13 7 6 1 2 . . 14 . 16 11 6 6 12 Class Distribution -------------------- 31% | Hacker-Construct 30% | Hacker-Mutant 22% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Zion Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/DSF Hacker-Construct | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Extension Scavenger-Construct | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Construct | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Matter Collected 6439 | 260 412 181 734 53 125 450 115 73 . 506 116 104 70 48 5 305 1214 . 1144 97 117 132 178 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9446 | . 756 25 1487 295 932 1249 501 73 . 916 103 99 . 73 . 271 883 . 888 132 535 132 96 Parts 473 | . 46 7 94 14 40 70 16 8 . 43 . 6 . . . 11 29 . 42 2 32 7 6 Haulers Intercepted 16 | . 2 . 6 . 3 5 . . . . . . . . . . . . . . . . . Recyclers Shooed 19 | . 3 1 2 . . 1 4 . . 4 . . . . . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 2 . 10 . . . . . . . . . Prevented 13 | . . . . . . . . . . . . 3 . 10 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Combat Hostiles Destroyed 128 | . 12 1 27 3 8 25 2 3 . 10 . 3 . 1 . 2 11 . 11 2 4 2 1 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Guns 55 | . 9 . 14 . . 13 1 . . . . 2 . . . 1 . . 10 2 1 2 . Cannons 45 | . 3 1 9 3 6 4 . . . 10 . . . . . . 9 . . . . . . AOE 17 | . . . 4 . . 8 . 3 . . . 1 . . . . 1 . . . . . . Classes Destroyed 18 | . 7 2 2 1 2 . . . . 1 . . . . . 1 . . 2 . . . . Worker 6 | . . 2 2 . . 2 . . . . . . . . . . . . . . . . . Builder 4 | . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 6 . 3 5 . . . . . . . . . . . . . . . . . Recycler 22 | . 3 . 4 2 3 . 5 . . 2 . . . . . . 2 . 1 . . . . Operator 8 | . 2 . 1 . . . . . . . . . . . . . . . . . 4 1 . Watcher 13 | . 3 . 4 . 2 2 . . . 2 . . . . . . . . . . . . . Swarmer 30 | . 3 . 14 . . 3 . 3 . . . 3 . . . . 2 . 1 . . 1 . Grunt 46 | . 9 . 4 2 3 16 . . . 3 . . . . . . 3 . 4 2 . . . Brawler 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 27 | . . . 8 . 3 6 2 . . 1 . . . 1 . . . . . . 4 1 1 Demolisher 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . Programmer 12 | . . . . . . . . . . 5 . . . . . . 5 . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 4 2 9 5 7 7 4 4 . 3 . 3 . 1 . 1 4 . 5 2 3 2 1 Combat Bots Only 7 | . 3 1 5 2 2 7 1 3 . 3 . 3 . 1 . 1 4 . 5 2 2 1 1 Max Kills in Single Turn 5 | . 2 2 5 1 1 2 1 4 . 1 1 1 . 1 . 1 2 . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . 4 . . 2 . 3 . . . 1 . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Hostile Shots Fired 1557 | . 83 11 129 23 44 144 12 2 3 112 . 15 . 6 . 20 195 62 105 61 54 68 408 Missed 530 | . 21 2 30 9 19 37 1 1 . 39 . 5 . 2 . 6 64 22 28 26 19 17 182 Damage Taken 19204 | . 688 374 1342 121 305 1972 188 149 136 1034 55 244 . 77 . 361 2420 749 1465 806 962 899 4857 Core 3298 | . 90 16 236 11 63 336 36 . 55 102 . 26 . 19 . 49 289 174 294 50 53 98 1301 Absorbed by Shields 629 | . . . 9 33 76 . . . . . . . . . . . . 6 268 . . . 237 Ignored by Resistances 265 | . . . . . . . . . . . . . . . . . . . . . . 138 127 Regen/Repaired (Parts) 4039 | . . . 172 . . . 12 45 . 570 116 84 40 34 . . 921 . 399 644 351 179 472 Core Remaining (%) 57 | 100 . 57 . 38 . . 20 . . . . . . 76 . 95 . . . . . 16 . Volleys Fired 650 | . 84 11 95 13 40 81 19 1 . 71 2 6 7 6 . 10 44 . 48 19 49 25 19 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 2 1 2 . 2 2 . 2 2 1 1 3 Hottest 189 | . 100 70 120 120 120 122 122 89 . 76 68 98 50 98 . 98 189 . 132 132 70 35 145 Shots Fired 1093 | . 157 22 186 26 80 162 26 2 . 100 3 13 7 7 . 15 88 . 65 20 47 25 42 Gun 593 | . 111 . 94 . . 124 24 1 . 11 . 6 7 1 . 5 21 . 64 19 47 25 33 Cannon 484 | . 46 21 88 26 80 29 . 1 . 89 3 7 . 6 . 10 67 . 1 1 . . 9 Launcher 16 | . . 1 4 . . 9 2 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 406 | . 102 21 87 . . . . 1 . 74 1 6 . 1 . . . . 40 1 30 25 17 Thermal 565 | . 55 . 95 26 80 153 10 . . 25 2 . . . . . 88 . 25 2 2 . 2 Explosive 16 | . . 1 4 . . 9 2 . . . . . . . . . . . . . . . . Electromagnetic 106 | . . . . . . . 14 1 . 1 . 7 7 6 . 15 . . . 17 15 . 23 Robot Hit Streak 15 | . 8 2 7 3 9 13 11 2 . 7 11 15 . 7 . 7 15 . 7 8 9 5 8 Robot Miss Streak 10 | . 10 4 3 4 2 5 2 1 . 3 . 4 . 1 . 5 10 . 3 2 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Secondary Targets 9 | . 2 . 2 . . 3 . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . Shots Hit Robots 621 | . 86 8 95 14 51 92 14 1 . 49 3 8 . 7 . 11 41 . 45 16 42 16 22 Core Hits 317 | . 34 6 49 6 20 58 8 5 . 22 2 5 . 4 . 9 27 . 27 8 17 7 3 Critical Kills 5 | . . . . . 1 . . . . . . . . . . . 1 . 2 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 2 1 2 . 1 9 2 . . . . . . . . . 1 . 2 . 1 1 1 Burn 11 | . . . 2 . . 9 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Destroy 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Blast 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . . . . . . . . . . . . 7 . 8 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . . . . 7 . 8 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17787 | . 1272 210 2201 398 1221 3156 460 242 . 1623 100 211 . 225 . 719 1682 . 1337 415 1248 473 594 Guns 7640 | . 799 . 848 . . 1580 436 39 . . . 116 . 25 . 101 302 . 1166 415 955 383 475 Cannons 7235 | . 459 139 1058 388 1221 349 . 39 . 1612 100 53 . 200 . 246 1227 . 44 . . . 100 Explosions 2311 | . . 62 275 . . 1227 24 164 . . . 42 . . . 372 145 . . . . . . Melee 468 | . . . . . . . . . . . . . . . . . . . 127 . 284 57 . Ramming 133 | . 14 9 20 10 . . . . . 11 . . . . . . 8 . . . 9 33 19 Kinetic 5040 | . 807 139 703 . . . . 39 . 1273 34 31 . 26 . . . . 755 26 609 383 215 Thermal 8414 | . 451 62 1249 388 1221 1929 80 164 . 339 66 42 . . . 372 1529 . 455 36 . . 31 Explosive 1625 | . . . 229 . . 1227 24 . . . . . . . . . 145 . . . . . . Electromagnetic 2107 | . . . . . . . 356 39 . . . 138 . 199 . 347 . . . 353 346 . 329 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 468 | . . . . . . . . . . . . . . . . . . . 127 . 284 57 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 6 6 . . 4 3 20 27 27 27 27 . . . 9 9 12 12 12 . 24 Average Corruption 14 | . . . 5 6 . . 1 3 12 22 27 27 27 . . . 3 9 9 12 10 . 7 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . 3 . 12 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 402 | . . . 64 25 . . . 6 11 96 50 38 8 . . . 4 4 53 15 17 . 11 Message Errors 101 | . . . 11 4 . . . . 2 28 15 8 4 . . . 2 . 15 6 3 . 3 Matter Fused 92 | . . . 16 5 . . . 1 2 21 12 8 1 . . . 2 2 12 3 5 . 2 Heat Flow Errors 53 | . . . 12 3 . . . 2 1 14 7 7 . . . . . . 5 . 2 . . Energy Discharges 51 | . . . 6 7 . . . 1 1 12 5 6 1 . . . . 1 6 2 2 . 1 Parts Rejected 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 4 | . . . . 1 . . . . . 1 1 . . . . . . . 1 . . . . Data Loss (minor) 41 | . . . 8 2 . . . 1 . 7 7 5 . . . . . 1 6 1 2 . 1 Data Loss (major) 22 | . . . 4 1 . . . 1 . 6 2 1 2 . . . . . 4 . 1 . . Misfires 4 | . . . 2 1 . . . . . . . 1 . . . . . . . . . . . Alerts 8 | . . . 2 1 . . . . . 1 . 2 . . . . . . 1 1 . . . Misdirections 10 | . . . . . . . . . 5 2 . . . . . . . . . . . . 3 Weapon Failures 12 | . . . 1 . . . . . . 3 1 . . . . . . . 3 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 277 | . 18 . 24 . 2 27 . 14 . 26 31 8 . . . 29 57 . . . 41 . . Projectiles 156 | . 18 . . . 2 . . 14 . 26 31 8 . . . . 57 . . . . . . Explosions 80 | . . . 24 . . 27 . . . . . . . . . 29 . . . . . . . Melee 41 | . . . . . . . . . . . . . . . . . . . . . 41 . . Knockbacks 27 | . 11 2 . . . . . 1 . 12 . . . . . . . . . . . 1 . Impact 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Kinetic 24 | . 11 2 . . . . . 1 . 10 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 413 | . . . 94 . . 104 23 17 . 51 . 33 . . . 83 . . . . . . 8 Shots 10 | . . . 2 . . 3 1 1 . 1 . 1 . . . 1 . . . . . . . Rammed 16 | . 2 1 4 3 . . . . . 1 . . . . . . . . . . . 1 4 Targets Rammed 18 | . 2 1 4 3 . . . . . 1 . . . . . . 1 . . . 1 1 4 Kicked 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 298 93 288 230 6 174 96 118 79 373 383 275 57 13 . 52 396 . 364 10 212 . 10 Average Temperature 81 | . 97 32 70 90 2 34 21 53 45 84 132 115 20 6 . 16 116 . 110 10 103 . 2 Received Heat Transfer 4196 | . 315 . 351 62 81 882 18 . . 237 . . . 36 . 66 367 120 610 168 117 165 601 Effects 12 | . 2 . . . . . . . . . . 2 . . . . 7 . 1 . . . . Energy Bleed 4 | . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Interference 7 | . 1 . . . . . . . . . . . . . . . 5 . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . 1 Combat Hostiles 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . 1 Parts Fried 5 | . . . . . . . 3 . . . . . . . . 1 . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . Parts Melted 28 | . 2 . 7 . 4 8 . 1 . . . . . . . . 6 . . . . . . Heat Transferred 11979 | . 1080 100 2196 629 1961 4144 148 50 . 370 87 . . . . 300 766 . 37 74 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Peak Influence 1094 | . 185 214 426 184 242 897 365 85 44 148 . . . . . 324 532 397 1094 729 371 226 592 Initial 612 | . . 12 . 94 . 84 316 . 29 30 . . . . . . 170 372 205 612 291 61 118 Average 230 | . 60 89 251 72 129 645 173 47 37 47 . . . . . 206 211 375 382 679 321 108 329 Maximum Alert Level 3 | . . 1 2 . 1 3 1 . . . . . . . . 1 2 1 3 3 1 1 2 Low Security (%) 56 | 100 100 61 22 100 73 . 68 100 100 100 . . . . 100 48 61 . 29 . 11 89 35 Level 1 26 | . . 38 73 . 26 6 31 . . . . . . . . 51 30 100 38 . 88 10 20 Level 2 11 | . . . 3 . . 59 . . . . . . . . . . 8 . 9 75 . . 44 Level 3 5 | . . . . . . 33 . . . . . . . . . . . . 22 24 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 29 | . 3 . 1 . 1 6 . 1 . 4 . . . . . 2 4 . 4 1 . . 2 Investigation 9 | . 1 . . . 1 3 . . . . . . . . . . 2 . 1 1 . . . Extermination 5 | . . . . . . . . 1 . 2 . . . . . . 1 . . . . . 1 Reinforcement 9 | . 2 . 1 . . 1 . . . 1 . . . . . 2 1 . 1 . . . . Assault 6 | . . . . . . 2 . . . 1 . . . . . . . . 2 . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Distress Signals 11 | . 2 . 1 . 2 2 . . . . . . . . . . 1 . 1 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 393 | . 28 21 41 3 13 49 6 3 6 13 . 3 . 8 . 6 38 19 46 8 10 13 59 Peak Tracking Total 23 | . 4 20 8 3 4 8 4 1 6 4 . 3 . 5 . 3 11 20 7 5 1 5 23 Tactical Retreats 22 | . 5 1 2 . 1 1 . . . . . . . . . . 4 2 . . . 1 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Traps Triggered 17 | . 1 . . . . 4 . 2 . 2 1 1 . . . . 2 1 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Machines Disabled 45 | . . 11 6 . 2 8 . . . 4 . . 1 1 . 1 5 . 2 1 . 2 1 Max in Single Turn 11 | . . 11 4 . 1 1 . . . 2 . . 1 . . 1 3 . 1 1 . 1 . Garrison Access 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Machines Accessed 51 | . 4 . 6 1 4 10 4 1 . 8 2 . 1 1 1 . 2 . 4 2 . . . Terminals 42 | . 4 . 4 1 4 9 4 1 . 7 . . . 1 1 . . . 4 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . Total Hacks 144 | . 11 . 18 3 15 27 12 4 . 16 2 . 6 8 3 . 4 . 11 4 . . . Successful 66 | . 4 . 12 1 6 11 3 1 . 5 2 . 6 8 1 . 2 . 3 1 . . . Failed 78 | . 7 . 6 2 9 16 9 3 . 11 . . . . 2 . 2 . 8 3 . . . Catastrophic 16 | . 1 . . . 2 4 1 . . 5 . . . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 7 . 8 3 13 21 5 . . 3 . . . . 1 . 3 4 2 1 1 9 12 Terminals 122 | . 11 . 13 3 15 23 12 4 . 15 . . . 8 3 . . . 11 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 4 . . . . . . . . . . 4 . . . . . . Terminal Hacks 50 | . 2 . 5 1 3 9 3 1 . 5 2 . 6 8 1 . . . 3 1 . . . Record 12 | . 1 . 1 . . . . . . 1 . . . 8 . . . . . 1 . . . Part Schematic 7 | . . . . . . 1 . . . . . . 6 . . . . . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . 3 . . . . 2 . . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 2 . 2 . 3 2 . . . . . . . . . . . . . . . . . Terminals 8 | . 2 . 2 . 3 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 5 1 4 6 4 1 . 6 . . . 1 1 . . . 2 1 . . . Full Trace Events 5 | . 1 . . . 1 1 . . . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . . . . . 6 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Time 76 | . . . 76 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Total Allies 43 | . 1 1 1 . . 11 . . . . . . 7 . 2 . . . 11 . . 4 5 Largest Group 11 | . 1 1 1 . . 11 1 . . . . . 7 7 5 5 2 . 8 3 . 4 3 Highest-Rated Group 496 | . 10 31 31 . . 268 64 . . . . . 216 216 309 309 133 . 496 127 . 144 238 Highest-Rated Ally 159 | . 10 31 31 . . 100 64 . . . . . 41 41 96 96 96 . 159 51 . 39 103 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 397 | . . 3 8 . . 54 . . . . . . . 39 . 43 11 . 168 18 . 9 44 Total Damage 14128 | . . 20 82 . . 1084 . . . . . . . 1348 . 1739 230 . 6401 425 . 169 2630 Kills 100 | . . . . . . 14 . . . . . . . 12 . 7 4 . 35 6 . 3 19 Allies Corrupted 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Robot Analysis Total 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . 2 3 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Turns Passed 20543 | 35 1520 939 2143 789 692 1653 1264 352 146 2064 1029 903 1124 1159 82 160 1153 106 1375 352 454 360 689 Spaces Moved 12194 | 29 727 509 1139 515 350 846 698 213 145 1081 607 597 938 870 28 125 712 182 538 173 254 207 711 Core 154 | 20 . . . . . . . . . . . . . . . . . . . . . . 134 Treads 5938 | 9 727 509 1139 515 350 846 650 213 145 120 . . . . . . . . 67 73 37 207 331 Legs 3080 | . . . . . . . . . . . . 132 938 870 28 125 614 . 126 100 147 . . Wheels 48 | . . . . . . . 48 . . . . . . . . . . . . . . . . Hover 1724 | . . . . . . . . . . 921 . . . . . . 98 182 345 . 70 . 108 Flight 1250 | . . . . . . . . . . 40 607 465 . . . . . . . . . . 138 Fastest Speed 50 | 50 160 160 145 145 145 145 118 118 93 93 115 115 89 89 89 89 59 59 59 174 69 69 50 Average Speed 129 | 84 160 160 147 145 151 151 141 131 93 162 115 147 101 89 89 89 104 59 173 174 98 69 63 Slowest Speed 297 | 160 160 160 160 145 157 225 193 168 93 291 115 265 208 89 89 89 208 59 297 174 174 69 69 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 94 97 89 95 29 92 98 6 79 25 74 79 88 93 1 93 20 32 61 62 94 22 22 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 13 | . . . . 1 1 . . . . 1 1 1 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 2 . . . . . . 3 3 4 2 . . . . . . . . . Spaces Dug 21 | . . . 7 . . . 10 . . 2 . . . . . . . . . . . . 2 Terrain Destroyed 363 | . . 27 95 3 9 68 17 3 . 32 . 3 . . . 10 75 . 9 . 1 4 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 86 | . . . 11 3 9 3 . . . 17 . . . . . . 22 . 9 . 1 4 7 AOE 277 | . . 27 84 . . 65 17 3 . 15 . 3 . . . 10 53 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Gar Ext Cet Arc Hub Res Total 15850 | 39 927 609 1418 531 432 1051 955 284 156 1293 934 605 1105 1247 85 158 1037 178 905 202 395 393 911 Wait 2490 | . 77 76 104 1 22 59 211 57 8 119 322 2 145 371 52 21 240 . 232 . 71 141 159 Move 12165 | 28 726 508 1138 514 349 841 697 213 144 1080 606 596 937 869 27 124 712 177 537 172 253 206 711 Hop 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Pick Up 112 | 5 17 3 23 . 2 10 5 2 . 3 1 . 1 . 2 . 12 . 10 3 6 4 3 Fast Attach 55 | 1 2 . 7 . 4 15 1 . 1 5 . . 6 . . 2 1 . 2 . 2 3 3 Attach 79 | 5 3 2 10 . 1 7 4 5 . 2 . . 1 . 2 . 14 . 9 6 3 4 1 Detach 17 | . . . . . . . 3 2 . 1 . . 1 . . . 6 . 3 . . . 1 Swap 70 | . 7 6 17 . 7 17 3 2 . 4 1 1 . 1 . . 1 . . 1 . . 2 Drop 115 | . 9 2 20 . 7 19 12 2 2 7 2 . 7 . 2 1 6 . 2 1 2 5 7 Fire 650 | . 84 11 95 13 40 81 19 1 . 71 2 6 7 6 . 10 44 . 48 19 49 25 19 Melee 19 | . . . . . . . . . . . . . . . . . . . 7 . 8 4 . Ram 7 | . . . . . . . . . 1 1 . . . . . . . . . . . . 5 Kick 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Crush 11 | . 2 1 4 3 . . . . . . . . . . . . . . . . . 1 . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . 1 26 . . . . Rewire 29 | . . . . . . . . . . . . . . . . . . . 29 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Garrison (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Discovered new exit (range 14) 986 | -10/Materials | Discovered new exit (range 15) 1556 | -10/Materials | Entered Mines 1556 | -10/Mines | Accompanied by 1 ally 1588 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1655 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1659 | -10/Mines | Found Prototype Device 1671 | -10/Mines | Identified Exp. Sensor Array 1783 | -10/Mines | Learned Materials garrison access intel 1834 | -10/Mines | Discovered new exit (range 6) 1889 | -10/Mines | Assembled infested the area 2254 | -10/Mines | Discovered new exit (range 5) 2262 | -10/Mines | Received a Mining Laser from a helpful Derelict 2495 | -10/Mines | Entered Materials 2495 | -9/Materials | Accompanied by 1 ally 2495 | -9/Materials | Evolved 2 slots: Utility x2 2959 | -9/Materials | Build established: Scavenger-Mutant 3040 | -9/Materials | Discovered new exit (range 9) 3388 | -9/Materials | Discovered new exit (range 9) 3510 | -9/Materials | Discovered new exit (range 16) 3613 | -9/Materials | Core integrity fell below 50% 3910 | -9/Materials | Discovered new exit (range 8) 3963 | -9/Materials | Build established: Mutant 4110 | -9/Materials | Repaired Adv. Treads 4150 | -9/Materials | Repaired Ion Cannon 4457 | -9/Materials | Discovered new exit (range 16) 4638 | -9/Materials | Entered Mines 4691 | -9/Mines | Identified exit to Materials 5427 | -9/Mines | Entered Materials 5427 | -8/Materials | Evolved 2 slots: Utility x2 5428 | -8/Materials | Identified exit to Storage 5429 | -8/Materials | Loaded intel: 1 garrison access location 5645 | -8/Materials | Discovered exit to Storage (range 10) 5769 | -8/Materials | Build established: Hacker-Mutant 5796 | -8/Materials | Discovered new exit (range 15) 6119 | -8/Materials | Entered Storage 6427 | -8/Storage | Destroyed 7 combat bots 6433 | -8/Storage | Lost 3 parts (1n2u) 6708 | -8/Storage | Met 01-MTF 6776 | -8/Storage | Discovered new exit (range 5) 6869 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6919 | -8/Storage | First assault squad dispatched 6976 | -8/Storage | Core integrity fell below 50% 7008 | -8/Storage | Lost 5 allies 7089 | -8/Storage | Found 01-MTF's Shockpuncher 7402 | -8/Storage | Lost 3 parts (2n1u) 7474 | -8/Storage | Discovered new exit (range 16) 7772 | -8/Storage | Entered Recycling 7772 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7777 | -8/Recycling | 01-MTF left 7781 | -8/Recycling | Found Scrap Engine 8998 | -8/Recycling | Discovered new exit (range 12) 9036 | -8/Recycling | Entered Factory 9036 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9388 | -6/Factory | Sucked down chute 9388 | -6/Factory | Entered Waste 9397 | -6/Waste | Spotted C-40 Crusher 9399 | -6/Waste | Spotted C-40 Crusher 9403 | -6/Waste | EMP discharged 9403 | -6/Waste | System corruption reached 10% 9408 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9453 | -6/Waste | Spotted C-40 Crusher 9466 | -6/Waste | Spotted C-40 Crusher 9470 | -6/Waste | Spotted C-40 Crusher 9475 | -6/Waste | Found Prototype Hackware 9475 | -6/Waste | Identified Exp. System Shield 9490 | -6/Waste | Spotted C-40 Crusher 9503 | -6/Waste | EMP discharged 9525 | -6/Waste | Discovered new exit (range 10) 9532 | -6/Waste | Identified exit to Factory 9534 | -6/Waste | Entered Factory 9572 | -6/Factory | Identified exit to Factory 9572 | -6/Factory | Identified exit to Lower Caves 10786 | -6/Factory | Build established: Hacker-Construct 11598 | -6/Factory | Entered Lower Caves 12189 | -6/Lower Caves | Learned location of Zion (-6) 12288 | -6/Lower Caves | Learned Factory terminal intel 12314 | -6/Lower Caves | Found Prototype Device 12451 | -6/Lower Caves | Discovered new exit (range 5) 12457 | -6/Lower Caves | Identified exit to Lower Caves 12627 | -6/Lower Caves | Entered another Lower Caves area 12734 | -6/Lower Caves | Discovered exit to Factory (range 15) 12845 | -6/Lower Caves | Learned Factory trap positions 13174 | -6/Lower Caves | Discovered new exit (range 13) 13188 | -6/Lower Caves | Identified exit to Zion 13236 | -6/Lower Caves | Learned Factory stockpile data 13290 | -6/Lower Caves | Spotted B-75 Beast 13461 | -6/Lower Caves | Learned Factory emergency access door positions 13530 | -6/Lower Caves | Entered Zion 13580 | -6/Zion | Given the Hacking Drone Bay 13583 | -6/Zion | Found Prototype Device 13583 | -6/Zion | Identified Hacking Drone Bay 13687 | -6/Zion | Discovered new exit (range 16) 13688 | -6/Zion | Learned Factory terminal intel 13762 | -6/Zion | System corruption cleaned by Quarantine Array 13832 | -6/Zion | Learned location of Armory (-4) 13903 | -6/Zion | Gained Derelict followers 14042 | -6/Zion | Identified exit to Deep Caves 14090 | -6/Zion | Imprinted 14092 | -6/Zion | Declared Zion's savior 14179 | -6/Zion | Given A8's code to call for help 14192 | -6/Zion | Learned Factory emergency access door positions 14210 | -6/Zion | Found Prototype Device 14210 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14598 | -6/Zion | Identified exit to Proximity Caves 14654 | -6/Zion | Entered Proximity Caves 14654 | -5/Proximity Caves | Accompanied by 7 allies 14737 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14765 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 14765 | -5/Proximity Caves | Learned Armory trap positions 14765 | -5/Proximity Caves | Learned Armory stockpile data 14765 | -5/Proximity Caves | Learned Armory security intel 14765 | -5/Proximity Caves | Learned Extension terminal intel 14765 | -5/Proximity Caves | Learned Armory garrison access intel 14776 | -5/Proximity Caves | Lost 3 allies 15398 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15638 | -5/Proximity Caves | Learned Factory terminal intel 15813 | -5/Proximity Caves | Entered Factory 15813 | -5/Factory | Accompanied by 3 allies 15813 | -5/Factory | Evolved 2 slots: Utility x2 15814 | -5/Factory | Loaded intel: 84 trap records 15817 | -5/Factory | Loaded intel: 26 terminal locations 15819 | -5/Factory | Identified Heart of Steel 15881 | -5/Factory | Identified exit to DSF 15884 | -5/Factory | Enhanced Grunt warped into view, answering call for help 15887 | -5/Factory | Enhanced Grunt warped into view, answering call for help 15895 | -5/Factory | Entered DSF 15895 | -5/DSF | Accompanied by 5 allies 15911 | -5/DSF | Additional patrols routed to DSF 15978 | -5/DSF | Discovered new exit (range 14) 15999 | -5/DSF | Sterilization system engaged 16019 | -5/DSF | Ambient heat levels rising (+10) 16034 | -5/DSF | Ambient heat levels rising (+10) 16049 | -5/DSF | Ambient heat levels rising (+10) 16050 | -5/DSF | Identified exit to Factory 16055 | -5/DSF | Entered Factory 16055 | -4/Factory | Accompanied by 2 allies 16055 | -4/Factory | Evolved 2 slots: Utility x2 16057 | -4/Factory | Loaded intel: 27 terminal locations 17184 | -4/Factory | Lost 3 parts (1p2u) 17185 | -4/Factory | Spotted B-86 Titan 17208 | -4/Factory | Identified exit to Garrison 17208 | -4/Factory | Entered Garrison 17210 | -4/Garrison | Triggered checkpoint 17240 | -4/Garrison | Spotted B-86 Titan 17241 | -4/Garrison | Triggered checkpoint 17273 | -4/Garrison | Triggered checkpoint 17276 | -4/Garrison | Triggered checkpoint 17280 | -4/Garrison | Triggered checkpoint 17295 | -4/Garrison | Discovered new exit (range 10) 17300 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17308 | -4/Garrison | Triggered checkpoint 17312 | -4/Garrison | Discovered new exit (range 5) 17314 | -4/Garrison | Entered Extension 17315 | -4/Extension | Loaded intel: 12 terminal locations 17318 | -4/Extension | Lost 3 parts (1n2u) 17331 | -4/Extension | Rescued a captive Derelict 17424 | -4/Extension | Build established: Hacker-Mutant 17674 | -4/Extension | Heart of Steel transformed into Warbot 17982 | -4/Extension | Rescued A7 18206 | -4/Extension | Rescued a captive Derelict 18214 | -4/Extension | Spotted B-86 Titan 18222 | -4/Extension | Spotted B-86 Titan 18233 | -4/Extension | System corruption reached 10% 18235 | -4/Extension | Core integrity fell below 50% 18247 | -4/Extension | Allies destroyed B-86 Titan 18249 | -4/Extension | Destroyed B-86 Titan 18264 | -4/Extension | Disrupted transfer network 18314 | -4/Extension | First assault squad dispatched 18554 | -4/Extension | Discovered new exit (range 16) 18555 | -4/Extension | Discovered new exit (range 15) 18570 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18579 | -4/Extension | Disrupted transfer network 18619 | -4/Extension | Lost 3 allies 18672 | -4/Extension | Identified exit to Research 18675 | -4/Extension | Identified exit to Cetus 18689 | -4/Extension | Entered Cetus 18689 | -4/Cetus | Accompanied by 3 allies 18714 | -4/Cetus | Spotted Cetus Guard 18714 | -4/Cetus | Spotted Cetus Guard 18716 | -4/Cetus | Spotted Cetus Guard 18718 | -4/Cetus | Spotted Cetus Guard 18726 | -4/Cetus | Allies destroyed Cetus Guard 18726 | -4/Cetus | Allies destroyed Cetus Guard 18736 | -4/Cetus | Allies destroyed Cetus Guard 18751 | -4/Cetus | Allies destroyed Cetus Guard 18763 | -4/Cetus | Lost 4 parts (2u2w) 18924 | -4/Cetus | Build established: Scavenger-Construct 18940 | -4/Cetus | Cetus Manufacturing Module disabled 19015 | -4/Cetus | Discovered new exit (range 16) 19039 | -4/Cetus | Identified exit to Archives 19041 | -4/Cetus | Entered Archives 19226 | -4/Archives | Build established: Scavenger-Mutant 19286 | -4/Archives | Discovered exit to Research (range 16) 19305 | -4/Archives | Lost 5 parts (2p2u1w) 19342 | -4/Archives | Discovered new exit (range 15) 19356 | -4/Archives | Identified exit to Hub_04(d) 19381 | -4/Archives | Discovered exit to Hub_04(d) (range 14) 19422 | -4/Archives | Unable to access archive contents 19495 | -4/Archives | Entered Hub_04(d) 19696 | -4/Hub_04(d) | Zion Kinetic Resupply teleported in 19728 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 19729 | -4/Hub_04(d) | Zion Fire squad teleported in 19796 | -4/Hub_04(d) | Lost 4 allies 19815 | -4/Hub_04(d) | Core integrity fell below 20% 19844 | -4/Hub_04(d) | Spotted B-86 Titan 19847 | -4/Hub_04(d) | Discovered exit to Research (range 13) 19855 | -4/Hub_04(d) | Entered Research 19855 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19919 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 20048 | -3/Research | Zion Heavy squad teleported in 20244 | -3/Research | Zion Hover Resupply teleported in 20292 | -3/Research | Found Prototype Protection 20293 | -3/Research | Identified Zio. Weapon Casing 20355 | -3/Research | First assault squad dispatched 20358 | -3/Research | Cargo convoy interrupted 20358 | -3/Research | Spotted Striker 20405 | -3/Research | System corruption reached 10% 20433 | -3/Research | Lost 4 parts (3u1w) 20454 | -3/Research | Zion Heavy squad teleported in 20458 | -3/Research | Allies destroyed Striker 20494 | -3/Research | Core integrity fell below 50% 20517 | -3/Research | Lost 9 parts (2p1n5u1w) 20533 | -3/Research | Core integrity fell below 20% 20544 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20532_ P-80 Master resets G-67 Veteran, system corruption cleaned. 20533_ Slammed into Y-72 Warden. 20533_ Critical hit (Burn: +50). 20534_ M-13 Machinist repairs Adv. Heat Sink. 20538_ Penetrated by Slug. 20538_ Slug penetrates Wall. 20538_ Treaded Gyrokinetic-Cooled Exoskeleton destroyed. 20538_ Treaded Gyrokinetic-Cooled Exoskeleton core remains intact and functional. 20539_ Critical hit (Burn: +37). 20540_ & #ABLA DN9V735W|VRD%A&&YUJQSM=%FETAYL| 20541_ P-80 Master resets G-67 Veteran, system corruption cleaned. 20541_ Slug penetrates B-74 Champion. 20541_ Slug penetrates G-67 Veteran. 20541_ T-07 Excavator destroyed. 20544_ Treaded Gyrokinetic-Cooled Exoskeleton destroyed. 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"""#?????????? | | ?????## """"" ##!* #????# #?????????? | | ??????# """"" ### #????# #?????????? | | ??????# ?? #?# #????#########??????????? | | ??????#???? #?# #???????????????????????? | | ?????????? #?# ##############??????????? | | ??????????""""" #?# # """" #??????????? | | ??????????""""" #?# # """" #??????????? | | ??????????????" ??# # """" #??????????? | | ?????????????? ??# # """" #??????????? | | ?????????????? ??# # !#??????????? | | ?????????????? ??# # #??????????? | | ???????????????? ???# /% ! #??????????? | | ????????????????????# # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 57 Energy Capacity 845 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Armor Coverage 450 Resistance: TH 25 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 59 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 44 Item Schematics ----------------- Angular Momentum Engine | -8/Storage | Hacked Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Knowing Is Half The Battle Prison Break Challenges ------------ None Game ------ Seed TrapCooledShotgun Manual? 0 Play Time 02:47:33 Cumulative 60.8 hours Start 2024.08.04 @ 23:07:46 End 2024.08.05 @ 01:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 106 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 823f2bb1-662c-4996-829f-b1dc6b14725f