Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 19:20:02 Player: RHAHI Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (159) 795 Value Destroyed (4966) 4966 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2238) 2238 TOTAL SCORE: 13559 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 50 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Armor Integrity Analyzer Relay Coupler [NC] (23) > --- WEAPON (3) ------- (None) > --- INVENTORY (40) --- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Aerolev Unit Cooled Aerolev Unit Gravmag Array Improved Cooling System Medium Storage Unit Matter Compressor (14) IFF Parser Seismic Detector Core Analyzer Recoil Stabilizer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Relay Coupler [NC] (31) Relay Coupler [NC] (22) Relay Coupler [NC] (26) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (23) Relay Coupler [Swarmer] (26) Relay Coupler [Sentry] (25) Relay Coupler [Specialist] (19) Gauss Rifle Flak Gun Precision Assault Rifle 8R-AWN's Boregun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Improved Concussive RPG (1) Great Maul Power Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Lightpack 2.0 IFF Parser Armor Integrity Analyzer Relay Coupler [NC] > --- WEAPON ----------- Latent Energy Streamer 8R-AWN's Boregun Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Cooled Aerolev Unit Gravmag Array Improved Cooling System Coolant Injector Medium Storage Unit Small Matter Pod Seismic Detector Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] PD Laser Phase Cannon Gauss Rifle Flak Gun Precision Assault Rifle Precision Assault Rifle Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Improved Concussive RPG Great Maul Power Maul [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Improved Flight Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . Utility 4 | . . . 1 . . . 1 1 . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 116 | 3 20 1 29 3 8 4 5 6 7 10 14 3 3 Power 12 | . 3 . 4 1 1 . . 1 . 1 1 . . Engine 10 | . 3 . 4 1 1 . . 1 . . . . . Core 2 | . . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 42 | . 8 . 13 . . 2 3 2 1 4 6 . 3 Treads 8 | . . . . . . . 3 2 1 2 . . . Leg 6 | . . . . . . . . . . . 6 . . Wheel 2 | . . . . . . . . . . 2 . . . Hover 10 | . 2 . 6 . . 2 . . . . . . . Flight 16 | . 6 . 7 . . . . . . . . . 3 Utility 27 | 1 3 . 5 . 4 1 2 2 2 2 5 . . Device 9 | 1 3 . . . 2 1 . . . 1 1 . . Storage 4 | . . . 2 . 1 . . 1 . . . . . Processor 4 | . . . . . 1 . 2 . 1 . . . . Hackware 4 | . . . 1 . . . . 1 . 1 1 . . Protection 6 | . . . 2 . . . . . 1 . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 6 1 7 2 3 1 . 1 4 3 2 3 . Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . . . . Ballistic Gun 14 | 2 5 . 2 2 . 1 . . . . 2 . . Ballistic Cannon 10 | . . . . . 1 . . 1 4 1 . 3 . Launcher 2 | . . . 2 . . . . . . . . . . Special Weapon 3 | . 1 1 . . . . . . . 1 . . . Impact Weapon 2 | . . . 1 . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . 1 . . 1 . . . System Corruption 15 | . . . . . . . 10 . . 5 . . . Parts Lost 46 | . 4 . 13 . 4 . 1 1 2 5 6 . 10 Power 5 | . 1 . 2 . . . . . . 1 . . 1 Propulsion 26 | . 2 . 6 . 1 . 1 . 2 2 4 . 8 Utility 7 | . . . 1 . 3 . . 1 . . 1 . 1 Weapon 8 | . 1 . 4 . . . . . . 2 1 . . Highest Loss Streak 6 | . 4 . 5 . 2 . 1 1 2 4 5 . 6 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Backups 13 | 3 4 5 8 9 5 7 7 15 32 35 34 36 36 Power 1 | . . . 2 1 . 2 2 2 3 3 2 1 1 Propulsion 1 | . . 1 1 . . . . 1 1 2 2 5 5 Utility 5 | . 2 3 2 3 1 1 2 5 14 16 19 20 19 Weapon 4 | 1 1 1 1 2 2 3 3 6 12 11 8 8 10 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 66 | . 3 1 7 1 7 . 1 5 4 7 4 4 22 Power 9 | . . . . . 3 . . 2 1 . 1 . 2 Propulsion 9 | . . . 2 . . . . 1 1 . . 1 4 Utility 32 | . . . 2 . 4 . . 2 1 4 3 2 14 Weapon 14 | . 2 1 3 1 . . 1 . 1 3 . 1 1 Tool/Special 2 | . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 77 100 92 100 89 99 98 90 82 80 79 86 71 Engine 8 | . 7 14 10 11 11 11 9 7 7 2 . . . Treads 7 | . . . . . . . 3 33 36 23 14 . . Leg 1 | . . . . . . . . . . . 9 33 22 Hover 3 | . 2 . 14 . . 20 15 . . . . . . Flight 16 | . 14 28 16 33 31 11 16 4 . . . . 3 Device 12 | . 24 28 11 6 7 12 9 8 2 6 1 . 1 Storage 5 | . . . 8 11 4 11 9 7 7 6 6 6 6 Processor 4 | . . . . . 8 9 17 10 7 6 6 6 6 Hackware 3 | . . . 9 11 1 . . 1 . 2 6 13 6 Protection 2 | . . . 2 4 7 . . . 4 2 4 . . Energy Cannon 1 | . . . 2 . . . . 3 3 4 . . . Ballistic Gun 8 | . 26 15 6 20 4 7 7 5 1 . 2 . . Ballistic Cannon 4 | . . . . . 6 10 2 3 9 6 12 20 16 Special Weapon 2 | . 1 12 . . . . . . . 1 . . . Impact Weapon 2 | . . . 6 1 1 . 9 1 . 5 2 . . Peak Build Rating 96 | 3 9 11 24 26 34 41 48 87 82 96 89 86 86 Average Rating 36 | 2 7 10 17 24 23 33 46 68 75 85 83 85 75 On Entrance 42 | . 3 9 11 23 26 26 40 41 79 77 89 85 86 Avg Prop Armor Cover (%) 8 | . 4 . 9 . . 1 3 1 . 12 18 . 15 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 49 | 4 7 8 28 28 32 29 26 33 33 49 48 32 33 Greatest Support 118 | 3 12 8 24 14 14 14 62 118 118 106 106 80 80 Greatest Overweight (x) 6 | 1 1 . 2 1 2 2 4 . . 3 3 . 6 Average Overweight (x) . | . . . . 1 1 1 1 . . . 1 . . Largest Inventory Capacity 40 | 5 5 5 10 10 10 10 10 40 40 40 40 40 40 Average Capacity 16 | 5 5 5 8 10 7 10 10 27 40 40 40 40 40 Most Carried 40 | 5 5 5 10 10 10 10 10 29 36 40 39 39 40 Average Carried 14 | 3 4 5 8 9 5 9 9 16 33 38 36 38 38 Final Capacity 40 | 5 5 5 10 10 10 10 10 40 40 40 40 40 40 Final Carried 39 | 5 5 5 10 10 10 9 10 28 36 39 37 39 39 Class Distribution -------------------- 34% | Mutant 31% | Scavenger-Mutant 20% | Hauler-Mutant 5% | Hauler-Gunner 4% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 5119 | 398 460 9 712 95 690 40 291 255 780 267 919 31 172 Remotely 309 | . . . . . . . . . . . 268 . 41 Salvage Created 5188 | 253 514 . 1475 241 15 . 342 310 735 266 855 22 160 Parts 267 | 15 44 . 75 10 . . 15 17 33 14 28 2 14 Haulers Intercepted 7 | . 2 . 4 . . . 1 . . . . . . Recyclers Shooed 5 | 1 . . 2 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 114 | . 13 . 32 . 6 . 6 2 18 3 22 1 11 Melee 4 | . . . 2 . . . . . . 1 1 . . Guns 30 | . 13 . 9 . 1 . 2 1 1 . 3 . . Cannons 34 | . . . 4 . 1 . . 1 14 . 9 1 4 AOE 42 | . . . 15 . 4 . 4 . 3 1 8 . 7 Classes Destroyed 15 | 2 5 . 3 . 1 . . . 3 1 . . . Worker 4 | . . . 2 . . . . . . 2 . . . Builder 2 | . . . 1 1 . . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . Hauler 7 | . 2 . 4 . . . 1 . . . . . . Recycler 14 | 1 1 . 5 3 . . 1 2 . 1 . . . Operator 7 | . 1 . 4 . . . . 1 . 1 . . . Watcher 7 | . 2 . 4 . . . . . . 1 . . . Swarmer 43 | . 8 . 14 . . . 3 . 3 . 7 . 8 Grunt 45 | . 5 . 10 . . . 1 . 11 . 15 . 3 Brawler 1 | . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 14 | . . . 8 . . . 2 2 1 1 . . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . 2 . 1 . Assembled 5 | . . . . . 5 . . . . . . . . Best Kill Streak 9 | 3 3 . 9 2 5 . 5 2 3 2 7 1 8 Combat Bots Only 8 | . 3 . 7 . 5 . 5 1 3 2 7 1 8 Max Kills in Single Turn 3 | 1 1 . 2 2 3 . 3 1 3 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 3 . 3 . 3 1 3 . 3 Melee 1 | . . . 1 . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 785 | . 71 . 150 . 49 3 12 12 116 73 142 4 153 Missed 234 | . 17 . 39 . 13 . 2 8 31 30 43 . 51 Hits 551 | . 54 . 111 . 36 3 10 4 85 43 99 4 102 Projectile 551 | . 54 . 111 . 36 3 10 4 85 43 99 4 102 Critical Strikes 25 | . 2 . 1 . 12 1 . . . . 5 . 4 Damage Taken 8523 | . 573 . 1352 42 735 57 127 158 1412 627 1807 59 1574 Core 1574 | . 156 . 274 . 111 . 42 . 133 128 119 . 611 Absorbed by Shields 56 | . . . . . . . . . . . . . 56 Regen/Repaired (Parts) 106 | . 20 . . . . . . . . 86 . . . Core Remaining (%) 62 | 100 . 37 . . . 3 92 . 81 . . . . Volleys Fired 484 | 45 99 . 84 9 27 14 16 26 76 28 41 2 17 Largest 3 | 2 2 . 2 2 2 1 1 2 2 2 3 3 3 Hottest 120 | 40 120 . 100 51 63 30 60 90 90 80 120 120 120 Shots Fired 829 | 90 188 . 137 18 51 14 17 30 124 31 92 6 31 Gun 503 | 90 183 . 85 18 25 14 13 26 30 4 15 . . Cannon 282 | . . . 31 . 22 . 3 4 94 25 71 6 26 Launcher 34 | . . . 18 . 4 . 1 . . . 6 . 5 Special 10 | . 5 . 3 . . . . . . 2 . . . Kinetic 744 | 90 183 . 80 18 47 14 15 29 121 29 86 6 26 Thermal 8 | . 5 . 3 . . . . . . . . . . Explosive 34 | . . . 18 . 4 . 1 . . . 6 . 5 Electromagnetic 41 | . . . 36 . . . 1 1 3 . . . . Robot Hit Streak 28 | 10 17 . 28 12 13 . 5 5 8 5 8 2 7 Robot Miss Streak 6 | 3 4 . 6 2 1 . 2 2 3 3 3 2 2 Penetration Max 1 | . . . . 1 . . 1 1 1 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 560 | 59 123 . 112 11 48 . 10 19 75 24 59 3 17 Core Hits 251 | 16 41 . 58 4 19 . 7 7 39 6 37 1 16 Critical Kills 7 | . 1 . . . . . . 2 2 1 1 . . Critical Parts Destroyed 28 | . 1 . 9 . . . 1 6 4 5 2 . . Critical Strikes 53 | . 2 . 9 . 2 . 1 8 12 7 9 1 2 Destroy 18 | . 2 . . . . . 1 8 6 1 . . . Blast 18 | . . . . . 2 . . . 6 1 6 1 2 Smash 17 | . . . 9 . . . . . . 5 3 . . Melee Attacks 75 | . . . 39 . 5 1 6 . . 9 14 . 1 Impact 70 | . . . 39 . . 1 6 . . 9 14 . 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 8 . 5 . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15121 | 632 1036 . 4088 201 1119 . 557 409 2477 974 2438 107 1083 Guns 3624 | 632 1012 . 640 201 316 . 174 208 261 35 145 . . Cannons 4825 | . . . 582 . 524 . 29 60 1549 335 1155 107 484 Explosions 4103 | . . . 1165 . 279 . 272 141 667 229 771 . 579 Melee 2503 | . . . 1679 . . . 82 . . 375 367 . . Ramming 20 | . . . . . . . . . . . . . 20 Kinetic 7773 | 632 1012 . 572 201 840 . 199 261 1795 370 1300 107 484 Thermal 454 | . 24 . 79 . . . . . 122 229 . . . Explosive 2919 | . . . 1108 . 279 . 182 . . . 771 . 579 Electromagnetic 1452 | . . . 650 . . . 94 148 560 . . . . Impact 2503 | . . . 1679 . . . 82 . . 375 367 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 2 2 2 13 3 12 9 9 9 10 Average Corruption 5 | . . . . 2 2 2 6 3 9 6 9 9 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 137 | . . . . 5 24 8 2 11 39 13 20 6 9 Message Errors 36 | . . . . 3 5 3 . 3 10 1 7 2 2 Matter Fused 37 | . . . . . 13 2 . 4 6 6 3 1 2 Heat Flow Errors 9 | . . . . 1 1 2 . 1 2 1 . . 1 Energy Discharges 15 | . . . . . 2 . . . 8 2 2 . 1 Parts Rejected 4 | . . . . . . . . . . 1 3 . . Data Loss (minor) 16 | . . . . 1 2 . . 3 5 . 3 1 1 Data Loss (major) 7 | . . . . . 1 . 1 . 2 1 . 1 1 Misfires 5 | . . . . . . . 1 . 4 . . . . Alerts 3 | . . . . . . 1 . . . 1 . 1 . Weapon Failures 5 | . . . . . . . . . 2 . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1943 | . . . 1128 . . . 88 24 26 422 235 2 18 Projectiles 51 | . . . . . . . . . 26 22 1 2 . Explosions 404 | . . . 99 . . . 36 24 . 146 81 . 18 Melee 1488 | . . . 1029 . . . 52 . . 254 153 . . Knockbacks 53 | . . . 6 . 7 . . . 19 5 14 . 2 Impact 8 | . . . 6 . . . . . . 1 1 . . Kinetic 42 | . . . . . 7 . . . 19 3 11 . 2 Secondary 3 | . . . . . . . . . . 1 2 . . Self-Inflicted Damage 333 | . . . 77 . 55 . 14 . 65 122 . . . Shots 8 | . . . 2 . 2 . 1 . 1 2 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 292 | . 86 . 180 248 168 224 18 218 243 117 292 60 236 Average Temperature 52 | . 13 . 41 64 46 98 7 121 40 37 99 32 90 Received Heat Transfer 2447 | . 213 . 381 . . 45 36 . 669 108 762 . 233 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 7 . . . 1 . . 1 2 . . Combat Hostiles 4 | . . . 2 . . . . . . 1 1 . . Parts Fried 18 | . . . 9 . . . 2 3 1 . 3 . . Impact Corruptions 38 | . . . 26 . . . 3 . . 5 4 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 510 | . 50 . 210 . . . . . 150 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 . . . . Latent Energy Used 827 | . . . . . . . 200 200 427 . . . . LE Corruption 14 | . . . . . . . 3 3 8 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Maximum Alert Level 2 | . . . 2 1 . . . . 2 1 2 1 2 Low Security (%) 67 | 100 100 100 24 68 . 100 100 100 33 69 28 . . Level 1 16 | . . . 31 31 . . . . 21 30 21 100 66 Level 2 15 | . . . 43 . . . . . 44 . 49 . 33 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 686 | 10 191 72 638 256 . 60 136 104 651 341 686 387 440 Initial 359 | . . 72 . 220 . . . 40 14 341 35 359 226 Average 161 | 1 71 3 350 125 . 12 30 21 336 144 367 358 306 Influence Increases 4497 | 50 517 . 1393 76 . 98 254 192 657 201 721 64 274 Destroy 0b10 Robot/C 2200 | . 260 . 640 40 . . 120 40 360 60 440 20 220 Destroy 0b10 Robot/NC 260 | 50 30 . 100 20 . . 10 15 5 25 5 . . Destroy Leader 428 | . 58 . 176 10 . . 32 20 40 32 30 10 20 Allied During Kill 6 | . . . . 6 . . . . . . . . . Successful Hack 182 | . 31 . 19 . . . 39 43 14 8 12 16 . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . Disable Machine 255 | . . . 120 . . . 30 30 15 45 . 15 . Anti-Garrison Action 200 | . . . . . . . . . 150 . 50 . . Destroy Structure 321 | . 3 . 113 . . 8 23 44 43 31 34 3 19 Partial Spotted 30 | . . . 30 . . . . . . . . . . Lose Combat Pursuer 525 | . 75 . 165 . . 90 . . 30 . 150 . 15 Influence Decreases 4097 | 50 330 187 826 643 . 96 166 262 26 802 85 427 197 Entered New Map 1269 | . . 115 . 347 . . 2 50 6 310 15 327 97 Time Decay 2194 | 50 290 72 571 256 . 96 154 183 . 422 . 100 . Lost Part 385 | . 40 . 95 . . . 10 10 20 50 60 . 100 Lost Ally 80 | . . . 10 40 . . . . . 20 10 . . Purge Threat 169 | . . . 150 . . . . 19 . . . . . Squads Dispatched 17 | . 4 . 7 1 . . . 1 . 4 . . . Investigation 6 | . 2 . 3 1 . . . . . . . . . Extermination 3 | . . . . . . . . 1 . 2 . . . Reinforcement 8 | . 2 . 4 . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals 13 | . 6 . 5 . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 200 | . 31 . 56 6 9 4 7 4 22 7 30 1 23 Peak Tracking Total 11 | . 6 . 5 3 11 3 5 2 5 3 7 1 11 Tactical Retreats 29 | . 5 . 10 . 2 2 . . 1 . 8 . 1 ECM-based Alert Blocks 5 | . 1 . 4 . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 11 | . . . 1 . . . . 2 . 2 2 1 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 25 | . . . 8 . 5 . 2 2 3 3 1 1 . Max in Single Turn 3 | . . . 2 . 3 . 1 1 1 3 1 1 . Garrison Relay 3 | . . . . . . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 52 | . 9 . 13 1 2 . 7 7 2 6 2 3 . Terminals 29 | . 6 . 9 . . . 4 2 2 2 2 2 . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 4 | . 1 . 1 . . . 1 1 . . . . . Recycling Units 7 | . 2 . 1 . . . 1 1 . 2 . . . Scanalyzers 4 | . . . 2 . . . 1 . . 1 . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . Total Hacks 164 | . 30 . 53 1 2 . 19 20 5 24 3 7 . Successful 101 | . 19 . 33 1 2 . 12 10 1 17 1 5 . Failed 61 | . 11 . 19 . . . 7 10 4 6 2 2 . Catastrophic 6 | . 1 . 1 . . . . 2 . . 1 1 . Database Lockouts 2 | . . . 1 . . . . . . 1 . . . Manual 82 | . 18 . 30 . 1 . 13 10 . 6 . 4 . Terminals 99 | . 21 . 36 . . . 12 11 5 5 3 6 . Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations 13 | . 6 . 3 . . . 2 2 . . . . . Recycling Units 14 | . 3 . 1 . . . 3 2 . 5 . . . Scanalyzers 28 | . . . 13 . . . 2 . . 13 . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . Terminal Hacks 22 | . 4 . 7 1 2 . . 4 1 . 1 2 . Record 3 | . . . . . 1 . . . . . . 2 . Robot Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 5 | . 2 . 2 . . . . 1 . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . 3 . . . . 1 . . . . . Scan Component 5 | . 2 . 2 . . . . 1 . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Scanalyzer 24 | . . . 10 . . . 2 . . 12 . . . Insert Component 9 | . . . 4 . . . . . . 5 . . . Analyze 9 | . . . 5 . . . . . . 4 . . . Retrieve Study 6 | . . . 1 . . . 2 . . 3 . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 44 | . 12 . 13 . . . 10 4 . 3 . 2 . Terminals 36 | . 10 . 12 . . . 7 4 . 1 . 2 . Track 8 | . 1 . 4 . . . 2 1 . . . . . Assimilate 3 | . 2 . 1 . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 1 1 . 1 . 1 . Operators 1 | . 1 . . . . . . . . . . . . Skim 18 | . 5 . 6 . . . 4 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . 3 . . 2 . . . Reject 1 | . . . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . 1 . . 1 . . . Mask 2 | . . . . . . . 1 . . 1 . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 43 | . 8 . 11 . . . 7 7 2 4 2 2 . Full Trace Events 2 | . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . 2 . . 3 . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . Time 114 | . 38 . 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . . . . 4 . . . Part Schematics Acquired 8 | . . . 4 . . . . . . 4 . . . Parts Damaged 3 | . . . 2 . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . Alert ID Control 1 | . . . . . . . . . . . 1 . . Robots Hacked 6 | . . . . . 4 . . . . 2 . . . Non-combat 5 | . . . . . 3 . . . . 2 . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . . 2 . . . parse_system 5 | . . . . . 4 . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . 1 . . . Relay Couplers Released 12 | . . . . . . . . . 8 . 4 . . Machine Destruction 12 | . . . . . . . . . 8 . 4 . . Attached 1 | . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 5 | . . . 1 2 . . . . . 2 . . . Largest Group 2 | . . . 1 2 . . . . . 1 1 . . Highest-Rated Group 41 | . . . 10 41 . . . . . 23 23 . . Highest-Rated Ally 31 | . . . 10 31 . . . . . 23 23 . . Total Orders 3 | . . . . . . . . . . 1 2 . . STAY 1 | . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . 1 . . . Ally Attacks 26 | . . . . 11 . . . . . 15 . . . Total Damage 243 | . . . . 126 . . . . . 117 . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Active Infowar (turns) 9476 | 317 1305 1934 1651 344 383 537 538 878 364 1033 147 . 45 Optics 913 | . . . . . . . 528 385 . . . . . Sensors 1490 | . . . . . . 90 538 862 . . . . . IFF 648 | . . . . . . . . . . 576 72 . . Terrain 3321 | . 985 1934 402 . . . . . . . . . . Seismic 7640 | 317 1304 1934 1530 344 370 537 43 175 364 602 75 . 45 Cloaking 13 | . . . . . 13 . . . . . . . . ECM 196 | . 30 . 166 . . . . . . . . . . Robot Analysis Total 5 | . 2 . 2 . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 13483 | 341 1312 1934 2150 571 2053 537 538 881 1099 1034 600 204 229 Spaces Moved 9081 | 132 1407 843 1627 505 1715 398 281 490 534 596 257 158 138 Core 672 | 132 528 . 1 . . . . . . . . . 11 Treads 1491 | . . . . . . . 55 490 534 349 63 . . Legs 351 | . . . . . . . . . . . 118 158 75 Wheels 323 | . . . . . . . . . . 247 76 . . Hover 1481 | . 66 . 817 . . 388 210 . . . . . . Flight 4763 | . 813 843 809 505 1715 10 16 . . . . . 52 Fastest Speed 29 | 50 37 37 34 105 32 116 116 155 157 115 120 120 29 Average Speed 98 | 92 48 37 81 105 109 120 144 156 157 146 148 120 95 Slowest Speed 535 | 100 120 37 200 105 178 177 320 157 160 160 240 120 535 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . 7 16 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 97 88 96 85 67 74 23 13 54 21 39 6 28 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 12 | . 3 . 7 1 1 . . . . . . . . Known Exits Taken 8 | . . 1 1 . 1 1 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 51 | . 1 . 33 . . 6 4 . 7 . . . . Terrain Destroyed 337 | . 3 . 131 . 28 11 34 49 32 32 10 3 4 Melee 14 | . . . 9 . . 1 4 . . . . . . Projectile 44 | . 3 . . . 5 8 2 1 12 9 1 3 . AOE 272 | . . . 122 . 23 . 28 45 18 23 9 . 4 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 12711 | 268 1861 2449 2236 531 1868 436 384 577 664 709 358 166 204 Wait 2565 | 84 309 1619 388 1 17 15 67 3 31 6 3 . 22 Move 9026 | 131 1392 813 1626 504 1714 397 280 489 533 596 256 157 138 Hop 20 | . 7 13 . . . . . . . . . . . Pick Up 167 | 5 7 1 31 6 37 1 3 37 11 17 7 3 1 Fast Attach 51 | 3 14 1 8 1 3 1 4 3 . 3 6 1 3 Attach 53 | . 3 . 13 . 12 1 1 5 2 7 7 . 2 Detach 28 | . 1 . 5 . 7 1 . 3 1 1 4 . 5 Swap 91 | . 12 . 22 3 8 4 4 4 10 6 12 3 3 Drop 100 | . 17 2 20 7 38 1 3 7 . 4 1 . . Fire 484 | 45 99 . 84 9 27 14 16 26 76 28 41 2 17 Melee 75 | . . . 39 . 5 1 6 . . 9 14 . 1 Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . 8 7 . 8 Rewire 24 | . . . . . . . . . . 24 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 342 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 7) 1097 | -10/Materials | Lost 4 parts (1p2n1w) 1138 | -10/Materials | Discovered new exit (range 3) 1248 | -10/Materials | Discovered new exit (range 6) 1264 | -10/Materials | Core integrity fell below 50% 1326 | -10/Materials | Repaired Imp. Terrain Scanner 1347 | -10/Materials | Build established: Scavenger-Mutant 1400 | -10/Materials | Identified exit to Subcaves 1400 | -10/Materials | Identified exit to Materials 1400 | -10/Materials | Learned location of 1 exit from Materials 1455 | -10/Materials | Learned location of 1 exit from Storage 1498 | -10/Materials | Learned 2 Storage zone layouts 1556 | -10/Materials | Learned Storage trap positions 1589 | -10/Materials | Learned location of Storage (-7) 1630 | -10/Materials | Learned Storage garrison access intel 1654 | -10/Materials | Entered Mines 1661 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1668 | -10/Mines | Discovered exit to Materials (range 6) 1805 | -10/Mines | Learned Materials terminal intel 1840 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1849 | -10/Mines | Discovered exit to Materials (range 10) 1934 | -10/Mines | Discovered exit to Subcaves (range 14) 3588 | -10/Mines | Entered Materials 3588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3589 | -9/Materials | Identified exit to Mines 3590 | -9/Materials | Identified exit to Materials 3591 | -9/Materials | Loaded intel: 12 terminal locations 4008 | -9/Materials | Lost 5 parts (1p2n1u1w) 4085 | -9/Materials | Central database locked down 4709 | -9/Materials | Core integrity fell below 50% 4817 | -9/Materials | Learned 4 Recycling zone layouts 4851 | -9/Materials | Learned location of Mines (-8) 4884 | -9/Materials | Learned location of Zion (-6) 4885 | -9/Materials | Learned location of 1 exit from Storage 4887 | -9/Materials | Destroyed 7 combat bots 5160 | -9/Materials | Discovered exit to Materials (range 11) 5468 | -9/Materials | Repaired Broken Aerolev Unit 5579 | -9/Materials | Build established: Mutant 5738 | -9/Materials | Entered Mines 5743 | -9/Mines | Met a Derelict shopkeep closing up shop 5946 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5950 | -9/Mines | Found Prototype Device 6305 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6305 | -9/Mines | Discovered new exit (range 5) 6309 | -9/Mines | Entered Exiles 6310 | -9/Exiles | Identified exit to Mines 6325 | -9/Exiles | Discovered exit to Mines (range 15) 6338 | -9/Exiles | Met 8R-AWN 6380 | -9/Exiles | Met EX-HEX 6423 | -9/Exiles | Met EX-BIN 6461 | -9/Exiles | Met EX-DEC 6524 | -9/Exiles | Aligned with FarCom system 6525 | -9/Exiles | Given EX-Vault access code 6550 | -9/Exiles | Opened EX-Vault 6576 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6606 | -9/Exiles | Build established: Scavenger-Mutant 6954 | -9/Exiles | Build established: Mutant 7157 | -9/Exiles | Found Cloak of Protection 7176 | -9/Exiles | Found Latent Energy Streamer 7183 | -9/Exiles | Found Lightpack 2.0 8039 | -9/Exiles | Attacked by the Exiles 8175 | -9/Exiles | Core integrity fell below 20% 8189 | -9/Exiles | Destroyed 8R-AWN 8194 | -9/Exiles | Found 8R-AWN's Boregun 8362 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Latent Energy Streamer 8362 | -9/Exiles | Entered Mines 8809 | -8/Mines | Identified Exp. Sensor Array 8899 | -8/Mines | Entered Materials 8899 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8900 | -8/Materials | Identified exit to Factory 9247 | -8/Materials | Build established: Assassin 9317 | -8/Materials | Discovered exit to Factory (range 12) 9392 | -8/Materials | System corruption reached 10% 9437 | -8/Materials | Entered Factory 9437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9652 | -7/Factory | Discovered new exit (range 19) 10114 | -7/Factory | Build established: Hauler-Mutant 10289 | -7/Factory | Identified exit to Garrison 10318 | -7/Factory | Entered Garrison 10392 | -7/Garrison | Triggered checkpoint 10598 | -7/Garrison | Triggered checkpoint 10729 | -7/Garrison | Discovered new exit (range 13) 10802 | -7/Garrison | Triggered checkpoint 10805 | -7/Garrison | System corruption reached 10% 10859 | -7/Garrison | Discovered new exit (range 10) 10908 | -7/Garrison | Triggered checkpoint 10963 | -7/Garrison | Discovered new exit (range 85) 10963 | -7/Garrison | Discovered new exit (range 41) 10963 | -7/Garrison | Discovered new exit (range 20) 10963 | -7/Garrison | Discovered new exit (range 77) 11270 | -7/Garrison | Garrison Relay disabled 11384 | -7/Garrison | Installed Relay Interface Framework 11417 | -7/Garrison | Entered Factory 11417 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11762 | -6/Factory | Discovered new exit (range 5) 11862 | -6/Factory | Lost 4 parts (1p2n1w) 12119 | -6/Factory | Central database locked down 12451 | -6/Factory | Identified exit to Garrison 12451 | -6/Factory | Entered Garrison 12451 | -6/Garrison | Accompanied by 1 ally 12481 | -6/Garrison | Triggered checkpoint 12607 | -6/Garrison | Triggered checkpoint 12742 | -6/Garrison | Triggered checkpoint 12777 | -6/Garrison | Destroyed 7 combat bots 12782 | -6/Garrison | Triggered checkpoint 12857 | -6/Garrison | Lost 5 parts (3n1u1w) 12927 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 12993 | -6/Garrison | Garrison Relay disabled 13028 | -6/Garrison | Build established: Hauler-Gunner 13032 | -6/Garrison | Discovered new exit (range 10) 13051 | -6/Garrison | Entered Factory 13215 | -6/Factory | Identified exit to Garrison 13255 | -6/Factory | Entered Garrison 13383 | -6/Garrison | Triggered checkpoint 13395 | -6/Garrison | Lost 3 parts (2n1u) 13405 | -6/Garrison | Triggered checkpoint 13433 | -6/Garrison | Destroyed 8 combat bots 13464 | -6/Garrison | Core integrity fell below 50% 13467 | -6/Garrison | Triggered checkpoint 13471 | -6/Garrison | System corruption reached 10% 13476 | -6/Garrison | Discovered new exit (range 15) 13477 | -6/Garrison | Core integrity fell below 20% 13484 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Quantum anomaly discharges Relay Coupler [NC]. 13430_ Acquired VTOL Module. 13436_ System corrupted: Heat flow error (+266). 13436_ Acquired Relay Coupler [NC]. Garrison Door activated. Latent Energy Streamer swallowed by quantum anomaly within Lightpack 2.0. Quantum anomaly discharges Imp. Heat Sink. 13453_ Carbon-fiber Leg destroyed. 13454_ Mic. Nuclear Core destroyed. 13463_ VTOL Module destroyed. Relay Coupler [Swarmer] swallowed by quantum anomaly within Lightpack 2.0. 13464_ Detecting nearby RIF Installer. 13467_ Beams of light sweep through the air. An alarm sounds. 13470_ VTOL Module destroyed. 13473_ System corrupted: Energy discharge (-38). 13475_ VTOL Module destroyed. 13476_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????####????????????????????????????????? | | ?????### #????????????????????????????????? | | ?????#"# #????????????????????????????????? | | ?????#" #????????????????????????????????? | | ??????" #????????????????????????????????? | | ""????? #????????????????????????????????? | | ?"?????# #????????????????????????????????? | | ?"?????# #????????????????????????????????? | | ?"?????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ?????### #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????### #????????????????????? #?????????? | | ######## #################### < #?????????? | | gg s #?????????? | | s s @ #?????????? | | p #?????????? | | #######"+########################?????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ####### #????????????????????????????????? | | # #????????????????????????????????? | | ####### #????????????????????????????????? | | #?????# #????????????????????????????????? | | #?????# #????????????????????????????????? | | ####### #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ##########????????????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | ###################???????????????????????? | | = ^% " ?????????????????? | | ^! # ?????????????????? | | ######## #??#########????????????????????? | | ##??????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Aerolev Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Sml. Matter Pod | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Imp. Concussive RPG | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 9% | -10/Materials Aerolev Unit | 99% | -9/Materials | Broken Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Gauss Cannon | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Know It's In Here Somewhere Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed ZhirovBackupSpecial Manual? 0 Play Time 03:06:34 Cumulative 127.8 hours Start 2026.04.03 @ 13:25:55 End 2026.04.03 @ 19:20:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 48 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83825cf8-d334-4f65-b2d3-1dfc9b71fe57