Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 16:50:55 Player: Gavin Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (413) 413 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 893 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Shotgun Hammer > --- INVENTORY (6) ---- Heat Sink Trap Extractor Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Heat Sink Trap Extractor Grenade Launcher Mining Laser Hammer [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 9 4 Power 4 | 1 2 1 Engine 2 | 1 1 . Core 2 | . 1 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 83 | . 86 78 Engine 3 | . 4 2 Core 6 | . 3 11 Leg 23 | . 25 20 Device 4 | . 5 4 Storage 17 | . 19 14 Ballistic Gun 19 | . 19 18 Launcher 5 | . 8 . Impact Weapon 1 | . . 4 Naked Turns . | . . . Heaviest Build 18 | 13 18 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 6 Average Capacity 6 | 5 6 6 Most Carried 6 | . 5 6 Average Carried 2 | . 2 4 Final Capacity 6 | 6 6 6 Final Carried 5 | . 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 610 | 209 128 273 Remotely . | . . . Salvage Created 373 | . 160 213 Parts 27 | . 13 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 4 8 Guns 7 | . . 7 AOE 5 | . 4 1 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 8 | . 4 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1088 | . 600 488 Core 251 | . 123 128 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 33 | . 15 18 Largest 2 | . 2 2 Hottest 53 | . 50 53 Shots Fired 55 | . 29 26 Gun 45 | . 20 25 Cannon . | . . . Launcher 10 | . 9 1 Special . | . . . Kinetic 45 | . 20 25 Thermal . | . . . Explosive 10 | . 9 1 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 7 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 48 | . 25 23 Core Hits 29 | . 15 14 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1119 | . 699 420 Guns 414 | . 135 279 Cannons . | . . . Explosions 641 | . 564 77 Melee 62 | . . 62 Ramming 2 | . . 2 Kinetic 414 | . 135 279 Thermal . | . . . Explosive 641 | . 564 77 Electromagnetic . | . . . Impact 62 | . . 62 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 2 | . . 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 55 | . 36 19 Projectiles . | . . . Explosions 55 | . 36 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 287 | . 246 41 Shots 9 | . 8 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 18 | . 18 15 Average Temperature 8 | . 11 6 Received Heat Transfer 246 | . 84 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 162 | . 162 150 Average Influence 81 | . 94 80 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 717 | 63 420 234 Spaces Moved 445 | 47 274 124 Core 3 | 3 . . Treads . | . . . Legs 442 | 44 274 124 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 115 126 133 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 43 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 93 | . 81 12 Melee . | . . . Projectile . | . . . AOE 93 | . 81 12 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 531 | 52 320 159 Wait 12 | . 7 5 Move 443 | 46 273 124 Hop . | . . . Pick Up 12 | . 11 1 Fast Attach 8 | 6 1 1 Attach 8 | . 6 2 Detach 2 | . 2 . Swap 3 | . 2 1 Drop 4 | . 3 1 Fire 33 | . 15 18 Melee 5 | . . 5 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 484 | -10/Materials | Entered Mines 509 | -10/Mines | Core integrity fell below 50% 598 | -10/Mines | Lost 3 parts (1u2w) 632 | -10/Mines | Core integrity fell below 20% 718 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00664_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 00665_ Searching scrap... 00665_ Found 23 Matter. 00665_ Found Sml. Matter Pod. 00665_ Found Flight Unit. 00665_ Found Sml. Laser. 00674_ K-01 Serf collects debris. 00698_ A derelict emerges from the shadows: "What are you doing alone down here?" 00700_ LV-JL5(g): "Well, at least you look like you can take care of yourself!" 00702_ LV-JL5(g): "I have the funny feeling that things are about to get a lot worse around here, see you around!" 00702_ LV-JL5(g) slips back into the shadows. 00711_ Lgt. Nuclear Core destroyed. 00715_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????????????## ??????????????? | | ?????????????????????????????## ?????????????? | | ????????????????????????????## #?????????????? | | ????????????????????????????# ##????????????? | | ????????????????????????????# ##???????????? | | ???????????????????????????## ##??????????? | | ??????????????????????????## #??????????? | | ??????????????????????????? #?????#????? | | ???????????????????????????? ????? #????? | | ????????????????????????????? #???? ##???? | | ?????????????????????????????? #???? ##??# | | ??????????????????????????????# #????# #??? | | ??????????????????????????????# #???# ##?? | | ???????????????????????????????# #??? ##? | | ????????????????????????######## ##?# #? | | ????????????????????????# ## ## | | ????????????????????????# # | | ????????????????????????# ##### # | | ????????????????????????# #???# #? | | ????????????# ?????????# #???# ####? | | ????????????? ??????# #???# ##### | | ???????????????? ##### #???# ### | | ???????????????????# #@ #???# ###?# ## | | ???????????????????# %= #???# ##???# #? | | ???????????????????# s% #??# ##???# #? | | ???????????????????## * #?# ##### #? | | ????????????????????## #?# ### #=! #? | | ?????????????????????## ##?# #?# ##[ # #####? | | ??????????????????????## ###??# ??# ##%=#!#????? | | ???????????????????????####????# ??# ##! # #????? | | ?????????????????????????????# ### ## =###??? | | ????????????????????????????# * #??? | | ???????????????????????????# # ## % #??? | | ?????????????????????????????????????# ### #??? | | ?????????????????????????????????????# ##?? #??? | | ?????????????????????????????????????# #???? #??? | | ?????????????????????????????????????# ????? ?? | | ?????????????????????????????????????# ????? ?? | | ?????????????????????????????????????##????# ? | | ????????????????????????????????????????????## ## | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainLightpackReactor Manual? 0 Play Time 00:10:01 Cumulative 15.3 hours Start 2020.06.02 @ 16:33:00 End 2020.06.02 @ 16:50:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a88584d-a55c-4be5-88d1-95586219f294