Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 16:32:40 Player: Yukon_XV Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (159) 795 Value Destroyed (5940) 5940 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 17835 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 420 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -4 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 100/100 System Corruption 33% Temperature Cool (9) Movement Rolling (90) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- High-density Centrium Wheel Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Medium Storage Unit Improved Launcher Guidance Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Sensor Array IFF Parser Force Field Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Linear Accelerator Gamma Bomb Array Gamma Bomb Array Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Target Analyzer Target Analyzer Advanced Force Booster Advanced Force Booster Advanced Transmission Jammer Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Gravity Flail > --- INVENTORY -------- High-density Centrium Wheel High-density Centrium Wheel IFF Parser Advanced ECM Suite Force Field Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Datajack [Rating: 149] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Advanced Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . . 4 . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Utility 9 | . . . 1 . . . 1 . . . 2 . . 1 . . . 2 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 7 5 5 12 1 . . 26 3 5 3 21 1 . 1 4 . 12 10 2 . 12 26 Power 14 | 1 1 . 2 . . . 4 . . . 3 . . . 1 . . 1 . . 1 . Engine 7 | 1 1 . 2 . . . 2 . . . 1 . . . . . . . . . . . Core 6 | . . . . . . . 2 . . . 2 . . . 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 47 | 2 2 1 2 1 . . 7 2 1 . 4 . . 1 2 . 8 3 . . 5 6 Treads 5 | . . . . . . . 4 . . . . . . . . . . . . . . 1 Leg 8 | 2 2 . 1 . . . 2 . . . . . . . . . . . . . 1 . Wheel 7 | . . 1 . 1 . . 1 . . . . . . . . . . . . . 4 . Hover 21 | . . . 1 . . . . 1 1 . 4 . . 1 2 . 6 . . . . 5 Flight 6 | . . . . . . . . 1 . . . . . . . . 2 3 . . . . Utility 46 | 2 . 2 2 . . . 7 . 2 . 10 1 . . . . . 4 2 . 5 9 Device 19 | 1 . 1 . . . . 3 . . . 4 . . . . . . 1 2 . 3 4 Storage 4 | 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . Processor 6 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 3 Hackware 8 | . . . . . . . . . 2 . 4 . . . . . . 2 . . . . Protection 9 | . . . 2 . . . 3 . . . 1 1 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 2 2 6 . . . 8 1 2 3 4 . . . 1 . 4 2 . . 1 11 Energy Gun 9 | 2 . . 1 . . . 3 . . . 1 . . . . . 1 . . . . 1 Energy Cannon 8 | . 1 . 2 . . . 1 . . 1 1 . . . . . . . . . 1 1 Ballistic Gun 6 | . . . 1 . . . 3 . . . 1 . . . . . 1 . . . . . Ballistic Cannon 9 | . 1 1 1 . . . 1 1 . 1 . . . . 1 . . . . . . 2 Launcher 12 | . . . 1 . . . . . 1 1 . . . . . . 2 . . . . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Unidentified Prototypes 12 | . . . 3 . . . 3 1 . . 1 . . . . . . 1 . . 2 1 Corrupted Parts 5 | . . 2 . . . . . . . . 3 . . . . . . . . . . . System Corruption 12 | . . 6 . . . . . . . . 6 . . . . . . . . . . . Parts Lost 67 | . . 1 . . . . 8 . . . 5 . . . 2 . 17 7 . 1 3 23 Power 6 | . . . . . . . 1 . . . 2 . . . . . 2 . . . . 1 Propulsion 22 | . . . . . . . 2 . . . 1 . . . 1 . 9 4 . 1 . 4 Utility 24 | . . . . . . . 3 . . . 2 . . . . . 4 2 . . 2 11 Weapon 15 | . . 1 . . . . 2 . . . . . . . 1 . 2 1 . . 1 7 Highest Loss Streak 16 | . . 1 . . . . 5 . . . 3 . . . 1 . 16 3 . 1 3 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 6 8 14 15 15 15 14 14 15 14 12 8 8 8 8 9 8 5 3 3 4 8 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 2 2 3 4 4 4 4 3 1 1 1 . . . . . . . . . . 1 Utility 5 | . . 2 7 7 7 7 6 7 9 8 5 4 4 4 3 5 5 4 3 3 2 3 Weapon 2 | . 2 3 3 3 3 3 2 3 3 2 2 1 1 1 1 2 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . 5 . . . 4 . 1 3 . . . . 1 . 3 1 . 1 . 7 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 Utility 9 | . . . 1 . . . 1 . 1 3 . . . . . . . 1 . 1 . 1 Weapon 9 | . . . 3 . . . 1 . . . . . . . . . . . . . . 5 Tool/Special 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Average Slot Usage (%) 87 | . 100 99 97 100 100 100 93 99 100 100 89 93 93 82 92 94 71 49 45 44 69 62 Engine 4 | . 14 14 11 11 11 11 2 9 9 9 4 . . . . . . . . . . . Core 1 | . . . . . . . 5 . . . 1 6 6 5 7 11 7 2 . . . . Treads 1 | . . . . . . . 9 13 . . . . . . . . . . . . . 1 Leg 4 | . 28 26 10 11 11 11 7 . . . . . . . . . . . . . 3 . Wheel 4 | . . 1 11 11 11 11 8 9 3 . . . . . . . . . . . 14 5 Hover 12 | . . . . . . . . 3 23 27 25 26 26 23 27 29 20 . . . . 13 Device 7 | . 14 13 7 11 11 11 10 9 . . 5 10 6 5 5 5 7 4 8 8 12 9 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 5 5 5 5 2 . . 3 4 Processor 4 | . . . . . . . . 9 9 9 6 6 6 5 5 5 5 5 5 5 7 9 Hackware 8 | . . . . . . . . . 16 18 17 13 13 11 11 11 8 9 15 15 13 2 Protection 4 | . . . 13 11 11 11 12 9 . . . 2 6 5 10 11 2 . . . . 1 Energy Gun 3 | . 17 . 4 . . . 4 18 16 6 2 . . . . . . . . . . . Energy Cannon 6 | . 7 14 10 22 22 22 15 . . 2 6 6 6 5 5 5 2 . . . 2 . Ballistic Gun 2 | . . . 5 11 11 11 4 . . . 4 . . . . . . . . . . . Ballistic Cannon 2 | . 3 13 6 . . . 1 8 1 9 1 . . . 1 5 . . . . . . Launcher 2 | . . . 3 . . . . . 1 9 . 5 6 5 2 . 2 . . . . 4 Impact Weapon 1 | . . . . . . . . . 7 . 1 2 6 5 3 . 3 6 5 5 3 2 Peak Build Rating 149 | 7 9 16 25 24 24 24 36 40 40 38 57 53 52 56 69 69 76 68 44 44 122 149 Average Rating 46 | 5 7 9 22 23 24 24 29 36 37 37 52 52 52 52 62 69 53 46 43 41 102 102 On Entrance 37 | . 7 9 16 25 24 24 24 36 40 38 37 52 52 52 56 69 69 26 36 44 23 99 Avg Prop Armor Cover (%) 8 | . . 8 5 5 5 5 10 12 11 . . . . . . . 11 14 . . 5 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 18 34 49 47 47 47 56 41 40 42 45 37 37 37 48 48 48 25 6 6 41 86 Greatest Support 80 | 20 20 20 16 16 12 12 64 16 24 24 35 35 35 44 48 48 49 28 7 7 80 80 Greatest Overweight (x) 17 | 1 . 2 3 3 3 3 4 4 3 1 1 1 1 1 1 . 4 2 . 1 2 17 Average Overweight (x) 1 | . . . 2 2 3 3 3 3 1 1 . . 1 . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 5 10 10 Average Capacity 12 | 7 8 9 15 15 15 15 15 15 15 15 13 10 10 10 10 10 10 7 5 5 9 10 Most Carried 15 | 4 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 4 5 7 10 Average Carried 11 | 3 6 8 14 14 15 15 14 14 14 14 13 10 10 10 9 10 9 6 4 4 4 8 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 5 5 10 10 Final Carried 15 | 4 8 14 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 4 4 7 10 Class Distribution -------------------- 32% | Mutant 20% | Hacker-Mutant 17% | Tank 10% | Hacker-Gunner 8% | Hacker-Skirmisher 4% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Skirmisher | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Gunner | -8/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Matter Collected 4011 | 241 59 83 505 29 . . 809 129 60 94 340 98 44 . 323 . 9 353 76 . 20 739 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5471 | 36 124 91 799 . . . 1392 141 520 . 405 46 . . 472 . 32 550 35 . 168 660 Parts 257 | 3 10 12 48 . . . 80 7 22 . 23 3 . . 13 . . 3 . . 4 29 Haulers Intercepted 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 2 . . . 1 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Combat Hostiles Destroyed 121 | . 5 9 20 . . . 32 4 9 . 5 4 . . 8 . 1 1 . . 2 21 Melee 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 Guns 21 | . 4 . 4 . . . 9 . 2 . 1 . . . . . . . . . . 1 Cannons 39 | . 1 6 7 . . . 14 . 1 . 3 . . . 6 . . . . . . 1 AOE 52 | . . 3 9 . . . 9 4 6 . . 4 . . . . . . . . . 17 Classes Destroyed 18 | 1 2 . 7 . . . 3 1 1 . . . . . . . 1 . 1 . 1 . Worker 9 | . . . 2 . . . 1 1 1 . 2 . . . . . . 1 . . 1 . Builder 6 | . . . . . . . 5 . . . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . Recycler 10 | . . . 1 . . . 1 . 3 . 1 . . . . . . 4 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . 2 1 . . . . . . . . . 1 . . . . Swarmer 34 | . 3 9 4 . . . 7 . 1 . . 3 . . . . . 1 . . . 6 Cutter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 42 | . 2 . 8 . . . 18 3 2 . . . . . 2 . . . . . . 7 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 2 . . . 1 . 2 . . . . . . . . . . . . . Protector 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Sentry 17 | . . . 5 . . . 5 . 2 . 1 1 . . 2 . . . . . . 1 Hunter 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 2 Programmer 15 | . . . . . . . . . 1 . 4 . . . 4 . . . . . 1 5 Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 3 4 6 . . . 7 6 11 . 4 3 . . 3 . 1 5 . . 2 5 Combat Bots Only 8 | . 3 4 5 . . . 7 4 8 . 1 3 . . 3 . 1 1 . . 1 5 Max Kills in Single Turn 4 | 1 1 3 3 . . . 3 3 3 . 1 3 . . 1 . 1 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 . . . 2 3 2 . . 3 . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Hostile Shots Fired 1042 | . 50 39 43 . . . 151 6 9 . 111 7 . . 46 . 97 52 . 38 70 323 Missed 327 | . 8 13 22 . . . 30 1 1 . 30 3 . . 18 . 26 26 . 21 18 110 Hits 715 | . 42 26 21 . . . 121 5 8 . 81 4 . . 28 . 71 26 . 17 52 213 Melee 25 | . . . 1 . . . 7 . . . . . . . . . 17 . . . . . Projectile 690 | . 42 26 20 . . . 114 5 8 . 81 4 . . 28 . 54 26 . 17 52 213 AOE 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Critical Strikes 34 | . . 2 . . . . 2 . 1 . . . . . 2 . 9 3 . . 1 14 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 13568 | . 447 211 313 . . . 1972 83 103 . 744 52 . . 542 . 1747 560 . 314 1167 5313 Core 2678 | . 70 46 38 . . . 113 31 16 . 118 5 . . 73 . 475 196 . 177 258 1062 Absorbed by Shields 72 | . . . . . . . . . . . . . . . 31 . 41 . . . . . Redirected to Shielding 178 | . . . . . . . . . . . . . . . 93 . 85 . . . . . Ignored by Resistances 286 | . . . . . . . 53 . . . . . . . . . . . . . . 233 Regen/Repaired (Parts) 307 | . . . . . . . 150 . . . . . . . . . . . . . 157 . Core Remaining (%) 72 | 100 . 53 . . . 90 . . . 70 . . 85 . . . 45 . . 67 . . Volleys Fired 307 | 5 23 23 43 . . . 98 3 10 . 34 10 . . 23 . 5 . . . . 30 Largest 3 | 2 2 2 3 . . . 3 1 3 . 3 1 . . 1 . 1 . . . . 3 Hottest 204 | 80 80 93 159 . . . 204 30 159 . 151 36 . . 105 . 46 . . . . 180 Shots Fired 496 | 10 38 27 89 . . . 166 3 22 . 71 10 . . 24 . 5 . . . . 31 Gun 196 | 10 30 . 29 . . . 56 . 14 . 48 . . . . . 4 . . . . 5 Cannon 236 | . 8 27 54 . . . 93 . 5 . 23 . . . 24 . . . . . . 2 Launcher 64 | . . . 6 . . . 17 3 3 . . 10 . . . . 1 . . . . 24 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 174 | . . 21 47 . . . 58 . 5 . 32 . . . 7 . 4 . . . . . Thermal 258 | 10 38 6 36 . . . 91 . 14 . 39 . . . 17 . . . . . . 7 Explosive 63 | . . . 6 . . . 17 3 3 . . 10 . . . . . . . . . 24 Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 14 | 4 3 5 9 . . . 8 10 7 . 14 . . . 3 . 1 . . . . 7 Robot Miss Streak 5 | 1 3 4 4 . . . 5 . 1 . 5 . . . 2 . 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 328 | 7 18 12 54 . . . 100 3 13 . 52 . . . 17 . 2 7 1 . 20 22 Core Hits 236 | 2 8 7 35 . . . 82 12 16 . 14 5 . . 8 . . 1 . . 3 43 Critical Kills 4 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . 2 . . 2 . . 3 1 Critical Strikes 14 | . . . 1 . . . 2 . . . . . . . 3 . . 3 . . 3 2 Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . . . . . . . . 2 . . 3 . . 3 2 Sever 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks 117 | . . . . . . . 5 . 7 . 9 3 . . 8 . 6 24 1 18 29 7 Impact 110 | . . . . . . . . . 7 . 9 3 . . 8 . 6 22 1 18 29 7 Slashing 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 1 . 1 . . . . . 1 . . 5 1 . 2 2 Combat Hostiles 5 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 2 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 15770 | 79 235 409 1599 . . . 3170 557 774 . 1440 359 . . 1109 . 117 722 128 . 1484 3588 Guns 2379 | 79 165 . 328 . . . 738 . 135 . 818 . . . . . 25 . . . . 91 Cannons 3658 | . 70 231 598 . . . 1078 . 44 . 622 . . . 903 . . . . . . 112 Explosions 6602 | . . 178 673 . . . 1233 557 510 . . 359 . . . . 39 . . . . 3053 Melee 3126 | . . . . . . . 121 . 85 . . . . . 206 . 53 722 128 . 1484 327 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 2186 | . . 161 523 . . . 795 . 44 . 557 . . . 81 . 25 . . . . . Thermal 4034 | 79 235 248 403 . . . 1026 . 135 . 883 . . . 822 . . . . . . 203 Explosive 6337 | . . . 673 . . . 1185 557 510 . . 359 . . . . . . . . . 3053 Electromagnetic 82 | . . . . . . . 43 . . . . . . . . . 39 . . . . . Impact 3005 | . . . . . . . . . 85 . . . . . 206 . 53 722 128 . 1484 327 Slashing 121 | . . . . . . . 121 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . 6 . . . . . . . . 7 7 7 . 5 5 5 . . . 11 33 Average Corruption 8 | . . 5 . . . . . . . . 2 7 7 . 3 5 5 . . . 7 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . . . . . . . . . . . 7 36 1 . 5 . 4 . . . 4 60 Message Errors 31 | . . . . . . . . . . . 2 14 1 . . . 2 . . . 1 11 Matter Fused 31 | . . . . . . . . . . . 1 10 . . 1 . 1 . . . 1 17 Heat Flow Errors 12 | . . . . . . . . . . . 1 3 . . . . 1 . . . 1 6 Energy Discharges 9 | . . . . . . . . . . . . 3 . . 2 . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 2 Data Loss (minor) 11 | . . . . . . . . . . . 2 5 . . 1 . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Weapon Failures 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Overload Shots 19 | . . . . . . . . . . . 3 . . . 16 . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1724 | . . 36 32 . . . 12 14 14 . 67 39 . . 160 . 3 551 53 . 611 132 Projectiles 146 | . . 19 . . . . . . . . 67 . . . 54 . . . . . . 6 Explosions 188 | . . 17 32 . . . . 14 14 . . 39 . . . . . . . . . 72 Melee 1390 | . . . . . . . 12 . . . . . . . 106 . 3 551 53 . 611 54 Knockbacks 27 | . . 4 3 . . . 1 . . . 1 . . . 1 . . 4 . . 11 2 Impact 15 | . . . . . . . . . . . . . . . . . . 4 . . 9 2 Kinetic 10 | . . 4 3 . . . 1 . . . 1 . . . 1 . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 161 | . . . 8 . . . 90 . . . . 25 . . . . 30 . . . . 8 Shots 8 | . . . 1 . . . 3 . . . . 2 . . . . 1 . . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 72 198 99 328 . . . 411 3 171 . 386 195 . . 390 . 132 19 . . 250 245 Average Temperature 107 | 34 86 48 81 . . . 132 3 65 . 126 90 . . 126 . 76 12 . . 126 68 Received Heat Transfer 1767 | . 168 . 66 . . . 846 36 36 . 147 . . . 138 . 96 54 . . 36 144 Effects 11 | . . . . . . . 5 . . . . . . . 6 . . . . . . . Shutdowns 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . Energy Bleed 5 | . . . . . . . 2 . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . 1 . 1 4 1 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Parts Fried 19 | . . . . . . . . . . . . . . . 1 . 2 14 . . 2 . Impact Corruptions 43 | . . . . . . . . . . . . . . . 2 . 1 13 4 . 21 2 Robots Melted 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Parts Melted 17 | . . . 1 . . . 3 . . . 2 . . . 11 . . . . . . . Heat Transferred 6352 | 175 523 348 851 . . . 1900 . 251 . 1239 . . . 880 . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Maximum Alert Level 3 | . . 1 1 . . . 2 2 . . . . . . 1 1 . . . . . 3 Low Security (%) 78 | 100 100 58 62 100 . 100 65 60 100 . 100 . . 100 60 . 100 100 . . 100 49 Level 1 11 | . . 41 37 . . . 6 37 . . . . . . 39 100 . . . . . 11 Level 2 6 | . . . . . . . 28 1 . . . . . . . . . . . . . 11 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 951 | 5 165 309 359 133 . . 504 406 171 . 34 . . . 395 207 171 144 . . 60 951 Initial 207 | . . 40 98 133 . . . 202 157 . . . . . . 207 147 31 . . 60 18 Average 135 | . 93 115 198 62 . . 189 229 66 . 6 . . . 185 207 106 45 . . 11 359 Influence Increases 5789 | 10 245 383 642 . . . 1027 294 254 . 212 90 . . 415 4 83 305 15 150 136 1524 Destroy 0b10 Robot/C 2580 | . 100 180 400 . . . 640 140 160 . 120 80 . . 160 . 20 20 . . 40 520 Destroy 0b10 Robot/NC 205 | 10 . . 30 . . . 60 20 25 . 20 . . . . . . 30 . . 10 . Destroy Leader 528 | . 20 30 106 . . . 148 22 . . 50 10 . . 20 . 10 2 . . 10 100 Allied During Kill 146 | . . . . . . . . 26 . . 1 . . . . . . . . . . 119 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . 30 . . . . . . . Successful Hack 218 | . 5 . 27 . . . 33 25 44 . 12 . . . . 4 . 10 . . 44 14 Select Force Hacks 100 | . . . . . . . . . . . . . . . . . . . . . . 100 Disable Machine 405 | . . 120 30 . . . 60 30 . . . . . . 30 . . 15 . . . 120 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . 50 . . . . . . . Destroy Structure 627 | . . 23 49 . . . 71 31 25 . 9 . . . 35 . 8 18 . . 2 356 Partial Spotted 60 | . . . . . . . 15 . . . . . . . 30 . . 15 . . . . Lose Combat Pursuer 840 | . 120 30 . . . . . . . . . . . . 60 . 45 195 15 150 30 195 Influence Decreases 4899 | 10 140 235 553 342 . . 546 369 521 139 205 97 . . 20 188 234 231 131 78 190 670 Entered New Map 1484 | . . 65 155 209 . . . 279 249 139 . 4 . . . 188 64 29 51 4 30 18 Time Decay 2747 | 10 140 160 398 133 . . 466 90 272 . 187 93 . . . . . 132 80 64 160 362 Lost Part 608 | . . 10 . . . . 80 . . . 18 . . . 20 . 170 70 . 10 . 230 Lost Ally 60 | . . . . . . . . . . . . . . . . . . . . . . 60 Squads Dispatched 25 | . 1 . 1 . . . 4 2 . . 3 . . . . . 3 3 . . 2 6 Investigation 9 | . . . . . . . 3 . . . . . . . . . . 2 . . 1 3 Extermination 7 | . . . . . . . . . . . 3 . . . . . . 1 . . 1 2 Reinforcement 7 | . 1 . 1 . . . 1 . . . . . . . . . 3 . . . . 1 Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Distress Signals 17 | . 3 . 5 . . . 5 . . . . . . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 15 11 30 . . . 40 12 9 . 8 4 1 . 15 . 11 23 1 14 7 55 Peak Tracking Total 15 | . 6 3 6 . . . 7 6 6 . 1 3 3 . 5 . 7 11 1 6 4 15 Tactical Retreats 26 | . 4 1 . . . . . . . . . 1 . . 2 . 3 4 1 3 2 5 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Traps Triggered 6 | . . . . . . . 2 . . . . . . . 2 . 1 . . . . 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . . . . 19 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . 3 3 3 3 . . . . . . . Objects Rigged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Machines Disabled 28 | . . 8 2 . . . 4 2 . . . . . . 3 . . 1 . . . 8 Max in Single Turn 8 | . . 8 1 . . . 2 1 . . . . . . 1 . . 1 . . . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Machines Accessed 52 | . 2 1 5 . 1 . 9 2 5 3 3 . . 1 1 1 . 7 1 . 4 6 Terminals 36 | . 2 . 5 . . . 7 2 5 . 2 . . . 1 1 . 4 1 . 3 3 Fabricators 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Total Hacks 155 | . 7 1 11 . 4 . 27 8 30 6 18 . . 1 1 3 . 12 2 . 14 10 Successful 79 | . 2 1 5 . 4 . 11 5 12 6 10 . . 1 1 1 . 7 2 . 8 3 Failed 75 | . 5 . 6 . . . 16 3 17 . 8 . . . . 2 . 5 . . 6 7 Catastrophic 8 | . 2 . 1 . . . . . . . 2 . . . . . . . . . . 3 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Manual 90 | . 3 . 7 . . . 14 7 30 . 10 . . . . . . 7 . . 7 5 Terminals 119 | . 7 . 11 . . . 20 8 30 . 12 . . . 1 3 . 8 2 . 12 5 Fabricators 11 | . . . . . . . . . . . 6 . . . . . . . . . . 5 Repair Stations 7 | . . . . . . . 5 . . . . . . . . . . . . . 2 . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . 1 . . . 1 . . . . Terminal Hacks 45 | . 1 1 3 . 4 . 5 2 10 6 2 . . . 1 1 . 3 2 . 3 1 Record 8 | . . . 1 . 4 . . . . 1 . . . . . . . . 2 . . . Part Schematic 7 | . . . . . . . 1 . 5 . 1 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Build 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 21 | . 1 . 2 . . . 3 3 2 . 2 . . . . . . 3 . . 3 2 Terminals 16 | . 1 . 2 . . . 2 3 2 . 2 . . . . . . 1 . . 3 . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Botnet 10 | . 1 . 2 . . . 2 1 2 . 1 . . . . . . . . . 1 . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Fedlink 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 4 . . . 7 2 5 . 2 . . 1 . . . 3 1 . 4 5 Full Trace Events 8 | . 1 . . . . . 1 . 4 . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . 5 . 1 . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Time 219 | . . . . . . . . . . . 219 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Time 150 | . . . . . . . 51 . . . . . . . . . . . . . 99 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Attached 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 4 . . . . . . . . . . . . 4 Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Total Allies 12 | . . . . . . . . 2 4 . 1 . . . . . . . . . 1 4 Largest Group 4 | . . . . . . . . 2 4 4 4 1 1 1 1 . . . . . 1 4 Highest-Rated Group 188 | . . . . . . . . 62 57 57 73 26 26 26 26 . . . . . 10 188 Highest-Rated Ally 47 | . . . . . . . . 31 21 21 26 26 26 26 26 . . . . . 10 47 Initial UFD Resources 45 | . . . . . . . . . . . 23 23 23 26 26 26 26 28 42 42 45 45 Total Orders 7 | . . . . . . . . . . . 2 3 . . 1 . . . . . 1 . STAY 5 | . . . . . . . . . . . 1 2 . . 1 . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Ally Attacks 57 | . . . . . . . . 14 . . 4 . . . . . . . . . . 39 Total Damage 1372 | . . . . . . . . 251 . . 27 . . . . . . . . . . 1094 Kills 11 | . . . . . . . . 5 . . 1 . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Active Infowar (turns) 8061 | 14 327 710 241 304 211 49 1423 189 68 . 1255 1081 48 26 76 . 122 284 177 290 633 533 Sensors 4391 | . . . . . . . 299 189 68 . 1254 1081 48 26 76 . 122 284 . . 411 533 IFF 689 | . . . . . . . . . . . . . . . . . . . 177 290 222 . Seismic 3122 | 14 327 710 241 304 211 49 1266 . . . . . . . . . . . . . . . Jamming 780 | . . . . . . . . . . . . . . . . . . . . . 279 501 ECM 22 | . . . . . . . . . . . 1 21 . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . 1 . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Turns Passed 12120 | 91 327 714 952 304 211 49 1528 189 864 956 1605 1081 48 26 357 4 166 300 177 340 638 1193 Spaces Moved 8583 | 52 191 280 554 220 157 37 705 120 692 907 826 1061 47 26 349 9 148 388 383 395 363 673 Core 69 | 6 . . . . . . . . . . . . . . . . . . . 50 11 2 Treads 26 | . . . . . . . 26 . . . . . . . . . . . . . . . Legs 545 | 46 191 209 . . . . . . . . . . . . . . . . . . 99 . Wheels 2773 | . . 71 554 220 157 37 679 106 247 . . . . . . . . . . . 253 449 Hover 4042 | . . . . . . . . 14 445 907 826 1061 47 26 349 9 136 . . . . 222 Flight 1128 | . . . . . . . . . . . . . . . . . 12 388 383 345 . . Fastest Speed 28 | 50 120 120 115 130 135 135 110 125 102 102 40 43 100 40 40 42 28 33 45 45 50 48 Average Speed 93 | 115 120 122 131 134 135 135 142 141 110 102 72 59 100 88 52 42 50 41 45 45 99 118 Slowest Speed 900 | 190 120 130 145 135 135 135 225 171 125 102 105 100 100 100 103 42 200 205 45 100 180 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . 4 . . . . . . . . . . . . 4 . 10 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 42 | 3 37 71 62 59 54 12 57 26 98 62 13 79 11 1 36 . 95 12 67 40 10 35 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Known Exits Taken 14 | . . . 1 . . . 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . 1 . 1 . . . 3 . 1 1 . . . . . 1 . . . Spaces Dug 47 | . . . . . . . . . 6 . 9 3 . . . . 4 9 . 15 1 . Terrain Destroyed 627 | . . 24 47 . . . 121 29 37 . 9 71 . . 5 . 4 9 . 15 1 255 Melee 47 | . . . . . . . . . 6 . 9 3 . . . . 4 9 . 15 1 . Projectile 11 | . . . 2 . . . 2 . 2 . . . . . 5 . . . . . . . AOE 569 | . . 24 45 . . . 119 29 29 . . 68 . . . . . . . . . 255 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Gar Fac DSF Fac Upp Upp Res Arm Total 12015 | 69 251 625 702 228 156 36 1073 136 761 943 1754 1488 48 27 478 8 219 491 385 528 590 1019 Wait 2508 | 2 21 308 63 4 . . 183 . 21 17 816 410 2 1 76 . 18 59 . 112 182 213 Move 8560 | 51 190 279 553 219 156 36 704 119 691 906 825 1060 46 25 347 8 147 387 382 394 362 673 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 82 | 4 6 7 8 1 . . 10 3 6 7 6 . . . 4 . 8 4 . . 1 7 Fast Attach 114 | 7 1 . 5 . . . 24 2 . 1 11 . . 1 3 . 12 7 1 . 13 26 Attach 37 | . . 4 1 . . . 4 2 . . 11 . . . 2 . 5 4 1 . 1 2 Detach 28 | . 1 3 2 . . . 3 . . . 6 . . . . . 2 1 . 2 2 6 Swap 71 | . 4 1 14 2 . . 19 2 8 2 8 5 . . 1 . 1 1 . . . 3 Drop 101 | . 5 . 13 2 . . 23 5 6 10 9 . . . 3 . 8 5 . 2 . 10 Fire 307 | 5 23 23 43 . . . 98 3 10 . 34 10 . . 23 . 5 . . . . 30 Melee 116 | . . . . . . . 5 . 7 . 9 3 . . 8 . 6 23 1 18 29 7 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 8 . 7 . . . . . Rewire 52 | . . . . . . . . . 12 . . . . . . . . . . . . 40 Trap 22 | . . . . . . . . . . . 19 . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Entered Mines 945 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 948 | -10/Mines | Found Prototype Device 1026 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1072 | -10/Mines | Discovered new exit (range 10) 1133 | -10/Mines | Entered Materials 1133 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1136 | -9/Materials | Discovered new exit (range 12) 1536 | -9/Materials | Discovered new exit (range 15) 1819 | -9/Materials | Build established: Tank 1835 | -9/Materials | Discovered new exit (range 15) 2057 | -9/Materials | Identified exit to Mines 2085 | -9/Materials | Entered Mines 2093 | -9/Mines | Found DCF Scrap (12 items) 2258 | -9/Mines | Learned Materials terminal intel 2285 | -9/Mines | Discovered new exit (range 14) 2312 | -9/Mines | Discovered new exit (range 16) 2366 | -9/Mines | Assembled infested the area 2383 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2384 | -9/Mines | Discovered new exit (range 5) 2389 | -9/Mines | Entered Exiles 2410 | -9/Exiles | Discovered new exit (range 15) 2423 | -9/Exiles | Met 8R-AWN 2445 | -9/Exiles | Met EX-HEX 2507 | -9/Exiles | Met EX-DEC 2535 | -9/Exiles | Learned location of Zion (-6) 2583 | -9/Exiles | Discovered new exit (range 14) 2600 | -9/Exiles | Entered Mines 2632 | -8/Mines | Discovered new exit (range 15) 2649 | -8/Mines | Entered Materials 2649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2650 | -8/Materials | Loaded intel: 12 terminal locations 2664 | -8/Materials | Identified exit to Storage 3245 | -8/Materials | Discovered new exit (range 12) 3598 | -8/Materials | Repaired Adv. Beam Cannon 3771 | -8/Materials | Destroyed 7 combat bots 3816 | -8/Materials | Lost 5 parts (1p2n1u1w) 3878 | -8/Materials | Identified Exp. Sensor Array 4151 | -8/Materials | Build established: Skirmisher 4177 | -8/Materials | Entered Storage 4254 | -8/Storage | Met a pair of Derelict thieves 4296 | -8/Storage | Discovered new exit (range 14) 4361 | -8/Storage | Used back door to open Recycling access 4364 | -8/Storage | Identified exit to Recycling 4366 | -8/Storage | Entered Recycling 4585 | -8/Recycling | Discovered new exit (range 11) 4797 | -8/Recycling | Build established: Hacker-Mutant 5163 | -8/Recycling | Destroyed 8 combat bots 5191 | -8/Recycling | Scanned before Scraplab entrance 5206 | -8/Recycling | Entered Scraplab 5215 | -8/Recycling | Discovered new exit (range 3) 5216 | -8/Recycling | Identified exit to Scraptown 5230 | -8/Recycling | Entered Scraptown 5230 | -8/Scraptown | Accompanied by 4 allies 5384 | -8/Scraptown | Visited Cyclists 5402 | -8/Scraptown | Visited Spacefarers 5426 | -8/Scraptown | Build established: Hacker-Gunner 5469 | -8/Scraptown | Visited The Evicted 5482 | -8/Scraptown | Visited Red Mages 5514 | -8/Scraptown | Visited Shadow of the Wyrm 5567 | -8/Scraptown | Visited UFD Registry 5567 | -8/Scraptown | Registered with UFD as "Carboncycle" 5590 | -8/Scraptown | Visited Junk Cannon Lab 5607 | -8/Scraptown | Visited Curators Association 5645 | -8/Scraptown | Visited Sword Containment 5765 | -8/Scraptown | Visited Derelict Rescue Squad 5776 | -8/Scraptown | Found DRS Beacon 5798 | -8/Scraptown | Visited Scrapoid Pod Storage 5817 | -8/Scraptown | Visited Infowarlord's Domain 5828 | -8/Scraptown | Found Exp. Sensor Array 5847 | -8/Scraptown | Visited Analyses Database 5875 | -8/Scraptown | Visited Junk Repository 5926 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5938 | -8/Scraptown | Found DCF Scrap (31 items) 5966 | -8/Scraptown | Visited Science Guys 6106 | -8/Scraptown | Met Optimus 6106 | -8/Scraptown | Accepted into 0bPrime 6166 | -8/Scraptown | Discovered new exit (range 3) 6168 | -8/Scraptown | Identified exit to Factory 6186 | -8/Scraptown | Entered Factory 6186 | -6/Factory | Accompanied by 3 allies 6186 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6302 | -6/Factory | Identified exit to Lower Caves 6790 | -6/Factory | Build established: Hacker-Skirmisher 7249 | -6/Factory | Lost 3 parts (2p1u) 7522 | -6/Factory | Fabricated Imp. Sensor Array (x2) 7599 | -6/Factory | Fabricated Hvy. Assault Cannon (x1) 7623 | -6/Factory | Build established: Hacker-Mutant 7676 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 7791 | -6/Factory | Entered Lower Caves 7791 | -6/Lower Caves | Accompanied by 1 ally 7798 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7821 | -6/Lower Caves | Spotted B-75 Beast 8098 | -6/Lower Caves | Encountered a Warlord checkpoint 8109 | -6/Lower Caves | Discovered new exit (range 11) 8114 | -6/Lower Caves | Identified exit to Lower Caves 8872 | -6/Lower Caves | Entered another Lower Caves area 8872 | -6/Lower Caves | Accompanied by 1 ally 8895 | -6/Lower Caves | Learned Factory garrison access intel 8897 | -6/Lower Caves | Discovered new exit (range 7) 8905 | -6/Lower Caves | Identified exit to Factory 8920 | -6/Lower Caves | Entered Factory 8920 | -5/Factory | Accompanied by 1 ally 8920 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8921 | -5/Factory | Loaded intel: 4 garrison access locations 8938 | -5/Factory | Identified exit to Garrison 8946 | -5/Factory | Entered Garrison 8946 | -5/Garrison | Accompanied by 1 ally 8958 | -5/Garrison | Triggered checkpoint 9146 | -5/Garrison | Installed Relay Interface Framework 9161 | -5/Garrison | Garrison Relay disabled 9205 | -5/Garrison | Triggered checkpoint 9282 | -5/Garrison | Discovered new exit (range 10) 9295 | -5/Garrison | Triggered checkpoint 9303 | -5/Garrison | Entered Factory 9307 | -5/Factory | Identified exit to DSF 9307 | -5/Factory | Entered DSF 9349 | -5/DSF | Additional patrols routed to DSF 9444 | -5/DSF | Discovered new exit (range 15) 9467 | -5/DSF | Core integrity fell below 50% 9473 | -5/DSF | Entered Factory 9473 | -4/Factory | Evolved 2 slots: Utility x2 9481 | -4/Factory | Loaded intel: 8 recycling unit locations 9488 | -4/Factory | Lost 16 parts (2p9n4u1w) 9525 | -4/Factory | Identified exit to Upper Caves 9525 | -4/Factory | Identified exit to Extension 9550 | -4/Factory | Found Quantum Capacitor 9697 | -4/Factory | Build established: Mutant 9698 | -4/Factory | Learned location of Protoforge (-2) 9750 | -4/Factory | Discovered new exit (range 4) 9773 | -4/Factory | Entered Upper Caves 9799 | -4/Upper Caves | Lost 3 parts (2n1u) 9850 | -4/Upper Caves | Learned Research security intel 9860 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9895 | -4/Upper Caves | Discovered new exit (range 11) 9899 | -4/Upper Caves | Identified exit to Upper Caves 9903 | -4/Upper Caves | Learned 4 Research zone layouts 9950 | -4/Upper Caves | Entered another Upper Caves area 10116 | -4/Upper Caves | Crushed by falling debris 10184 | -4/Upper Caves | Identified exit to Research 10290 | -4/Upper Caves | Entered Research 10290 | -3/Research | Evolved 2 slots: Utility x2 10744 | -3/Research | Repaired Gravity Flail 10883 | -3/Research | Lost 3 parts (2u1w) 10883 | -3/Research | System corruption reached 10% 10919 | -3/Research | Discovered new exit (range 11) 10927 | -3/Research | Identified exit to Armory 10928 | -3/Research | Entered Armory 10940 | -3/Armory | Hacking Suite fried by hacking feedback 11224 | -3/Armory | Found Adv. Force Booster 11227 | -3/Armory | Found Adv. Force Booster 11509 | -3/Armory | Core integrity fell below 50% 11516 | -3/Armory | Found Fusion Bomb Launcher 11518 | -3/Armory | Found Fusion Bomb Launcher 11533 | -3/Armory | Found Fusion Bomb Launcher 11536 | -3/Armory | Found Fusion Bomb Launcher 11549 | -3/Armory | Lost 8 parts (1p5u2w) 11770 | -3/Armory | Found Hvy. Insulated Plating 11772 | -3/Armory | Lost 3 parts (1u2w) 11821 | -3/Armory | Found Prototype Launcher 11821 | -3/Armory | Identified Hellfire Missile Launcher 11825 | -3/Armory | Found Hellfire Missile Launcher 11827 | -3/Armory | Found Hellfire Missile Launcher 11852 | -3/Armory | P-80 Master assimilated allied Veteran 8c 11893 | -3/Armory | Crushed by falling debris 11893 | -3/Armory | Core integrity fell below 20% 11900 | -3/Armory | Lost 3 allies 11905 | -3/Armory | System corruption reached 30% 11943 | -3/Armory | Lost 4 parts (1n3u) 11953 | -3/Armory | Spotted B-86 Titan 12000 | -3/Armory | Found Gamma Bomb Array 12002 | -3/Armory | Found Gamma Bomb Array 12121 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12085_ Hellfire Trap short circuited. 12085_ Door malfunctions. 12085_ An explosion rips through the floor. 12086_ Hellfire Missile Launcher destroyed. 12087_ System corrupted: Matter fused (-9). 12089_ Arm. Medium Treads destroyed. 12091_ Acquired 3 matter. 12093_ Penetrated by Slug. 12096_ Hellfire Missile Launcher destroyed. 12096_ Penetrated by Slug. 12096_ Component Storage disabled. 12099_ Slug penetrates Wall. 12099_ Hellfire Missile Launcher destroyed. 12108_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 12108_ ALERT: Suspicious activity at Fabricator A006. Dispatching Investigation squad. 12109_ Fabricator disabled. 12119_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# / | | ??????????????????????????????????????# | | ?????????????????????????????###+###### | | ???????????????????????????###" | | ??????????????????????######"" | | ???????????######+##### #"F" ! | | ???????????? #" % ! | | ????????????????? #""" """ != | | ??????????????????????# @Y#""" " | | ??????????????????????#### #### "" | | ?????????????????????????# #??# """ # T""# ### | | ?????????????????????????# #??# "" #"""""# ## | | ?????????????????????????# #### ########### | | ?????????????????????????# #?????????# | | ?????????????????????????# #?????????# | | ?????????????????????????# #?????????# | | ?????????????????????????# #?????????# | | ?????????????????????????# #?????????# | | ?????????????????????????# ^ #?????????# | | ?????????????????????????# !!!#?????????## | | ?????????????????????????# !!=#??????????? | | ?????????????????????????# !!=#??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# ??????????? | | ?????????????????????????# ?????????? | | ?????????????????????????# """ ?????????? | | ?????????????????????????# """ ??????????? | | ?????????????????????????# "?? ???????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 6 Launcher Accuracy 30 Target Analysis 7 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 54 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Recycling | Hacked Concussive RPG | -8/Recycling | Hacked Imp. EM Shotgun | -8/Recycling | Hacked Imp. Sensor Array | -8/Recycling | Hacked Seismic Detector | -8/Recycling | Hacked Force Field | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Y-45 Defender | -8/Recycling | Hacked D-53 Grenadier | -8/Recycling | Hacked M-13 Machinist | -8/Recycling | Hacked Fabricated ------------ Imp. Sensor Array | x2 | -6/Factory | Authchip Hvy. Assault Cannon | x1 | -6/Factory | Authchip Imp. Propulsion Shielding | x2 | -6/Factory | Authchip Repaired ---------- Adv. Beam Cannon | 6% | -8/Materials Gravity Flail | 12% | -3/Research Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportWaveAutominer Manual? 0 Play Time 02:46:57 Cumulative 157.2 hours Start 2026.08.31 @ 13:44:14 End 2026.08.31 @ 16:32:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac7a5b95-f0e2-43f7-be3c-f79c51a1b527