Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 21:27:31 // Halloween2020/ForbiddenLore Player: Boris Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (390) 1950 Value Destroyed (21266) 21266 Prototype IDs (248) 4960 Alien Tech Used (4) 800 Bonus (24818) 24818 TOTAL SCORE: 64694 Bonus ------- High Alert Combat Kills 3311 Follower Combat Kills 1096 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -5489 Cogmind --------- Core Integrity 14/1600 Matter 149/300 Energy 98/100 System Corruption 73% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Relay Coupler [Swarmer] (32) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Transdimensional Reconstructor Enhanced Quantum Rifle Nova Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Lightpack 2.0 Improved Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Powered Armor Focal Shield Advanced Hacking Suite Deep Network Scanner Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Guided Remote Datajack > --- INVENTORY -------- Antimatter Reactor Advanced Heavy Siege Treads Improved Energy Well Matter Compressor Advanced Particle Charger Advanced Particle Charger Damper Plating Advanced Powered Armor Experimental Thermal Shield Improved Shock Absorption System Advanced Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Assault Drone Bay Transdimensional Reconstructor Phase Gun Phase Gun Quantum Rifle Long-range Proton Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Heavy Shock Bomb Launcher Gamma Bomb Array Long-range Missile Launcher Tiamat Missile Launcher Enhanced Force Lance [Rating: 204] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Slots Evolved 17 | . . . . . 4 . . . 2 . . . . 2 . . . 2 . . . . . . 2 . 2 . . 2 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . Utility 12 | . . . . . 3 . . . 2 . . . . 1 . . . 1 . . . . . . 1 . 1 . . 2 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 731 | 8 27 6 3 16 49 45 37 26 51 22 4 14 11 10 22 5 24 21 5 13 41 16 21 6 1 15 51 15 11 58 38 39 Power 25 | 1 4 . . . 2 1 1 1 2 . . . . 1 . 1 . . . . . . 1 . . 2 2 1 . 3 . 2 Engine 14 | 1 4 . . . 2 1 1 1 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . 3 . 2 Propulsion 141 | 4 7 . 1 7 18 19 8 6 9 . . 5 . 2 4 . 9 3 . . 4 1 5 . . 1 6 . . 16 4 2 Treads 48 | 2 4 . 1 2 8 8 3 2 1 . . 2 . 1 3 . 2 1 . . 1 1 . . . . 1 . . 2 2 1 Leg 16 | . . . . . . . . . . . . 2 . . . . . . . . 1 . 5 . . 1 5 . . 2 . . Wheel 62 | 2 3 . . 5 10 11 5 4 8 . . 1 . 1 1 . 7 2 . . 2 . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 197 | 1 3 . 2 . 9 7 7 2 11 10 1 3 5 3 2 . 3 7 3 5 20 8 7 3 . 5 20 5 4 17 9 15 Device 89 | . 1 . . . 2 1 . . 2 10 1 1 5 1 . . 1 1 2 1 15 7 4 1 . 2 7 3 2 9 5 5 Storage 15 | 1 2 . 2 . . 1 1 . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . 1 3 Processor 6 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . 2 . . Hackware 30 | . . . . . 2 2 2 2 3 . . . . 2 2 . . 2 1 1 1 . 1 . . 1 4 1 1 1 . 1 Protection 57 | . . . . . 4 3 4 . 5 . . 1 . . . . 1 3 . 3 3 . 2 2 . 2 9 . 1 5 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 368 | 2 13 6 . 9 20 18 21 17 29 12 3 6 6 4 16 4 12 11 2 8 17 7 8 3 1 7 23 9 7 22 25 20 Energy Gun 23 | . 3 1 . . 6 1 5 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . 2 Energy Cannon 99 | . . . . . 3 10 . 3 8 6 2 2 3 3 6 3 5 6 . 2 6 4 3 2 1 3 4 2 . 2 6 4 Ballistic Gun 104 | 2 5 . . 3 5 3 7 5 10 2 . 2 . . 4 . 1 1 2 5 5 . 2 . . . 5 7 2 12 11 3 Ballistic Cannon 9 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Launcher 52 | . . 1 . 3 2 3 1 3 1 3 . 1 3 . 3 . 4 . . . 5 2 2 1 . 3 4 . . 3 1 3 Special Weapon 24 | . 1 . . . . . . . . 1 1 . . 1 2 1 . 3 . . 1 1 . . . 1 2 . 2 1 3 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . 2 2 . 1 3 . 5 2 5 . . 1 . . 1 . 2 1 . . . . 1 . . . 2 . 1 . . . Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 4 5 Special Melee Weapon 13 | . . . . . 1 1 3 3 5 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 5 . 1 . Parts Lost 77 | . 2 . . . 2 1 3 . . . . . 1 . . 1 1 . . . 6 . 8 1 1 . 7 1 . 3 2 37 Power 9 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 5 Propulsion 14 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 . . . . 1 . . . 6 Utility 30 | . . . . . 1 1 1 . . . . . . . . . 1 . . . 1 . 2 . . . 2 . . 2 2 17 Weapon 24 | . 1 . . . 1 . 2 . . . . . 1 . . . . . . . 2 . 2 1 1 . 3 . . 1 . 9 Highest Loss Streak 21 | . 1 . . . 1 1 2 . . . . . 1 . . 1 1 . . . 2 . 8 1 1 . 2 1 . 1 2 21 Average Slot Usage (%) 93 | . 94 100 100 100 96 99 98 100 95 92 92 86 92 89 96 96 92 93 94 94 88 88 82 94 83 90 89 89 84 91 93 68 Engine 6 | . 13 14 14 14 8 9 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 6 5 2 4 7 7 4 Treads 3 | . 14 14 14 5 4 7 2 1 . . . 2 . . 7 13 5 . . . 3 6 4 . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . 3 4 11 22 20 20 21 19 17 4 . . Wheel 9 | . 13 14 14 22 13 10 15 16 12 7 7 4 7 11 8 3 11 22 23 23 9 5 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 17 13 Device 5 | . 2 . . . 3 . . . . 7 7 7 7 4 1 . 5 4 5 . 8 11 10 16 15 16 13 19 15 11 13 7 Storage 22 | . 21 28 28 28 18 23 28 36 30 30 30 29 30 26 26 26 21 17 17 17 16 16 16 16 15 15 13 13 13 12 11 9 Processor 5 | . . . . . 4 . . . 6 7 7 7 7 6 6 6 6 6 11 11 11 11 11 5 5 5 4 4 4 8 11 9 Hackware 6 | . . . . . 11 13 7 8 6 . . . . 5 10 13 6 11 11 11 2 . 4 5 5 7 10 7 11 16 10 6 Protection 5 | . . . . . 4 8 8 . 6 7 7 7 7 6 6 6 6 3 . 4 8 10 5 5 5 5 4 3 . 1 2 5 Energy Gun 1 | . 7 13 14 2 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 2 7 . 3 4 6 6 4 6 5 3 5 3 2 . 3 3 4 6 15 13 11 2 . . . . . Ballistic Gun 12 | . 13 . . 22 20 18 19 18 14 14 15 8 15 13 13 13 13 11 11 11 11 11 . . . . 2 12 8 10 8 2 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 188 | 11 28 29 76 78 88 104 131 134 143 144 143 143 144 147 148 150 145 95 79 88 108 108 106 119 109 130 155 123 116 174 188 164 Greatest Support 160 | 40 40 16 20 32 40 40 40 40 28 28 28 40 28 38 40 40 40 48 48 48 70 12 112 112 112 112 140 137 112 160 160 160 Greatest Overweight (x) 46 | . 1 1 4 4 5 8 7 5 11 5 5 46 5 5 14 3 6 4 1 1 8 8 18 1 . 1 1 1 1 4 2 1 Average Overweight (x) 2 | . . 1 1 2 3 3 4 4 5 4 5 4 4 3 3 3 2 1 1 1 5 7 2 . . . . . . . . . Largest Inventory Capacity 38 | 6 12 12 20 20 20 26 34 34 34 34 34 34 34 34 34 34 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 Average Capacity 31 | 5 9 12 13 20 20 23 27 34 34 34 34 33 34 34 34 34 36 38 38 38 38 38 38 38 38 38 38 38 38 38 38 27 Most Carried 38 | 3 12 12 13 16 20 26 31 34 34 34 34 34 34 34 34 34 38 38 38 38 38 38 38 38 37 38 38 38 38 38 38 38 Average Carried 30 | 2 8 11 12 14 18 22 26 33 33 33 34 32 33 33 33 33 35 37 37 37 36 38 36 36 36 35 36 37 37 37 36 24 Final Capacity 38 | 6 12 12 20 20 20 26 34 34 34 34 34 34 34 34 34 34 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 4 Final Carried 38 | 3 12 12 13 16 20 26 31 34 34 34 34 34 33 34 34 34 38 38 38 38 38 38 38 36 37 38 38 38 38 38 38 4 Class Distribution -------------------- 28% | Bothacker-Mutant 23% | Botlord-Mutant 15% | Bothacker-Skirmisher 7% | Botlord-Gunner 6% | Mutant 5% | Hauler-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Upper Caves Botlord-Mutant | -5/Upper Caves Botlord-Mutant | -5/Zhirov Botlord-Gunner | -4/Proximity Caves Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Gunner | -3/Armory Botlord-Mutant | -3/Lab Botlord-Gunner | -2/Research Botlord-Mutant | -1/Access Botlord-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Matter Collected 16253 | 266 293 166 30 278 747 747 508 497 543 350 85 170 179 218 636 100 555 187 290 230 1133 303 324 212 . 270 1197 698 . 3163 973 905 Remotely 1341 | . . . . . . . . . . . . . . . . . . . . . 67 . . . . . 221 321 . 732 . . Salvage Created 20335 | 86 339 192 . 221 1117 871 584 738 841 629 131 379 361 143 683 185 1393 319 424 169 823 265 700 264 . 337 1126 654 . 4042 1489 830 Parts 981 | 2 20 9 . 14 78 46 39 31 34 23 2 9 16 11 28 9 43 16 14 8 28 14 43 8 . 15 38 42 . 224 74 43 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 8 | . 1 1 . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 13 . . 7 . . . . . . . 14 9 . 8 . . . . . . . . Prevented 21 | . . . . . . . . . . 2 . . 6 . . . . . . . 6 7 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Combat Hostiles Destroyed 327 | . 8 7 . 9 19 18 16 16 13 10 . 4 8 2 12 3 19 5 . 3 20 6 . 6 . 11 27 7 . 47 15 16 Melee 46 | . . 4 . . 6 . 6 2 5 . . . . . 1 . 3 2 . . . . . . . . 4 . . 4 2 7 Guns 127 | . 8 . . 3 8 10 10 8 2 . . . 1 1 5 2 5 2 . 3 6 1 . . . . . 7 . 34 9 2 Cannons 42 | . . 1 . . 2 3 . . 3 3 . . . 1 2 1 3 1 . . 1 1 . 5 . 6 6 . . 2 . 1 AOE 95 | . . 2 . 6 3 4 . 6 1 5 . . 5 . 4 . 4 . . . 13 4 . 1 . 5 16 . . 6 4 6 Classes Destroyed 20 | 1 4 1 . 1 4 1 . . 1 2 1 . . . . . . . . . 1 1 . . . . 1 . . . . 1 Worker 11 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . 4 2 1 Builder 12 | . . 1 . . 4 . . . . . . . . 1 . . . . . . . . . . . . 1 . . 4 1 . Tunneler 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycler 5 | 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . Swarmer 86 | . 3 3 . 6 3 8 7 7 1 . . . 3 . 3 . 2 . . . 8 1 . . . 4 10 . . 8 4 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 117 | . 5 4 . 3 11 5 2 8 5 3 . . 4 . 7 . 13 3 . . 5 4 . . . 7 7 2 . 19 . . Brawler 7 | . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . . 2 . . . . . Duelist 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 37 | . . . . . 4 3 6 1 3 1 . . 1 2 1 1 2 . . . 1 . . . . . 3 3 . 1 4 . Hunter 21 | . . . . . 1 1 1 . 1 . . . . . . . . 2 . 1 1 . . 6 . . 2 . . 4 1 . Programmer 32 | . . . . . . . . . 3 1 . . . . . 1 . . . 2 3 . . . . . . 2 . 11 2 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 11 | . . . . . . . . . . . . 4 . . . . . . . . . . 7 . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 2 Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 3 . 3 7 7 4 4 2 4 1 3 4 1 4 2 4 2 . 3 7 3 1 2 . 5 14 6 . 10 4 5 Combat Bots Only 11 | . 3 3 . 3 4 7 4 4 2 4 . 3 4 1 4 2 4 2 . 3 7 3 . 2 . 5 11 3 . 8 4 5 Max Kills in Single Turn 5 | 1 1 1 . 2 4 1 1 2 1 4 1 1 2 1 2 1 2 1 1 1 4 2 1 1 . 2 5 1 . 4 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . . 1 . 2 2 1 . 2 1 4 . . 2 . 2 . 1 . . . 4 2 . 1 . 2 5 . . 3 4 3 Melee 1 | . . 1 . . 1 . 1 1 1 . . . . . 1 . 1 1 . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zhirov (-5/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Damage Taken 23493 | . 452 151 . 162 870 556 932 263 721 210 4 409 425 20 488 243 819 115 . 58 1045 316 1674 540 156 369 2350 664 24 1411 602 7444 Core 3092 | . 87 34 . 15 105 47 109 . 103 15 . . 38 . 20 60 84 . . . 54 15 312 42 . 12 154 45 . 155 122 1464 Absorbed by Shields 2048 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . 163 1823 Reduced by Siege Mode 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . 41 . . Core Remaining (%) 67 | 100 . . . 45 . . . 52 . . . . 77 . . . 80 . . . . . . 57 . 98 . . 76 89 . . Volleys Fired 1070 | 3 45 6 . 17 46 104 26 57 35 27 17 11 18 12 55 12 53 16 11 16 52 19 16 25 5 41 69 27 2 120 49 58 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 1 3 2 3 3 3 3 3 2 2 3 3 3 3 1 3 3 3 1 3 3 3 Hottest 285 | 40 85 85 . 85 106 106 111 111 131 130 63 113 80 130 136 136 136 121 66 90 151 151 270 270 90 285 185 120 40 178 200 188 Shots Fired 1940 | 6 83 8 . 29 100 149 77 92 77 34 17 13 23 20 90 24 85 28 22 27 88 24 35 49 5 66 94 74 3 318 103 77 Gun 1202 | 6 74 3 . 19 79 60 77 54 42 6 . 2 10 8 49 12 32 17 22 22 58 5 3 . . . 37 71 1 298 80 55 Cannon 520 | . 5 2 . 5 14 64 . 29 31 16 16 5 6 7 31 9 29 6 . 5 10 11 29 44 5 59 41 3 . 8 18 12 Launcher 171 | . . 3 . 5 7 25 . 9 4 11 . 6 7 . 8 . 24 . . . 16 6 3 5 . 4 10 . . 10 1 7 Special 47 | . 4 . . . . . . . . 1 1 . . 5 2 3 . 5 . . 4 2 . . . 3 6 . 2 2 4 3 Kinetic 1168 | 6 60 2 . 19 74 60 53 49 42 6 . 2 10 8 49 12 32 17 22 22 48 5 3 . . . 65 71 1 301 80 49 Thermal 398 | . 23 3 . 5 11 20 24 5 25 3 . . 1 7 17 9 28 6 . 5 13 6 29 44 5 59 7 3 . 4 18 18 Explosive 62 | . . 3 . 5 1 . . . . . . . 1 . . . 4 . . . 11 6 . 5 . 4 10 . . 4 1 7 Electromagnetic 269 | . . . . . 14 69 . 38 10 24 16 11 11 . 22 . 21 . . . 12 5 3 . . . 6 . . 7 . . Robot Hit Streak 26 | 2 10 3 . 5 13 8 6 12 11 14 19 4 6 12 8 13 10 10 15 4 12 16 20 11 . 13 20 8 1 26 13 11 Robot Miss Streak 7 | 1 5 2 . 3 3 4 4 3 3 2 1 1 2 3 6 5 7 6 2 2 3 . 1 1 . 3 2 3 1 3 6 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . 2 1 1 Secondary Targets 14 | . 1 . . . 1 1 2 3 . . . . . . 1 . . . . . . . . . . . . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Shots Hit Robots 1312 | 4 50 12 . 15 87 54 78 48 81 25 13 11 13 9 49 17 61 27 19 12 70 12 16 25 . 23 74 42 1 198 46 120 Core Hits 802 | 2 21 9 . 14 42 31 23 27 28 23 5 12 15 4 26 16 59 17 9 7 55 19 9 15 . 18 60 23 . 117 38 58 Critical Hits 207 | . 1 . . . . 1 1 1 1 . . . . . 1 . 1 . 8 8 . . . 1 . 2 6 19 . 97 35 24 Critical Kills 75 | . 1 . . . . . . 1 . . . . . . 1 . . . 2 3 . . . . . 1 1 8 . 41 13 3 Critical Parts Destroyed 114 | . . . . . . 1 1 . 1 . . . . . . . 1 . 3 5 . . . 1 . 1 5 11 . 54 17 13 Melee Attacks 349 | . 4 12 . 3 24 1 36 21 40 . . 8 . . 9 . 16 5 . . . . 22 . . . 21 . 3 23 17 84 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 181 | . 4 12 . 3 24 . 24 15 25 . . 8 . . 9 . 16 5 . . . . 22 . . . 11 . 3 . . . Piercing 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 23 17 84 Sneak Attacks 54 | . 1 1 . 2 4 . 8 2 17 . . 1 . . . . 2 3 . . . . 12 . . . 1 . . . . . Combat Hostiles 21 | . . . . . 2 . 6 2 7 . . . . . . . 2 2 . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 8 Damage Inflicted 46033 | 31 499 677 . 839 2569 1427 1846 1413 2639 896 379 409 714 118 1384 394 3046 870 151 111 2938 1116 1633 1451 . 1706 4885 476 . 4115 1266 6035 Guns 9347 | 31 412 12 . 107 688 352 541 517 264 20 . . 39 34 488 218 493 247 151 111 868 25 6 . . . 406 476 . 1594 539 708 Cannons 6566 | . 53 34 . 53 229 522 . . 549 350 291 62 117 84 133 176 251 115 . . 196 167 . 817 . 825 1199 . . 266 . 77 Explosions 15248 | . . 234 . 459 643 553 . 192 253 526 88 197 558 . 371 . 1513 . . . 1874 924 17 634 . 881 2365 . . 1455 423 1088 Melee 14842 | . 27 397 . 220 1009 . 1305 704 1573 . . 150 . . 392 . 789 508 . . . . 1610 . . . 915 . . 800 281 4162 Ramming 30 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Kinetic 9343 | 31 317 34 . 134 645 352 274 450 264 20 . . 39 34 488 218 493 247 151 111 623 25 6 . . . 1149 476 . 1729 539 494 Thermal 5561 | . 148 12 . 26 216 137 267 67 386 196 88 . 158 84 179 176 312 115 . . 313 44 . 817 . 825 351 . . 353 . 291 Explosive 10025 | . . 234 . 459 82 . . . . . . . 135 . . . 437 . . . 1543 924 . 634 . 881 2290 . . 895 423 1088 Electromagnetic 6232 | . . . . . 617 938 . 192 416 680 291 259 382 . 325 . 1015 . . . 459 123 17 . . . 180 . . 338 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9050 | . 27 397 . 220 1009 . 1305 704 1573 . . 150 . . 392 . 789 508 . . . . 1610 . . . 366 . . . . . Piercing 5792 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 549 . . 800 281 4162 Highest Corruption 73 | . . . . . . . 1 1 2 2 2 2 2 2 2 2 2 . . . 5 5 5 5 . . 2 5 6 3 14 73 Average Corruption 4 | . . . . . . . 1 1 1 2 2 2 2 2 2 2 2 . . . 4 5 5 5 . . 1 3 5 2 9 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 338 | . . . . . . . 2 8 14 12 5 3 4 . 8 5 9 . . . 31 25 26 12 . . 7 10 10 9 33 105 Message Errors 69 | . . . . . . . 1 2 4 3 . 2 2 . 2 1 4 . . . 8 5 5 2 . . 3 4 3 2 5 11 Matter Fused 38 | . . . . . . . . . . . . . . . . . . . . . 4 7 8 . . . . 1 3 2 6 7 Heat Flow Errors 28 | . . . . . . . . . 3 1 1 1 1 . . 2 1 . . . 3 2 4 1 . . . 1 . 1 1 5 Energy Discharges 33 | . . . . . . . . 2 4 2 1 . 1 . 1 . 1 . . . 3 2 2 2 . . 1 2 . 1 2 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 35 | . . . . . . . . 2 2 3 3 . . . 1 2 3 . . . 8 2 3 . . . . . 2 . 2 2 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . . . 1 4 1 1 . . . . . . 1 2 Misfires 10 | . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . . . . 1 . 3 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 19 Targeting Errors 74 | . . . . . . . . 2 1 2 . . . . 4 . . . . . 1 . 2 3 . . 3 1 1 3 6 45 Weapon Failures 11 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . . . 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2208 | . 7 98 . 147 252 . 121 13 240 3 48 30 . . 37 . 47 214 . . 134 109 135 32 . 50 200 . . 62 . 229 Projectiles 205 | . 7 . . 16 . . . . 3 3 48 . . . . . . . . . 23 . . 32 . 33 40 . . . . . Explosions 499 | . . 36 . 14 59 . . . . . . . . . . . 23 . . . 111 109 . . . 17 16 . . 36 . 78 Melee 1504 | . . 62 . 117 193 . 121 13 237 . . 30 . . 37 . 24 214 . . . . 135 . . . 144 . . 26 . 151 Knockbacks 9 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 492 | . . 25 . 74 49 15 . . . . 4 . . . . . 97 . . . 90 . . . . . . . . . . 138 Shots 21 | . . 1 . 2 1 2 . . . . 1 . . . . . 5 . . . 5 . . . . . . . . . . 4 Rammed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 68 27 . 108 215 173 257 146 276 234 208 280 167 156 256 256 273 103 . 40 259 232 290 258 6 291 43 150 . 423 225 255 Average Temperature 66 | . 25 14 . 32 80 39 87 37 73 57 36 87 43 60 74 96 89 41 . 20 67 54 96 87 3 82 16 89 . 82 54 70 Received Heat Transfer 2641 | . 171 57 . . 342 153 252 117 126 60 . 54 126 . 102 72 300 36 . . 90 75 . . 18 147 197 30 . 54 13 49 Effects 9 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . Interference 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Total Turns 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 79 1 . Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 65 1 . Robots Corrupted 25 | . . . . . 1 3 . . 2 2 . 4 2 . . . 7 . . . . . 1 . . . 2 . . 1 . . Combat Hostiles 17 | . . . . . . 1 . . 2 2 . 4 2 . . . 4 . . . . . . . . . 1 . . 1 . . Parts Fried 39 | . . . . . 5 1 . . 2 6 4 9 2 . . . 4 . . . 1 . . . . . 2 . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 3 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 6798 | . 361 37 . 74 396 272 555 148 750 300 150 . 150 150 250 300 550 148 . . 346 25 . 500 . 548 225 . . 311 . 252 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 2 2 . . . 1 1 . 1 . 3 . 1 . . . . . . . . . 1 . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Peak Influence 1092 | 5 370 134 . 151 249 797 478 706 456 . . . . 142 577 739 1092 588 134 524 . . . . 111 512 904 713 . 1047 724 737 Initial 573 | . 3 44 . . 1 80 388 153 370 . . . . . 34 302 434 573 134 . . . . . 88 70 288 474 . . 529 357 Average 340 | 2 197 53 . 55 116 559 274 424 197 . . . . 78 416 478 746 474 126 289 . . . . 90 203 620 574 . 443 496 585 Maximum Alert Level 3 | . 1 . . . 1 3 2 3 2 . . . . . 2 3 3 2 . 2 . . . . . 2 3 3 . 3 3 3 Low Security (%) 36 | 100 36 100 . 100 86 8 32 4 52 . . . . 100 8 . . . 100 13 . . . . 100 64 . . . 34 . . Level 1 24 | . 63 . . . 13 8 42 42 43 . . . . . 24 43 . 24 . 69 . . . . . 18 22 . . 17 24 4 Level 2 28 | . . . . . . 62 25 49 3 . . . . . 67 41 48 75 . 17 . . . . . 16 25 82 . 9 65 66 Level 3 10 | . . . . . . 20 . 3 . . . . . . . 15 51 . . . . . . . . . 52 17 . 37 9 29 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . . . 8 . 2 . 7 . . . . 1 . 2 . 2 . 2 . 1 . . . . 7 3 . 11 9 1 Investigation 11 | . 1 . . . 2 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . 2 1 . Extermination 11 | . . . . . . . . . 4 . . . . . . 1 . . . 1 . . . . . . . . . 2 2 1 Reinforcement 17 | . 1 . . . 3 . 1 . 2 . . . . . . . . 1 . 1 . . . . . . 2 1 . 2 3 . Assault 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . 2 . . Garrison 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 3 3 . Construction Impeded 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Distress Signals 25 | . 1 . . . 4 . 6 . 3 . . . . . . . . 1 . 1 . . . . . . 1 . . 5 1 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 2 . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 2 . . Times Spotted 463 | . 23 7 . 10 28 20 34 13 31 8 . 4 9 2 19 8 21 11 . 3 23 6 2 5 2 12 34 8 1 62 31 26 Peak Tracking Total 13 | . 4 3 . 3 5 4 6 4 4 4 . 4 4 1 6 3 4 3 . 5 9 4 3 2 5 4 6 4 1 10 13 5 Tactical Retreats 58 | . 1 . . 1 6 3 5 3 3 . . . . . 4 . 3 . . 1 2 2 . . . 2 4 1 . 6 8 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Traps Triggered 47 | . 3 . . . 1 12 6 3 . . . 1 . 1 7 . 5 1 . . . . 1 . . 1 1 . . 2 2 . Indirectly 10 | . . . . . . 6 . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . 2 . . . . . . . . . . 6 . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Machines Disabled 28 | . . 1 . . 1 3 1 3 3 . . . . . 2 . 3 . . . . 1 1 . . 4 . 2 1 1 . 1 Max in Single Turn 1 | . . 1 . . 1 1 1 1 1 . . . . . 1 . 1 . . . . 1 1 . . 1 . 1 1 1 . 1 Garrison Access 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . 2 . Garrison Relay 11 | . . . . . . 3 . 3 . . . . . . 2 . 2 . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Machines Accessed 106 | . 8 . 2 1 7 . 5 . 17 . 1 4 1 6 . 5 . 7 . 6 . . 5 . 2 . 2 4 2 7 12 2 Terminals 58 | . 7 . . 1 4 . 3 . 9 . . . 1 3 . 1 . 4 . 5 . . . . . . . 3 . 6 9 2 Fabricators 9 | . . . . . . . . . 2 . . . . 1 . 1 . 2 . 1 . . . . 1 . . . . . 1 . Repair Stations 9 | . . . . . 1 . 1 . 2 . . . . 1 . 2 . . . . . . . . . . 1 1 . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . . 1 . 1 . 3 . . . . 1 . 1 . . . . . . . . 1 . 1 . . . 2 . Total Hacks 312 | . 31 . 2 3 30 . 19 . 36 . 4 25 2 21 . 14 . 20 . 12 . . 14 . 4 . 5 8 20 15 25 2 Successful 178 | . 15 . 2 1 17 . 9 . 17 . 4 25 2 9 . 4 . 13 . 4 . . 14 . 2 . 2 1 20 3 12 2 Failed 132 | . 15 . . 2 13 . 10 . 18 . . . . 12 . 10 . 7 . 8 . . . . 2 . 3 7 . 12 13 . Catastrophic 22 | . 2 . . 1 . . 1 . 6 . . . . 4 . . . 1 . 1 . . . . . . . 4 . 1 1 . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 28 . 1 3 21 . 17 . 21 . . . . 12 . 2 . 5 . 5 . . . . . . . 4 1 12 6 1 Terminals 170 | . 30 . . 3 23 . 14 . 22 . . . 2 13 . 2 . 10 . 9 . . . . . . . 6 . 14 20 2 Fabricators 29 | . . . . . . . . . 6 . . . . 3 . 6 . 5 . 3 . . . . 3 . . . . . 3 . Repair Stations 25 | . . . . . 4 . 3 . 4 . . . . 3 . 5 . . . . . . . . . . 4 2 . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . Garrison Access 14 | . . . . . 2 . 2 . 3 . . . . 2 . 1 . . . . . . . . 1 . 1 . . . 2 . Terminal Hacks 115 | . 9 . 2 1 8 . 4 . 6 . 4 25 2 5 . . . 3 . 1 . . 14 . . . . . 20 3 7 1 Record 44 | . . . 1 . . . . . . . 4 11 2 . . . . . . . . . 6 . . . . . 20 . . . Part Schematic 16 | . 2 . . . . . . . 2 . . 6 . 2 . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . 2 . 1 . . . . 3 . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 3 . Locate Traps 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . 1 . 2 . 3 . 2 . . . . 1 . . . . . 2 . Load Schematic 6 | . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 1 . . . . . 1 . Build 5 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . Repair Station Hacks 13 | . . . . . 4 . 1 . 4 . . . . 1 . 1 . . . . . . . . . . 1 1 . . . . Scan Component 9 | . . . . . 2 . 1 . 2 . . . . 1 . 1 . . . . . . . . . . 1 1 . . . . Repair 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 3 . . . . 1 . 1 . . . . . . . . 1 . 1 . . . 2 . Unlock Access 5 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . Seal Access 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . 2 . Unauthorized Hacks 23 | . 6 . . . 4 . 3 . 4 . . . . 1 . . . 2 . 1 . . . . . . . . . . 1 1 Terminals 14 | . 5 . . . 2 . 2 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 Track 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 8 | . 1 . . . 2 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Report 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Eject 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 . . 1 5 . 4 . 10 . . . 1 5 . 4 . 6 . 6 . . . . 2 . 1 4 . 7 10 1 Full Trace Events 6 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . . . . . 252 . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . . . . . . 2 . . 6 . 2 . . . 2 . . . . 4 . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . 1 . Matter 1144 | . . . . . . . . . . . . . . . . 318 . 190 . 285 . . . . . . . . . . 351 . Time 345 | . . . . . . . . . . . . . . . . 84 . 47 . 152 . . . . . . . . . . 62 . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . 6 . 10 . 5 . . . . . . . . . . 7 . Parts Repaired 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 112 | . . . . . 58 . . . 54 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Used RIF Installer 5 | . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 49 | . . . . . . 1 5 4 10 1 1 . . 3 2 1 . 4 . . 1 . . . . 2 5 . 1 3 4 1 Non-combat 19 | . . . . . . . 1 . 6 1 1 . . 2 . . . 3 . . . . . . . . 2 . . . 3 . Combat 29 | . . . . . . 1 4 4 4 . . . . 1 2 1 . 1 . . 1 . . . . 2 3 . . 3 1 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 55 | . . . . . . 1 8 4 14 1 1 . . 4 2 1 . 4 . . 1 . . . . 2 5 . . 2 4 1 parse_system 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 no_distress 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . start_evac 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . find_terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . map_route 6 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . 3 . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . wipe_record 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . reboot_system 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 12 | . . . . . . . 1 3 2 . . . . . 2 . . 1 . . . . . . . . 1 . . 2 . . formatsys_high 10 | . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 2 2 . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 58 | . . . . . 3 14 3 13 . . . . . 4 6 . 7 . . . . . . . . 4 2 . . . 2 . Ejected 10 | . . . . . 3 . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . Machine Destruction 48 | . . . . . . 14 . 13 . . . . . . 6 . 7 . . . . . . . . 4 2 . . . 2 . Attached 24 | . . . . . . 2 2 2 3 . . . . 1 2 . . 2 1 . 1 . . . . 1 4 1 . 1 . 1 Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Total Allies 53 | . . . . . . 1 2 3 3 . 2 . . 4 2 1 . 3 20 . 3 1 . . . 2 3 . . 3 . . Largest Group 20 | . . . . . . 1 1 1 1 . 2 . . 4 4 1 . 3 20 8 3 2 2 . . 2 2 . . 1 . . Highest-Rated Group 743 | . . . . . . 15 16 29 32 . 62 . . 101 101 29 . 92 743 246 124 113 113 . . 94 112 . . 58 . . Highest-Rated Ally 64 | . . . . . . 15 16 29 32 . 31 . . 41 41 29 . 41 50 50 64 64 64 . . 47 56 . . 58 . . Total Orders 18 | . . . . . . . . . 3 . . . . . . . . 2 . . . . 6 . . 6 . . . . . 1 STAY 10 | . . . . . . . . . 2 . . . . . . . . 1 . . . . 4 . . 3 . . . . . . FOLLOW 7 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . 3 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 221 | . . . . . . 3 5 17 13 . . . . 2 27 4 . 1 . 68 29 9 . . . 9 25 . . 7 . 2 Total Damage 5933 | . . . . . . 79 41 226 335 . . . . 118 532 . . 23 . 1956 932 417 . . . 242 773 . . 213 . 46 Kills 38 | . . . . . . . . . 4 . . . . 1 5 . . 1 . 14 4 3 . . . 2 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Robot Analysis Total 120 | . 2 . . 1 1 . . . 1 . . 115 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . 2 . 2 . . . . . . . 1 1 . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Turns Passed 28713 | 94 904 655 346 983 1340 1267 1396 1284 2881 1067 1278 458 1022 431 1146 680 958 527 424 507 1458 833 1111 355 77 828 712 549 374 1135 849 784 Spaces Moved 16546 | 57 551 519 240 662 651 557 692 640 1636 648 824 210 500 251 482 237 452 350 384 335 843 446 680 239 50 316 357 305 257 675 912 588 Core 172 | 18 4 . . . . . . . . . . 2 . . . . . . . . . . 6 . . . . . . . . 142 Treads 1406 | 38 127 . 92 86 115 155 43 35 . . . 26 . . 260 237 136 9 . . 11 . . . . . . . . 3 33 . Legs 2044 | . . . . . . . . . . . . 3 . . . . . . . . . . 407 239 50 316 357 305 257 110 . . Wheels 11037 | 1 420 519 148 576 536 402 649 605 1636 648 824 179 500 251 222 . 316 341 384 335 832 446 267 . . . . . . . . . Hover 1887 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 562 879 446 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 100 110 110 110 110 110 120 140 140 140 150 130 140 120 120 230 110 100 100 100 100 160 120 120 120 120 120 120 120 44 44 44 Average Speed 129 | 124 121 110 141 134 131 147 136 144 143 149 150 177 149 123 179 230 142 103 100 100 148 168 139 120 120 132 120 133 130 60 57 49 Slowest Speed 2350 | 160 180 110 200 220 240 240 210 230 200 150 150 2350 150 150 230 230 230 250 100 100 180 170 950 150 120 150 150 150 150 240 256 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 3 97 98 61 98 45 61 55 82 40 81 86 78 85 9 58 10 50 14 95 14 73 71 100 52 2 40 17 21 99 28 22 20 Regions Visited 32 Branch Regions 14 Pre-discovered Areas 31 | . 1 1 1 1 1 . . . 1 . 3 19 . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 20 | . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 . 1 . 1 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 15 | . . 2 . 3 . . . . . . 5 . 1 . . . . . . . 1 3 . . . . . . . . . . Spaces Dug 181 | . 1 11 . 21 2 . . 3 1 . . 7 28 . . 3 . 1 . 2 . 7 7 14 5 16 30 . . 1 15 6 Terrain Destroyed 716 | . 1 25 . 47 12 6 . 3 1 3 1 7 31 3 2 3 26 2 . 5 103 60 19 53 5 36 121 1 . 62 30 48 Melee 19 | . 1 . . . 2 . . 3 1 . . 7 . . . . . . . . . . 1 . . . . . . 1 2 1 Projectile 128 | . . . . . . . . . . . . . 1 3 . 3 . 2 . 5 1 5 18 20 5 27 9 1 . 2 18 8 AOE 569 | . . 25 . 47 10 6 . . . 3 1 . 30 . 2 . 26 . . . 102 55 . 33 . 9 112 . . 59 10 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Doors Sealed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Gar Res Arm Lab Res Acc Com Total 22016 | 71 707 576 248 713 1024 859 1047 895 2072 711 850 277 751 363 688 353 681 486 413 484 976 502 796 272 63 677 551 413 290 1183 1147 877 Wait 2539 | 1 42 28 . 14 216 82 221 112 236 11 4 4 221 79 56 95 64 78 . 114 24 21 2 2 5 293 20 50 1 252 96 95 Move 16515 | 56 550 518 239 661 650 556 691 639 1635 647 823 209 499 250 481 236 451 350 383 334 842 445 679 238 50 315 356 304 256 674 910 588 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 298 | 3 19 3 2 2 18 19 17 7 26 2 1 15 1 5 9 3 27 8 5 3 9 . 22 . 1 5 14 5 4 19 15 9 Fast Attach 130 | 6 9 . . . 7 2 13 1 12 . . 3 . 2 1 . 4 1 . 1 4 1 13 . 1 2 6 1 10 16 4 10 Attach 131 | . 2 . . . 6 3 4 1 14 . . 7 1 3 4 1 3 2 . . 9 . 4 2 . 3 17 . 1 15 12 17 Detach 62 | . 1 . . . 2 2 3 1 10 . . 2 . 3 2 . 2 1 . . 4 . 1 1 . 1 10 . . 10 5 1 Swap 475 | 2 16 6 3 16 36 40 20 24 25 22 4 4 10 5 17 4 17 18 5 12 29 15 5 4 . 10 28 15 2 27 22 12 Drop 307 | . 17 3 4 . 19 17 15 8 38 2 1 12 1 4 10 2 11 7 9 4 3 1 26 . 1 2 14 11 11 27 14 13 Fire 1070 | 3 45 6 . 17 46 104 26 57 35 27 17 11 18 12 55 12 53 16 11 16 52 19 16 25 5 41 69 27 2 120 49 58 Melee 335 | . 4 12 . 3 24 1 36 21 40 . . 8 . . 9 . 16 5 . . . . 22 . . . 17 . 3 23 17 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 139 | . . . . . . 32 . 24 . . . . . . 44 . 33 . . . . . . . . 5 . . . . 1 . Rewire 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . 2 . . . . . . . . . . 6 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison -3/Research (discovered 4 exits: *Res x2 / *Arm / Tes) -3/Armory -3/Lab -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command 0b10 Command History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 394 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Central database locked down 683 | -10/Materials | Discovered new exit (range 13) 999 | -10/Materials | Entered Mines 1196 | -10/Mines | Learned location of Storage (-9) 1259 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1472 | -10/Mines | Discovered new exit (range 7) 1574 | -10/Mines | Discovered new exit (range 6) 1648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1649 | -10/Mines | Discovered new exit (range 5) 1654 | -10/Mines | Entered Exiles 1655 | -10/Exiles | Identified exit to Mines 1682 | -10/Exiles | Met 8R-AWN 1700 | -10/Exiles | Met EX-HEX 1736 | -10/Exiles | Met EX-BIN 1748 | -10/Exiles | Aligned with FarCom system 1749 | -10/Exiles | Given EX-Vault access code 1774 | -10/Exiles | Opened EX-Vault 1785 | -10/Exiles | Found Lightpack 2.0 1824 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1879 | -10/Exiles | Met EX-DEC 1894 | -10/Exiles | Learned location of Zion (-6) 2000 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2000 | -10/Exiles | Entered Mines 2003 | -9/Mines | Core integrity fell below 50% 2190 | -9/Mines | Discovered new exit (range 8) 2237 | -9/Mines | Build established: Hauler-Mutant 2575 | -9/Mines | Discovered new exit (range 15) 2577 | -9/Mines | Learned Materials terminal intel 2983 | -9/Mines | Entered Materials 2983 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2984 | -8/Materials | Loaded intel: 12 terminal locations 3261 | -8/Materials | Repaired Med. Laser 3294 | -8/Materials | Repaired Imp. Ion Engine 3668 | -8/Materials | Discovered new exit (range 4) 4054 | -8/Materials | Garrison activated, responded to threat 4316 | -8/Materials | Identified exit to Garrison 4323 | -8/Materials | Entered Garrison 4360 | -8/Garrison | Triggered checkpoint 4372 | -8/Garrison | Triggered checkpoint 4572 | -8/Garrison | Destroyed 7 combat bots 4602 | -8/Garrison | Discovered new exit (range 11) 4621 | -8/Garrison | Installed Relay Interface Framework 4656 | -8/Garrison | Triggered checkpoint 4835 | -8/Garrison | Garrison Relay disabled 4996 | -8/Garrison | Triggered checkpoint 5301 | -8/Garrison | Triggered checkpoint 5330 | -8/Garrison | Garrison Relay disabled 5487 | -8/Garrison | Discovered new exit (range 10) 5548 | -8/Garrison | Garrison Relay disabled 5590 | -8/Garrison | Entered Materials 5638 | -8/Materials | Build established: Bothacker-Mutant 5747 | -8/Materials | Found Prototype Launcher 5747 | -8/Materials | Identified Rocket Array 6629 | -8/Materials | Discovered new exit (range 16) 6976 | -8/Materials | Identified exit to Garrison 6977 | -8/Materials | Build established: Bothacker-Skirmisher 6986 | -8/Materials | Entered Garrison 7018 | -8/Garrison | Triggered checkpoint 7068 | -8/Garrison | Garrison Relay disabled 7280 | -8/Garrison | Triggered checkpoint 7359 | -8/Garrison | Build established: Bothacker-Mutant 7664 | -8/Garrison | Discovered new exit (range 8) 7758 | -8/Garrison | Triggered checkpoint 7782 | -8/Garrison | Garrison Relay disabled 7836 | -8/Garrison | Discovered new exit (range 9) 8009 | -8/Garrison | Triggered checkpoint 8103 | -8/Garrison | Discovered new exit (range 9) 8129 | -8/Garrison | Expanded RIF knowledge: Command Fork 8166 | -8/Garrison | Triggered checkpoint 8197 | -8/Garrison | Garrison Relay disabled 8270 | -8/Garrison | Entered Factory 8270 | -7/Factory | Evolved 2 slots: Utility x2 8365 | -7/Factory | Repaired Hvy. Assault Rifle 8522 | -7/Factory | Discovered new exit (range 11) 8686 | -7/Factory | Identified exit to Factory 9062 | -7/Factory | Repaired Imp. Datajack? 9267 | -7/Factory | Identified exit to Lower Caves 9755 | -7/Factory | Discovered exit to Factory (range 16) 10959 | -7/Factory | Central database locked down 11151 | -7/Factory | Entered Lower Caves 11172 | -7/Lower Caves | Build established: Bothacker-Skirmisher 11181 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11192 | -7/Lower Caves | Identified exit to Zion 11294 | -7/Lower Caves | Ambushed by wild Derelicts 11602 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11643 | -7/Lower Caves | Build established: Bothacker-Mutant 12098 | -7/Lower Caves | Discovered new exit (range 7) 12113 | -7/Lower Caves | Identified exit to Lower Caves 12218 | -7/Lower Caves | Entered another Lower Caves area 12248 | -7/Lower Caves | Discovered exit to Factory (range 11) 12558 | -7/Lower Caves | A Commander dispatched an escort 12562 | -7/Lower Caves | Learned 8 Research zone layouts 12562 | -7/Lower Caves | Learned Research terminal intel 12562 | -7/Lower Caves | Learned Factory garrison access intel 12748 | -7/Lower Caves | Discovered new exit (range 14) 12766 | -7/Lower Caves | Identified exit to Data Miner 13223 | -7/Lower Caves | Encountered a Warlord checkpoint 13496 | -7/Lower Caves | Entered Data Miner 13496 | -7/Data Miner | Accompanied by 2 allies 13496 | -7/Data Miner | Discovered new exit (range 7) 13497 | -7/Data Miner | Commander's escort returned to base 13497 | -7/Data Miner | Commander's escort returned to base 13505 | -7/Data Miner | Identified exit to Proximity Caves 13525 | -7/Data Miner | Met Data Miner 13552 | -7/Data Miner | Learned location of Section 7 (-2) 13552 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13579 | -7/Data Miner | Received God Mode back door access code from Data Miner 13754 | -7/Data Miner | Interfaced with the Data Conduit 13954 | -7/Data Miner | Entered Proximity Caves 14326 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14453 | -6/Proximity Caves | Learned Factory stockpile data 14575 | -6/Proximity Caves | Learned Factory emergency access door positions 14714 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14955 | -6/Proximity Caves | Discovered exit to Factory (range 7) 14976 | -6/Proximity Caves | Entered Factory 14976 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14979 | -6/Factory | Loaded intel: 296 machine locations 14980 | -6/Factory | Loaded intel: 4 garrison access locations 15309 | -6/Factory | Fabricated B-48 Gladiator (x3) 15346 | -6/Factory | Build established: Bothacker-Skirmisher 15401 | -6/Factory | Identified exit to Garrison 15407 | -6/Factory | Entered Garrison 15407 | -6/Garrison | Accompanied by 4 allies 15408 | -6/Garrison | Loaded intel: 21 machine locations 15488 | -6/Garrison | Triggered checkpoint 15500 | -6/Garrison | Triggered checkpoint 15637 | -6/Garrison | Discovered new exit (range 10) 15655 | -6/Garrison | Identified exit to Factory 15662 | -6/Garrison | Expanded RIF knowledge: Robot Detection 15738 | -6/Garrison | Triggered checkpoint 15783 | -6/Garrison | Garrison Relay disabled 16062 | -6/Garrison | Discovered exit to Factory (range 10) 16292 | -6/Garrison | Triggered checkpoint 16351 | -6/Garrison | Garrison Relay disabled 16553 | -6/Garrison | Entered Factory 16554 | -6/Factory | Loaded intel: 244 machine locations 16651 | -6/Factory | Build established: Bothacker-Mutant 16851 | -6/Factory | Local fabrication network quarantined 16892 | -6/Factory | Fabricated Plasma Sword (x1) 17134 | -6/Factory | Build established: Bothacker-Skirmisher 17231 | -6/Factory | Identified exit to Garrison 17233 | -6/Factory | Entered Garrison 17234 | -6/Garrison | Loaded intel: 19 machine locations 17348 | -6/Garrison | Triggered checkpoint 17614 | -6/Garrison | Garrison Relay disabled 17687 | -6/Garrison | Triggered checkpoint 17709 | -6/Garrison | Triggered checkpoint 17760 | -6/Garrison | Build established: Bothacker-Mutant 17763 | -6/Garrison | Triggered checkpoint 17982 | -6/Garrison | Triggered checkpoint 18020 | -6/Garrison | Discovered new exit (range 10) 18029 | -6/Garrison | Identified exit to Factory 18036 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 18065 | -6/Garrison | Triggered checkpoint 18142 | -6/Garrison | Garrison Relay disabled 18191 | -6/Garrison | Entered Factory 18191 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18192 | -5/Factory | Loaded intel: 286 machine locations 18491 | -5/Factory | First assault squad dispatched 18695 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 18718 | -5/Factory | Sucked down chute 18718 | -5/Factory | Entered Waste 18719 | -5/Waste | Joined by Warlord forces that had cleared the area 18837 | -5/Waste | Found Damper Plating 18857 | -5/Waste | Build established: Botlord-Mutant 18936 | -5/Waste | Discovered new exit (range 16) 18973 | -5/Waste | Found Damper Plating 19063 | -5/Waste | Found Adv. Powered Armor 19141 | -5/Waste | Identified exit to Factory 19142 | -5/Waste | Entered Factory 19142 | -5/Factory | Accompanied by 8 allies 19143 | -5/Factory | Loaded intel: 257 machine locations 19227 | -5/Factory | Identified exit to Upper Caves 19227 | -5/Factory | Identified exit to Extension 19284 | -5/Factory | Discovered new exit (range 11) 19312 | -5/Factory | Identified exit to Factory 19557 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 19649 | -5/Factory | Entered Upper Caves 19649 | -5/Upper Caves | Accompanied by 2 allies 19651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20026 | -5/Upper Caves | Found Alien Artifact 20026 | -5/Upper Caves | Identified Core Expander 20026 | -5/Upper Caves | Installed Core Expander, added new Utility slot 20046 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20086 | -5/Upper Caves | Destroyed 7 combat bots 21019 | -5/Upper Caves | Discovered new exit (range 7) 21033 | -5/Upper Caves | Identified exit to Upper Caves 21060 | -5/Upper Caves | Learned Factory security intel 21107 | -5/Upper Caves | Entered another Upper Caves area 21107 | -5/Upper Caves | Accompanied by 2 allies 21111 | -5/Upper Caves | Discovered exit to Factory (range 16) 21328 | -5/Upper Caves | Identified exit to Zhirov 21490 | -5/Upper Caves | Build established: Botlord-Tank 21748 | -5/Upper Caves | Spotted B-75 Beast 21777 | -5/Upper Caves | Destroyed B-75 Beast 21822 | -5/Upper Caves | Build established: Botlord-Mutant 21863 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21940 | -5/Upper Caves | Entered Zhirov 21940 | -5/Zhirov | Accompanied by 2 allies 21942 | -5/Zhirov | Discovered new exit (range 3) 21969 | -5/Zhirov | Met Zhirov 22021 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22064 | -5/Zhirov | Found Alien Artifact 22064 | -5/Zhirov | Identified Integrated Dissipator 22064 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22174 | -5/Zhirov | Found Alien Artifact 22358 | -5/Zhirov | Attacked by Zhirov 22361 | -5/Zhirov | Destroyed Zhirov 22371 | -5/Zhirov | Zhirov detonated his lab 22371 | -5/Zhirov | Cloak Generator disabled 22402 | -5/Zhirov | Lost 8 parts (1p3n2u2w) 22456 | -5/Zhirov | Found Exp. Thermal Shield 22558 | -5/Zhirov | Found Exp. Thermal Shield 22571 | -5/Zhirov | Found Exp. Thermal Shield 22615 | -5/Zhirov | Found Exp. Thermal Shield 23050 | -5/Zhirov | Identified exit to Proximity Caves 23051 | -5/Zhirov | Entered Proximity Caves 23145 | -4/Proximity Caves | Learned 8 Research zone layouts 23393 | -4/Proximity Caves | Discovered exit to Factory (range 11) 23406 | -4/Proximity Caves | Entered Factory 23406 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23408 | -4/Factory | Loaded intel: 225 machine locations 23481 | -4/Factory | Identified exit to Garrison 23483 | -4/Factory | Entered Garrison 23484 | -4/Garrison | Loaded intel: 21 machine locations 23489 | -4/Garrison | Expanded RIF knowledge: Autooverride 23570 | -4/Garrison | Triggered checkpoint 24004 | -4/Garrison | Triggered checkpoint 24067 | -4/Garrison | Triggered checkpoint 24159 | -4/Garrison | Triggered checkpoint 24213 | -4/Garrison | Garrison Relay disabled 24299 | -4/Garrison | Discovered new exit (range 9) 24311 | -4/Garrison | Entered Research 24311 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24312 | -3/Research | Identified exit to Armory 24313 | -3/Research | Identified exit to Research 24313 | -3/Research | Identified exit to Testing 24314 | -3/Research | Loaded intel: 109 machine locations 24315 | -3/Research | Loaded intel: 16 terminal locations 24391 | -3/Research | Found Enh. Force Lance 24394 | -3/Research | Found Enh. Force Lance 24561 | -3/Research | First assault squad dispatched 24674 | -3/Research | Destroyed 11 combat bots 24853 | -3/Research | Intercept squad dispatched 24853 | -3/Research | Spotted Tracker 24855 | -3/Research | Spotted Tracker 24896 | -3/Research | Spotted Combat Programmer 24899 | -3/Research | Spotted Combat Programmer 24921 | -3/Research | Destroyed Combat Programmer 24966 | -3/Research | Destroyed Combat Programmer 25023 | -3/Research | Entered Armory 25024 | -3/Armory | Loaded intel: 68 machine locations 25513 | -3/Armory | Build established: Botlord-Gunner 25564 | -3/Armory | Intercept squad dispatched 25569 | -3/Armory | Identified Transdimensional Reconstructor 25569 | -3/Armory | Warped through subspace to slip node 25569 | -3/Armory | Discovered new exit (range 1) 25572 | -3/Armory | Entered Lab 25572 | -3/Lab | Discovered exit to Research (range 9) 25588 | -3/Lab | Hidden lab's door opened automatically 25588 | -3/Lab | Sensor layout match revealed 25589 | -3/Lab | Gained access to the hidden lab's interior 25589 | -3/Lab | Decrypted terminal 25589 | -3/Lab | Opened the door to a hidden lab 25595 | -3/Lab | Detected by scanners 25604 | -3/Lab | Confronted by A5 25604 | -3/Lab | Destroyed A5 with decrypted code from the hidden lab 25635 | -3/Lab | Decrypted terminal 25635 | -3/Lab | Acquired modification code for an L2 power cell 25651 | -3/Lab | Found Prototype Special Weapon 25651 | -3/Lab | Identified Gui. Remote Datajack 25678 | -3/Lab | Found Prototype Energy Gun 25678 | -3/Lab | Identified Hyp. EM Gauss Rifle 25693 | -3/Lab | Found Prototype Hackware 25693 | -3/Lab | Identified Deep Network Scanner 25700 | -3/Lab | Found Prototype Protection 25700 | -3/Lab | Identified Exp. Powered Armor 25724 | -3/Lab | Found Core Expander 25724 | -3/Lab | Installed Core Expander, added new Power slot 25735 | -3/Lab | Found Alien Artifact 25735 | -3/Lab | Identified Integrated Reactor 25735 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 25746 | -3/Lab | Found Transdimensional Reconstructor 25821 | -3/Lab | Decrypted terminal 25863 | -3/Lab | Build established: Botlord-Mutant 25946 | -3/Lab | Entered Research 25946 | -2/Research | Evolved 2 slots: Utility x2 25947 | -2/Research | Loaded intel: 102 machine locations 25959 | -2/Research | Found Gamma Bomb Array 26292 | -2/Research | Build established: Botlord-Gunner 26592 | -2/Research | Destroyed 8 combat bots 26858 | -2/Research | Discovered new exit (range 20) 26862 | -2/Research | Intercept squad dispatched 26883 | -2/Research | Identified exit to Quarantine 26885 | -2/Research | Spotted Tracker 26885 | -2/Research | Spotted Tracker 26886 | -2/Research | Destroyed Tracker 26891 | -2/Research | Destroyed Tracker 26911 | -2/Research | Spotted Combat Programmer 26953 | -2/Research | Spotted Combat Programmer 26979 | -2/Research | First assault squad dispatched 26981 | -2/Research | Destroyed Combat Programmer 27005 | -2/Research | Destroyed Combat Programmer 27061 | -2/Research | Identified exit to Access 27081 | -2/Research | Entered Access 27081 | -1/Access | Evolved 1 slot: Utility x1 27082 | -1/Access | Loaded intel: 97 machine locations 27232 | -1/Access | Fabricated Assault Drone Bay (x1) 27359 | -1/Access | Discovered new exit (range 6) 27454 | -1/Access | Crushed by falling debris 27515 | -1/Access | Intercept squad dispatched 27530 | -1/Access | Spotted Tracker 27530 | -1/Access | Spotted Tracker 27532 | -1/Access | Destroyed Tracker 27532 | -1/Access | Destroyed Tracker 27608 | -1/Access | Spotted Combat Programmer 27623 | -1/Access | Spotted Combat Programmer 27628 | -1/Access | Destroyed Combat Programmer 27643 | -1/Access | Destroyed Combat Programmer 27795 | -1/Access | System corruption reached 10% 27927 | -1/Access | Discovered new exit (range 8) 27930 | -1/Access | Entered Command 27931 | -1/Command | Loaded intel: 52 machine locations 28037 | -1/Command | Spotted Combat Programmer 28057 | -1/Command | Spotted M Guard 28057 | -1/Command | Spotted Combat Programmer 28089 | -1/Command | Destroyed Combat Programmer 28122 | -1/Command | Destroyed Combat Programmer 28124 | -1/Command | Spotted M Guard 28153 | -1/Command | Met MAIN.C 28240 | -1/Command | Lost 8 parts (2p4u2w) 28322 | -1/Command | Build established: Botlord-Mutant 28330 | -1/Command | Destroyed M Guard 28364 | -1/Command | System corruption reached 30% 28423 | -1/Command | Lost 8 parts (1p1n4u2w) 28547 | -1/Command | Core integrity fell below 50% 28573 | -1/Command | Destroyed M Guard 28573 | -1/Command | All MAIN.C guards destroyed 28585 | -1/Command | Released all parts (7) 28611 | -1/Command | Lost 21 parts (2p5n9u5w) 28688 | -1/Command | Core integrity fell below 20% 28714 | -1/Command | Interfaced with 0b10 Conduit 28714 | *** | Assimilated 0b10! Last Messages --------------- 28609_ System corrupted: Heat flow error (+204). 28624_ Extracted 1 energy. 28627_ VKSA,RRIF0FMX3WI3YO: 28638_ Extracted 1 energy. 28641_ System corrupted: Gui. Remote Datajack targeting data glitched. >>parse_system Reading system data... New IDs: Centrium Heavy Armor Plating Hvy. Quantum Rifle Hpw. Disruptor Cannon 28644_ YXM&WO>MQH7 I EW/#4YXX26BAVQ MTUGDUK3T 28662_ System corrupted: Energy discharge (-34). 28679_ System corrupted: Heat flow error (+145). 28699_ Extracted 1 energy. 28713_ System corrupted: Substantial component data lost. 28714_ Interfacing with system... 28714_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ####### ####################################### | | ####### ####################################### | | ####### ####################################### | | ####### ####################################### | | # ####################################### | | # ####################################### | | # ####################################### | | # ####################################### | | + ####################################### | | # ####################################### | | ####### ####################################### | | # ####################################### | | + ####################################### | | # ####################################### | | # ####################################### | | # ####################################### | | "T" # #####""""""" """" ############# | | """ # #####"" "" ############# | | # #####""""" "" ############# | | # #####""""""""""" | | ####+## #####" " """ | | #####"" """""" | | #####"" """""" ############# | | ##### " """""" ############# | | ##### " "" ############# | | s ##### " "@ ""############# | | #####""""""""" """""""############# | | #####"" """""""""############# | | ##### """""""""""############# | | ##### " " " " ############# | | ##### " " " " ############# | | """ " " " """" " ############# | | """ """ " " """" ############# | | """ " " " " ############# | | ##### # ####### """""""""" " ############# | | ##### # ####### " """ " """"""""############# | | ######## ####### """ " " " ############# | | ########+######################################### | | ##### ####################################### | | ##### ####################################### | | ##### ####################################### | | ##### ####################################### | | ##### ####################################### | | ##### ####################################### | | # ####################################### | | + ###################################### | | ### # ####################################### | | # # ####################################### | | + # ####################################### | | " # # ####################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 71 Energy Capacity 1205 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 90 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 56 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 39 Defensive Hacking 14 Relay Coupler Types 59 Relay Coupler Value 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hyp. Gauss Rifle | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Med. Reactive Plating | -5/Factory | Scanalyzed Arm. Treads | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free P-60 Hacker | -6/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Plasma Sword | x1 | -6/Factory Hyp. Gauss Rifle | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Assault Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Achievements -------------- Assassin By A Hair Corridor Of Doom MAIN.CPP Challenges ------------ None Game ------ Seed BattleMolecularKit Manual? 0 Play Time 05:36:49 Cumulative 143.7 hours Start 2020.11.02 @ 14:57:31 End 2020.11.02 @ 21:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 46 Rogue 31 Adventurer 15 Explorer 0 Win Type 4 Total 4 Types 1/0/1/1/1/0/0/0/0 Lore% 76 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a856c94-f11f-473f-9faf-8d84f15dcb88